Files
Dustin Spates 12b34dd58a Fixes and Updates
1) Added Ship section that was missing from original sheet
2) Added flavor text for Ranged, Melee, and Psy attacks to make uniform
3) Various fixes to bad syntax/practices
4) Change to Degrees_Weapons to separate Psy from Weapon attacks
5) Added storage for Psy Rating used so it can be added to the damage roll
6) Added list option query to Psy Damage Roll asking to add Rating

Didn't see any issues created by changes that would impact current games using the sheet.  New Weapons API will be necessary to replace current or API will not execute.
2021-10-30 16:52:57 -05:00

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294 KiB
HTML

<!-- This is the main tab set up -->
<input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Player Sheet" checked="checked"/>
<span data-i18n="player-sheet-u" class="sheet-tab sheet-tab1" style="line-height: 40px;">Player Sheet</span>
<input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Gear" />
<span data-i18n="gear-u" class="sheet-tab sheet-tab2" style="line-height: 40px;">Gear</span>
<input type="radio" class="sheet-tab sheet-tab3" name="attr_core-tab" value="3" title="Advancements" />
<span data-i18n="advancements-u" class="sheet-tab sheet-tab3" style="line-height: 40px;">Advancements</span>
<input type="radio" class="sheet-tab sheet-tab4" name="attr_core-tab" value="4" title="NPCS and Minions" />
<span data-i18n="npcs-u" class="sheet-tab sheet-tab4" style="line-height: 40px;">NPCS</span>
<input type="radio" class="sheet-tab sheet-tab5" name="attr_core-tab" value="5" title="Personal Journal" />
<span data-i18n="journal-u" class="sheet-tab sheet-tab5" style="line-height: 40px;">Journal</span>
<input type="radio" class="sheet-tab sheet-tab6" name="attr_core-tab" value="6" title="Vehicles" />
<span data-i18n="vehicles-u" class="sheet-tab sheet-tab6" style="line-height: 40px;">Vehicles</span>
<input type="radio" class="sheet-tab sheet-tab7" name="attr_core-tab" value="7" title="Psykana" />
<span data-i18n="psykana-u" class="sheet-tab sheet-tab7" style="line-height: 40px;">Psykana</span>
<input type="radio" class="sheet-tab sheet-tab8" name="attr_core-tab" value="8" title="Social" />
<span data-i18n="social-u" class="sheet-tab sheet-tab8" style="line-height: 40px;">Social</span>
<input type="radio" class="sheet-tab sheet-tab9" name="attr_core-tab" value="9" title="Ship" />
<span data-i18n="ship-u" class="sheet-tab sheet-tab9" style="line-height: 40px;">Ship</span>
<br><br>
<!-- End Main Tab setup -->
<div class="sheet-section-core"><!-- Core Tab -->
<div class="sheet-wrapper">
<!-- This is the base character information, narrative bits and mechanical stats -->
<div class="sheet-3colrow">
<!-- Left Column, Top Row -->
<div class="sheet-col">
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:40%">
<span data-i18n="character-name-u">Character Name:</span>
</div>
<div class="sheet-item" style="width:55%"><input name="attr_character_name" type="text"></div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:30%">
<span data-i18n="home-world-u">Home World:</span>
</div>
<div class="sheet-item" style="width:65%">
<select class="advanceselect" name="attr_Homeworld2">
<option selected data-i18n="homeworlds-u">Homeworlds</option>
<option data-i18n="adeptus-astartes-homeworld-u">Adeptus Astartes Homeworld</option>
<option data-i18n="agri-world-u">Agri-World</option>
<option data-i18n="cardinal-world-u"> Cardinal World</option>
<option data-i18n="cemetary-world-u">Cemetary World</option>
<option data-i18n="civilized-world-u"> Civilized World</option>
<option data-i18n="craftworld-u">Craftworld</option>
<option data-i18n="crone-world-u">Crone World</option>
<option data-i18n="daemon-world-u">Daemon World</option>
<option data-i18n="death-world-u">Death World</option>
<option data-i18n="desert-world-u">Desert World</option>
<option data-i18n="exodite-world-u">Exodite World</option>
<option data-i18n="feral-world-u">Feral World</option>
<option data-i18n="fuedal-world-u">Feudal World</option>
<option data-i18n="forge-world-u">Forge World</option>
<option data-i18n="frontier-world-u">Frontier World</option>
<option data-i18n="garden-world-u">Garden World</option>
<option data-i18n="gas-giant-u">Gas Giant</option>
<option data-i18n="highborn-u">Highborn</option>
<option data-i18n="hive-world-u">Hive World</option>
<option data-i18n="knight-world-u">Knight World</option>
<option data-i18n="ice-world-u">Ice World</option>
<option data-i18n="industrial-world-u">Industrial World</option>
<option data-i18n="jungle-world-u">Jungle World</option>
<option data-i18n="maiden-world-u">Maiden World</option>
<option data-i18n="mining-world-u">Mining World</option>
<option data-i18n="navis-nobilite-world-u">Navis Nobilite World</option>
<option data-i18n="ocean-world-u">Ocean World</option>
<option data-i18n="ork-world-u">Ork World</option>
<option data-i18n="penal-colony-u">Penal Colony</option>
<option data-i18n="pleasure-world-u">Pleasure World</option>
<option data-i18n="quarantine-world-u">Quarantine World</option>
<option data-i18n="research-station-u">Research Station</option>
<option data-i18n="shrine-world-u">Shrine World</option>
<option data-i18n="tau-world-u">Tau World</option>
<option data-i18n="tomb-world-u">Tomb World</option>
<option data-i18n="voidborn-u">Voidborn</option>
<option data-i18n="xenos-world-u">Xenos World</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:30%"></div>
<div class="sheet-item" style="width:65%"><input name="attr_Homeworld" type="text"></div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:30%"><span data-i18n="background-u">Background:</span></div>
<div class="sheet-item" style="width:65%">
<select class="advanceselect" name="attr_Background2">
<option selected data-i18n="backgrounds-u">Backgrounds</option>
<option data-i18n="adepta-sororitas-u">Adepta Sororitas</option>
<option data-i18n="adeptus-administratum-u">Adeptus Administratum</option>
<option data-i18n="adeptus-arbites-u">Adeptus Arbites</option>
<option data-i18n="adeptus-astra-telepathica-u">Adeptus Astra Telepathica</option>
<option data-i18n="adeptus-mechanicus-u">Adeptus Mechanicus</option>
<option data-i18n="adeptus-ministorum-u">Adeptus Ministorum</option>
<option data-i18n="exorcised-u">Exorcised</option>
<option data-i18n="heretek-u">Heretek</option>
<option data-i18n="imperial-guard-u">Imperial Guard</option>
<option data-i18n="imperial-navy-u">Imperial Navy</option>
<option data-i18n="mutant-u">Mutant</option>
<option data-i18n="outcast-u">Outcast</option>
<option data-i18n="rogue-trader-fleet-u">Rogue Trader Fleet</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:30%"></div>
<div class="sheet-item" style="width:65%"><input name="attr_Background" type="text"></div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:15%"><span data-i18n="role-u">Role:</span></div>
<div class="sheet-item" style="width:80%">
<select class="advanceselect" name="attr_Role2">
<option selected data-i18n="roles-u">Roles</option>
<option data-i18n="ace-u">Ace</option>
<option data-i18n="assassin-u">Assassin</option>
<option data-i18n="chirurgeon-u">Chirurgeon</option>
<option data-i18n="crusader-u">Crusader</option>
<option data-i18n="desperado-u">Desperado</option>
<option data-i18n="fanatic-u">Fanatic</option>
<option data-i18n="heirophant-u">Hierophant</option>
<option data-i18n="mystic-u">Mystic</option>
<option data-i18n="penitent-u">Penitent</option>
<option data-i18n="sage-u">Sage</option>
<option data-i18n="seeker-u">Seeker</option>
<option data-i18n="warrior-u">Warrior</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:15%"></div>
<div class="sheet-item" style="width:80%"><input name="attr_Role" type="text"></div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:25%"><span data-i18n="divination-u">Divination:</span></div>
<div class="sheet-item" style="width:70%">
<select class="advanceselect" name="attr_DivinationS">
<option selected data-i18n="divinations-u">Divinations</option>
<option data-i18n="mutations-without-corruption-within-u">Mutation without, corruption within.</option>
<option data-i18n="trust-in-your-fear-u">Trust in your fear.</option>
<option data-i18n="humans-must-die-so-that-humanity-can-endure-u">Humans must die so that humanity can endure.</option>
<option data-i18n="the-pain-of-the-bullet-is-ecstasy-compared-to-damnation-u">The pain of the bullet is ecstasy compared to damnation.</option>
<option data-i18n="be-a-boon-to-your-allies-and-the-bane-of-your-enemies-u">Be a boon to your allies and the bane of your enemies.</option>
<option data-i18n="the-wise-learn-from-the-deaths-of-others-u">The wise learn from the deaths of others.</option>
<option data-i18n="kill-the-alien-before-it-can-speak-its-lies-u">Kill the alien before it can speak its lies.</option>
<option data-i18n="truth-is-subjective-u">Truth is subjective.</option>
<option data-i18n="thought-begets-heresy-u">Thought begets Heresy.</option>
<option data-i18n="heresy-begets-retribution-u">Heresy begets Retribution.</option>
<option data-i18n="a-mind-without-purpose-wanders-in-dark-places-u">A mind without purpose wanders in dark places.</option>
<option data-i18n="if-a-job-is-worth-doing-it-is-worth-dying-for-u">If a job is worth doing, it is worth dying for.</option>
<option data-i18n="dark-dreams-lie-upon-the-heart-u">Dark dreams lie upon the heart.</option>
<option data-i18n="violence-solves-everything-u">Violence solves everything.</option>
<option data-i18n="ignorance-is-a-wisdom-of-its-own-u">Ignorance is a wisdom of its own.</option>
<option data-i18n="only-the-insane-have-strength-enough-to-prosper-u">Only the insane have strength enough to prosper.</option>
<option data-i18n="a-suspicious-mind-is-a-healthy-mind-u">A suspicious mind is a healthy mind.</option>
<option data-i18n="suffering-is-an-unrelenting-instructor-u">Suffering is an unrelenting instructor</option>
<option data-i18n="the-only-true-fear-is-dying-without-your-duty-done-u">The only true fear is dying without your duty done.</option>
<option data-i18n="only-in-death-does-duty-end-u">Only in death does duty end.</option>
<option data-i18n="innocence-is-an-illusion-u">Innocence is an illusion.</option>
<option data-i18n="to-war-is-human-u">To war is human.</option>
<option data-i18n="there-is-no-substitute-for-zeal-u">There is no substitute for zeal.</option>
<option data-i18n="even-one-who-has-nothing-can-still-offer-his-life-u">Even one who has nothing can still offer his life.</option>
<option data-i18n="do-not-ask-why-you-serve-only-ask-how-u">Do not ask why you serve. Only ask how.</option>
</select>
</div>
</div>
</div>
<!-- Mid Column (Logo), Top Row -->
<div class="sheet-col sheet-tcenter">
<img src="http://i.imgur.com/BnsG5ir.png" alt="Inquisition I" style="max-width: 80%;">
</div>
<!-- Right Column, Top Row -->
<div class="sheet-col">
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:30%"><span data-i18n="player-name-u">Player Name:</span></div>
<div class="sheet-item" style="width:65%"><input name="attr_Player" type="text"></div>
</div>
<div class="sheet-row" style="display:inline;">
<div class="sheet-item sheet-span2" style="width:18%"><span data-i18n="gender-u">Gender:</span></div>
<div class="sheet-item" style="width:35%"><input name="attr_Gender" type="text"></div>
</div>
<div class="sheet-item sheet-span2" style="width:12%"><span data-i18n="eyes-u">Eyes:</span></div>
<div class="sheet-item" style="width:30%">
<select class="advanceselect" name="attr_Eyes">
<option selected data-i18n="eyes-u">Eyes</option>
<option disabled data-i18n="feral-world-eyes-u">Feral World Eyes</option>
<option data-i18n="blue-u">Blue</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="yellow-u">Yellow</option>
<option disabled data-i18n="highborn-u">Highborn Eyes</option>
<option data-i18n="blue-u">Blue</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="lenses-(any)-u">Lenses (Any)</option>
<option disabled data-i18n="shrine-world-u">Shrine World Eyes</option>
<option data-i18n="amber-u">Amber</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="blue-u">Blue</option>
<option data-i18n="emerald-u">Emerald</option>
<option disabled data-i18n="forge-world-eyes-u">Forge World Eyes</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="blue-u">Blue</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="lenses-(any)-u">Lenses (Any)</option>
<option disabled data-i18n="hive-world-eyes-u">Hive World Eyes</option>
<option data-i18n="blue-u">Blue</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="brown-u">Brown (Any)</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="lenses-(any)-u">Lenses (Any)</option>
<option disabled data-i18n="void-born--u">Void Born Eyes</option>
<option data-i18n="water-blueu">Watery Blue</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="violet-u">Violet</option>
<option disabled data-i18n="death-world-eyes-u">Death World Eyes</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="cobalt-u">Cobalt</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="amber-u">Amber</option>
<option disabled data-i18n="garden-world-eyes-u">Garden World Eyes</option>
<option data-i18n="olive-u">Olive</option>
<option data-i18n="sapphire-u">Sapphire</option>
<option data-i18n="gold-u">Gold</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="teal-u">Teal</option>
<option disabled data-i18n="research-station-eyes-u">Research Station Eyes</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="red-u">Red</option>
<option data-i18n="hazel-u">Hazel</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="blue-u">Blue</option>
<option disabled data-i18n="daemon-u">Daemon World Eyes</option>
<option data-i18n="purple-u">Purple</option>
<option data-i18n="blue-u">Blue</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="red-u">Red</option>
<option data-i18n="brown-u">Brown</option>
<option disabled data-i18n="penal-colony-eyes-u">Penal Colony Eyes</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="dark-blue-u"> Dark Blue</option>
<option data-i18n="hazel-u">Hazel</option>
<option data-i18n="black-u">Black</option>
<option disabled data-i18n="quarantine-world-eyes-u">Quarantine World Eyes</option>
<option data-i18n="sky-blue-u">Sky Blue</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="violet-u">Violet</option>
<option data-i18n="sea-green-u">Sea Green</option>
<option data-i18n="yellow-u">Yellow</option>
<option disabled data-i18n="agri-world-eyes-u">Agri-World Eyes</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="blue-u">Blue</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="red-u">Red</option>
<option disabled data-i18n="feudal-world-eyes-u">Feudal World Eyes</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="hazel-u">Hazel</option>
<option data-i18n="blue-u">Blue</option>
<option data-i18n="olive-u">Olive</option>
<option disabled data-i18n="frontier-world-eyes-u">Frontier World Eyes</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="blue-u">Blue</option>
<option data-i18n="violet-u">Violet</option>
</select>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:10%"><span data-i18n="age-u">Age:</span></div>
<div class="sheet-item" style="width:40%">
<select class="advanceselect" name="attr_attr_Age">
<option selected data-i18n="age-u">Age</option>
<option disabled data-i18n="feral-world-age-u">Feral World Age</option>
<option data-i18n="warrior-u">Warrior</option>
<option data-i18n="old-one-u">Old One</option>
<option disabled data-i18n="highborn-age-u">Highborn Age</option>
<option data-i18n="scion-u">Scion</option>
<option data-i18n="prime-u">Prime</option>
<option data-i18n="authority-u">Authority</option>
<option disabled data-i18n="shrine-world-age-u">Shrine World Age</option>
<option data-i18n="novate-u">Novate</option>
<option data-i18n="vital-u">Vital</option>
<option data-i18n="elder-u">Elder</option>
<option disabled data-i18n="forge-world-age-u">Forge World Age</option>
<option data-i18n="young-u">Young</option>
<option data-i18n="mature-u">Mature</option>
<option data-i18n="venerated-u">Venerated</option>
<option disabled data-i18n="hive-world-age-u">Hive World Age</option>
<option data-i18n="nipper-u">Nipper</option>
<option data-i18n="juve-u">Juve</option>
<option data-i18n="adult-u">Adult</option>
<option data-i18n="old-timer-u">Old Timer</option>
<option disabled data-i18n="void-born-age-u">Void Born Age</option>
<option data-i18n="youth-u">Youth</option>
<option data-i18n="mature-u">Mature</option>
<option data-i18n="methuselah-u">Methuselah</option>
<option disabled data-i18n="death-world-age-u">Death World Age</option>
<option data-i18n="green-u">Green</option>
<option data-i18n="lucky-u">Lucky</option>
<option data-i18n="immortal-u">Immortal</option>
<option disabled data-i18n="garden-world-age-u">Garden World Age</option>
<option data-i18n="attendant-u">Attendant</option>
<option data-i18n="docent-u">Docent</option>
<option data-i18n="exemplar-u">Exemplar</option>
<option disabled data-i18n="research-station-age-u">Research Station Age</option>
<option data-i18n="notion-u">Notion</option>
<option data-i18n="evidentiary-u">Evidentiary</option>
<option data-i18n="conviction-u">Conviction</option>
<option disabled data-i18n="daemon-world-age-u">Daemon World Age</option>
<option data-i18n="runner-u">Runner</option>
<option data-i18n="rock-u">Rock</option>
<option data-i18n="saint-u">Saint</option>
<option disabled data-i18n="penal-colony-age-u">Penal Colony Age</option>
<option data-i18n="new-meat-u">New Meat</option>
<option data-i18n="convict-u">Convict</option>
<option data-i18n="lifter-u">Lifter</option>
<option disabled data-i18n="quarantine-world-age-u">Quarantine World Age</option>
<option data-i18n="clean-u">Clean</option>
<option data-i18n="survivor-u">Survivor</option>
<option data-i18n="fossil-u">Fossil</option>
<option disabled data-i18n="agri-world-age-u">Agri-World Age</option>
<option data-i18n="seedling-u">Seedling</option>
<option data-i18n="ripe-u">Ripe</option>
<option data-i18n="deep-rooted-u">Deep-rooted</option>
<option disabled data-i18n="feudal-world-age-u">Feudal World Age</option>
<option data-i18n="childe-u">Childe</option>
<option data-i18n="of-age-u">Of Age</option>
<option data-i18n="hoary-u">Hoary</option>
<option disabled data-i18n="frontier-world-age-u">Frontier World Age</option>
<option data-i18n="kid-u">Kid</option>
<option data-i18n="primed-u">Primed</option>
<option data-i18n="grandly-u">Grandly</option>
</select>
</div>
<div class="sheet-item sheet-span2" style="width:14%"><span data-i18n="build-u">Build:</span></div>
<div class="sheet-item" style="width:31%">
<select class="advanceselect" name="attr_Build">
<option selected data-i18n="build-u">Build</option>
<option disabled data-i18n="feral-world-build-u">Feral World Build</option>
<option data-i18n="rangy-u">Rangy</option>
<option data-i18n="lean-u">Lean</option>
<option data-i18n="muscular-u">Muscular</option>
<option data-i18n="squat-u">Squat</option>
<option data-i18n="strapping-u">Strapping</option>
<option disabled data-i18n="highborn-build-u">Highborn Build</option>
<option data-i18n="slender-u">Slender</option>
<option data-i18n="svelte-u">Svelte</option>
<option data-i18n="fit-u">Fit</option>
<option data-i18n="well-built-u">Well-Built</option>
<option data-i18n="powerful-u">Powerful</option>
<option disabled data-i18n="shrine-world-build-u">Shrine World Build</option>
<option data-i18n="diminished-u">Diminshed</option>
<option data-i18n="lessened-u">Lessened</option>
<option data-i18n="faithful-u">Faithful</option>
<option data-i18n="commended-u">Commended</option>
<option data-i18n="abundant-u">Abundant</option>
<option disabled data-i18n="forge-world-build-u">Forge World Build</option>
<option data-i18n="minimal-u">Minimal</option>
<option data-i18n="low-nominal-u">Low Nominal</option>
<option data-i18n="optimal-u">Optimal</option>
<option data-i18n="high-nominal-u">High Nominal</option>
<option data-i18n="maximal-u">Maximal</option>
<option disabled data-i18n="hive-world-build-u">Hive World Build</option>
<option data-i18n="runt-u">Runt</option>
<option data-i18n="scrawny-u">Scrawny</option>
<option data-i18n="wiry-u">Wiry</option>
<option data-i18n="lanky-u">Lanky</option>
<option data-i18n="brawny-u">Brawny</option>
<option disabled data-i18n="void-born-build-u">Void Born Build</option>
<option data-i18n="skeletal-u">Skeletal</option>
<option data-i18n="stunted-u">Stunted</option>
<option data-i18n="gaunt-u">Gaunt</option>
<option data-i18n="gangling-u">Gangling</option>
<option data-i18n="spindly-u">Spindly</option>
<option disabled data-i18n="death-world-build-u">Death World Build</option>
<option data-i18n="longpole-u">Longpole</option>
<option data-i18n="tough-u">Tough</option>
<option data-i18n="muscle-u">Muscle</option>
<option data-i18n="dagger-u">Dagger</option>
<option data-i18n="Bastion-u">Bastion</option>
<option disabled data-i18n="garden-world-build-u">Garden World Build</option>
<option data-i18n="flowering-u">Flowering</option>
<option data-i18n="vine-u">Vine</option>
<option data-i18n="pastoral-u">Pastoral</option>
<option data-i18n="mountain-u">Mountain</option>
<option data-i18n="zephyr-u">Zephyr</option>
<option disabled data-i18n="research-station-build-u">Research Station Build</option>
<option data-i18n="pulse-u">Pulse</option>
<option data-i18n="spike-u">Spike</option>
<option data-i18n="sigma-u">Sigma</option>
<option data-i18n="attenuated-u">Attenuated</option>
<option data-i18n="saturated-u">Saturated</option>
<option disabled data-i18n="daemon-world-build-u">Daemon World Build</option>
<option data-i18n="lesser-u">Lesser</option>
<option data-i18n="sinuous-u">Sinuous</option>
<option data-i18n="muscular-u">Muscular</option>
<option data-i18n="gaunt-u">Gaunt</option>
<option data-i18n="corpulent-u">Corpulent</option>
<option disabled data-i18n="penal-colony-build-u">Penal Colony Build</option>
<option data-i18n="chain-u">Chain</option>
<option data-i18n="stiletto-u">Stiletto</option>
<option data-i18n="hammer-u">Hammer</option>
<option data-i18n="boulder-u">Boulder</option>
<option data-i18n="stubber-u">Stubber</option>
<option disabled data-i18n="quarantine-world-build-u">Quarantine World Build</option>
<option data-i18n="spiked-u">Spiked</option>
<option data-i18n="acute-u">Acute</option>
<option data-i18n="shrunken-u">Shrunken</option>
<option data-i18n="prolonged-u">Prolonged</option>
<option data-i18n="stable-u">Stable</option>
<option disabled data-i18n="agri-world-build-u">Agri-World Build</option>
<option data-i18n="sprout-u">Sprout</option>
<option data-i18n="weedy-u">Weedy</option>
<option data-i18n="oaken-u">Oaken</option>
<option data-i18n="willowy-u">Willowy</option>
<option data-i18n="generous-u">Generous</option>
<option disabled data-i18n="feudal-world-build-u">Feudal World Build</option>
<option data-i18n="measly-u">Measly</option>
<option data-i18n="lank-u">Lank</option>
<option data-i18n="stalwart-u">Stalwart</option>
<option data-i18n="stout-u">Stout</option>
<option data-i18n="hardy-u">Hardy</option>
<option disabled data-i18n="frontier-world-build-u">Frontier World Build</option>
<option data-i18n="meagre-u">Meagre</option>
<option data-i18n="rangy-u">Rangy</option>
<option data-i18n="tough-u">Tough</option>
<option data-i18n="robust-u">Robust</option>
<option data-i18n="marbled-u">Marbled</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:25%"><span data-i18n="complexion-u">Complexion:</span></div>
<div class="sheet-item" style="width:28%">
<select class="advanceselect" name="attr_Complexion">
<option selected data-i18n="skin-u">Skin</option>
<option disabled data-i18n="feral-world-skin-u">Feral World Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="bronze-u">Bronze</option>
<option disabled data-i18n="highborn-skin-u">Highborn Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="dyed-(any)-u">Dyed (Any)</option>
<option disabled data-i18n="shrine-world-skin-u">Shrine World Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="freckled-u">Freckled</option>
<option disabled data-i18n="forge-world-skin-u">Forge World Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="pale-u">Pale</option>
<option disabled data-i18n="hive-world-skin-u">Hive World Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="stained-(any)-u">Stained (Any)</option>
<option disabled data-i18n="void-born-skin-u">Void Born Skin</option>
<option data-i18n="porcelain-u">Porcelain</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="bluish-u">Bluish</option>
<option data-i18n="greyish-u">Greyish</option>
<option data-i18n="milky-u">Milky</option>
<option disabled data-i18n="death-world-skin-u">Death World Skin</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="olive-u">Olive</option>
<option data-i18n="pallid-u">Pallid</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option disabled data-i18n="garden-world-skin-u">Garden World Skin</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="pale-u">Pale</option>
<option data-i18n="bronzed-u">Bronzed</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option disabled data-i18n="research-station-skin-u">Research Station Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="pale-u">Pale</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="tan-u">Tan</option>
<option disabled data-i18n="daemon-world-skin-u">Daemon World Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="golden-u">Golden</option>
<option disabled data-i18n="penal-colony-skin-u">Penal Colony Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="pale-u">Pale</option>
<option disabled data-i18n="quarantine-world-skin-u">Quarantine World Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="chalky-u">Chalky</option>
<option disabled data-i18n="agri-world-skin-u">Agri-World Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="pallid-u">Pallid</option>
<option disabled data-i18n="fuedal-world-skin-u">Feudal World Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="ochre-u">Ochre</option>
<option disabled data-i18n="frontier-world-skin-u">Frontier World Skin</option>
<option data-i18n="dark-u">Dark</option>
<option data-i18n="tan-u">Tan</option>
<option data-i18n="fair-u">Fair</option>
<option data-i18n="ruddy-u">Ruddy</option>
<option data-i18n="olive-u">Olive</option>
</select>
</div>
<div class="sheet-item sheet-span2" style="width:12%"><span data-i18n="hair-u">Hair:</span></div>
<div class="sheet-item" style="width:30%">
<select class="advanceselect" name="attr_Hair">
<option selected data-i18n="hair-u">Hair</option>
<option disabled data-i18n="feral-world-hair-u">Feral World Hair</option>
<option data-i18n="red-u">Red</option>
<option data-i18n="blonde-u">Blond</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="grey">Grey</option>
<option disabled data-i18n="highborn-hair-u">Highborn Hair</option>
<option data-i18n="dyed-(any)-u">Dyed (Any)</option>
<option data-i18n="blonde-u">Blond</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="grey-u">Grey</option>
<option disabled data-i18n="shrine-world-hair-u">Shrine World Hair</option>
<option data-i18n="none-u">None</option>
<option data-i18n="blonde">Blond</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="russet-u">Russet</option>
<option disabled data-i18n="forge-world-hair-u">Forge World Hair</option>
<option data-i18n="rust-u">Rust</option>
<option data-i18n="blond-u">Blond</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="none-u">None</option>
<option disabled data-i18n="hive-world-hair-u">Hive World Hair</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="mousy-u">Mousy</option>
<option data-i18n="dyed-(any)-u">Dyed (Any)</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="black-u">Black</option>
<option disabled data-i18n="void-born-hair-u">Void Born Hair</option>
<option data-i18n="red-u">Red</option>
<option data-i18n="blond-u">Blond</option>
<option data-i18n="copper-u">Copper</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="auburn-u">Auburn</option>
<option disabled data-i18n="death-world-hair-u">Death World Hair</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="blond-u">Blond</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="chestnut-u">Chestnut</option>
<option data-i18n="coppery-u">Coppery</option>
<option disabled data-i18n="garden-world-hair-u">Garden World Hair</option>
<option data-i18n="khaki-u">Khaki</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="white-u">White</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="auburn-u">Auburn</option>
<option disabled data-i18n="research-station-hair-u">Research Station Hair</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="ginger-u">Ginger</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="ash-blond-u">Ash-Blond</option>
<option disabled data-i18n="daemon-world-hair-u">Daemon World Hair</option>
<option data-i18n="copper-u">Copper</option>
<option data-i18n="blonde-u">Blonde</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="white-u">White</option>
<option disabled data-i18n="penal-colony-hair-u">Penal Colony Hair</option>
<option data-i18n="none-u">None</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="blonde-u">Blonde</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="chestnut-u">Chestnut</option>
<option disabled data-i18n="quarantine-world-hair-u">Quarantine World Hair</option>
<option data-i18n="white-u">White</option>
<option data-i18n="khaki-u">Khaki</option>
<option data-i18n="dark-red-u">Dark Red</option>
<option data-i18n="blonde-u">Blonde</option>
<option data-i18n="black-u">Black</option>
<option disabled data-i18n="agri-world-hair-u">Agri-World Hair</option>
<option data-i18n="blonde-u">Blonde</option>
<option data-i18n="ginger-u">Ginger</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="grey-u">Grey</option>
<option data-i18n="brown-u">Brown</option>
<option disabled data-i18n="feudal-world-hair-u">Feudal World Hair</option>
<option data-i18n="golden-u">Golden</option>
<option data-i18n="brown-u">Brown</option>
<option data-i18n="blonde-u">Blonde</option>
<option data-i18n="chestnut-u">Chestnut</option>
<option data-i18n="black-u">Black</option>
<option disabled data-i18n="frontier-world-hair-u">Frontier World Hair</option>
<option data-i18n="white-u">White</option>
<option data-i18n="blonde-u">Blonde</option>
<option data-i18n="henna-u">Henna</option>
<option data-i18n="black-u">Black</option>
<option data-i18n="khaki-u">Khaki</option>
<option disabled data-i18n="exotic-hair-u">Exotic Hair</option>
<option data-i18n="mauveine-u">Mauveine </option>
<option data-i18n="unnatural-color-(any)-u">Unnatural Color (Any) </option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:18%"><span data-i18n="quirks-u">Quirks:</span></div>
<div class="sheet-item" style="width:77%"><input name="attr_Quirks" type="text"></div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:30%"><span data-i18n="superstitions-u">Superstitions:</span></div>
<div class="sheet-item" style="width:65%"><input name="attr_Superstitions" type="text"></div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:25%"><span data-i18n="momentos-u">Momentos:</span></div>
<div class="sheet-item" style="width:70%"><input name="attr_Momentos" type="text"></div>
</div>
</div>
</div>
<!-- Second Row is for player quotes, motivations, etc. Just narrative stuff here -->
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Section separator"><!-- Divider -->
<div class="sheet-charmotive sheet-tcenter">
<input class="sheet-charmotive1" name="attr_Divination" type="text">
<textarea class="sheet-charmotive2" name="attr_charmotive2"></textarea>
</div>
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Section separator"><!-- Divider -->
<!-- Third row is for mechanics such as Skills, Talents, Characteristics, Armor and Defense, etc -->
<div class="sheet-2colrow">
<!-- Left Side -->
<div class="sheet-col">
<div class="sheet-characteristics">
<h3 data-i18n="characteristics-u">Characteristics</h3>
<div class="sheet-2colrow">
<!-- Left Column (Characteristics) -->
<div class="sheet-col">
<!-- WeaponSkill (WS) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_WS" type="roll" value="/em rolls Weapon Skill: [[1d100]] Target: [[@{WeaponSkill}+ ?{Modifier|0}]]."><span data-i18n="weapon-skill-(ws)-u">Weapon Skill (WS)</span></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
<input name="attr_WeaponSkill" class="sheet-unnaturaltext" type="number" value="0">
<input name="attr_UnWS" title="Unnatural Weapon Skill" class="sheet-unnatural" type="number" value="0" />
</div>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"></div>
<div class="sheet-item" style="width:80%">
<select class="advanceselect" name="attr_advanceWS">
<option value="0" data-i18n="none-(0)-u">None (0)</option>
<option value="5" data-i18n="simple-(+5)-u">Simple (+5)</option>
<option value="10" data-i18n="intermediate-(+10)-u">Intermediate (+10)</option>
<option value="15" data-i18n="trained-(+15)-u">Trained (+15)</option>
<option value="20" data-i18n="proficient-(+20)-u">Proficient (+20)</option>
<option value="25" data-i18n="expert-(+25)-u">Expert (+25)</option>
</select>
</div>
</div>
<!-- BallisticSkill (BS) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_BS" type="roll" value="/em rolls Ballistic Skill: [[1d100]] Target: [[@{BallisticSkill}+ ?{Modifier|0}]]."><span data-i18n="ballistic-skill-(bs)-u">Ballistic Skill (BS)</span></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
<input name="attr_BallisticSkill" class="sheet-unnaturaltext" type="number" value="0">
<input name="attr_UnBS" Title="Unnatural Ballistic Skill" class="sheet-unnatural" type="number" value="0" />
</div>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"></div>
<div class="sheet-item" style="width:80%">
<select class="advanceselect" name="attr_advanceBS">
<option value="0" data-i18n="none-(0)-u">None (0)</option>
<option value="5" data-i18n="simple-(+5)-u">Simple (+5)</option>
<option value="10" data-i18n="intermediate-(+10)-u">Intermediate (+10)</option>
<option value="15" data-i18n="trained-(+15)-u">Trained (+15)</option>
<option value="20" data-i18n="proficient-(+20)-u">Proficient (+20)</option>
<option value="25" data-i18n="expert-(+25)-u">Expert (+25)</option>
</select>
</div>
</div>
<!-- Strength (S) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_S" type="roll" value="/em rolls Strength: [[1d100]] Target: [[@{strength}+ ?{Modifier|0}]]."><span data-i18n="strength-(s)-u">Strength (S)</span></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
<input name="attr_strength" class="sheet-unnaturaltext" type="number" value="0">
<input name="attr_UnS" Title="Unnatural Strength" class="sheet-unnatural" type="number" value="0" />
</div>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"></div>
<div class="sheet-item" style="width:80%">
<select class="advanceselect" name="attr_advanceS">
<option value="0" data-i18n="none-(0)-u">None (0)</option>
<option value="5" data-i18n="simple-(+5)-u">Simple (+5)</option>
<option value="10" data-i18n="intermediate-(+10)-u">Intermediate (+10)</option>
<option value="15" data-i18n="trained-(+15)-u">Trained (+15)</option>
<option value="20" data-i18n="proficient-(+20)-u">Proficient (+20)</option>
<option value="25" data-i18n="expert-(+25)-u">Expert (+25)</option>
</select>
</div>
</div>
<!-- Toughness (T) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_T" type="roll" value="/em rolls Toughness: [[1d100]] Target: [[@{toughness}+ ?{Modifier|0}]]."><span data-i18n="toughness-(t)-u">Toughness (T)</span></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
<input name="attr_toughness" class="sheet-unnaturaltext" type="number" value="0">
<input name="attr_UnT" Title="Unnatural Toughness" class="sheet-unnatural" type="number" value="0" />
</div>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"></div>
<div class="sheet-item" style="width:80%">
<select class="advanceselect" name="attr_advanceT">
<option value="0" data-i18n="none-(0)-u">None (0)</option>
<option value="5" data-i18n="simple-(+5)-u">Simple (+5)</option>
<option value="10" data-i18n="intermediate-(+10)-u">Intermediate (+10)</option>
<option value="15" data-i18n="trained-(+15)-u">Trained (+15)</option>
<option value="20" data-i18n="proficient-(+20)-u">Proficient (+20)</option>
<option value="25" data-i18n="expert-(+25)-u">Expert (+25)</option>
</select>
</div>
</div>
<!-- Agility (Ag) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_Ag" type="roll" value="/em rolls Agility: [[1d100]] Target: [[@{Agility}+ ?{Modifier|0}]]."><span data-i18n="agility-(ag)-u">Agility (Ag)</span></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
<input name="attr_Agility" class="sheet-unnaturaltext" type="number" value="0">
<input name="attr_UnAg" Title="Unnatural Agility" class="sheet-unnatural" type="number" value="0" />
</div>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"></div>
<div class="sheet-item" style="width:80%">
<select class="advanceselect" name="attr_advanceAg">
<option value="0" data-i18n="none-(0)-u">None (0)</option>
<option value="5" data-i18n="simple-(+5)-u">Simple (+5)</option>
<option value="10" data-i18n="intermediate-(+10)-u">Intermediate (+10)</option>
<option value="15" data-i18n="trained-(+15)-u">Trained (+15)</option>
<option value="20" data-i18n="proficient-(+20)-u">Proficient (+20)</option>
<option value="25" data-i18n="expert-(+25)-u">Expert (+25)</option>
</select>
</div>
</div>
</div>
<!-- Characteristics (Right Column) -->
<div class="sheet-col">
<!-- Intelligence (Int) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_Int" type="roll" value="/em rolls Intelligence: [[1d100]] Target: [[@{Intelligence}+ ?{Modifier|0}]]."><span data-i18n="intelligence-(int)-u">Intelligence (Int)</span></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
<input name="attr_Intelligence" class="sheet-unnaturaltext" type="number" value="0">
<input name="attr_UnInt" Title="Unnatural Intelligence" class="sheet-unnatural" type="number" value="0" />
</div>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"></div>
<div class="sheet-item" style="width:80%">
<select class="advanceselect" name="attr_advanceInt">
<option value="0" data-i18n="none-(0)-u">None (0)</option>
<option value="5" data-i18n="simple-(+5)-u">Simple (+5)</option>
<option value="10" data-i18n="intermediate-(+10)-u">Intermediate (+10)</option>
<option value="15" data-i18n="trained-(+15)-u">Trained (+15)</option>
<option value="20" data-i18n="proficient-(+20)-u">Proficient (+20)</option>
<option value="25" data-i18n="expert-(+25)-u">Expert (+25)</option>
</select>
</div>
</div>
<!-- Perception (Per) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_Per" type="roll" value="/em rolls Perception: [[1d100]] Target: [[@{Perception}+ ?{Modifier|0}]]."><span data-i18n="perception-(per)-u">Perception (Per)</span></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
<input name="attr_Perception" class="sheet-unnaturaltext" type="number" value="0">
<input name="attr_UnPer" Title="Unnatural Perception" class="sheet-unnatural" type="number" value="0" />
</div>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"></div>
<div class="sheet-item" style="width:80%">
<select class="advanceselect" name="attr_advancePer">
<option value="0" data-i18n="none-(0)-u">None (0)</option>
<option value="5" data-i18n="simple-(+5)-u">Simple (+5)</option>
<option value="10" data-i18n="intermediate-(+10)-u">Intermediate (+10)</option>
<option value="15" data-i18n="trained-(+15)-u">Trained (+15)</option>
<option value="20" data-i18n="proficient-(+20)-u">Proficient (+20)</option>
<option value="25" data-i18n="expert-(+25)-u">Expert (+25)</option>
</select>
</div>
</div>
<!-- Willpower (WP) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_WP" type="roll" value="/em rolls Willpower: [[1d100]] Target: [[@{Willpower}+ ?{Modifier|0}]]."><span data-i18n="willpower-(wp)-u">Willpower (WP)</span></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
<input name="attr_Willpower" class="sheet-unnaturaltext" type="number" value="0">
<input name="attr_UnWP" Title="Unnatural Willpower" class="sheet-unnatural" type="number" value="0" />
</div>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"></div>
<div class="sheet-item" style="width:80%">
<select class="advanceselect" name="attr_advanceWP">
<option value="0" data-i18n="none-(0)-u">None (0)</option>
<option value="5" data-i18n="simple-(+5)-u">Simple (+5)</option>
<option value="10" data-i18n="intermediate-(+10)-u">Intermediate (+10)</option>
<option value="15" data-i18n="trained-(+15)-u">Trained (+15)</option>
<option value="20" data-i18n="proficient-(+20)-u">Proficient (+20)</option>
<option value="25" data-i18n="expert-(+25)-u">Expert (+25)</option>
</select>
</div>
</div>
<!-- Fellowship (Fel) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_Fel" type="roll" value="/em rolls Fellowship: [[1d100]] Target: [[@{Fellowship}+ ?{Modifier|0}]]."><span data-i18n="fellowship-(fel)-u">Fellowship (Fel)</span></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
<input name="attr_Fellowship" class="sheet-unnaturaltext" type="number" value="0">
<input name="attr_UnFel" Title="Unnatural Fellowship" class="sheet-unnatural" type="number" value="0" />
</div>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"></div>
<div class="sheet-item" style="width:80%">
<select class="advanceselect" name="attr_advanceFel">
<option value="0" data-i18n="none-(0)-u">None (0)</option>
<option value="5" data-i18n="simple-(+5)-u">Simple (+5)</option>
<option value="10" data-i18n="intermediate-(+10)-u">Intermediate (+10)</option>
<option value="15" data-i18n="trained-(+15)-u">Trained (+15)</option>
<option value="20" data-i18n="proficient-(+20)-u">Proficient (+20)</option>
<option value="25" data-i18n="expert-(+25)-u">Expert (+25)</option>
</select>
</div>
</div>
<!-- Influence (Ifl) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_Inf" type="roll" value="/em rolls Influence: [[1d100]] Target: [[@{Influence}+ ?{Modifier|0}]]."><span data-i18n="influence-(inf)-u">Influence (Inf)</span></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
<input name="attr_Influence" class="sheet-unnaturaltext" type="number" value="0">
<input name="attr_UnInf" Title="Unnatural Influence" class="sheet-unnatural" type="number" value="0" />
</div>
</div>
</div>
</div>
</div>
</div>
<br>
<!-- Fate Points and Initiative -->
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Section separator"><!-- Divider -->
<div class="sheet-2colrow">
<div class="sheet-col">
<h3 data-i18n="fate-points-u">Fate Points</h3>
<div class="sheet-row">
<div class="sheet-item" style="width:35%">
<span data-i18n="threshold-u">Threshold</span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_Fate_max" type="number" style="text-align: center;">
</div>
<div class="sheet-item" style="width:25%">
<span data-i18n="current-u">Current</span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_Fate" type="number" style="text-align: center;">
</div>
</div>
</div>
<div class="sheet-col">
<h3 data-i18n="initiative-u">Initiative</h3>
<div class="sheet-row">
<div class="sheet-item sheet-redbgns" style="width:30%">
<button name="roll_Initiative" title="Select your token first!" type="roll" value="/em rolls Initiative and gets [[1d10+floor(@{selected|Agility} /10) + @{selected|UnAg} &{tracker}]]."><span data-i18n="agility-u">Agility</span></button>
</div>
<div class="sheet-item" style="width:1%">
</div>
<div class="sheet-item sheet-redbgns" style="width:35%">
<button name="roll_CInitiative" title="Select your token first!" type="roll" value="/em rolls Custom Initiative and gets [[@{selected|CInitiativeInput} &{tracker}]]."><span data-i18n="custom-u">Custom</span></button>
</div>
<div class="sheet-item" style="width:34%">
<input name="attr_CInitiativeInput" type="text" value="1d10">
</div>
</div>
</div>
</div>
<br><br>
<!-- Movement -->
<div class="sheet-quickborder">
<h3 data-i18n="movement-u">Movement</h3>
<div class="sheet-row">
<div class="sheet-item" style="width: 20%;">
<span data-i18n="half-move-u">Half Move: </span>
</div>
<div class="sheet-item" style="width: 8%;">
<input name="attr_HalfMove" type="number" style="text-align: center;" value="@{HalfMod}+floor(@{Agility}/10)+@{UnAg}+@{Size}" disabled="disabled"/>
</div>
<div class="sheet-item" style="width: 20%;">
<span data-i18n="full-move-u">Full Move: </span>
</div>
<div class="sheet-item" style="width: 8%;">
<input name="attr_FullMove" type="number" style="text-align: center;" value="2*(@{FullMod}+floor(@{Agility}/10)+@{UnAg}+@{Size})" disabled="disabled"/>
</div>
<div class="sheet-item" style="width: 16%;">
<span data-i18n="charge-u">Charge: </span>
</div>
<div class="sheet-item" style="width: 8%;">
<input name="attr_ChargeMove" type="number" style="text-align: center;" value="3*(@{ChargeMod}+floor(@{Agility}/10)+@{UnAg}+@{Size})" disabled="disabled"/>
</div>
<div class="sheet-item" style="width: 10%;">
<span data-i18n="run-u">Run: </span>
</div>
<div class="sheet-item" style="width: 8%;">
<input name="attr_RunMove" type="number" style="text-align: center;" value="6*(@{RunMod}+floor(@{Agility}/10)+@{UnAg}+@{Size})" disabled="disabled"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 20%;">
<span data-i18n="modifier-u">Modifiers: </span>
</div>
<div class="sheet-item" style="width: 8%;">
<input name="attr_HalfMod" type="number" placeholder="0" style="text-align: center;" />
</div>
<div class="sheet-item" style="width: 20%;"></div>
<div class="sheet-item" style="width: 8%;">
<input name="attr_FullMod" type="number" placeholder="0" style="text-align: center;"/>
</div>
<div class="sheet-item" style="width: 16%;"></div>
<div class="sheet-item" style="width: 8%;">
<input name="attr_ChargeMod" type="number" placeholder="0" style="text-align: center;"/>
</div>
<div class="sheet-item" style="width: 10%;"></div>
<div class="sheet-item" style="width: 8%;">
<input name="attr_RunMod" type="number" placeholder="0" style="text-align: center;"/>
</div>
</div>
<br>
<!-- Fatigue -->
<div class="sheet-2colrow">
<div class="sheet-col">
<h3 data-i18n="fatigue-u">Fatigue</h3>
<div class="sheet-row">
<div class="sheet-item" style="width: 40%;">
<span data-i18n="threshold-u">Threshold:</span>
</div>
<div class="sheet-item" style="width: 13%;">
<input name="attr_FatigueThreshold" type="number" style="text-align: center;" value="floor(@{Willpower}/10)+floor(@{toughness}/10)+@{UnT}+@{UnWp}" disabled="disabled"/>
</div>
<div class="sheet-item" style="width: 30%;">
<span data-i18n="current-u">Current: </span>
</div>
<div class="sheet-item" style="width: 13%;">
<input name="attr_Fatigue" type="number" style="text-align: center;" value="0"/>
</div>
</div>
</div>
<!-- Size -->
<div class="sheet-col">
<h3 data-i18n="size-u">Size</h3>
<div class="sheet-row">
<div class="sheet-item" style="width: 92%;">
<select class="sizeselect" name="attr_Size">
<option value="0" data-i18n="average-(4)-u">Average (4)</option>
<option value="-3" data-i18n="miniscule-(1)-u">Miniscule (1)</option>
<option value="-2" data-i18n="puny-(2)-u">Puny (2)</option>
<option value="-1" data-i18n="weedy-(3)-u">Weedy (3)</option>
<option value="1" data-i18n="hulking-(5)-u">Hulking (5)</option>
<option value="2" data-i18n="enormous-(6)-u">Enormous (6)</option>
<option value="3" data-i18n="massive-(7)-u">Massive (7)</option>
<option value="4" data-i18n="immense-(8)-u">Immense (8)</option>
<option value="5" data-i18n="monumental-(9)-u">Monumental (9)</option>
<option value="6" data-i18n="titanic-(10)-u">Titanic (10)</option>
</select>
</div>
</div>
</div>
</div>
<br>
</div>
<!-- Armor and Defense -->
<div class="sheet-quickborder2">
<h3 data-i18n="armour-and-defence-u">Armour &amp; Defence</h3>
<br>
<div class="sheet-2colrow">
<div class="sheet-col sheet-sildh">
<div class="sheet-armourblock">&nbsp;</div>
<div class="sheet-quickborder sheet-armourblock">
<span data-i18n="head-u">Head</span>
<input name="attr_HArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar" />
<span>(1-10)</span>
<input name="attr_HTotal" type="number" value="@{HArmour}+@{UnT}+floor(@{toughness}/10)+@{mactrait}" disabled="disabled"/>
</div>
<br>
<div class="sheet-quickborder sheet-armourblock">
<span data-i18n="ar-u">AR</span>
<input name="attr_ArArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/>
<span>(11-20)</span>
<input name="attr_ArTotal" type="number" value="@{ArArmour}+@{UnT}+floor(@{toughness}/10)+@{rabionic}+@{mactrait}" disabled="disabled"/>
</div>
<div class="sheet-quickborder sheet-armourblock">
<span data-i18n="body-u">Body</span>
<input name="attr_BArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/>
<span>(31-70)</span>
<input name="attr_BTotal" type="number" value="@{BArmour}+@{UnT}+floor(@{toughness}/10)+@{mactrait}" disabled="disabled"/>
</div>
<div class="sheet-quickborder sheet-armourblock">
<span data-i18n="al-u">AL</span>
<input name="attr_AlArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/>
<span>(21-30)</span>
<input name="attr_AlTotal" type="number" value="@{AlArmour}+@{UnT}+floor(@{toughness}/10)+@{labionic}+@{mactrait}" disabled="disabled"/>
</div>
<div class="sheet-quickborder sheet-armourblock" style="margin: 20px auto auto 11%;">
<span data-i18n="lr-u">LR</span>
<input name="attr_LrArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/>
<span>(71-85)</span>
<input name="attr_LrTotal" type="number" value="@{LrArmour}+@{UnT}+floor(@{toughness}/10)+@{lrbionic}+@{mactrait}" disabled="disabled"/>
</div>
<div class="sheet-quickborder sheet-armourblock" style="margin: 20px auto auto 11%;">
<span data-i18n="ll-u">LL</span>
<input name="attr_LlArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/>
<span>(86-00)</span>
<input name="attr_LlTotal" type="number" value="@{LlArmour}+@{UnT}+floor(@{toughness}/10)+@{llbionic}+@{mactrait}" disabled="disabled"/>
</div>
</div>
<div class="sheet-col sheet-fate">
<!-- Wounds -->
<h3 data-i18n="wounds-u">Wounds</h3>
<div class="sheet-row">
<div class="sheet-item" style="width:65%">
<span data-i18n="total-u">Total: </span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_Wounds_max" type="number" style="text-align: center;">
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:65%">
<span data-i18n="current-u">Current: </span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_Wounds" type="number" style="text-align: center;">
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:65%">
<span data-i18n="critical-damage-u">Critical Damage: </span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_Critical" type="number" style="text-align: center;">
</div>
</div>
<div class="Sheet-row">
<div class="sheet-item" style="width:24%">
<span data-i18n="status-u">Status: </span>
</div>
<div class="sheet-item" style="width:75%">
<select class="advanceselect" name="attr_statuscondition">
<option value="0" data-i18n="unharmed-u">Unharmed</option>
<option value="0" data-i18n="lightly-damaged-u">Lightly Damaged</option>
<option value="-10" data-i18n="heavily-damaged-u">Heavily Damaged</option>
<option value="0" data-i18n="critically-damaged-u">Critically Damaged</option>
</select>
</div>
</div>
<br>
<!-- Conditions -->
<h3 data-i18n="conditions-u">Conditions</h3>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_1stCondition">
<option selected data-i18n="none-u">None</option>
<option data-i18n="recently-healed-u">Recently Healed</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_2ndCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_3rdCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_4thCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_5thCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_6thCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
</div>
</div>
<br>
<h3 data-i18n="cybernetic-modifiers-u">Cybernetics Modifiers</h3>
<div class="sheet-2colrow">
<div class="sheet-col">
<div class="sheet-item" style="width:86%">
<span data-i18n="bionic-left-arm-u">Bionic Arm (left): </span>
</div>
<div class="sheet-item" style="width: 13%;text-align: center;padding: 5px;">
<input name="attr_labionic" type="checkbox" style="text-align:center;" value="2"/>
</div>
<div class="sheet-item" style="width:86%">
<span data-i18n="bionic-right-arm-u">Bionic Arm (Right): </span>
</div>
<div class="sheet-item" style="width: 13%;text-align: center;padding: 5px;">
<input name="attr_rabionic" type="checkbox" style="text-align:center;" value="2"/>
</div>
<div class="sheet-item" style="width:86%">
<span data-i18n="machine-trait-u">Machine Trait: </span>
</div>
<div class="sheet-item" style="width:13%">
<input name="attr_mactrait" type="number" style="text-align:center;" value="0"/>
</div>
</div>
<div class="sheet-col">
<div class="sheet-item" style="width:86%">
<span data-i18n="left-leg-bionic-u">Bionic Leg (left): </span>
</div>
<div class="sheet-item" style="width: 13%;text-align: center;padding: 5px;">
<input name="attr_llbionic" type="checkbox" style="text-align:center;" value="2"/>
</div>
<div class="sheet-item" style="width:86%">
<span data-i18n="right-leg-bionic-u">Bionic Leg (Right): </span>
</div>
<div class="sheet-item" style="width: 13%;text-align: center;padding: 5px;%">
<input name="attr_lrbionic" type="checkbox" style="text-align:center;" value="2"/>
</div>
</div>
</div>
</div>
<br>
<!-- Special Abilities -->
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Section separator"><!-- Divider -->
<h3 data-i18n="special-abilities-u">Special Abilities</h3>
<div><input style="font-size: 14pt; height: 35px;" align="middle" name="attr_SpecialTitle" type="text"></div>
<textarea name="attr_othernotes"></textarea>
<fieldset class="repeating_SAbilities">
<div><input style="font-size: 14pt; height: 35px;" align="middle" name="attr_SpecialTitleRe" type="text"></div>
<textarea name="attr_othernotesRe"></textarea>
</fieldset>
</div>
<!-- Right Side -->
<div class="sheet-col">
<!-- Right Column (Skills) -->
<h3 data-i18n="skills-u">Skills</h3>
<div class="sheet-2colrow">
<div class="sheet-col sheet-skills">
<table>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Acrobatics" type="roll" value="!skill40k @{character_name}'s Acrobatics Skill, @{AcrobaticsCharacteristic}, @{Acrobatics1}, @{Acrobatics2}, @{Acrobatics3}, @{Acrobatics4}, ?{Target Modifier|0}">
<span data-i18n="acrobatics-u">Acrobatics</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_AcrobaticsCharacteristic">
<option value="@{Agility}" data-i18n="ag-u">(Ag)</option>
<option value="@{strength}" data-i18n="s-u">(S)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Acrobatics1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Acrobatics2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Acrobatics3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Acrobatics4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Athletics" type="roll" value="!skill40k @{character_name}'s Athletics Skill, @{AthleticsCharacteristic}, @{Athletics1}, @{Athletics2}, @{Athletics3}, @{Athletics4}, ?{Target Modifier|0}">
<span data-i18n="athletics-u">Athletics</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_AthleticsCharacteristic">
<option value="@{strength}" data-i18n="s-u">(S)</option>
<option value="@{toughness}" data-i18n="t-u">(T)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Athletics1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Athletics2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Athletics3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Athletics4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Awareness" type="roll" value="!skill40k @{character_name}'s Awareness Skill, @{AwarenessCharacteristic}, @{Awareness1}, @{Awareness2}, @{Awareness3}, @{Awareness4}, ?{Target Modifier|0}">
<span data-i18n="awareness-u">Awareness</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_AwarenessCharacteristic">
<option value="@{Perception}" data-i18n="per-u">(Per)</option>
<option value="@{Fellowship}" data-i18n="fel-u">(Fel)</option>
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Awareness1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Awareness2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Awareness3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Awareness4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Charm" type="roll" value="!skill40k @{character_name}'s Charm Skill, @{CharmCharacteristic}, @{Charm1}, @{Charm2}, @{Charm3}, @{Charm4}, ?{Target Modifier|0}">
<span data-i18n="charm-u">Charm</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_CharmCharacteristic">
<option value="@{Fellowship}" data-i18n="fellowship-u">(Fel)</option>
<option value="@{Influence}" data-i18n="influence-u">(Inf)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Charm1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Charm2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Charm3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Charm4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Command" type="roll" value="!skill40k @{character_name}'s Command Skill, @{CommandCharacteristic}, @{Command1}, @{Command2}, @{Command3}, @{Command4}, ?{Target Modifier|0}">
<span data-i18n="command-u">Command</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_CommandCharacteristic">
<option value="@{Fellowship}" data-i18n="fellowship-u">(Fel)</option>
<option value="@{Intelligence}" data-i18n="intelligence-u">(Int)</option>
<option value="@{strength}" data-i18n="strength-u">(S)</option>
<option value="@{Willpower}" data-i18n="willpower-u">(WP)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Command1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Command2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Command3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Command4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Commerce" type="roll" value="!skill40k @{character_name}'s Commerce Skill, @{CommerceCharacteristic}, @{Commerce1}, @{Commerce2}, @{Commerce3}, @{Commerce4}, ?{Target Modifier|0}">
<span data-i18n="commerce-u">Commerce</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_CommerceCharacteristic">
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Fellowship}" data-i18n="fel-u">(Fel)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Commerce1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Commerce2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Commerce3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Commerce4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Deceive" type="roll" value="!skill40k @{character_name}'s Deceive Skill, @{DeceiveCharacteristic}, @{Deceive1}, @{Deceive2}, @{Deceive3}, @{Deceive4}, ?{Target Modifier|0}">
<span data-i18n="deceive-u">Deceive</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_DeceiveCharacteristic">
<option value="@{Fellowship}" data-i18n="fel-u">(Fel)</option>
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Deceive1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Deceive2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Deceive3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Deceive4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Dodge" type="roll" value="!skill40k @{character_name}'s Dodge Skill, @{DodgeCharacteristic}, @{Dodge1}, @{Dodge2}, @{Dodge3}, @{Dodge4}, ?{Target Modifier|0}">
<span data-i18n="dodge-u">Dodge</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_DodgeCharacteristic">
<option value="@{Agility}" data-i18n="ag-u">(Ag)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Dodge1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Dodge2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Dodge3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Dodge4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Inquiry" type="roll" value="!skill40k @{character_name}'s Inquiry Skill, @{InquiryCharacteristic}, @{Inquiry1}, @{Inquiry2}, @{Inquiry3}, @{Inquiry4}, ?{Target Modifier|0}">
<span data-i18n="inquiry-u">Inquiry</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_InquiryCharacteristic">
<option value="@{Fellowship}" data-i18n="fel-u">(Fel)</option>
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Perception}" data-i18n="per-u">(Per)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Inquiry1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Inquiry2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Inquiry3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Inquiry4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Interrogation" type="roll" value="!skill40k @{character_name}'s Interrogation Skill, @{InterrogationCharacteristic}, @{Interrogation1}, @{Interrogation2}, @{Interrogation3}, @{Interrogation4}, ?{Target Modifier|0}">
<span data-i18n="interrogation-u">Interrogation</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_InterrogationCharacteristic">
<option value="@{Willpower}" data-i18n="willpower-u">(WP)</option>
<option value="@{Fellowship}" data-i18n="fellowship-u">(Fel)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Interrogation1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Interrogation2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Interrogation3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Interrogation4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Intimidate" type="roll" value="!skill40k @{character_name}'s Intimidate Skill, @{IntimidateCharacteristic}, @{Intimidate1}, @{Intimidate2}, @{Intimidate3}, @{Intimidate4}, ?{Target Modifier|0}">
<span data-i18n="intimidate-u">Intimidate</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_IntimidateCharacteristic">
<option value="@{strength}" data-i18n="strength-u">(S)</option>
<option value="@{Willpower}" data-i18n="willpower-u">(WP)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Intimidate1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Intimidate2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Intimidate3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Intimidate4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Logic" type="roll" value="!skill40k @{character_name}'s Logic Skill, @{LogicCharacteristic}, @{Logic1}, @{Logic2}, @{Logic3}, @{Logic4}, ?{Target Modifier|0}">
<span data-i18n="logic-u">Logic</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_LogicCharacteristic">
<option value="@{Intelligence}" data-i18n="intelligence-u">(Int)</option>
<option value="@{Agility}" data-i18n="agility-u">(Ag)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Logic1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Logic2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Logic3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Logic4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Medicae" type="roll" value="!skill40k @{character_name}'s Medicae Skill, @{MedicaeCharacteristic}, @{Medicae1}, @{Medicae2}, @{Medicae3}, @{Medicae4}, ?{Target Modifier|0}">
<span data-i18n="medicae-u">Medicae</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_MedicaeCharacteristic">
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Agility}" data-i18n="ag-u">(Ag)</option>
<option value="@{Perception}" data-i18n="per-u">(Per)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Medicae1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Medicae2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Medicae3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Medicae4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:55%"><span data-i18n="navigate-u">Navigate</span></div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_NavigateCharacteristic">
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Perception}" data-i18n="per-u">(Per)</option>
</select>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:100%">
<button name="roll_Surface" type="roll" value="!skill40k @{character_name}'s Navigate (Surface) Skill, @{NavigateCharacteristic}, @{Surface1}, @{Surface2}, @{Surface3}, @{Surface4}, ?{Target Modifier|0}">
<span data-i18n="surface-u">Surface</span>
</button>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Surface1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Surface2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Surface3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Surface4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:100%">
<button name="roll_Stellar" type="roll" value="!skill40k @{character_name}'s Navigate (Stellar) Skill, @{NavigateCharacteristic}, @{Stellar1}, @{Stellar2}, @{Stellar3}, @{Stellar4}, ?{Target Modifier|0}">
<span data-i18n="stellar-u">Stellar</span>
</button>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Stellar1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Stellar2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Stellar3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Stellar4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:100%">
<button name="roll_Warp" type="roll" value="!skill40k @{character_name}'s Navigate (Warp) Skill, @{NavigateCharacteristic}, @{Warp1}, @{Warp2}, @{Warp3}, @{Warp4}, ?{Target Modifier|0}">
<span data-i18n="warp-u">Warp</span>
</button>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Warp1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Warp2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Warp3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Warp4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:55%"><span data-i18n="operate-u">Operate</span></div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_OperateCharacteristic">
<option value="@{Agility}" data-i18n="g-u">(Ag)</option>
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
</select>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:100%">
<button name="roll_Aeronautica" type="roll" value="!skill40k @{character_name}'s Operate (Aeronautica) Skill, @{OperateCharacteristic}, @{Aeronautica1}, @{Aeronautica2}, @{Aeronautica3}, @{Aeronautica4}, ?{Target Modifier|0}">
<span data-i18n="aeronautica-u">Aeronautica</span>
</button>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Aeronautica1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Aeronautica2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Aeronautica3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Aeronautica4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:100%">
<button name="roll_OSurface" type="roll" value="!skill40k @{character_name}'s Operate (Surface) Skill, @{OperateCharacteristic}, @{OSurface1}, @{OSurface2}, @{OSurface3}, @{OSurface4}, ?{Target Modifier|0}">
<span data-i18n="surface-u">Surface</span>
</button>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_OSurface1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_OSurface2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_OSurface3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_OSurface4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:100%">
<button name="roll_Voidship" type="roll" value="!skill40k @{character_name}'s Operate (Voidship) Skill, @{OperateCharacteristic}, @{Voidship1}, @{Voidship2}, @{Voidship3}, @{Voidship4}, ?{Target Modifier|0}">
<span data-i18n="voidship-u">Voidship</span>
</button>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Voidship1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Voidship2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Voidship3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Voidship4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Parry" type="roll" value="!skill40k @{character_name}'s Parry Skill, @{ParryCharacteristic}, @{Parry1}, @{Parry2}, @{Parry3}, @{Parry4}, ?{Target Modifier|0}">
<span data-i18n="parry-u">Parry</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_ParryCharacteristic">
<option value="@{WeaponSkill}" data-i18n="weapon-skill-u">(WS)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Parry1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Parry2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Parry3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Parry4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Psyniscience" type="roll" value="!skill40k @{character_name}'s Psyniscience Skill, @{PsyniscienceCharacteristic}, @{Psyniscience1}, @{Psyniscience2}, @{Psyniscience3}, @{Psyniscience4}, ?{Target Modifier|0}">
<span data-i18n="psyniscience-u">Psyniscience</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_PsyniscienceCharacteristic">
<option value="@{Perception}" data-i18n="per-u">(Per)</option>
<option value="@{Willpower}" data-i18n="weapon-skill-u">(WP)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Psyniscience1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Psyniscience2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Psyniscience3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Psyniscience4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Scrutiny" type="roll" value="!skill40k @{character_name}'s Scrutiny Skill, @{ScrutinyCharacteristic}, @{Scrutiny1}, @{Scrutiny2}, @{Scrutiny3}, @{Scrutiny4}, ?{Target Modifier|0}">
<span data-i18n="scrutiny-u">Scrutiny</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_ScrutinyCharacteristic">
<option value="@{Perception}" data-i18n="per-u">(Per)</option>
<option value="@{Fellowship}" data-i18n="fel-u">(Fel)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Scrutiny1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Scrutiny2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Scrutiny3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Scrutiny4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Security" type="roll" value="!skill40k @{character_name}'s Security Skill, @{SecurityCharacteristic}, @{Security1}, @{Security2}, @{Security3}, @{Security4}, ?{Target Modifier|0}">
<span data-i18n="security-u">Security</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_SecurityCharacteristic">
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Agility}" data-i18n="ag-u">(Ag)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Security1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Security2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Security3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Security4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_SleightOfHand" type="roll" value="!skill40k @{character_name}'s Sleight of Hand Skill, @{SleightOfHandCharacteristic}, @{SleightOfHand1}, @{SleightOfHand2}, @{SleightOfHand3}, @{SleightOfHand4}, ?{Target Modifier|0}">
<span data-i18n="sleight-of-hand-u">Sleight Of Hand</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_SleightOfHandCharacteristic">
<option value="@{Agility}" data-i18n="ag-u">(Ag)</option>
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_SleightOfHand1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_SleightOfHand2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_SleightOfHand3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_SleightOfHand4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Stealth" type="roll" value="!skill40k @{character_name}'s Stealth Skill, @{StealthCharacteristic}, @{Stealth1}, @{Stealth2}, @{Stealth3}, @{Stealth4}, ?{Target Modifier|0}">
<span data-i18n="stealth-u">Stealth</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_StealthCharacteristic">
<option value="@{Agility}" data-i18n="ag-u">(Ag)</option>
<option value="@{Perception}" data-i18n="per-u">(Per)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Stealth1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Stealth2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Stealth3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Stealth4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_Survival" type="roll" value="!skill40k @{character_name}'s Survival Skill, @{SurvivalCharacteristic}, @{Survival1}, @{Survival2}, @{Survival3}, @{Survival4}, ?{Target Modifier|0}">
<span data-i18n="survival-u">Survival</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_SurvivalCharacteristic">
<option value="@{Perception}" data-i18n="per-u">(Per)</option>
<option value="@{Agility}" data-i18n="ag-u">(Ag)</option>
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_Survival1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_Survival2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Survival3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_Survival4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn2" style="width:55%">
<button name="roll_TechUse" type="roll" value="!skill40k @{character_name}'s Tech-Use Skill, @{TechUseCharacteristic}, @{TechUse1}, @{TechUse2}, @{TechUse3}, @{TechUse4}, ?{Target Modifier|0}">
<span data-i18n="tech-use-u">Tech-Use</span>
</button>
</div>
<div class="sheet-item" style="width:45%">
<select class="charaselect" name="attr_TechUseCharacteristic">
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Agility}" data-i18n="ag-u">(Ag)</option>
</select>
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_TechUse1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_TechUse2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_TechUse3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_TechUse4" type="checkbox" value="10"></td>
</tr>
</table>
</div>
<div class="sheet-col sheet-skills">
<table>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:60%"><span data-i18n="linguistics-u">Linguistics</span></div>
<div class="sheet-item" style="width:40%">
<select class="charaselect" name="attr_LinguisticsCharacteristic">
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Fellowship}" data-i18n="fel-u">(Fel)</option>
</select>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_1stLanguage" type="roll" value="!skill40k @{character_name}'s Linguistics:@{1stLanguage} Skill, @{LinguisticsCharacteristic}, @{1stLanguage1}, @{1stLanguage2}, @{1stLanguage3}, @{1stLanguage4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_1stLanguage" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_1stLanguage1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_1stLanguage2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_1stLanguage3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_1stLanguage4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_2ndLanguage" type="roll" value="!skill40k @{character_name}'s Linguistics:@{2ndLanguage} Skill, @{LinguisticsCharacteristic}, @{2ndLanguage1}, @{2ndLanguage2}, @{2ndLanguage3}, @{2ndLanguage4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_2ndLanguage" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_2ndLanguage1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_2ndLanguage2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_2ndLanguage3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_2ndLanguage4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_3rdLanguage" type="roll" value="!skill40k @{character_name}'s Linguistics:@{3rdLanguage} Skill, @{LinguisticsCharacteristic}, @{3rdLanguage1}, @{3rdLanguage2}, @{3rdLanguage3}, @{3rdLanguage4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_3rdLanguage" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_3rdLanguage1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_3rdLanguage2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_3rdLanguage3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_3rdLanguage4" type="checkbox" value="10"></td>
</tr>
<!-- ====================== Trade ====================== -->
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:60%"><span data-i18n="trade-u">Trade</span></div>
<div class="sheet-item" style="width:40%">
<select class="charaselect" name="attr_TradeCharacteristic">
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Agility}" data-i18n="ag-u">(Ag)</option>
<option value="@{Fellowship}" data-i18n="fel-u">(Fel)</option>
</select>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_1stTrade" type="roll" value="!skill40k @{character_name}'s Trade:@{1stTrade} Skill, @{TradeCharacteristic}, @{1stTrade1}, @{1stTrade2}, @{1stTrade3}, @{1stTrade4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_1stTrade" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_1stTrade1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_1stTrade2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_1stTrade3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_1stTrade4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_2ndTrade" type="roll" value="!skill40k @{character_name}'s Trade:@{2ndTrade} Skill, @{TradeCharacteristic}, @{2ndTrade1}, @{2ndTrade2}, @{2ndTrade3}, @{2ndTrade4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_2ndTrade" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_2ndTrade1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_2ndTrade2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_2ndTrade3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_2ndTrade4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_3rdTrade" type="roll" value="!skill40k @{character_name}'s Trade:@{3rdTrade} Skill, @{TradeCharacteristic}, @{3rdTrade1}, @{3rdTrade2}, @{3rdTrade3}, @{3rdTrade4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_3rdTrade" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_3rdTrade1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_3rdTrade2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_3rdTrade3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_3rdTrade4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_4thTrade" type="roll" value="!skill40k @{character_name}'s Trade:@{4thTrade} Skill, @{TradeCharacteristic}, @{4thTrade1}, @{4thTrade2}, @{4thTrade3}, @{4thTrade4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_4thTrade" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_4thTrade1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_4thTrade2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_4thTrade3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_4thTrade4" type="checkbox" value="10"></td>
</tr>
<!-- ====================== Lore ====================== -->
<tr>
<td class="sheet-span2"><span data-i18n="lore-u">Lore</span>
</td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:60%"><span data-i18n="common-u">Common</span></div>
<div class="sheet-item" style="width:40%">
<select class="charaselect" name="attr_CommonLoreCharacteristic">
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Fellowship}" data-i18n="fel-u">(Fel)</option>
</select>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_1stCommon" type="roll" value="!skill40k @{character_name}'s Common Lore:@{1stCommon} Skill, @{CommonLoreCharacteristic}, @{1stCommon1}, @{1stCommon2}, @{1stCommon3}, @{1stCommon4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_1stCommon" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_1stCommon1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_1stCommon2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_1stCommon3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_1stCommon4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_2ndCommon" type="roll" value="!skill40k @{character_name}'s Common Lore:@{2ndCommon} Skill, @{CommonLoreCharacteristic}, @{2ndCommon1}, @{2ndCommon2}, @{2ndCommon3}, @{2ndCommon4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_2ndCommon" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_2ndCommon1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_2ndCommon2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_2ndCommon3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_2ndCommon4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_3rdCommon" type="roll" value="!skill40k @{character_name}'s Common Lore:@{3rdCommon} Skill, @{CommonLoreCharacteristic}, @{3rdCommon1}, @{3rdCommon2}, @{3rdCommon3}, @{3rdCommon4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_3rdCommon" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_3rdCommon1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_3rdCommon2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_3rdCommon3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_3rdCommon4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_4thCommon" type="roll" value="!skill40k @{character_name}'s Common Lore:@{4thCommon} Skill, @{CommonLoreCharacteristic}, @{4thCommon1}, @{4thCommon2}, @{4thCommon3}, @{4thCommon4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_4thCommon" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_4thCommon1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_4thCommon2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_4thCommon3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_4thCommon4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:60%"><span data-i18n="scholastic-u">Scholastic</span></div>
<div class="sheet-item" style="width:40%">
<select class="charaselect" name="attr_ScholasticLoreCharacteristic">
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Fellowship}" data-i18n="fel-u">(Fel)</option>
</select>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_1stScholastic" type="roll" value="!skill40k @{character_name}'s Scholastic Lore:@{1stScholastic} Skill, @{ScholasticLoreCharacteristic}, @{1stScholastic1}, @{1stScholastic2}, @{1stScholastic3}, @{1stScholastic4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_1stScholastic" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_1stScholastic1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_1stScholastic2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_1stScholastic3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_1stScholastic4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_2ndScholastic" type="roll" value="!skill40k @{character_name}'s Scholastic Lore:@{2ndScholastic} Skill, @{ScholasticLoreCharacteristic}, @{2ndScholastic1}, @{2ndScholastic2}, @{2ndScholastic3}, @{2ndScholastic4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_2ndScholastic" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_2ndScholastic1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_2ndScholastic2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_2ndScholastic3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_2ndScholastic4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_3rdScholastic" type="roll" value="!skill40k @{character_name}'s Scholastic Lore:@{3rdScholastic} Skill, @{ScholasticLoreCharacteristic}, @{3rdScholastic1}, @{3rdScholastic2}, @{3rdScholastic3}, @{3rdScholastic4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_3rdScholastic" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_3rdScholastic1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_3rdScholastic2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_3rdScholastic3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_3rdScholastic4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_4thScholastic" type="roll" value="!skill40k @{character_name}'s Scholastic Lore:@{4thScholastic} Skill, @{ScholasticLoreCharacteristic}, @{4thScholastic1}, @{4thScholastic2}, @{4thScholastic3}, @{4thScholastic4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_4thScholastic" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_4thScholastic1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_4thScholastic2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_4thScholastic3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_4thScholastic4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_5thScholastic" type="roll" value="!skill40k @{character_name}'s Scholastic Lore:@{5thScholastic} Skill, @{ScholasticLoreCharacteristic}, @{5thScholastic1}, @{5thScholastic2}, @{5thScholastic3}, @{5thScholastic4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_5thScholastic" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_5thScholastic1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_5thScholastic2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_5thScholastic3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_5thScholastic4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_6thScholastic" type="roll" value="!skill40k @{character_name}'s Scholastic Lore:@{6thScholastic} Skill, @{ScholasticLoreCharacteristic}, @{6thScholastic1}, @{6thScholastic2}, @{6thScholastic3}, @{6thScholastic4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_6thScholastic" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_6thScholastic1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_6thScholastic2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_6thScholastic3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_6thScholastic4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-span2" style="width:60%"><span data-i18n="forbidden-u">Forbidden</span></div>
<div class="sheet-item" style="width:40%">
<select class="charaselect" name="attr_ForbiddenLoreCharacteristic">
<option value="@{Intelligence}" data-i18n="int-u">(Int)</option>
<option value="@{Fellowship}" data-i18n="fel-u">(Fel)</option>
</select>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_1stForbidden" type="roll" value="!skill40k @{character_name}'s Forbidden Lore:@{1stForbidden} Skill, @{ForbiddenLoreCharacteristic}, @{1stForbidden1}, @{1stForbidden2}, @{1stForbidden3}, @{1stForbidden4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_1stForbidden" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_1stForbidden1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_1stForbidden2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_1stForbidden3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_1stForbidden4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_2ndForbidden" type="roll" value="!skill40k @{character_name}'s Forbidden Lore:@{2ndForbidden} Skill, @{ForbiddenLoreCharacteristic}, @{2ndForbidden1}, @{2ndForbidden2}, @{2ndForbidden3}, @{2ndForbidden4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_2ndForbidden" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_2ndForbidden1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_2ndForbidden2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_2ndForbidden3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_2ndForbidden4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_3rdForbidden" type="roll" value="!skill40k @{character_name}'s Forbidden Lore:@{3rdForbidden} Skill, @{ForbiddenLoreCharacteristic}, @{3rdForbidden1}, @{3rdForbidden2}, @{3rdForbidden3}, @{3rdForbidden4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_3rdForbidden" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_3rdForbidden1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_3rdForbidden2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_3rdForbidden3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_3rdForbidden4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_4thForbidden" type="roll" value="!skill40k @{character_name}'s Forbidden Lore:@{4thForbidden} Skill, @{ForbiddenLoreCharacteristic}, @{4thForbidden1}, @{4thForbidden2}, @{4thForbidden3}, @{4thForbidden4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_4thForbidden" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_4thForbidden1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_4thForbidden2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_4thForbidden3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_4thForbidden4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_5thForbidden" type="roll" value="!skill40k @{character_name}'s Forbidden Lore:@{5thForbidden} Skill, @{ForbiddenLoreCharacteristic}, @{5thForbidden1}, @{5thForbidden2}, @{5thForbidden3}, @{5thForbidden4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_5thForbidden" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_5thForbidden1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_5thForbidden2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_5thForbidden3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_5thForbidden4" type="checkbox" value="10"></td>
</tr>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-Impskull" style="width:20%">
<button name="roll_6thForbidden" type="roll" value="!skill40k @{character_name}'s Forbidden Lore:@{6thForbidden} Skill, @{ForbiddenLoreCharacteristic}, @{6thForbidden1}, @{6thForbidden2}, @{6thForbidden3}, @{6thForbidden4}, ?{Target Modifier|0}">
</button>
</div>
<div class="sheet-item" style="width:80%">
<input name="attr_6thForbidden" type="text">
</div>
</div>
</td>
<td class="sheet-grayborders"><input name="attr_6thForbidden1" type="checkbox" value="20"></td>
<td class="sheet-grayborders"><input name="attr_6thForbidden2" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_6thForbidden3" type="checkbox" value="10"></td>
<td class="sheet-grayborders"><input name="attr_6thForbidden4" type="checkbox" value="10"></td>
</tr>
</table>
</div>
</div>
<!-- ====================== Variable skill for house rule or overflow of existing Trade or Lore skills ====================== -->
<h3 data-i18n="other-skills-u">Other Skills</h3>
<fieldset class="repeating_advancedskills">
<table style="width:100%;">
<tr>
<td class="roll_advancedskill sheet-Impskull">
<button name="roll_advancedskill" type="roll" value="!skill40k @{character_name}'s @{advancedskillname} Skill, @{advancedskillcharacteristic}, @{advancedskillbox1}, @{advancedskillbox2}, @{advancedskillbox3}, @{advancedskillbox4}, ?{Target Modifier|0}">
<input disabled="true" name="attr_advancedskill" type="number" value=" -20 +(@{advancedskillbox1})+@{advancedskillcharacteristic}+@{advancedskillbox2}+@{advancedskillbox3} +@{advancedskillbox4}">
</button>
</td>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-bigger" style="margin-left: 5px;">
<input class="sheet-baseinfo" name="attr_advancedskillname" type="text">
</div>
<div class="sheet-item sheet-med" style="margin:0;">
<select class="charaselect" name="attr_advancedskillcharacteristic">
<option value="@{WeaponSkill}" data-i18n="weapon-skill-u">(WS)</option>
<option value="@{BallisticSkill}" data-i18n="ballistic-skill-u">(BS)</option>
<option value="@{strength}" data-i18n="strength-u">(S)</option>
<option value="@{toughness}" data-i18n="toughness-u">(T)</option>
<option value="@{Agility}" data-i18n="agility-u">(Ag)</option>
<option value="@{Intelligence}" data-i18n="intelligence-u">(Int)</option>
<option value="@{Perception}" data-i18n="perception-u">(Per)</option>
<option value="@{Willpower}" data-i18n="willpower-u">(Wp)</option>
<option value="@{Fellowship}" data-i18n="fellowship-u">(Fel)</option>
<option value="@{Influence}" data-i18n="influence-u">(Inf)</option>
<option value="@{Corruption}" data-i18n="corruption-u">(Cor)</option>
<option value="@{Insanity}" data-i18n="insanity-u">(Ins)</option>
</select>
</div>
</div>
</td>
<td class="sheet-tdother sheet-grayborders"><input name="attr_advancedskillbox1" type="checkbox" value="20"></td>
<td class="sheet-tdother sheet-grayborders"><input name="attr_advancedskillbox2" type="checkbox" value="10"></td>
<td class="sheet-tdother sheet-grayborders"><input name="attr_advancedskillbox3" type="checkbox" value="10"></td>
<td class="sheet-tdother sheet-grayborders"><input name="attr_advancedskillbox4" type="checkbox" value="10"></td>
</tr>
</table>
</fieldset>
<br>
<!-- Talents Section -->
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Section separator"><!-- Divider -->
<h3 data-i18n="talents-u">Talents</h3>
<div class="sheet-row">
<div class="sheet-item" style="width:90%">
<input name="attr_Talent" type="text">
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_TalentPage" type="text" data-i18n-placeholder="page-number-#-u" placeholder="pg#" style="text-align: center;">
</div>
</div>
<fieldset class="repeating_Talents">
<div class="sheet-item" style="width:90%">
<input name="attr_Talents" type="text">
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_TalentsPage" type="text" data-i18n-placeholder="page-number-#-u" placeholder="pg#" style="text-align: center;">
</div>
</fieldset>
<br>
<!-- Traits Section -->
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Section separator"><!-- Divider -->
<h3 data-i18n="traits-u">Traits</h3>
<div class="sheet-item" style="width:90%">
<input name="attr_Ability" type="text">
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_TraitsPage" type="text" data-i18n-placeholder="page-number-#-u" placeholder="pg#" style="text-align: center;">
</div>
<fieldset class="repeating_Abilities">
<div class="sheet-item" style="width:90%">
<input name="attr_Abilities" type="text" >
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_TraitsPages" type="text" data-i18n-placeholder="page-number-#-u" placeholder="pg#" style="text-align: center;">
</div>
</fieldset>
</div>
</div>
</div>
</div>
<div class="sheet-section-advancements sheet-watermark"><!-- Advancements Tab -->
<div class="sheet-wrapper">
<div class="sheet-2colrow">
<div class="sheet-dhcol">
<h3 style="width: 200%;" data-i18n="aptitudes-u">Aptitudes</h3>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_1stAptitude">
<option data-i18n="aptitude" selected disabled>Aptitude</option>
<option data-i18n="general-u">General</option>
<option data-i18n="weapon-skill-u">Weapon Skill</option>
<option data-i18n="ballistic-skill-u">Ballistic Skill</option>
<option data-i18n="strength-u">Strength</option>
<option data-i18n="toughness-u">Toughness</option>
<option data-i18n="agility-u">Agility</option>
<option data-i18n="intelligence-u">Intelligence</option>
<option data-i18n="perception-u">Perception</option>
<option data-i18n="willpower-u">Willpower</option>
<option data-i18n="fellowship-u">Fellowship</option>
<option data-i18n="influence-u">Influence</option>
<option data-i18n="offence-u">Offence</option>
<option data-i18n="finesse-u">Finesse</option>
<option data-i18n="defence-u">Defence</option>
<option data-i18n="psyker-u">Psyker</option>
<option data-i18n="tech-u">Tech</option>
<option data-i18n="knowledge-u">Knowledge</option>
<option data-i18n="leadership-u">Leadership</option>
<option data-i18n="fieldcraft-u">Fieldcraft</option>
<option data-i18n="social-u">Social</option>
</select>
</div>
</div>
<fieldset class="repeating_AptitudeCol1">
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_Aptitude1Re">
<option data-i18n="aptitude" selected disabled>Aptitude</option>
<option data-i18n="general-u">General</option>
<option data-i18n="weapon-skill-u">Weapon Skill</option>
<option data-i18n="ballistic-skill-u">Ballistic Skill</option>
<option data-i18n="strength-u">Strength</option>
<option data-i18n="toughness-u">Toughness</option>
<option data-i18n="agility-u">Agility</option>
<option data-i18n="intelligence-u">Intelligence</option>
<option data-i18n="perception-u">Perception</option>
<option data-i18n="willpower-u">Willpower</option>
<option data-i18n="fellowship-u">Fellowship</option>
<option data-i18n="influence-u">Influence</option>
<option data-i18n="offence-u">Offence</option>
<option data-i18n="finesse-u">Finesse</option>
<option data-i18n="defence-u">Defence</option>
<option data-i18n="psyker-u">Psyker</option>
<option data-i18n="tech-u">Tech</option>
<option data-i18n="knowledge-u">Knowledge</option>
<option data-i18n="leadership-u">Leadership</option>
<option data-i18n="fieldcraft-u">Fieldcraft</option>
<option data-i18n="social-u">Social</option>
</select>
</div>
</div>
</fieldset>
</div>
<div class="sheet-dhcol">
<div class="sheet-row">
<div class="sheet-item" style="width:100%"></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_2ndAptitude">
<option data-i18n="aptitude" selected disabled>Aptitude</option>
<option data-i18n="general-u">General</option>
<option data-i18n="weapon-skill-u">Weapon Skill</option>
<option data-i18n="ballistic-skill-u">Ballistic Skill</option>
<option data-i18n="strength-u">Strength</option>
<option data-i18n="toughness-u">Toughness</option>
<option data-i18n="agility-u">Agility</option>
<option data-i18n="intelligence-u">Intelligence</option>
<option data-i18n="perception-u">Perception</option>
<option data-i18n="willpower-u">Willpower</option>
<option data-i18n="fellowship-u">Fellowship</option>
<option data-i18n="influence-u">Influence</option>
<option data-i18n="offence-u">Offence</option>
<option data-i18n="finesse-u">Finesse</option>
<option data-i18n="defence-u">Defence</option>
<option data-i18n="psyker-u">Psyker</option>
<option data-i18n="tech-u">Tech</option>
<option data-i18n="knowledge-u">Knowledge</option>
<option data-i18n="leadership-u">Leadership</option>
<option data-i18n="fieldcraft-u">Fieldcraft</option>
<option data-i18n="social-u">Social</option>
</select>
</div>
</div>
<fieldset class="repeating_AptitudeCol2">
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_Aptitude2Re">
<option data-i18n="aptitude" selected disabled>Aptitude</option>
<option data-i18n="general-u">General</option>
<option data-i18n="weapon-skill-u">Weapon Skill</option>
<option data-i18n="ballistic-skill-u">Ballistic Skill</option>
<option data-i18n="strength-u">Strength</option>
<option data-i18n="toughness-u">Toughness</option>
<option data-i18n="agility-u">Agility</option>
<option data-i18n="intelligence-u">Intelligence</option>
<option data-i18n="perception-u">Perception</option>
<option data-i18n="willpower-u">Willpower</option>
<option data-i18n="fellowship-u">Fellowship</option>
<option data-i18n="influence-u">Influence</option>
<option data-i18n="offence-u">Offence</option>
<option data-i18n="finesse-u">Finesse</option>
<option data-i18n="defence-u">Defence</option>
<option data-i18n="psyker-u">Psyker</option>
<option data-i18n="tech-u">Tech</option>
<option data-i18n="knowledge-u">Knowledge</option>
<option data-i18n="leadership-u">Leadership</option>
<option data-i18n="fieldcraft-u">Fieldcraft</option>
<option data-i18n="social-u">Social</option>
</select>
</div>
</div>
</fieldset>
</div>
<div class="sheet-dhcol sheet-colcor">
<div class="sheet-row">
<h3 data-i18n="elite-advances-u">Elite Advances</h3>
<div class="sheet-item" style="width:25%"><span data-i18n="elite-advance-u">Elite Advance:</span></div>
<div class="sheet-item" style="width:30%"><input name="attr_EliteAdvances" type="text" data-i18n-placeholder="advance-title-u" Placeholder="Advance Title"></div>
<div class="sheet-item" style="width:15%"><input name="attr_EliteAdvances1" type="text" data-i18n-placeholder="experience-points-u" Placeholder="XP" style="text-align:center;"></div>
<div class="sheet-item" style="width:30%">
<select class="advanceselect" name="attr_AptitudeEA">
<option data-i18n="aptitude" selected disabled>Aptitude</option>
<option data-i18n="general-u">General</option>
<option data-i18n="weapon-skill-u">Weapon Skill</option>
<option data-i18n="ballistic-skill-u">Ballistic Skill</option>
<option data-i18n="strength-u">Strength</option>
<option data-i18n="toughness-u">Toughness</option>
<option data-i18n="agility-u">Agility</option>
<option data-i18n="intelligence-u">Intelligence</option>
<option data-i18n="perception-u">Perception</option>
<option data-i18n="willpower-u">Willpower</option>
<option data-i18n="fellowship-u">Fellowship</option>
<option data-i18n="influence-u">Influence</option>
<option data-i18n="offence-u">Offence</option>
<option data-i18n="finesse-u">Finesse</option>
<option data-i18n="defence-u">Defence</option>
<option data-i18n="psyker-u">Psyker</option>
<option data-i18n="tech-u">Tech</option>
<option data-i18n="knowledge-u">Knowledge</option>
<option data-i18n="leadership-u">Leadership</option>
<option data-i18n="fieldcraft-u">Fieldcraft</option>
<option data-i18n="social-u">Social</option>
</select>
</div>
</div>
<br>
<br>
<fieldset class="repeating_eliteadvances">
<div class="sheet-row">
<div class="sheet-item" style="width:25%"><span data-i18n="elite-advance-u">Elite Advance:</span></div>
<div class="sheet-item" style="width:30%"><input name="attr_EATitleRE" type="text" data-i18n-placeholder="advance-title-u" Placeholder="Advance Title"></div>
<div class="sheet-item" style="width:15%"><input name="attr_EAXPRE" type="text" data-i18n-placeholder="experience-points-u" Placeholder="XP" style="text-align:center;"></div>
<div class="sheet-item" style="width:30%">
<select class="advanceselect" name="attr_EAAptitudeRe">
<option data-i18n="aptitude" selected disabled>Aptitude</option>
<option data-i18n="general-u">General</option>
<option data-i18n="weapon-skill-u">Weapon Skill</option>
<option data-i18n="ballistic-skill-u">Ballistic Skill</option>
<option data-i18n="strength-u">Strength</option>
<option data-i18n="toughness-u">Toughness</option>
<option data-i18n="agility-u">Agility</option>
<option data-i18n="intelligence-u">Intelligence</option>
<option data-i18n="perception-u">Perception</option>
<option data-i18n="willpower-u">Willpower</option>
<option data-i18n="fellowship-u">Fellowship</option>
<option data-i18n="influence-u">Influence</option>
<option data-i18n="offence-u">Offence</option>
<option data-i18n="finesse-u">Finesse</option>
<option data-i18n="defence-u">Defence</option>
<option data-i18n="psyker-u">Psyker</option>
<option data-i18n="tech-u">Tech</option>
<option data-i18n="knowledge-u">Knowledge</option>
<option data-i18n="leadership-u">Leadership</option>
<option data-i18n="fieldcraft-u">Fieldcraft</option>
<option data-i18n="social-u">Social</option>
</select>
</div>
</div>
</fieldset>
</div>
</div>
<br>
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Divider"><!-- Divider -->
<div class="sheet-2colrow">
<div class="sheet-fate"> <!-- Experience Totals -->
<br>
<h3 data-i18n="experience-u">Experience</h3>
<div class="sheet-row">
<div class="sheet-item" style="width:12%">
<span data-i18n="xp-to-spend-u">XP to Spend:</span>
</div>
<div class="sheet-item" style="width:22%">
<input disabled="true" name="attr_XPtoSpend" type="number" value="@{XPtotal}-@{XPSpent}">
</div>
<div class="sheet-item" style="width:1%"></div>
<div class="sheet-item" style="width:10%">
<span data-i18n="total-spent-u">Total Spent:</span>
</div>
<div class="sheet-item" style="width:24%">
<input readonly="true" name="attr_XPSpent" type="number">
</div>
<div class="sheet-item" style="width:1%"></div>
<div class="sheet-item" style="width:5%">
<span data-i18n="total-u">Total:</span>
</div>
<div class="sheet-item" style="width:25%">
<input name="attr_XPtotal" type="number"/>
</div>
</div>
</div>
</div>
<!-- Experience tracker to keep record of all experience purchases -->
<span data-i18n="advancements-taken-u">Advancements Taken:</span>
<fieldset class="repeating_advancements">
<div class="sheet-3colroweven">
<!-- Left Column -->
<div class="sheet-col">
<div class="sheet-item" style="width:80%;">
<input name="attr_advancementRe1" type="text">
</div>
<div class="sheet-item sheet-small sheet-center sheet-brackets sheet-armourblock">
<input name="attr_advancementRe1xp" type="number" value="0">
</div>
</div>
<div class="sheet-col">
<div class="sheet-item" style="width:80%;">
<input name="attr_advancementRe2" type="text">
</div>
<div class="sheet-item sheet-small sheet-center sheet-brackets sheet-armourblock">
<input name="attr_advancementRe2xp" type="number" value="0">
</div>
</div>
<div class="sheet-col">
<div class="sheet-item" style="width:80%;">
<input name="attr_advancementRe3" type="text">
</div>
<div class="sheet-item sheet-small sheet-center sheet-brackets sheet-armourblock">
<input name="attr_advancementRe3xp" type="number" value="0">
</div>
</div>
</div>
</fieldset>
<br>
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Divider"><!-- Divider -->
<div class="sheet-2colrow">
<!-- Left Column (Insanity and Corruption) -->
<div class="sheet-col sheet-fate">
<div class="sheet-quickborder">
<h3 data-i18n="insanity-u">Insanity (Is)</h3>
<div class="sheet-row">
<div class="sheet-item" style="width:45%"></div>
<div class="sheet-item" style="width:20%">
<input name="attr_Insanity" type="number" data-i18n-placeholder="zero-u" placeholder="0" style="text-align: center;">
</div>
</div>
<div class="sheet-row">
<span data-i18n="mental-disorders-u" style="text-align:center;">Mental Disorders</span>
</div>
<textarea name="attr_1stDisorder"></textarea>
<fieldset class="repeating_Disorders">
<textarea name="attr_DisorderRe"></textarea>
</fieldset>
</div>
</div>
<!-- Right Column (Corruption) -->
<div class="sheet-col sheet-fate">
<div class="sheet-quickborder">
<h3 data-i18n="corruption-u">Corruption (C)</h3>
<div class="sheet-row">
<div class="sheet-item" style="width:45%"></div>
<div class="sheet-item" style="width:20%">
<input name="attr_Corruption" type="number" data-i18n-placeholder="zero-u" placeholder="0" style="text-align: center;">
</div>
</div>
<div class="sheet-row">
<span data-i18n="malignancies-u" style="text-align:center;">Malignancies</span>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<input name="attr_1stMalignancy" type="text">
</div>
</div>
<fieldset class="repeating_Malignancys">
<div class="sheet-row">
<div class="sheet-item" style="width:100%;">
<input name="attr_MalignancyRe" type="text">
</div>
</div>
</fieldset>
<div class="sheet-row">
<!--Right Column (Mutations) -->
<span data-i18n="mutations-u" style="text-align:center;">Mutations</span>
</div>
<div class="sheet-row sheet-mutchecks" style="margin-bottom:35px">
<div class="sheet-item" style="width:10%"><span data-i18n="weapon-skill-u">WS</span></div>
<div class="sheet-item" style="width:10%"><input name="attr_MutWS" type="checkbox" value="1"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="ballistic-skill-u">BS</span></div>
<div class="sheet-item" style="width:10%"><input name="attr_MutBS" type="checkbox" value="1"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="strength-u">S</span></div>
<div class="sheet-item" style="width:10%"><input name="attr_MutS" type="checkbox" value="1"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="toughness-u">T</span></div>
<div class="sheet-item" style="width:10%"><input name="attr_MutT" type="checkbox" value="1"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="agility-u">Ag</span></div>
<div class="sheet-item" style="width:10%"><input name="attr_MutAg" type="checkbox" value="1"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="intelligence-u">Int</span></div>
<div class="sheet-item" style="width:10%"><input name="attr_MutInt" type="checkbox" value="1"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="mutation-perception-u">Per</span></div>
<div class="sheet-item" style="width:10%"><input name="attr_MutPer" type="checkbox" value="1"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="willpower-u">WP</span></div>
<div class="sheet-item" style="width:10%"><input name="attr_MutWP" type="checkbox" value="1"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="fellowship-u">Fel</span></div>
<div class="sheet-item" style="width:10%"><input name="attr_MutFel" type="checkbox" value="1"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="influence-u">Inf</span></div>
<div class="sheet-item" style="width:10%"><input name="attr_MutInf" type="checkbox" value="1"></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<input name="attr_1stMutation" type="text">
</div>
</div>
<fieldset class="repeating_Unations">
<div class="sheet-row">
<div class="sheet-item" style="width:100%;">
<input name="attr_UnationRe" type="text">
</div>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
<div class="sheet-section-npcsandminions "><!-- Npcs and Minions Tab -->
<div class="sheet-wrapper">
<fieldset class="repeating_NPC sheet-watermark">
<!-- NPC Narrative lines -->
<div class="sheet-quickborder sheet-watermark">
<div class="sheet-row">
<div class="sheet-item" style="width:10%"><span data-i18n="name-u">Name:</span></div>
<div class="sheet-item" style="width:30%"><input name="attr_NPCName" type="text"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="type-u">Type:</span></div>
<div class="sheet-item" style="width:50%"><input name="attr_NPCType" type="text"></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"><span data-i18n="homeworld-u">Homeworld</span></div>
<div class="sheet-item" style="width:30%"><input name="attr_NPChomeworld" type="text"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="background-u">Background:</span></div>
<div class="sheet-item" style="width:50%"><input name="attr_NPCbackground" type="text"></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:10%"><span data-i18n="appearance-u">Appearance:</span></div>
<div class="sheet-item" style="width:30%"><input name="attr_NPCApperance" type="text"></div>
<div class="sheet-item" style="width:10%"><span data-i18n="personality-u">Personality:</span></div>
<div class="sheet-item" style="width:50%"><input name="attr_NPCPersonality" type="text"></div>
</div>
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Divider"><!-- Divider -->
<div class="sheet-2colrow">
<div class="sheet-col"><!--Left Column for individual NPC Profile-->
<br>
<!-- Characteristics bar for NPCS -->
<h3 data-i18n="characteristics-u">Characteristics</h3>
<div class="sheet-row">
<div class="sheet-item sheet-redbgns" style="width: 8%;">
<button name="roll_NPCWSR" type="roll" value="/em rolls @{NPCName}'s Weapon Skill: [[1d100]] Target: [[@{NPCWS}+ ?{Modifier|0}]]."><span data-i18n="weaponskill-u">WS</span></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCWS" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item sheet-redbgns" style="width: 8%;">
<button name="roll_NPCBSR" type="roll" value="/em rolls @{NPCName}'s Ballistic Skill: [[1d100]] Target: [[@{NPCBS}+ ?{Modifier|0}]]."><span data-i18n="ballistic-skill-u">BS</span></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCBS" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item sheet-redbgns" style="width: 8%;">
<button name="roll_NPCSR" type="roll" value="/em rolls @{NPCName}'s Strength: [[1d100]] Target: [[@{NPCS}+ ?{Modifier|0}]]."><span data-i18n="strength-u">S</span></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCS" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item sheet-redbgns" style="width: 8%;">
<button name="roll_NPCTR" type="roll" value="/em rolls @{NPCName}'s toughness: [[1d100]] Target: [[@{NPCT}+ ?{Modifier|0}]]."><span data-i18n="toughness-u">T</span></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCT" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item sheet-redbgns" style="width: 8%;">
<button name="roll_NPCAcR" type="roll" value="/em rolls @{NPCName}'s Agility: [[1d100]] Target: [[@{NPCAc}+ ?{Modifier|0}]]."><span data-i18n="agility-u">Ag</span></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCAc" type="number" value="0" style="text-align: center;"/></div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-redbgns" style="width: 8%;">
<button name="roll_NPCIntR" type="roll" value="/em rolls @{NPCName}'s Intelligence: [[1d100]] Target: [[@{NPCInt}+ ?{Modifier|0}]]."><span data-i18n="intelligence-u">Int</span></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCInt" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item sheet-redbgns" style="width: 8%;">
<button name="roll_NPCPerR" type="roll" value="/em rolls @{NPCName}'s Perception: [[1d100]] Target: [[@{NPCPer}+ ?{Modifier|0}]]."><span data-i18n="perception-u">Per</span></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCPer" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item sheet-redbgns" style="width: 8%;">
<button name="roll_NPCWPR" type="roll" value="/em rolls @{NPCName}'s Willpower: [[1d100]] Target: [[@{NPCWP}+ ?{Modifier|0}]]."><span data-i18n="willpower-u">WP</span></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCWP" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item sheet-redbgns" style="width: 8%;">
<button name="roll_NPCFelR" type="roll" value="/em rolls @{NPCName}'s Fellowship: [[1d100]] Target: [[@{NPCFel}+ ?{Modifier|0}]]."><span data-i18n="fellowship-u">Fel</span></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCFel" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item sheet-redbgns" style="width: 8%;">
<button name="roll_NPCPerR" type="roll" value="/em rolls @{NPCName}'s Influence: [[1d100]] Target: [[@{NPCInf}+ ?{Modifier|0}]]."><span data-i18n="influence-u">Inf</span></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCInf" type="number" value="0" style="text-align: center;"/></div>
</div>
<br>
<!-- Unnatural Characteristics Row for NPCS-->
<h3 data-i18n="unnatural-characteristics-u">Unnatural Characteristics</h3>
<div class="sheet-row">
<div class="sheet-item" style="width: 5%;"><span data-i18n="weapon-skill-u">WS</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPCUnWS" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 5%;"><span data-i18n="ballistic-skill-u">BS</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPCUnBS" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 5%;"><span data-i18n="strength-u">S</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPCUnS" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 5%;"><span data-i18n="toughness-u">T</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPCUnT" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 5%;"><span data-i18n="agility-u">Ag</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPCUnAg" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 5%;"><span data-i18n="intelligence-u">Int</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPCUnInt" type="number" value="0" style="text-align: center;" /></div>
<div class="sheet-item" style="width: 5%;"><span data-i18n="perception-u">Per</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPCUnPer" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 5%;"><span data-i18n="willpower-u">WP</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPCUnWP" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 5%;"><span data-i18n="fellowship-u">Fel</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPCUnFel" type="number" value="0" style="text-align: center;"/></div>
</div>
<br>
<!-- Movement Section for NPCS-->
<h3 data-i18n="movement-u">Movement</h3>
<div class="sheet-row">
<div class="sheet-item" style="width: 20%;"><span data-i18n="half-move-u">Half Move: </span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_NPCHalfMove" type="number" value="0" data-i18n-placeholder="armor-bonus-u" placeholder="AB" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 20%;"><span data-i18n="full-move-u">Full Move: </span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_NPCFullMove" type="number" value="0" data-i18n-placeholder="multiplied-by-2-u" placeholder="x2" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 16%;"><span data-i18n="charge-u">Charge: </span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_NPCChargeMove" type="number" value="0" data-i18n-placeholder="multiplied-by-3-u" placeholder="x3" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 10%;"><span data-i18n="run-u">Run: </span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_NPCRunMove" type="number" value="0" data-i18n-placeholder="multiplied-by-6-u" placeholder="x6" style="text-align: center;"/></div>
</div>
<br/>
<!-- Fatigue Section for NPCS -->
<div class="sheet-2colrow">
<div class="sheet-col">
<h3 data-i18n="fatigue-u">Fatigue</h3>
<div class="sheet-row">
<div class="sheet-item" style="width: 40%;"><span data-i18n="threshold-u">Threshold:</span></div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCFatigueThreshold" type="number" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 32%;"><span data-i18n="current-u">Current: </span></div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCFatigue" type="number" style="text-align: center;"/></div>
</div>
</div>
<!-- Size select field for NPCS -->
<div class="sheet-col">
<h3 data-i18n="size-u">Size</h3>
<div class="sheet-item" style="width: 95%;">
<select class="attr_NPCSize">
<option value="0" data-i18n="average-(4)-u">Average (4)</option>
<option value="-3" data-i18n="miniscule-(1)-u">Miniscule (1)</option>
<option value="-2" data-i18n="puny-(2)-u">Puny (2)</option>
<option value="-1" data-i18n="weedy-(3)-u">Weedy (3)</option>
<option value="1" data-i18n="hulking-(5)-u">Hulking (5)</option>
<option value="2" data-i18n="enormous-(6)-u">Enormous (6)</option>
<option value="3" data-i18n="massive-(7)-u">Massive (7)</option>
<option value="4" data-i18n="immense-(8)-u">Immense (8)</option>
<option value="5" data-i18n="monumental-(9)-u">Monumental (9)</option>
<option value="6" data-i18n="titanic-(10)-u">Titanic (10)</option>
</select>
</div>
</div>
</div>
<br/>
<!-- Armor and Defence for NPCS -->
<h3 data-i18n="armour-and-defence-u">Armour &amp; Defence</h3>
<div class="sheet-2colrow">
<div class="sheet-col sheet-sildh ">
<div class="sheet-armourblock">&nbsp;</div>
<div class="sheet-quickborder sheet-armourblock"><span data-i18n="head-u">Head</span> <input name="attr_NPCHArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/> <span>(1-10)</span> <input name="attr_NPCHTotal" type="number" data-i18n-placeholder="soak-u" placeholder="Soak"/></div>
<br />
<div class="sheet-quickborder sheet-armourblock"><span data-i18n="arm-right-u">AR</span> <input name="attr_NPCArArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/> <span>(11-20)</span> <input name="attr_NPCArTotal" type="number" data-i18n-placeholder="soak-u" placeholder="Soak"/></div>
<div class="sheet-quickborder sheet-armourblock"><span data-i18n="body-u">Body</span> <input name="attr_NPCBArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/> <span>(31-70)</span> <input name="attr_NPCBTotal" type="number" data-i18n-placeholder="soak-u" placeholder="Soak"/></div>
<div class="sheet-quickborder sheet-armourblock"><span data-i18n="arm-left-u">AL</span> <input name="attr_NPCAlArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/> <span>(21-30)</span> <input name="attr_NPCAlTotal" type="number" data-i18n-placeholder="soak-u" placeholder="Soak"/></div>
<div class="sheet-quickborder sheet-armourblock" style="margin: 20px auto auto 11%;"><span data-i18n="leg-right-u">LR</span> <input name="attr_NPCLrArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/> <span>(71-85)</span> <input name="attr_NPCLrTotal" type="number" data-i18n-placeholder="soak-u" placeholder="Soak"/></div>
<div class="sheet-quickborder sheet-armourblock" style="margin: 20px auto auto 11%;"><span data-i18n="leg-left-u">LL</span> <input name="attr_NPCLlArmour" type="number" data-i18n-placeholder="armor-value-u" placeholder="Ar"/> <span>(86-00)</span> <input name="attr_NPCLlTotal" type="number" data-i18n-placeholder="soak-u" placeholder="Soak"/></div>
</div>
<!-- Wounds tracker for NPCS-->
<div class="sheet-col sheet-fate">
<h3 data-i18n="wounds-u">Wounds</h3>
<div class="sheet-row">
<div class="sheet-item" style="width:65%">
<span data-i18n="total-u">Total: </span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_NPCWounds_max" type="number" style="text-align: center;">
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:65%">
<span data-i18n="current-u">Current: </span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_NPCWounds" type="number" style="text-align: center;">
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:65%">
<span data-i18n="critical-damage-u">Critical Damage: </span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_NPCCritical" type="number" style="text-align: center;">
</div>
</div>
<!-- Battle Conditions for NPCS-->
<h3 data-i18n="conditions-u">Conditions</h3>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_NPC1stCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_NPC2ndCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_NPC3rdCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_NPC4thCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_NPC5thCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_NPC6thCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_NPC7thCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:100%">
<select class="advanceselect" name="attr_NPC8thCondition">
<option selected data-i18n="none-u">None</option>
<option disabled data-i18n="amputated-limb-u">Amputated Limb</option>
<option data-i18n="lost-hand-u">Lost Hand</option>
<option data-i18n="lost-arm-u">Lost Arm</option>
<option data-i18n="lost-eye-u">Lost Eye</option>
<option data-i18n="lost-foot-u">Lost Foot</option>
<option data-i18n="lost-leg-u">Lost Leg</option>
<option data-i18n="blinded-u">Blinded</option>
<option data-i18n="blood-loss-u">Blood Loss</option>
<option data-i18n="deafened-u">Deafened</option>
<option data-i18n="falling-u">Falling</option>
<option data-i18n="fire-u">Fire</option>
<option data-i18n="stunned-u">Stunned</option>
<option data-i18n="suffocation-u">Suffocation</option>
<option data-i18n="unconsciousness-u">Unconsciousness</option>
<option data-i18n="useless-limbs-u">Useless Limbs</option>
<option data-i18n="vacuum-u">Vacuum</option>
</select>
</div>
</div>
</div>
</div>
</div>
<!-- Right Column of NPC individualized profiles -->
<div class="sheet-col"><!--Right Column for individual NPC Profile-->
<br>
<!--Skills section for NPCS-->
<div>
<h3 data-i18n="skills-u">Skills</h3>
<textarea name="attr_NpcBaA" style="margin:auto; height:100px;"></textarea>
</div>
<!--Talents section for NPCS-->
<div>
<h3 data-i18n="talents-and-traits-u">Talents &amp; Traits</h3>
<textarea name="attr_NpcNotes" style="margin:auto; height:100px;"></textarea>
</div>
<!--Gear section for NPCS-->
<div>
<h3 data-i18n="gear-and-weapons-u">Gear &amp; Weapons</h3>
<textarea name="attr_NpcSkills" style="margin:auto; height:100px;"></textarea>
</div>
<!--Special Rules section for NPCS-->
<div>
<h3 data-i18n="special-rules-u">Special Rules</h3>
<textarea name="attr_NpcTaT" style=" margin:auto; height:100px;"></textarea>
</div>
<!--Miscellaneous notes section for NPCS-->
<div>
<h3 data-i18n="miscellaneous-and-notes-u">Miscellaneous &amp; Notes</h3>
<textarea name="attr_NpcWaG" style="margin:auto; height:100px;"></textarea>
</div>
</div>
</div>
<div class="sheet-2colrow">
<br>
<!--NPC Melee Weapon, Left Column-->
<div class="sheet-col">
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="name-u">Name:</span></div>
<div class="sheet-item" style="width: 38%;"><input name="attr_NPCmeleeweaponname" type="text" /></div>
<div class="sheet-item" style="width: 7%;"><span data-i18n="weight-u">Wt.:</span></div>
<div class="sheet-item" style="width: 11%;"><input name="attr_NPCmeleewwt" type="text" value="0" data-i18n-placeholder="kilograms-u" placeholder="kg" style="text-align:center;"/></div>
<div class="sheet-item" style="width: 12%;"><span data-i18n="class-u">Class:</span></div>
<div class="sheet-item" style="width: 18%;">
<span name="attr_NPCmeleeweaponclass" style="line-height: 24px;vertical-align: middle;" data-i18n="melee-u">Melee </span>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="damage-u">Damage:</span></div>
<div class="sheet-item" style="width: 15%;"><input name="attr_NPCmeleeweapondamage" type="text" /></div>
<div class="sheet-item" style="width: 12%;"><span data-i18n="type-u">Type:</span></div>
<div class="sheet-item" style="width: 24%;">
<select class="attr_NPCmeleeweapontype" name="attr_NPC2meleeweapontype">
<option data-i18n="energy-u" value="E" selected>Energy</option>
<option data-i18n="impact-u" value="I">Impact</option>
<option data-i18n="rending-u" value="R">Rending</option>
<option data-i18n="explosive-u" value="X">Explosive</option>
</select>
</div>
<div class="sheet-item" style="width: 10%;"><span data-i18n="penetration-u">Pen:</span></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_NPCmeleeweaponpen" type="text" value="0" style="text-align: center;"/></div>
<div class="sheet-item sheet-redbgns" style="width: 15%;"><button name="roll_NPCmeleedamage" type="roll" value="/em rolls for @{NPCName}, who deals [[@{NPCmeleeweapondamage}+@{NPCUnS}+(floor(@{strength}/10))]] damage! (Pen: @{NPCmeleeweaponpen})"> <span data-i18n="damage-u">Damage</span> </button></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="special-u">Special:</span></div>
<div class="sheet-item" style="width: 76%;"><input name="attr_NPCmeleeweaponspecial" type="text" /> </div>
<div class="sheet-item sheet-redbgns" style="width: 9%;"><button name="roll_NPCmeleehit" type="roll" value="!roll40k @{NPCName}, @{NPCWS}, [[(?{Aim | Half aim (+10),+10| No aim (+0),+0 | Full aim (+20),+20} + ?{Attack Type | All out (+30),+30| Charge (+20),+20 | Standard (+10),+10 | Swift Attack (+0),+0 | Lighting (-10),-10}?{Modifier|0})]]"> <span data-i18n="hit-u">Hit</span> </button></div>
</div>
</div>
</div>
<!--NPC Ranged Weapon, Right Column-->
<div class="sheet-col">
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="name-u">Name:</span></div>
<div class="sheet-item" style="width: 38%;"><input name="attr_NPC2Rangedweaponname" type="text" /></div>
<div class="sheet-item" style="width: 7%;"><span data-i18n="weight-u">Wt.:</span></div>
<div class="sheet-item" style="width: 11%;"><input name="attr_NPCmeleewwt2" type="number" value="0" data-i18n-placeholder="kilograms-u" placeholder="kg" style="text-align:center;"/></div>
<div class="sheet-item" style="width: 12%;"><span data-i18n="class-u">Class:</span></div>
<div class="sheet-item" style="width: 18%;">
<select class="attr_NPC2Rangedweaponclass" name="attr_NPC2RangedweaponclassRe">
<option data-i18n="pistol-u" value="Pistol">Pistol</option>
<option data-i18n="basic-u" value="Basic">Basic</option>
<option data-i18n="heavy-u" value="Heavy">Heavy</option>
<option data-i18n="thrown-u" value="Thrown">Thrown</option>
<option data-i18n="vehicle-u" Value="Vehicle">Vehicle</option>
</select></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 12%;"><span data-i18n="range-u">Range:</span></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_NPC2Rangedweaponrange" type="text" /></div>
<div class="sheet-item" style="width: 15%;"><span data-i18n="damage-u">Damage:</span></div>
<div class="sheet-item" style="width: 15%;"><input name="attr_NPC2Rangedweapondamage" type="text" /></div>
<div class="sheet-item" style="width: 10%;"><span data-i18n="type-u">Type:</span></div>
<div class="sheet-item" style="width: 18%;">
<select class="attr_NPC2Rangedweapontype" name="attr_NPC2RangedweapontypeRe">
<option data-i18n="energy-u" value="E" selected>Energy</option>
<option data-i18n="impact-u" value="I">Impact</option>
<option data-i18n="rending-u" value="R">Rending</option>
<option data-i18n="explosive-u" value="X">Explosive</option>
</select>
</div>
<div class="sheet-item" style="width: 9%;"><span data-i18n="penetration-u">Pen:</span></div>
<div class="sheet-item" style="width: 9%;"><input name="attr_NPC2Rangedweaponpen" type="text" value="0" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 9%;"><span data-i18n="rate-of-fire-u">RoF:</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPC2Rangedweaponsingle" type="text" value="0" /></div>
<div class="sheet-item" style="width: 2%;"><span>/</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPC2Rangedweaponsemi" type="text" value="0" /></div>
<div class="sheet-item" style="width: 2%;"><span>/</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPC2Rangedweaponfull" type="text" value="0" /></div>
<div class="sheet-item" style="width: 9%;"><span data-i18n="clip-u">Clip:</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPC2Rangedweaponclip" type="text" value="0" /></div>
<div class="sheet-item" style="width: 2%;"><span>/</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_NPC2Rangedweaponclip_max" type="text" value="0" /></div>
<div class="sheet-item" style="width: 15%;"><span data-i18n="reload-u">Reload:</span></div>
<div class="sheet-item" style="width: 16%;"><input name="attr_NPC2Rangedweaponreload" type="text" /></div>
<div class="sheet-item sheet-redbgns" style="width: 16%;"><button name="roll_NPC2Rangeddamage" type="roll" value="/em rolls for @{NPCName}, who deals [[@{NPC2Rangedweapondamage}]] damage!(Pen: @{NPC2Rangedweaponpen})"> <span data-i18n="damage-u">Damage</span> </button></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="special-u">Special:</span></div>
<div class="sheet-item" style="width: 75%;"><input name="attr_NPC2Rangedweaponspecial" type="text" /></div>
<div class="sheet-item sheet-redbgns" style="width: 10%;"><button name="roll_NPC2Rangedhit" type="roll" value="!roll40k @{NPCName}, @{NPCBS}, [[(?{Aim | Half aim (+10),+10| No aim (+0),+0 | Full aim (+20),+20} + ?{Range | Point Blank (+30),+30 | Short Range (+10),+10 | Standard range (+0),+0 | Long Range (-10),-10 | Extreme Range (-30),-30} + ?{Rate of Fire/Attack Type|Standard (+10),+10 | Semi auto (+0),+0 | Full Auto (-10),-10 | Called Shot (-20),-20 | Suppressing Fire (-20),-20} + ?{Modifier|0})]]"> <span data-i18n="hit-u">Hit</span> </button></div>
</div>
</div>
</div>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-section-journal sheet-watermark"><!-- Journal Tab-->
<div class="sheet-wrapper"><!--Main body for the Journal Tab-->
<div >
<div>
<table><!--Objectives-->
<tbody>
<tr>
<td class="sheet-halfcol" style="width: 40%;">
<div class="sheet-priobj">
<textarea align="middle" name="attr_priobjective" type="text" data-i18n-placeholder="mission-objective-pending-u" placeholder="Mission Objective Pending"></textarea>
</div>
</td>
<td class="sheet-halfcol sheet-tdalignt" style="vertical-align: top; width: 53%;">
<div class="sheet-misblock">
<span data-i18n="objective-u">Objective: </span>
<textarea style="width:84%" align="middle" name="attr_MInfo1" type="text" data-i18n-placeholder="primary-objective-pending" placeholder="Primary Objective Pending"></textarea>
<fieldset class="repeating_MissionObjectives">
<span data-i18n="objective-u">Objective: </span>
<textarea style="width: 84%; display: inline;" name="attr_MInfoRE" data-i18n-placeholder="pending-secondary-objective-u" Placeholder="Pending Secondary Objective"></textarea>
</fieldset>
</div>
</td>
</tr>
<tr>
<td>&nbsp;</td>
<td>&nbsp;</td>
</tr>
</tbody>
</table>
</div>
</div>
<!--Player entry for basic notes and journal keeping-->
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Divider"> <!-- Divider -->
<h3 data-i18n="journal-entry-u">Journal Entry</h3>
<div>
<input style="font-size: 18pt; height: 35px;" align="middle" name="attr_JournalTitle" type="text">
</div>
<textarea name="attr_Journaltext"></textarea>
<fieldset class="repeating_journalnotes">
<div><input style="font-size: 18pt; height: 35px;" align="middle" name="attr_JournaltitleRe" type="text"></div>
<textarea name="attr_JournaltextRe"></textarea>
</fieldset>
</div>
</div>
<div class="sheet-section-vehicles sheet-watermark"><!-- Vehicles Tab -->
<div class="sheet-wrapper">
<h3 data-i18n="vehicles-u">Vehicles</h3>
<fieldset class="repeating_Vehicles">
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width: 8%;"><span data-i18n="name-u">Name:</span></div>
<div class="sheet-item" style="width: 27%;"><input name="attr_VehName" type="text" /></div>
<div class="sheet-item" style="width: 6%;"><span data-i18n="type-u">Type:</span></div>
<div class="sheet-item" style="width: 17%;"><input name="attr_VehType" type="text" /></div>
<div class="sheet-item" style="width: 6%;"><span data-i18n="front-u">Front:</span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_VehFront" type="text" /></div>
<div class="sheet-item" style="width: 6%;"><span data-i18n="side-u">Side:</span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_VehSide" type="text" /></div>
<div class="sheet-item" style="width: 6%;"><span data-i18n="rear-u">Rear:</span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_VehRear" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 13%;"><span data-i18n="tactical-speed-u">Tactical Speed:</span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_VehTacSpeed" type="text" /></div>
<div class="sheet-item" style="width: 13%;;"><span data-i18n="cruising-speed-u">Cruising Speed:</span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_VehCruSpeed" type="text" /></div>
<div class="sheet-item" style="width: 13%;;"><span data-i18n="manoeuvrability-u">Manoeuvrability:</span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_VehManoeuvrability" type="text" /></div>
<div class="sheet-item" style="width: 8%;"><span data-i18n="integrity-u">Integrity:</span></div>
<div class="sheet-item" style="width: 5%;"><input name="attr_VehIntegrity" type="text" /></div>
<div class="sheet-item" style="width: 8%;"><span data-i18n="size-u">Size:</span></div>
<div class="sheet-item" style="width: 16%;"><input name="attr_VehSize" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 8%;;"><span data-i18n="traits-u">Traits:</span></div>
<div class="sheet-item" style="width: 92%;"><input name="attr_VehTraits" type="text" /> </div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 8%;;"><span data-i18n="crew-u">Crew:</span></div>
<div class="sheet-item" style="width: 92%;"><input name="attr_VehCrew" type="text" /> </div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 8%;;"><span data-i18n="weapons-u">Weapons:</span></div>
<div class="sheet-item" style="width: 92%;"><input name="attr_Weapons" type="text" /> </div>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-section-psykana sheet-watermark"><!-- Psykana Tab Tab -->
<!-- This section contains Psychic Powers, Focus Power Rolls, and other Psyker Specific characteristics -->
<div class="sheet-wrapper">
<h3 data-i18n="focus-power-test-u">Focus Power Test</h3>
<div class="sheet-row">
<div class="sheet-item sheet-DHBtn" style="width: 33%; text-align: center; "><button name="roll_Willpower" type="roll" value="!roll40k @{character_name}'s channelled Willpower, @{Willpower},[[(@{PsyRating} - ?{Psy Use?|1}) *10 + ?{Modifier|0}]]"> <span data-i18n="willpower">Willpower</span> </button></div>
<div class="sheet-item sheet-DHBtn" style="width: 33%; text-align: center;"><button name="roll_Perception" type="roll" value="!roll40k @{character_name}'s channelled Perception, @{Perception},[[(@{PsyRating} - ?{Psy Use?|1}) *10 + ?{Modifier|0}]]"> <span data-i18n="perception-u">Perception</span> </button></div>
<div class="sheet-item sheet-DHBtn" style="width: 33%; text-align: center;"><button name="roll_PsyniscienceCharacteristic" type="roll" value="!roll40k @{character_name}'s channelled Perception, @{PsyniscienceCharacteristic},[[(@{PsyRating} - ?{Psy Use?|1}) *10 + ?{Modifier|0}]]"> <span data-i18n="psyniscience-u">Psyniscience</span> </button></div>
</div>
<br>
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Divider"><!-- Divider -->
<h3 data-i18n="psychic-powers-u">Psychic Powers</h3>
<div class="sheet-2colrow">
<!-- Psychic Powers Left Column -->
<div class="sheet-col">
<div class="sheet-row">
<div class="sheet-item" style="width: 50px;"><span data-i18n="class-u">Class:</span></div>
<div class="sheet-item" style="width: 100px;">
<select class="charaselect" name="attr_PsykerClass">
<option value="@{Bound}" data-i18n="bound-u"><b>Bound</b></option>
<option value="@{Unbound}" data-i18n="unbound-u"><b>Unbound</b></option>
<option value="@{Daemonic}" data-i18n="daemonic-u"><b>Daemonic</b></option>
</select>
</div>
<div class="sheet-item" style="width: 85px; margin-left: 20px"><span data-i18n="psy-rating-u">Psy Rating:</span></div>
<div class="sheet-item" style="width: 50px;"><input name="attr_PsyRating" type="number" data-i18n-placeholder="zero-u" placeholder="0" /></div>
</div>
<!-- Psychic Powers Left Column, repeating field -->
<fieldset class="repeating_PsyPowers">
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width: 10%;"><span data-i18n="name-u">Name:</span></div>
<div class="sheet-item" style="width: 50%;"><input name="attr_PsyName" type="text" /></div>
<div class="sheet-item" style="width: 12%;"><span data-i18n="action-u">Action:</span></div>
<div class="sheet-item" style="width: 28%;"><input name="attr_PsyAction" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 22%;"><span data-i18n="focus-power-u">Focus Power:</span></div>
<div class="sheet-item" style="width: 28%;"><input name="attr_PsyFocusPower" type="text" /></div>
<div class="sheet-item" style="width: 15%;;"><span data-i18n="subtype-u">Subtype:</span></div>
<div class="sheet-item" style="width: 35%;"><input name="attr_PsySubtype" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 10%;"><span data-i18n="range-u">Range:</span></div>
<div class="sheet-item" style="width: 19%;"><input name="attr_PsyRange" type="text" /></div>
<div class="sheet-item" style="width: 17%;;"><span data-i18n="sustained-u">Sustained:</span></div>
<div class="sheet-item" style="width: 19%;"><input name="attr_PsySustained" type="text" /></div>
<div class="sheet-item" style="width: 24%;"><span data-i18n="damage-type-u">Damage Type:</span></div>
<div class="sheet-item" style="width: 10%;">
<select class="attr_PsyDamageType">
<option selected data-i18n="e-u">E</option>
<option data-i18n="i-u">I</option>
<option data-i18n="r-u">R</option>
<option data-i18n="e-u">E</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="damage-u">Damage:</span></div>
<div class="sheet-item" style="width: 23%;"><input name="attr_PsyDamage" type="text" /></div>
<div class="sheet-item" style="width: 7%;"><span data-i18n="penetration-u">Pen:</span></div>
<div class="sheet-item" style="width: 23%;"><input name="attr_PsyPen" type="text" /></div>
<div class="sheet-item sheet-redbgns" style="width: 17%;"><button name="roll_PsyDamage" type="roll" value="/me does [[@{PsyDamage} + ?{Use Rating? | Yes,@{psyuse} | No,0}]] damage! (Pen: @{PsyPen})"> <span data-i18n="damage-u">Damage</span> </button></div>
<div class="sheet-item sheet-redbgns" style="width: 15%;">
<button name="roll_PsyHit" type="roll" value="***@{character_name} attempts to Focus @{PsyName}!***
!roll40k @{character_name}, ?{Focus Power Characteristic | Willpower,@{Willpower} | Perception,@{Perception} | Psyniscience,@{PsyniscienceCharacteristic}}, [[(@{PsyRating} - ?{Psy Use?|1}[myMod]) *10 + ?{Modifier|0}]]"> <span data-i18n="hit-u">Hit</span> </button>
</div>
</div>
<div><textarea name="attr_PsyPowersEffectRe"></textarea></div>
</div>
</fieldset>
</div>
<!-- Break between Left and Right Secondary Columns -->
<!-- Psychic Powers Right Column -->
<div class="sheet-col">
<div class="sheet-row">
<div class="sheet-item" style="width: 20%;"><span data-i18n="max-push-u">Max Push:</span></div>
<div class="sheet-item" style="width: 15%;"><input name="attr_MaxPust" type="number" data-i18n-placeholder="+2/3/4-u" placeholder="+2/3/4"/></div>
<div class="sheet-item" style="width: 20%;"><span data-i18n="sustaining-u">Sustaining:</span></div>
<div class="sheet-item" style="width: 45%;"><input name="attr_Sustaining" type="number" data-i18n-placeholder="+10-psychic-phenomena-u" placeholder="+10 PP / -1 PR"/></div>
</div>
<!-- Psychic Powers Right Column, repeating field -->
<fieldset class="repeating_PsyPowers">
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width: 10%;"><span data-i18n="name-u">Name:</span></div>
<div class="sheet-item" style="width: 50%;"><input name="attr_PsyNameRi" type="text" /></div>
<div class="sheet-item" style="width: 12%;"><span data-i18n="action-u">Action:</span></div>
<div class="sheet-item" style="width: 28%;"><input name="attr_PsyActionRi" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 22%;"><span data-i18n="focus-power-u">Focus Power:</span></div>
<div class="sheet-item" style="width: 28%;"><input name="attr_PsyFocusPowerRi" type="text" /></div>
<div class="sheet-item" style="width: 15%;;"><span data-i18n="subtype-u">Subtype:</span></div>
<div class="sheet-item" style="width: 35%;"><input name="attr_PsySubtypeRi" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 10%;"><span data-i18n="range-u">Range:</span></div>
<div class="sheet-item" style="width: 19%;"><input name="attr_PsyRangeRi" type="text" /></div>
<div class="sheet-item" style="width: 17%;;"><span data-i18n="sustained-u">Sustained:</span></div>
<div class="sheet-item" style="width: 19%;"><input name="attr_PsySustainedRi" type="text" /></div>
<div class="sheet-item" style="width: 24%;"><span data-i18n="damage-type-u">Damage Type:</span></div>
<div class="sheet-item" style="width: 10%;">
<select class="attr_PsyDamageType2">
<option selected data-i18n="e-u">E</option>
<option data-i18n="i-u">I</option>
<option data-i18n="r-u">R</option>
<option data-i18n="e-u">E</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="damage-u">Damage:</span></div>
<div class="sheet-item" style="width: 23%;"><input name="attr_PsyPowerDamageRi" type="text" /></div>
<div class="sheet-item" style="width: 7%;"><span data-i18n="penetration-u">Pen:</span></div>
<div class="sheet-item" style="width: 23%;"><input name="attr_PsyPenRi" type="text" /></div>
<div class="sheet-item sheet-redbgns" style="width: 17%;"><button name="roll_PsyDamageRi" type="roll" value="/me does [[@{PsyPowerDamageRi} + ?{Use Rating? | Yes,@{psyuse} | No,0}]] damage! (Pen: @{PsyPenRi})"> <span data-i18n="damage-u">Damage</span> </button></div>
<div class="sheet-item sheet-redbgns" style="width: 15%;">
<button name="roll_PsyHitRi" type="roll" value="***@{character_name} attempts to Focus @{PsyNameRi}!***
!roll40k @{character_name}, ?{Focus Power Characteristic | Willpower,@{Willpower} | Perception,@{Perception} | Psyniscience,@{PsyniscienceCharacteristic}}, [[(@{PsyRating} - ?{Psy Use?|1}[myMod]) *10 + ?{Modifier|0}]]"> <span data-i18n="hit-u">Hit</span> </button>
</div>
</div>
<div>
<textarea name="attr_PsyPowersEffectRI"></textarea>
</div>
</div>
</fieldset>
</div>
</div>
</div>
</div>
<div class="sheet-section-gear sheet-watermark"><!-- Gear Tab -->
<div class="sheet-wrapper">
<div class="sheet-2colrow">
<!-- Left Side -->
<div class="sheet-col">
<h3 data-i18n="ranged-weapons-u">Ranged Weapons</h3>
<fieldset class="repeating_Rangedweapons">
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="name-u">Name:</span></div><input type="hidden" name="attr_my_hidden_row_id" />
<div class="sheet-item" style="width: 38%;"><input name="attr_Rangedweaponname" type="text" /></div>
<div class="sheet-item" style="width: 7%;"><span data-i18n="weight-u">Wt.:</span></div>
<div class="sheet-item" style="width: 11%;"><input name="attr_rangedwwt" type="text" value="0" data-i18n-placeholder="kilograms-u" placeholder="kg" style="text-align:center;"/></div>
<div class="sheet-item" style="width: 12%;"><span data-i18n="class-u">Class:</span></div>
<div class="sheet-item" style="width: 18%;">
<select class="attr_Rangedweaponclass" name="attr_RangedweaponclassRe">
<option data-i18n="pistol-u" value="Pistol">Pistol</option>
<option data-i18n="basic-u" value="Basic">Basic</option>
<option data-i18n="heavy-u" value="Heavy">Heavy</option>
<option data-i18n="thrown-u" value="Thrown">Thrown</option>
<option data-i18n="vehicle-u" Value="Vehicle">Vehicle</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 12%;"><span data-i18n="range-u">Range:</span></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_Rangedweaponrange" type="text" /></div>
<div class="sheet-item" style="width: 15%;"><span data-i18n="damage-u">Damage:</span></div>
<div class="sheet-item" style="width: 15%;"><input name="attr_Rangedweapondamage" type="text" /></div>
<div class="sheet-item" style="width: 10%;"><span data-i18n="type-u">Type:</span></div>
<div class="sheet-item" style="width: 22%;">
<select class="attr_Rangedweapontype" name="attr_RangedweapontypeRe">
<option value="E" data-i18n="energy-u">Energy</option>
<option value="I" data-i18n="impact-u">Impact</option>
<option value="R" data-i18n="rending-u">Rending</option>
<option Value="X" data-i18n="explosive-u">Explosive</option>
</select>
</div>
<div class="sheet-item" style="width: 9%;"><span data-i18n="penetration-u">Pen:</span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_Rangedweaponpen" type="text" value="0" style="text-align: center;"/></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 9%;"><span data-i18n="rate-of-fire-u">RoF:</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_Rangedweaponsingle" type="text" value="0" /></div>
<div class="sheet-item" style="width: 2%;"><span>/</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_Rangedweaponsemi" type="text" value="0" /></div>
<div class="sheet-item" style="width: 2%;"><span>/</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_Rangedweaponfull" type="text" value="0" /></div>
<div class="sheet-item" style="width: 9%;"><span data-i18n="clip-u">Clip:</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_Rangedweaponclip" type="text" value="0" /></div>
<div class="sheet-item" style="width: 2%;"><span>/</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_Rangedweaponclip_max" type="text" value="0" /></div>
<div class="sheet-item" style="width: 15%;"><span data-i18n="reload-u">Reload:</span></div>
<div class="sheet-item" style="width: 18%;"><input name="attr_Rangedweaponreload" type="text" /></div>
<div class="sheet-item sheet-redbgns" style="width: 15%;"><button name="roll_Rangeddamage" type="roll" value="/me does [[@{Rangedweapondamage}]] damage! (Pen: @{Rangedweaponpen}) with @{Rangedweaponname}"> <span data-i18n="damage-u">Damage</span> </button></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="special-u">Special:</span></div>
<div class="sheet-item" style="width: 76%;"><input name="attr_Rangedweaponspecial" type="text" /></div>
<div class="sheet-item sheet-redbgns" style="width: 9%;">
<button name="roll_Rangedhit" type="roll" value="***@{character_name} fires @{rangedweaponname}!***
!roll40k @{character_name}, @{BallisticSkill}, [[(?{Aim | Half aim (+10),+10| No aim (+0),+0 | Full aim (+20),+20} + ?{Range | Point Blank (+30),+30 | Short Range (+10),+10 | Standard range (+0),+0 | Long Range (-10),-10 | Extreme Range (-30),-30} + ?{Rate of Fire/Attack Type|Standard (+10),+10 | Semi auto (+0),+0 | Full Auto (-10),-10 | Called Shot (-20),-20 | Suppressing Fire (-20),-20} + ?{Modifier|0})]]
!ammo @{character_id} repeating_Rangedweapons_@{my_hidden_row_id}_Rangedweaponclip [[?{Ammo?|Single,-1|Semi-Auto,-@{Rangedweaponsemi}|Full Auto,-@{Rangedweaponfull}}*?{Firing Mode?|Normal,1|Overcharge,2|Maximal,3|Overload,4}]]"> <span data-i18n="hit-u">Hit</span> </button>
</div>
</div>
</div>
</fieldset>
<!-- Break between Ranged and Melee -->
<h3 data-i18n="melee-weapons-u">Melee Weapons</h3>
<fieldset class="repeating_meleeweapons">
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="name-u">Name:</span></div>
<div class="sheet-item" style="width: 38%;"><input name="attr_meleeweaponname" type="text" /></div>
<div class="sheet-item" style="width: 7%;"><span data-i18n="weight-u">Wt.:</span></div>
<div class="sheet-item" style="width: 11%;"><input name="attr_meleewwt" type="number" value="0" data-i18n-placeholder="kilograms-u" placeholder="kg" style="text-align:center;"/></div>
<div class="sheet-item" style="width: 12%;"><span data-i18n="class-u">Class:</span></div>
<div class="sheet-item" style="width: 18%;">
<span name="attr_meleeweaponclass" style="line-height: 24px;vertical-align: middle;" data-i18n="melee-u">Melee </span>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="damage-u">Damage:</span></div>
<div class="sheet-item" style="width: 15%;"><input name="attr_meleeweapondamage" type="text" /></div>
<div class="sheet-item" style="width: 12%;"><span data-i18n="type-u">Type:</span></div>
<div class="sheet-item" style="width: 24%;">
<select class="attr_meleeweapontype" name="attr_meleeweapontypeRe">
<option selected data-i18n="energy-u">Energy</option>
<option data-i18n="impact-u">Impact</option>
<option data-i18n="rending-u">Rending</option>
<option data-i18n="explosive-u">Explosive</option>
</select>
</div>
<div class="sheet-item" style="width: 10%;"><span data-i18n="penetration-u">Pen:</span></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_meleeweaponpen" type="text" value="0" style="text-align: center;"/></div>
<div class="sheet-item sheet-redbgns" style="width: 15%;"><button name="roll_meleedamage" type="roll" value="/me does [[@{meleeweapondamage}+@{UnS}+(floor(@{strength}/10))]] damage! (Pen: @{meleeweaponpen}) with @{meleeweaponname}"> <span data-i18n="damage-u">Damage</span> </button></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="special-u">Special:</span></div>
<div class="sheet-item" style="width: 76%;"><input name="attr_meleeweaponspecial" type="text" /> </div>
<div class="sheet-item sheet-redbgns" style="width: 9%;">
<button name="roll_meleehit" type="roll" value="***@{character_name} attacks with @{meleeweaponname}!***
!roll40k @{character_name}, @{WeaponSkill}, [[(?{Aim | Half aim (+10),+10| No aim (+0),+0| Full aim (+20),+20} + ?{Attack Type | All out (+30),+30| Charge (+20),+20| Standard (+10),+10| Swift Attack (+0),+0| Lighting (-10),-10} + ?{Modifier|0})]]"> <span data-i18n="hit-u">Hit</span> </button>
</div>
</div>
</div>
</fieldset>
<!-- Break between Melee and Daemon Weapons -->
<h3 data-i18n="daemon-weapons-u">Daemon Weapons</h3>
<fieldset class="repeating_Daemonweapons">
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="name-u">Name:</span></div>
<div class="sheet-item" style="width: 55%;"><input name="attr_Daemonweaponname" type="text" /></div>
<div class="sheet-item" style="width: 12%;"><span data-i18n="class-u">Class:</span></div>
<div class="sheet-item" style="width: 18%;">
<select class="attr_Daemonweaponclass" name="attr_DaemonweaponclassRe">
<option selected data-i18n="melee-u">Melee</option>
<option data-i18n="pistol-u">Pistol</option>
<option data-i18n="basic-u">Basic</option>
<option data-i18n="heavy-u">Heavy</option>
<option data-i18n="thrown-u">Thrown</option>
<option data-i18n="vehicle-u">Vehicle</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 35%;"><span data-i18n="daemons-willpower-u">Daemon's Willpower:</span></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_daemonswillpower" type="number" data-i18n-placeholder="zero-zero-u" Placeholder="00" style="text-align:center;"/></div>
<div class="sheet-item" style="width: 30%;"><span data-i18n="binding-strength-u">Binding Strength:</span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_daemonswillpower" type="number" value="0" style="text-align:center;"/></div>
<div class="sheet-item" style="width: 7%;"><span data-i18n="weight-u">Wt.:</span></div>
<div class="sheet-item" style="width: 11%;"><input name="attr_daemonwwt" type="text" value="0" data-i18n-placeholder="kilograms-u" placeholder="kg" style="text-align:center;"/></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 20%;"><span data-i18n="alignment-u">Alignment:</span></div>
<div class="sheet-item" style="width: 25%;">
<select class="attr_DWAlign">
<option selected data-i18n="undivided-u">Undivided</option>
<option data-i18n="khorne-u">Khorne</option>
<option data-i18n="nurgle-u">Nurgle</option>
<option data-i18n="slaanesh-u">Slaanesh</option>
<option data-i18n="tzeentch-u">Tzeentch</option>
</select>
</div>
<div class="sheet-item" style="width: 22%;"><span data-i18n="personality-u">Personality:</span></div>
<div class="sheet-item" style="width: 34%;">
<select class="sizeselect" name="attr_DWPersonality">
<option selected data-i18n="unique-u">Unique</option>
<option data-i18n="vulgar-u">Vulgar</option>
<option data-i18n="jealous-u">Jealous</option>
<option data-i18n="prideful-u">Prideful</option>
<option data-i18n="vindicative-u">Vindictive</option>
<option data-i18n="overbearing-u">Overbearing</option>
</select>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 12%;"><span data-i18n="ranged-u">Range:</span></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_Daemonweaponrange" type="text" /></div>
<div class="sheet-item" style="width: 15%;"><span data-i18n="damage-u">Damage:</span></div>
<div class="sheet-item" style="width: 15%;"><input name="attr_Daemonweapondamage" type="text" /></div>
<div class="sheet-item" style="width: 10%;"><span data-i18n="type-u">Type:</span></div>
<div class="sheet-item" style="width: 22%;">
<select class="attr_Daemonweapontype">
<option selected data-i18n="energy-u">Energy</option>
<option data-i18n="impact-u">Impact</option>
<option data-i18n="rending-u">Rending</option>
<option data-i18n="explosive-u">Explosive</option>
</select>
</div>
<div class="sheet-item" style="width: 9%;"><span data-i18n="penetration-u">Pen:</span></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_Deamonweaponpen" type="text" style="text-align: center;"/></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 9%;"><span data-i18n="rate-of-fire-u">RoF:</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_Daemonweaponsingle" type="text" value="0" /></div>
<div class="sheet-item" style="width: 2%;"><span >/</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_Daemonweaponsemi" type="text" value="0" /></div>
<div class="sheet-item" style="width: 2%;"><span>/</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_Daemonweaponfull" type="text" value="0" /></div>
<div class="sheet-item" style="width: 9%;"><span data-i18n="clip-u">Clip:</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_Daemonweaponclip" type="text" value="0" /></div>
<div class="sheet-item" style="width: 2%;"><span>/</span></div>
<div class="sheet-item" style="width: 6%;"><input name="attr_Daemonweaponclip_max" type="text" value="0" /></div>
<div class="sheet-item" style="width: 15%;"><span data-i18n="reload-u">Reload:</span></div>
<div class="sheet-item" style="width: 18%;"><input name="attr_Daemonweaponreload" type="text" /></div>
<div class="sheet-item sheet-redbgns" style="width: 15%;"><button name="roll_Daemondamage" type="roll" value="/me does [[@{Daemonweapondamage}]] damage! (Pen: @{Deamonweaponpen}) with @{Daemonweaponname}"> <span data-i18n="damage-u">Damage</span> </button></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><span data-i18n="special-u">Special:</span></div>
<div class="sheet-item" style="width: 76%;"><input name="attr_daemonweaponspecial" type="text" /></div>
<div class="sheet-item sheet-redbgns" style="width: 9%;"><button name="roll_Daemonhit" type="roll" value="/me uses @{Daemonweaponname} [[1d100]] Target [[@{BallisticSkill} +[[ ?{Aim | Half aim (+10),+10| No aim (+0),+0 | Full aim (+20),+20} + ?{Range | Point Blank (+30),+30 | Short Range (+10),+10 | Standard range (+0),+0 | Long Range (-10),-10 | Extreme Range (-30),-30} + ?{Rate of Fire/Attack Type|Standard (+10),+10 | Semi auto (+0),+0 | Full Auto (-10),-10 | Called Shot (-20),-20 | Suppressing Fire (-20),-20} + ?{Modifier|0} ]]]]."> <span data-i18n="hit-u">Hit</span> </button></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 20%;"><span data-i18n="attributes-u">Attributes:</span></div>
<div class="sheet-item" style="width: 80%;"><input name="attr_daemonweaponattributes" type="text" /></div>
</div>
</div>
</fieldset>
</div>
<!-- Right Side -->
<div class="sheet-col">
<!-- Cybernetics Tracker -->
<h3 data-i18n="cybernetics-u">Cybernetics</h3>
<div class="sheet-quickborder">
<fieldset class="repeating_Cybernetics">
<div class="sheet-item" style="width:90%">
<input name="attr_Cybernetics" type="text">
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_CyberneticsPage" type="text" data-i18n-placeholder="page-number-#-u" placeholder="pg#">
</div>
</fieldset>
</div>
<!-- Gear and Equipment Tracker -->
<h3 data-i18n="gear-u">Gear</h3>
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width:15%">
<span data-i18n="max-carry-wt-(sb+tb)-u">SB+TB Mod: </span>
</div>
<div class="sheet-item" style="width:15%">
<input name="attr_carry_mod" type="number" readonly="readonly"/>
</div>
<div class="sheet-item" style="width:15%">
<span data-i18n="base-weight-u">Base Carry: </span>
</div>
<div class="sheet-item" style="width:15%">
<input name="attr_carry_base" type="number" readonly="readonly"/>
</div>
<div class="sheet-item" style="width:15%">
<span data-i18n="max-weight-u">Max Carry: </span>
</div>
<div class="sheet-item" style="width:15%">
<input name="attr_carry_max" type="number" readonly="readonly"/>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width:30%">
<span data-i18n="carry-weight-u">Total Weight: </span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_total_weight" type="number" readonly="readonly">
</div>
<div class="sheet-item" style="width:30%">
<span data-i18n="available-u">Available: </span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_weight_available" type="number" readonly="readonly">
</div>
</div>
<fieldset class="repeating_gears">
<div class="sheet-item" style="width:80%">
<input name="attr_gears" type="text">
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_gear_weight" type="number" data-i18n-placeholder="weight-u" placeholder="wt.">
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_gearsPage" type="text" data-i18n-placeholder="page-number-#-u" placeholder="pg#">
</div>
</fieldset>
</div>
</div>
</div>
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Divider">
<div class="sheet-2colrow">
<!--Left Column: Backpack Items-->
<div class="sheet-col">
<h3 data-i18n="backpack-u">Backpack/Vest</h3>
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width:20%">
<span data-i18n="pack-bonus-u">Pack Bonus: </span>
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_pack_bonus" type="number">
</div>
<div class="sheet-item" style="width:20%">
<span data-i18n="vest-bonus-u">Vest Bonus: </span>
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_vest_bonus" type="number">
</div>
<div class="sheet-item" style="width:20%">
<span data-i18n="pack-weight-u">Pack Weight: </span>
</div>
<div class="sheet-item" style="width:20%">
<input name="attr_pack_current" type="number" readonly="readonly">
</div>
<fieldset class="repeating_pack">
<div class="sheet-item" style="width:80%">
<input name="attr_pack" type="text">
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_pack_weight" type="number" data-i18n-placeholder="weight-u" placeholder="wt.">
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_packPage" type="text" data-i18n-placeholder="page-number-#-u" placeholder="pg#">
</div>
</fieldset>
</div>
</div>
</div>
<!--Right Column: Stored Gear-->
<!--Stored Gear not added to weight limit calculations-->
<div class="sheet-col">
<h3 data-i18n="stored-u">Stored Gear</h3>
<div class="sheet-quickborder">
<div class="sheet-row">
<div class="sheet-item" style="width:35%">
<span data-i18n="stored-weight-u">Stored Weight: </span>
</div>
<div class="sheet-item" style="width:15%">
<input name="attr_stored_current" type="number" readonly="readonly">
</div>
<div class="sheet-item" style="width:20%">
<span data-i18n="stored-location-u">Location: </span>
</div>
<div class="sheet-item" style="width:30%">
<input name="attr_Location" type="text">
</div>
<fieldset class="repeating_stored">
<div class="sheet-item" style="width:80%">
<input name="attr_stored" type="text">
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_stored_weight" type="number" data-i18n-placeholder="weight-u" placeholder="wt.">
</div>
<div class="sheet-item" style="width:10%">
<input name="attr_storedPage" type="text" data-i18n-placeholder="page-number-#-u" placeholder="pg#">
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- Shipsheet begin -->
<div class="sheet-section-ship">
<div class="sheet-wrapper">
<div style="width:100%;text-align:center">
<div class="sheet-col" style="width:100%">
<input name="attr_ShipName" type="text" style="height:50px;font-size:30px; font-weight:bold; text-align:center;width:100%" placeholder="Ship Name" />
</div>
</div>
<br>
<div class="sheet-2colrow">
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-row">
<div class="sheet-item" style="width: 12%;"><label>Hull:</label></div>
<div class="sheet-item" style="width: 88%;"><input name="attr_ShipHull" type="text" /></div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-row">
<div class="sheet-item" style="width: 22%;"><label>Speed:</label></div>
<div class="sheet-item" style="width: 78%;"><input name="attr_ShipSpeed" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 54%;"><label>Manoeuvrability:</label></div>
<div class="sheet-item" style="width: 46%;"><input name="attr_ShipManoeuvrability" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 38%;"><label>Detection:</label></div>
<div class="sheet-item" style="width: 62%;"><input name="attr_ShipDetection" type="text" /></div>
</div>
</div>
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-row">
<div class="sheet-item" style="width: 28%;"><label>Shields:</label></div>
<div class="sheet-item" style="width: 34%;"><input name="attr_ShipShields1" type="text" /></div>
<div class="sheet-item" style="width: 4%;"><label>/</label></div>
<div class="sheet-item" style="width: 34%;"><input name="attr_ShipShields2" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 28%;"><label>Armour:</label></div>
<div class="sheet-item" style="width: 72%;"><input name="attr_ShipArmour" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 50%;"><label>Hull Integrity:</label></div>
<div class="sheet-item" style="width: 23%;"><input name="attr_ShipIntegrity1" type="text" /></div>
<div class="sheet-item" style="width: 4%;"><label>/</label></div>
<div class="sheet-item" style="width: 23%;"><input name="attr_ShipIntegrity2" type="text" /></div>
</div>
</div>
</div>
</div>
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-row">
<div class="sheet-item" style="width: 12%;"><label>Class:</label></div>
<div class="sheet-item" style="width: 58%;"><input name="attr_ShipClass" type="text" /></div>
<div class="sheet-item" style="width: 22%;"><label>Turn Rating:</label></div>
<div class="sheet-item" style="width: 8%;"><input name="attr_ShipTurnRating" type="text" /></div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-row">
<div class="sheet-item" style="width: 80%;"><button name="roll_CR" type="roll" value="/em rolls Crew Rating: [[1d100]] Target: [[@{ShipCrewRating} + [[?{Modifier|0}]]]]."><label>Crew Rating</label></button></div>
<div class="sheet-item" style="width: 20%;"><input name="attr_ShipCrewRating" type="number" value="0"></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 80%;"><label>Unnatural Crew Rating:</label></div>
<div class="sheet-item" style="width: 20%;"><input name="attr_ShipUnCrewRating" type="number" value="0"></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 50%;"><label>Turret Rating:</label></div>
<div class="sheet-item" style="width: 50%;"><input name="attr_ShipTurretRating" type="text" /></div>
</div>
</div>
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-row">
<div class="sheet-item" style="width: 34%;"></div>
<div class="sheet-item" style="width: 33%;"><label>Current:</label></div>
<div class="sheet-item" style="width: 33%;"><label>Max:</label></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 28%;"><label>Crew:</label></div>
<div class="sheet-item" style="width: 34%;"><input name="attr_ShipCrew1" type="text" /></div>
<div class="sheet-item" style="width: 4%;"><label>/</label></div>
<div class="sheet-item" style="width: 34%;"><input name="attr_ShipCrew2" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 28%;"><label>Morale:</label></div>
<div class="sheet-item" style="width: 34%;"><input name="attr_ShipMoral1" type="text" /></div>
<div class="sheet-item" style="width: 4%;"><label>/</label></div>
<div class="sheet-item" style="width: 34%;"><input name="attr_ShipMoral2" type="text" /></div>
</div>
</div>
</div>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-2colrow">
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-row">
<div class="sheet-item" style="width: 60%;"><label>Power Max:</label></div>
<div class="sheet-item" style="width: 40%;"><input name="attr_ShipPowerMax" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 60%;"><label>Power Used:</label></div>
<div class="sheet-item" style="width: 40%;"><input disabled="true" name="attr_ShipPowerUsed" type="text" value="@{ShipSupplementalComponentsPowerTotal} + @{ShipEssentialComponentsPowerTotal}"/></div>
</div>
</div>
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-row">
<div class="sheet-item" style="width: 60%;"><label>Space Max:</label></div>
<div class="sheet-item" style="width: 40%;"><input name="attr_ShipSpaceMax" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 60%;"><label>Space Used:</label></div>
<div class="sheet-item" style="width: 40%;" ><input disabled="true" name="attr_ShipSpaceUsed" type="text" value="@{ShipSupplementalComponentsSpaceTotal} + @{ShipEssentialComponentsSpaceTotal}"/></div>
</div>
</div>
</div>
</div>
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-row">
<div class="sheet-item" style="width: 34%;"><label>Weapon Capacity:</label></div>
<div class="sheet-item" style="width: 12%;"><label>Dorsal:</label></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_ShipWeaponDorsal" type="text" /></div>
<div class="sheet-item" style="width: 12%;"><label>Prow:</label></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_ShipWeaponProw" type="text" /></div>
<div class="sheet-item" style="width: 12%;"><label>Keel:</label></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_ShipWeaponKeel" type="text" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 34%;"><label></label></div>
<div class="sheet-item" style="width: 12%;"><label>Port:</label></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_ShipWeaponPort" type="text" /></div>
<div class="sheet-item" style="width: 18%;"><label>Starboard:</label></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_ShipWeaponStarboard" type="text" /></div>
</div>
</div>
</div>
<br>
<div style="width:100%">
<h3>Weapons Components</h3>
<fieldset class="repeating_ShipWeapons" name="attr_repeating_ShipWeapons">
<table style="width:100%">
<tr>
<td style="width:30%">
<h2 style="width:100%;text-align:center">Name</h2>
</td>
<td style="width:11%">
<h2 style="width:100%;text-align:center">Type</h2>
</td>
<td style="width:8%">
<h2 style="width:100%;text-align:center">Strength</h2>
</td>
<td style="width:7%">
<h2 style="width:100%;text-align:center">Crit</h2>
</td>
<td style="width:10%">
<h2 style="width:100%;text-align:center">Damage</h2>
</td>
<td style="width:7%">
<h2 style="width:100%;text-align:center">Range</h2>
</td>
<td style="width:15%">
<h2 style="width:100%;text-align:center">Location</h2>
</td>
<td style="width:5%">
</td>
</tr>
</table>
<div style="width:100%">
<div class="sheet-item" style="width:30%; text-align:center">
<input type="text" name="attr_ShipWeaponsName" style="width:100%;text-align:center" />
</div>
<div class="sheet-item" style="width:15%; text-align:center">
<select name="attr_ShipWeaponsType" style="height:25px; width:100%" class="sheet-input-selectbox">
<option value="0" >Unknown</option>
<option value="1" selected>Macro Battery</option>
<option value="2">Lance</option>
<option value="3">Bay</option>
<option value="4">Torpedoes</option>
</select>
</div>
<div class="sheet-item" style="width:8%; text-align:center">
<input type="text" name="attr_ShipWeaponsStrength" />
</div>
<div class="sheet-item" style="width:7%; text-align:center">
<input type="text" name="attr_ShipWeaponsCrit" />
</div>
<div class="sheet-item" style="width:10%; text-align:center">
<input type="text" name="attr_ShipWeaponsDamage" />
</div>
<div class="sheet-item" style="width:15px;">
<button type="roll" name="roll_shipDamage" value="/me attacks with @{ShipName}'s weapon @{ShipWeaponsName}! Damage: [[ @{ShipWeaponsDamage} + [[?{Modifier|0}]] ]].">
<label>R</label>
</button>
</div>
<div class="sheet-item" style="width:15%; text-align:center">
<input type="text" name="attr_ShipWeaponsRange" />
</div>
<div class="sheet-item" style="width:10%; text-align:center">
<select name="attr_ShipWeaponsLocation" style="height:25px; width:100%" class="sheet-input-selectbox">
<option value="0">Unknown</option>
<option value="1" selected>Dorsal</option>
<option value="2">Prow</option>
<option value="3">Keel</option>
<option value="4">Port</option>
<option value="5">Starboard</option>
</select>
</div>
<div class="sheet-body">
<textarea name="attr_ShipWeaponsdesc" ></textarea>
</div>
</div>
</fieldset>
</div>
<div class="sheet-2colrow">
<!-- left col -->
<div class="sheet-col sheet-col2" style="width:100%">
<input type="hidden" name="attr_ShipEssentialComponentsPowerTotal" value="0">
<input type="hidden" name="attr_ShipEssentialComponentsSpaceTotal" value="0">
<h3>Essential Components</h3>
<fieldset class="repeating_ShipEssentialComponents" name="attr_repeating_ShipEssentialComponents">
<table style="width:100%">
<tr>
<td style="width:60%">
<h2 style="width:100%;text-align:center">Name</h2>
</td>
<td style="width:10%">
<h2 style="width:100%;text-align:center">Power</h2>
</td>
<td style="width:10%">
<h2 style="width:100%;text-align:center">Space</h2>
</td>
<td style="width:10%">
<h2 style="width:100%;text-align:center">SP</h2>
</td>
<td style="width:10%">
</td>
</tr>
</table>
<div style="width:100%">
<div class="sheet-item" style="width:60%"><input type="text" name="attr_ShipEssentialComponentName" style="width:100%;text-align:left" />
</div>
<div class="sheet-item" style="width:10%; text-align:center">
<input type="number" name="attr_ShipEssentialComponentPower" value="0"/>
</div>
<div class="sheet-item" style="width:10%; text-align:center">
<input type="number" name="attr_ShipEssentialComponentSpace" value="0" />
</div>
<div class="sheet-item" style="width:10%; text-align:center">
<input type="text" name="attr_ShipEssentialComponentSP" />
</div>
<div class="sheet-body">
<textarea name="attr_ShipEssentialComponentsdesc" ></textarea>
</div>
</div>
</fieldset>
</div>
<!-- right col -->
<div class="sheet-col sheet-col2">
<h3>Supplemental Components</h3>
<input type="hidden" name="attr_ShipSupplementalComponentsPowerTotal" value="0">
<input type="hidden" name="attr_ShipSupplementalComponentsSpaceTotal" value="0">
<fieldset class="repeating_ShipSupplementalComponents" name="attr_repeating_ShipSupplementalComponents">
<table style="width:100%">
<tr>
<td style="width:60%"><h2 style="width:100%;text-align:center">Name</h2>
</td>
<td style="width:10%"><h2 style="width:100%;text-align:center">Power</h2>
</td>
<td style="width:10%"><h2 style="width:100%;text-align:center">Space</h2>
</td>
<td style="width:10%"><h2 style="width:100%;text-align:center">SP</h2>
</td>
<td style="width:10%"></td>
</tr>
</table>
<div style="width:100%">
<div class="sheet-item" style="width:60%">
<input type="text" name="attr_ShipSupplementalComponentName"/>
</div>
<div class="sheet-item" style="width:10%; text-align:center">
<input type="number" name="attr_ShipSupplementalComponentPower" value="0" />
</div>
<div class="sheet-item" style="width:10%; text-align:center">
<input type="number" name="attr_ShipSupplementalComponentSpace" value="0" />
</div>
<div class="sheet-item" style="width:10%; text-align:center">
<input type="text" name="attr_ShipSupplementalComponentSP" />
</div>
<div class="sheet-body">
<textarea name="attr_ShipSupplementalComponentsdesc"></textarea>
</div>
</div>
</fieldset>
</div>
</div>
<br>
<div>
<h3>Complications/Past History</h3>
<textarea name="attr_ShipComplications" style="width:95%"></textarea>
</div>
<br>
<div>
<h3>Skill Modifiers</h3>
<textarea name="attr_ShipSkillModifiers" style="width:95%"></textarea>
</div>
<br>
<div>
<h3>Special Actions</h3>
<textarea name="attr_ShipSpecialActions" style="width:95%"></textarea>
</div>
<div>
<h3>Notes</h3>
<textarea name="attr_ShipNotes" style="width:95%"></textarea>
</div>
</div>
</div>
<!-- Social Tab -->
<div class="sheet-section-social sheet-watermark">
<!-- This section contains Social and Influence Related entries -->
<div class="sheet-wrapper">
<div class="sheet-2colrow">
<!-- First Column Begins -->
<div class="sheet-col">
<!-- Peers -->
<div class="sheet-row">
<h3 data-i18n="peers-u">Peers</h3>
<div class="sheet-item sheet-socialspan" style="width:12%">
<span data-i18n="peer-u">Peer: </span>
</div>
<div class="sheet-item" style="width:73%">
<input name="attr_Peer1" type="text">
</div>
<div class="sheet-item sheet-socialitem" style="width:7%">
<input name="attr_Peer1Inf" value="0" type="number" title="Total Influence gained">
</div>
<div class="sheet-item sheet-Impskull" style="width: 9%;">
<button name="roll_P1Fel" type="roll" value="!roll40k @{character_name} for relationship with @{Peer1}, @{Fellowship}, [[(@{Peer1Inf}*10)+?{Modifier|0}]]" title="Modified Fellowship Roll"></button>
</div>
<fieldset class="repeating_Peers">
<div class="sheet-item sheet-socialspan" style="width:12%">
<span data-i18n="peer-u">Peer: </span>
</div>
<div class="sheet-item" style="width:73%">
<input name="attr_PeerRe" type="text">
</div>
<div class="sheet-item sheet-socialitem" style="width:7%">
<input name="attr_PeerReInf" value="0" type="number" title="Times Taken">
</div>
<div class="sheet-item sheet-Impskull" style="width: 9%;">
<button name="roll_P1Fel" type="roll" value="!roll40k @{character_name}'s relationship with @{PeerRe}, @{Fellowship}, [[ (+@{PeerReInf}*10)+?{Modifier|0}]]" title="Modified Fellowship Roll"></button>
</div>
</fieldset>
</div>
</div>
<!-- Begin Enemy Tab -->
<div class="sheet-col">
<div class="sheet-row">
<h3 data-i18n="enemies-u">Enemies</h3>
<div class="sheet-item sheet-socialspan" style="width:14%">
<span data-i18n="enemy-u">Enemy: </span>
</div>
<div class="sheet-item" style="width:71%">
<input name="attr_Enemy1" type="text">
</div>
<div class="sheet-item sheet-socialitem" style="width:7%">
<input name="attr_Enemy1Inf" value="0" type="number" title="Times taken">
</div>
<div class="sheet-item sheet-Impskull" style="width: 9%;">
<button name="roll_E1Fel" type="roll" value="!roll40k @{character_name}'s relationship with @{Enemy1}, @{Fellowship}, [[(-@{Enemy1Inf}*10)+?{Modifier|0}]]" title="Modified Fellowship Roll"></button>
</div>
<fieldset class="repeating_Enemies">
<div class="sheet-item sheet-socialspan" style="width:14%">
<span data-i18n="enemy-u">Enemy: </span>
</div>
<div class="sheet-item" style="width:71%">
<input name="attr_EnemyRe" type="text">
</div>
<div class="sheet-item sheet-socialitem" style="width:7%">
<input name="attr_EnemyReInf" value="0" type="number" title="Times gained">
</div>
<div class="sheet-item sheet-Impskull" style="width: 9%;">
<button name="roll_E1Fel" type="roll" value="!roll40k @{character_name}'s relationship with @{EnemyRe}, @{Fellowship}, [[-(@{enemyReInf}*10)+?{Modifier|0}]]" title="Modified Fellowship Roll"></button>
</div>
</fieldset>
</div>
</div>
<!-- End Enemy Tab -->
</div>
</div>
<img src="http://i.imgur.com/TKfHnQ9.png" alt="Divider"><!-- Divider, seperates tabs from permenant space-->
</div>
<!-- This section contains Roll Templates HTML -->
<rolltemplate class="sheet-rolltemplate-darkheresy2">
<table >
<tr><th>{{name}}</th></tr>
<td><img src="http://i.imgur.com/g1SVcwZ.png" alt="Divider" height="100%" width="auto" max-width="100px"></td>
<tr><td><span class="tcat">{{dhdescription}} </span> </td></tr>
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-scattergram">
<table >
<tr><th data-i18n="scatter-diagram-u">Scatter Diagram</th></tr>
<td><img src="http://i.imgur.com/g1SVcwZ.png" alt="Divider" height="100%" width="auto" max-width="100px"></td>
<tr><td><span class="tcat"><img src="http://i.imgur.com/3Tvp7Ay.png" alt="Scatter Diagram"></span> </td></tr>
</table>
</rolltemplate>
<!-- This area is for sheet worker scripts -->
<script type="text/worker">// Github: https://github.com/shdwjk/TheAaronSheet/blob/master/TheAaronSheet.js
// type="text/worker"
const repeatingSum = (destinations, section, fields) => {
if (!Array.isArray(destinations)) destinations = [destinations.replace(/\s/g, '').split(',')];
if (!Array.isArray(fields)) fields = [fields.replace(/\s/g, '').split(',')];
getSectionIDs(`repeating_${section}`, idArray => {
const attrArray = idArray.reduce((m, id) => [...m, ...(fields.map(field => `repeating_${section}_${id}_${field}`))], []);
getAttrs([...attrArray], v => {
const getValue = (section, id, field) => v[`repeating_${section}_${id}_${field}`] === 'on' ? 1 : parseFloat(v[`repeating_${section}_${id}_${field}`]) || 0;
const commonMultipliers = (fields.length <= destinations.length) ? [] : fields.splice(destinations.length, fields.length - destinations.length);
const output = {};
destinations.forEach((destination, index) => {
output[destination] = idArray.reduce((total, id) => total + getValue(section, id, fields[index]) * commonMultipliers.reduce((subtotal, mult) => subtotal * getValue(section, id, mult), 1), 0);
});
setAttrs(output);
});
});
};
// Advancement related calculations. Finds XP amounts and puts them in arrays for each column
on('change:repeating_advancements remove:repeating_advancements sheet:opened',function(){
repeatingSum('col_total1','advancements','advancementRe1xp');
repeatingSum('col_total2','advancements','advancementRe2xp');
repeatingSum('col_total3','advancements','advancementRe3xp');
});
on('change:col_total1 change:col_total2 change:col_total3 sheet:opened',function()
{
getAttrs(["col_total1", "col_total2", "col_total3"], function(values)
{
let ctot1 = parseInt(values.col_total1) || 0;
let ctot2 = parseInt(values.col_total2) || 0;
let ctot3 = parseInt(values.col_total3) || 0;
let total_xp = ctot1 + ctot2 + ctot3;
setAttrs({
XPSpent: total_xp
});
});
});
// Gear related calculations. Finds weight values in reapeating_gears
on('change:repeating_gears:gear_weight change:repeating_pack:pack_weight change:repeating_stored:stored_weight remove:repeating_gears remove:repeating_pack remove:repeating_stored sheet:opened',function(){
repeatingSum('carry_current','gears','gear_weight');
repeatingSum('pack_current','pack','pack_weight');
repeatingSum('stored_current','stored','stored_weight');
});
on('change:pack_bonus change:vest_bonus change:carry_base',function()
{
getAttrs(["pack_bonus", "vest_bonus", "carry_base"], function(values)
{
let pb = parseInt(values.pack_bonus) || 0;
let vb = parseInt(values.vest_bonus) || 0;
let cb = parseInt(values.carry_base) || 0;
let cmax = pb + vb + cb;
setAttrs({
carry_max: cmax
});
});
});
on('change:carry_max change:pack_current change:carry_current sheet:opened', function()
{
getAttrs(["carry_current", "pack_current", "carry_max"], function(values)
{
let pcc = parseInt(values.pack_current) || 0;
let gcc = parseInt(values.carry_current) || 0;
let cmax = parseInt(values.carry_max || 0);
let avail = cmax - (pcc + gcc);
let total = pcc + gcc
setAttrs({
weight_available: avail,
total_weight: total
});
});
});
on('change:strength change:toughness sheet:opened',function()
{
getAttrs(['strength', 'toughness'], function(values)
{
let str = parseInt(values.strength) || 0;
let tgh = parseInt(values.toughness) || 0;
let cMod = Math.floor(str/10) + Math.floor(tgh/10);
const cBaseValues = [0.9, 2.25, 4.5, 9, 18, 27, 36, 45, 56, 67, 78,
90, 112, 225, 337, 450, 675, 900, 1350, 1800, 2250];
let cBase = 0;
if(cMod >= 0 && cMod < cBaseValues.length ) {
cBase = cBaseValues[cMod];
}
setAttrs({
carry_mod: cMod,
carry_base: cBase
});
});
});
on('change:repeating_ShipEssentialComponents change:repeating_ShipSupplementalComponents sheet:opened', function()
{
/* Finds total power for ship based off usage from Essential and Supplemental Components */
repeatingSum('ShipEssentialComponentsPowerTotal','ShipEssentialComponents','ShipEssentialComponentPower');
repeatingSum('ShipSupplementalComponentsPowerTotal','ShipSupplementalComponents','ShipSupplementalComponentPower');
/* Finds total space for ship based off usage from Eseential and Supplemental Components */
repeatingSum('ShipEssentialComponentsSpaceTotal','ShipEssentialComponents','ShipEssentialComponentSpace');
repeatingSum('ShipSupplementalComponentsSpaceTotal','ShipSupplementalComponents','ShipSupplementalComponentSpace');
});
</script>