880 lines
51 KiB
HTML
880 lines
51 KiB
HTML
<div class="main">
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<div class="character section">
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<div class="character-name-input data-entry"><input name="attr_character_name" type="text"/></div>
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<div class="character-name-label"><label data-i18n="character_name">Character Name.</label></div>
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<div class="logo"><img height="500px" width="500px" src="https://raw.githubusercontent.com/dtsm12/roll20-character-sheets/Maximum-Apocalypse-v1/Maximum%20Apocalypse/ma-logo.png" alt="Maxiumum Apocalypse"/></div>
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<div class="player-name-input data-entry"><input name="attr_player_name" type="text"/></div>
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<div class="player-name-label"><label data-i18n="player_name">Player Name.</label></div>
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<div class="archetype-primary-input data-entry">
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<select name="attr_archetype_primary">
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<option value="" selected></option>
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<option data-i18n="firefighter" value="firefighter">Firefighter.</option>
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<option data-i18n="gunslinger" value="gunslinger">Gunslinger.</option>
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<option data-i18n="hunter" value="hunter">Hunter.</option>
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<option data-i18n="mechanic" value="mechanic">Mechanic.</option>
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<option data-i18n="priest" value="priest">Priest.</option>
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<option data-i18n="ronin" value="ronin">Ronin.</option>
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<option data-i18n="scientist" value="scientist">Scientist.</option>
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<option data-i18n="surgeon" value="surgeon">Surgeon.</option>
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<option data-i18n="thief" value="thief">Thief.</option>
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<option data-i18n="veteran" value="veteran">Veteran.</option>
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</select>
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</div>
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<div class="archetype-primary-label"><label data-i18n="primary_archetype">Primary Archetype.</label></div>
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<div class="archetype-secondary-input data-entry">
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<select name="attr_archetype_secondary">
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<option value="" selected></option>
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<option data-i18n="firefighter" value="firefighter">Firefighter.</option>
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<option data-i18n="gunslinger" value="gunslinger">Gunslinger.</option>
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<option data-i18n="hunter" value="hunter">Hunter.</option>
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<option data-i18n="mechanic" value="mechanic">Mechanic.</option>
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<option data-i18n="priest" value="priest">Priest.</option>
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<option data-i18n="ronin" value="ronin">Ronin.</option>
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<option data-i18n="scientist" value="scientist">Scientist.</option>
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<option data-i18n="surgeon" value="surgeon">Surgeon.</option>
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<option data-i18n="thief" value="thief">Thief.</option>
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<option data-i18n="veteran" value="veteran">Veteran.</option>
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</select>
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</div>
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<div class="archetype-secondary-label"><label data-i18n="secondary_archetype">Secondary Archetype.</label></div>
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<div class="apocalypse-input data-entry">
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<select name="attr_apocalypse">
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<option value="" selected></option>
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<option data-i18n="alien_invasion" value="aliens">Alien Invasion.</option>
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<option data-i18n="food_riots" value="food_riots">Food Riots.</option>
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<option data-i18n="kaiju_attack" value="kaiju">Kaiju Attack.</option>
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<option data-i18n="nuclear_holocaust" value="nuclear">Nuclear Holocaust.</option>
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<option data-i18n="peak_oil_collapse" value="oil-collapse">Peak Oil Collapse.</option>
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<option data-i18n="robot_upraising" value="robots">Robot Uprising.</option>
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<option data-i18n="seismic_cataclysm" value="seismic">Seismic Cataclysm.</option>
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<option data-i18n="supernatural_horrors" value="horrors">Supernatural Horrors.</option>
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<option data-i18n="the_rapture" value="rapture">The Rapture.</option>
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<option data-i18n="time_paradox" value="time_paradox">Time Paradox.</option>
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<option data-i18n="zombie_apocalypse" value="zombies">Zombie Apocalypse.</option>
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</select>
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</div>
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<div class="apocalypse-label"><label data-i18n="personal_apocalypse">Personal Apocalypse.</label></div>
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<div class="age-input data-entry">
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<select name="attr_age">
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<option value="" selected></option>
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<option data-i18n="child_0-15" value="child">Child (0-15).</option>
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<option data-i18n="youth_16-29" value="youth">Youth (16-29).</option>
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<option data-i18n="middle_30-45" value="Mmddle">Middle (30-45).</option>
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<option data-i18n="mature_46-59" value="mature">Mature (46-59).</option>
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<option data-i18n="geriatric_60+" value="geriatric">Geriatric (60+).</option>
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</select>
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</div>
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<div class="age-label"><label data-i18n="age">Age.</label></div>
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</div>
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<div class="stats-grid">
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<div class="stat str">
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<div class="stat-labels str-labels">
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<div class="banner"><span data-i18n="strength" class="banner">Strength.</span></div>
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<div class="code dark"><span class="code">(STR)</span></div>
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</div>
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<div class="str-input"><input class="stat" type="number" name="attr_str"/></div>
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<div class="half str-h"><input class="stat-half" type="number"/></div>
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<div class="half str-h-label">1/2 </div>
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<div class="quarter str-q"><input class="stat-quarter" type="number"/></div>
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<div class="quarter str-q-label"> 1/4</div>
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</div>
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<div class="stat for">
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<div class="stat-labels for-labels">
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<div class="banner"><span data-i18n="fortitude" class="banner">Fortitude.</span></div>
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<div class="code dark"><span class="code">(FOR)</span></div>
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</div>
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<div class="for-input"><input class="stat" type="number" name="attr_for"/></div>
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<div class="half for-h"><input class="stat-half" type="number"/></div>
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<div class="half for-h-label">1/2 </div>
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<div class="quarter for-q"><input class="stat-quarter" type="number"/></div>
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<div class="quarter for-q-label"> 1/4</div>
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</div>
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<div class="stat agi">
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<div class="stat-labels agi-labels">
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<div class="banner"><span data-i18n="agility" class="banner">Agility.</span></div>
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<div class="code dark"><span class="code">(AGI)</span></div>
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</div>
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<div class="agi-input"><input class="stat" type="number" name="attr_agi"/></div>
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<div class="half agi-h"><input class="stat-half" type="number"/></div>
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<div class="half agi-h-label">1/2 </div>
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<div class="quarter agi-q"><input class="stat-quarter" type="number"/></div>
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<div class="quarter agi-q-label"> 1/4</div>
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</div>
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<div class="stat int">
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<div class="stat-labels int-labels">
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<div class="banner"><span data-i18n="agility" class="banner">Intelligence.</span></div>
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<div class="code dark"><span class="code">(INT)</span></div>
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</div>
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<div class="int-input"><input class="stat" type="number" name="attr_int"/></div>
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<div class="half int-h"><input class="stat-half" type="number"/></div>
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<div class="half int-h-label">1/2 </div>
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<div class="quarter int-q"><input class="stat-quarter" type="number"/></div>
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<div class="quarter int-q-label"> 1/4</div>
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</div>
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<div class="stat ins">
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<div class="stat-labels ins-labels">
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<div class="banner"><span data-i18n="instinct" class="banner">Instinct.</span></div>
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<div class="code dark"><span class="code">(INS)</span></div>
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</div>
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<div class="ins-input"><input class="stat" type="number" name="attr_ins"/></div>
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<div class="half ins-h"><input class="stat-half" type="number"/></div>
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<div class="half ins-h-label">1/2 </div>
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<div class="quarter ins-q"><input class="stat-quarter" type="number"/></div>
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<div class="quarter ins-q-label"> 1/4</div>
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</div>
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<div class="stat cha">
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<div class="stat-labels cha-labels">
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<div class="banner"><span data-i18n="charisma" class="banner">Charisma.</span></div>
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<div class="code dark"><span class="code">(CHA)</span></div>
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</div>
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<div class="cha-input"><input class="stat" type="number" name="attr_cha"/></div>
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<div class="half cha-h"><input class="stat-half" type="number"/></div>
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<div class="half ha-label">1/2 </div>
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<div class="quarter cha-q"><input class="stat-quarter" type="number"/></div>
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<div class="quarter cha-q-label"> 1/4</div>
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</div>
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<div class="stat fs">
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<div class="stat-labels fs-labels">
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<div class="banner"><span data-i18n="fighting_skill" class="banner">Fighting Skill.</span></div>
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<div class="code dark"><span class="code">(FS)</span></div>
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</div>
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<div class="fs-input"><input class="stat" type="number" name="attr_fs"/></div>
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<div class="half fs-h"><input class="stat-half" type="number"/></div>
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<div class="half fs-h-label">1/2 </div>
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<div class="quarter fs-q"><input class="stat-quarter" type="number"/></div>
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<div class="quarter fs-q-label"> 1/4</div>
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</div>
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<div class="stat bs">
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<div class="stat-labels bs-labels">
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<div class="banner"><span data-i18n="ballistic_skill" class="banner">Ballistic Skill.</span></div>
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<div class="code dark"><span class="code">(BS)</span></div>
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</div>
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<div class="bs-input"><input class="stat" type="number" name="attr_bs"/></div>
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<div class="half bs-h"><input class="stat-half" type="number"/></div>
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<div class="half bs-h-label">1/2 </div>
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<div class="quarter bs-q"><input class="stat-quarter" type="number"/></div>
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<div class="quarter bs-q-label"> 1/4</div>
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</div>
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</div>
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<div class="skills section flex-col">
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<div class="skill-banner banner"><span data-i18n="skills">Skills.</span></div>
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<div class="skill-str code">(STR)</div>
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<div class="skill-for code">(FOR)</div>
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<div class="skill-agi code">(AGI)</div>
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<div class="skill-int code">(INT)</div>
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<div class="skill-ins code">(INS)</div>
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<div class="skill-cha code">(CHA)</div>
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<div class="skill-fs code">(FS)</div>
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<div class="skill-bs code">(BS)</div>
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<!-- SKILLS ROW 1 -->
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<div class="athletics-prof">
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<select class="prof" name="attr_athletics_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="athletics-label"><label data-i18n="athletics" class="skill-label top-skill">Athletics.</label></div>
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<div class="archery-prof">
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<select class="prof" name="attr_archery_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="archery-label"><label data-i18n="archery" class="skill-label top-skill">Archery.</label></div>
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<div class="academics-prof">
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<select class="prof" name="attr_academics_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="academics-label"><label data-i18n="academics" class="skill-label top-skill">Academics.</label></div>
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<div class="crafting-prof">
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<select class="prof" name="attr_crafting_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="crafting-label"><label data-i18n="crafting" class="skill-label top-skill">Crafting.</label></div>
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<div class="animalken-prof">
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<select class="prof" name="attr_animalken_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="animalken-label"><label data-i18n="animal_ken" class="skill-label top-skill">Animal Ken.</label></div>
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<div class="blades-prof">
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<select class="prof" name="attr_blades_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="blades-label"><label data-i18n="blades" class="skill-label top-skill">Blades.</label></div>
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<div class="firearms-prof">
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<select class="prof" name="attr_firearms_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="firearms-label"><label data-i18n="firearms" class="skill-label top-skill">Firearms.</label></div>
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<!-- SKILLS ROW 2 -->
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<div class="lockpick-prof">
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<select class="prof" name="attr_lockpick_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="lockpick-label"><label data-i18n="lockpick" class="skill-label">Lockpick.</label></div>
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<div class="mechanics-prof">
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<select class="prof" name="attr_mechanics_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="mechanics-label"><label data-i18n="mechanics" class="skill-label">Mechanics.</label></div>
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<div class="drive-prof">
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<select class="prof" name="attr_drive_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="drive-label"><label data-i18n="drive" class="skill-label">Drive.</label></div>
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<div class="charm-prof">
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<select class="prof" name="attr_charm_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="charm-label"><label data-i18n="charm" class="skill-label">Charm.</label></div>
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<div class="brawl-prof">
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<select class="prof" name="attr_brawl_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="brawl-label"><label data-i18n="brawl" class="skill-label">Brawl.</label></div>
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<div class="heavyweapons-prof">
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<select class="prof" name="attr_heavyweapons_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="heavyweapons-label"><label data-i18n="heavy_weapons" class="skill-label">Heavy Weapons.</label></div>
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<!-- SKILLS ROW 3 -->
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<div class="palming-prof">
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<select class="prof" name="attr_palming_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="palming-label"><label data-i18n="palming" class="skill-label">Palming.</label></div>
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<div class="medicine-prof">
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<select class="prof" name="attr_medicine_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="medicine-label"><label data-i18n="medicine" class="skill-label">Medicine.</label></div>
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<div class="navigation-prof">
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<select class="prof" name="attr_navigation_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="navigation-label"><label data-i18n="navigation" class="skill-label">Navigation.</label></div>
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<div class="command-prof">
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<select class="prof" name="attr_command_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="command-label"><label data-i18n="command" class="skill-label">Command.</label></div>
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<div class="clubs-prof">
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<select class="prof" name="attr_clubs_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="clubs-label"><label data-i18n="clubs" class="skill-label">Clubs.</label></div>
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<!-- SKILLS ROW 4 -->
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<div class="stealth-prof">
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<select class="prof" name="attr_stealth_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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<option value="m">M</option>
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</select>
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</div>
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<div class="stealth-label"><label data-i18n="stealth" class="skill-label">Stealth.</label></div>
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<div class="science-prof">
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<select class="prof" name="attr_science_prof">
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<option value="-">-</option>
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<option value="p">P</option>
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<option value="s">S</option>
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<option value="t">T</option>
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|
<option value="m">M</option>
|
|
</select>
|
|
</div>
|
|
<div class="science-label"><label data-i18n="science" class="skill-label">Science.</label></div>
|
|
<div class="perception-prof">
|
|
<select class="prof" name="attr_perception_prof">
|
|
<option value="-">-</option>
|
|
<option value="p">P</option>
|
|
<option value="s">S</option>
|
|
<option value="t">T</option>
|
|
<option value="m">M</option>
|
|
</select>
|
|
</div>
|
|
<div class="perception-label"><label data-i18n="perception" class="skill-label">Perception.</label></div>
|
|
<div class="interrogate-prof">
|
|
<select class="prof" name="attr_interrogate_prof">
|
|
<option value="-">-</option>
|
|
<option value="p">P</option>
|
|
<option value="s">S</option>
|
|
<option value="t">T</option>
|
|
<option value="m">M</option>
|
|
</select>
|
|
</div>
|
|
<div class="interrogate-label"><label data-i18n="interrogate" class="skill-label">Interrogate.</label></div>
|
|
<!-- SKILLS ROW 5 -->
|
|
<div class="wrangle-prof">
|
|
<select class="prof" name="attr_wrangle_prof">
|
|
<option value="-">-</option>
|
|
<option value="p">P</option>
|
|
<option value="s">S</option>
|
|
<option value="t">T</option>
|
|
<option value="m">M</option>
|
|
</select>
|
|
</div>
|
|
<div class="wrangle-label"><label data-i18n="wrangle" class="skill-label">Wrangle.</label></div>
|
|
<div class="techuse-prof">
|
|
<select class="prof" name="attr_techuse_prof">
|
|
<option value="-">-</option>
|
|
<option value="p">P</option>
|
|
<option value="s">S</option>
|
|
<option value="t">T</option>
|
|
<option value="m">M</option>
|
|
</select>
|
|
</div>
|
|
<div class="techuse-label"><label data-i18n="tech_use" class="skill-label">Tech Use.</label></div>
|
|
<div class="survival-prof">
|
|
<select class="prof" name="attr_survival_prof">
|
|
<option value="-">-</option>
|
|
<option value="p">P</option>
|
|
<option value="s">S</option>
|
|
<option value="t">T</option>
|
|
<option value="m">M</option>
|
|
</select>
|
|
</div>
|
|
<div class="survival-label"><label data-i18n="survival" class="skill-label">Survival.</label></div>
|
|
<div class="intimidate-prof">
|
|
<select class="prof" name="attr_intimidate_prof">
|
|
<option value="-">-</option>
|
|
<option value="p">P</option>
|
|
<option value="s">S</option>
|
|
<option value="t">T</option>
|
|
<option value="m">M</option>
|
|
</select>
|
|
</div>
|
|
<div class="intimidate-label"><label data-i18n="intimidate" class="skill-label">Intimidate.</label></div>
|
|
<!-- SKILLS ROW 6 -->
|
|
<div class="tracking-prof">
|
|
<select class="prof" name="attr_tracking_prof">
|
|
<option value="-">-</option>
|
|
<option value="p">P</option>
|
|
<option value="s">S</option>
|
|
<option value="t">T</option>
|
|
<option value="m">M</option>
|
|
</select>
|
|
</div>
|
|
<div class="tracking-label"><label data-i18n="tracking" class="skill-label">Tracking.</label></div>
|
|
<!-- SKILLS ROW 7 -->
|
|
<div class="xenotechuse-prof">
|
|
<select class="prof" name="attr_xenotechuse_prof">
|
|
<option value="-">-</option>
|
|
<option value="p">P</option>
|
|
<option value="s">S</option>
|
|
<option value="t">T</option>
|
|
<option value="m">M</option>
|
|
</select>
|
|
</div>
|
|
<div class="xenotechuse-label"><label data-i18n="xenotech_use" class="skill-label">Xenotech Use.</label></div>
|
|
<div class="prof-desc">
|
|
<div class="prof-circle"><select class="prof" disabled/></div>
|
|
<div class="prof-code-not code">-</div>
|
|
<div class="prof-desc-not"><label data-i18n="not_proficient">Not Proficient.</label></div>
|
|
<div class="prof-code-p code">P</div>
|
|
<div class="prof-desc-p"><label data-i18n="proficient">Proficient.</label></div>
|
|
<div class="prof-code-s code">S</div>
|
|
<div class="prof-desc-s"><label data-i18n="skilled">Skilled.</label></div>
|
|
<div class="prof-code-t code">T</div>
|
|
<div class="prof-desc-t"><label data-i18n="trained">Trained.</label></div>
|
|
<div class="prof-code-m code">M</div>
|
|
<div class="prof-desc-m"><label data-i18n="master">Master.</label></div>
|
|
<div class="prof-text"><span data-i18n="proficiency_text">Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.</span></div>
|
|
</div>
|
|
<div class="luck-label"><span data-i18n="luck" class="banner">Luck.</span><span class="dark code"> (L)</span></div>
|
|
<div class="luck-triangle"></div>
|
|
<div class="luck-use-label">
|
|
<span data-i18n="use_per_game">Use Per Game.</span><br/>
|
|
<span>(</span><span data-i18n="luck">Luck.</span><span>÷ 10)</span>
|
|
</div>
|
|
<div class="luck-input">
|
|
<input class="stat" type="number" name="attr_luck"/>
|
|
</div>
|
|
<div class="luck-max lozenge">
|
|
<input class="lozenge" type="number" name="attr_luck_uses_max" width="18"/>
|
|
</div>
|
|
<div class="luck-current">
|
|
<input class="stat" type="number" name="attr_luck_uses"/>
|
|
</div>
|
|
<div class="luck-base-label luck-lower-label">
|
|
<span data-i18n="base_stat_perc">Base Stat %.</span>
|
|
</div>
|
|
<div class="luck-max-label luck-lower-label">
|
|
<span data-i18n="max">Max.</span>
|
|
</div>
|
|
<div class="luck-current-label luck-lower-label">
|
|
<span data-i18n="current">Current.</span>
|
|
</div>
|
|
</div>
|
|
<div class="sp-stats section">
|
|
<div class="sp-stats-ltl"></div>
|
|
<div class="sp-stats-lbl"></div>
|
|
<div class="sp-stats-banner banner"><span data-i18n="special_stats">Special Stats.</span></div>
|
|
<div class="sp-stats-ltr"></div>
|
|
<div class="sp-stats-lbr"></div>
|
|
<div class="armor-shield">
|
|
<div class="shield-label subheading"><span data-i18n="armor">Armor.</span></div>
|
|
<div class="shield-input-max">
|
|
<input class="shield shield-max" type="number" name="attr_armor_max"/>
|
|
</div>
|
|
<div class="shield-input-max-label self-center shield-label">
|
|
<span data-i18n="max">Max.</span>
|
|
</div>
|
|
<div class="shield-input-current self-center">
|
|
<input class="shield shield-current" type="number" name="attr_armor"/>
|
|
</div>
|
|
<div class="shield-input-current-label self-center shield-label">
|
|
<span data-i18n="current">Current.</span>
|
|
</div>
|
|
</div>
|
|
<div class="armor-table">
|
|
<div class="armor-head">
|
|
<div class="armor-col-head-1 table-head"><span data-i18n="armor_piece">Armor Piece.</span></div>
|
|
<div class="armor-col-head-2 table-head-small"><span data-i18n="armor_points">Armor Points.</span></div>
|
|
<div class="armor-col-head-3 table-head">CP</div>
|
|
</div>
|
|
<div class="armor-row table-row">
|
|
<fieldset class="repeating_armor">
|
|
<input name="attr_armor_name" class="armor-name table-cell" type="text" size="15"/>
|
|
<input name="attr_armor_ap" class="armor-ap table-cell" type="number" size="5"/>
|
|
<input name="attr_armor_cp" class="armor-cp table-cell" type="number" size="5"/>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="build">
|
|
<div class="stat-labels build-labels">
|
|
<div class="subheading"><span data-i18n="build" class="subheading">Build.</span></div>
|
|
<div class="footing"><span class="footing">(STR + FOR)</span></div>
|
|
</div>
|
|
<div class="build-input">
|
|
<input class="build-lozenge" type="number" name="build" width="18"/>
|
|
</div>
|
|
<div class="dc-input">
|
|
<input class="dc-lozenge" type="number" name="dc" width="18"/>
|
|
</div>
|
|
</div>
|
|
<div class="health">
|
|
<div class="stat-labels health-labels">
|
|
<div class="subheading"><span data-i18n="health_points" class="subheading">Health Points.</span></div>
|
|
<div class="footing"><span class="footing">(BUILD ÷ 5)</span></div>
|
|
</div>
|
|
<div class="health-max">
|
|
<input class="health-lozenge" type="number" name="attr_health_max"/>
|
|
</div>
|
|
<div class="health-current">
|
|
<input class="health-current" type="number" name="attr_health"/>
|
|
</div>
|
|
<div class="health-max-label self-center luck-lower-label">
|
|
<span data-i18n="max">Max.</span>
|
|
</div>
|
|
<div class="health-current-label self-center luck-lower-label">
|
|
<span data-i18n="current">Current.</span>
|
|
</div>
|
|
</div>
|
|
<div class="initiative">
|
|
<div class="stat-labels init-labels">
|
|
<div class="subheading"><span data-i18n="initiative" class="subheading">Initiative.</span></div>
|
|
<div class="footing"><span class="footing">(AGI + LUCK) / 10</span></div>
|
|
</div>
|
|
<div class="init">
|
|
<input class="init-lozenge" type="number" name="attr_init" width="18"/>
|
|
</div>
|
|
<div class="init- init-5">
|
|
<input class="init- init-5" type="number" name="attr_init-5"/>
|
|
</div>
|
|
<div class="init- init-10">
|
|
<input class="init- init-10" type="number" name="attr_init-10"/>
|
|
</div>
|
|
<div class="init- init-15">
|
|
<input class="init- init-15" type="number" name="attr_init-15"/>
|
|
</div>
|
|
<div class="init-5-l self-center">
|
|
<span class="half">-5</span>
|
|
</div>
|
|
<div class="init-10-l self-center">
|
|
<span class="half">-5</span>
|
|
</div>
|
|
<div class="init-15-l self-center">
|
|
<span class="half">-5</span>
|
|
</div>
|
|
</div>
|
|
<div class="saves">
|
|
<div class="save-salvage stat">
|
|
<div class="stat-labels salvage-labels">
|
|
<div class="subheading"><span data-i18n="salvage" class="subheading">Salvage.</span></div>
|
|
<div class="footing"><span class="footing">(INS + LUCK) / 2</span></div>
|
|
</div>
|
|
<div class="salvage-input"><input class="stat" type="number" name="attr_salvage"/></div>
|
|
<div class="half salvage-h"><input class="stat-half" type="number"/></div>
|
|
<div class="half salvage-h-label">1/2 </div>
|
|
<div class="quarter salvage-q"><input class="stat-quarter" type="number"/></div>
|
|
<div class="quarter salvage-q-label"> 1/4</div>
|
|
</div>
|
|
<div class="save-resilience stat">
|
|
<div class="stat-labels resilience-labels">
|
|
<div class="subheading"><span data-i18n="resilience" class="subheading">Resilience.</span></div>
|
|
<div class="footing"><span class="footing">(STR + FORT) / 2</span></div>
|
|
</div>
|
|
<div class="resilience-input"><input class="stat" type="number" name="attr_resilience"/></div>
|
|
<div class="half resilience-h"><input class="stat-half" type="number"/></div>
|
|
<div class="half resilience-h-label">1/2 </div>
|
|
<div class="quarter resilience-q"><input class="stat-quarter" type="number"/></div>
|
|
<div class="quarter resilience-q-label"> 1/4</div>
|
|
</div>
|
|
<div class="save-resolve stat">
|
|
<div class="stat-labels resolve-labels">
|
|
<div class="subheading"><span data-i18n="resolve" class="subheading">Resolve.</span></div>
|
|
<div class="footing"><span class="footing">(INT + INS) / 2</span></div>
|
|
</div>
|
|
<div class="resolve-input"><input class="stat" type="number" name="attr_resolve"/></div>
|
|
<div class="half resolve-h"><input class="stat-half" type="number"/></div>
|
|
<div class="half resolve-h-label">1/2 </div>
|
|
<div class="quarter resolve-q"><input class="stat-quarter" type="number"/></div>
|
|
<div class="quarter resolve-q-label"> 1/4</div>
|
|
</div>
|
|
<div class="save-immunity stat">
|
|
<div class="stat-labels immunity-labels">
|
|
<div class="subheading"><span data-i18n="immunity" class="subheading">Immunity.</span></div>
|
|
<div class="footing"><span class="footing">(FOR + LUCK) / 2</span></div>
|
|
</div>
|
|
<div class="immunity-input"><input class="stat" type="number" name="attr_immunity"/></div>
|
|
<div class="half immunity-h"><input class="stat-half" type="number"/></div>
|
|
<div class="half immunity-h-label">1/2 </div>
|
|
<div class="quarter immunity-q"><input class="stat-quarter" type="number"/></div>
|
|
<div class="quarter immunity-q-label"> 1/4</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="defense section">
|
|
<div class="defense-banner banner"><span data-i18n="defensive_actions">Defensive Actions.</span></div>
|
|
<div class="defense-table">
|
|
<div class="defense-head">
|
|
<div class="defense-col-head-1 table-head"><span data-i18n="defensive_actions">Defense Actions.</span></div>
|
|
<div class="defense-col-head-2 table-head"><span data-i18n="threshold">Threshold.</span></div>
|
|
<div class="defense-col-head-3 table-head">1/2</div>
|
|
<div class="defense-col-head-4 table-head">1/4</div>
|
|
</div>
|
|
<div class="dodge-row defense-row table-row">
|
|
<div class="dodge-desc defense-desc table-cell">
|
|
<span data-i18n="dodge" class="subheading">Dodge.</span><br/>
|
|
<span class="footing">(AGI + INS) / 2</span>
|
|
</div>
|
|
<div class="dodge-threshold table-cell"><input name="attr_dodge" class="defense-threshold" type="number"/></div>
|
|
<div class="dodge-threshold-h table-cell"><input name="attr_dodge_half" class="defense-threshold-h" type="number"/></div>
|
|
<div class="dodge-threshold-q table-cell"><input name="attr_dodge_quarter" class="defense-threshold-q" type="number"/></div>
|
|
</div>
|
|
<div class="full-dodge-row defense-row table-row">
|
|
<div class="full-dodge-desc defense-desc table-cell">
|
|
<span data-i18n="full_dodge" class="subheading">Full Dodge.</span><br/>
|
|
<span class="footing">(DODGE + 1/2 STR) Init -5</span>
|
|
</div>
|
|
<div class="full-dodge-threshold table-cell"><input name="attr_full_dodge" class="defense-threshold" type="number"/></div>
|
|
<div class="full-dodge-threshold-h table-cell"><input name="attr_full_dodge_half" class="defense-threshold-h" type="number"/></div>
|
|
<div class="full-dodge-threshold-q table-cell"><input name="attr_full_dodge_quarter" class="defense-threshold-q" type="number"/></div>
|
|
</div>
|
|
<div class="parry-row defense-row table-row">
|
|
<div class="parry-desc defense-desc table-cell">
|
|
<span data-i18n="parry" class="subheading">Parry.</span><br/>
|
|
<span class="footing">(<span data-i18n="blades">Blades.</span>/<span data-i18n="brawl">Brawl.</span>/<span data-i18n="brawl">Clubs.</span>)</span>
|
|
</div>
|
|
<div class="parry-threshold table-cell"><input name="attr_parry" class="defense-threshold" type="number"/></div>
|
|
<div class="parry-threshold-h table-cell"><input name="attr_parry_half" class="defense-threshold-h" type="number"/></div>
|
|
<div class="parry-threshold-q table-cell"><input name="attr_parry_quarter" class="defense-threshold-q" type="number"/></div>
|
|
</div>
|
|
<div class="riposte-row defense-row table-row">
|
|
<div class="riposte-desc defense-desc table-cell">
|
|
<span data-i18n="riposte" class="subheading">Riposte.</span><br/>
|
|
<span class="footing">(<span data-i18n="parry">Parry.</span>+<span data-i18n="attack">Attack.</span>) Init -3</span>
|
|
</div>
|
|
<div class="riposte-threshold table-cell"><input name="attr_riposte" class="defense-threshold" type="number"/></div>
|
|
<div class="riposte-threshold-h table-cell"><input name="attr_riposte_half" class="defense-threshold-h" type="number"/></div>
|
|
<div class="riposte-threshold-q table-cell"><input name="attr_riposte_quarter" class="defense-threshold-q" type="number"/></div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="attacks section">
|
|
<div class="attack-banner banner"><span data-i18n="weapon_attacks">Weapon Attacks.</span></div>
|
|
<div class="attack-table">
|
|
<div class="attack-head">
|
|
<div class="attack-col-head-1 table-head"><span data-i18n="weapon">Weapon.</span></div>
|
|
<div class="attack-col-head-2 table-head">DC</div>
|
|
<div class="attack-col-head-3 table-head"><span data-i18n="threshold">Threshold.</span></div>
|
|
<div class="attack-col-head-4 table-head">1/2</div>
|
|
<div class="attack-col-head-5 table-head">1/4</div>
|
|
<div class="attack-col-head-6 table-head"><span data-i18n="ammo">Ammo.</span></div>
|
|
<div class="attack-col-head-7 table-head"><span data-i18n="traits">Traits.</span></div>
|
|
<div class="attack-col-head-8 table-head">CP</div>
|
|
</div>
|
|
<div class="attack-row-brawl table-row">
|
|
<input name="attr_brawl_weapon" class="attack-weapon table-cell" type="text" data-i18n="unarmed_brawl" value="Unarmed (Brawl)" readonly/>
|
|
<input name="attr_brawl_dc" class="attack-dc table-cell" type="number"/>
|
|
<input name="attr_brawl_threshold" class="attack-threshold table-cell" type="number"/>
|
|
<input name="attr_brawl_threshold_quarter" class="attack-threshold-h table-cell" type="number"/>
|
|
<input name="attr_brawl_threshold_half" class="attack-threshold-q table-cell" type="number"/>
|
|
<input name="attr_brawl_ammo" class="attack-ammo table-cell" type="number"/>
|
|
<input name="attr_brawl_traits" class="attack-traits table-cell" type="text"/>
|
|
<input name="attr_brawl_cp" class="attack-cp table-cell" type="number"/>
|
|
</div>
|
|
<div class="attack-row table-row">
|
|
<fieldset class="repeating_attack">
|
|
<input name="attr_attack_weapon" class="attack-weapon table-cell" type="text"/>
|
|
<input name="attr_attack_dc" class="attack-dc table-cell" type="number" size="5"/>
|
|
<input name="attr_attack_threshold" class="attack-threshold table-cell" type="number"/>
|
|
<input name="attr_attack_threshold_quarter" class="attack-threshold-h table-cell" type="number"/>
|
|
<input name="attr_attack_threshold_half" class="attack-threshold-q table-cell" type="number"/>
|
|
<input name="attr_attack_ammo" class="attack-ammo table-cell" type="number"/>
|
|
<input name="attr_attack_traits" class="attack-traits table-cell" type="text"/>
|
|
<input name="attr_attack_cp" class="attack-cp table-cell" type="number"/>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="gear section">
|
|
<div class="gear-banner banner"><span data-i18n="gear_inventory">Gear Inventory.</span></div>
|
|
<div class="gear-table">
|
|
<div class="gear-head">
|
|
<div class="gear-col-head-1 table-head"><span data-i18n="item">Item.</span></div>
|
|
<div class="gear-col-head-3 table-head"><span data-i18n="characteristic">Characteristic.</span></div>
|
|
<div class="gear-col-head-8 table-head">CP</div>
|
|
</div>
|
|
<div class="gear-row table-row">
|
|
<fieldset class="repeating_gear">
|
|
<input name="attr_gear_item" class="gear-item table-cell" type="text"/>
|
|
<input name="attr_gear_characteristic" class="gear-characteristic table-cell" type="text"/>
|
|
<input name="attr_gear_cp" class="gear-cp table-cell" type="number"/>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="abilities section">
|
|
<div class="abilities-banner banner"><span data-i18n="special_abilities">Special Abilities.</span></div>
|
|
<div class="abilities-table">
|
|
<div class="abilities-head">
|
|
<div class="abilities-col-head-1 table-head table-cell"><span data-i18n="source">Source.</span></div>
|
|
<div class="abilities-col-head-3 table-head table-cell"><span data-i18n="ability_name">Ability Name.</span></div>
|
|
<div class="abilities-col-head-8 table-head table-cell"><span data-i18n="effect">Effect.</span></div>
|
|
</div>
|
|
<div class="abilities-row table-row">
|
|
<fieldset class="repeating_abilities">
|
|
<input name="attr_ability_source" class="ability-source table-cell" type="text"/>
|
|
<input name="attr_ability_name" class="ability-name table-cell" type="text"/>
|
|
<input name="attr_ability_effect" class="ability-effect table-cell" type="number"/>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="cp section">
|
|
<div class="cp-banner banner"><span data-i18n="current">Current.</span><br/>CP</div>
|
|
<div class="cp-inferior cp-box"><input name="attr_cp_inferior" class="cp-input" type="number" autocomplete="chrome-off"/></div>
|
|
<div class="cp-inferior-label cp-label"><span data-i18n="inferior_cp">Inferior CP.</span></div>
|
|
<div class="cp-cp cp-box"><input name="attr_cp" class="cp-input" type="number" autocomplete="chrome-off"/></div>
|
|
<div class="cp-cp-label cp-label">CP</div>
|
|
<div class="cp-superior cp-box"><input name="attr_cp_superior" class="cp-input" type="number" autocomplete="chrome-off"/></div>
|
|
<div class="cp-superior-label cp-label"><span data-i18n="superior_cp">Superior CP.</span></div>
|
|
<div class="cp-cx cp-box"><input name="attr_cx" class="cp-input" type="number" autocomplete="chrome-off"/></div>
|
|
<div class="cp-cp-label cp-label">CX</div>
|
|
<div class="cp-costs">
|
|
<span data-i18n="cp_costs">CP Costs.</span><br/>
|
|
<span data-i18n="heal">Heal.</span>=<span data-i18n="one_per_4_hp">1 per 4 HP.</span><br/>
|
|
<span data-i18n="repair">Repair.</span>=<span data-i18n="one_per_4_cp">1 per 4 CP.</span><br/>
|
|
<span data-i18n="armor">Armor.</span>=<span data-i18n="three_per_armor_point">3 per Armor pt.</span>
|
|
</div>
|
|
</div>
|
|
<div class="resolve-infection section">
|
|
<div class="resolve-table">
|
|
<div class="resolve-banner-text banner">
|
|
<span data-i18n="resolve_dmg">Resolve DMG.</span>
|
|
</div>
|
|
<div class="resolve-banner-status">
|
|
<input class="resolve-status" type="checkbox" checked disabled/>
|
|
</div>
|
|
<div class="unnerved-desc resolve-desc">
|
|
<span data-i18n="unnerved" class="subheading">Unnerved.</span><br/>
|
|
<span class="footing">(<span data-i18n="disadvantage_on_rolls">Disadv. on rolls.</span>)</span>
|
|
</div>
|
|
<div class="unnerved-status resolve-status"><input name="attr_unnerved" class="unnerved-status resolve-status" type="checkbox"/></div>
|
|
<div class="shaken-desc resolve-desc">
|
|
<span data-i18n="shaken" class="subheading">Shaken.</span><br/>
|
|
<span class="footing">(<span data-i18n="-3_initiative">-3 initiative.</span>)</span>
|
|
</div>
|
|
<div class="shaken-status resolve-status"><input name="attr_shaken" class="shaken-status resolve-status" type="checkbox"/></div>
|
|
<div class="insanity-desc resolve-desc">
|
|
<span data-i18n="insanity_condition" class="insanity-desc subheading">Insanity Condition.</span>
|
|
</div>
|
|
<div class="insanity-status resolve-status"><input name="attr_insanity" class="insanity-status resolve-status" type="checkbox"/></div>
|
|
</div>
|
|
<div class="infection-table">
|
|
<div class="infection-banner banner">
|
|
<span data-i18n="infection">Infection.</span>
|
|
</div>
|
|
<div class="infection-no infection-col-head-1 table-head"><span data-i18n="stage">Stage.</span></div>
|
|
<div class="infection-desc infection-col-head-2 table-head"><span data-i18n="infection">Infection.</span></div>
|
|
<div class="infection-status infection-col-head-3 table-head"><input class="infection-status" type="checkbox" checked disabled/></div>
|
|
<div class="infection-no incubation-no">1</div>
|
|
<div class="infection-desc incubation-desc"><span data-i18n="incubation" class="subheading">Incubation.</span></div>
|
|
<div class="infection-status incubation-status"><input name="attr_incubation" class="infection-status incubation-status" type="checkbox"/></div>
|
|
<div class="infection-no gestation-no">2</div>
|
|
<div class="infection-desc gestation-desc"><span data-i18n="gestation" class="subheading">Gestation.</span></div>
|
|
<div class="infection-status gestation-status"><input name="attr_gestation" class="infection-status gestation-status" type="checkbox"/></div>
|
|
<div class="infection-no symptomatic-no">3</div>
|
|
<div class="infection-desc symptomatic-desc"><span data-i18n="symptomatic" class="subheading">Symptomatic.</span></div>
|
|
<div class="infection-status symptomatic-status"><input name="attr_symptomatic" class="infection-status symptomatic-status" type="checkbox"/></div>
|
|
<div class="infection-no prodromal-no">4</div>
|
|
<div class="infection-desc prodromal-desc"><span data-i18n="prodromal" class="subheading">Prodromal.</span></div>
|
|
<div class="infection-status prodromal-status"><input name="attr_prodromal" class="infection-status prodromal-status" type="checkbox"/></div>
|
|
<div class="infection-no acute-no">5</div>
|
|
<div class="infection-desc acute-desc"><span data-i18n="acute" class="subheading">Acute.</span></div>
|
|
<div class="infection-status acute-status"><input name="attr_acute" class="infection-status acute-status" type="checkbox"/></div>
|
|
<div class="infection-no transformdie-no">6</div>
|
|
<div class="infection-desc transformdie-desc"><span data-i18n="transform_die" class="subheading">Transform/Die.</span></div>
|
|
<div class="infection-status transformdie-status"><input name="attr_transformdie" class="infection-status transformdie-status" type="checkbox"/></div>
|
|
</div>
|
|
<div class="hunger-table">
|
|
<div class="hunger-banner banner"><span data-i18n="hunger" class="banner">Hunger.</span></div>
|
|
<div class="starving hunger-desc-left table-head-small">1/4 FOR = </div>
|
|
<div class="starving hunger-desc-right table-head-small"><span data-i18n="starving">Starving.</span></div>
|
|
<div class="emaciated hunger-desc-left table-head-small">1/2 FOR = </div>
|
|
<div class="emaciated hunger-desc-right table-head-small"><span data-i18n="emaciated">Emaciated.</span></div>
|
|
<div class="dead hunger-desc-left table-head-small">FOR = </div>
|
|
<div class="dead hunger-desc-right table-head-small"><span data-i18n="dead">Dead.</span></div>
|
|
<div class="hunger-input"><input name="attr_hunger" class="hunger-input prof" type="number"/></div>
|
|
</div>
|
|
</div>
|
|
<div class="build-encum section">
|
|
<div class="build-table">
|
|
<div class="build-banner banner"><span data-i18n="build_repair">Build / Repair.</span></div>
|
|
<div class="head desc table-head"><span data-i18n="repair_skill">Repair Skill.</span></div>
|
|
<div class="head build-prof table-head">P</div>
|
|
<div class="head build-threshold table-head-small"><span data-i18n="threshold">Threshold.</span></div>
|
|
<div class="head build-threshold-h table-head">1/2</div>
|
|
<div class="head build-threshold-q table-head">1/4</div>
|
|
<div class="crafting desc"><span data-i18n="crafting" class="subheading">Crafting.</span></div>
|
|
<div class="crafting build-prof"><input name="attr_crafting_prof" class="build-prof" type="text"/></div>
|
|
<div class="crafting build-threshold"><input name="attr_crafting" type="number"/></div>
|
|
<div class="crafting build-threshold-h"><input name="attr_crafting_half" type="number"/></div>
|
|
<div class="crafting build-threshold-q"><input name="attr_crafting_quarter" type="number"/></div>
|
|
<div class="mechanics desc"><span data-i18n="mechanics" class="subheading">Mechanics.</span></div>
|
|
<div class="mechanics build-prof"><input name="attr_mechanics_prof" class="build-prof" type="text"/></div>
|
|
<div class="mechanics build-threshold"><input name="attr_mechanics" type="number"/></div>
|
|
<div class="mechanics build-threshold-h"><input name="attr_mechanics_half" type="number"/></div>
|
|
<div class="mechanics build-threshold-q"><input name="attr_mechanics_quarter" type="number"/></div>
|
|
<div class="science desc"><span data-i18n="science" class="subheading">Science.</span></div>
|
|
<div class="science build-prof"><input name="attr_science_prof" class="build-prof" type="text"/></div>
|
|
<div class="science build-threshold"><input name="attr_science" type="number"/></div>
|
|
<div class="science build-threshold-h"><input name="attr_science_half" type="number"/></div>
|
|
<div class="science build-threshold-q"><input name="attr_science_quarter" type="number"/></div>
|
|
<div class="medicine desc"><span data-i18n="medicine" class="subheading">Medicine.</span></div>
|
|
<div class="medicine build-prof"><input name="attr_medicine_prof" class="build-prof" type="text"/></div>
|
|
<div class="medicine build-threshold"><input name="attr_medicine" type="number"/></div>
|
|
<div class="medicine build-threshold-h"><input name="attr_medicine_half" type="number"/></div>
|
|
<div class="medicine build-threshold-q"><input name="attr_medicine_quarter" type="number"/></div>
|
|
</div>
|
|
<div class="encum-table">
|
|
<div class="encum-banner banner"><span data-i18n="encumbrance">Encumbrance.</span></div>
|
|
<div class="encum-head table-head">
|
|
-1 <span data-i18n="initiative">initiative.</span>,
|
|
<span data-i18n="disadvantage_on_dodge">Disadv. on Dodge.</span>,
|
|
1/2 <span data-i18n="move">Move.</span>
|
|
</div>
|
|
<div class="encum max-label subheading">( 200 + <span data-i18n="build">Build.</span>) CP</div>
|
|
<div class="encum current-label subheading"><span data-i18n="current">Current.</span></div>
|
|
<div class="encum exceeded-label subheading"><span data-i18n="yes">Y.</span>?</div>
|
|
<div class="encum max"><input name="attr_encum_max" type="number"/></div>
|
|
<div class="encum current"><input name="attr_encum" class="build-prof" type="number"/></div>
|
|
<div class="encum exceeded"><input name="attr_encum_exceeded" type="checkbox"/></div>
|
|
</div>
|
|
</div>
|
|
<div class="experience">
|
|
<div class="experience-banner"><span data-i18n="experience">Experience.</span></div>
|
|
<div class="experience-unused-label table-head"><span data-i18n="unused_xp">Unused XP.</span></div>
|
|
<div class="experience-total-label table-head"><span data-i18n="total_xp">Total XP.</span></div>
|
|
<div class="experience-unused cp-box"><input name="attr_xp_unused" class="cp-input" type="number" autocomplete="chrome-off"/></div>
|
|
<div class="experience-total cp-box"><input name="attr_xp_total" class="cp-input" type="number" autocomplete="chrome-off"/></div>
|
|
</div>
|
|
</div> |