{ "settings-u": "Settings", "sheet-version-u": "Sheet Version", "setting-u": "Setting", "default-u": "Default", "luther-arkwright-u": "Luther Arkwright", "mythic-britain-u": "Mythic Britain", "sheet-type-u": "Sheet Type", "battle-unit-u": "Battle Unit", "npc-u": "NPC", "pc-u": "PC", "ship-u": "Ship", "core-u": "Core", "magic-u": "Magic", "equipment-u": "Equipment", "notes-u": "Notes", "name-u": "Name", "species-u": "Species", "traits-abilities-gifts-u": "Traits / Abilities / Gifts", "rank-u": "Rank", "experience-rolls-u": "Exp Rolls", "age-u": "Age", "gender-u": "Gender", "frame-u": "Frame", "weight-u": "Weight", "height-u": "Height", "handedness-u": "Handedness", "homeland-u": "Homeland", "culture-u": "Culture", "social-class-u": "Social Class", "career-u": "Career", "characteristics-u": "Characteristics", "temp-u": "Temp", "total-u": "Total", "str-u": "STR", "con-u": "CON", "siz-u": "SIZ", "dex-u": "DEX", "int-u": "INT", "pow-u": "POW", "cha-u": "CHA", "base-u": "Base", "training-u": "Training", "ageing-u": "Ageing", "other-u": "Other", "attributes-u": "Attributes", "attribute-u": "Attribute", "damage-modifier-u": "Damage Mod", "experience-modifier-u": "Exp Modifier", "healing-rate-u": "Healing Rate", "luck-points-u": "Luck Points", "magic-points-u": "Magic Points", "move-rate-u": "Move Rate", "initiative-bonus-u": "Init. Bonus", "tenacity-u": "Tenacity", "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", "prana-points-u": "Prana Points", "action-points-u": "Action Points", "plus-one-ap-u": "+1 AP", "swiftness-gift-u": "Swiftness Gift", "fatigue-u": "Fatigue", "mighty-gift-u": "Mighty Gift", "use-str-siz-pow-u": "Use STR+SIZ+POW", "steps-u": "steps", "healthy-gift-u": "Healthy Gift (Double Healing Rate)", "add-rank-to-luck-u": "Add rank to luck", "armor-u": "Armor", "dependencies-u": "Dependencies", "hit-locations-u": "Hit Locations", "robust-gift-u": "Robust Gift (CON+SIZ+POW for HP)", "ap-u": "AP", "hp-u": "HP", "location-u": "Location", "block-u": "Block?", "encumbrance-u": "Encumbrance", "right-leg-u": "Right Leg", "left-leg-u": "Left Leg", "abdomen-u": "Abdomen", "chest-u": "Chest", "right-arm-u": "Right Arm", "left-arm-u": "Left Arm", "head-u": "Head", "armor-equipped-u": "Armor Equipped", "armor-type-u": "Armor Type", "armor-enc-u": "Armor ENC", "armor-ap-u": "Armor AP", "other-ap-u": "Other AP", "other-hp-u": "Other HP", "base-hp-u": "Base HP", "initiative-u": "Initiative", "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", "movement-u": "Movement", "walk-u": "Walk", "run-u": "Run", "sprint-u": "Sprint", "jump-u": "Jump", "horizontal-short-u": "Horiz.", "vertical-short-u": "Vert.", "horizontal-u": "Horizontal", "vertical-u": "Vertical", "swim-u": "Swim", "climb-u": "Climb", "rough-u": "Rough", "steep-u": "Steep", "sheer-u": "Sheer", "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", "movement-two-clarification-u": "These jump values assume a 5m run-up.", "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement. The 2nd field resolves armor penalty and if positive the character swims, if 0 floats and if negative sinks.", "current-u": "Current", "carrying-load-u": "Carrying Load", "dex-and-str-skills-u": "DEX & STR Skills", "move-penalty-u": "Move Penalty", "avg-species-siz-u": "Average Species SIZ", "encumbrance-from-armor-u": "Encumbrance from Armor", "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", "encumbrance-from-shields-u": "Encumbrance from Shields", "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", "encumbrance-from-missile-weapons-u": "Encumbrance from Missile Weapons", "encumbrance-from-firearms-u": "Encumbrance from Firearms", "encumbrance-from-gear-u": "Encumbrance from Gear", "encumbrance-from-currency-u": "Encumbrance from Currency", "burdened-u": "Burdened", "overloaded-u": "Overloaded", "max-u": "Max", "current-level-u": "Current Level", "recovery-in-u": "Recovery In", "fresh-u": "Fresh", "winded-u": "Winded", "tired-u": "Tired", "Wearied-u": "Wearied", "exhausted-u": "Exhausted", "incapacitated-u": "Incapacitated", "semi-consciou-u": "Semi-Conscious", "comatose-u": "Comatose", "dead-u": "Dead", "standard-u": "Standard", "hard-u": "Hard", "formidable-u": "Formidable", "herculean-u": "Herculean", "hopeless-u": "Hopeless", "no-action-allowed-u": "No Action Allowed", "combat-styles-u": "Combat Styles", "combat-style-u": "Combat Style", "penalty-u": "Penalty", "traits-u": "Traits", "weapons-u": "Weapons", "hours-u": "Hours", "characteristic-short-u": "Char", "base-value-u": "Base Value", "training-and-experience-u": "Training & Experience", "standard-skills-u": "Standard Skills", "skill-u": "Skill", "skill-grade-u": "Skill Grade", "shields-and-weapons-u": "Shields & Weapons", "shield-u": "Shield", "damage-mod-short-u": "DM", "damage-u": "Damage", "combat-effects-u": "Combat Effects", "max-hp-u": "Max HP", "size-u": "Size", "reach-u": "Reach", "enc-u": "ENC", "force-u": "Force", "range-u": "Range", "load-u": "Load", "impale-size-short-u": "IS", "display-u": "Display", "shields-u": "Shields", "melee-weapons-u": "Melee Weapons", "melee-weapon-u": "Melee Weapon", "missile-weapons-u": "Missile Weapons", "missile-weapon-u": "Missile Weapon", "firearms-u": "Firearms", "firearm-u": "Firearm", "fire-rate-u": "Fire Rate", "ammo-u": "Ammo", "money-and-wealth-u": "Money & Wealth", "income-u": "Income", "day-u": "Day", "month-u": "Month", "season-u": "Season", "year-u": "Year", "currency-u": "Currency", "value-u": "Value", "quantity-short-u": "Quantity", "item-u": "Item", "centimetres-short-u": "cm", "kilograms-short-u": "kg", "armor-penalty-u": "Armor Penalty", "base-move-u": "Base Move", "greater-than-u": "greater than", "athletics-u": "Athletics", "very-easy-u": "Very Easy", "easy-u": "Easy", "one-grade-harder-u": "1 grade harder", "two-grades-harder-u": "2 grades harder", "impossible-u": "Impossible", "passions-u": "Passions", "and-dependencies-u": "& Dependencies", "score-u": "Score", "dependency-u": "Dependency", "passion-u": "Passion", "professional-skills-u": "Professional Skills", "language-u": "Language", "resistance-u": "Resistance", "brawn-u": "Brawn", "endurance-u": "Endurance", "evade-u": "Evade", "willpower-u": "Willpower", "boating-u": "Boating", "conceal-u": "Conceal", "customs-u": "Customs", "dance-u": "Dance", "deceit-u": "Deceit", "drive-u": "Drive", "first-aid-u": "First Aid", "influence-u": "Influence", "insight-u": "Insight", "locale-u": "Locale", "perception-u": "Perception", "ride-u": "Ride", "sing-u": "Sing", "stealth-u": "Stealth", "superstition-u": "Superstition", "home-parallel-u": "Home Parallel", "unarmed-u": "Unarmed", "native-tongue-u": "Native Tongue", "medium-u": "Medium", "strenuous-u": "Strenuous", "halved-u": "Halved", "normal-u": "Normal", "all-u": "All", "equipment-and-wealth-u": "Equipment", "due-to-fatigue-u": "due to fatigue", "due-to-enc-u": "due to ENC", "reduced-u": "reduced", "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", "contacts-u": "Contacts", "family-u": "Family", "community-u": "Community", "theism-u": "Theism", "sorcery-u": "Sorcery", "mysticism-u": "Mysticism", "animism-u": "Animism", "folk-magic-u": "Folk Magic", "spell-u": "Spell", "description-u": "Description", "macro-u": "Macro", "learned-u": "Learned", "follower-u": "Follower", "spirit-worshipper-u": "Spirit Worshipper", "shaman-u": "Shaman", "high-shaman-u": "High Shaman", "spirit-lord-u": "Spirit Lord", "type-u": "Type", "fetish-spirit-u": "Fetish / Spirit", "max-number-of-spirits-u": "Max # of Spirits", "max-pow-of-spirits-u": "Max POW of Spirits", "spirit-ap-u": "Spirit AP", "spirit-initiative-bonus-short-u": "Spirit IB", "spirit-damage-u": "Spirit Damage", "trance-u": "Trance", "binding-u": "Binding", "allies-u": "Allies", "enemies-u": "Enemies", "meditation-u": "Meditation", "path-u": "Path", "practiced-talent-u": "Practiced Talent", "max-cumulative-intensity-u": "Max Cumulative Intensity", "max-practiced-talents-u": "Max Practiced Talents", "max-intensity-u": "Max Intensity", "path-talents-u": "Path Talents", "shaping-u": "Shaping", "invocation-u": "Invocation", "invocation-spells-u": "Invocation Spells", "max-shaping-points-u": "Max Shaping Points", "max-memorized-spells-u": "Max Memorized Spells", "memorized-u": "Memorized", "intensity-u": "Intensity", "magnitude-u": "Magnitude", "devotional-pool-u": "Devotional Pool", "exhort-u": "Exhort", "devotion-u": "Devotion", "lay-member-u": "Lay Member", "initiate-u": "Initiate", "acolyte-u": "Acolyte", "priest-u": "Priest", "high-priest-u": "High Priest", "concentration-u": "Concentration", "resist-u": "Resist", "devotion-miracles-u": "Devotion Miracles", "cost-u": "Cost", "time-u": "Time", "area-u": "Area", "duration-u": "Duration", "metres-u": "Metres", "decametres-u": "Decametres", "kilometres-u": "Kilometres", "instant-u": "Instant", "minutes-u": "Minutes", "days-u": "Days", "months-u": "Months", "miracle-u": "Miracle", "encumbered-u": "Encumbered", "fumbled-u": "Fumbled", "trained-u": "Trained", "increased-for-xp-u": "Increased for XP", "yes-u": "Yes", "no-u": "No", "special-u": "Special", "touch-u": "Touch", "miracle-rank-u": "Miracle Rank", "ranged-u": "Ranged", "invoke-trait-u": "Invoke Trait", "enhance-attribute-u": "Enhance Attribute", "augment-skill-u": "Augment Skill", "targets-u": "Targets", "impale-size-u": "Impale Size", "effects-u": "Effects", "whisper-rolls-to-gm-u": "Whisper Rolls to GM", "magic-skills-u": "Magic Skills", "other-skills-u": "Other Skills", "spectral-combat-u": "Spectral Combat", "spirit-abilities-u": "Spirit Abilities", "spirits-have-tenacity-u": "Spirits Have Tenacity", "spells-u": "Spells", "miracles-u": "Miracles", "show-name-in-roll-templates-u": "Show Name in Roll Templates", "rolled-u": "Rolled", "roll-initiative-u": "Roll Initiative", "components-u": "Components", "disabled-u": "Disabled", "enabled-u": "Enabled", "ablation-points-u": "Ablation Points", "focus-points-u": "Focus Points", "fortune-points-u": "Fortune Points", "precision-points-u": "Precision Points", "swiftness-points-u": "Swiftness Points", "ablation-u": "Ablation", "focus-u": "Focus", "fortune-u": "Fortune", "precision-u": "Precision", "swiftness-u": "Swiftness", "use-setting-default-u": "Use Setting Default", "background-u": "Background", "display-campaign-settings-u": "Display Campaign Settings", "hit-u": "Hit", "status-u": "Status", "monster-island-u": "Monster Island", "initiative-roll-u": "Initiative Roll", "running-jump-u": "Running Jump", "standing-jump-u": "Standing Jump", "paralell-designator-u": "Paralell Designator", "paralell-type-development-u": "Paralell Type/Development", "apply-dependencies-penalty-u": "Apply Dependencies Penalty", "rites-u": "Rites", "thennla-u": "Thennla", "classic-fantasy-u": "Classic Fantasy", "race-u": "Race", "class-u": "Class", "arcane-magic-u": "Arcane Magic", "divine-magic-u": "Divine Magic", "arcane-casting-u": "Arcane Casting", "arcane-knowledge-u": "Arcane Knowledge", "casting-class-u": "Casting Class", "magic-user-u": "Magic-User", "bard-u": "Bard", "disbelieve-u": "Disbelieve", "known-u": "Known", "cantrips-u": "Cantrips", "school-u": "School", "reversible-u": "Reversible", "actions-u": "Actions", "xp-u": "XP", "mp-u": "MP", "cost-reduction-u": "Cost Reduction", "apply-penalty-u": "Apply Penalty", "piety-u": "Piety", "channel-u": "Channel", "arcane-magic-enabled-u": "Arcane Magic Enabled", "divine-magic-enabled-u": "Divine Magic Enabled", "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", "tenacity-enabled-description-u": "Tenacity is a character attribute.", "firearms-enabled-description-u": "Firearms exist in the game setting.", "boating-standard-description-u": "Boating is listed as a standard skill.", "status-standard-description-u": "Status is listed as a standard skill.", "superstition-standard-description-u": "Superstition is listed as a standard skill.", "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", "animism-enabled-description-u": "Enables the Animism section of the sheet.", "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", "theism-enabled-description-u": "Enables the Theism section of the sheet.", "conditions-u": "Conditions", "psionics-u": "Psionics", "discipline-u": "Discipline", "discipline-talents-u": "Discipline Talents", "max-active-talents-u": "Max Active Talents", "humanoid-u": "Humanoid", "custom-u": "Custom", "health-and-armor-u": "Health & Armor", "personal-u": "Personal", "short-u": "Short", "long-u": "Long", "multiversal-u": "Multiversal", "self-u": "Self", "line-of-sight-u": "Line of Sight", "same-paralell-u": "Same Paralell", "any-paralell-u": "Any Paralell", "instantaneous-u": "Instantaneous", "talent-u": "Talent", "lasting-u": "Lasting", "la-psionics-enabled-u": "Luther Arkwright Psioics Enabled", "default-hit-location-table-u": "Default Hit Location Table", "default-hit-location-table-for-npcsu": "Default Hit Location Table for NPCs", "hit-locations-description-u": "Set default hit location table for new characters.", "npc-hit-locations-description-u": "Set default hit location table for new NPCs.", "roman-magic-u": "Roman Magic", "cursing-u": "Cursing", "curse-u": "Curse", "prediction-u": "Prediction", "divination-u": "Divination", "affects-u": "Afects", "impact-u": "Impact", "individual-u": "Individual", "group-u": "Group", "city-u": "City", "necromancy-u": "Necromancy", "minor-u": "Minor", "life-altering-u": "Life Altering", "death-u": "Death", "question-dead-u": "Question Dead", "summon-lemur-u": "Summon Lemur", "pharmacy-u": "Pharmacy", "concocte-potion-u": "Concocte Potion", "small-animal-u": "Small Animal", "medium-animal-u": "Medium Animal", "large-animal-u": "Large Animal", "shape-shifting-u": "Shape Shifting", "create-salve-skins-u": "Create Salve/Skins", "change-time-u": "Change Time", "theology-u": "Theology", "mythic-rome-u": "Mythic Rome", "power-u": "Power", "sphere-u": "Sphere", "arc-u": "Arc", "first-u": "First", "second-u": "Second", "third-u": "Third", "ms-psionics-enabled-u": "M-Space Psionics Enabled", "roman-magic-enabled-u": "Roman Magic Enabled", "none-u": "None", "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", "system-u": "System", "hit-points-u": "Hit Points", "wounds-u": "Wounds", "conflict-pool-u": "Conflict Pool", "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", "home-world-u": "Home World", "m-space-u": "M-Space", "power-points-u": "Power Points", "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space.", "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", "la-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Luther Arkwright rules.", "rolls-show-101-reduced-u": "Rolls Show 101+ Reduced", "circles-u": "Circles", "npc-weapon-size-note-u": "Force for ranged weapons", "weapon-u": "Weapon", "skills-u": "Skills", "block-description-u": "Location passively blocked", "cult-u": "Cult", "circle-u": "Circle", "rabble-underling-u": "Rabble/Underling", "unit-name-u": "Unit Name", "unit-type-u": "Unit Type", "commander-u": "Commander", "formation-u": "Formation", "default-sheet-type-u": "Default Sheet Type", "type-description-u": "Set default sheet type. Good to change this to NPC once all your PCs are made.", "encounter-generator-json-u": "Encounter Generator JSON", "json-importer-u": "JSON Importer", "spirit-init-u": "Spirit Init", "sheet-u": "Sheet", "instructions-u": "Instructions", "show-spirit-attributes-u": "Show Spirit Attributes", "json-step-one-u": "Visit the Enouncter Generator at http://skoll.xyz/mythras_eg/", "json-step-two-u": "Find your desired enemy and click to visit the template page.", "json-step-three-u": "Note the number at the end of the URL.", "json-step-four-u": "Go to this url but replace #### with the number noted in step three: http://skoll.xyz/mythras_eg/generate_enemies_json/?id=####", "json-step-five-u": "Paste the contents of the page into the textarea above.", "json-step-six-u": "Go back to the Sheet tab to enjoy your imported character.", "json-note-one-u": "Once you have generated JSON for one enemy you may simply refresh the page to generate a new one.", "json-note-two-u": "Due to a known bug in Roll20 the importer will not change the character name. This will start working once the bug is fixed.", "json-note-three-u": "If you are importing a spirit you will need to toggle the Spirit Attributes checkbox manually.", "unit-traits-u": "Unit Traits", "multiplier-u": "Multiplier", "strength-u": "Strength", "frontage-u": "Frontage", "depth-u": "Depth", "command-u": "Command", "competency-u": "Competency", "morale-u": "Morale", "armor-points-u": "Armor Points", "repair-mod-u": "Repair Mod", "speed-u": "Speed", "seaworthiness-u": "Seaworthiness", "penalty-short-u": "Pen", "condition-u": "Condition", "ship-shape-u": "Ship Shape", "seaworthy-u": "Seaworthy", "battered-u": "Battered", "swamped-u": "Swamped", "sinking-u": "Sinking", "crew-u": "Crew", "capacity-u": "Capacity", "dimensions-u": "Dimensions", "hull-type-u": "Hull Type", "utility-u": "Utility", "galley-u": "Galley", "transport-u": "Transport", "small-u": "Small", "large-u": "Large", "huge-u": "Huge", "colossal-u": "Colossal", "enormous-u": "Enormous", "beyond-colossal-u": "Beyond Colossal", "captain-u": "Captain", "ship-name-u": "Ship Name", "armament-u": "Armament", "beyond-enormous-u": "Beyond Enormous", "due-to-ship-condition-u": "due to ship condition", "skill-modifier-u": "Skill Modifier" }