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roll20-character-sheets-tester/Achtung! Cthulhu/Achtung! Cthulhu.html
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2015-05-03 19:07:08 -04:00

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<div class="sheet-section-basic sheet-section">
<img class="sheet-logo" src="http://cf.geekdo-images.com/images/pic2052342_md.png" alt="Achtung! Cthulhu" />
<table>
<tr>
<td>
<label>Name</label>
<input type="text" name="attr_ID" />
</td>
<td>
<label>Refresh</label>
<input type="number" name="attr_Refresh" />
</td>
</tr>
<tr>
<td>
<label>Description</label>
<input type="text" name="attr_Description" />
</td>
<td>
<label>Fate Points</label>
<input type="number" name="attr_Fate" />
</td>
</tr>
</table>
</div> <!-- .section-basic -->
<div class="sheet-break"></div>
<div class="sheet-section-aspects sheet-section">
<div class="sheet-header">Aspects</div>
<div class="sheet-repitem">
<input type="text" name="attr_HighConcept" placeholder="High Concept Aspect" />
</div>
<div class="sheet-repitem">
<input type="text" name="attr_Trouble" placeholder="Trouble Aspect"/>
</div>
<fieldset class="repeating_Aspects">
<input type="text" name="attr_Aspect" />
</fieldset>
</div> <!-- .section-aspects -->
<div class="sheet-break"></div>
<div class="sheet-section-consequences sheet-section sheet-half">
<div class="sheet-header">Consequences</div>
<fieldset class="repeating_Cons">
<select name="attr_conType">
<option>Mild</option>
<option>Extra Mild</option>
<option>Moderate</option>
<option>Severe</option>
</select>
<input type="text" name="attr_Consequence" />
</fieldset>
</div> <!-- .section-consequences -->
<div class="sheet-section-skills sheet-section sheet-half">
<div class="sheet-header">Skills</div>
<table>
<tr>
<td>Superb (+5)</td>
<td><input class="sheet-skill-off" type="text" name="attr_Sup1" /><button type='roll' name='roll_skill' value='/me rolls @{Sup1} [[{4df+5}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Sup2" /><button type='roll' name='roll_skill' value='/me rolls @{Sup2} [[{4df+5}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Sup3" /><button type='roll' name='roll_skill' value='/me rolls @{Sup3} [[{4df+5}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Sup4" /><button type='roll' name='roll_skill' value='/me rolls @{Sup4} [[{4df+5}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Sup5" /><button type='roll' name='roll_skill' value='/me rolls @{Sup5} [[{4df+5}]] skill.'></button></td>
</tr>
<tr>
<td>Great (+4)</td>
<td><input class="sheet-skill-on" type="text" name="attr_Great1" /><button type='roll' name='roll_skill' value='/me rolls @{Great1} [[{4df+4}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Great2" /><button type='roll' name='roll_skill' value='/me rolls @{Great2} [[{4df+4}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Great3" /><button type='roll' name='roll_skill' value='/me rolls @{Great3} [[{4df+4}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Great4" /><button type='roll' name='roll_skill' value='/me rolls @{Great4} [[{4df+4}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Great5" /><button type='roll' name='roll_skill' value='/me rolls @{Great5} [[{4df+4}]] skill.'></button></td>
</tr>
<tr>
<td>Good (+3)</td>
<td><input class="sheet-skill-on" type="text" name="attr_Good1" /><button type='roll' name='roll_skill' value='/me rolls @{Good1} [[{4df+3}]] skill.'></button></td>
<td><input class="sheet-skill-on" type="text" name="attr_Good2" /><button type='roll' name='roll_skill' value='/me rolls @{Good2} [[{4df+3}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Good3" /><button type='roll' name='roll_skill' value='/me rolls @{Good3} [[{4df+3}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Good4" /><button type='roll' name='roll_skill' value='/me rolls @{Good4} [[{4df+3}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Good5" /><button type='roll' name='roll_skill' value='/me rolls @{Good5} [[{4df+3}]] skill.'></button></td>
</tr>
<tr>
<td>Fair (+2)</td>
<td><input class="sheet-skill-on" type="text" name="attr_Fair1" /><button type='roll' name='roll_skill' value='/me rolls @{Fair1} [[{4df+2}]] skill.'></button></td>
<td><input class="sheet-skill-on" type="text" name="attr_Fair2" /><button type='roll' name='roll_skill' value='/me rolls @{Fair2} [[{4df+2}]] skill.'></button></td>
<td><input class="sheet-skill-on" type="text" name="attr_Fair3" /><button type='roll' name='roll_skill' value='/me rolls @{Fair3} [[{4df+2}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Fair4" /><button type='roll' name='roll_skill' value='/me rolls @{Fair4} [[{4df+2}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Fair5" /><button type='roll' name='roll_skill' value='/me rolls @{Fair5} [[{4df+2}]] skill.'></button></td>
</tr>
<tr>
<td>Average (+1)</td>
<td><input class="sheet-skill-on" type="text" name="attr_Avg1" /><button type='roll' name='roll_skill' value='/me rolls @{Avg1} [[{4df+1}]] skill.'></button></td>
<td><input class="sheet-skill-on" type="text" name="attr_Avg2" /><button type='roll' name='roll_skill' value='/me rolls @{Avg2} [[{4df+1}]] skill.'></button></td>
<td><input class="sheet-skill-on" type="text" name="attr_Avg3" /><button type='roll' name='roll_skill' value='/me rolls @{Avg3} [[{4df+1}]] skill.'></button></td>
<td><input class="sheet-skill-on" type="text" name="attr_Avg4" /><button type='roll' name='roll_skill' value='/me rolls @{Avg4} [[{4df+1}]] skill.'></button></td>
<td><input class="sheet-skill-off" type="text" name="attr_Avg5" /><button type='roll' name='roll_skill' value='/me rolls @{Avg5} [[{4df+1}]] skill.'></button></td>
</tr>
<tr>
<td>All Mediocre Skills (+0)</td>
<td><button type='roll' value='/me rolls [[{4df}]] A Mediocre skill.'></button>
<td>All Poor Skills (-1)</td>
<td><button type='roll' value='/me rolls [[{4df-1}]] A Poor skill.'></button>
<td>All Terrible Skills (-2)</td>
<td><button type='roll' value='/me rolls [[{4df-2}]] A Terrible skill.'></button>
</tr>
</table>
</div> <!-- .section-skills -->
<div class="sheet-section-stress sheet-section sheet-half">
<div class="sheet-header">Stress</div>
<table>
<tr>
<td>Physical</td>
<td>1<input class="sheet-check-on" type="checkbox" name="attr_Phy1" /></td>
<td>2<input class="sheet-check-on" type="checkbox" name="attr_Phy2" /></td>
<td>3<input class="sheet-check-off" type="checkbox" name="attr_Phy3" /></td>
<td>4<input class="sheet-check-off" type="checkbox" name="attr_Phy4" /></td>
<td>(Physique)</td>
</tr>
<tr>
<td>Mental</td>
<td>1<input class="sheet-check-on" type="checkbox" name="attr_Men1" /></td>
<td>2<input class="sheet-check-on" type="checkbox" name="attr_Men2" /></td>
<td>3<input class="sheet-check-off" type="checkbox" name="attr_Men3" /></td>
<td>4<input class="sheet-check-off" type="checkbox" name="attr_Men4" /></td>
<td>(Will)</td>
</tr>
</div>
</table>
<table>
<div class="sheet-section-stress sheet-section sheet-half">
<div class="sheet-header">Sanity</div>
<tr>
<td>Of Sound Mind</td>
<td>1<input class="sheet-check-off" type="checkbox" name="attr_Ins1" /></td>
<td>2<input class="sheet-check-off" type="checkbox" name="attr_Ins2" /></td>
<td>3<input class="sheet-check-off" type="checkbox" name="attr_Ins3" /></td>
<td>4<input class="sheet-check-off" type="checkbox" name="attr_Ins4" /></td>
<td>5<input class="sheet-check-off" type="checkbox" name="attr_Ins5" /></td>
<td>6<input class="sheet-check-off" type="checkbox" name="attr_Ins6" /></td>
<td>7<input class="sheet-check-off" type="checkbox" name="attr_Ins7" /></td>
<td>8<input class="sheet-check-off" type="checkbox" name="attr_Ins8" /></td>
<td>9<input class="sheet-check-off" type="checkbox" name="attr_Ins9" /></td>
<td>10<input class="sheet-check-off" type="checkbox" name="attr_Ins10" /></td>
</tr>
<tr>
<td>Disturbed</td>
<td>1<input class="sheet-check-off" type="checkbox" name="attr_Ins11" /></td>
<td>2<input class="sheet-check-off" type="checkbox" name="attr_Ins12" /></td>
<td>3<input class="sheet-check-off" type="checkbox" name="attr_Ins13" /></td>
<td>4<input class="sheet-check-off" type="checkbox" name="attr_Ins14" /></td>
<td>5<input class="sheet-check-off" type="checkbox" name="attr_Ins15" /></td>
<td>6<input class="sheet-check-off" type="checkbox" name="attr_Ins16" /></td>
<td>7<input class="sheet-check-off" type="checkbox" name="attr_Ins17" /></td>
<td>8<input class="sheet-check-off" type="checkbox" name="attr_Ins18" /></td>
</tr>
<tr>
<td>Unhinged</td>
<td>1<input class="sheet-check-off" type="checkbox" name="attr_Ins21" /></td>
<td>2<input class="sheet-check-off" type="checkbox" name="attr_Ins22" /></td>
<td>3<input class="sheet-check-off" type="checkbox" name="attr_Ins23" /></td>
<td>4<input class="sheet-check-off" type="checkbox" name="attr_Ins24" /></td>
<td>5<input class="sheet-check-off" type="checkbox" name="attr_Ins25" /></td>
<td>6<input class="sheet-check-off" type="checkbox" name="attr_Ins26" /></td>
</tr>
</table>
</div> <!-- .section-stress -->
<div class="sheet-break"></div>
<div class="sheet-section-stunts sheet-section sheet-half">
<div class="sheet-header">Stunts</div>
<textarea name="attr_Stunts"></textarea>
</div> <!-- .section-stunts -->
<div class="sheet-section-Specialisations sheet-section sheet-half">
<div class="sheet-header">Specialisations</div>
<textarea name="attr_Specialisations"></textarea>
</div> <!-- .section-Specialisations -->
<div class="sheet-section-stunts sheet-section sheet-half">
<div class="sheet-header">Effective Will for Sanity Tests</div>
<textarea name="attr_EffectiveWill"></textarea>
</div> <!-- .section-stunts -->
<div class="sheet-section-Specialisations sheet-section sheet-half">
<div class="sheet-header">Current Afflictions</div>
<textarea name="attr_CurrentAfflictions"></textarea>
</div> <!-- .section-Specialisations -->