{ "a": "敏捷", "acc": "精度", "accel": "加速", "acceleration": "加速", "acid": "強酸", "acidprotection": "強酸防護", "actinggroup": "演技技能組", "active": "行動", "aeronauticsmechanic": "航空機械", "age": "年齡", "agility": "敏捷", "alchemy": "煉金", "ammo": "彈藥", "animalhandling": "馴養動物", "ap": "穿甲", "arcana": "奧秘學", "archery": "箭術", "armor": "護甲", "armorer": "軍械技術", "armorrating": "護甲等級", "arms": "武器", "artisan": "手藝", "assensing": "靈視", "astralcombat": "星界戰鬥", "astralinitiative": "星界主動性", "athleticsgroup": "運動技能組", "attack": "攻擊性", "attribute": "屬性", "attributearray": "屬性陣列", "attributes": "屬性", "augmentations": "殖裝", "augs": "殖裝", "automatics": "自動槍械", "automotivemechanic": "汽車機械", "awakened": "覺醒者", "b": "體質", "banishing": "驅逐", "base": "基礎", "baseslider": "基礎滑座", "bf": "BF", "binding": "束縛", "biotechgroup": "生物技術技能組", "biotechnology": "生物工藝學", "blades": "利刃", "body": "體質", "bonuses": "加值", "c": "魅力", "character": "角色", "charisma": "魅力", "chemistry": "化學", "close": "近距", "closecombatgroup": "近身格鬥技能組", "clubs": "棍棒", "cold": "寒冷", "coldprotection": "寒冷防護", "combat": "戰鬥", "combatskill": "戰鬥技能", "combatskills": "戰鬥技能", "combattype": "戰鬥類型", "compiling": "編製", "complex form": "複合程式", "composure": "沉著", "computer": "計算機", "con": "唬騙", "conditionfooter": "物理及暈眩狀態條每承受三格傷害皆會使你所有檢定的骰池獲得-1的調整值,這些調整值會與其它由法術或不利因素造成的調整值相疊加。", "conditionmonitor": "狀態條", "conditionmonitorm": "狀態條 (矩陣)", "conditionmonitormodifiers": "狀態條調整 (物理/暈眩)", "conditionmonitorpm": "狀態條 (物理/矩陣)", "conditionmonitorps": "狀態條 (物理/暈眩)", "conjuring": "咒術", "conjuringgroup": "咒術技能組", "connection": "關係", "contacts": "人脈", "copyrightfooter": "Topps Company, Inc. 擁有與遊戲 Shadowrun 相關的名稱、商標、插圖、圖案、照片、聲音、音頻、視頻和/或任何專有素材的唯一所有權。 Topps Company, Inc. 已授權在其網站上使用此類名稱、商標、插圖、圖案和/或任何專有素材用於宣傳和信息目的,但不認可,也不隸屬於任何官方身份。", "core": "核心", "corecombatinfo": "核心戰鬥資訊", "counterspelling": "反制法術", "crackinggroup": "破解技能組", "cybercombat": "矩陣戰鬥", "cyberdeck": "碟板", "cybertechnology": "賽博工藝學", "d6": "d6", "dam": "傷害", "damage": "傷害", "damagetype": "戰鬥傷害", "data_processing": "數據處理", "dataproc": "數據處理", "decompiling": "註銷", "default": "預設技能", "defense": "防禦", "defense attribute": "防禦屬性", "defense matrix attribute": "矩陣防禦屬性", "demolitions": "爆破", "detection": "偵測", "device": "設備", "devicerating": "設備等級", "dice": "骰子", "direct": "直接", "disenchanting": "消除附魔", "disguise": "偽裝", "diving": "潛水", "drain": "耗竭", "drain-2": "耗竭 2", "drone": "無人機", "duration": "持續", "e": "極限", "echos": "回聲", "edge": "極限", "elec": "電擊", "electricalprotection": "電擊防護", "electronicsgroup": "電子學技能組", "electronicwarfare": "電子戰", "emerged": "顯現", "enchantinggroup": "附魔技能組", "engineeringgroup": "工程學技能組", "escapeartist": "脫逃", "ess": "精華", "essence": "精華", "ethnicity": "種族", "etiquette": "禮儀", "exoticmelee": "異種近戰", "exoticnote": "異種武器並無連接至技能。使用自定義輸入來設定骰池", "exoticrange": "異種遠程", "extended": "大範圍", "f": "強度", "fa": "FA", "fade": "衰褪", "fadevalue": "衰褪值", "fakeid": "假ID", "fakeidsrelated": "假ID / 連帶生活方式 / 資產 / 執照", "far": "遠", "favor": "人情", "file": "文件", "fire": "火焰", "firearmsgroup": "槍械技能組", "fireprotection": "火焰防護", "firewall": "防火牆", "firstaid": "急救", "flight": "飛行", "forgery": "偽造", "freefall": "自由落體", "funds": "資產", "gear": "裝備", "gm": "給 GM", "gm-whisper": "暗骰給 GM", "/w GM": "/w GM", "grunt": "雜魚", "gunnery": "炮術", "gymnastics": "體操", "hacking": "駭入", "hand": "操縱性", "handling": "操縱性", "handoff": "操縱性 (越野)", "hardware": "硬件", "health": "生命", "heavyweapons": "重武器", "height-u": "身高", "host": "主機", "host_rating": "主機等級", "i": "直覺", "ic": "IC", "ic limit": "IC界限", "idslifestylecurrency": "身分/生活方式/貨幣", "illusion": "幻象", "impersonation": "模仿", "indirect": "間接", "industrialmechanic": "工業機械", "influencegroup": "影響技能組", "initiate": "啟蒙", "initiative": "主動性", "initiativedice": "主動性骰", "instant": "即時", "instruction": "教導", "intimidation": "威嚇", "intrusioncountermeasures": "反入侵風險管理軟件(IC)", "intuition": "直覺", "item": "物品", "judge_intentions": "察言觀色", "karma": "業力", "know": "知識", "knowledgeskills": "知識技能", "l": "邏輯", "lang": "語言", "languageskills": "語言技能", "leadership": "領導力", "level": "等級", "licenses": "執照", "lift_carry": "舉重 & 負重", "limit": "界限", "limits": "界限", "locksmith": "鎖匠", "logic": "邏輯", "longarms": "長管槍械", "los": "視線", "los (a)": "視線 (範圍)", "loyalty": "忠誠", "m": "魔法", "magic": "魔法", "magicalskill": "魔法技能", "magicalskills": "魔法技能", "magicres": "魔法/共鳴", "mana": "法力", "manipulation": "操縱", "martialarts": "武術", "matrix": "矩陣", "matrixdevice": "矩陣設備", "matrixinitiative": "矩陣主動性", "matrixsoak": "矩陣傷害抵抗", "medicine": "醫學", "melee": "近戰", "memory": "記憶", "mental": "精神", "mental_limit": "精神界限", "mentallimit": "精神界限: ", "metamagic": "超魔", "metatype": "泛型態", "misc": "雜項", "model": "型號", "modeoptions": "模式選擇", "modes": "模式", "modifications": "強化", "modifier": "調整值", "modifierdice": "調整骰", "modifiers": "調整值", "movement": "移動", "mundane": "凡俗", "n": "負面", "name": "名稱", "namealias": "姓名/主要稱呼", "nauticalmechanic": "航海機械", "navigation": "導航", "near": "近", "negotiation": "交涉", "none": "無", "notes": "備註", "notoriety": "惡名", "nuyen": "新元", "options": "選項", "other": "其他", "outdoorsgroup": "戶外技能組", "overflow": "溢出", "overflowmodifier": "溢出調整", "p": "正面", "high pain tolerance": "高度耐痛", "low pain tolerance": "低度耐痛", "damage compensators": "傷害代償器 (物理/暈眩): ", "paintolerance": "耐痛", "palming": "手上功夫", "pc": "玩家角色", "perception": "偵查", "performance": "表演", "permanent": "永久", "persona": "化身", "personal": "個人資料", "physical": "物理", "physical_limit": "肉體界限", "physicalbonus": "物理加值", "physicaldamagetrack": "物理傷害格", "physicallimit": "肉體界限: ", "physicalskills": "肉體技能", "pilot": "自駕系統", "pilotaerospace": "航天駕駛", "pilotaircraft": "空中駕駛", "pilotexoticvehicle": "異種載具駕駛", "pilotgroundcraft": "陸用載具", "pilotwalker": "步行載具", "pilotwatercraft": "水上駕駛", "pistols": "手槍", "player": "玩家", "plot": "劇情", "power": "能力", "powers": "能力", "pr": "專業等級", "preps": "煉金製劑", "primary": "主要", "primaryarmor": "主要護甲", "primarylifestyle": "主要生活方式", "primarymeleeweapon": "主要近戰武器", "primaryrangedweapon": "主要遠程武器", "programs": "程序", "projectileweapons": "投射武器", "public": "公開", "publicawareness": "名氣", "qualities": "特質", "quality": "特質", "quantity": "數量", "r": "反應", "radi": "輻射", "radiationprotection": "輻射防護", "range": "射程", "ranged": "遠程", "rating": "等級", "ratingmodifier": "等級調整", "rc": "後坐補償", "reach": "觸及", "reaction": "反應", "recoil": "後坐力", "registering": "註冊", "relatedlifestyle": "連帶生活方式", "resonance": "共鳴", "resonanceskills": "共鳴技能", "rituals": "儀式", "ritualspellcasting": "儀式施法", "rtg": "等級", "running": "奔跑", "s": "力量", "sa": "SA", "seat": "座位", "self": "自身", "sensor": "傳感器", "sex": "性別", "shadowamps": "Shadow Amps", "sheetdescription": "設定預設角色卡類型。", "sheetselect": "角色卡選擇", "sheettype": "角色卡類型", "skill": "技能", "skills": "技能", "sleaze": "隱匿性", "sneaking": "潛行", "soak": "傷害抵抗", "social": "社交", "social_limit": "社交界限", "sociallimit": "社交界限: ", "socialskills": "社交技能", "software": "軟件", "sorcery": "巫術", "sorcerygroup": "巫術技能組", "special": "特殊", "specialization": "專精", "speed": "速度", "speedoff": "速度 (越野)", "spellcasting": "施法", "category": "類別", "spells": "法術", "sprite": "網精", "ss": "SS", "stealthgroup": "隱匿技能組", "streetcred": "信譽", "strength": "力量", "stun": "暈眩", "stunbonus": "暈眩加值", "stundamagetrack": "暈眩傷害格", "style": "流派", "submersion": "深潛", "summoning": "召喚術", "survival": "生存", "sustained": "維持", "swimming": "游泳", "t": "接觸", "t (a)": "接觸 (範圍)", "target": "目標", "taskinggroup": "任務調度技能組", "technicalskills": "專業技能", "technique": "武技", "temp": "臨時", "temporarymodifiers": "臨時調整", "throwingweapons": "投擲武器", "topps": "Topps Company, Inc. 擁有與遊戲 Shadowrun 相關的名稱、商標、插圖、圖案、照片、聲音、音頻、視頻和/或任何專有素材的唯一所有權。 Topps Company, Inc. 已授權在其網站上使用此類名稱、商標、插圖、圖案和/或任何專有素材用於宣傳和信息目的,但不認可,也不隸屬於任何官方身份。", "total": "總共", "totalkarma": "總業力", "tracking": "追蹤", "type": "類型", "unarmedcombat": "徒手格鬥", "vehicle": "載具", "vehicleskills": "載具技能", "vehicleweapons": "載具武器", "w": "意志", "weakness": "弱點", "weapon": "武器", "weapons": "武器", "weight": "體重", "whisper": "私訊", "whisperdescription": "將預設值設置為 公開 或 gm。", "willpower": "意志", "wounds": "傷勢", "cancel": "取消", "next": "下一步", "back": "上一步", "import": "匯入", "importer": "匯入器", "importecharacter": "匯入角色", "apply": "同意", "importertext": "您可以從 Chummer 以 JSON 匯入角色。遊戲擁有者必須在遊戲設定中設置 Compendium 。你選擇哪一個並不重要。 Charactermancer 軟體只需選擇一個即可。", "character name": "角色名稱", "player name": "玩家姓名", "walk modifier": "行走調整", "run modifier": "奔跑調整", "movement modifier": "移動調整", "preperations": "煉金製劑", "force": "強度", "potency": "效力", "trigger": "觸發條件", "command": "命令", "contact": "接觸", "time": "定時", "adeptpowers": "修士異能 or 其他能力", "whisper rolls to gm": "向GM暗骰", "handling base": "基礎操縱性", "handling temp": "臨時操縱性調整值", "handling modifier": "操縱性調整", "vehicle name": "載具名稱", "acceleration base": "基礎加速", "acceleration temp": "臨時加速調整值", "acceleration modifier": "加速調整", "speed base": "基礎速度", "speed temp": "臨時速度調整值", "speed modifier": "速度調整", "pilot base": "基礎自駕系統", "pilot temp": "臨時自駕系統調整值", "pilot modifier": "自駕系統調整", "body base": "基礎機體", "body temp": "臨時機體調整值", "body modifier": "機體調整", "armor base": "基礎護甲", "armor temp": "臨時護甲調整值", "armor modifier": "護甲調整", "sensor base": "基礎傳感器", "sensor temp": "臨時傳感器調整值", "sensor modifier": "傳感器調整", "handling_off": "操縱性 (越野)", "mod": "調整值", "artificing": "煉成", "living persona": "活體化身", "running silent": "靜默運行", "running silent switch": "切換靜默運行", "mode": "模式", "augmented reality switch": "切換AR", "virtual reality cold switch": "切換冷模VR", "virtual reality hot switch": "切換熱模VR", "ar": "AR", "vr (cold)": "VR (冷模)", "vr (hot)": "VR (熱模)", "toggle on temporary bonus": "打開臨時加值" }