Files
roll20-character-sheets-tester/Fallout (classic_pnp 2)/sheet.json
T
laresgod cfa0b21c12 new fallout pnp 2.0 (classic) sheet
*adapted the fallout 3.0 sheet to fallout pnp 2.0
*changed formulas
*double checked macros and autocalc
*added tag skill boxes
*to do: update the preview sheet.png, add a formula for the tag skill 20%
2016-06-17 08:44:26 +02:00

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JSON

{
"html": "Fallout 2.0.html",
"css": "Fallout 2.0.css",
"authors": "G. TI.",
"roll20userid": "971005",
"preview": "Fallout 2.0.png",
"instructions": "**Fallout 2.0**\rWhole Sheet: I coped fallout 3.0 beautiful tabbed version and modified the formula to fit classic 2.0 version and added the tag skill boxes. \rPrime Tab: Include bio-blocks, Primary Statistics, and Secondary Statistics. The Secondary Statistics auto-calc, with a block added for modifiers after the fact.\rSkill tab: The buttons roll a d100 and show the skill rating next to it\rCombat Tab: Armor records the rating, but is not calculated. Current hitpoints are user-entered, but the maximum is auto-calc based on level. The weapon buttons include a damage roll, regardless if the the roll hit. \rTrait tab: A repeating field for recording perks, traits, and so on. The trait names can be changed.\rInventoryTab: Another repeating field for recording gear.\rTo Do: vehicle tab, roll template (dev only) taking into account range, targetted attack roll with built range, targetted attack roll taking in account damage threshold and resistance"
}