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roll20-character-sheets-tester/Dead-of-Night/Dead_of_Night_2e.html
T
SolCheetah f55c72141d Dead of Night Second Edition
Initial release for Dead of Night character sheets. They're pretty
basic, without designs or frills right now, but they should be fully
functional.
2016-10-27 23:15:22 -07:00

151 lines
5.2 KiB
HTML

<div class="sheet-2colrow">
<div class="sheet-col" style="width:40%">
<div>
<span>Victim</span>
<textarea name="attr_Victim" placeholder="Victim"></textarea>
</div>
<div>
<div>
<table style="width:100%;">
<tr>
<td><button type="roll" value="/me rolls [[2d10+@{Identify}]] to Identify."></button></td>
<td align="right">Identify <input type="number" min="1" max="9" placeholder="0" name="attr_Identify" /></td>
<td>Obscure<input type="number" min="1" max="9" placeholder="0" name="attr_Obscure" /></td>
<td align="right"><button type='roll' value="/me rolls [[2d10+@{Obscure}]] to Obscure."></button></td>
</tr>
</table>
</div>
<div>
<input type="checkbox" name="attr_toggle-IdeObsSpecs" class="sheet-arrow" />
<br />
<div class="sheet-body">
<div>
<button type="roll" value="/me rolls [[2d10+@{Spec1}]]."></button>
<input type="text" placeholder="Specialization 1" name="attr_Spec1Desc" />
<input type="number" min="0" max="9" placeholder="0" name="attr_Spec1" />
</div>
<div>
<button type="roll" value="/me rolls [[2d10+@{Spec2}]]."></button>
<input type="text" placeholder="Specialization 2" name="attr_Spec2Desc" />
<input type="number" min="0" max="9" placeholder="0" name="attr_Spec2" />
</div>
</div>
</div>
<div>
<table style="width:100%;">
<tr>
<td><button type="roll" value="/me rolls [[2d10+@{Persuade}]] to Persuade."></button></td>
<td align="right">Persuade <input type="number" min="1" max="9" placeholder="0" name="attr_Persuade" /></td>
<td>Dissuade<input type="number" min="1" max="9" placeholder="0" name="attr_Dissuade" /></td>
<td align="right"><button type='roll' value="/me rolls [[2d10+@{Dissuade}]] to Dissuade."></button></td>
</tr>
</table>
</div>
<div>
<input type="checkbox" name="attr_toggle-PerDisSpecs" class="sheet-arrow" />
<br />
<div class="sheet-body">
<div>
<button type="roll" value="/me rolls [[2d10+@{Spec3}]]."></button>
<input type="text" placeholder="Specialization 1" name="attr_Spec3Desc" />
<input type="number" min="0" max="9" placeholder="0" name="attr_Spec3" />
</div>
<div>
<button type="roll" value="/me rolls [[2d10+@{Spec4}]]."></button>
<input type="text" placeholder="Specialization 2" name="attr_Spec4Desc" />
<input type="number" min="0" max="9" placeholder="0" name="attr_Spec4" />
</div>
</div>
</div>
<div>
<table style="width=100%">
<tr>
<td><button type="roll" value="/me rolls [[2d10+@{Escape}]] to Escape."></button></td>
<td align="right">Escape <input type="number" min="1" max="9" placeholder="0" name="attr_Escape" /></td>
<td>Pursue<input type="number" min="1" max="9" placeholder="0" name="attr_Persue" /></td>
<td align="right"><button type='roll' value="/me rolls [[2d10+@{Persue}]] to Persue."></button></td>
</tr>
</table>
</div>
<div>
<input type="checkbox" name="attr_toggle-PerEscSpecs" class="sheet-arrow" />
<br />
<div class="sheet-body">
<div>
<button type="roll" value="/me rolls [[2d10+@{Spec5}]]."></button>
<input type="text" placeholder="Specialization 1" name="attr_Spec5desc" />
<input type="number" min="0" max="9" placeholder="0" name="attr_Spec5" />
</div>
<div>
<button type="roll" value="/me rolls [[2d10+@{Spec6}]]."></button>
<input type="text" placeholder="Specialization 2" name="attr_Spec6Desc" />
<input type="number" min="0" max="9" placeholder="0" name="attr_Spec6" />
</div>
</div>
</div>
<div>
<table style="width:100%">
<tr>
<td><button type="roll" value="/me rolls [[2d10+@{Assault}]] to Assault."></button></td>
<td align="right">Assault <input type="number" min="1" max="9" placeholder="0" name="attr_Assault" /></td>
<td>Protect<input type="number" min="1" max="9" placeholder="0" name="attr_Protect" /></td>
<td align="right"><button type='roll' value="/me rolls [[2d10+@{Protect}]] to Protect."></button></td>
</tr>
</table>
</div>
<div>
<input type="checkbox" name="attr_toggle-AssProSpecs" class="sheet-arrow" />
<br />
<div class="sheet-body">
<div>
<button type="roll" value="/me rolls [[2d10+@{Spec7}]]."></button>
<input type="text" placeholder="Specialization 1" name="attr_Spec7Desc" />
<input type="number" min="0" max="9" placeholder="0" name="attr_Spec7" />
</div>
<div>
<button type="roll" value="/me rolls [[2d10+@{Spec8}]]."></button>
<input type="text" placeholder="Specialization 2" name="attr_Spec8Desc" />
<input type="number" min="0" max="9" placeholder="0" name="attr_Spec8" />
</div>
<br />
</div>
</div>
</div>
<div>
<br />
Survival Points: <input type="number" value="5" name="attr_Survival">
<textarea name="attr_SurvivalNotes"></textarea>
</div>
</div>
<div class="sheet-col" style="width:54%">
<div>
Notes
<textarea name="attr_notes" placeholder="Notes"></textarea>
</div>
<div>
Bad Habits
<textarea name="attr_BadHabits" placeholder="Bad Habits"></textarea>
</div>
</div>
</div>