1920s Era Investigator

Characteristics

Name
Player
Occupation
Age Sex
Residence
Birthplace
STR DEX POW
CON APP EDU
SIZ INT Move rate

Hit Points

/
Major Wound

Luck

Call of Cthulhu

Damage Bonus

Build

Sanity

/ /
Temp. Insane Indef. Insane

Magic Points

/

Investigator Skills

Accounting(05%)
Anthropology(01%)
Appraise(05%)
Archaeology(01%)
Charm(15%)
Climb(20%)
Credit Rating(00%)
Cthulhu Mythos(00%)
Disguise(05%)
Dodge(half DEX)
Drive Auto(20%)
Elec Repair(10%)
Fast Talk(05%)
Fighting(Brawl)(25%)
Firearms(Handgun)(20%)
Firearms(Rif./Shot.)(25%)
First Aid(30%)
History(05%)
Intimidate(15%)
Jump(20%)
Language(Own)(EDU)
Law(05%)
Library Use(20%)
Listen(20%)
Locksmith(01%)
Mech Repair(10%)
Medicine(01%)
Natural World(10%)
Navigate(10%)
Occult(05%)
Op Hv Machine(01%)
Persuade(10%)
Psychology(10%)
Psychoanalysis(01%)
Ride(05%)
Sleight of Hand(10%)
Spot Hidden(25%)
Stealth(20%)
Swim(20%)
Throw(20%)
Track (10%)
Other Skills:
Art/Craft(05%)
Language(Other)(01%)
Pilot(01%)
Science(01%)
Survival(10%)

Weapons

Weapon Regular Hard Extreme Damage Range Attacks Ammo Malf

Gear and Posessions

Cash and Assests

Spending Level
Cash
Assets

Backstory

Personal Description Ideaology/Beliefs Significant People Meaningful Locations Treasured Possessions
Traits Injuries & Scars Phobias/Manias Tomes, Spells and Artifacts Encounters with Strange Entities