8 lines
2.2 KiB
JSON
8 lines
2.2 KiB
JSON
{
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"html": "Shadowrun5.html",
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"css": "Shadowrun5Style.css",
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"authors": "Neirin D., JoeIngledew",
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"preview": "Shadowrun5Preview.png",
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"instructions": "###### If you want to use an (all) attribute(s) from the sheet with macros (you HAVE TO do this for woundmod and paintolerance or no roll will work), you have to *select* them in the sheet at least once\r###### Values are inserted like they show in the book - so negative numbers should be written with a '-' in front\r###### In most Rolls there will be an option to include modifiers - the negative/positive value also applies here\r\r##Useful Attributes\r\r###Attribute Scores:\r* Body @{body}\r* Agility @{agility}\r* Reaction @{reaction}\r* Strength @{strength}\r* Willpower @{willpower}\r* Logic @{logic}\r* Intuition @{intuition}\r* Charisma @{charisma}\r* Magic Resonance @{magicresonance}\r* Edge @{edge}\r \r###Combat Info\r\r####Wounds\r* physical - physical condition monitor / wounds\r* stun - stun condition monitor / wounds\r* paintolerance - higher or lower pain tolerance (standard value 3)\r* woundmod - calculated wound modifier (see below for macro)\r \r#####Every Attribute that starts with 'primary-' also has 'secondary-' and 'tertiary-' versions of it \r####Defensive\r* avoid - @reaction+@intuition\r* avoidmisc - number to in- or decrease the avoid \r* armor - current worn armor - the amount in the 'Core Combat Info' block\r* armormisc - number to increase or decrese damage resistance rolls\r\r####Offensive \r* primaryweapondam - damage value of the primary ranged weapon\r* primaryweaponskill - skill for the primary ranged weapon \r* Also there are values for Recoil Compensation (**-rc**), Accuracy (**-acc**), Armor Penetration (**-ap**) and Ammo (**-ammo**)\r* primarymeleedam - damage value of the primary melee weapon\r\r###Skills\rBecause hardcoding 73 skills kills the usability of the sheet, there is no viable option to directly access the Skills at this point in time - sorry!\r\r##Known Problems / Bugs / ToDo\r\r* Text input fields can't be referenced into another field - Core Combat Info need double entries\r* Missing attribute dropdown (already in the code, just commented)\r* Maybe the possibility to reference attributes outside of a repeat\r"
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}
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