Character Information
Name
Height
Weight
Size
Appear.
Race
Class
Age
Gender
Level
DP
Presence
XP
Next Level
Resistances
Type
Special
Final
PhR
DR
PsnR
MR
PsyR
Characteristics
AGI
CON
DEX
STR
INT
PER
POW
WP
Movement
Pen.
Bonus
Final
Full Move
FT
1/4 Move
FT
Running
FT
LP
Base
Mult.
Class
Spec.
Final
Actual
Fatigue
Base
Spec.
Final
Actual
Attack
Base
Class
Final
Block
Base
Class
Final
Dodge
Base
Class
Final
Initiative
Armor
Weapon
Class
Special
Final
Secondary Abilities
Secondary Abilities bordered in red are affected by armor penalties
# Nat.
Name
Base
Class
Special
Final
Acrobatics
Athleticism
Climb
Jump
Ride
Swim
Etiquitte
Intimidate
Leadership
Persuasion
Streetwise
Style
Trading
Notice
Search
Track
Animals
Appraisal
Herbal Lore
History
Law
Magic Appr.
Medicine
Memorize
Navigation
Occult
Sciences
Tactics
Composure
Feats of Str.
Withst. Pain
Disguise
Hide
Lockpicking
Poisons
Stealth
Theft
Trap Lore
Art
Dance
Forging
Music
Sl. of Hand
Advantages
Name
Cost
Disadvantages
Name
Benefit
Projection
Base
Special
Final
Imbalance
Off.
Def.
Magic Accumulation
Accumulation
Base MA
Mult.
Special
Final MA
Regeneration
Regen. Mult.
Special
Recovery
Final Regen/Day
Zeon
Base
Class
Spec.
Final
Actual
Magic Levels
Base
From INT
Special
Final
Used
Magic Theorem
Innate Magic
Summoning Abilities
Ability
Base
Class
Special
Final
Summon
Control
Bind
Banish
Spell Paths
Path
Level
Active Spells and Creatures
Active spell or Bound Creature
Daily Cost
Total Cost
Final Daily Regen
Free Access and Bought Spells
Spell Name
Path
Cost
Invocations
Name
Cost
Difficulty
Psychic Points
Base
Class
Final
Used
Free PP
Potential
Base
Spent PP
Special
Final
Projection
Base
Special
Final
Disciplines
Mental Patterns
Name
Cost
Cancelled
Total Cost
Modifiers
Maintained Powers
# Innate Slots
Total Cost
PP
Name
Value
Effects
Known Powers
Name
Bonus
Min. Diff.
Total Cost
PP
Ki Abilities
Use of Ki
(40)
Ki Control
(30)
Ki Detection
(20)
Erudition
(10)
Weight Elimination
(10)
Levitation
(20)
Object Motion
(10)
Mass Movement
(20)
Flight
(20)
Presence Extrusion
(10)
Energy Armor
(10)
Armor of Greater Energy
(10)
Armor of Arcane Energy
(10)
Aura Extension
(10)
Elemental Attack: Fire
(10)
Elemental Attack: Ice
(10)
Elemental Attack: Air
(10)
Elemental Attack: Earth
(10)
Elemental Attack: Light
(10)
Elemental Attack: Darkness
(10)
Increased Damage
(10)
Increased Reach
(10)
Increased Speed
(10)
Destruction By Ki
(20)
Absorbtion of Energy
(30)
Physical Sheild
(10)
Ki Transmission
(10)
Ki Healing
(10)
Superior Healing
(10)
Stabilize
(10)
Life Sacrifice
(10)
Use of Necessary Energy
(10)
Ki Concealment
(10)
Aura of Concealment
(10)
False Death
(10)
Elimination of Necessities
(10)
Elemental Immunity: Heat
(20)
Elemental Immunity: Cold
(20)
Elemental Immunity: Electricity
(20)
Penalty Reduction
(20)
Recovery
(20)
Restore Others
(10)
Charact. Augmentation
(20)
Superior Charact. Augmentation
(20)
Improvised Combat Techniques
(50)
Technique Pushing
(20)
Combat Aura
(40)
Physical Dominion
(10)
Physical Change
(30)
Superior Change
(20)
Multiplication of Bodies
(30)
Greater Mult. of Bodies
(30)
Arcane Mult. of Bodies
(40)
Magnitude
(30)
Arcane Magnitude
(30)
Age Control
(20)
Technique Imitation
(50)
Inhumanity
(30)
Zen
(50)
Nemesis Abilities
Use of Nemesis
(70)
Armor of Emptiness
(20)
Noht
(30)
Ki Cancellation
(30)
Greater Ki Cancellation
(20)
Magic Cancellation
(30)
Greater Magic Cancellation
(20)
Matrices Cancellation
(30)
Greater Matrices Cancellation
(20)
Binding Cancellation
(30)
Emptiness Extrusion
(30)
Body of Emptiness
(10)
No Needs
(10)
Movement of Emptiness
(20)
Form of Emptiness
(30)
Essence of Emptiness
(30)
One with the Nothing
(40)
Aura of Emptiness
(30)
Undetectable
(10)
Inhumanity
(20)
Zen
(40)
Ki Pools
Ki Pool
Accu.
Base
Max
Actual
AGI
CON
DEX
STR
POW
WP
Martial Knowledge
Base
Class
Special
Final
Used
Ki Seals
Wood
Metal
Air
Water
Fire
Limit
Ars Magnus
Name
DP
MK
Martial Arts
Martial Art
Degree
Summary of Effects
Damage
Multiplier
Final
Bonus MK
X
Creatures Known
Creature Name
Level
Required Seals
Ki Techniques
Level
MK
Frequency
Related Action
Ki
Use
Maint.
Effect
MK
AGI
CON
DEX
STR
POW
WP
Wear Armor
Base
Class
Spec.
Final
Armor
Quality
Presence
Fortitude
Requirement
Armor
CUT
IMP
THR
HEA
COL
ELE
ENE
Final AT
Proficiencies
Proficiency name
Type
Cost
Melee Attacks
Quality
Speed
Attack
Shield
Block
Primary
Secondary
Dmg.
2H
STR
Final
+
=
Fortitude
Breakage
STR
Final Breakage
+
=
Presence
Ranged Attacks
Quality
Speed
Attack
Block
Primary
Secondary
Dmg.
Wpn. STR
Final
+
=
Fortitude
Breakage
STR
Final Breakage
+
=
Presence