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2020-10-06 07:31:51 -05:00

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{
"up_to_half_the_range": "Up to half the Range",
"past_half_the_range": "Past Half the Range",
"+roll": "+Roll",
"k": "k",
"weapon": "Weapon",
"knack_rating": "Knack Rating",
"name": "İsim",
"player": "Oyuncu",
"nationality": "Nationality",
"memberships": "Memberships",
"experience": "Experience",
"profession": "Profession",
"skills": "Skills",
"mastery": "Mastery",
"basic": "Basic",
"combat": "Combat",
"equipment": "Equipment",
"notes": "Notes",
"old_skills": "Old Skills",
"character_information": "Character Information",
"traits": "Traits",
"brawn": "Brawn",
"finesse": "Finesse",
"wits": "Wits",
"resolve": "Resolve",
"panache": "Panache",
"background": "Background",
"advantages": "Advantages",
"reputation": "Reputation",
"sorcerous_heritages": "Sorcerous Heritages",
"trait": "Trait",
"knack_name": "Knack Name",
"rating": "Rating",
"cast!": "Cast!",
"en_garde": "En Garde!",
"static": "Static",
"crippled": "Crippled",
"on_guard": "On Guard",
"skilled": "Skilled",
"swordsman_schools": "Swordsman Schools",
"special_abilities": "Special Abilities",
"type": "Type",
"damage": "Damage",
"dice": "Dice",
"static_bonus": "Static Bonus",
"keep": "Keep",
"attack": "Attack",
"range": "Range",
"short": "Short",
"long": "Long",
"reload": "Reload",
"melee": "Melee",
"yes": "Evet",
"no": "Hayır",
"defend!": "Defend!",
"active": "Etkin",
"passive": "Passive",
"wounds": "Wounds",
"dramatic_wounds": "Dramatic Wounds",
"flesh_wounds": "Flesh Wounds",
"roll": "Roll",
"knocked_out": "Knocked Out",
"defence_knacks": "Defence Knacks",
"first": "First",
"second": "Second",
"third": "Third",
"fourth": "Fourth",
"fifth": "Fifth",
"sixth": "Sixth",
"seventh": "Seventh"
}