Any ability in red recieves penalties from armor
Secondary Abilities
Athletics
#Nat.
Base
Class
Special
Final
Acrobatics
Athleticism
Climb
Jump
Ride
Swim
Social
#Nat.
Base
Class
Special
Final
Etiquitte
Intimidate
Leadership
Persuasion
Streetwise
Style
Trading
Perceptive
#Nat.
Base
Class
Special
Final
Notice
Search
Track
Intellectual
#Nat.
Base
Class
Special
Final
Animals
Appraisal
Herbal Lore
History
Law
M. Appraisal
Medicine
Memorize
Navigation
Occult
Sciences
Tactics
Vigor
#Nat.
Base
Class
Special
Final
Composure
Feats of Str.
Withst. Pain
Subterfuge
#Nat.
Base
Class
Special
Final
Disguise
Hide
Lockpicking
Poisons
Stealth
Theft
Trap Lore
Creative
#Nat.
Base
Class
Special
Final
Art
Dance
Forging
Music
Slight of Hand
Special
#Nat.
Base
Class
Special
Final
Character Information
Name
Height
Weight
Size
Race
Class
Age
XP
Level
Dev. PTs.
Presence
Appearance
Next level
Characteristics
Agility
Constitution
Dexterity
Strength
Intelligence
Perception
Power
Willpower
Advantages
Name
Cost
Disadvantages
Name
Benefit
Attack
Base
Class
Final
Block
Base
Class
Final
Dodge
Base
Class
Final
Initiative
Weapon Speed
Armor Penalty
Class Bonus
Special Bonus
Final Init
Resistances
Type
Special
Final
Physical
Disease
Poison
Magic
Psychic
Life Points
Base
Multiples
Final
Actual
Movement
Penalty
Bonus
Final
Full Move
FT
1/4 Move
FT
Running
FT
Fatigue
Base
Special
Final
Actual
Wear Armor
Base
Class
Special
Final
Armor
Quality
Presence
Fortitude
Requirement
AT
Cut
Imp
Thr
Hea
Col
Ele
Ene
Final AT
Weapons
Weapon Modules