Dungeons and Dragons (5th edition)

Sheet version
10th Sep 2014


Character Name

Race

Class
Core Stats Skills Background Class Weapons Spellbook Armour Inventory Show All

Core Stats

Score
 
Mod
Save Prof?
Save Bonus
Save
Str
Dex
Con
Int
Wis
Cha

Hit Points k and Speed 1


Current

Max

Temp HP

Speed

Initiative t


Bonus

Total

Armour Class b


AC (worn armour)

AC (no armour)

Level and Experienced


Overall Level

Prof Bonus

Current XP

XP for next level

Bonuses/Penalties 3

Use this to apply bonuses (or penalties) to all rolls of the specified type rolled using the sheet's macros.

Melee
 
Ranged

Attack Rolls

Damage Rolls
 

Attack Rolls

Damage Rolls
Spellcasting

Attack Rolls

Damage Rolls

Save DC
Saves and skill checks

Saving thows

Ability/Skill Checks

Hit Dice E

Classes
Hit Die
Current
Max
 
Sorcerer, Wizard
d6
Bard, Cleric, Druid, Rogue, Monk, Warlock
d8
Fighter, Paladin, Ranger
d10
Barbarian
d12

Other o

Inspiration?
Death Saving Throws
Successes :
Failures :

Skills x

 
Skill
Proficient
Bonus
Total
Pass
Acrobatics (Dex)
Animal Handling (Wis)
Arcana (Int)
Athletics (Str)
Deception (Cha)
History (Int)
Insight (Wis)
Intimidation (Cha)
Investigation (Int)
 
Skill
Proficient
Bonus
Total
Pass
Medicine (Wis)
Nature (Int)
Perception (Wis)
Performance (Cha)
Persuasion (Cha)
Religion (Int)
Sleight of Hand (Dex)
Stealth (Dex)
Survival (Wis)

 
Skill
Stat
Proficient
Bonus
Total
 
Skill
Stat
Proficient
Bonus
Total

 
Other
Proficient
Misc
Total
(Unskilled STR check)
(Unskilled DEX check)
(Unskilled CON check)
 
Other
Proficient
Misc
Total
(Unskilled WIS check)
(Unskilled INT check)
(Unskilled CHA check)

Appearance, Vision, Languages and Alignment U


Gender

Age

Height

Weight

Eyes

Hair

Size

Vision

Known Languages

Alignment

Background, Traits, Ideals, Bonds and Flaws g

Background
Racial Traits
Personality Traits
Ideals
Bonds
Flaws

Equipment Proficiencies x

Armour Proficiencies
Weapon Proficiencies
Tool Proficiencies

Class Levels, Features, Notes and FeatsY

Class Levels
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard
Class Resources
Name
Recharge
Current
Max
Class Features
Other Class Abilities, Notes and Feats

Class Actions/Macros l

Use this section to quickly create useful class macros for often used features or abilities. For example, channel divinity options, bardic performance options, Ki point using abilities, etc... You can also use this section for any custom macro you want that the sheet doesnt currently include.

Name
Description
Macro

Melee Weapons D

Prof?
Weapon
Wielded
Finesse?
Magic Bonus
To
Hit
Attack
Damage Dice
Dmg
Bonus
Damage Type
Damage

Ranged Weapons e

Prof?
Ammo
Weapon (range)
Type
Magic Bonus
To
Hit
Attack
Damage Dice
Dmg
Bonus
Damage Type
Damage

Spell Dashboard and Spell Slotst

The dashboard fields are auto calculated from the individual class levels/options (set in the Class section of the sheet) and your core stats.

 
Arcane Trickster
Bard
Cleric
Druid
Eldritch Knight
Paladin
Ranger
Sorcerer
Warlock
Wizard
Cantrips Known
Spells Known
Can Prepare
Save DC

Sorcerer Specific
 
Used
Max
Sorcery Points

Recharge on a long rest (4 recharge on a short rest if lvl 20). Used to power metamagic or convert to/from spell slots

Warlock Specific
 
Used
Max
Level
Spell Slots

Recharge on a long or short rest and are all of the same level

Invocations Known
Spell Slots
Level
Used
Max
1
2
3
4
5
6
7
8
9

Spell Book g

Use this section to track spells you know, have prepared, or have in your spell book. Spells that do not count against the limit of spells you have prepared (ie. Cleric Domain spells, Paladin Oath spells, etc...), and spells from classes which do not prepare spells (ie. Sorcerer, Warlock, etc...), should be marked as "Always" prepared

Cantrips Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Show All
Cantrip
Spell Level
Spell name
School
Cast time
Conc?
Ritual?
Prepared?
Cantrip
Gained from
Target/Area of Effect
Range
Duration
Components
Show : Advanced | Attack Save Healing | Damage Effects
Spell Description/Flavour
Higher Spell Slot Effect
 
Attack Stat
 

Select the attack stat for the attack. This is normally your spellcasting stat from the class you gained the spell from.

Saving Stat
Save DC
Custom DC
On a successful save
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects
 
Level 1
Spell Level
Spell name
School
Cast time
Conc?
Ritual?
Prepared?
Level 1
Gained from
Target/Area of Effect
Range
Duration
Components
Show : Advanced | Attack Save Healing | Damage Effects
Spell Description/Flavour
Higher Spell Slot Effect
 
Attack Stat
 

Select the attack stat for the attack. This is normally your spellcasting stat from the class you gained the spell from.

Saving Stat
Save DC
Custom DC
On a successful save
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects
 
Level 2
Spell Level
Spell name
School
Cast time
Conc?
Ritual?
Prepared?
Level 2
Gained from
Target/Area of Effect
Range
Duration
Components
Show : Advanced | Attack Save Healing | Damage Effects
Spell Description/Flavour
Higher Spell Slot Effect
 
Attack Stat
 

Select the attack stat for the attack. This is normally your spellcasting stat from the class you gained the spell from.

Saving Stat
Save DC
Custom DC
On a successful save
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects
 
Level 3
Spell Level
Spell name
School
Cast time
Conc?
Ritual?
Prepared?
Level 3
Gained from
Target/Area of Effect
Range
Duration
Components
Show : Advanced | Attack Save Healing | Damage Effects
Spell Description/Flavour
Higher Spell Slot Effect
 
Attack Stat
 

Select the attack stat for the attack. This is normally your spellcasting stat from the class you gained the spell from.

Saving Stat
Save DC
Custom DC
On a successful save
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects
 
Level 4
Spell Level
Spell name
School
Cast time
Conc?
Ritual?
Prepared?
Level 4
Gained from
Target/Area of Effect
Range
Duration
Components
Show : Advanced | Attack Save Healing | Damage Effects
Spell Description/Flavour
Higher Spell Slot Effect
 
Attack Stat
 

Select the attack stat for the attack. This is normally your spellcasting stat from the class you gained the spell from.

Saving Stat
Save DC
Custom DC
On a successful save
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects
 
Level 5
Spell Level
Spell name
School
Cast time
Conc?
Ritual?
Prepared?
Level 5
Gained from
Target/Area of Effect
Range
Duration
Components
Show : Advanced | Attack Save Healing | Damage Effects
Spell Description/Flavour
Higher Spell Slot Effect
 
Attack Stat
 

Select the attack stat for the attack. This is normally your spellcasting stat from the class you gained the spell from.

Saving Stat
Save DC
Custom DC
On a successful save
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects
 
Level 6
Spell Level
Spell name
School
Cast time
Conc?
Ritual?
Prepared?
Level 6
Gained from
Target/Area of Effect
Range
Duration
Components
Show : Advanced | Attack Save Healing | Damage Effects
Spell Description/Flavour
Higher Spell Slot Effect
 
Attack Stat
 

Select the attack stat for the attack. This is normally your spellcasting stat from the class you gained the spell from.

Saving Stat
Save DC
Custom DC
On a successful save
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects
 
Level 7
Spell Level
Spell name
School
Cast time
Conc?
Ritual?
Prepared?
Level 7
Gained from
Target/Area of Effect
Range
Duration
Components
Show : Advanced | Attack Save Healing | Damage Effects
Spell Description/Flavour
Higher Spell Slot Effect
 
Attack Stat
 

Select the attack stat for the attack. This is normally your spellcasting stat from the class you gained the spell from.

Saving Stat
Save DC
Custom DC
On a successful save
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects
 
Level 8
Spell Level
Spell name
School
Cast time
Conc?
Ritual?
Prepared?
Level 8
Gained from
Target/Area of Effect
Range
Duration
Components
Show : Advanced | Attack Save Healing | Damage Effects
Spell Description/Flavour
Higher Spell Slot Effect
 
Attack Stat
 

Select the attack stat for the attack. This is normally your spellcasting stat from the class you gained the spell from.

Saving Stat
Save DC
Custom DC
On a successful save
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects
 
Level 9
Spell Level
Spell name
School
Cast time
Conc?
Ritual?
Prepared?
Level 9
Gained from
Target/Area of Effect
Range
Duration
Components
Show : Advanced | Attack Save Healing | Damage Effects
Spell Description/Flavour
Higher Spell Slot Effect
 
Attack Stat
 

Select the attack stat for the attack. This is normally your spellcasting stat from the class you gained the spell from.

Saving Stat
Save DC
Custom DC
On a successful save
 
Heal amount
Stat Bonus
 
Can Crit?
Damage Dice
Stat Bonus
Other Bonus
Damage Type
 
Spell Effects
 

Coin Carried h

Total = value of all coins converted to GP

CP
SP
EP
GP
PP
Total

Weight a

All weights in lbs.

Inventory
Coin
Other
Total
Carrying Max
Push/Drag/Lift

Inventory O

Weight entered in each row below is :
Page 1 Page 2 Page 3 Page 4 Show All
Row #
Qty
Name
Weight
Descripton
1
2
3
4
5
6
7
8
9
10
Row #
Qty
Name
Weight
Descripton
11
12
13
14
15
16
17
18
19
20
Row #
Qty
Name
Weight
Descripton
21
22
23
24
25
26
27
28
29
30
Row #
Qty
Name
Weight
Descripton
31
32
33
34
35
36
37
38
39
40

Treasure/Loot/Inventory Notes W


Armour Class b

Add any equipment, effects or items here that give a benefit to your Armour Class (AC). This includes armour, shields and any magical items or spells. Use the checkboxes to indicate whether each row is is worn/equipped (meaning it applies to your normal AC score) and whether the row also provides a benefit to your unarmoured AC score (such as magical items or in some cases a shield). If you have a class feature that also boosts your unarmoured AC then select that here too.


AC (worn armour)

AC (unarmoured)
Unarmoured defense bonus :
Worn?
Unarmoured?
Name
Base AC
Armour Type
Magic Bonus
Total AC
Stealth Pen?
-10ft to speed?

NPC/Monster Sheet F

This page of the character sheet is intended for use by GM/DM's only. All the macros on this page send their output only to the GM via a private whisper/tell. GM/DM's should be sure to make sure any data entered into larger text fields is all on one line as any line breaks will cause data after it to be sent to public chat. GM/DM's can workaround this by adding "/w GM " just after each line break (without the quotes) to ensure the output only goes to them.


Initiative Bonus

Total

Score
 
Mod
Save Bonus
Save Total
Save
Str
Dex
Con
Int
Wis
Cha
Size
Type/Race
Alignment
AC
AC note
Current HP
Max HP
Temp HP
HP Hit Dice
Speed
Fly
Climb
Swim
Challenge
XP
Senses
Languages

Traits/Background

Damage Resistance
Damage Vulnerability
Damage Immunity
Condition Immunity
Traits

Skills

 
Skill
Bonus
Total
Pass
Acrobatics (Dex)
Animal Handling (Wis)
Arcana (Int)
Athletics (Str)
Deception (Cha)
History (Int)
Insight (Wis)
Intimidation (Cha)
Investigation (Int)
 
Skill
Bonus
Total
Pass
Medicine (Wis)
Nature (Int)
Perception (Wis)
Performance (Cha)
Persuasion (Cha)
Religion (Int)
Sleight of Hand (Dex)
Stealth (Dex)
Survival (Wis)

 
Unskilled check
Bonus
Total
(Unskilled STR check)
(Unskilled DEX check)
(Unskilled CON check)
 
Unskilled Check
Bonus
Total
(Unskilled WIS check)
(Unskilled INT check)
(Unskilled CHA check)

Actions

The multiattack field below will be displayed in the macro output of any action with the Multiattack? drop down set to Yes. GM/DM's can use any of the macros below as token actions by creating a token ability and simply adding "%{selected|NPCActionX}" (without the quotes) to it, where X is the row number of the action you want to be available as a token action.

Multiattack
Row
Name
Action Type
Multiattack?
Macro
1
Description
Effect
Row
Name
Action Type
Multiattack?
Macro
2
Description
Effect
Row
Name
Action Type
Multiattack?
Macro
3
Description
Effect
Row
Name
Action Type
Multiattack?
Macro
4
Description
Effect
Row
Name
Action Type
Multiattack?
Macro
5
Description
Effect
Row
Name
Action Type
Multiattack?
Macro
6
Description
Effect
Row
Name
Action Type
Multiattack?
Macro
7
Description
Effect
Row
Name
Action Type
Multiattack?
Macro
8
Description
Effect
Row
Name
Action Type
Multiattack?
Macro
9
Description
Effect
Row
Name
Action Type
Multiattack?
Macro
10
Description
Effect