| {{#name}}{{name}} rolls{{#roll_name}} {{roll_name}}{{/roll_name}}{{/name}} |
|---|
{{subheader}} |
Dicepool |
| > {{val1}}({{val1_num}}) |
| > {{val2}}({{val2_num}}) |
| > {{val3}}({{val3_num}}) |
| > {{val4}}({{val4_num}}) |
| > {{val5}}({{val5_num}}) |
| > {{val6}}({{val6_num}}) |
| > {{val7}}({{val7_num}}) |
| > {{val8}}({{val8_num}}) |
| > Modifiers({{mod_num}}) |
| > Sustained spells({{sustainedspells}}) |
| > Woundpenalty({{wounds_num}}) |
Edge |
> Edge({{edge_num}}) |
Limit |
> {{limit}}({{limit_num}}) |
> Modifiers({{limit_mod}}) |
Result |
| {{result}} Successes |
| {{result}} Success |
| {{result}} Successes |
| Glitch! |
| Critical Glitch! |
Result |
| {{initiative}} Initiative |
| {{initiative}} Initiative |
| {{after1}}({{after1_num}}{{#after1dmg}}{{after1dmg}}{{/after1dmg}}) |
| Incoming {{drain}}({{#rollGreater() drain_num 1}}{{drain_num}}{{/rollGreater() drain_num 1}}{{#rollLess() drain_num 2}}2{{/rollLess() drain_num 2}}{{#spiritdrain}}{{after1_num}}* 2{{/spiritdrain}}) |
| {{after2}}({{after2_num}}) |
| {{after3}}({{after3_num}}) |
Description |
{{description}} |
| {{#name}}{{name}} rolls{{#roll_name}} {{roll_name}}{{/roll_name}}{{/name}} |
|---|
{{subheader}} |
Dicepool |
| > Dice Pool({{dice_num}}) |
| > Tries({{tries}}) |
| > Sustained spells({{sustainedspells}}) |
| > Woundpenalty({{wounds_num}}) |
Edge |
> Edge({{edge_num}}) |
Limit |
> Limit({{limit_num}}) |
Result |
| {{result}} Successes |
| {{result}} Success |
| {{result}} Successes |
| Glitch! |
| Critical Glitch! |
| Sum hits({{computed::sumhits}}) |
| {{#name}}{{name}} rolls{{#roll_name}} {{roll_name}}{{/roll_name}}{{/name}} |
|---|
{{subheader}} |
Dicepool |
| > {{magic}}({{magic_num}}) |
| > {{spellschool}}({{spellschool_num}}) |
| > {{drainAttr}}({{drainAttr_num}}) |
| > {{willpower}}({{willpower_num}}) |
| > {{drainBonus}}({{drainBonus_num}}) |
| > {{drainResist}}({{drainResist_num}}) |
| > Modifiers({{mod_num}}) |
| > Sustained spells({{sustainedspells}}) |
| > Woundpenalty({{wounds_num}}) |
Edge |
> Edge({{edge_num}}) |
Limit |
> {{limit}}({{limit_num}}) |
> Modifiers({{limit_mod}}) |
Result |
| {{result}} Successes |
| {{result}} Success |
| {{result}} Successes |
| Glitch! |
| Critical Glitch! |
Nethits |
| {{computed::nethits}} Nethits |
| 0 Nethits |
| Opposing hits({{opposing}}) |
| Incoming {{drain}}( {{#rollGreater() computed::drain_num 1}} {{computed::drain_num}} {{/rollGreater() computed::drain_num 1}} {{#rollLess() computed::drain_num 2}} 2 {{/rollLess() computed::drain_num 2}} ) |
| {{drainResist}}({{drainResist_num}}) |
Description |
{{description}} |
| {{name}} rolls to Dodge {{attacker_name}} |
|---|
Dicepool |
| > Reaction({{rea}}) |
| > Intuition({{int}}) |
| > Bonus({{bonus}}) |
| > Modifiers({{mod}}) |
| > Sustained spells({{sustainedspells}}) |
| > Woundpenalty({{wounds_num}}) |
Edge |
> Edge({{edge_num}}) |
Result |
| {{result}} Successes |
| {{result}} Success |
| {{result}} Successes |
Attacker Nethits |
| {{computed::nethits}} Nethits |
|
Damage taken
|
| AP({{computed::attackAp}}) ~ DV({{computed::attackDamage}}{{computed::attackDmgType}}) |
| 0 Nethits |
| {{name}} rolls to Absorb Damage |
|---|
Dicepool |
| > Body({{body}}) |
| > Armor({{armor}}) |
| > Armor Penetration({{ap}}) |
| > Bonus({{bonus}}) |
| > Modifiers({{mod}}) |
Edge |
> Edge({{edge_num}}) |
Result |
| {{result}} Successes |
| {{result}} Success |
| {{result}} Successes |
Damage taken |
| {{computed::dmgTaken}} {{computed::dmgType}} |
| 0 Damage taken |