{{characterName}}
Initiative
{{rollValue}}
{{characterName}}
{{attackType}} Attack
{{rollValue}}
{{#^rollLess() rollValue save}} {{/^rollLess() rollValue save}} {{#rollLess() rollValue save}} {{/rollLess() rollValue save}}
{{characterName}}
{{type}} Save
Success! Fail! {{rollValue}} vs {{save}}
{{#damage}} {{/damage}} {{#rollGreater() shock_base 0}} {{/rollGreater() shock_base 0}}
{{characterName}}
{{#name}} {{name}} {{/name}} {{#name}} {{#attackType}}
{{/attackType}} {{/name}} {{#attackType}} {{attackType}} Attack {{/attackType}}
{{rollValue}}
{{damage}} damage!
{{shock}} shock damage{{#rollGreater() shock_ac 0}} against AC {{shock_ac}} or less{{/rollGreater() shock_ac 0}}!
{{characterName}}
{{type}}
Check Result {{rollValue}}
{{characterName}}
Reaction
Result {{#rollLess() rollValue 3}} {{rollValue}} Hostile {{/rollLess() rollValue 3}} {{#rollBetween() rollValue 3 5}} {{rollValue}} Negative {{/rollBetween() rollValue 3 5}} {{#rollBetween() rollValue 6 8}} {{rollValue}} Neutral {{/rollBetween() rollValue 6 8}} {{#rollBetween() rollValue 9 11}} {{rollValue}} Positive {{/rollBetween() rollValue 9 11}} {{#rollGreater() rollValue 11}} {{rollValue}} Friendly {{/rollGreater() rollValue 11}}
{{characterName}}
Morale
Check Result {{#rollGreater() rollValue morale}} {{rollValue}} Fail! {{/rollGreater() rollValue morale}} {{#rollBetween() rollValue 2 morale}} {{rollValue}} Success! {{/rollBetween() rollValue 2 morale}}
{{characterName}}
Hit Points
{{rollValue}}
{{characterName}}
Defying Doom
{{rollValue}} Doom damage!
{{#rollGreater() damage 0}} {{/rollGreater() damage 0}}
{{characterName}}
{{spell}}
{{description}}
It did {{damage}} damage!
Version 1.6.1

Add a homebrew Luck Save for those times where only pure luck can pull the character through.

Chose whether to change to the skill list from First Edition SWN, or use neither (In that case you should probably enable custom skills).

Adds an extendable extra skill list for custom skills.

Number of counters:

Useful for counting things like Plot Points, Inspiration, Light side/Dark side points etc. Max 4 counters.

Removes the Psionics sections completely if you're playing without psionics.

Run a space opera campaign with Heroic characters. Rules for this are in the Deluxe edition.

Show a section where you can put Space Magic, a Deluxe edition system for importing fantasy magic into SWN.

Chose what to show in the "next level xp" field, if anything.

Stats

Quick rolls

Hidden?
Hidden?
Hidden?
Hidden?
Hidden?
Hidden?
Hidden?

Desription and notes

Core Stats

Weapons

Defenses

Fittings

Other Notes

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Cost to raise by 1: New Level + 1. Min level 1 for skill lvl 0 and 1, 3 for skill 2, 6 for skill 3, and 9 for skill 4.
Readied Stowed Other