{ "investigatorinfo-u": "Investigator Info", "name-u": "Name", "player-u": "Player", "occupation-u": "Occupation ", "age-u": "Age", "sex-u": "Sex", "residence-u": "Residence", "birthplace-u": "Birthplace", "characteristics-u": "Characteristics", "STR-u": "STR", "DEX-u": "DEX", "POW-u": "POW", "CON-u": "CON", "APP-u": "APP", "EDU-u": "EDU", "SIZ-u": "SIZ", "INT-u": "INT", "Move rate-u": "Move rate", "HP-u": "Hit Points", "": "current", "majorwound-u": "", "pulphp-u": "", "luck-u": "Luck", "current": "current", "damagebonus-u": "Damage Bonus", "None": "None", "build-u": "Build", "sanity-u": "Sanity", "start": "start", "tempinsane-u": "Temp. Insane", "indefinsane-u": "Indef. Insane", "magicpoints-u": "Magic Points", "investigatorskills-u": "Investigator Skills", "accounting-u": "Accounting(05%)", "anthropology-u": "Anthropology(01%)", "appraise-u": "Appraise(05%)", "archaeology-u": "Archaeology(01%)", "charm-u": "Charm(15%)", "climb-u": "Climb(20%)", "creditrating-u": "Credit Rating(00%)", "cthulhumythos-u": "Cthulhu Mythos(00%)", "disguise-u": "Disguise(05%)", "dodge-u": "Dodge(half DEX)", "driveauto-u": "Drive Auto(20%)", "elecrepair-u": "Elec Repair(10%)", "fasttalk-u": "Fast Talk(05%)", "fighting(brawl)-u": "Fighting(Brawl)(25%)", "firearms(hg)-u": "Firearms(HG)(20%)", "firearms(r/s)": "Firearms(R/S)(25%)", "firstaid-u": "First Aid(30%)", "history-u": "History(05%)", "intimidate-u": "Intimidate(15%)", "jump-u": "Jump(20%)", "language(own)-u": "Language(Own)(EDU)", "law-u": "Law(05%)", "libraryuse-u": "Library Use(20%)", "listen-u": "Listen(20%)", "locksmith-u": "Locksmith(01%)", "mechrepair-u": "Mech Repair(10%)", "medicine-u": "Medicine(01%)", "naturalworld-u": "Natural World(10%)", "navigate-u": "Navigate(10%)", "occult-u": "Occult(05%)", "ophvmachine-u": "Op Hv Machine(01%)", "persuade-u": "Persuade(10%)", "psychology-u": "Psychology(10%)", "psychoanalysis-u": "Psychoanalysis(01%)", "ride-u": "Ride(05%)", "sleightofhand-u": "Sleight of Hand(10%)", "spothidden-u": "Spot Hidden(25%)", "stealth-u": "Stealth(20%)", "swim-u": "Swim(20%)", "throw-u": "Throw(20%)", "track-u": "Track (10%)", "otherskills-u": "Other Skills:", "animalhandling-u": "Animal Handling(05%)", "firearms(varies)-u": "Firearms(Varies)", "art/craft-u": "Art/Craft(05%)", "hypnosis-u": "Hypnosis(01%)", "artillery-u": "Artillery(01%)", "language(other)-u": "Language(Other)(01%)", "computeruse-u": "Computer Use(05%)", "pilot-u": "Pilot(01%)", "demolitions-u": "Demolitions(01%)", "readlips-u": "Read Lips(01%)", "electronics-u": "Electronics(01%)", "science-u": "Science(01%)", "fighting(varies)-u": "Fighting(Varies)", "survival-u": "Survival(10%)", "weapons-u": "Weapons", "weaponname-u": "Weapon", "skill-u": "Skill", "damage-u": "Damage", "range-u": "Range", "attacks-u": "Attacks", "ammo-u": "Ammo", "malf-u": "Malf", "Fighting(Brawl)": "Fighting(Brawl)", "Firarms(HG)": "Firarms(HG)", "Firarms(R/S)": "Firarms(R/S)", "Throw": "Throw", "Other Skill #1": "Other Skill #1", "Other Skill #2": "Other Skill #2", "Other Skill #3": "Other Skill #3", "Other Skill #4": "Other Skill #4", "Other Skill #5": "Other Skill #5", "Other Skill #6": "Other Skill #6", "Other Skill #7": "Other Skill #7", "Other Skill #8": "Other Skill #8", "Other Skill #9": "Other Skill #9", "Other Skill #10": "Other Skill #10", "gearandposessions-u": "Gear and Posessions", "cashandassets-u": "Cash and Assests", "spendinglevel-u": "Spending Level ", "cash-u": "Cash ", "assets-u": "Assets ", "backstory-u": "Backstory", "Personal Description": "Personal Description", "Ideology/Beliefs": "Ideology/Beliefs", "Significant People": "Significant People", "Meaningful Locations": "Meaningful Locations", "Treasured Possessions": "Treasured Possessions", "Traits": "Traits", "Injuries & Scars": "Injuries & Scars", "Phobias/Manias": "Phobias/Manias", "Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts", "Encounters with Strange Entities": "Encounters with Strange Entities", "Encounters with Strange Entities-z": "Encounters with Strange Entities", "majorwound-z": "Major Wound", "pulphp-z": "Pulp HP", "unarmed-z": "Unarmed", "dodge-z": "Dodge" }