Corrected typo in the backgrounds. Added improved setting support for Interface Zero 2.0 (Money can be Credits, and Max Fatigue can be increased to 3)
6901 lines
540 KiB
HTML
6901 lines
540 KiB
HTML
<!-- SHEET WORKERS -->
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<script type="text/worker">
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/* ---- BEGIN: TheAaronSheet.js ---- */
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// Github: https://github.com/shdwjk/TheAaronSheet/blob/master/TheAaronSheet.js
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// By: The Aaron, Arcane Scriptomancer
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// Contact: https://app.roll20.net/users/104025/the-aaron
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var TAS = TAS || (function(){
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'use strict';
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var version = '0.2.0',
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lastUpdate = 1448523710,
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queuedUpdates = {}, //< Used for delaying saves till the last momment.
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log = function(){
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_.each(arguments,function(m){
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switch(typeof m){
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case 'string':
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console.log('<TAS> :: '+m);
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break;
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case 'number':
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console.log('<TAS> :: [number]: '+m);
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break;
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default:
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console.log('<TAS> :: ['+typeof m +']:');
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console.log(m);
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console.log('<TAS> :: =========================================================');
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}
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});
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},
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prepareUpdate = function( attribute, value ){
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queuedUpdates[attribute]=value;
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},
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applyQueuedUpdates = function() {
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setAttrs(queuedUpdates);
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queuedUpdates = {};
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},
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namesFromArgs = function(args,base){
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return _.chain(args)
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.reduce(function(memo,attr){
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if('string' === typeof attr) {
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memo.push(attr);
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} else if(_.isArray(args) || _.isArguments(args)){
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memo = namesFromArgs(attr,memo);
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}
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return memo;
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},(_.isArray(base) && base) || [])
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.uniq()
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.value();
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},
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addId = function(obj,value){
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Object.defineProperty(obj,'id',{
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value: value,
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writeable: false,
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enumerable: false
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});
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},
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addProp = function(obj,prop,value,fullname){
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(function(){
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var pname=(_.contains(['S','F','I','D'],prop) ? '_'+prop : prop),
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full_pname = fullname || prop,
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pvalue=value;
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_.each(['S','I','F'],function(p){
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if( !_.has(obj,p)){
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Object.defineProperty(obj, p, {
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value: {},
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enumerable: false,
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readonly: true
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});
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}
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});
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if( !_.has(obj,'D')){
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Object.defineProperty(obj, 'D', {
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value: _.reduce(_.range(10),function(m,d){
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Object.defineProperty(m, d, {
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value: {},
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enumerable: true,
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readonly: true
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});
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return m;
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},{}),
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enumerable: false,
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readonly: true
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});
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}
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// Raw value
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Object.defineProperty(obj, pname, {
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enumerable: true,
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set: function(v){
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pvalue=v;
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prepareUpdate(full_pname,v);
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},
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get: function(){
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return pvalue;
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}
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});
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// string value
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Object.defineProperty(obj.S, pname, {
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enumerable: true,
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set: function(v){
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var val=v.toString();
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pvalue=val;
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prepareUpdate(full_pname,val);
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},
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get: function(){
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return pvalue.toString();
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}
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});
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// int value
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Object.defineProperty(obj.I, pname, {
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enumerable: true,
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set: function(v){
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var val=parseInt(v,10) || 0;
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pvalue=val;
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prepareUpdate(full_pname,val);
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},
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get: function(){
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return parseInt(pvalue,10) || 0;
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}
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});
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// float value
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Object.defineProperty(obj.F, pname, {
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enumerable: true,
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set: function(v){
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var val=parseFloat(v) || 0;
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pvalue=val;
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prepareUpdate(full_pname,val);
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},
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get: function(){
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return parseFloat(pvalue) || 0;
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}
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});
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_.each(_.range(10),function(d){
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Object.defineProperty(obj.D[d], pname, {
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enumerable: true,
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set: function(v){
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var val=(parseFloat(v) || 0).toFixed(d);
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pvalue=val;
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prepareUpdate(full_pname,val);
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},
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get: function(){
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return (parseFloat(pvalue) || 0).toFixed(d);
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}
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});
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});
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}());
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},
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repeating = function( section ) {
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return (function(s){
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var sectionName = s,
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attrNames = [],
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fieldNames = [],
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operations = [],
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repAttrs = function(){
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attrNames = namesFromArgs(arguments,attrNames);
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return this;
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},
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repFields = function(){
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fieldNames = namesFromArgs(arguments,fieldNames);
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return this;
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},
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repReduce = function(func, initial, final, context) {
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operations.push({
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type: 'reduce',
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func: (func && _.isFunction(func) && func) || _.noop,
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memo: (_.isUndefined(initial) && 0) || initial,
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final: (final && _.isFunction(final) && final) || _.noop,
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context: context || {}
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});
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return this;
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},
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repMap = function(func, final, context) {
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operations.push({
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type: 'map',
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func: (func && _.isFunction(func) && func) || _.noop,
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final: (final && _.isFunction(final) && final) || _.noop,
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context: context || {}
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});
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return this;
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},
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repEach = function(func, final, context) {
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operations.push({
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type: 'each',
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func: (func && _.isFunction(func) && func) || _.noop,
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final: (final && _.isFunction(final) && final) || _.noop,
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context: context || {}
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});
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return this;
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},
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repTap = function(final, context) {
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operations.push({
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type: 'tap',
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final: (final && _.isFunction(final) && final) || _.noop,
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context: context || {}
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});
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return this;
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},
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repExecute = function(){
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var rowSet = {},
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attrSet = {},
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fieldIds = [],
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fullFieldNames = [];
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// call each operation per row.
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// call each operation's final
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getSectionIDs("repeating_"+sectionName,function(ids){
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fieldIds = ids;
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fullFieldNames = _.reduce(fieldIds,function(memo,id){
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return memo.concat(_.map(fieldNames,function(name){
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return 'repeating_'+sectionName+'_'+id+'_'+name;
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}));
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},[]);
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getAttrs( _.uniq(attrNames.concat(fullFieldNames)), function(values){
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_.each(attrNames,function(aname){
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if(values.hasOwnProperty(aname)){
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addProp(attrSet,aname,values[aname]);
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}
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});
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rowSet = _.reduce(fieldIds,function(memo,id){
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var r={};
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addId(r,id);
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_.each(fieldNames,function(name){
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var fn = 'repeating_'+sectionName+'_'+id+'_'+name;
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addProp(r,name,values[fn],fn);
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});
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memo[id]=r;
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return memo;
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},{});
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_.each(operations,function(op){
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var res;
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switch(op.type){
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case 'tap':
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_.bind(op.final,op.context,rowSet,attrSet)();
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break;
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case 'each':
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_.each(rowSet,function(r){
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_.bind(op.func,op.context,r,attrSet,r.id,rowSet)();
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});
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_.bind(op.final,op.context,rowSet,attrSet)();
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break;
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case 'map':
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res = _.map(rowSet,function(r){
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return _.bind(op.func,op.context,r,attrSet,r.id,rowSet)();
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});
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_.bind(op.final,op.context,res,rowSet,attrSet)();
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break;
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case 'reduce':
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res = op.memo;
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_.each(rowSet,function(r){
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res = _.bind(op.func,op.context,res,r,attrSet,r.id,rowSet)();
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});
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_.bind(op.final,op.context,res,rowSet,attrSet)();
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break;
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}
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});
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// finalize attrs
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applyQueuedUpdates();
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});
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});
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};
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return {
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attrs: repAttrs,
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attr: repAttrs,
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column: repFields,
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columns: repFields,
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field: repFields,
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fields: repFields,
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reduce: repReduce,
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inject: repReduce,
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foldl: repReduce,
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map: repMap,
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collect: repMap,
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each: repEach,
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forEach: repEach,
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tap: repTap,
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'do': repTap,
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execute: repExecute,
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go: repExecute,
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run: repExecute
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};
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}(section));
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},
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repeatingSimpleSum = function(section, field, destination){
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repeating(section)
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.attr(destination)
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.field(field)
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.reduce(function(m,r){
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return m + (r.F[field]);
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},0,function(t,r,a){
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a[destination]=t;
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})
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.execute();
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};
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console.log('-=> TheAaronSheet v'+version+' <=- ['+(new Date(lastUpdate*1000))+']');
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return {
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repeatingSimpleSum: repeatingSimpleSum,
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repeating: repeating
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};
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}());
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/* ---- END: TheAaronSheet.js ---- */
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//Set Rank according to the XP value
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on("sheet:opened change:xp change:rank", function() {
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getAttrs(["xp", "rank"], function(value) {
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console.log("xp value: " + value.xp);
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console.log("rank value: " + value.rank);
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if (value.xp >=80) {
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console.log("Setting rank to Legendary");
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setAttrs({Rank: 5});
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}
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else if (value.xp >=60) {
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console.log("Setting rank to Heroic");
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setAttrs({Rank: 4});
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}
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else if (value.xp >=40) {
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console.log("Setting rank to Veteran");
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setAttrs({Rank: 3});
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}
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else if (value.xp >=20) {
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console.log("Setting rank to Seasoned");
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setAttrs({Rank: 2});
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}
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else {
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console.log("Setting rank to Novice");
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setAttrs({Rank: 1});
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}
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});
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});
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//End Rank
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//Set Toughness
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on("sheet:opened change:vigor change:vimod change:toughness", function() {
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getAttrs(["vigor", "vimod"], function(vvalue) {
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console.log("vigor value: " + vvalue.vigor);
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console.log("vimod value: " + vvalue.vimod);
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var Vigor = parseInt(vvalue.vigor);
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var ViMod = parseInt(vvalue.vimod);
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var totVigor = Vigor + ViMod;
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setAttrs({ toughness: Math.floor(totVigor/2) + 2 });
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});
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});
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//Set Max Fatigue
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on("change:increasedfatigue", function() {
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getAttrs(["increasedfatigue", "fatigue_max"], function(vvalue) {
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console.log("Increase Fatigue value: " + vvalue.increasedfatigue);
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console.log("Max Fatigue value: " + vvalue.fatigue_max);
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if (vvalue.increasedfatigue === "1") {
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console.log("Increase Max Fatigue to 3");
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setAttrs({fatigue_max: 3});
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}
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else {
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setAttrs({ fatigue_max: 2 });
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}
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});
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});
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//Set Parry
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on("sheet:opened change:fighting change:fightingmod change:parry change:parryMod", function() {
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getAttrs(["fighting", "FightingMod", "parryMod"], function(pvalue) {
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console.log("fighting value: " + pvalue.fighting);
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console.log("mod value: " + pvalue.FightingMod);
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console.log("parry mod: " + pvalue.parryMod);
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var Fighting = parseInt(pvalue.fighting);
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var FightingMod = parseInt(pvalue.FightingMod);
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var totFighting = Fighting + FightingMod;
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var parryMod = parseInt(pvalue.parryMod);
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var parryCalc = Math.floor(totFighting/2) + 2;
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setAttrs({ parry: parryCalc });
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setAttrs({ parryCur: parryCalc + parryMod });
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});
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});
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//Example of SimpleSum usage
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//on('change:repeating_weapons',function(){
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// TAS.repeatingSimpleSum('weapons','cost','spentbudget');
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//});
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// Calculate Strain
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on('change:repeating_augmentation remove:repeating_augmentation',function(){
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TAS.repeatingSimpleSum('augmentation','augStrain','totalStrain');
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});
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//Set Current Strain
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on('change:totalstrain', function() {
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getAttrs(["totalStrain"], function(svalue) {
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var strain = parseInt(svalue.totalStrain);
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setAttrs({ StrainCur: strain });
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});
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});
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//Calculate Max Strain
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on("sheet:opened change:strain change:strainmod", function() {
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getAttrs(["strain", "StrainMod"], function(svalue) {
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console.log("strain value: " + svalue.strain);
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console.log("mod value: " + svalue.StrainMod);
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var base = parseInt(svalue.strain);
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var sMod = parseInt(svalue.StrainMod);
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var maxStrain = base + sMod;
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setAttrs({ strain_max: maxStrain });
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});
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});
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//Visual Cue of Strain(ger) Danger
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on("change:strain_max change:totalstrain", function() {
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console.log("<====== Checking for Strain Fatigue ======>");
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getAttrs(["Strain_max","totalStrain"], function(cvalue) {
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console.log("max strain: " + cvalue.Strain_max);
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console.log("tot strain: " + cvalue.totalStrain);
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var max_Strain = parseInt(cvalue.Strain_max);
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var tot_Strain = parseInt(cvalue.totalStrain);
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console.log("maxStrain = " + typeof max_Strain);
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console.log("totStrain = " + typeof tot_Strain);
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strainzone = Math.floor(parseFloat((tot_Strain / max_Strain)) * 100);
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console.log("Danger Zone: " + strainzone);
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if (strainzone >= 100) {
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console.log("At or exceeded Max Strain");
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setAttrs({straincrit: 1,
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straindanger: 0});
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}
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else if (strainzone >= 75) {
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console.log("Nearing Max Strain");
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setAttrs({straincrit: 0,
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straindanger: 1});
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}
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else {
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console.log("Nothing to worry about yet");
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setAttrs({straincrit: 0,
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straindanger: 0});
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}
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});
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});
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// Calculate Armor Weights
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on('change:repeating_armor remove:repeating_armor',function(){
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TAS.repeatingSimpleSum('armor','ArmorTypeWeight','armortotalweightcarried');
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});
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// Calculate Melee Weapon Weights
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on('change:repeating_meleeweapons remove:repeating_meleeweapons',function(){
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TAS.repeatingSimpleSum('meleeweapons','WeaponWeight','meleetotalweightcarried');
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});
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// Calculate Range Weapon Weights
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on('change:repeating_rangeweapons remove:repeating_rangeweapons',function(){
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TAS.repeatingSimpleSum('rangeweapons','RWeaponWeight','rangedtotalweightcarried');
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});
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// Calculate Gear Weights
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on('change:repeating_gear remove:repeating_gear',function(){
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TAS.repeatingSimpleSum('gear','itemWeight','geartotalweightcarried');
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});
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//Calculate Load Limit
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on("sheet:opened change:strength change:stmod change:loadlimitmulitplier change:loadlimitmod",function(){
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//'use strict';
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getAttrs(["strength", "stMod", "loadlimitmulitplier", "loadlimitmod"], function(lvalue) {
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console.log("strength value: " + lvalue.strength);
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console.log("stMod value: " + lvalue.stmod);
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console.log("LL Multiplier: " + lvalue.loadlimitmulitplier);
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console.log("LL Modifier: " + lvalue.loadlimitmod);
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//((@{strength}+@{stMod}) * @{loadlimitmulitplier}) + @{loadlimitmod}
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var Strength = parseInt(lvalue.strength);
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var stMod = parseInt(lvalue.stMod);
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var totStr = Strength + stMod;
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var multiplier = parseInt(lvalue.loadlimitmulitplier);
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var lMod = parseInt(lvalue.loadlimitmod);
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setAttrs({ loadlimit: (totStr * multiplier) + lMod });
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});
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});
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//Calculate Total Load Carried
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on("sheet:opened change:armortotalweightcarried change:meleetotalweightcarried change:rangedtotalweightcarried change:geartotalweightcarried",function(){
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//'use strict';
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getAttrs(["armortotalweightcarried", "meleetotalweightcarried", "rangedtotalweightcarried", "geartotalweightcarried"], function(lvalue) {
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//@{armortotalweightcarried} + @{meleetotalweightcarried} + @{rangedtotalweightcarried} + @{geartotalweightcarried}
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var armor = parseInt(lvalue.armortotalweightcarried);
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var melee = parseInt(lvalue.meleetotalweightcarried);
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var range = parseInt(lvalue.rangedtotalweightcarried);
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var gear = parseInt(lvalue.geartotalweightcarried);
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setAttrs({ totalloadcarried: armor + melee + range + gear });
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});
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});
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//Calculate Encumbrance Penalty
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on("sheet:opened change:loadlimit change:totalloadcarried change:loadlimit",function(){
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//'use strict';
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getAttrs(["loadlimit", "totalloadcarried"], function(lvalue) {
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//floor(((@{loadlimit}) - (@{totalloadcarried}))/(@{loadlimit}))
|
|
var load = parseInt(lvalue.totalloadcarried);
|
|
if (load === 0) {
|
|
load = 1; //If there is no current load, then need to set it to 1, so the result of the calc = 0
|
|
}
|
|
var limit = parseInt(lvalue.loadlimit);
|
|
|
|
setAttrs({ encumbrance: Math.floor((limit - load) / limit) });
|
|
});
|
|
});
|
|
|
|
|
|
</script>
|
|
<!-- END SHEET WORKERS -->
|
|
|
|
<div class='sheet-maindiv' style="width: 840px;">
|
|
<div class="sheet-useBackground">
|
|
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="1" checked />
|
|
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="2" />
|
|
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="3" />
|
|
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="4" />
|
|
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="5" />
|
|
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="6" />
|
|
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="7" />
|
|
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="8" />
|
|
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="9" />
|
|
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="10" />
|
|
<!-- Be sure to update the CSS with the file information) -->
|
|
<div class='sheet-background'>
|
|
<div class='sheet-cdiv'>
|
|
<input class="sheet-HideConfig" type="checkbox" checked name="attr_is_config" /><span class="sheet-is-config"><span style='font-family:"Pictos";'>y</span></span>
|
|
<!-- -->
|
|
<!-- BEGIN CONFIGURATION STUFF -->
|
|
<!-- -->
|
|
<div class="sheet-config" style='border-style: dotted; border-color: #dbc792; padding: 5px; background-color: white; background-image: none;'>
|
|
sheet version: 25 Apr 2016
|
|
<div class='sheet-row'><h2 class='sheet-sectionHeader'>CONFIGURATION</h2></div>
|
|
API: Initiative Edges <span class="sheet-tooltip">i<span><strong style='line-height: 30px; text-align: center;'>DealInit API Script</strong><br><p>Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)</p><p>The Edge shorthand is as follows:<br /><ul><li><strong>Qui</strong> = Quick</li><li><strong>LH</strong> = Level Headed</li><li><strong>ILH</strong> = Improved Level Headed</li><li><strong>WCE</strong> = Any Joker Activated Wild Card Edge</li></ul></p></span></span>
|
|
<input class="sheet-standard" type="text" title="@{InitEdges}" name="attr_InitEdges"/><br />
|
|
<input type="checkbox" class="sheet-HideUITweaks" name="attr_wcUIConfig" checked /><span class="sheet-is-wcUI"></span>
|
|
<div class='UITweaks' style="padding: 10px;">
|
|
<div class="sheet-row">
|
|
<div class="sheet-2colrow">
|
|
<div class="sheet-col">
|
|
<h3>Backgrounds</h3>
|
|
<span class="sheet-5pxshim">
|
|
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="1" title="No Background Image" checked /> No Background Image<br />
|
|
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="7" title="Cyberpunk" /> Cyberpunk<br />
|
|
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="8" title="Hellfrost" /> Hellfrost<br />
|
|
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="9" title="Hellfrost: Land of Fire" /> Hellfrost: Land of Fire<br />
|
|
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="5" title="Last Parsec" /> Last Parsec<br />
|
|
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="4" title="Noir" /> Noir<br />
|
|
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="2" title="Old Map (PotSM)" /> Old Map<br />
|
|
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="10" title="Parchment" /> Parchment<br />
|
|
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="6" title="Supers" /> Superhero<br />
|
|
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="3" title="Zombiepocalypse" /> Zombie-esque<br />
|
|
</span>
|
|
</div>
|
|
<div class="sheet-col">
|
|
<h3>Logos</h3>
|
|
<span class="sheet-5pxshim">
|
|
<input type="radio" name="attr_logo" value="1" title="Savage Worlds Deluxe" style="width: 15px; display: none;" checked /><input type="checkbox" style="width: 15px;" name="attr_logo" value="1" /> Savage Worlds Deluxe <br />
|
|
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="4" title="Zombie SWD" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="4" /> Savage Worlds Deluxe (Bloodied) <br />
|
|
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="6" title="Deadlands" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="6" /> Deadlands <br />
|
|
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="7" title="DeadlandsNoir" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="7" /> Deadlands: Noir <br />
|
|
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="8" title="DeadlandsHoE" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="8" /> Deadlands: Hell on Earth <br />
|
|
<input type="radio" name="attr_logo" value="10" title="Hellfrost" style="width: 15px; display: none;" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="10" /> Hellfrost <br />
|
|
<input type="radio" name="attr_logo" value="11" title="Hellfrost: Land of Fire" style="width: 15px; display: none;" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="11" /> Hellfrost: Land of Fire <br />
|
|
<input type="radio" name="attr_logo" value="9" title="Interface Zero 2.0" style="width: 15px; display: none;" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="9" /> Interface Zero 2.0 <br />
|
|
<input type="radio" class="sheet-ShowLogo" name="attr_logo" value="12" title="Lankhmar" style="width: 15px; display: none;" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="12" /> Lankhmar <br />
|
|
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="3" title="The Last Parsec" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="3" /> The Last Parsec <br />
|
|
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="5" title="Necessary Evil" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="5" /> Necessary Evil <br />
|
|
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="2" title="Pirates of the Spanish Main" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="2" /> Pirates of the Spanish Main <br />
|
|
<!-- Need to update the Disclaimer Information section of the CSS File with the appropriate information
|
|
Also need to update the bottom of this html page; be sure to use the checkbox input and not the radio input-->
|
|
</span>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-row">
|
|
<h4 class="sheet-subsectionHeader">Other Miscellaneous Tweaks</h4>
|
|
<div class="sheet-col" style="padding-right: 10px; margin-right: 0px; border-right: solid 1px;">
|
|
<span class="sheet-5pxshim"></span><input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px;" /> Use Dice Drop Down Menus (Attributes & Skills)<br />
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_WildDieTypeConfig" style="width: 15px;" /> Use Dice Drop Down Menus (Wild Die)<br />
|
|
<input type="checkbox" class="sheet-hideArcanum" name="attr_ArcanumTab" style="width: 15px;"> Hide the Arcanum Tab<br />
|
|
<input class="sheet-showAdvancements" type="checkbox" name="attr_showAdvancements" /> Show Advancements (on Journal Tab)
|
|
</div>
|
|
<div class="sheet-col" style="margin-left: -5px; border-left: solid 1px; padding-left: 10px;">
|
|
<input type="checkbox" class="sheet-showVehicles sheet-useVehicles" name="attr_vehicle" style="width: 15px;"> Show the Vehicles Tab<br />
|
|
<!--<input class="sheet-useVehicles" type="checkbox" name="attr_vehicle" /> Show Vehicles (on Equipment Tab)<br />-->
|
|
<div class="sheet-vehicleTypes">
|
|
<input class="sheet-useSailingShips" type="checkbox" name="attr_sailingShip" /> Show Sailing Ship<br />
|
|
<input class="sheet-useFlyingShips" type="checkbox" name="attr_flyingShip" /> Show Flying Ship<br />
|
|
<input class="sheet-useGroundVehicle" type="checkbox" name="attr_groundVehicle" /> Show Ground Vehicle<br />
|
|
<input class="sheet-useWalker" type="checkbox" name="attr_Walker" /> Show Walker<br />
|
|
</div><br />
|
|
Quest Font Type:
|
|
<!-- If you're going to add more fonts, you will need to update the CSS file.
|
|
o Add the appropriate details via an @font-face
|
|
o Update the Font Drop Down Menu section
|
|
o Update this html file in the Quest Log section with the additon.
|
|
-->
|
|
<div class="sheet-fontDropdown">
|
|
<div class="sheet-fontlist">
|
|
<input type="radio" style="width: 10px;" name="attr_font" value="1" checked="true" /> <span>Default</span>
|
|
<input type="radio" style="width: 10px;" name="attr_font" value="2" /> <span style='font-family: "Handwriting"; font-size: 175%;'>Option 1</span>
|
|
<input type="radio" style="width: 10px;" name="attr_font" value="3" /> <span style='font-family: "Glitch"; font-size: 175%;'>Option 2</span>
|
|
<input type="radio" style="width: 10px;" name="attr_font" value="4" /> <span style='font-family: "CuttyFruty"; font-size: 95%;'>Option 3</span>
|
|
<input type="radio" style="width: 10px;" name="attr_font" value="5" /> <span style='font-family: "Saucy";'>Option 4</span>
|
|
<input type="radio" style="width: 10px;" name="attr_font" value="6" /> <span style='font-family: "Rujis";'>Option 5</span>
|
|
<input type="radio" style="width: 10px;" name="attr_font" value="7" /> <span style='font-family: "Dashley"; font-size: 130%;'>Option 6</span>
|
|
<input type="radio" style="width: 10px;" name="attr_font" value="8" /> <span style='font-family: "Graziano"; font-size: 130%;'>Option 7</span>
|
|
<!--<input type="radio" style="width: 10px;" name="attr_font" value="9" /> <span style='font-family: "BlackletterHand"; font-size: 130%;'>Option 8</span>-->
|
|
<input type="radio" style="width: 10px;" name="attr_font" value="10" /> <span style='font-family: "Architect"; font-size: 75%;'>Option 8</span>
|
|
<div class="sheet-font1">Default</div>
|
|
<div class="sheet-font2">Handwriting</div>
|
|
<div class="sheet-font3">Glitch</div>
|
|
<div class="sheet-font4">CuttyFruty</div>
|
|
<div class="sheet-font5">Saucy</div>
|
|
<div class="sheet-font6">Rujis</div>
|
|
<div class="sheet-font7">Dashley</div>
|
|
<div class="sheet-font8">Graziano</div>
|
|
<!--<div class="sheet-font9">Blackletter Hand</div>-->
|
|
<div class="sheet-font10">Architect</div>
|
|
</div>
|
|
</div><!--End font drop down-->
|
|
</div>
|
|
<hr />
|
|
<input type="hidden" name="attr_defsTemplate" value="&{template:solidtrait}" />
|
|
<input type="hidden" name="attr_defdTemplate" value="&{template:soliddamage}" />
|
|
<div class="sheet-row">
|
|
<div class="sheet-col" style="width: 20%">Trait Roll Template:</div>
|
|
<div class="sheet-col">
|
|
<input type="checkbox" class="sheet-rt sheet-rt0" name="attr_skillrt" value="0" title="No Roll Template" />
|
|
<span class="sheet-rt sheet-rt0">
|
|
<span class="sheet-rtinner">No Roll Template</span>
|
|
</span><!--&{template:solidtrait}-->
|
|
<input type="checkbox" class="sheet-rt sheet-rt1" name="attr_skillrt" value="&{template:solidtrait}" title="Solid Trait Layout" checked />
|
|
<span class="sheet-rt sheet-rt1">
|
|
<span class="sheet-rtinner"><img src="http://www.geeksville.us/roll20/SolidTrait.png" value="Ace of Spades Card Template" /></span>
|
|
</span>
|
|
<input type="checkbox" class="sheet-rt sheet-rt2" name="attr_skillrt" value="&{template:spadestrait2}" title="Ace of Spades Trait Layout" />
|
|
<span class="sheet-rt sheet-rt2">
|
|
<span class="sheet-rtinner"><img src="http://www.geeksville.us/roll20/SpadesTrait.png" value="Ace of Spades Card Template" /></span>
|
|
</span>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-col" style="width: 20%;">Damage Roll Template:</div>
|
|
<div class="sheet-col">
|
|
<input type="checkbox" class="sheet-rt sheet-rt0" name="attr_skillwrt" value="0" title="No Roll Template" checked />
|
|
<span class="sheet-rt sheet-rt0">
|
|
<span class="sheet-rtinner">No Roll Template</span>
|
|
</span>
|
|
<input type="checkbox" class="sheet-rt sheet-rt1" name="attr_skillwrt" value="&{template:soliddamage}" title="Solid Trait Layout" />
|
|
<span class="sheet-rt sheet-rt1">
|
|
<span class="sheet-rtinner"><img src="http://www.geeksville.us/roll20/SolidDamage.png" value="Ace of Spades Card Template" /></span>
|
|
</span>
|
|
<input type="checkbox" class="sheet-rt sheet-rt2" name="attr_skillwrt" value="&{template:clubsdamage}" title="Ace of Spades Traite Layout" />
|
|
<span class="sheet-rt sheet-rt2">
|
|
<span class="sheet-rtinner"><img src="http://www.geeksville.us/roll20/ClubsDamage.png" value="Ace of Spades Card Template" /></span>
|
|
</span>
|
|
</div>
|
|
</div>
|
|
</div><!--End 2colrow-->
|
|
</div> <!--End UI Tweaks-->
|
|
<input type="checkbox" class="sheet-HideGameSettings" name="attr_SettingsConfig" checked /><span class="sheet-is-gameSettings"></span>
|
|
<div class='GameSettings' style="padding: 10px;">
|
|
<div class="sheet-row">
|
|
<h3 style="text-align: center;">Setting Modifications</h3>
|
|
<div class="sheet-3colrow">
|
|
<!-- Settings that have been incorporated already:
|
|
o The Last Parsec
|
|
o Pirates of the Spanish Main
|
|
o Tour of Darkness
|
|
o Necessary Evil
|
|
o Deadlands
|
|
o 50 Fathoms
|
|
o Low Life
|
|
o Interface Zero 2.0
|
|
o Lankhmar
|
|
o Hellfrost -->
|
|
<!-- When updating this section, will likely need to modify the CSS file Section:
|
|
/*----------- Hiding/Unhiding Things -----------*/
|
|
-->
|
|
<div class="sheet-col">
|
|
<h4 class="sheet-subsectionHeader">Additional Derived Stats</h4>
|
|
<!--Corruption--><span title="Used to track a character's corruption. Settings like Lankhmar use this field."><input type="checkbox" class="sheet-useCorruption" name="attr_Corruption" style="width: 15px;" />Corruption</span><br />
|
|
<!--Fame--><span title="Used to track how famous a character is. Settings like Pirates of the Spanish Main use this field."><input type="checkbox" class="sheet-useFame" name="attr_potsmFame" style="width: 15px;" />Fame</span><br />
|
|
<!--Firewall--><span title="Protects a character from being hacked. Starts at 4 and can be modified. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useFirewall" style="width: 15px;" name="attr_izFirewall" />Firewall</span><br />
|
|
<!--Fame--><span title="Used to track how glorious a character is. Settings like Hellfrost use this field."><input type="checkbox" class="sheet-useGlory" name="attr_hfGlory" style="width: 15px;" />Glory</span><br />
|
|
<!--Grit--><span title="A measure of one's resistance against horrors. Useful in Horror-esque settings such as Deadlands. This is a derived stat based on the character's Rank."><input type="checkbox" class="sheet-useGrit" name="attr_DLGrit" style="width: 15px;" />Grit</span><br />
|
|
<!--Sanity--><span title="Used to track a character's sanity. Useful for most Horroresque settings. This is a derived stat based on (Spirit/2)+2."><input type="checkbox" class="sheet-useSanity" name="attr_tdsanity" style="width: 15px;" />Sanity<br /></span>
|
|
<!--Strain--><span title="Used to measure how much strain a character is under due to augmentation from bioware. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useStrain" style="width: 15px;" name="attr_izStrain" />Strain</span><br />
|
|
<!--Street Cred--><span title="Used to measure a character's reputation on the streets. Base = 2 per Character Rank. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useStreetCred" style="width: 15px;" name="attr_izStreetCred" />Street Cred</span></br>
|
|
</div>
|
|
<div class="sheet-col">
|
|
<h4 class="sheet-subsectionHeader">Field Replacements</h4>
|
|
<!--Clams--><span title="Replaces 'Money' with 'Clams'. Appropriate for Low Life or any other setting where Clams may be an appropriate replacement for money."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="2" />Clams (Money)</span><br />
|
|
<!--Code Name--><span title="Useful for games where the character is known by a code- or superhero name such as Necessary Evil or spy themed games. This will add an additional field for Civilian Name."><input type="checkbox" class="sheet-useCodeName" name="attr_codename" style="width: 15px;" />Code Name (Character Name)</span><br />
|
|
<!--Credits--><span title="Replaces 'Money' with 'Credits'. Appropriate for Interface Zero or any other setting where Credits may be an appropriate replacement for money."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="4" />Credits (Money)</span><br />
|
|
<!--Increased Max Fatigue--><span title="Modify the Max Fatigue value to three (3). Useful for Interface Zero and other settings with a higher max fatigue value."><input type="checkbox" class="sheet-useParaHuman" name="attr_increasedfatigue" style="width: 15px;" value="1" />Increased Max Fatigue (3)</span><br />
|
|
<!--Lankhmar Money--><span title="Replaces 'Money' with: Iron Tiks, Bronze Agols, Silver Smerduks, and Gold Rilks. Appropriate for the Lankhmar: City of Thieves setting."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="3" />Lankhmar Currency (Money)</span><br />
|
|
<!--Pieces of Eight--><span title="Replaces 'Money' with 'Pieces of Eight'. Appropriate for 50 Fathoms or any other Pirate themed setting."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="1" />Pieces of Eight (Money)</span><br />
|
|
<!--Origina of Parahuman Abilities--><span title="Modify the Physical Appearance Text Area to include the Origins of Parahuman Abilties. Useful for Necessary Evil and other Superhero-esque settings."><input type="checkbox" class="sheet-useParaHuman" name="attr_powerOrigins" style="width: 15px;" />Origin of Parahuman Abilities</span><br />
|
|
<!--Species--><span title="Can be used for Sci-Fi settings like The Last Parsec, or any setting where Species is used instead of Race."><input type="checkbox" class="sheet-useSpecies" name="attr_tlpSpecies" style="width: 15px;" />Species (Race)</span><br />
|
|
<!--Threat Rating--><span title="Change the Rank designation to Threat Rating ala Necessary Evil."><input type="checkbox" class="sheet-useThreatRating" name="attr_ThreatRating" style="width: 15px;" />Threat Rating (Rank)</span><br />
|
|
</div>
|
|
<div class="sheet-col">
|
|
<h4 class="sheet-subsectionHeader">Additional Fields</h4>
|
|
<!--Augmentation--><span title="Record the Character's Augmentations. Appropriate for Interface Zero 2.0 or any other cyberpunk/sci-fi setting where people can implant augmentation devicds."><input type="checkbox" class="sheet-useAugmentations" name="attr_augment" style="width: 15px;" />Augmentations</span><br />
|
|
<!--Homeworld--><span title="Can be used for Sci-Fi settings like The Last Parsec, etc."><input type="checkbox" class="sheet-useHomeworld" name="attr_tlpHW" style="padding-left: 10px; width: 15px;" />Home World</span><br />
|
|
<!--Languages--><span title="Can be used for any setting where Languages are known and no Knowledge skills is required"><input type="checkbox" class="sheet-useLanguages" name="attr_Lang" style="padding-left: 10px; width: 15px;" />Languages</span><br />
|
|
<!--Max Load--><span title="Enable the Max Load to be modified by a flat bonus/penalty"><input type="checkbox" class="sheet-useMaxLoad" name="attr_MaxLoad" style="width: 15px;" />Max Load Modifier</span><br />
|
|
<!--Nerves of Steel--><span title="Enable Nerves of Steel and Improved Nerves of Steel Edges"><input type="checkbox" class="sheet-useNoS" name="attr_Nerves" style="width: 15px;" />Nerves of Steel</span><br />
|
|
<!--Occupation--><span title="Can be used for any setting where a character's occupation is important."><input type="checkbox" class="sheet-useOccupation" name="attr_tlpOccupation" style="width: 15px;" />Occupation</span><br />
|
|
<!--Permanent Injuries--><span title="Record the Character's Permanent Injuries."><input type="checkbox" class="sheet-useInjuries" name="attr_permInjuries" style="width: 15px;" />Permanent Injuries</span><br />
|
|
<!--Ship Name--><span title="Can be used for any setting where the characters may have a ship of some sort."><input type="checkbox" class="sheet-useShipName" name="attr_tlpShipName" style="width: 15px;" />Ship Name</span><br />
|
|
<!--Worst Nightmare--><span title="Record the Character's Worst Nightmare. This is important for Deadlands, but may be useful for other settings where a character's worst dreams can come true."><input type="checkbox" class="sheet-useWorstNightmare" name="attr_worstNightmare" style="width: 15px;" />Worst Nightmare</span><br />
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div class="sheet-row">
|
|
<h4 class="sheet-subsectionHeader">Home Brew Rules</h4>
|
|
<span title="Provides a dropdown menu to select the bonus damage die type instead of the standard d6 only."><input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px;" />Variable Bonus Damage die type</span><br />
|
|
<span title="Power Pointless magic system"><input type="checkbox" class="sheet-NoPP" name="attr_NoPPRule" style="width: 15px;" />Power Pointless Magic System</span><br />
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-HideWCSkills" name="attr_wcSkillsConfig" checked /><span class="sheet-is-wcSkills"></span>
|
|
<div class='wcSkills' style="width: 790px;">
|
|
<div class='sheet-3colrow' style="padding: 10px;">
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticBoating" style='width:15px;' /> Show Boating <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticClimbing" style='width:15px;' /> Show Climbing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticDriving" style='width:15px;' /> Show Driving <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticFaith" style="width: 15px;" /> Show Faith <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticGambling" style='width:15px;' /> Show Gambling <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticGuts" style='width:15px;' /> Show Guts <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticHealing" style='width:15px;' /> Show Healing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticIntimidation" style='width:15px;' /> Show Intimidation <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticInvestigation" style='width:15px;' /> Show Investigation <br />
|
|
</div>
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticLockpicking" style='width:15px;' /> Show Lockpicking <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticNotice" style='width:15px;' /> Show Notice <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticPersuasion" style='width:15px;' /> Show Persuasion <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticPiloting" style='width:15px;' /> Show Piloting <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticPsionics" style='width:15px;' /> Show Psionics <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticRepair" style='width:15px;' /> Show Repair <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticRiding" style='width:15px;' /> Show Riding <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticRitual" style='width:15px;' /> Show Ritual <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticShooting" style='width:15px;' /> Show Shooting <br />
|
|
</div>
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticSpellcasting" style='width:15px;' /> Show Spellcasting <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticStealth" style='width:15px;' /> Show Stealth <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticStreetwise" style='width:15px;' /> Show Streetwise <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticSurvival" style='width:15px;' /> Show Survival <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticSwimming" style='width:15px;' /> Show Swimming <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticTaunt" style='width:15px;' /> Show Taunt <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticThrowing" style='width:15px;' /> Show Throwing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticTracking" style='width:15px;' /> Show Tracking <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticWeirdScience" style='width:15px;' /> Show Weird Science <br />
|
|
</div>
|
|
</div>
|
|
</div><!-- End Wild Card Core Skills -->
|
|
<!-- Mook Core Skills Configuration -->
|
|
<input type="checkbox" class="sheet-HidemSkills" name="attr_mSkillsConfig" checked /><span class="sheet-is-mSkills"></span>
|
|
<div class='mSkills' style="width: 790px;">
|
|
<div class='sheet-3colrow' style="padding: 10px;">
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmBoating" style='width:15px;' /> Show Boating <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmClimbing" style='width:15px;' /> Show Climbing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmDriving" style='width:15px;' /> Show Driving <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmFaith" style="width: 15px;" /> Show Faith <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmGambling" style='width:15px;' /> Show Gambling <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmGuts" style='width:15px;' /> Show Guts <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmHealing" style='width:15px;' /> Show Healing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmIntimidation" style='width:15px;' /> Show Intimidation <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmInvestigation" style='width:15px;' /> Show Investigation <br />
|
|
</div>
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmLockpicking" style='width:15px;' /> Show Lockpicking <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmNotice" style='width:15px;' /> Show Notice <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmPersuasion" style='width:15px;' /> Show Persuasion <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmPiloting" style='width:15px;' /> Show Piloting <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmPsionics" style='width:15px;' /> Show Psionics <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmRepair" style='width:15px;' /> Show Repair <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmRiding" style='width:15px;' /> Show Riding <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmRitual" style='width:15px;' /> Show Ritual <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmShooting" style='width:15px;' /> Show Shooting <br />
|
|
</div>
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmSpellcasting" style='width:15px;' /> Show Spellcasting <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmStealth" style='width:15px;' /> Show Stealth <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmStreetwise" style='width:15px;' /> Show Streetwise <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmSurvival" style='width:15px;' /> Show Survival <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmSwimming" style='width:15px;' /> Show Swimming <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmTaunt" style='width:15px;' /> Show Taunt <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmThrowing" style='width:15px;' /> Show Throwing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmTracking" style='width:15px;' /> Show Tracking <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmWeirdScience" style='width:15px;' /> Show Weird Science <br />
|
|
</div>
|
|
</div>
|
|
</div><!-- End Mook Core Skills -->
|
|
</div> <!-- END CONFIGURATION -->
|
|
<!-- -->
|
|
<!-- BEGIN CHARACTER SHEET -->
|
|
<!-- -->
|
|
<input class="sheet-is-npc" type="checkbox" name="attr_is_npc" value="1" /><span class="sheet-is-npc-tab"></span>
|
|
<div class='sheet-player' style="width: 810px;"><!-- Begin Player Sheet -->
|
|
<!-- Set up the Tabs -->
|
|
<input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Basic Info" checked="checked"/>
|
|
<span class="sheet-tab sheet-tab1" style='line-height: 40px;'>BASIC INFO</span>
|
|
<input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Edges & Hindrances" />
|
|
<span class="sheet-tab sheet-tab2" style='line-height: 20px;'>EDGES & HINDRANCES</span>
|
|
<input type="radio" class="sheet-tab sheet-tab3" name="attr_core-tab" value="3" title="Skills" />
|
|
<span class="sheet-tab sheet-tab3" style='line-height: 40px;'>SKILLS</span>
|
|
<input type="radio" class="sheet-tab sheet-tab4" name="attr_core-tab" value="4" title="Equipment" />
|
|
<span class="sheet-tab sheet-tab4" style='line-height: 40px;'>EQUIPMENT</span>
|
|
|
|
<input type="checkbox" class="sheet-showVehicles" name="attr_vehicle" style="width: 15px; display: none;" />
|
|
<input type="radio" class="sheet-tab sheet-tab7" name="attr_core-tab" value="7" title="Vehicles" />
|
|
<span class="sheet-tab sheet-tab7" style='line-height: 40px;'>VEHICLES</span>
|
|
|
|
<input type="checkbox" class="sheet-hideArcanum" name="attr_ArcanumTab" style="width: 15px; display: none;">
|
|
<input type="radio" class="sheet-tab sheet-tab5" name="attr_core-tab" value="5" title="Arcanum" />
|
|
<span class="sheet-tab sheet-tab5" style='line-height: 40px;'>ARCANUM</span>
|
|
|
|
<input type="radio" class="sheet-tab sheet-tab6" name="attr_core-tab" value="6" title="Journal" />
|
|
<span class="sheet-tab sheet-tab6" style='line-height: 40px;'>JOURNAL</span>
|
|
<input type="radio" class="sheet-tab sheet-tab99" name="attr_core-tab" value="99" title="All" />
|
|
<span class="sheet-tab sheet-tab99" style='line-height: 40px;'>ALL</span>
|
|
<input type="radio" class="sheet-combat sheet-tab8" name="attr_core-tab" value="8" title="Combat Options" />
|
|
<span class="sheet-combat sheet-tab8" style='line-height: 40px;'>⚔</span>
|
|
<!-- End Tab setup -->
|
|
<span class="sheet-spacer"></span>
|
|
<!--</div>-->
|
|
|
|
<div class="sheet-section-core"><!-- Core Tab -->
|
|
<div class='sheet-row' style="width: 800px;">
|
|
<div class='sheet-row'><h2 class='sheet-sectionHeader'>DEMOGRAPHICS</h2></div>
|
|
<!-- First Column of Demographics -->
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-col' style='width:245px; margin-right: 20px;'> <!-- Width used to be 270px -->
|
|
<br />
|
|
<input type="checkbox" class="sheet-useCodeName" name="attr_codename" style="width: 15px; display: none;" />
|
|
<label class='sheet-characterName sheet-nameRankXp'></label>
|
|
<input class="sheet-standard" type="text" title="@{character_name}" name="attr_character_name"/><br />
|
|
<div class="sheet-civilian">
|
|
<label class='sheet-nameRankXp' style="font-size: 11px;">Civilian Name:</label>
|
|
<input class="sheet-standard" type="text" title="@{character_name}" name="attr_civilian_name"/><br />
|
|
</div>
|
|
<label class='sheet-nameRankXp'>Player:</label>
|
|
<input class="sheet-standard" type="text" title="@{player_name}" name="attr_player_name" placeholder="Player's Name" /><br />
|
|
<input type="checkbox" class="sheet-useHomeworld" name="attr_tlpHW" style="width: 15px; display: none;" />
|
|
<div class="sheet-Homeworld">
|
|
<label class='sheet-nameRankXp'>Homeworld:</label>
|
|
<input class="sheet-standard" type="text" name="attr_homeworld" title="@{homeworld}" />
|
|
</div>
|
|
<input type="checkbox" class="sheet-useSpecies" name="attr_tlpSpecies" style="width: 15px; display: none;" />
|
|
<div class="sheet-Species">
|
|
<label class='sheet-nameRankXp'>Species:</label>
|
|
<input class="sheet-standard" type="text" name="attr_race" title="@{race}" />
|
|
</div>
|
|
<div class="sheet-Race">
|
|
<label class='sheet-nameRankXp'>Race:</label>
|
|
<input class="sheet-standard" type="text" name="attr_race" title="@{race}" />
|
|
</div>
|
|
<label class='sheet-nameRankXp'>Gender/Age:</label>
|
|
<input class="sheet-standard" style="width: 95px;" type="text" name="attr_gender" title="@{gender}"/> <input class="sheet-standard" style="width: 38px; text-align: center;" type="text" name="attr_age" title="@{age}" />
|
|
<input type="checkbox" class="sheet-useLanguages" name="attr_Lang" style="display: none;" />
|
|
<div class="sheet-Languages">
|
|
<label class='sheet-nameRankXp'>Languages:</label>
|
|
<input class="sheet-standard" type="text" name="attr_languages" title="@{languages}" />
|
|
</div>
|
|
</div>
|
|
<!-- Second (Middle) Column of Demographics -->
|
|
<div class='sheet-col' style='width:300px;'> <!-- Width was originally 309px -->
|
|
<div class="sheet-col" style="width: 90px;"> </div><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Base</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan">Armor</div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Current</div><br />
|
|
<label class='sheet-nameRankXp'>Pace:</label>
|
|
<input type="number" name="attr_pace" title="@{pace}" class="sheet-derivedStat" style="text-align: center;" value="6" />
|
|
<input type="number" name="attr_paceMod" title="@{paceMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_paceCur" title="@{paceCur}" class="sheet-derivedStat" value="@{pace}+@{paceMod}" disabled="true" /><br />
|
|
|
|
<label class='sheet-nameRankXp'>Parry:</label>
|
|
<!--<input type="number" name="attr_parry" title="@{parry}" class="sheet-derivedStat" style='color: black;' value="floor((@{Fighting}+@{FightingMod})/2)+2" disabled="true" />-->
|
|
<input type="number" name="attr_parry" title="@{parry}" class="sheet-derivedStat" style='color: black;' readonly />
|
|
<input type="number" name="attr_parryMod" title="@{parryMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<!--<input type="number" name="attr_parryCur" title="@{parryCur}" class="sheet-derivedStat" value="@{parry} + @{parryMod}" disabled="true" /><br />-->
|
|
<input type="number" name="attr_parryCur" title="@{parryCur}" class="sheet-derivedStat" readonly /><br />
|
|
|
|
<input type="checkbox" class="sheet-useSanity" name="attr_tdsanity" style="width: 15px; display: none;" />
|
|
<div class="sheet-Sanity">
|
|
<label class='sheet-nameRankXp'>Sanity:</label>
|
|
<input type="number" name="attr_sanity" title="@{sanity}" class="sheet-derivedStat" style='color: black;' value="floor((@{spirit}+@{spMod})/2)+2" disabled="true" />
|
|
<input type="number" name="attr_sanityMod" title="@{sanityMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_sanityCur" title="@{sanityCur}" class="sheet-derivedStat" value="@{sanity} + @{sanityMod}" disabled="true" /><br />
|
|
</div>
|
|
<label class='sheet-nameRankXp'>Charisma:</label>
|
|
<input type="number" name="attr_charisma" class="sheet-derivedStat" title="@{charisma}" value="0"/>
|
|
<input type="number" name="attr_charismaMod" title="@{charismaMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_charismaCur" title="@{charismaCur}" class="sheet-derivedStat" value="@{charisma} + @{charismaMod}" disabled="true" /><br />
|
|
|
|
<input type="checkbox" class="sheet-useFame" style="width: 15px; display: none;" name="attr_potsmFame" />
|
|
<div class="sheet-Fame">
|
|
<label class='sheet-nameRankXp'>Fame:</label>
|
|
<input class="sheet-derivedStat" type="number" name="attr_fame" title="@{fame}" value="0"/>
|
|
<input type="number" name="attr_fameMod" title="@{fameMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_fameCur" title="@{fameCur}" class="sheet-derivedStat" value="@{fame} + @{fameMod}" disabled="true" /><br />
|
|
</div>
|
|
|
|
<input type="checkbox" class="sheet-useGlory" style="width: 15px; display: none;" name="attr_hfGlory" />
|
|
<div class="sheet-Glory">
|
|
<label class='sheet-nameRankXp'>Glory:</label>
|
|
<input class="sheet-derivedStat" type="number" name="attr_glory" title="@{glory}" value="0" />
|
|
<input type="number" name="attr_gloryMod" title="@{gloryMod}" class="sheet-standardNum" value="0" />
|
|
<span class=sheet-numSpan"> </span>
|
|
<input type="number" name="attr_gloryCur" title="@{gloryCur}" class="sheet-derivedStat" value="@{glor} + @{gloryMod}" disabled="true" /><br />
|
|
</div>
|
|
|
|
<input type="checkbox" class="sheet-useFirewall" style="width: 15px; display: none;" name="attr_izFirewall" />
|
|
<div class="sheet-Firewall">
|
|
<label class='sheet-nameRankXp'>Firewall:</label>
|
|
<input class="sheet-derivedStat" type="number" name="attr_Firewall" title="@{Firewall}" value="4"/>
|
|
<input type="number" name="attr_FirewallMod" title="@{FirewallMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_FirewallCur" title="@{FirewallCur}" class="sheet-derivedStat" value="@{Firewall} + @{FirewallMod}" disabled="true" /><br />
|
|
</div>
|
|
|
|
<input type="checkbox" class="sheet-useGrit" name="attr_DLGrit" style="width: 15px; display: none;" />
|
|
<div class="sheet-Grit">
|
|
<label class='sheet-nameRankXp'>Grit:</label>
|
|
<input type="number" name="attr_grit" title="@{grit}" class="sheet-derivedStat" style='color: black;' value="@{rank}" disabled="true" />
|
|
<input type="number" name="attr_gritMod" title="@{gritMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_gritCur" title="@{gritCur}" class="sheet-derivedStat" value="@{grit} + @{gritMod}" disabled="true" /><br />
|
|
</div>
|
|
|
|
<label class='sheet-nameRankXp'>Toughness:</label>
|
|
<!--<input type="number" name="attr_toughness" title="@{toughness}" class="sheet-derivedStat" value="floor(((@{vigor}+@{viMod})/2)+2)" disabled="true" />-->
|
|
<input type="number" name="attr_toughness" title="@{toughness}" class="sheet-derivedStat" readonly />
|
|
<input type="number" name="attr_tufnessMod" title="@{tufnessMod}" class="sheet-standardNum" value="0" />
|
|
<input type="hidden" name="attr_tufnsPlusMod" title="@{tufnsPlusMod}" value="(@{toughnessbase})+{@toughnessMod}" />
|
|
<input type="number" name="attr_toughnessArmor" title="@{toughnessArmor}" class="sheet-standardNum" value="0" />
|
|
<input type="number" name="attr_toughnesscur" title="@{toughnesscur}" class="sheet-derivedStat" value="(@{toughness})+(@{tufnessMod})+(@{toughnessArmor})" disabled="true" /><br />
|
|
|
|
<input type="checkbox" class="sheet-useCorruption" name="attr_Corruption" style="display: none;" />
|
|
<div class="sheet-Corruption">
|
|
<label class='sheet-nameRankXp'>Corruption:</label>
|
|
<input type="number" name="attr_corruptionStat" title="@{corruptionStat}" class="sheet-standardNum" style='color: black;' value="0" />
|
|
<input type="number" name="attr_corruptionMod" title="@{corruptionMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_corruptionCur" title="@{corruptionCur}" class="sheet-derivedStat" value="@{corruptionStat} + @{corruptionMod}" disabled="true" /><br />
|
|
</div>
|
|
|
|
<input type="checkbox" class="sheet-useStreetCred" style="width: 15px; display: none;" name="attr_izStreetCred" />
|
|
<div class="sheet-StreetCred">
|
|
<div class="sheet-col" style="width: 90px;"> </div><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Base</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan">Current</div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Max</div><br />
|
|
<label class='sheet-nameRankXp'>Street Cred:</label>
|
|
<input class="sheet-derivedStat" type="number" name="attr_StreetCred" title="@{StreetCred}" value="@{Rank}*2" disabled="true"/>
|
|
<input type="number" name="attr_StreetCredMod" title="@{StreetCredMod}" class="sheet-standardNum" value="0" />
|
|
<!--<span class="sheet-numSpan"> </span>-->
|
|
<input type="number" name="attr_StreetCredCur" title="@{StreetCredCur}" class="sheet-derivedStat" value="@{StreetCred} + @{StreetCredMod}" disabled="true" />
|
|
<input type="number" name="attr_maxStreetCredCur" title="@{maxStreetCredCur}" class="sheet-derivedStat" value="10" /><br />
|
|
</div>
|
|
|
|
<input type="checkbox" class="sheet-useStrain" style="width: 15px; display: none;" name="attr_izStrain" />
|
|
<div class="sheet-Strain">
|
|
<div class="sheet-col" style="width: 90px;"> </div><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Base<span class="sheet-tooltip">i<span><p>Equal to the die type of the characters unaugmented Spirit or Vigor, whichever is lower.</p></span></span></div><div class="sheet-numSpan">Mod<span class="sheet-tooltip">i<span><p>Number of additional points of Strain the character can handle.</p></span></span></div><div class="sheet-numSpan">Max<span class="sheet-tooltip">i<span><p>Base + Mod = Max Strain</p></span></span></div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Current</div><br />
|
|
<!--<div class="sheet-col" style="width:90px;"> </di><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Max</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan"> </div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Current</div><br />-->
|
|
<label class='sheet-nameRankXp'>Strain:</label>
|
|
<!--Unaug-->
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown" style="vertical-align: top; width:50px;">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_strain" title="@{strain}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_strain" title="@{strain}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_strain" title="@{strain}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_strain" title="@{strain}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_strain" title="@{strain}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
|
|
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
|
|
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
|
|
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
|
|
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig" style="width:50px;">
|
|
<select name="attr_strain" title="@{strain}" class="dtype" value="4" style='width:35px;'>
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>
|
|
<!--end Unaug-->
|
|
<input type="number" name="attr_StrainMod" title="@{StrainMod}" class="sheet-standardNum" style='margin-left: 10px;' value="0" />
|
|
<input class="sheet-standardNum" type="number" name="attr_Strain_max" title="@{Strain_max}" />
|
|
<input class="sheet-danger" type="checkbox" name="attr_straindanger" value="1" />
|
|
<input class="sheet-critical" type="checkbox" name="attr_straincrit" value="1" />
|
|
<input type="number" name="attr_StrainCur" title="@{StrainCur}" class="sheet-derivedStat sheet-strain" style="margin-left: 5px;" value="0" readonly /><br />
|
|
</div>
|
|
</div>
|
|
<!-- Third Column of Demographics -->
|
|
<div class='sheet-col' style='width:220px;'>
|
|
<br />
|
|
<label class='sheet-nameRankXp'>Wild Die:</label>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_WildDieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown" style="width: 45px;">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_wilddie" value="4" title="@{wilddie}" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_wilddie" value="6" title="@{wilddie}" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_wilddie" value="8" title="@{wilddie}" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_wilddie" value="10" title="@{wilddie}" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_wilddie" value="12" title="@{wilddie}" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4" style="width: 35px;">d</div>
|
|
<div class="sheet-d6" style="width: 35px;">f</div>
|
|
<div class="sheet-d8" style="width: 35px;">h</div>
|
|
<div class="sheet-d10" style="width: 35px;">k</div>
|
|
<div class="sheet-d12" style="width: 35px;">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_WildDieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig" style="color: black;">
|
|
<strong>d</strong><input type="number" name="attr_wilddie" title="@{wilddie}" style='width: 25px; padding-left: 0px; padding-bottom: 8px; margin-left:0px; border: none; background-color: transparent; font-weight: bold; color: black;' value="6"/>
|
|
</div>
|
|
<input type="checkbox" class="sheet-useThreatRating" name="attr_ThreatRating" style="width: 15px; display:none;" />
|
|
<label class='sheet-Rank-n-XP sheet-nameRankXp'></label>
|
|
<input class="sheet-standardNum" type="number" name="attr_xp" title="@{xp}"/>
|
|
<select name='attr_rank' title="@{rank}" value='novice' class='sheet-rank' style='opacity: 0.75; width:69px; border: none; border-bottom: solid black 1px;'>
|
|
<option value='1'>Novice</option>
|
|
<option value='2'>Seasoned</option>
|
|
<option value='3'>Veteran</option>
|
|
<option value='4'>Heroic</option>
|
|
<option value='5'>Legendary</option>
|
|
</select><br />
|
|
<input type="checkbox" class="sheet-useOccupation" name="attr_tlpOccupation" style="width: 15px; display: none;" />
|
|
<div class="Occupation">
|
|
<label class='sheet-nameRankXp'>Occupation:</label>
|
|
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_occupation" title="@{occupation}" />
|
|
</div>
|
|
<div class="sheet-usePieces">
|
|
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="0" checked style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="1" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="2" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="3" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="4" style="width: 15px; display: none;" />
|
|
<label class='sheet-Money sheet-nameRankXp'></label>
|
|
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_money" title="@{money}" value="0"/>
|
|
<!-- Additional Lankhmar Money Fields -->
|
|
<label class='sheet-LankhmarMoney sheet-nameRankXp'>Bronze Agols:</label>
|
|
<input class="sheet-LankhmarMoney sheet-standard" style="width: 117px;" type="text" name="attr_bagols" title="@{bagols}" value="0" />
|
|
|
|
<label class='sheet-LankhmarMoney sheet-nameRankXp' title="Silver">Smerduks:</label>
|
|
<input class="sheet-LankhmarMoney sheet-standard" style="width: 117px;" type="text" name="attr_ssmerduks" title="@{ssmerduks}" value="0" />
|
|
|
|
<label class='sheet-LankhmarMoney sheet-nameRankXp'>Gold Rilks:</label>
|
|
<input class="sheet-LankhmarMoney sheet-standard" style="width: 117px;" type="text" name="attr_grilks" title="@{grilks}" value="0" />
|
|
</div>
|
|
<input type="checkbox" class="sheet-useShipName" name="attr_tlpShipName" style="width: 15px; display: none;" />
|
|
<div class="ShipName">
|
|
<label class='sheet-nameRankXp' style="font-size: 12px;">Ship's Name:</label>
|
|
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_shipname" title="@{shipname}" />
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<!-- Attributes -->
|
|
<hr />
|
|
<div class='sheet-row' style="width: 800px;">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<h2 class="sheet-subsectionHeader">Attributes</h2>
|
|
<p>
|
|
<div class='sheet-row' style='width:260px;'> <!-- Head Row for Attributes -->
|
|
<div class='sheet-col' style='width:65px;'> </div>
|
|
<!--<div class='sheet-col' style='width:50px;'> </div>-->
|
|
<div class='sheet-col' style='width:90px; font-size: 12px; font-weight: bold; color: black; text-align: center; border-radius: 5px; background-image: url("http://www.geeksville.us/roll20/semi-trans-grayish.png");'>Rank</div>
|
|
<div class='sheet-col' style='width:14px;'> </div>
|
|
<div class='sheet-col' style='width:33px; font-size: 10px; font-weight: bold; color: black; text-align: center; border-radius: 5px; background-image: url("http://www.geeksville.us/roll20/semi-trans-grayish.png");'>Mod</div>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<div class="sheet-col" style="width: auto; margin: 0px; margin-bottom: 10px;"><label class="sheet-AttributeLabel">Agility:</label></div>
|
|
<div class="sheet-col sheet-AttBorder" style="margin-bottom: 10px;">
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown" style="vertical-align: top;">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_agility" title="@{agility}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_agility" value="6" title="@{agility}" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_agility" value="8" title="@{agility}" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_agility" value="10" title="@{agility}" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_agility" value="12" title="@{agility}" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
|
|
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
|
|
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
|
|
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
|
|
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_agility" title="@{agility}" class="sheet-dtype" value="4" style='width:35px;'>
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div><span style="font-weight: bold;">
|
|
+ </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_agMod" title="@{agMod}" value="0" /></div><div class="sheet-col sheet-AttMod" style="margin-bottom: 10px;"><span class="sheet-spaceBetween"> + </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_agrollMod" title="@{agrollMod}" value="0" />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-normalbutton" type='roll' name='roll_AgilityRoll' title="@{AgilityRoll}" value='/em @{character_name} attempts to be agile and rolls @{rollAgility}'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmAgilityRoll' title="@{gmAgilityRoll}" value='/w gm @{character_name} attempts to be agile and rolls @{rollAgility}'></button>
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tAgilityRoll' title="@{tAgilityRoll}" value='@{skillrt} @{defsTemplate} @{rolltAgility}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmAgilityRoll' title="@{tgmAgilityRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltAgility}'></button>
|
|
<input type='hidden' name='attr_rollAgility' value='[[{1d@{agility}![Agility],1d@{wilddie}![Wild Die]}kh1 +@{agMod}[Agility Rank Modifier] + @{agrollMod}[Agility Roll Modifier] + @{ttmod}[Trait Test Modifier] + @{encumbrance}[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltAgility' value='{{name=@{character_name}}} {{skill_name=Agility}} {{skill_rank=@{Agility}}} {{skill_rank_mod=@{agMod}}} {{att_mod=@{agrollMod}}} {{ttmod=@{ttmod}}} {{enc=[[@{encumbrance}]]}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{agility}! + @{agMod} + @{agrollMod}[Skill Modifier] + @{ModSumEnc}[Other Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{agMod} + @{agrollMod}[Skill Modifier] + @{ModSumEnc}[Other Modifiers]]]}}' />
|
|
</div>
|
|
<div class="sheet-col" style="width: auto; margin: 0px; margin-bottom: 10px;"><label class="sheet-AttributeLabel">Smarts:</label></div>
|
|
<div class="sheet-col sheet-AttBorder" style="margin-bottom: 10px;">
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown" style="vertical-align: top;">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_smarts" title="@{smarts}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_smarts" title="@{smarts}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_smarts" title="@{smarts}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_smarts" title="@{smarts}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_smarts" title="@{smarts}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
|
|
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
|
|
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
|
|
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
|
|
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_smarts" title="@{smarts}" class="dtype" value="4" style='width:35px;'>
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div><span style="font-weight: bold;">
|
|
+ </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_smMod" title="@{smMod}" value="0" /></div><div class="sheet-col sheet-AttMod" style="margin-bottom: 10px;"><span class="sheet-spaceBetween"> + </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_smrollMod" title="@{smrollMod}" value="0" />
|
|
<input type="hidden" name="attr_fullsmarts" value="d@{smarts}" />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tSmartsRoll' title="@{tSmartsRoll}" value='@{skillrt} @{defsTemplate} @{rolltSmarts}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmSmartsRoll' title="@{tgmSmartsRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltSmarts}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_SmartsRoll' title="@{SmartsRoll}" value='/em @{character_name} attempts to be smart and rolls @{rollSmarts}'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmSmartsRoll' title="@{gmSmartsRoll}" value='/w gm @{character_name} attempts to be smart and rolls @{rollSmarts}'></button>
|
|
<input type='hidden' name='attr_rollSmarts' value='[[{1d@{smarts}![Smarts], 1d@{wilddie}![Wild Die]}kh1 +@{smMod}[Smarts Rank Modifier] + @{smrollMod}[Smarts Roll Modifier] + @{ttmod}[Trait Test Modifiers - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltSmarts' value='{{name=@{character_name}}} {{skill_name=Smarts}} {{skill_rank=@{smarts}}} {{skill_rank_mod=@{smMod}}} {{att_mod=@{smrollMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{smarts}! + @{smMod} + @{smrollMod}[Skill Modifier] + @{ModSum}[Other Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{smMod} + @{smrollMod}[Skill Modifier] + @{ModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
<div class="sheet-col" style="width: auto; margin: 0px; margin-bottom: 10px;"><label class="sheet-AttributeLabel">Spirit:</label></div>
|
|
<div class="sheet-col sheet-AttBorder" style="margin-bottom: 10px;">
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown" style="vertical-align: top;">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_spirit" title="@{spirit}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_spirit" title="@{spirit}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_spirit" title="@{spirit}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_spirit" title="@{spirit}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_spirit" title="@{spirit}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
|
|
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
|
|
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
|
|
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
|
|
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_spirit" title="@{spirit}" class="dtype" value="4" style='width:35px;'>
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div><span style="font-weight: bold;">
|
|
+ </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_spMod" title="@{spMod}" value="0" /></div><div class="sheet-col sheet-AttMod" style="margin-bottom: 10px;"><span class="sheet-spaceBetween"> + </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_sprollMod" title="@{sprollMod}" value="0" />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tSpiritRoll' title="@{tSpiritRoll}" value='@{skillrt} @{defsTemplate} @{rolltSpirit}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmSpiritRoll' title="@{tgmSpiritRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltSpirit}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_SpiritRoll' title="@{SpiritRoll}" value='/em @{character_name} attempts to be spirited and rolls @{rollSpirit}'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmSpiritRoll' title="@{gmSpiritRoll}" value='/w gm @{character_name} attempts to be spirited and rolls @{rollSpirit}'></button>
|
|
<input type='hidden' name='attr_rollSpirit' value='[[{1d@{spirit}![Spirit], 1d@{wilddie}![Wild Die]}kh1 +@{spMod}[Spirit Rank Modifier] + @{sprollMod}[Spirit Roll Modifier] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltSpirit' value='{{name=@{character_name}}} {{skill_name=Spirit}} {{skill_rank=@{spirit}}} {{skill_rank_mod=@{spMod}}} {{att_mod=@{sprollMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{spirit}! + @{spMod} + @{sprollMod}[Skill Modifier] + @{ModSum}[Other Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{spMod} + @{sprollMod}[Skill Modifier] + @{ModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
<div class="sheet-col" style="width: auto; margin: 0px; margin-bottom: 10px;"><label class="sheet-AttributeLabel">Strength:</label></div>
|
|
<div class="sheet-col sheet-AttBorder" style="margin-bottom: 10px;">
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown" style="vertical-align: top;">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_strength" title="@{strength}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_strength" title="@{strength}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_strength" title="@{strength}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_strength" title="@{strength}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_strength" title="@{strength}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
|
|
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
|
|
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
|
|
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
|
|
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_strength" title="@{strength}" class="dtype" value="4" style='width:35px;'>
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div><span style="font-weight: bold;">
|
|
+ </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_stMod" title="@{stMod}" value="0" /></div><div class="sheet-col sheet-AttMod" style="margin-bottom: 10px;"><span class="sheet-spaceBetween"> + </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_strollMod" title="@{strollMod}" value="0" />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tStrengthRoll' title="@{tStrengthRoll}" value='@{skillrt} @{defsTemplate} @{rolltStrength}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmStrengthRoll' title="@{tgmStrengthRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltStrength}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_StrengthRoll' title="@{StrengthRoll}" value='/em @{character_name} attempts to be strong and rolls @{rollStrength}'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmStrengthRoll' title="@{gmStrengthRoll}" value='/w gm @{character_name} attempts to be strong and rolls @{rollStrength}'></button>
|
|
<input type='hidden' name='attr_rollStrength' value='[[{1d@{strength}![Strength], 1d@{wilddie}![Wild Die]}kh1 +@{stMod}[Strength Rank Modifier] + @{strollMod}[Strength Roll Modifier] + @{ttmod}[Trait Test Modifier] +@{dmgmod}[Damage Modifiers] + @{encumbrance}[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltStrength' value='{{name=@{character_name}}} {{skill_name=Strength}} {{skill_rank=@{strength}}} {{skill_rank_mod=@{stMod}}} {{att_mod=@{strollMod}}} {{ttmod=@{ttmod}}} {{enc=[[@{encumbrance}]]}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{strength}! + @{stMod} + @{strollMod}[Skill Modifier] + @{ModSumEnc}[Other Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{stMod} + @{strollMod}[Skill Modifier] + @{ModSumEnc}[Other Modifiers]]]}}' />
|
|
</div>
|
|
<div class="sheet-col" style="width: auto; margin: 0px; margin-bottom: 10px;"><label class="sheet-AttributeLabel">Vigor:</label></div>
|
|
<div class="sheet-col sheet-AttBorder" style="margin-bottom: 10px;">
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown" style="vertical-align: top;">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_vigor" title="@{vigor}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_vigor" title="@{vigor}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_vigor" title="@{vigor}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_vigor" title="@{vigor}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_vigor" title="@{vigor}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
|
|
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
|
|
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
|
|
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
|
|
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_vigor" title="@{vigor}" class="dtype" value="4" style='width:35px;'>
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div><span style="font-weight: bold;">
|
|
+ </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_viMod" title="@{viMod}" value="0" /></div><div class="sheet-col sheet-AttMod" style="margin-bottom: 10px;"><span class="sheet-spaceBetween"> + </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_virollMod" title="@{virollMod}" value="0" />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tVigorRoll' title="@{tVigorRoll}" value='@{skillrt} @{defsTemplate} @{rolltVigor}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmVigorRoll' title="@{tgmVigorRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltVigor}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_VigorRoll' title="@{VigorRoll}" value='/em @{character_name} attempts to be healthy and rolls @{rollVigor}'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmVigorRoll' title="@{gmVigorRoll}" value='/w gm @{character_name} attempts to be healthy and rolls @{rollVigor}'></button>
|
|
<input type='hidden' name='attr_rollVigor' value='[[{1d@{vigor}![Vigor], 1d@{wilddie}![Wild Die]}kh1 +@{viMod}[Vigor Rank Modifier] +@{virollMod}[Vigor Roll Modifier]+ @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltVigor' value='{{name=@{character_name}}} {{skill_name=Vigor}} {{skill_rank=@{vigor}}} {{skill_rank_mod=@{viMod}}} {{att_mod=@{virollMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{vigor}! + @{viMod} + @{virollMod}[Skill Modifier] + @{ModSum}[Other Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{viMod} + @{virollMod}[Skill Modifier] + @{ModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</p>
|
|
</div><!-- End Attribute Column -->
|
|
<div class='sheet-col' style='width:260px; vertical-align: top;'>
|
|
<h2 class="sheet-subsectionHeader">Health</h2>
|
|
<div class="sheet-row" style="padding: 10px;">
|
|
<div class='sheet-col' style="width: 48%; text-align: center;">
|
|
<label class="sheet-nameRankXp" style="width: 45px;">Wounds</label><br />
|
|
<input class="sheet-standardNum" style="width: 35px;" type="number" name="attr_wounds" title="@{wounds}" style='margin-left:4px;' value="0"/><span class="sheet-spaceBetween"> of </span>
|
|
<input class="sheet-standardNum" style="width: 35px; border: none;" type="number" name="attr_wounds_max" title="@{wounds_max}" value="3" disabled="true"/>
|
|
</div>
|
|
<div class="sheet-col" style="width: 48%; text-align: center;">
|
|
<label class="sheet-nameRankXp" style="width: 45px;">Fatigue</label><br />
|
|
<input class="sheet-standardNum" style="width: 35px;" type="number" name="attr_fatigue" title="@{fatigue}" style='margin-left:4px;' value="0"/><span class="sheet-spaceBetween"> of </span>
|
|
<input class="sheet-standardNum" style="width: 35px; border: none;" type="number" name="attr_fatigue_max" title="@{fatigue_max}" value="2" readonly/>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-useNoS" name="attr_Nerves" style="width: 15px; display:none;" />
|
|
<div class="sheet-NoS" style="text-align: center; align: center; width: 255px;">
|
|
<select name="attr_NoS" title="@{NoS}" class="dtype" value="0" style='width: 160px; text-align: center;'>
|
|
<option value="0" title="@{NoS}">No Nerves of Steel</option>
|
|
<option value="-1" title="@{NoS}">Nerves of Steel</option>
|
|
<option value="-2" title="@{NoS}">Improved Nerves of Steel</option>
|
|
</select><br />
|
|
</div>
|
|
<!--Hidden Field to derive the Wounds Penalty-->
|
|
<input type="number" name="attr_woundsMod" value="{(@{NoS}+@{wounds}),0}kh1" disabled style="display: none;" />
|
|
<!--End the Hidden field-->
|
|
<input type="checkbox" class="sheet-useInjuries" name="attr_permInjuries" style="width: 15px; display: none;" />
|
|
<div class="sheet-Injuries" style="padding: 10px; width: 90%;">
|
|
<h4 class="sheet-subsectionHeader">Permanent Injuries</h4>
|
|
<textarea class="sheet-standardtext" name='attr_injuries' style="height: 40px; width: 95%;"></textarea>
|
|
</div>
|
|
<p style='text-align: center;'>
|
|
<div class="sheet-ShowLogo">
|
|
<input type="radio" name="attr_logo" value="1" title="Savage Worlds Deluxe" checked style="display:none;"/>
|
|
<input type="radio" name="attr_logo" value="3" title="The Last Parsec" style="display: none;" />
|
|
<input type="radio" name="attr_logo" value="2" title="Pirates of the Spanish Main" style="display:none;"/>
|
|
<input type="radio" name="attr_logo" value="4" title="Savage Worlds (Bloodied)" style="display:none;"/>
|
|
<input type="radio" name="attr_logo" value="5" title="Necessary Evil" style="width: 15px; display: none;" />
|
|
<input type="radio" name="attr_logo" value="6" title="Deadlands" style="width: 15px; display: none;" />
|
|
<input type="radio" name="attr_logo" value="7" title="DeadlandsNoir" style="width: 15px; display: none;" />
|
|
<input type="radio" name="attr_logo" value="8" title="DeadlandsHoE" style="width: 15px; display: none;" />
|
|
<input type="radio" name="attr_logo" value="9" title="Interface Zero 2.0" style="width: 15px; display: none;" />
|
|
<input type="radio" name="attr_logo" value="10" title="Hellfrost" style="width: 15px; display: none;" />
|
|
<input type="radio" name="attr_logo" value="11" title="Hellfrost: Land of Fire" style="width: 15px; display: none;" />
|
|
<input type="radio" name="attr_logo" value="12" title="Lankhmar" style="width: 15px; display: none;" />
|
|
<div class="sheet-SWD"><img src="http://i.imgur.com/iwIoTlT.png" /></div>
|
|
<div class="sheet-PotSM"><img src="http://www.peginc.com/wp-content/uploads/2013/02/PotSM_Logo.png" /></div>
|
|
<div class="sheet-TLP"><img src="http://www.geeksville.us/roll20/Last_Parsec_Logo.png" /></div>
|
|
<div class="sheet-Zombie"><img src="http://www.geeksville.us/roll20/SWDZlogo_v2.png" /></div>
|
|
<div class="sheet-NecessaryEvil"><img src="http://www.geeksville.us/roll20/NecessaryEvil_trans.png" /></div>
|
|
<div class="sheet-Deadlands"><img src="http://www.geeksville.us/roll20/Deadlands.png" /></div>
|
|
<div class="sheet-DeadlandsNoir"><img src="http://www.geeksville.us/roll20/DLNoir_dark.png" /></div>
|
|
<div class="sheet-DeadlandsHoE"><img src="http://www.geeksville.us/roll20/HOE.png" /></div>
|
|
<div class="sheet-InterfaceZero"><img src="http://www.geeksville.us/roll20/iz_logo.png" /></div>
|
|
<div class="sheet-Hellfrost"><img src="http://www.geeksville.us/roll20/hellfrost-logo.png" /></div>
|
|
<div class="sheet-Hellfrost-LoF"><img src="http://www.geeksville.us/roll20/hellfrost-LoF-logo.png" /></div>
|
|
<div class="sheet-Lankhmar"><img src="http://www.geeksville.us/roll20/lankhmar-logo.png" /></div>
|
|
<!-- Remember to update the Character Sheet Logo section of the CSS File-->
|
|
</div>
|
|
<!--<img src="http://i.imgur.com/iwIoTlT.png" style="max-height: 100px; max-width: 250px;" /><br/>-->
|
|
</p>
|
|
</div><!-- End Health Column -->
|
|
<div class='sheet-col' style='width:250px; text-align:bottom;'>
|
|
<h2 class="sheet-subsectionHeader">Miscellaneous</h2><br />
|
|
<p>
|
|
<label class="sheet-nameRankXp" style='width:140px; font-size: 80%'>Become Unshaken Modifier</label>
|
|
<input type="number" class="sheet-standardNum" name="attr_UnshakenMod" title="@{UnshakenMod}" style='margin-left:4px;' value="0"/>
|
|
<button type='roll' name='roll_Unshaken' title="@{Unshaken}" value='/em @{character_name} rolls attempts to become unshaken and gets [[{1d@{spirit}![Spirit], 1d@{wilddie}![Wild Die]}kh1 +@{spMod}[Spirit Rank Modifier] + @{UnshakenMod}[Unshaken Modifier] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
|
|
<label class="sheet-nameRankXp" style='width:140px;'>Trait Test Modifier</label>
|
|
<input type="number" class="sheet-modifier" name="attr_ttmod" title="@{ttmod}" style='margin-left:4px;' value="0"/><br />
|
|
<label class="sheet-nameRankXp" style='width:140px;'>Damage Modifier</label>
|
|
<input type="number" class="sheet-modifier" name="attr_dmgmod" title="@{dmgmod}" style='margin-left:4px;' value="0"/><br />
|
|
<label class="sheet-nameRankXp" style='width:140px;'>Load Limit Multiplier</label>
|
|
<input type="number" class="sheet-modifier" name="attr_loadlimitmulitplier" title="@{loadlimitmultiplier}" style='margin-left:4px;' value="5"/><br />
|
|
<input type="checkbox" class="sheet-useMaxLoad" name="attr_MaxLoad" style="font-size: 0; width: 15px; display: none;" />
|
|
<label class="sheet-nameRankXp sheet-loadlimit" style='width:140px;'>Max Load Modifier</label>
|
|
<input type="number" class="sheet-modifier sheet-loadlimit" name="attr_loadlimitmod" title="@{loadlimitmod}" style='margin-left:4px;' value="0"/>
|
|
<label class="sheet-nameRankXp" style='width:145px;'>Load Limit</label>
|
|
<!--<input type="number" class="sheet-derivedStat" name="attr_loadlimit" title="@{loadlimit}" value="((@{strength}+@{stMod}) * @{loadlimitmulitplier}) + @{loadlimitmod}" disabled="true" /><br />-->
|
|
<input type="number" class="sheet-derivedStat" name="attr_loadlimit" title="@{loadlimit}" readonly /><br />
|
|
<label class="sheet-nameRankXp" style='width:145px;'>Total Load Carried</label>
|
|
<!--<input type="number" class="sheet-derivedStat" name="attr_totalloadcarried" title="@{totalloadcarried}" value="@{armortotalweightcarried} + @{meleetotalweightcarried} + @{rangedtotalweightcarried} + @{geartotalweightcarried}" disabled="true"/><br />-->
|
|
<input type="number" class="sheet-derivedStat" name="attr_totalloadcarried" title="@{totalloadcarried}" readonly /><br />
|
|
<label class="sheet-nameRankXp" style='width:145px; font-size: 13px;'>Encumbrance Penalty</label>
|
|
<!--<input type="number" class="sheet-derivedStat" name="attr_encumbrance" title="@{encumbrance}" value="floor(((@{loadlimit}) - (@{totalloadcarried}))/(@{loadlimit}))" disabled="true" /><br />-->
|
|
<input type="number" class="sheet-derivedStat" name="attr_encumbrance" title="@{encumbrance}" readonly />
|
|
<label class="sheet-nameRankXp" style='width:140px;'># of Bennies Used</label>
|
|
<input type="number" class="sheet-standardNum" name="attr_BenniesUsed" title="@{BenniesUsed}" style='margin-left:4px;' value="0"/>
|
|
<button type='roll' name='roll_extraxp' title="@{extraxp}" value='/em @{character_name} rolls @{BenniesUsed} dice to try and score additional experience and gets [[@{BenniesUsed}d6>5]] extra experience points!'></button><br />
|
|
<!-- Hidden Fields that can make rolling formulas a little easier -->
|
|
<input type="number" class="sheet-derivedStat" style="display: none;" name="attr_ModSum" title="@{ModSum}" disabled value="@{ttmod}-@{woundsMod}-@{fatigue}">
|
|
<input type="number" class="sheet-derivedStat" style="display: none;" name="attr_ModSumEnc" title="@{ModSumEnc}" disabled value="@{ttmod}-@{woundsMod}-@{fatigue}+@{encumbrance}">
|
|
</p>
|
|
</div>
|
|
</div><!-- End Attribute Row -->
|
|
<div class='sheet-row' style="width: 800px;">
|
|
<div class='sheet-col'>
|
|
<input type="checkbox" class="sheet-useWorstNightmare" name="attr_worstNightmare" style="width: 15px; display: none;" />
|
|
<div class="sheet-WorstNightmare">
|
|
<h4 class="sheet-subsectionHeader">Worst Nightmare</h4>
|
|
<textarea class="sheet-standardtext" name='attr_nightmare' style='width:790px;'></textarea><br />
|
|
</div>
|
|
<input type="checkbox" class="sheet-useParaHuman" name="attr_powerOrigins" style="width: 15px; display: none;" />
|
|
<h4 class="sheet-CharacterHistory sheet-subsectionHeader"></h4>
|
|
<textarea class="sheet-standardtext" name='attr_physdescription' style='width:790px;'></textarea>
|
|
</div>
|
|
</div>
|
|
<!-- End Attributes & Physical Description -->
|
|
<!-- End Demograhics -->
|
|
<!-- End Core Content -->
|
|
<span class="sheet-spacer"></span>
|
|
</div><!-- End Basic Info/Core Tab -->
|
|
|
|
<div class="sheet-section-edges" style="width: 800px;"><!-- Begin Edges/Hindrances Tab -->
|
|
<div class='sheet-row'><h2 class='sheet-sectionHeader'>EDGES & HINDRANCES</h2></div>
|
|
<input class="sheet-HideHindrance" type="checkbox" name="attr_is_hindrance" /><span class="sheet-is-hindrance-tab"> Hindrances</span>
|
|
<div class='sheet-row sheet-hindrance' style="padding-bottom: 5px;">
|
|
<div class='sheet-col' style='width:157px;'>
|
|
<h3 class="sheet-repeatingHeader">Hindrance</h3>
|
|
</div>
|
|
<div class='sheet-col' style='width:633px;'>
|
|
<h3 class="sheet-repeatingHeader">Description</h3>
|
|
</div>
|
|
</div>
|
|
<div class='sheet-row sheet-hindrance'> <br />
|
|
<fieldset class="repeating_hindrances">
|
|
<div class='sheet-col' style='width:157px;'>
|
|
<input class="sheet-standard" type="text" name="attr_hindrance" title="@{repeating_hindrances_#_hindrance}" style='width:152px;'/>
|
|
</div>
|
|
<div class='sheet-col'>
|
|
<textarea class="sheet-standardtext" style="width: 625px;" name='attr_hindrancedescription' title="@{repeating_hindrances_#_hindrancedescription}" ></textarea>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
<hr />
|
|
<input class="sheet-HideEdges" type="checkbox" name="attr_is_edge" /><span class="sheet-is-edge-tab"> Edges</span>
|
|
<div class='sheet-row sheet-edge'>
|
|
<div class='sheet-col' style='width:157px;'>
|
|
<h3 class="sheet-repeatingHeader">Edges</h3>
|
|
</div>
|
|
<div class='sheet-col' style='width:80px;'>
|
|
<h3 class="sheet-repeatingHeader" style="font-size: 15px;">Took at...</h3>
|
|
</div>
|
|
<div class='sheet-col' style='width:553px;'>
|
|
<h3 class="sheet-repeatingHeader">Notes</h3>
|
|
</div>
|
|
</div>
|
|
|
|
<div class='sheet-row sheet-edge'>
|
|
<br />
|
|
<fieldset class="repeating_edges">
|
|
<div class='sheet-col' style='width:157px;'>
|
|
<input class="sheet-standard"type="text" name="attr_edge" title="@{repeating_edges_#_edge}" style='width:152px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:80px;'>
|
|
<input class="sheet-standard" type="text" name="attr_tookat" title="@{repeating_edges_#_tookat}" style='width:75px;'/>
|
|
</div>
|
|
<div class='sheet-col'>
|
|
<textarea name='attr_edgedescription' class="sheet-standardtext" title="@{repeating_edges_#_edgedescription}" style='width:545px; height:50px;'></textarea>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
</div><!-- End Hindrances & Edges Tab -->
|
|
|
|
<div class="sheet-section-skills" style="width: 800px;"><!-- Begin Skills -->
|
|
<div class='sheet-row'><h2 class='sheet-sectionHeader'>SKILLS</h2></div>
|
|
<div class='sheet-row'>
|
|
<!-- Unskilled -->
|
|
<div class="sheet-row sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px; margin-left: 5px; margin-top: 5px;'>
|
|
<input type="hidden" name="attr_Unskilled" value="4" />
|
|
<label style="width: 60px;">Unskilled</label> + <input type="checkbox" name="attr_JackOfAllTrades" value="2" style="width:15px" /> Jack of All Trades
|
|
</div>
|
|
<div class='sheet-col' style='width:115px;'> </div>
|
|
<div class='sheet-col' style='width:120px;'> </div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_UnskilledEncumbrance" title="@{UnskilledEncumbrance}" value="1" style="width:20px;" />
|
|
</div>
|
|
<div class='sheet-col' style='width:81px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tUnskilledRoll' title="@{tUnskilledRoll}" value='@{skillrt} @{defsTemplate} @{rolltUnskilled}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmUnskilledRoll' title="@{tgmUnskilledRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltUnskilled}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_UnskilledRoll' title="@{UnskilledRoll}" value='/em @{character_name} attempts to not suck and rolls: @{rollUnskilled}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmUnskilledRoll' title="@{gmUnskilledRoll}" value='/w gm @{character_name} attempts to not suck and rolls: @{rollUnskilled}!'></button>
|
|
<input type='hidden' name='attr_rollUnskilled' value='[[{1d@{Unskilled}![Unskilled], 1d@{wilddie}![Wild Die]}kh1 -2[Unskilled Penalty] + {0,@{JackOfAllTrades}}kh1[Jack of All Trades Modifier] + @{ttmod}[Trait Test Modifier] +(@{UnskilledEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
|
|
<input type='hidden' name='attr_rolltUnskilled' value='{{name=@{character_name}}} {{skill_name=Unskilled}} {{skill_rank=@{Unskilled}}} {{skill_rank_mod=-2}} {{skill_mod=@{JackOfAllTrades}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{UnskilledEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{Unskilled}![Unskilled] -2[Unskilled Penalty] + {0,@{JackOfAllTrades}}kh1[Jack of All Trades Modifier] + @{ModSum}[Modifiers] +(@{UnskilledEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! - 2 + {0,@{JackOfAllTrades}}kh1[Jack of All Trades Modifier] + @{ModSum}[Other Modifiers] +(@{UnskilledEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!--End Unskilled-->
|
|
<div class='sheet-col' style='width:95px;'>
|
|
<h3 class="sheet-repeatingHeader">Rank</h3>
|
|
</div>
|
|
<div class='sheet-col' style='width:185px;'><!--originally 280px-->
|
|
<h3 class="sheet-repeatingHeader">Skill</h3>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px;'><!-- Originally 180px -->
|
|
<h3 class="sheet-repeatingHeader">Linked Att</h3>
|
|
</div>
|
|
<div class='sheet-col' style="width: 120px; text-align:center;">
|
|
<h3 class="sheet-repeatingHeader">Skill Mod</h3>
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<h3 class="sheet-repeatingHeader">Encumbrance</h3> <!-- Originally 190px -->
|
|
</div>
|
|
<div class='sheet-col' style='width:80px;'>
|
|
<h3 class="repeatingHeader" style="font-size: 15px;">Roll For It</h3>
|
|
</div>
|
|
</div><!--End of Row-->
|
|
<div class='sheet-row'>
|
|
<br />
|
|
<!--Skill Check Boxes-->
|
|
<input type="checkbox" class="sheet-HideWCSkills2" name="attr_wcSkillsConfig2" checked /><span class="sheet-is-wcSkills2"></span>
|
|
<div class='sheet-wcSkills2' style="width: 790px;">
|
|
<div class='sheet-3colrow sheet-WCSkillsRow' style="padding: 10px;">
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticBoating" style='width:15px;' /> Show Boating <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticClimbing" style='width:15px;' /> Show Climbing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticDriving" style='width:15px;' /> Show Driving <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticFaith" style="width: 15px;" /> Show Faith <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticGambling" style='width:15px;' /> Show Gambling <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticGuts" style='width:15px;' /> Show Guts <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticHealing" style='width:15px;' /> Show Healing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticIntimidation" style='width:15px;' /> Show Intimidation <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticInvestigation" style='width:15px;' /> Show Investigation <br />
|
|
</div>
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticLockpicking" style='width:15px;' /> Show Lockpicking <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticNotice" style='width:15px;' /> Show Notice <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticPersuasion" style='width:15px;' /> Show Persuasion <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticPiloting" style='width:15px;' /> Show Piloting <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticPsionics" style='width:15px;' /> Show Psionics <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticRepair" style='width:15px;' /> Show Repair <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticRiding" style='width:15px;' /> Show Riding <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticRitual" style='width:15px;' /> Show Ritual <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticShooting" style='width:15px;' /> Show Shooting <br />
|
|
</div>
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticSpellcasting" style='width:15px;' /> Show Spellcasting <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticStealth" style='width:15px;' /> Show Stealth <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticStreetwise" style='width:15px;' /> Show Streetwise <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticSurvival" style='width:15px;' /> Show Survival <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticSwimming" style='width:15px;' /> Show Swimming <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticTaunt" style='width:15px;' /> Show Taunt <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticThrowing" style='width:15px;' /> Show Throwing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticTracking" style='width:15px;' /> Show Tracking <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticWeirdScience" style='width:15px;' /> Show Weird Science <br />
|
|
</div>
|
|
</div>
|
|
</div><!-- End Wild Card Core Skills --><br />
|
|
<!-- Break -->
|
|
<div class="sheet-row sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_fighting" title="@{fighting}" value="0" style="width:10px;" /> <span>d0</span>
|
|
<input type="radio" name="attr_fighting" title="@{fighting}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_fighting" title="@{fighting}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_fighting" title="@{fighting}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_fighting" title="@{fighting}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_fighting" title="@{fighting}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d0">0</div>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_fighting" title="@{fighting}" class="dtype">
|
|
<option value="0">d0</option>
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input class="sheet-modifier" style="width: 35px;" type="number" name="attr_FightingMod" title="@{FightingMod}" value="0" />
|
|
<label style='width:152px;'> Fighting</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedFightingAtt" title="@{LinkedFightingAtt}" value="@{LinkedFighting}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedFighting" value="@{agility}" />
|
|
<label style='width:75px;'> Agility</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'> +
|
|
<input type="number" class="sheet-modifier" name="attr_FightingskillMod" title="@{FightingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_FightingEncumbrance" title="@{FightingEncumbrance}" value="1" style="width:20px; text-align: center;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tFightingRoll' title="@{tFightingRoll}" value='@{skillrt} @{defsTemplate} @{rolltFighting}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmFightingRoll' title="@{tgmFightingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltFighting}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_FightingRoll' title="@{FightingRoll}" value='/em @{character_name} attempts to hit something and rolls @{rollFighting}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmFightingRoll' title="@{gmFightingRoll}" value='/w gm @{character_name} attempts to hit something and rolls @{rollFighting}!'></button>
|
|
<input type='hidden' name='attr_rollFighting' value='[[{1d@{fighting}![Fighting], 1d@{wilddie}![Wild Die]}kh1 + @{FightingMod}[Fighting Rank Modifier] + @{FightingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] + (@{FightingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltFighting' value='{{name=@{character_name}}} {{skill_name=Fighting}} {{skill_rank=@{fighting}}} {{skill_rank_mod=@{FightingMod}}} {{skill_mod=@{FightingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{FightingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{fighting}![Fighting] + @{FightingMod}[Fighting Rank Modifier] + @{FightingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{FightingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{FightingMod}[Fighting Rank Modifier] + @{FightingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{FightingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- Static Skills -->
|
|
<!-- Boating -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticBoating" style='display:none;'/>
|
|
<div class="sheet-staticBoating sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_boating" title="@{boating}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_boating" title="@{boating}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_boating" title="@{boating}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_boating" title="@{boating}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_boating" title="@{boating}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_boating" title="@{boating}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_BoatingMod" title="@{BoatingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Boating</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedBoatingAtt" value="@{LinkedBoating}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedBoating" value="@{agility}" />
|
|
<label style='width:75px;'> Agility</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_BoatingskillMod" title="@{BoatingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_BoatingEncumbrance" title="@{BoatingEncumbrance}" value="1" style="width:20px;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tBoatingRoll' title="@{tBoatingRoll}" value='@{skillrt} @{defsTemplate} @{rolltBoating}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmBoatingRoll' title="@{tgmBoatingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltBoating}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_BoatingRoll' title="@{BoatingRoll}" value='/em @{character_name} attempts to boat and rolls @{rollBoating}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmBoatingRoll' title="@{gmBoatingRoll}" value='/w gm @{character_name} attempts to boat and rolls @{rollBoating}!'></button>
|
|
<input type='hidden' name='attr_rollBoating' value='[[{1d@{boating}![Boating], 1d@{wilddie}![Wild Die]}kh1 + @{BoatingMod}[Boating Rank Modifier] + @{BoatingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{BoatingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltBoating' value='{{name=@{character_name}}} {{skill_name=Boating}} {{skill_rank=@{boating}}} {{skill_rank_mod=@{BoatingMod}}} {{skill_mod=@{BoatingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{BoatingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{boating}![Boating] + @{BoatingMod}[Boating Rank Modifier] + @{BoatingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{BoatingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{BoatingMod}[Boating Rank Modifier] + @{BoatingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{BoatingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div> <!-- End Boating -->
|
|
|
|
<!-- Climbing (Strength) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticClimbing" style='display:none;'/>
|
|
<div class="sheet-staticClimbing sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Climbing" title="@{Climbing}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Climbing" title="@{Climbing}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Climbing" title="@{Climbing}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Climbing" title="@{Climbing}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Climbing" title="@{Climbing}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Climbing" title="@{Climbing}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_ClimbingMod" title="@{ClimbingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Climbing</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedClimbingAtt" value="@{LinkedClimbing}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedClimbing" value="@{strength}" />
|
|
<label style='width:75px;'> Strength</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_ClimbingskillMod" title="@{ClimbingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_ClimbingEncumbrance" title="@{ClimbingEncumbrance}" value="1" style="width:20px;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tClimbingRoll' title="@{tClimbingRoll}" value='@{skillrt} @{defsTemplate} @{rolltClimbing}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmClimbingRoll' title="@{tgmClimbingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltClimbing}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_ClimbingRoll' title="@{ClimbingRoll}" value='/em @{character_name} attempts to climb and rolls @{rollClimbing}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmClimbingRoll' title="@{gmClimbingRoll}" value='/w gm @{character_name} attempts to climb and rolls @{rollClimbing}!'></button>
|
|
<input type='hidden' name='attr_rollClimbing' value='[[{1d@{Climbing}![Climbing], 1d@{wilddie}![Wild Die]}kh1 + @{ClimbingMod}[Climbing Rank Modifier] + @{ClimbingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ClimbingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltClimbing' value='{{name=@{character_name}}} {{skill_name=Climbing}} {{skill_rank=@{Climbing}}} {{skill_rank_mod=@{ClimbingMod}}} {{skill_mod=@{ClimbingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{ClimbingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{Climbing}![Climbing] + @{ClimbingMod}[Climbing Rank Modifier] + @{ClimbingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{ClimbingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{ClimbingMod}[Climbing Rank Modifier] + @{ClimbingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{ClimbingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Climbing -->
|
|
|
|
<!-- Driving (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticDriving" style='display:none;'/>
|
|
<div class="sheet-staticDriving sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Driving" title="@{Driving}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Driving" title="@{Driving}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Driving" title="@{Driving}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Driving" title="@{Driving}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Driving" title="@{Driving}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Driving" title="@{Driving}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_DrivingMod" title="@{DrivingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Driving</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedDrivingAtt" value="@{LinkedDriving}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedDriving" value="@{agility}" />
|
|
<label style='width:75px;'> Agility</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_DrivingskillMod" title="@{DrivingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_DrivingEncumbrance" title="@{DrivingEncumbrance}" value="1" style="width:20px;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tDrivingRoll' title="@{tDrivingRoll}" value='@{skillrt} @{defsTemplate} @{rolltDriving}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmDrivingRoll' title="@{tgmDrivingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltDriving}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_DrivingRoll' title="@{DrivingRoll}" value='/em @{character_name} attempts to drive and rolls @{rollDriving}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmDrivingRoll' title="@{gmDrivingRoll}" value='/w gm @{character_name} attempts to drive and rolls @{rollDriving}!'></button>
|
|
<input type='hidden' name='attr_rollDriving' value='[[{1d@{Driving}![Driving], 1d@{wilddie}![Wild Die]}kh1 + @{DrivingMod}[Driving Rank Modifier] + @{DrivingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{DrivingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltDriving' value='{{name=@{character_name}}} {{skill_name=Driving}} {{skill_rank=@{Driving}}} {{skill_rank_mod=@{DrivingMod}}} {{skill_mod=@{DrivingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{DrivingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{Driving}![Driving] + @{DrivingMod}[Driving Rank Modifier] + @{DrivingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{DrivingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{DrivingMod}[Driving Rank Modifier] + @{DrivingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{DrivingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Driving (Agility) -->
|
|
|
|
<!-- Faith (Spirit) -->
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticFaith" style="width: 15px; display: none;" />
|
|
<div class="sheet-staticFaith sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Faith" title="@{Faith}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Faith" title="@{Faith}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Faith" title="@{Faith}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Faith" title="@{Faith}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Faith" title="@{Faith}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Faith" title="@{Faith}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_FaithMod" title="@{FaithMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Faith</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedFaithAtt" value="@{LinkedGambling}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedFaith" value="@{spirit}" />
|
|
<label style='width:75px;'> Spirit</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_FaithskillMod" title="@{FaithskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_FaithEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tFaithRoll' title="@{tFaithRoll}" value='@{skillrt} @{defsTemplate} @{rolltFaith}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmFaithRoll' title="@{tgmFaithRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltFaith}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_FaithRoll' title="@{FaithRoll}" value='/em @{character_name} attempts to be faithful and rolls @{rollFaith}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmFaithRoll' title="@{gmFaithRoll}" value='/w gm @{character_name} attempts to be faithful and rolls @{rollFaith}!'></button>
|
|
<input type='hidden' name='attr_rollFaith' value='[[{1d@{Faith}![Faith], 1d@{wilddie}![Wild Die]}kh1 + @{FaithMod}[Faith Rank Modifier] + @{FaithskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltFaith' value='{{name=@{character_name}}} {{skill_name=Faith}} {{skill_rank=@{Faith}}} {{skill_rank_mod=@{FaithMod}}} {{skill_mod=@{FaithskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Faith}![Faith] + @{FaithMod}[Faith Rank Modifier] + @{FaithskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{FaithMod}[Faith Rank Modifier] + @{FaithskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Faith -->
|
|
|
|
<!-- Gambling (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticGambling" style='display:none;'/>
|
|
<div class="sheet-staticGambling sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Gambling" title="@{Gambling}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Gambling" title="@{Gambling}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Gambling" title="@{Gambling}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Gambling" title="@{Gambling}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Gambling" title="@{Gambling}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Gambling" title="@{Gambling}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_GamblingMod" title="@{GamblingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Gambling</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGamblingAtt" value="@{LinkedGambling}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedGambling" value="@{smarts}" />
|
|
<label style='width:75px;'> Smarts</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_GamblingskillMod" title="@{GamblingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_GamblingEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tGamblingRoll' title="@{tGamblingRoll}" value='@{skillrt} @{defsTemplate} @{rolltGambling}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmGamblingRoll' title="@{tgmGamblingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltGambling}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_GamblingRoll' title="@{GamblingRoll}" value='/em @{character_name} attempts to gamble and rolls @{rollGambling}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmGamblingRoll' title="@{gmGamblingRoll}" value='/w gm @{character_name} attempts to gamble and rolls @{rollGambling}!'></button>
|
|
<input type='hidden' name='attr_rollGambling' value='[[{1d@{Gambling}![Gambling], 1d@{wilddie}![Wild Die]}kh1 + @{GamblingMod}[Gambling Rank Modifier] + @{GamblingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltGambling' value='{{name=@{character_name}}} {{skill_name=Gambling}} {{skill_rank=@{Gambling}}} {{skill_rank_mod=@{GamblingMod}}} {{skill_mod=@{GamblingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Gambling}![Gambling] + @{GamblingMod}[Gambling Rank Modifier] + @{GamblingskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{GamblingMod}[Gambling Rank Modifier] + @{GamblingskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Gambling -->
|
|
|
|
<!-- Guts (Spirit) -->
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticGuts" style="width: 15px; display: none;" />
|
|
<div class="sheet-staticFaith sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Guts" title="@{Guts}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Guts" title="@{Guts}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Guts" title="@{Guts}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Guts" title="@{Guts}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Guts" title="@{Guts}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Guts" title="@{Guts}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_GutsMod" title="@{GutsMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Guts</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGutsAtt" value="@{LinkedGuts}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedGuts" value="@{spirit}" />
|
|
<label style='width:75px;'> Spirit</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_GutsskillMod" title="@{GutsskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_GutsEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tGutsRoll' title="@{tGutsRoll}" value='@{skillrt} @{defsTemplate} @{rolltGuts}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmGutsRoll' title="@{tgmGutsRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltGuts}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_GutsRoll' title="@{GutsRoll}" value='/em @{character_name} attempts to be gutsy and rolls @{rollGuts}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmGutsRoll' title="@{gmGutsRoll}" value='/w gm @{character_name} attempts to be faithful and rolls @{rollGuts}!'></button>
|
|
<input type='hidden' name='attr_rollGuts' value='[[{1d@{Guts}![Guts], 1d@{wilddie}![Wild Die]}kh1 + @{GutsMod}[Guts Rank Modifier] + @{GutsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltGuts' value='{{name=@{character_name}}} {{skill_name=Guts}} {{skill_rank=@{Guts}}} {{skill_rank_mod=@{GutsMod}}} {{skill_mod=@{GutsskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Guts}![Guts] + @{GutsMod}[Guts Rank Modifier] + @{GutsskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{GutsMod}[Guts Rank Modifier] + @{GutsskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Guts -->
|
|
|
|
<!-- Healing (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticHealing" style='display:none;'/>
|
|
<div class="sheet-staticHealing sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Healing" title="@{Healing}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Healing" title="@{Healing}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Healing" title="@{Healing}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Healing" title="@{Healing}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Healing" title="@{Healing}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Healing" title="@{Healing}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_HealingMod" title="@{HealingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Healing</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedHealingAtt" value="@{LinkedHealing}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedHealing" value="@{smarts}" />
|
|
<label style='width:75px;'> Smarts</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_HealingskillMod" title="@{HealingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_HealingEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tHealingRoll' title="@{tHealingRoll}" value='@{skillrt} @{defsTemplate} @{rolltHealing}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmHealingRoll' title="@{tgmHealingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltHealing}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_HealingRoll' title="@{HealingRoll}" value='/em @{character_name} attempts to heal and rolls @{rollHealing}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmHealingRoll' title="@{gmHealingRoll}" value='/w gm @{character_name} attempts to heal and rolls @{rollHealing}!'></button>
|
|
<input type='hidden' name='attr_rollHealing' value='[[{1d@{Healing}![Healing], 1d@{wilddie}![Wild Die]}kh1 + @{HealingMod}[Healing Rank Modifier] + @{HealingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltHealing' value='{{name=@{character_name}}} {{skill_name=Healing}} {{skill_rank=@{Healing}}} {{skill_rank_mod=@{HealingMod}}} {{skill_mod=@{HealingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Healing}![Healing] + @{HealingMod}[Healing Rank Modifier] + @{HealingskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{HealingMod}[Healing Rank Modifier] + @{HealingskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Healing -->
|
|
|
|
<!-- Intimidation (Spirit) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticIntimidation" style='display:none;'/>
|
|
<div class="sheet-staticIntimidation sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Intimidation" title="@{Intimidation}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Intimidation" title="@{Intimidation}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Intimidation" title="@{Intimidation}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Intimidation" title="@{Intimidation}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Intimidation" title="@{Intimidation}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Intimidation" title="@{Intimidation}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_IntimidationMod" title="@{IntimidationMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Intimidation</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedIntimidationAtt" value="@{LinkedIntimidation}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedIntimidation" value="@{spirit}" />
|
|
<label style='width:75px;'> Spirit</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_IntimidationskillMod" title="@{IntimidationskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_IntimidationEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tIntimidationRoll' title="@{tIntimidationRoll}" value='@{skillrt} @{defsTemplate} @{rolltIntimidation}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmIntimidationRoll' title="@{tgmIntimidationRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltIntimidation}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_IntimidationRoll' title="@{IntimidationRoll}" value='/em @{character_name} attempts to intimidate and rolls @{rollIntimidation}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmIntimidationRoll' title="@{gmIntimidationRoll}" value='/w gm @{character_name} attempts to intimidate and rolls @{rollIntimidation}!'></button>
|
|
<input type='hidden' name='attr_rollIntimidation' value='[[{1d@{Intimidation}![Intimidation], 1d@{wilddie}![Wild Die]}kh1 + @{IntimidationMod}[Intimidation Rank Modifier] + @{IntimidationskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltIntimidation' value='{{name=@{character_name}}} {{skill_name=Intimidation}} {{skill_rank=@{Intimidation}}} {{skill_rank_mod=@{IntimidationMod}}} {{skill_mod=@{IntimidationskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Intimidation}![Intimidation] + @{IntimidationMod}[Intimidation Rank Modifier] + @{IntimidationskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{IntimidationMod}[Intimidation Rank Modifier] + @{IntimidationskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Intimidation -->
|
|
|
|
<!-- Investigation (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticInvestigation" style='display:none;'/>
|
|
<div class="sheet-staticInvestigation sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Investigation" title="@{Investigation}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Investigation" title="@{Investigation}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Investigation" title="@{Investigation}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Investigation" title="@{Investigation}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Investigation" title="@{Investigation}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Investigation" title="@{Investigation}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_InvestigationMod" title="@{InvestigationMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Investigation</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedInvestigationAtt" value="@{LinkedInvestigation}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedInvestigation" value="@{smarts}" />
|
|
<label style='width:75px;'> Smarts</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_InvestigationskillMod" title="@{InvestigationskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_InvestigationEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tInvestigationRoll' title="@{tInvestigationRoll}" value='@{skillrt} @{defsTemplate} @{rolltInvestigation}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmInvestigationRoll' title="@{tgmInvestigationRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltInvestigation}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_InvestigationRoll' title="@{InvestigationRoll}" value='/em @{character_name} attempts to investigate and rolls @{rollInvestigation}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmInvestigationRoll' title="@{gmInvestigationRoll}" value='/w gm @{character_name} attempts to investigate and rolls @{rollInvestigation}!'></button>
|
|
<input type='hidden' name='attr_rollInvestigation' value='[[{1d@{Investigation}![Investigation], 1d@{wilddie}![Wild Die]}kh1 + @{InvestigationMod}[Investigation Rank Modifier] + @{InvestigationskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltInvestigation' value='{{name=@{character_name}}} {{skill_name=Investigation}} {{skill_rank=@{Investigation}}} {{skill_rank_mod=@{InvestigationMod}}} {{skill_mod=@{InvestigationskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Investigation}![Investigation] + @{InvestigationMod}[Investigation Rank Modifier] + @{InvestigationskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{InvestigationMod}[Investigation Rank Modifier] + @{InvestigationskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Investigation -->
|
|
|
|
<!-- Lockpicking (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticLockpicking" style='display:none;'/>
|
|
<div class="sheet-staticLockpicking sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Lockpicking" title="@{Lockpicking}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Lockpicking" title="@{Lockpicking}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Lockpicking" title="@{Lockpicking}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Lockpicking" title="@{Lockpicking}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Lockpicking" title="@{Lockpicking}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Lockpicking" title="@{Lockpicking}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_LockpickingMod" title="@{lockpickingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Lockpicking</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedLockpickingAtt" value="@{LinkedLockpicking}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedLockpicking" value="@{agility}" />
|
|
<label style='width:75px;'> Agility</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_LockpickingskillMod" title="@{LockpickingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_LockpickingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tLockpickingRoll' title="@{tLockpickingRoll}" value='@{skillrt} @{defsTemplate} @{rolltLockpicking}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmLockpickingRoll' title="@{tgmLockpickingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltLockpicking}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_LockpickingRoll' title="@{LockpickingRoll}" value='/em @{character_name} attempts to lockpick and rolls @{rollLockpicking}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmLockpickingRoll' title="@{gmLockpickingRoll}" value='/w gm @{character_name} attempts to lockpick and rolls @{rollLockpicking}!'></button>
|
|
<input type='hidden' name='attr_rollLockpicking' value='[[{1d@{Lockpicking}![Lockpicking], 1d@{wilddie}![Wild Die]}kh1 + @{LockpickingMod}[Lockpicking Rank Modifier] + @{LockpickingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{LockpickingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltLockpicking' value='{{name=@{character_name}}} {{skill_name=Lockpicking}} {{skill_rank=@{Lockpicking}}} {{skill_rank_mod=@{LockpickingMod}}} {{skill_mod=@{LockpickingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{LockpickingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{Lockpicking}![Lockpicking] + @{LockpickingMod}[Lockpicking Rank Modifier] + @{LockpickingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{LockpickingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{LockpickingMod}[Lockpicking Rank Modifier] + @{LockpickingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{LockpickingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Lockpicking (Agility) -->
|
|
|
|
<!-- Notice (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticNotice" style='display:none;'/>
|
|
<div class="sheet-staticNotice sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Notice" title="@{Notice}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Notice" title="@{Notice}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Notice" title="@{Notice}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Notice" title="@{Notice}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Notice" title="@{Notice}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Notice" title="@{Notice}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_NoticeMod" title="@{NoticeMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Notice</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedNoticeAtt" value="@{LinkedNotice}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedNotice" value="@{smarts}" />
|
|
<label style='width:75px;'> Smarts</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_NoticeskillMod" title="@{NoticeskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_NoticeEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tNoticeRoll' title="@{tNoticeRoll}" value='@{skillrt} @{defsTemplate} @{rolltNotice}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmNoticeRoll' title="@{tgmNoticeRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltNotice}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_NoticeRoll' title="@{NoticeRoll}" value='/em @{character_name} attempts to notice and rolls @{rollNotice}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmNoticeRoll' title="@{gmNoticeRoll}" value='/w gm @{character_name} attempts to notice and rolls @{rollNotice}!'></button>
|
|
<input type='hidden' name='attr_rollNotice' value='[[{1d@{Notice}![Notice], 1d@{wilddie}![Wild Die]}kh1 + @{NoticeMod}[Notice Rank Modifier] + @{NoticeskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltNotice' value='{{name=@{character_name}}} {{skill_name=Notice}} {{skill_rank=@{Notice}}} {{skill_rank_mod=@{NoticeMod}}} {{skill_mod=@{NoticeskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Notice}![Notice] + @{NoticeMod}[Notice Rank Modifier] + @{NoticeskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{NoticeMod}[Notice Rank Modifier] + @{NoticeskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Notice -->
|
|
|
|
<!-- Persuasion (Spirit) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticPersuasion" style='display:none;'/>
|
|
<div class="sheet-staticPersuasion sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Persuasion" title="@{Persuasion}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Persuasion" title="@{Persuasion}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Persuasion" title="@{Persuasion}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Persuasion" title="@{Persuasion}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Persuasion" title="@{Persuasion}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Persuasion" title="@{Persuasion}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_PersuasionMod" title="@{PersuasionMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Persuasion</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedPersuasionAtt" value="@{LinkedPersuasion}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedPersuasion" value="@{spirit}" />
|
|
<label style='width:75px;'> Spirit</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_PersuasionskillMod" title="@{PersuasionskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_PersuasionEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tPersuasionRoll' title="@{tPersuasionRoll}" value='@{skillrt} @{defsTemplate} @{rolltPersuasion}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmPersuasionRoll' title="@{tgmPersuasionRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltPersuasion}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_PersuasionRoll' title="@{PersuasionRoll}" value='/em @{character_name} attempts to persuade and rolls @{rollPersuasion}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmPersuasionRoll' title="@{gmPersuasionRoll}" value='/w gm @{character_name} attempts to persuade and rolls @{rollPersuasion}!'></button>
|
|
<input type='hidden' name='attr_rollPersuasion' value='[[{1d@{Persuasion}![Persuasion], 1d@{wilddie}![Wild Die]}kh1 + @{PersuasionMod}[Persuasion Rank Modifier] + @{PersuasionskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltPersuasion' value='{{name=@{character_name}}} {{skill_name=Persuasion}} {{skill_rank=@{Persuasion}}} {{skill_rank_mod=@{PersuasionMod}}} {{skill_mod=@{PersuasionskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Persuasion}![Persuasion] + @{PersuasionMod}[Persuasion Rank Modifier] + @{PersuasionskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{PersuasionMod}[Persuasion Rank Modifier] + @{PersuasionskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Persuasion -->
|
|
|
|
<!-- Piloting (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticPiloting" style='display:none;'/>
|
|
<div class="sheet-staticPiloting sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Piloting" title="@{Piloting}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Piloting" title="@{Piloting}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Piloting" title="@{Piloting}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Piloting" title="@{Piloting}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Piloting" title="@{Piloting}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Piloting" title="@{Piloting}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_PilotingMod" title="@{PilotingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Piloting</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedPilotingAtt" value="@{LinkedPiloting}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedPiloting" value="@{agility}" />
|
|
<label style='width:75px;'> Agility</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_PilotingskillMod" title="@{PilotingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_PilotingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tPilotingRoll' title="@{tPilotingRoll}" value='@{skillrt} @{defsTemplate} @{rolltPiloting}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmPilotingRoll' title="@{tgmPilotingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltPiloting}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_PilotingRoll' title="@{PilotingRoll}" value='/em @{character_name} attempts to pilot and rolls @{rollPiloting}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmPilotingRoll' title="@{gmPilotingRoll}" value='/w gm @{character_name} attempts to pilot and rolls @{rollPiloting}!'></button>
|
|
<input type='hidden' name='attr_rollPiloting' value='[[{1d@{Piloting}![Piloting], 1d@{wilddie}![Wild Die]}kh1 + @{PilotingMod}[Piloting Rank Modifier] + @{PilotingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{PilotingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltPiloting' value='{{name=@{character_name}}} {{skill_name=Piloting}} {{skill_rank=@{Piloting}}} {{skill_rank_mod=@{PilotingMod}}} {{skill_mod=@{PilotingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{PilotingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{Piloting}![Piloting] + @{PilotingMod}[Piloting Rank Modifier] + @{PilotingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{PilotingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{PilotingMod}[Piloting Rank Modifier] + @{PilotingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{PilotingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Piloting (Agility) -->
|
|
|
|
<!-- Psionics (TBD) -->
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticPsionics" style="width: 15px; display: none;" />
|
|
<div class="sheet-staticFaith sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Psionics" title="@{Psionics}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Psionics" title="@{Psionics}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Psionics" title="@{Psionics}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Psionics" title="@{Psionics}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Psionics" title="@{Psionics}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Psionics" title="@{Psionics}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_PsionicsMod" title="@{PsionicsMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Psionics</label>
|
|
</div>
|
|
|
|
<div class='sheet-col' style='width:115px;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedPsionicsAttScore" value="@{LinkedPsionicsAtt}" disabled="true" />
|
|
<label style='width:75px;'>
|
|
<select name="attr_LinkedPsionicsAtt" class="atype" style="width: 100px; font-size: 15px; font-weight: bold; border: none; background-color: transparent;">
|
|
<option value="@{agility}">Agility</option>
|
|
<option value="@{smarts}" selected>Smarts</option>
|
|
<option value="@{spirit}">Spirit</option>
|
|
<option value="@{strength}">Strength</option>
|
|
<option value="@{vigor}">Vigor</option>
|
|
</select>
|
|
</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_PsionicsskillMod" title="@{PsionicsskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_PsionicsEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tPsionicsRoll' title="@{tPsionicsRoll}" value='@{skillrt} @{defsTemplate} @{rolltPsionics}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmPsionicsRoll' title="@{tgmPsionicsRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltPsionics}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_PsionicsRoll' title="@{PsionicsRoll}" value='/em @{character_name} attempts to use Psionics and rolls @{rollPsionics}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmPsionicsRoll' title="@{gmPsionicsRoll}" value='/w gm @{character_name} attempts to use Psionics and rolls @{rollPsionics}!'></button>
|
|
<input type='hidden' name='attr_rollPsionics' value='[[{1d@{Psionics}![Psionics], 1d@{wilddie}![Wild Die]}kh1 + @{PsionicsMod}[Psionics Rank Modifier] + @{PsionicsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltPsionics' value='{{name=@{character_name}}} {{skill_name=Psionics}} {{skill_rank=@{Psionics}}} {{skill_rank_mod=@{PsionicsMod}}} {{skill_mod=@{PsionicsskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Psionics}![Psionics] + @{PsionicsMod}[Psionics Rank Modifier] + @{PsionicsskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{PsionicsMod}[Psionics Rank Modifier] + @{PsionicsskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Psionics -->
|
|
|
|
<!-- Repair (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticRepair" style='display:none;'/>
|
|
<div class="sheet-staticRepair sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Repair" title="@{Repair}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Repair" title="@{Repair}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Repair" title="@{Repair}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Repair" title="@{Repair}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Repair" title="@{Repair}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Repair" title="@{Repair}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_RepairMod" title="@{RepairMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Repair</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedRepairAtt" value="@{LinkedRepair}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedRepair" value="@{smarts}" />
|
|
<label style='width:75px;'> Smarts</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_RepairskillMod" title="@{RepairskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_RepairEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tRepairRoll' title="@{tRepairRoll}" value='@{skillrt} @{defsTemplate} @{rolltRepair}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmRepairRoll' title="@{tgmRepairRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltRepair}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_RepairRoll' title="@{RepairRoll}" value='/em @{character_name} attempts to repair and rolls @{rollRepair}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmRepairRoll' title="@{gmRepairRoll}" value='/w gm @{character_name} attempts to repair and rolls @{rollRepair}!'></button>
|
|
<input type='hidden' name='attr_rollRepair' value='[[{1d@{Repair}![Repair], 1d@{wilddie}![Wild Die]}kh1 + @{RepairMod}[Repair Rank Modifier] + @{RepairskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltRepair' value='{{name=@{character_name}}} {{skill_name=Repair}} {{skill_rank=@{Repair}}} {{skill_rank_mod=@{RepairMod}}} {{skill_mod=@{RepairskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Repair}![Repair] + @{RepairMod}[Repair Rank Modifier] + @{RepairskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{RepairMod}[Repair Rank Modifier] + @{RepairskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Repair -->
|
|
|
|
<!-- Riding (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticRiding" style='display:none;'/>
|
|
<div class="sheet-staticRiding sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Riding" title="@{Riding}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Riding" title="@{Riding}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Riding" title="@{Riding}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Riding" title="@{Riding}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Riding" title="@{Riding}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Riding" title="@{Riding}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_RidingMod" title="@{RidingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Riding</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedRidingAtt" value="@{LinkedRiding}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedRiding" value="@{agility}" />
|
|
<label style='width:75px;'> Agility</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_RidingskillMod" title="@{RidingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_RidingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tRidingRoll' title="@{tRidingRoll}" value='@{skillrt} @{defsTemplate} @{rolltRiding}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmRidingRoll' title="@{tgmRidingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltRiding}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_RidingRoll' title="@{RidingRoll}" value='/em @{character_name} attempts to ride and rolls @{rollRiding}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmRidingRoll' title="@{gmRidingRoll}" value='/w gm @{character_name} attempts to ride and rolls @{rollRiding}!'></button>
|
|
<input type='hidden' name='attr_rollRiding' value='[[{1d@{Riding}![Riding], 1d@{wilddie}![Wild Die]}kh1 + @{RidingMod}[Riding Rank Modifier] + @{RidingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{RidingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltRiding' value='{{name=@{character_name}}} {{skill_name=Riding}} {{skill_rank=@{Riding}}} {{skill_rank_mod=@{RidingMod}}} {{skill_mod=@{RidingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{RidingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{Riding}![Riding] + @{RidingMod}[Riding Rank Modifier] + @{RidingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{RidingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{RidingMod}[Riding Rank Modifier] + @{RidingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{RidingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Riding (Agility) -->
|
|
|
|
<!-- Ritual (TBD) -->
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticRitual" style="width: 15px; display: none;" />
|
|
<div class="sheet-staticFaith sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Ritual" title="@{Ritual}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Ritual" title="@{Ritual}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Ritual" title="@{Ritual}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Ritual" title="@{Ritual}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Ritual" title="@{Ritual}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Ritual" title="@{Ritual}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_RitualMod" title="@{RitualMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Ritual</label>
|
|
</div>
|
|
<!--<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGutsAtt" value="@{LinkedGuts}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedGuts" value="@{spirit}" />
|
|
<label style='width:75px;'> Spirit</label>
|
|
</div>-->
|
|
<div class='sheet-col' style='width:115px;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedRitualAttScore" value="@{LinkedRitualAtt}" disabled="true" />
|
|
<label style='width:75px;'>
|
|
<select name="attr_LinkedRitualAtt" class="atype" style="width: 100px; font-size: 15px; font-weight: bold; border: none; background-color: transparent;">
|
|
<option value="@{agility}">Agility</option>
|
|
<option value="@{smarts}">Smarts</option>
|
|
<option value="@{spirit}" selected>Spirit</option>
|
|
<option value="@{strength}">Strength</option>
|
|
<option value="@{vigor}">Vigor</option>
|
|
</select>
|
|
</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_RitualsskillMod" title="@{RitualsskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_RitualEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tRitualRoll' title="@{tRitualRoll}" value='@{skillrt} @{defsTemplate} @{rolltRitual}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmRitualRoll' title="@{tgmRitualRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltRitual}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_RitualRoll' title="@{RitualRoll}" value='/em @{character_name} attempts a ritual and rolls @{rollRitual}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmRitualRoll' title="@{gmRitualRoll}" value='/w gm @{character_name} attempts a ritual and rolls @{rollRitual}!'></button>
|
|
<input type='hidden' name='attr_rollRitual' value='[[{1d@{Ritual}![Ritual], 1d@{wilddie}![Wild Die]}kh1 + @{RitualMod}[Ritual Rank Modifier] + @{RitualsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltRitual' value='{{name=@{character_name}}} {{skill_name=Ritual}} {{skill_rank=@{Ritual}}} {{skill_rank_mod=@{RitualMod}}} {{skill_mod=@{RitualsskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Ritual}![Ritual] + @{RitualMod}[Ritual Rank Modifier] + @{RitualsskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{RitualMod}[Ritual Rank Modifier] + @{RitualsskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Ritual -->
|
|
|
|
<!-- Shooting (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticShooting" style='display:none;'/>
|
|
<div class="sheet-staticShooting sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Shooting" title="@{Shooting}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Shooting" title="@{Shooting}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Shooting" title="@{Shooting}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Shooting" title="@{Shooting}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Shooting" title="@{Shooting}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Shooting" title="@{Shooting}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_ShootingMod" title="@{ShootingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Shooting</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedShootingAtt" value="@{LinkedShooting}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedShooting" value="@{agility}" />
|
|
<label style='width:75px;'> Agility</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_ShootingskillMod" title="@{ShootingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_ShootingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tShootingRoll' title="@{tShootingRoll}" value='@{skillrt} @{defsTemplate} @{rolltShooting}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmShootingRoll' title="@{tgmShootingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltShooting}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_ShootingRoll' title="@{ShootingRoll}" value='/em @{character_name} attempts to shoot and rolls @{rollShooting}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmShootingRoll' title="@{gmShootingRoll}" value='/w gm @{character_name} attempts to shoot and rolls @{rollShooting}!'></button>
|
|
<input type='hidden' name='attr_rollShooting' value='[[{1d@{Shooting}![Shooting], 1d@{wilddie}![Wild Die]}kh1 + @{ShootingMod}[Shooting Rank Modifier] + @{ShootingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ShootingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltShooting' value='{{name=@{character_name}}} {{skill_name=Shooting}} {{skill_rank=@{Shooting}}} {{skill_rank_mod=@{ShootingMod}}} {{skill_mod=@{ShootingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{ShootingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{Shooting}![Shooting] + @{ShootingMod}[Shooting Rank Modifier] + @{ShootingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{ShootingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{ShootingMod}[Shooting Rank Modifier] + @{ShootingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{ShootingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Shooting (Agility) -->
|
|
|
|
<!-- Spellcasting (TBD) -->
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticSpellcasting" style="width: 15px; display: none;" />
|
|
<div class="sheet-staticFaith sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Spellcasting" title="@{Spellcasting}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Spellcasting" title="@{Spellcasting}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Spellcasting" title="@{Spellcasting}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Spellcasting" title="@{Spellcasting}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Spellcasting" title="@{Spellcasting}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Spellcasting" title="@{Spellcasting}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_SpellcastingMod" title="@{SpellcastingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Spellcasting</label>
|
|
</div>
|
|
<!--<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGutsAtt" value="@{LinkedGuts}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedGuts" value="@{spirit}" />
|
|
<label style='width:75px;'> Spirit</label>
|
|
</div>-->
|
|
<div class='sheet-col' style='width:115px;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedSpellcastingAttScore" value="@{LinkedSpellcastingAtt}" disabled="true" />
|
|
<label style='width:75px;'>
|
|
<select name="attr_LinkedSpellcastingAtt" class="atype" style="width: 100px; font-size: 15px; font-weight: bold; border: none; background-color: transparent;">
|
|
<option value="@{agility}">Agility</option>
|
|
<option value="@{smarts}" selected>Smarts</option>
|
|
<option value="@{spirit}">Spirit</option>
|
|
<option value="@{strength}">Strength</option>
|
|
<option value="@{vigor}">Vigor</option>
|
|
</select>
|
|
</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_SpellcastingskillMod" title="@{SpellcastingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_SpellcastingEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tSpellcastingRoll' title="@{tSpellcastingRoll}" value='@{skillrt} @{defsTemplate} @{rolltSpellcasting}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmSpellcastingRoll' title="@{tgmSpellcastingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltSpellcasting}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_SpellcastingRoll' title="@{SpellcastingRoll}" value='/em @{character_name} attempts to cast a spell and rolls @{rollSpellcasting}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmSpellcastingRoll' title="@{gmSpellcastingRoll}" value='/w gm @{character_name} attempts to cast a spell and rolls @{rollSpellcasting}!'></button>
|
|
<input type='hidden' name='attr_rollSpellcasting' value='[[{1d@{Spellcasting}![Spellcasting], 1d@{wilddie}![Wild Die]}kh1 + @{SpellcastingMod}[Spellcasting Rank Modifier] + @{SpellcastingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltSpellcasting' value='{{name=@{character_name}}} {{skill_name=Spellcasting}} {{skill_rank=@{Spellcasting}}} {{skill_rank_mod=@{SpellcastingMod}}} {{skill_mod=@{SpellcastingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Spellcasting}![Spellcasting] + @{SpellcastingMod}[Spellcasting Rank Modifier] + @{SpellcastingskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{SpellcastingMod}[Spellcasting Rank Modifier] + @{SpellcastingskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Spellcasting -->
|
|
|
|
<!-- Stealth (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticStealth" style='display:none;'/>
|
|
<div class="sheet-staticStealth sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Stealth" title="@{Stealth}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Stealth" title="@{Stealth}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Stealth" title="@{Stealth}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Stealth" title="@{Stealth}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Stealth" title="@{Stealth}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Stealth" title="@{Stealth}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_StealthMod" title="@{StealthMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Stealth</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedStealthAtt" value="@{LinkedStealth}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedStealth" value="@{agility}" />
|
|
<label style='width:75px;'> Agility</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_StealthskillMod" title="@{StealthskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_StealthEncumbrance" value="1" style="width:20px;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tStealthRoll' title="@{tStealthRoll}" value='@{skillrt} @{defsTemplate} @{rolltStealth}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmStealthRoll' title="@{tgmStealthRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltStealth}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_StealthRoll' title="@{StealthRoll}" value='/em @{character_name} attempts to be stealthy and rolls @{rollStealth}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmStealthRoll' title="@{gmStealthRoll}" value='/w gm @{character_name} attempts to be stealthy and rolls @{rollStealth}!'></button>
|
|
<input type='hidden' name='attr_rollStealth' value='[[{1d@{Stealth}![Stealth], 1d@{wilddie}![Wild Die]}kh1 + @{StealthMod}[Stealth Rank Modifier] + @{StealthskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{StealthEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltStealth' value='{{name=@{character_name}}} {{skill_name=Stealth}} {{skill_rank=@{Stealth}}} {{skill_rank_mod=@{StealthMod}}} {{skill_mod=@{StealthskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{StealthEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{Stealth}![Stealth] + @{StealthMod}[Stealth Rank Modifier] + @{StealthskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{StealthEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{StealthMod}[Stealth Rank Modifier] + @{StealthskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{StealthEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Stealth (Agility) -->
|
|
|
|
<!-- Streetwise (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticStreetwise" style='display:none;'/>
|
|
<div class="sheet-staticStreetwise sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Streetwise" title="@{Streetwise}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Streetwise" title="@{Streetwise}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Streetwise" title="@{Streetwise}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Streetwise" title="@{Streetwise}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Streetwise" title="@{Streetwise}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Streetwise" title="@{Streetwise}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_StreetwiseMod" title="@{StreetwiseMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Streetwise</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedStreetwiseAtt" value="@{LinkedStreetwise}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedStreetwise" value="@{smarts}" />
|
|
<label style='width:75px;'> Smarts</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_StreetwiseskillMod" title="@{StreetwiseskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_StreetwiseEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tStreetwiseRoll' title="@{tStreetwiseRoll}" value='@{skillrt} @{defsTemplate} @{rolltStreetwise}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmStreetwiseRoll' title="@{tgmStreetwiseRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltStreetwise}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_StreetwiseRoll' title="@{StreetwiseRoll}" value='/em @{character_name} attempts to be streetwise and rolls @{rollStreetwise}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmStreetwiseRoll' title="@{gmStreetwiseRoll}" value='/w gm @{character_name} attempts to be streetwise and rolls @{rollStreetwise}!'></button>
|
|
<input type='hidden' name='attr_rollStreetwise' value='[[{1d@{Streetwise}![Streetwise], 1d@{wilddie}![Wild Die]}kh1 + @{StreetwiseMod}[Streetwise Rank Modifier] + @{StreetwiseskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltStreetwise' value='{{name=@{character_name}}} {{skill_name=Streetwise}} {{skill_rank=@{Streetwise}}} {{skill_rank_mod=@{StreetwiseMod}}} {{skill_mod=@{StreetwiseskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Streetwise}![Streetwise] + @{StreetwiseMod}[Streetwise Rank Modifier] + @{StreetwiseskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{StreetwiseMod}[Streetwise Rank Modifier] + @{StreetwiseskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Streetwise -->
|
|
|
|
<!-- Survival (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticSurvival" style='display:none;'/>
|
|
<div class="sheet-staticSurvival sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Survival" title="@{Survival}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Survival" title="@{Survival}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Survival" title="@{Survival}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Survival" title="@{Survival}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Survival" title="@{Survival}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Survival" title="@{Survival}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_SurvivalMod" title="@{SurvivalMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Survival</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedSurvivalAtt" value="@{LinkedSurvival}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedSurvival" value="@{smarts}" />
|
|
<label style='width:75px;'> Smarts</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_SurvivalskillMod" title="@{SurvivalskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_SurvivalEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tSurvivalRoll' title="@{tSurvivalRoll}" value='@{skillrt} @{defsTemplate} @{rolltSurvival}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmSurvivalRoll' title="@{tgmSurvivalRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltSurvival}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_SurvivalRoll' title="@{SurvivalRoll}" value='/em @{character_name} attempts to survive and rolls @{rollSurvival}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmSurvivalRoll' title="@{gmSurvivalRoll}" value='/w gm @{character_name} attempts to survive and rolls @{rollSurvival}!'></button>
|
|
<input type='hidden' name='attr_rollSurvival' value='[[{1d@{Survival}![Survival], 1d@{wilddie}![Wild Die]}kh1 + @{SurvivalMod}[Survival Rank Modifier] + @{SurvivalskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltSurvival' value='{{name=@{character_name}}} {{skill_name=Survival}} {{skill_rank=@{Survival}}} {{skill_rank_mod=@{SurvivalMod}}} {{skill_mod=@{SurvivalskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Survival}![Survival] + @{SurvivalMod}[Survival Rank Modifier] + @{SurvivalskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{SurvivalMod}[Survival Rank Modifier] + @{SurvivalskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Survival -->
|
|
|
|
<!-- Swimming (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticSwimming" style='display:none;'/>
|
|
<div class="sheet-staticSwimming sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Swimming" title="@{Swimming}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Swimming" title="@{Swimming}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Swimming" title="@{Swimming}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Swimming" title="@{Swimming}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Swimming" title="@{Swimming}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Swimming" title="@{Swimming}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_SwimmingMod" title="@{SwimmingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Swimming</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedSwimmingAtt" value="@{LinkedSwimming}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedSwimming" value="@{agility}" />
|
|
<label style='width:75px;'> Agility</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_SwimmingskillMod" title="@{SwimmingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_SwimmingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tSwimmingRoll' title="@{tSwimmingRoll}" value='@{skillrt} @{defsTemplate} @{rolltSwimming}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmSwimmingRoll' title="@{tgmSwimmingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltSwimming}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_SwimmingRoll' title="@{SwimmingRoll}" value='/em @{character_name} attempts to swim and rolls @{rollSwimming}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmSwimmingRoll' title="@{gmSwimmingRoll}" value='/w gm @{character_name} attempts to swim and rolls @{rollSwimming}!'></button>
|
|
<input type='hidden' name='attr_rollSwimming' value='[[{1d@{Swimming}![Swimming], 1d@{wilddie}![Wild Die]}kh1 + @{SwimmingMod}[Swimming Rank Modifier] + @{SwimmingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{SwimmingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltSwimming' value='{{name=@{character_name}}} {{skill_name=Swimming}} {{skill_rank=@{Swimming}}} {{skill_rank_mod=@{SwimmingMod}}} {{skill_mod=@{SwimmingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{SwimmingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{Swimming}![Swimming] + @{SwimmingMod}[Swimming Rank Modifier] + @{SwimmingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{SwimmingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{SwimmingMod}[Swimming Rank Modifier] + @{SwimmingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{SwimmingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Swimming (Agility) -->
|
|
|
|
<!-- Taunt (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticTaunt" style='display:none;'/>
|
|
<div class="sheet-staticTaunt sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Taunt" title="@{Taunt}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Taunt" title="@{Taunt}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Taunt" title="@{Taunt}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Taunt" title="@{Taunt}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Taunt" title="@{Taunt}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Taunt" title="@{Taunt}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_TauntMod" title="@{TauntMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Taunt</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedTauntAtt" value="@{LinkedTaunt}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedTaunt" value="@{smarts}" />
|
|
<label style='width:75px;'> Smarts</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_TauntskillMod" title="@{TauntskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_TauntEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tTauntRoll' title="@{tTauntRoll}" value='@{skillrt} @{defsTemplate} @{rolltTaunt}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmTauntRoll' title="@{tgmTauntRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltTaunt}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_TauntRoll' title="@{TauntRoll}" value='/em @{character_name} attempts to taunt and rolls @{rollTaunt}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmTauntRoll' title="@{gmTauntRoll}" value='/w gm @{character_name} attempts to taunt and rolls @{rollTaunt}!'></button>
|
|
<input type='hidden' name='attr_rollTaunt' value='[[{1d@{Taunt}![Taunt], 1d@{wilddie}![Wild Die]}kh1 + @{TauntMod}[Taunt Rank Modifier] + @{TauntskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltTaunt' value='{{name=@{character_name}}} {{skill_name=Taunt}} {{skill_rank=@{Taunt}}} {{skill_rank_mod=@{TauntMod}}} {{skill_mod=@{TauntskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Taunt}![Taunt] + @{TauntMod}[Taunt Rank Modifier] + @{TauntskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{TauntMod}[Taunt Rank Modifier] + @{TauntskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Taunt -->
|
|
|
|
<!-- Throwing (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticThrowing" style='display:none;'/>
|
|
<div class="sheet-staticThrowing sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Throwing" title="@{Throwing}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Throwing" title="@{Throwing}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Throwing" title="@{Throwing}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Throwing" title="@{Throwing}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Throwing" title="@{Throwing}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Throwing" title="@{Throwing}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_ThrowingMod" title="@{ThrowingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Throwing</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedThrowingAtt" value="@{LinkedThrowing}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedThrowing" value="@{agility}" />
|
|
<label style='width:75px;'> Agility</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_ThrowingskillMod" title="@{ThrowingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_ThrowingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tThrowingRoll' title="@{tThrowingRoll}" value='@{skillrt} @{defsTemplate} @{rolltThrowing}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmThrowingRoll' title="@{tgmThrowingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltThrowing}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_ThrowingRoll' title="@{ThrowingRoll}" value='/em @{character_name} attempts to throw and rolls @{rollThrowing}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmThrowingRoll' title="@{gmThrowingRoll}" value='/w gm @{character_name} attempts to throw and rolls @{rollThrowing}!'></button>
|
|
<input type='hidden' name='attr_rollThrowing' value='[[{1d@{Throwing}![Throwing], 1d@{wilddie}![Wild Die]}kh1 + @{ThrowingMod}[Throwing Rank Modifier] + @{ThrowingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ThrowingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltThrowing' value='{{name=@{character_name}}} {{skill_name=Throwing}} {{skill_rank=@{Throwing}}} {{skill_rank_mod=@{ThrowingMod}}} {{skill_mod=@{ThrowingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{enc=[[@{ThrowingEncumbrance}*@{encumbrance}]]}} {{skill_roll=[[1d@{Throwing}![Throwing] + @{ThrowingMod}[Throwing Rank Modifier] + @{ThrowingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{ThrowingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{ThrowingMod}[Throwing Rank Modifier] + @{ThrowingskillMod} [Skill Modifier] + @{ModSum}[Modifiers] +(@{ThrowingEncumbrance}*@{encumbrance})[Encumbrance Penalty]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Throwing (Agility) -->
|
|
|
|
<!-- Tracking (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticTracking" style='display:none;'/>
|
|
<div class="sheet-staticTracking sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_Tracking" title="@{Tracking}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_Tracking" title="@{Tracking}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_Tracking" title="@{Tracking}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_Tracking" title="@{Tracking}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_Tracking" title="@{Tracking}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_Tracking" title="@{Tracking}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_TrackingMod" title="@{TrackingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Tracking</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedTrackingAtt" value="@{LinkedTracking}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedTracking" value="@{smarts}" />
|
|
<label style='width:75px;'> Smarts</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_TrackingskillMod" title="@{TrackingskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_TrackingEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tTrackingRoll' title="@{tTrackingRoll}" value='@{skillrt} @{defsTemplate} @{rolltTracking}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmTrackingRoll' title="@{tgmTrackingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltTracking}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_TrackingRoll' title="@{TrackingRoll}" value='/em @{character_name} attempts to track and rolls @{rollTracking}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmTrackingRoll'title="@{gmTrackingRoll}" value='/w gm @{character_name} attempts to track and rolls @{rollTracking}!'></button>
|
|
<input type='hidden' name='attr_rollTracking' value='[[{1d@{Tracking}![Tracking], 1d@{wilddie}![Wild Die]}kh1 + @{TrackingMod}[Tracking Rank Modifier] + @{TrackingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltTracking' value='{{name=@{character_name}}} {{skill_name=Tracking}} {{skill_rank=@{Tracking}}} {{skill_rank_mod=@{TrackingMod}}} {{skill_mod=@{TrackingskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{Tracking}![Tracking] + @{TrackingMod}[Tracking Rank Modifier] + @{TrackingskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{TrackingMod}[Tracking Rank Modifier] + @{TrackingskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Tracking -->
|
|
|
|
<!-- WeirdScience (TBD) -->
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticWeirdScience" style="width: 15px; display: none;" />
|
|
<div class="sheet-staticFaith sheet-WCSkillsRow">
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_WeirdScience" title="@{WeirdScience}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_WeirdScience" title="@{WeirdScience}" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_WeirdScience" title="@{WeirdScience}" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_WeirdScience" title="@{WeirdScience}" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_WeirdScience" title="@{WeirdScience}" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_WeirdScience" title="@{WeirdScience}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>+ <input type="number" name="attr_WeirdScienceMod" title="@{WeirdScienceMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<label style='width:152px;'> Weird Science</label>
|
|
</div>
|
|
<!--<div class='sheet-col' style='width:115px; text-align:left;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGutsAtt" value="@{LinkedGuts}" disabled="true" />
|
|
<input type="hidden" name="attr_LinkedGuts" value="@{spirit}" />
|
|
<label style='width:75px;'> Spirit</label>
|
|
</div>-->
|
|
<div class='sheet-col' style='width:115px;'>
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedWeirdScienceAttScore" value="@{LinkedWeirdScienceAtt}" disabled="true" />
|
|
<label style='width:75px;'>
|
|
<select name="attr_LinkedWeirdScienceAtt" class="atype" style="width: 100px; font-size: 15px; font-weight: bold; border: none; background-color: transparent;">
|
|
<option value="@{agility}">Agility</option>
|
|
<option value="@{smarts}" selected>Smarts</option>
|
|
<option value="@{spirit}">Spirit</option>
|
|
<option value="@{strength}">Strength</option>
|
|
<option value="@{vigor}">Vigor</option>
|
|
</select>
|
|
</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_WeirdScienceskillMod" title="@{WeirdScienceskillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:135px; text-align:center;'>
|
|
<input type="checkbox" name="attr_WeirdScienceEncumbrance" value="1" style="width:20px;" disabled="true" />
|
|
</div>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tWeirdScienceRoll' title="@{tWeirdScienceRoll}" value='@{skillrt} @{defsTemplate} @{rolltWeirdScience}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmWeirdScienceRoll' title="@{tgmWeirdScienceRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltWeirdScience}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_WeirdScienceRoll' title="@{WeirdScienceRoll}" value='/em @{character_name} attempts some weird science and rolls @{rollWeirdScience}!'></button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmWeirdScienceRoll' title="@{gmWeirdScienceRoll}" value='/w gm @{character_name} attempts some weird science and rolls @{rollWeirdScience}!'></button>
|
|
<input type='hidden' name='attr_rollWeirdScience' value='[[{1d@{WeirdScience}![WeirdScience], 1d@{wilddie}![Wild Die]}kh1 + @{WeirdScienceMod}[WeirdScience Rank Modifier] + @{WeirdScienceskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltWeirdScience' value='{{name=@{character_name}}} {{skill_name=WeirdScience}} {{skill_rank=@{WeirdScience}}} {{skill_rank_mod=@{WeirdScienceMod}}} {{skill_mod=@{WeirdScienceskillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{WeirdScience}![WeirdScience] + @{WeirdScienceMod}[WeirdScience Rank Modifier] + @{WeirdScienceskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{WeirdScienceMod}[WeirdScience Rank Modifier] + @{WeirdScienceskillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End WeirdScience -->
|
|
|
|
<!-- End Static Skills -->
|
|
<!--<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />-->
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<fieldset class="repeating_skills">
|
|
<div class='sheet-row sheet-WCSkillsRow'>
|
|
<div class='sheet-col' style='width:280px;'>
|
|
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
|
|
<div class="sheet-dtypeOrig">
|
|
<select name="attr_SkillNameRank" title="@{repeating_skills_#_SkillNameRank}" class="dtype" value="4">
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>
|
|
</div>
|
|
<!-- Commenting out until I can figure out a way to make this work
|
|
<div class="sheet-dtypedropdown">
|
|
<div class="sheet-dietype">
|
|
<input type="radio" name="attr_SkillNameRank" value="4" checked="true" style="width:10px;" /> <span>d4</span>
|
|
<input type="radio" name="attr_SkillNameRank" value="6" style="width:10px;"/> <span>d6</span>
|
|
<input type="radio" name="attr_SkillNameRank" value="8" style="width:10px;"/> <span>d8</span>
|
|
<input type="radio" name="attr_SkillNameRank" value="10" style="width:10px;"/> <span>d10</span>
|
|
<input type="radio" name="attr_SkillNameRank" value="12" style="width:10px;"/> <span>d12</span>
|
|
<div class="sheet-d4">d</div>
|
|
<div class="sheet-d6">f</div>
|
|
<div class="sheet-d8">h</div>
|
|
<div class="sheet-d10">k</div>
|
|
<div class="sheet-d12">l</div>
|
|
</div>
|
|
</div>-->+ <input type="number" name="attr_SkillNameMod" title="@{repeating_skills_#_SkillNameMod}" class="sheet-modifier" style="width:35px;" value="0"/>
|
|
<input class="sheet-standard" type="text" name="attr_SkillName" title="@{repeating_skills_#_SkillName}" placeholder="Skill Name" style='width:152px; font-size: 15px; font-weight: bold;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:114px;'> <!--originally 178px-->
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedSkillNameAttScore" value="@{LinkedSkillNameAtt}" disabled="true" />
|
|
<label style='width:75px;'>
|
|
<select name="attr_LinkedSkillNameAtt" class="atype" style="font-size: 15px; font-weight: bold; border: none; background-color: transparent; width:75px;">
|
|
<option value="Select">Select</option>
|
|
<option value="@{agility}">Agility</option>
|
|
<option value="@{smarts}">Smarts</option>
|
|
<option value="@{spirit}">Spirit</option>
|
|
<option value="@{strength}">Strength</option>
|
|
<option value="@{vigor}">Vigor</option>
|
|
</select>
|
|
</label>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; text-align:center;'>
|
|
+ <input type="number" class="sheet-modifier" name="attr_SkillMod" title="@{repeating_skills_#_SkillMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:138px; text-align:center;'>
|
|
<input type="checkbox" name="attr_SkillEncumbrance" value="1" style="width:20px;" />
|
|
</div>
|
|
<div class='sheet-col' style='width:90px; margin-left: -1px;'>
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tSkillRoll' title="@{tSkillRoll}" value='@{skillrt} @{defsTemplate} @{rolltSkill}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmSkillRoll' title="@{tgmSkillRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltSkill}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_SkillNameRoll' title="@{repeating_skills_#_SkillNameRoll}" value='/em @{character_name} attempts to do something with @{SkillName} and rolls: @{rollSkill}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmSkillNameRoll' title="@{repeating_skills_#_gmSkillNameRoll}" value='/w gm @{character_name} attempts to do something with @{SkillName} and rolls: @{rollSkill}!'></button>
|
|
<input type='hidden' name='attr_rollSkill' value='[[{1d@{SkillNameRank}![@{SkillName}], 1d@{wilddie}![Wild Die]}kh1 + @{SkillNameMod}[Rank Modifier] + @{SkillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{SkillEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltSkill' value='{{name=@{character_name}}} {{skill_name=@{SkillName}}} {{skill_rank=@{SkillNameRank}}} {{skill_rank_mod=@{SkillNameMod}}} {{skill_mod=@{SkillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{SkillNameRank}![@{SkillName}] + @{SkillNameMod}[@{SkillName} Rank Modifier] + @{SkillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{SkillNameMod}[@{SkillName} Rank Modifier] + @{SkillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
<div class="templatebutton">
|
|
<input type='checkbox' name='attr_SkillFormula' class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>&{template:solidtrait} {{name=@{character_name}}} {{skill_name=@{repeating_skills_0_SkillName}}} {{skill_rank=@{repeating_skills_0_SkillNameRank}}} {{skill_rank_mod=@{repeating_skills_0_SkillNameMod}}} {{skill_mod=@{repeating_skills_0_SkillMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{woundsMod}]]}} {{fatigue= -@{fatigue}}} {{skill_roll=[[1d@{repeating_skills_0_SkillNameRank}![@{repeating_skills_0_SkillName}] + @{repeating_skills_0_SkillNameMod}[@{repeating_skills_0_SkillName} Rank Modifier] + @{repeating_skills_0_SkillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}} {{wild_die_rank=@{wilddie}}} {{wild_die=[[1d@{wilddie}! + @{repeating_skills_0_SkillNameMod}[@{SkillName} Rank Modifier] + @{repeating_skills_0_SkillMod} [Skill Modifier] + @{ModSum}[Modifiers]]]}}'</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:solidtrait} can be replaced with &{template:spadestrait2}. Also, the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
</div>
|
|
<div class="normalbutton">
|
|
<input type='checkbox' name='attr_SkillFormula' class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do something with @{repeating_skills_0_SkillName} and rolls: [[{1d@{repeating_skills_0_SkillNameRank}![@{repeating_skills_0_SkillName}], 1d@{wilddie}![Wild Die]}kh1 + @{repeating_skills_0_SkillNameMod}[Other Modifiers] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
</div>
|
|
</div>
|
|
|
|
<!--<input type='checkbox' name='attr_SkillFormula' class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do something with @{repeating_skills_0_SkillName} and rolls: [[{1d@{repeating_skills_0_SkillNameRank}![@{repeating_skills_0_SkillName}], 1d@{wilddie}![Wild Die]}kh1 + @{repeating_skills_0_SkillNameMod}[Other Modifiers] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
</div>
|
|
<span class="sheet-spacer"></span>-->
|
|
</div><!-- End Skills Tab -->
|
|
|
|
<div class="sheet-section-gear" style="width: 800px;"><!-- Begin Equipment Tab -->
|
|
<div class='sheet-row'><h2 class='sheet-sectionHeader'>EQUIPMENT</h2></div>
|
|
<!-- Begin Armor -->
|
|
<input class="sheet-HideArmor" type="checkbox" name="attr_is_armor" /><span class="sheet-is-armor-tab" /> Armor</span>
|
|
<div class="sheet-armor" style="width: 100%; margin: -5px; padding: 0px;"><h3 class="sheet-subsectionHeader" style="margin: 5px;">Armor</h3></div>
|
|
<div class="sheet-armor">
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:125px;'> <!-- Armor Type (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Armor Type</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:130px;'> <!-- Area Protcted (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Area Protected</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:80px;'> <!-- Protection (100px)-->
|
|
<h4 class="sheet-repeatingHeader">Protection</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
|
|
<h4 class="sheet-repeatingHeader">Weight</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:350px;'> <!-- Notes (350px) -->
|
|
<h4 class="sheet-repeatingHeader">Description/Notes</h4>
|
|
</div>
|
|
</div><br />
|
|
<fieldset class="repeating_armor">
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:125px;'> <!-- Armor Type (150px) -->
|
|
<input class="sheet-standard" type="text" name="attr_ArmorType" title="@{repeating_armor_#_ArmorType}" placeholder="Leather" style='width:115px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:130px;'> <!-- Area Protcted (150px) -->
|
|
<input class="sheet-standard" type="text" name="attr_AreaProtected" title="@{repeating_armor_#_AreaProtected}" placeholder="Torso" style='width:125px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:80px;'> <!-- Protection (100px)-->
|
|
<input type="number" name="attr_ArmorTypeProtection" title="@{repeating_armor_#_ArmorTypeProtection}" placeholder="1" class="sheet-standardNum" />
|
|
</div>
|
|
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
|
|
<input type="number" name="attr_ArmorTypeWeight" title="@{repeating_armor_#_ArmorTypeWeight}" placeholder="15" class="sheet-standardNum" />
|
|
</div>
|
|
<div class='sheet-col' style='width:350px;'> <!-- Notes (350px) -->
|
|
<textarea name="attr_ArmorNotes" title="@{repeating_armor_#_ArmorNotes}" class="sheet-standardtext" style="height:50px;"></textarea>
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
<!--<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:85px;'>
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:90px;'>
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:160px; text-align:right;'>
|
|
<h4 class="sheet-weight">Total Weight:</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:60px;'>
|
|
<input type="number" name="attr_armortotalweight" title="@{armortotalweight}" class="sheet-standardNum" />
|
|
</div>
|
|
<div class='sheet-col' style='width:350px;'>
|
|
|
|
</div>
|
|
</div>-->
|
|
<div class='sheet-row'><!-- Set up the Total Weight Carried box -->
|
|
<div class='sheet-col' style='width:85px;'> <!-- Armor Type (150px) -->
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:90px;'> <!-- Area Protcted (150px) -->
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (240px)-->
|
|
<h4 class="sheet-weight">Total Weight Carried:</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
|
|
<input type="number" name="attr_armortotalweightcarried" title="@{armortotalweightcarried}" class="sheet-standardNum" value="0" readonly />
|
|
</div>
|
|
<div class='sheet-col' style='width:350px;'> <!-- Notes (350px) -->
|
|
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
</div><!-- End Armor -->
|
|
|
|
<br />
|
|
|
|
<!-- Begin Weapons -->
|
|
|
|
<input class="sheet-HideMelee" type="checkbox" name="attr_is_melee" /><span class="sheet-is-melee-tab"> Melee Weapons</span>
|
|
<div class="sheet-melee" style="width: 100%; margin: -5px; padding: 0px;">
|
|
<!-- Attack Roll Buttons -->
|
|
<div style="width: 100%; text-align: center;">
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tUnskilledRoll' title="@{tUnskilledRoll}" value='@{skillrt} @{defsTemplate} @{rolltUnskilled}' style="font-size: 1em;"> Unskilled</button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmUnskilledRoll' title="@{tgmUnskilledRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltUnskilled}' style="font-size: 1em;"></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_UnskilledRoll' title="@{UnskilledRoll}" value='/em @{character_name} attempts to not suck and rolls: @{rollUnskilled}!' style="font-size: 1em;"> Unskilled</button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmUnskilledRoll' title="@{gmUnskilledRoll}" value='/w gm @{character_name} attempts to not suck and rolls: @{rollUnskilled}!' style="font-size: 1em;"></button> ||
|
|
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tFightingRoll' title="@{tFightingRoll}" value='@{skillrt} @{defsTemplate} @{rolltFighting}' style="font-size: 1em;"> Fighting<!--(d<input type='number' name='attr_fght' value="@{Fighting}" disabled='true' style='font-size: 1em; width:10px; padding: 0px; margin: 0px;' />)--></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmFightingRoll' title="@{tgmFightingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltFighting}' style="font-size: 1em;"></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_FightingRoll' title="@{FightingRoll}" value='/em @{character_name} attempts to hit something and rolls @{rollFighting}!' style="font-size: 1em;"> Fighting</button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmFightingRoll' title="@{gmFightingRoll}" value='/w gm @{character_name} attempts to hit something and rolls @{rollFighting}!' style="font-size: 1em;"></button>
|
|
|
|
<!-- Don't need these Ranged Things above Melee
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticShooting" style='display:none;'/>
|
|
<div class="sheet-staticShooting">
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" /> ||
|
|
<button class="sheet-staticShooting sheet-templatebutton" type='roll' name='roll_tShootingRoll' title="@{tShootingRoll}" value='@{skillrt} @{defsTemplate} @{rolltShooting}' style="font-size: 1em;"> Shooting</button><button class="sheet-staticShooting sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmShootingRoll' title="@{tgmShootingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltShooting}' style="font-size: 1em;"></button>
|
|
<button class="sheet-staticShooting sheet-normalbutton" type='roll' name='roll_ShootingRoll' title="@{ShootingRoll}" value='/em @{character_name} attempts to shoot and rolls @{rollShooting}!' style="font-size: 1em;"> Shooting</button><button class="sheet-staticShooting sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmShootingRoll' title="@{gmShootingRoll}" value='/w gm @{character_name} attempts to shoot and rolls @{rollShooting}!' style="font-size: 1em;"></button>
|
|
</div>
|
|
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticThrowing" style='display:none;'/>
|
|
<div class="sheet-staticThrowing">
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" /> ||
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tThrowingRoll' title="@{tThrowingRoll}" value='@{skillrt} @{defsTemplate} @{rolltThrowing}' style="font-size: 1em;"> Throwing</button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmThrowingRoll' title="@{tgmThrowingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltThrowing}' style="font-size: 1em;"></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_ThrowingRoll' title="@{ThrowingRoll}" value='/em @{character_name} attempts to throw and rolls @{rollThrowing}!' style="font-size: 1em;"> Throwing</button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmThrowingRoll' title="@{gmThrowingRoll}" value='/w gm @{character_name} attempts to throw and rolls @{rollThrowing}!' style="font-size: 1em;"></button>
|
|
</div> -->
|
|
</div>
|
|
<!-- End Attack Roll Buttons -->
|
|
<h3 class="sheet-subsectionHeader" style="margin: 5px;">Melee Weapons / Strength-based Weapons</h3></div>
|
|
<div class="sheet-melee">
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:120px;'> <!-- Weapon Type (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Weapon Type</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:180px;'> <!-- Damage (200px) -->
|
|
<h4 class="sheet-repeatingHeader">Damage</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:60px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
|
|
<h4 class="sheet-repeatingHeader">Raise</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
|
|
<h4 class="sheet-repeatingHeader">Weight</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:344px;'> <!-- Notes (344px) -->
|
|
<h4 class="sheet-repeatingHeader">Description/Notes</h4>
|
|
</div>
|
|
</div>
|
|
<br />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillwrt" value="0" style="display:none;" />
|
|
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
|
|
<fieldset class="repeating_meleeweapons">
|
|
<div class='sheet-row sheet-WCSkillsRow' style="width: 790px;">
|
|
<div class='sheet-col' style='width:120px;'> <!-- Weapon Type (150px) -->
|
|
<input class="sheet-standard" type="text" name="attr_WeaponType" title="@{repeating_meleeweapons_#_WeaponType}" style='width:115px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:180px;'> <!-- Damage (200px) -->
|
|
<span style='text-align:bottom; font-weight:bold;'>d</span>
|
|
<input type="number" name="attr_StrengthDmg" title="@{repeating_meleeweapons_#_StrengthDmg}" class="sheet-short" style="width: 20px; padding: 0px; border: none; color: transparent; font-color: black; margin-left: 0px; margin-right: 0px;" value="@{Strength}" disabled="true" />+<select name="attr_DmgType" title="@{repeating_meleeweapons_#_DmgType}" class="dtype">
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
<!--<option value="12!+1">d12+1</option>
|
|
<option value="12!+2">d12+2</option>
|
|
<option value="12!+3">d12+3</option>
|
|
<option value="12!+4">d12+4</option>-->
|
|
</select>+<input class="sheet-modifier" type="number" name="attr_MDmgMod" title="@{repeating_meleeweapons_#_MDmgMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-useHB' style='width:60px; text-align: center;'> <!-- Bonus Damage (60px)-->
|
|
<select name="attr_DmgRaise" title="@{repeating_meleeweapons_#_DmgRaise}" class="dtype">
|
|
<option value="0">n/a</option>
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>
|
|
</div>
|
|
<div class='sheet-useStandard sheet-col' style='width:60px; text-align: center;'>
|
|
<input type="checkbox" name="attr_DmgRaise" title="@{repeating_meleeweapons_#_DmgRaise}" value="6!" />
|
|
</div>
|
|
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
|
|
<input type="number" name="attr_WeaponWeight" title="@{repeating_meleeweapons_#_WeaponWeight}" class="sheet-standardNum" />
|
|
</div>
|
|
<div class='sheet-col' style='width:354px;'> <!-- Notes (344px) -->
|
|
<textarea name="attr_meleeWNotes" title="@{repeating_meleeweapons_#_meleeWNotes}" class="sheet-standardtext" style="height:50px; width:268px;"></textarea>
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tMeleeWeapon' title="@{repeating_meleeweapons_#_tMeleeWeaponRoll}" value='@{skillwrt} @{defdTemplate} @{rolltMeleeWeapon}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmMeleeWeaponRoll' title="@{repeating_meleeweapons_#_tgmMeleeWeaponRoll}" value='/w gm @{skillwrt} @{defdTemplate} @{rolltMeleeWeapon}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_WeaponTypeRoll' title="@{repeating_meleeweapons_#_WeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{WeaponType} and rolls: @{rollMeleeWeapon}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmWeaponTypeRoll' title="@{repeating_meleeweapons_#_gmWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{WeaponType} and rolls: @{rollMeleeWeapon}!'></button>
|
|
<input type='hidden' name='attr_rollMeleeWeapon' value="[[1d@{Strength}![Strength]+1d@{DmgType}+@{MDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+1d@{DmgRaise}[Bonus Damage]]]" />
|
|
<input type='hidden' name='attr_rolltMeleeWeapon' value="{{name=@{character_name}}} {{weapon=@{WeaponType}}} {{damage_type=Str+d@{DmgType}+@{MDmgMod}}} {{damage=@{rollMeleeWeapon}}} {{raise=@{DmgRaise}}} {{dmgmod=@{dmgmod}}}" />
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
<!--<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:120px;'>
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:80px;'>
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:160px; text-align:right;'>
|
|
<h4 class="sheet-weight">Total Weight:</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:60px;'>
|
|
<input type="number" name="attr_meleetotalweight" title="@{meleetotalweight}" class="sheet-standardNum" />
|
|
</div>
|
|
<div class='sheet-col' style='width:344px;'>
|
|
|
|
</div>
|
|
</div>-->
|
|
<div class='sheet-row'><!-- Set up the Total Weight Carried box -->
|
|
<div class='sheet-col' style='width:120px;'> <!-- Armor Type (150px) -->
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:80px;'> <!-- Area Protcted (150px) -->
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (100px)-->
|
|
<h4 class="sheet-weight">Total Weight Carried:</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
|
|
<input type="number" name="attr_meleetotalweightcarried" title="@{meleetotalweightcarried}" class="sheet-standardNum" value="0" readonly />
|
|
</div>
|
|
<div class='sheet-col' style='width:344px;'> <!-- Notes (350px) -->
|
|
|
|
</div>
|
|
</div><!-- End Weight Boxes -->
|
|
<!--<input class="sheet-buttonbox" type="checkbox" name="attr_skillwrt" value="0" style="display:none;" />-->
|
|
<div class="sheet-templatebutton">
|
|
<input type='checkbox' name='attr_MeleeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>&{template:soliddamage} {{name=@{character_name}}} {{weapon=@{repeating_meleeweapons_0_WeaponType}}} {{damage_type=Str+d@{repeating_meleeweapons_0_DmgType}+@{repeating_meleeweapons_0_MDmgMod}}} {{damage=[[1d@{Strength}![Strength] + 1d@{repeating_meleeweapons_0_DmgType} + @{repeating_meleeweapons_0_MDmgMod}[Weapon Damage] + @{dmgmod}[Damage Modifier] + 1d@{repeating_meleeweapons_0_DmgRaise}[Bonus Damage]]]}} {{raise=@{repeating_meleeweapons_0_DmgRaise}}} {{dmgmod=@{dmgmod}}}</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:soliddamage} can be replaced with &{template:clubsdamage}. Also, the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<div class="normalbutton">
|
|
<input type='checkbox' name='attr_MeleeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_meleeweapons_0_WeaponType} and rolls: [[1d@{Strength}![Strength]+1d@{repeating_meleeweapons_0_DmgType}+@{repeating_meleeweapons_0_MDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+1d@{repeating_meleeweapons_0_DmgRaise}[Bonus Damage]]]!</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
</div><!-- End Melee Weapons -->
|
|
|
|
<br />
|
|
<input class="sheet-HideRanged" type="checkbox" name="attr_is_ranged" /><span class="sheet-is-ranged-tab"> Ranged Weapons</span><br />
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticShooting" style='display:none;'/>
|
|
<div class="sheet-ranged" style="width: 100%; margin: -5px; padding: 0px;">
|
|
<!-- Attack Buttons -->
|
|
<div style="width: 100%; text-align: center;">
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tUnskilledRoll' title="@{tUnskilledRoll}" value='@{skillrt} @{defsTemplate} @{rolltUnskilled}' style="font-size: 1em;"> Unskilled</button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmUnskilledRoll' title="@{tgmUnskilledRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltUnskilled}' style="font-size: 1em;"></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_UnskilledRoll' title="@{UnskilledRoll}" value='/em @{character_name} attempts to not suck and rolls: @{rollUnskilled}!' style="font-size: 1em;"> Unskilled</button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmUnskilledRoll' title="@{gmUnskilledRoll}" value='/w gm @{character_name} attempts to not suck and rolls: @{rollUnskilled}!' style="font-size: 1em;"></button>
|
|
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticShooting" style='display:none;'/>
|
|
<div class="sheet-staticShooting">
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" /> ||
|
|
<button class="sheet-staticShooting sheet-templatebutton" type='roll' name='roll_tShootingRoll' title="@{tShootingRoll}" value='@{skillrt} @{defsTemplate} @{rolltShooting}' style="font-size: 1em;"> Shooting</button><button class="sheet-staticShooting sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmShootingRoll' title="@{tgmShootingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltShooting}' style="font-size: 1em;"></button>
|
|
<button class="sheet-staticShooting sheet-normalbutton" type='roll' name='roll_ShootingRoll' title="@{ShootingRoll}" value='/em @{character_name} attempts to shoot and rolls @{rollShooting}!' style="font-size: 1em;"> Shooting</button><button class="sheet-staticShooting sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmShootingRoll' title="@{gmShootingRoll}" value='/w gm @{character_name} attempts to shoot and rolls @{rollShooting}!' style="font-size: 1em;"></button>
|
|
</div>
|
|
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticThrowing" style='display:none;'/>
|
|
<div class="sheet-staticThrowing">
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" /> ||
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tThrowingRoll' title="@{tThrowingRoll}" value='@{skillrt} @{defsTemplate} @{rolltThrowing}' style="font-size: 1em;"> Throwing</button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmThrowingRoll' title="@{tgmThrowingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltThrowing}' style="font-size: 1em;"></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_ThrowingRoll' title="@{ThrowingRoll}" value='/em @{character_name} attempts to throw and rolls @{rollThrowing}!' style="font-size: 1em;"> Throwing</button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmThrowingRoll' title="@{gmThrowingRoll}" value='/w gm @{character_name} attempts to throw and rolls @{rollThrowing}!' style="font-size: 1em;"></button>
|
|
</div>
|
|
</div>
|
|
<!-- End Attack Buttons -->
|
|
<h3 class="sheet-subsectionHeader" style="margin: 5px;">Ranged Weapons / Non-Strength-based Weapons</h3></div><!-- Begin Ranged Weapons -->
|
|
<div class="sheet-ranged">
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:150px;'> <!-- Weapon Type (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Weapon Type</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:85px;'> <!-- Range (100px) -->
|
|
<h4 class="sheet-repeatingHeader">Range</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:40px;'> <!-- Rof (45px) -->
|
|
<h4 class="sheet-repeatingHeader">RoF</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:130px;'> <!-- Damage (167px) -->
|
|
<h4 class="sheet-repeatingHeader">Damage</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:45px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
|
|
<h4 class="sheet-repeatingHeader">Raise</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:55px;'> <!-- Weight (45px)-->
|
|
<h4 class="sheet-repeatingHeader">Weight</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:255px;'> <!-- Notes (224px) -->
|
|
<h4 class="sheet-repeatingHeader">Description/Notes</h4>
|
|
</div>
|
|
</div>
|
|
<br />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillwrt" value="0" style="display:none;" />
|
|
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
|
|
<fieldset class="repeating_rangeweapons">
|
|
<div class='sheet-row sheet-WCSkillsRow' style="width: 790px;">
|
|
<div class='sheet-col' style='width:150px;'> <!-- Weapon Type (150px) -->
|
|
<input class="sheet-standard" style='width:145px;' placeholder="Bow" type="text" name="attr_RWeaponType" title="@{repeating_rangeweapons_#_RWeaponType}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:85px;'> <!-- Range (100px) -->
|
|
<input class="sheet-standard" style='width:80px; text-aling: center;' type="text" name="attr_WeaponRange" title="@{repeating_rangeweapons_#_WeaponRange}" placeholder="12/24/48" />
|
|
</div>
|
|
<div class='sheet-col' style='width:40px;'> <!-- Rof (45px) -->
|
|
<input class="sheet-standardNum" style="width: 35px;" type="number" name="attr_WeaponRoF" title="@{repeating_rangeweapons_#_WeaponRoF}" placeholder="1" />
|
|
</div>
|
|
<div class='sheet-col' style='width:130px;'> <!-- Damage (167px) -->
|
|
<input type="number" name="attr_NoDmgDice" title="@{repeating_rangeweapons_#_NoDmgDice}" class="sheet-short" style="width: 35px;" value="2" />
|
|
<select name="attr_RDmgType" title="@{repeating_rangeweapons_#_RDmgType}" class="dtype" style="margin:0px;'">
|
|
<option value="d4!">d4</option>
|
|
<option value="d6!">d6</option>
|
|
<option value="d8!">d8</option>
|
|
<option value="d10!">d10</option>
|
|
<option value="d12!">d12</option>
|
|
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_RDmgMod" title="@{repeating_rangeweapons_#_RDmgMod}" value="0" style='margin:0px;' />
|
|
</div>
|
|
<div class='sheet-useHB' style='width:45px; text-align: center;'> <!-- Bonus Damage (60px)-->
|
|
<select name="attr_RDmgRaise" title="@{repeating_rangeweapons_#_RDmgRaise}" class="dtype">
|
|
<option value="0">n/a</option>
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>
|
|
</div>
|
|
<div class='sheet-useStandard sheet-col' style='width:45px; text-align: center;'>
|
|
<input type="checkbox" name="attr_RDmgRaise" title="@{repeating_rangeweapons_#_RDmgRaise}" value="6!" />
|
|
</div>
|
|
<div class='sheet-col' style='width:55px;'> <!-- Weight (45px)-->
|
|
<input type="number" name="attr_RWeaponWeight" title="@{repeating_rangeweapons_#_RWeaponWeight}" class="sheet-standardNum" />
|
|
</div>
|
|
<div class='sheet-col' style='width:255px;'> <!-- Notes (224px) -->
|
|
<textarea name="attr_rangeWNotes" class="sheet-standardtext" style="height:50px; width:175px;"></textarea>
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tRangeWeapon' title="@{repeating_rangeweapons_#_tRangeWeaponRoll}" value='@{skillwrt} @{defdTemplate} @{rolltRangeWeapon}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmRangeWeaponRoll' title="@{repeating_rangeweapons_#_tgmRangeWeaponRoll}" value='/w gm @{skillwrt} @{defdTemplate} @{rolltRangeWeapon}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_rWeaponTypeRoll' title="@{repeating_rangeweapons_#_rWeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{RWeaponType} and rolls: @{rollRangeWeapon}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmrWeaponTypeRoll' title="@{repeating_rangeweapons_#_gmrWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{RWeaponType} and rolls: @{rollRangeWeapon}!'></button>
|
|
<input type='hidden' name='attr_rollRangeWeapon' value="[[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+1d@{RDmgRaise}[Bonus Damage]]]" />
|
|
<input type='hidden' name='attr_rolltRangeWeapon' value="{{name=@{character_name}}} {{weapon=@{RWeaponType}}} {{damage_type=@{NoDmgDice}@{RDmgType}+@{RDmgMod}}} {{damage=@{rollRangeWeapon}}} {{raise=@{RDmgRaise}}} {{dmgmod=@{dmgmod}}}" />
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
<!--<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:150px;'>
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:50px;'>
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:160px; text-align:right;'>
|
|
<h4 class="sheet-weight">Total Weight:</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:45px;'>
|
|
<input type="number" name="attr_rangedtotalweight" title="@{rangedtotalweight}" class="sheet-standardNum" />
|
|
</div>
|
|
</div>-->
|
|
<div class='sheet-row'><!-- Set up the Total Weight box -->
|
|
<div class='sheet-col' style='width:150px;'> <!-- Armor Type (150px) -->
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:50px;'> <!-- Area Protcted (150px) -->
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (100px)-->
|
|
<h4 class="sheet-weight">Total Weight Carried:</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:45px;'> <!-- Weight (60px)-->
|
|
<input type="number" name="attr_rangedtotalweightcarried" title="@{rangedtotalweightcarried}" class="sheet-standardNum" value="0" readonly />
|
|
</div>
|
|
</div>
|
|
<div class="templatebutton">
|
|
<input type='checkbox' name='attr_RangeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>&{template:soliddamage} {{name=@{character_name}}} {{weapon=@{repeating_rangeweapons_0_RWeaponType}}} {{damage_type=@{repeating_rangeweapons_0_NoDmgDice}@{repeating_rangeweapons_0_RDmgType}+@{repeating_rangeweapons_0_RDmgMod}}} {{damage=[[@{repeating_rangeweapons_0_NoDmgDice}@{repeating_rangeweapons_0_RDmgType} + @{repeating_rangeweapons_0_RDmgMod}[Weapon Damage] + @{dmgmod}[Damage Modifier] + 1d@{repeating_rangeweapons_0_RDmgRaise}[Bonus Damage]]]}} {{raise=@{repeating_rangeweapons_0_RDmgRaise}}} {{dmgmod=@{dmgmod}}}</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:soliddamage} can be replaced with &{template:clubsdamage}. Also, the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<div class="normalbutton">
|
|
<input type='checkbox' name='attr_RangeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_rangeweapons_0_RWeaponType} and rolls: [[@{repeating_rangeweapons_0_NoDmgDice}@{repeating_rangeweapons_0_RDmgType}+@{repeating_rangeweapons_0_RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{repeating_rangeweapons_0_RDmgRaise}[Bonus Damage]]]!</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
</div><!-- End Range Weapons -->
|
|
|
|
<!-- Gear -->
|
|
<input class="sheet-HideGear" type="checkbox" name="attr_is_gear" /><span class="sheet-is-gear-tab" /> Gear</span>
|
|
<div class="sheet-gear" style="width:100%; margin: -5px; padding: 0px;"><h3 class="sheet-subsectionHeader" style="margin: 5px;">Gear</h3></div><!-- Begin Gear -->
|
|
|
|
<div class="sheet-2colrow sheet-gear" style="width: 800px; padding: 0px;">
|
|
<div class="sheet-col sheet-gear" style="margin-right:.5px; width: 415px;">
|
|
<h4 class="sheet-subsectionHeader">Worn</h4>
|
|
<fieldset class="repeating_gear">
|
|
<input class="sheet-standard" style='width:360px;' placeholder="Item" type="text" name="attr_item" title="@{repeating_gear_$#_item}" />
|
|
<input type="number" placeholder="weight" name="attr_itemWeight" title="@{repeating_gear_$#_itemWeight}" class="sheet-standardNum" />
|
|
</fieldset>
|
|
<br />
|
|
<div class='sheet-row style="width: 100%;"'><!-- Set up the Total Weight box -->
|
|
<div class='sheet-col' style='width:195px; margin:0px;'> </div>
|
|
<div class='sheet-col' style='width:160px; text-align:right; margin:0px;'> <!-- Protection (100px)-->
|
|
<h4 class="sheet-weight">Total Weight Carried:</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:45px; margin:0px;'> <!-- Weight (60px)-->
|
|
<input type="number" name="attr_geartotalweightcarried" title="@{geartotalweightcarried}" class="sheet-standardNum" value="0" readonly />
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-col sheet-gear" style="margin-left: .5px; width: 365px;">
|
|
<h4 class="sheet-subsectionHeader">Stashed</h4>
|
|
<textarea name="attr_gear" class="sheet-standardtext" style='width:97%;'></textarea>
|
|
</div>
|
|
</div>
|
|
<!-- End Gear -->
|
|
<br />
|
|
<!-- Start Augmentations -->
|
|
<input type="checkbox" class="sheet-useAugmentations" name="attr_augment" style="width: 15px; display: none;" />
|
|
<div class='sheet-Augmentations'>
|
|
<h3 class="sheet-subsectionHeader">Augmentations</h3>
|
|
<div class='sheet-col' style='width:200px;'> <!-- Weapon Type (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Augmentation</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:50px;'> <!-- Weapon Type (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Strain</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:540px;'> <!-- Weapon Type (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Details</h4>
|
|
</div>
|
|
<fieldset class="repeating_augmentation" >
|
|
<div class='sheet-aug124' style="margin: 0px;"> <!--First set of 4 fields-->
|
|
<input type="text" class="sheet-standard" name="attr_augment" title="@{repeating_augmentation_$#_augment}" placeholder="Augmentation" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain" title="@{repeating_augmentation_$#_augStrain}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets" title="@{repeating_augmentation_$#_augDeets}" row="2" style="width:530px; height: 50px;"></textarea><br />
|
|
</div>
|
|
</fieldset>
|
|
<!-- Old Augmentation Section
|
|
<input type="text" class="sheet-standard" name="attr_augment2" title="@{augment2}" placeholder="Augmentation 2" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain2" title="@{augStrain2}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets2" title="@{augDeets2}" style="width:530px; height: 50px;"></textarea><br />
|
|
|
|
<input type="text" class="sheet-standard" name="attr_augment3" title="@{augment3}" placeholder="Augmentation 3" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain3" title="@{augStrain3}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets3" title="@{augDeets3}" style="width:530px; height: 50px;"></textarea><br />
|
|
|
|
<input type="text" class="sheet-standard" name="attr_augment4" title="@{augment4}" placeholder="Augmentation 4" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain4" title="@{augStrain4}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets4" title="@{augDeets4}" style="width:530px; height: 50px;"></textarea>
|
|
</div>
|
|
|
|
<input type="checkbox" class="sheet-h9212" name="attr_aug9212" style="display:none;" />
|
|
<input type="checkbox" class="sheet-h528" name="attr_aug258" style="display:none;" />
|
|
<input type="checkbox" class="sheet-use528" name="attr_aug258" /><span class="sheet-528"> 4 rows</span><br />
|
|
<div class='sheet-aug528' style="margin-top: -18px;">
|
|
<input type="text" class="sheet-standard" name="attr_augment5" title="@{augment5}" placeholder="Augmentation 5" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain5" title="@{augStrain5}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets5" title="@{augDeets5}" row="2" style="width:530px; height: 50px;"></textarea><br />
|
|
|
|
<input type="text" class="sheet-standard" name="attr_augment6" title="@{augment6}" placeholder="Augmentation 6" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain6" title="@{augStrain6}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets6" title="@{augDeets6}" row="2" style="width:530px; height: 50px;"></textarea><br />
|
|
|
|
<input type="text" class="sheet-standard" name="attr_augment7" title="@{augment7}" placeholder="Augmentation 7" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain7" title="@{augStrain7}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets7" title="@{augDeets7}" row="2" style="width:530px; height: 50px;"></textarea><br />
|
|
|
|
<input type="text" class="sheet-standard" name="attr_augment8" title="@{augment8}" placeholder="Augmentation 8" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain8" title="@{augStrain8}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets8" title="@{augDeets8}" row="2" style="width:530px; height: 50px;"></textarea><br />
|
|
</div>
|
|
<input type="checkbox" class="sheet-hide528" name="attr_aug258" /><span class="sheet-h528"> 4 rows</span><br />
|
|
|
|
<input type="checkbox" class="sheet-use9212" name="attr_aug9212" /><span class="sheet-9212"> 4 rows</span><br />
|
|
<div class='sheet-aug9212' style="margin-top: -18px;">
|
|
<input type="text" class="sheet-standard" name="attr_augment9" title="@{augment9}" placeholder="Augmentation 9" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain9" title="@{augStrain9}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets9" title="@{augDeets9}" row="2" style="width:530px; height: 50px;"></textarea><br />
|
|
|
|
<input type="text" class="sheet-standard" name="attr_augment10" title="@{augment10}" placeholder="Augmentation 10" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain10" title="@{augStrain10}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets10" title="@{augDeets10}" row="2" style="width:530px; height: 50px;"></textarea><br />
|
|
|
|
<input type="text" class="sheet-standard" name="attr_augment11" title="@{augment11}" placeholder="Augmentation 11" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain11" title="@{augStrain11}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets11" title="@{augDeets11}" row="2" style="width:530px; height: 50px;"></textarea><br />
|
|
|
|
<input type="text" class="sheet-standard" name="attr_augment12" title="@{augment12}" placeholder="Augmentation 12" style="width:200px;"/>
|
|
<input type="number" class="sheet-standardNum" name="attr_augStrain12" title="@{augStrain12}" style="width:50px;" value="0" />
|
|
<textarea class="sheet-standardtext" name="attr_augDeets12" title="@{augDeets12}" row="2" style="width:530px; height: 50px;"></textarea><br />
|
|
</div>
|
|
<input type="checkbox" class="sheet-augEnd" name="attr_aug9212" /><span class="sheet-aEnd"> 4 rows</span><br /> -->
|
|
<div class="sheet-row">
|
|
<div class="sheet-col" style="width:100px;"> </div>
|
|
<div class="sheet-col" style="width:100px;"><h4 class="sheet-weight">Total Strain:</h4></div>
|
|
<div class="sheet-col" style="width:50px;">
|
|
<input class="sheet-danger" type="checkbox" name="attr_straindanger" value="1" />
|
|
<input class="sheet-critical" type="checkbox" name="attr_straincrit" value="1" />
|
|
<input type="number" class="sheet-standardNum sheet-strain" name="attr_totalStrain" title="@{totalStrain}" readonly />
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
</div>
|
|
<!-- Vehicles Used to be here -->
|
|
<span class="sheet-spacer"></span>
|
|
</div><!-- End Equipment Tab -->
|
|
|
|
<input type="checkbox" class="sheet-showVehicles" name="attr_vehicle" style="width: 15px; display: none;">
|
|
<div class="sheet-section-vehicles"><!-- Vehicles Tab -->
|
|
<div class='sheet-row' style="width: 800px;">
|
|
<div class='sheet-row'><h2 class='sheet-sectionHeader'>VEHICLES</h2></div>
|
|
<!-- Sailing Ship -->
|
|
<input class="sheet-useSailingShips" type="checkbox" name="attr_sailingShip" style="display: none;" />
|
|
<div class="sheet-ship-sailing" style="width: 800px;">
|
|
<input class="sheet-HideSailing" type="checkbox" name="attr_is_sailing" /><span class="sheet-is-sailing-tab"> Sailing Ship</span>
|
|
<div class="sheet-isSailing" style="width: 800px;">
|
|
<h3 class="sheet-subsubsectionHeader">Sailing Ship</h3>
|
|
<div class="sheet-row" style="width: 100%; text-align: center;">
|
|
<input type="text" class="sheet-standard" name="attr_SailingShipName" title="@{SailingShipName}" placeholder="Ship's Name" style="font-size: 200%; width: 790px; text-align: center;" /><br />
|
|
<input type="text" class="sheet-standard" name="attr_SShipCaptain" title="@{SShipCaptain}" placeholder="Ship's Captain" style="font-size: 150%; width: 790px; text-align: center;" /><br />
|
|
<input type="text" class="sheet-standard" name="attr_SShipType" title="@{SShipType}" placeholder="Type of Ship" style="font-size: 100%; width: 790px; text-align: center;" />
|
|
<div class="sheet-standardtext" style="text-align: center; width: 790px; margin-left: 5px; padding: 5px;">
|
|
<h3 style="width: 100%; text-align: center;">WOUNDS</h3>
|
|
<input type="number" class="sheet-standardNum" name="attr_SShipWounds" title="@{SShipWounds}" style="text-align: center; margin-bottom:-3px;" value="0" /> of <input type="number" class="sheet-standardNum" name="attr_SShipWounds_max" title="@{SShipWounds_max}" style="text-align: center; margin-bottom: -3px;" value="2" />
|
|
</div>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<div class="sheet-3colrow">
|
|
<div class="sheet-col" style="width: 20%;">
|
|
<label class="sheet-nameRankXp">Acceleration:</label><input type="number" class="sheet-standardNum" name="attr_SShipAcc" title="@{SShipAcc}" /><br />
|
|
<!--<label class="sheet-nameRankXp">Travel Speed:</label><input type="number" class="sheet-standardNum" name="attr_SShipTrSpeed" title="@{SShipTrSpeed}" /><br />-->
|
|
<label class="sheet-nameRankXp">Top Speed:</label><input type="number" class="sheet-standardNum" name="attr_SShipTopSpeed" title="@{SShipTopSpeed}" /><br />
|
|
<label class="sheet-nameRankXp">Toughness:</label><input type="text" class="sheet-standardNum" name="attr_SShipToughness" title="@{SShipToughness}" /><br />
|
|
<label class="sheet-nameRankXp">Handling:</label><input type="number" class="sheet-standardNum" name="attr_SShipHandling" title="@{SShipHandling}" /><br />
|
|
<label class="sheet-nameRankXp">Crew:</label><input type="text" class="sheet-standardNum" name="attr_SShipCrew" title="@{SShipCrew}" /><br />
|
|
<label class="sheet-nameRankXp">Cargo Slots:</label><input type="number" class="sheet-standardNum" name="attr_SShipSlots" title="@{SShipSlots}" /><br />
|
|
<label class="sheet-nameRankXp">Orignal Cost:</label><input type="number" class="sheet-standardNum" name="attr_SShipOCost" title="@{SShipOCost}" /><br />
|
|
<label class="sheet-nameRankXp">Days at Sea:</label><input type="number" class="sheet-standardNum" name="attr_SShipAtSea" title="@{SShipAtSea}" /><br />
|
|
</div>
|
|
<div class="sheet-col" style="width: 33%;">
|
|
<h4 class="sheet-subsectionHeader">Provisions</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_SShipProv" title="@{SShipProv}"></textarea>
|
|
<span class="sheet-spacer"></span>
|
|
<h4 class="sheet-subsectionHeader">Cargo</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_SShipCargo" title="@{SShipCargo}"></textarea>
|
|
</div>
|
|
<div class="sheet-col" style="width: 33%;">
|
|
<h4 class="sheet-subsectionHeader">Hindrances</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_SShipHindrances" title="@{SShipHindrances}"></textarea>
|
|
<h4 class="sheet-subsectionHeader">Critical Hits</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_SShipCritHit" title="@{SShipCritHit}"></textarea>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-HideSShipEdges" name="attr_hideshipedges" /><span class="sheet-HideSSEdges"> Ship's Edges</span>
|
|
<div class="sheet-SShipEdges">
|
|
<h4 class="sheet-subsectionHeader">Edges</h4>
|
|
<textarea class="sheet-standardtext" style="width: 98%; height: 100px;" name="attr_SShipEdges" title="@{SShipEdges}"></textarea>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<input type="checkbox" class="sheet-HideSShipWeapons" name="attr_hideshipweapons" /><span class="sheet-HideSSWeapons"> Ship's Weapons</span>
|
|
<div class="sheet-SShipWeapons">
|
|
<!--Ships Armaments-->
|
|
<h4 class="sheet-subsectionHeader">Ship's Armaments</h4>
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-col' style='width:200px;'> <!-- Weapon Type (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Weapon Type</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:85px;'> <!-- Range (100px) -->
|
|
<h4 class="sheet-repeatingHeader">Range</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:40px;'> <!-- Rof (45px) -->
|
|
<h4 class="sheet-repeatingHeader">RoF</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:130px;'> <!-- Damage (167px) -->
|
|
<h4 class="sheet-repeatingHeader">Damage</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:45px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
|
|
<h4 class="sheet-repeatingHeader">Raise</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:280px;'> <!-- Weight (45px)-->
|
|
<h4 class="sheet-repeatingHeader">Placement</h4>
|
|
</div>
|
|
<input class='sheet-buttonbox' type="checkbox" name="attr_skillwrt" value="0" style="display: none;" />
|
|
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
|
|
<fieldset class='repeating_sailweapons'>
|
|
<div class="sheet-row">
|
|
<input type="text" class="sheet-standard" style="width: 200px;" name="attr_SShipWeaponType" placeholder="Weapon" />
|
|
<input type="text" class="sheet-standard" style="width: 85px;" name="attr_SShipWeaponRange" placeholder="Range" />
|
|
<input type="number" class="sheet-standardNum" style="width: 40px;" name="attr_SShipWeaponRoF" placeholder="RoF" />
|
|
<input type="number" name="attr_NoDmgDice" class="sheet-short" style="width: 35px;" value="2" />
|
|
<select name="attr_RDmgType" class="dtype" style="margin:0px;'">
|
|
<option value="d4!">d4</option>
|
|
<option value="d6!">d6</option>
|
|
<option value="d8!">d8</option>
|
|
<option value="d10!">d10</option>
|
|
<option value="d12!">d12</option>
|
|
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_RDmgMod" value="0" style='margin:0px;' />
|
|
<div class="sheet-col" style="width: 10px;"> </div>
|
|
<div class='sheet-useHB' style='width:45px; text-align: center;'> <!-- Bonus Damage (60px)-->
|
|
<select name="attr_RDmgRaise" class="dtype">
|
|
<option value="0">n/a</option>
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>
|
|
</div>
|
|
<div class='sheet-useStandard sheet-col' style='width:45px; text-align: center;'>
|
|
<input type="checkbox" name="attr_RDmgRaise" value="6!" />
|
|
</div>
|
|
<div class='sheet-col' style='width: 280px;'>
|
|
<input type="text" class="sheet-standard" style="width: 210px;" name="attr_SShipWeaponPlacement" placeholder="Placement" />
|
|
|
|
<input type='hidden' name='attr_rollSSRangeWeapon' value="[[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+1d@{RDmgRaise}[Bonus Damage]]]" />
|
|
<input type='hidden' name='attr_rolltSSRangeWeapon' value="{{name=@{character_name}}} {{weapon=@{SShipWeaponType}}} {{damage_type=@{NoDmgDice}@{RDmgType}+@{RDmgMod}}} {{damage=@{rollSSRangeWeapon}}} {{raise=@{RDmgRaise}}} {{dmgmod=@{dmgmod}}}" />
|
|
|
|
<button class='sheet-templatebutton' type='roll' name='roll_tRangeWeapon' title="@{repeating_sailweapons_#_tRangeWeaponRoll}" value='@{skillwrt} @{defdTemplate} @{rolltSSRangeWeapon}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmSSRangeWeaponRoll' title="@{repeating_sailweapons_#_tgmSSRangeWeaponRoll}" value='/w gm @{skillwrt} @{defdTemplate} @{rolltSSRangeWeapon}'></button>
|
|
<button class='sheet-normalbutton' type='roll' name='roll_rWeaponTypeRoll' title="@{repeating_sailweapons_#_rWeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{SShipWeaponType} and rolls: @{rollSSRangeWeapon}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmrWeaponTypeRoll' title="@{repeating_sailweapons_#_gmrWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{SShipWeaponType} and rolls: @{rollSSRangeWeapon}!'></button>
|
|
|
|
<!--<button type='roll' name='roll_srWeaponTypeRoll' value='/em @{character_name} attempts to do damage with a @{SShipWeaponType} and rolls: [[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{RDmgRaise}[Bonus Damage]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmsrWeaponTypeRoll' value='/w gm @{character_name} attempts to do damage with a @{SShipWeaponType} and rolls: [[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{RDmgRaise}[Bonus Damage]]]!'></button>-->
|
|
</div>
|
|
<h4 class="sheet-repeatingHeader">Notes</h4>
|
|
<textarea class="sheet-standardtext" style="width: 98%; height: 50px;" name="attr_SShipWeaponNotes"></textarea>
|
|
</div>
|
|
</fieldset>
|
|
<div class="sheet-templatebutton">
|
|
<input type='checkbox' name='attr_sailFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>&{template:soliddamage} {{name=@{character_name}}} {{weapon=@{repeating_sailweapons_0_SShipWeaponType}}} {{damage_type=@{repeating_sailweapons_0_NoDmgDice}@{repeating_sailweapons_0_RDmgType}+@{repeating_sailweapons_0_RDmgMod}}} {{damage=[[@{repeating_sailweapons_0_NoDmgDice}@{repeating_sailweapons_0_RDmgType} + @{repeating_sailweapons_0_RDmgMod}[Weapon Damage] + @{dmgmod}[Damage Modifier] + 1d@{repeating_sailweapons_0_RDmgRaise}[Bonus Damage]]]}} {{raise=@{repeating_sailweapons_0_RDmgRaise}}} {{dmgmod=@{dmgmod}}}</textarea><br />
|
|
<div class="sheet-row" style="color:red;">
|
|
<strong>NOTE:</strong> &{template:soliddamage} can be replaced with &{template:clubsdamage}. Also, the _0_ represents the first added skill. For each subsequent skill added, increment the number.
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-normalbutton">
|
|
<input type='checkbox' name='attr_sailFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_sailweapons_0_SShipWeaponType} and rolls: [[@{repeating_sailweapons_0_NoDmgDice}@{repeating_sailweapons_0_RDmgType}+@{repeating_sailweapons_0_RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{repeating_sailweapons_0_RDmgRaise}[Bonus Damage]]]!</textarea><br />
|
|
<span style='color:red; display: inline-block;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
</div>
|
|
<!--<span class="sheet-spacer"></span>-->
|
|
<input type="checkbox" class="sheet-HideSShipCrew" name="attr_hideshipcrew" /><span class="sheet-HideSSCrew"> Ship's Crew</span>
|
|
<div class="sheet-SShipCrew">
|
|
<h4 class="sheet-subsectionHeader">Ship's Crew</h4>
|
|
<span class="sheet-spacer"></span>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Name or #</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Type</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Position</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader" style="width: 95px;">Salary</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 65px; text-align: center;">
|
|
<h4 class="sheet-repeatingHeader">Shares</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width:315px;">
|
|
<h4 class="sheet-repeatingHeader">Notes</h4>
|
|
</div>
|
|
<fieldset class="repeating_SShipCrew">
|
|
<div class="sheet-row">
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_SShipCrewName" />
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_SShipCrewType" />
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_SShipCrewPos" />
|
|
<input type="text" class="sheet-standardNum" style="width: 100px;" name="attr_SShipCrewSalary" />
|
|
<input type="number" class="sheet-standardNum" style="width: 65px;" name="attr_SShipCrewShares" />
|
|
<textarea class='standardtext' style="width: 305px; height: 50px;" name="attr_SShipCrewNotes"></textarea>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<h4 class="sheet-subsectionHeader">Notes and Upgrades</h4>
|
|
<textarea class='standardtext' style="width: 98%; height: 100px;" name="attr_SShipNotes" placeholder="Ship's purse and misc. tidbits for ports of call, etc."></textarea>
|
|
</div>
|
|
</div>
|
|
<!-- END Sailing -->
|
|
|
|
<!-- Flying Ship -->
|
|
<input class="sheet-useFlyingShips" type="checkbox" name="attr_flyingShip" style="display: none;" />
|
|
<div class="sheet-ship-flying" style="width: 800px;">
|
|
<input class="sheet-HideFlying" type="checkbox" name="attr_is_flying" /><span class="sheet-is-flying-tab"> Flying Ship</span>
|
|
<div class="sheet-isFlying" style="width: 800px;">
|
|
<h3 class="sheet-subsubsectionHeader">Flying Ship</h3>
|
|
<div class="sheet-row" style="width: 100%; text-align: center;">
|
|
<input type="text" class="sheet-standard" name="attr_FlyingShipName" title="@{FlyingShipName}" placeholder="Ship's Name" style="font-size: 200%; width: 790px; text-align: center;" /><br />
|
|
<input type="text" class="sheet-standard" name="attr_FShipCaptain" title="@{FShipCaptain}" placeholder="Ship's Captain" style="font-size: 150%; width: 790px; text-align: center;" /><br />
|
|
<input type="text" class="sheet-standard" name="attr_FShipType" title="@{FShipType}" placeholder="Type of Ship" style="font-size: 100%; width: 790px; text-align: center;" />
|
|
<div class="sheet-standardtext" style="text-align: center; width: 790px; margin-left: 5px; padding: 5px;">
|
|
<h3 style="width: 100%; text-align: center;">WOUNDS</h3>
|
|
<input type="number" class="sheet-standardNum" name="attr_FShipWounds" title="@{FShipWounds}" style="text-align: center; margin-bottom:-3px;" value="0" /> of <input type="number" class="sheet-standardNum" name="attr_FShipWounds_max" title="@{FShipWounds_max}" style="text-align: center; margin-bottom: -3px;" value="2" />
|
|
</div>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<div class="sheet-3colrow">
|
|
<div class="sheet-col" style="width: 20%;">
|
|
<label class="sheet-nameRankXp">Size:</label><input type="number" class="sheet-standardNum" name="attr_FShipSize" title="@{FShipSize}" /><br />
|
|
<label class="sheet-nameRankXp">Acceleration:</label><input type="number" class="sheet-standardNum" name="attr_FShipAcc" title="@{FShipAcc}" /><br />
|
|
<!--<label class="sheet-nameRankXp">Travel Speed:</label><input type="number" class="sheet-standardNum" name="attr_FShipTrSpeed" title="@{FShipTrSpeed}" /><br />-->
|
|
<label class="sheet-nameRankXp">Top Speed:</label><input type="number" class="sheet-standardNum" name="attr_FShipTopSpeed" title="@{FShipTopSpeed}" /><br />
|
|
<label class="sheet-nameRankXp">Toughness:</label><input type="text" class="sheet-standardNum" name="attr_FShipToughness" title="@{FShipToughness}" /><br />
|
|
<label class="sheet-nameRankXp">Handling:</label><input type="number" class="sheet-standardNum" name="attr_FShipHandling" title="@{FShipHandling}" /><br />
|
|
<label class="sheet-nameRankXp">Climb:</label><input type="number" class="sheet-standardNum" name="attr_FShipClimb" title="@{FShipClimb}" /><br />
|
|
<label class="sheet-nameRankXp">Energy:</label><input type="number" class="sheet-standardNum" name="attr_FShipEnergy" title="@{FShipEnergy}" /><br />
|
|
<label class="sheet-nameRankXp">Crew:</label><input type="text" class="sheet-standardNum" name="attr_FShipCrew" title="@{FShipCrew}" /><br />
|
|
<label class="sheet-nameRankXp">Total Mod Slots:</label><input type="number" class="sheet-standardNum" name="attr_FShipSlots" title="@{FShipSlots}" /><br />
|
|
<label class="sheet-nameRankXp">Used Mod Slots:</label><input type="number" class="sheet-standardNum" name="attr_FShipSlotsUsed" title="@{FShipSlotsUsed}" /><br />
|
|
<label class="sheet-nameRankXp">Orignal Cost:</label><input type="text" class="sheet-standardNum" name="attr_FShipOCost" title="@{FShipOCost}" /><br />
|
|
</div>
|
|
<div class="sheet-col" style="width: 33%;">
|
|
<h4 class="sheet-subsectionHeader">Provisions</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_FShipProv" title="@{FShipProv}"></textarea>
|
|
<span class="sheet-spacer"></span>
|
|
<h4 class="sheet-subsectionHeader">Cargo</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_FShipCargo" title="@{FShipCargo}"></textarea>
|
|
</div>
|
|
<div class="sheet-col" style="width: 33%;">
|
|
<h4 class="sheet-subsectionHeader">Hindrances</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_FShipHindrances" title="@{FShipHindrances}"></textarea>
|
|
<h4 class="sheet-subsectionHeader">Critical Hits</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_FShipCritHit" title="@{FShipCritHit}"></textarea>
|
|
</div>
|
|
</div>
|
|
|
|
<input type="checkbox" class="sheet-HideFShipEdges" name="attr_hidefshipedges" /><span class="sheet-HideFSEdges"> Ship's Edges</span>
|
|
<div class="sheet-FShipEdges">
|
|
<h4 class="sheet-subsectionHeader">Edges</h4>
|
|
<textarea class="sheet-standardtext" style="width: 98%; height: 100px;" name="attr_FShipEdges" title="@{FShipEdges}"></textarea>
|
|
</div>
|
|
|
|
<span class="sheet-spacer"></span>
|
|
<input type="checkbox" class="sheet-HideFShipWeapons" name="attr_hidefshipweapons" /><span class="sheet-HideFSWeapons"> Ship's Weapons</span>
|
|
<div class="sheet-FShipWeapons">
|
|
<!--Ships Armaments-->
|
|
<h4 class="sheet-subsectionHeader">Ship's Armaments</h4>
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-col' style='width:200px;'> <!-- Weapon Type (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Weapon Type</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:85px;'> <!-- Range (100px) -->
|
|
<h4 class="sheet-repeatingHeader">Range</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:40px;'> <!-- Rof (45px) -->
|
|
<h4 class="sheet-repeatingHeader">RoF</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:130px;'> <!-- Damage (167px) -->
|
|
<h4 class="sheet-repeatingHeader">Damage</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:45px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
|
|
<h4 class="sheet-repeatingHeader">Raise</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:280px;'> <!-- Weight (45px)-->
|
|
<h4 class="sheet-repeatingHeader">Placement</h4>
|
|
</div>
|
|
<input class='sheet-buttonbox' type="checkbox" name="attr_skillwrt" value="0" style="display: none;" />
|
|
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
|
|
<fieldset class="repeating_flyingweapons">
|
|
<div class="sheet-row">
|
|
<input type="text" class="sheet-standard" style="width: 200px;" name="attr_FShipWeaponType" placeholder="Weapon" />
|
|
<input type="text" class="sheet-standard" style="width: 85px;" name="attr_FShipWeaponRange" placeholder="Range" />
|
|
<input type="number" class="sheet-standardNum" style="width: 40px;" name="attr_FShipWeaponRoF" placeholder="RoF" />
|
|
<input type="number" name="attr_NoDmgDice" class="sheet-short" style="width: 35px;" value="2" />
|
|
<select name="attr_RDmgType" class="dtype" style="margin:0px;'">
|
|
<option value="d4!">d4</option>
|
|
<option value="d6!">d6</option>
|
|
<option value="d8!">d8</option>
|
|
<option value="d10!">d10</option>
|
|
<option value="d12!">d12</option>
|
|
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_RDmgMod" value="0" style='margin:0px;' />
|
|
<div class="sheet-col" style="width: 10px;"> </div>
|
|
<div class='sheet-useHB' style='width:45px; text-align: center;'> <!-- Bonus Damage (60px)-->
|
|
<select name="attr_RDmgRaise" class="dtype">
|
|
<option value="0">n/a</option>
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>
|
|
</div>
|
|
<div class='sheet-useStandard sheet-col' style='width:45px; text-align: center;'>
|
|
<input type="checkbox" name="attr_RDmgRaise" value="6!" />
|
|
</div>
|
|
<input type="text" class="sheet-standard" style="width: 210px;" name="attr_FShipWeaponPlacement" placeholder="Placement" />
|
|
<input type='hidden' name='attr_rollFSRangeWeapon' value="[[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+1d@{RDmgRaise}[Bonus Damage]]]" />
|
|
<input type='hidden' name='attr_rolltFSRangeWeapon' value="{{name=@{character_name}}} {{weapon=@{FShipWeaponType}}} {{damage_type=@{NoDmgDice}@{RDmgType}+@{RDmgMod}}} {{damage=@{rollFSRangeWeapon}}} {{raise=@{RDmgRaise}}} {{dmgmod=@{dmgmod}}}" />
|
|
|
|
<button class='sheet-templatebutton' type='roll' name='roll_tRangeWeapon' title="@{repeating_flyingweapons_#_tRangeWeaponRoll}" value='@{skillwrt} @{defdTemplate} @{rolltFSRangeWeapon}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmFSRangeWeaponRoll' title="@{repeating_flyingweapons_#_tgmFSRangeWeaponRoll}" value='/w gm @{skillwrt} @{defdTemplate} @{rolltFSRangeWeapon}'></button>
|
|
<button class='sheet-normalbutton' type='roll' name='roll_rWeaponTypeRoll' title="@{repeating_flyingweapons_#_rWeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{FShipWeaponType} and rolls: @{rollFSRangeWeapon}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmrWeaponTypeRoll' title="@{repeating_flyingweapons_#_gmrWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{FShipWeaponType} and rolls: @{rollFSRangeWeapon}!'></button>
|
|
|
|
<!--<button type='roll' name='roll_frWeaponTypeRoll' value='/em @{character_name} attempts to do damage with a @{FShipWeaponType} and rolls: [[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{RDmgRaise}[Bonus Damage]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmrWeaponTypeRoll' value='/w gm @{character_name} attempts to do damage with a @{SShipWeaponType} and rolls: [[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{RDmgRaise}[Bonus Damage]]]!'></button>-->
|
|
<h4 class="sheet-repeatingHeader">Notes</h4>
|
|
<textarea class="sheet-standardtext" style="width: 98%; height: 50px;" name="attr_FShipWeaponNotes"></textarea>
|
|
</div>
|
|
</fieldset>
|
|
<div class="templatebutton">
|
|
<input type='checkbox' name='attr_sailFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;' maxlenght="300">&{template:soliddamage} {{name=@{character_name}}} {{weapon=@{repeating_flyingweapons_0_FShipWeaponType}}} {{damage_type=@{repeating_flyingweapons_0_NoDmgDice}@{repeating_flyingweapons_0_RDmgType}+@{repeating_flyingweapons_0_RDmgMod}}} {{damage=[[@{repeating_flyingweapons_0_NoDmgDice}@{repeating_flyingweapons_0_RDmgType} + @{repeating_flyingweapons_0_RDmgMod}[Weapon Damage] + @{dmgmod}[Damage Modifier] + 1d@{repeating_flyingweapons_0_RDmgRaise}[Bonus Damage]]]}} {{raise=@{repeating_flyingweapons_0_RDmgRaise}}} {{dmgmod=@{dmgmod}}}</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:soliddamage} can be replaced with &{template:clubsdamage}. Also, the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<div class="normalbutton">
|
|
<input type='checkbox' name='attr_sailFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_flyingweapons__0_SShipWeaponType} and rolls: [[@{repeating_flyingweapons__0_NoDmgDice}@{repeating_flyingweapons__0_RDmgType}+@{repeating_flyingweapons__0_RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{repeating_flyingweapons_0_RDmgRaise}[Bonus Damage]]]!</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
</div>
|
|
<!--Ship's Crew-->
|
|
<input type="checkbox" class="sheet-HideFShipCrew" name="attr_hidefshipcrew" /><span class="sheet-HideFSCrew"> Ship's Crew</span>
|
|
<div class="sheet-FShipCrew">
|
|
<h4 class="sheet-subsectionHeader">Ship's Crew</h4>
|
|
<span class="sheet-spacer"></span>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Name or #</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Type</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Position</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader" style="width: 95px;">Salary</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 65px; text-align: center;">
|
|
<h4 class="sheet-repeatingHeader">Shares</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width:315px;">
|
|
<h4 class="sheet-repeatingHeader">Notes</h4>
|
|
</div>
|
|
<fieldset class="repeating_FShipCrew">
|
|
<div class="sheet-row">
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_FShipCrewName" />
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_FShipCrewType" />
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_FShipCrewPos" />
|
|
<input type="text" class="sheet-standardNum" style="width: 100px;" name="attr_FShipCrewSalary" />
|
|
<input type="number" class="sheet-standardNum" style="width: 65px;" name="attr_FShipCrewShares" />
|
|
<textarea class='standardtext' style="width: 305px; height: 50px;" name="attr_FShipCrewNotes"></textarea>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<h4 class="sheet-subsectionHeader">Notes and Upgrades</h4>
|
|
<textarea class='standardtext' style="width: 98%; height: 100px;" name="attr_FShipNotes" placeholder="Ship's purse and misc. tidbits for ports of call, etc."></textarea>
|
|
</div>
|
|
</div>
|
|
<!-- END Flying -->
|
|
|
|
<!-- Ground Vehicles -->
|
|
<input class="sheet-useGroundVehicle" type="checkbox" name="attr_groundVehicle" style="display: none;" />
|
|
<div class="sheet-ship-groundvehicle" style="width: 800px;">
|
|
<input class="sheet-HideGround" type="checkbox" name="attr_is_ground" /><span class="sheet-is-ground-tab"> Ground Vehicle</span>
|
|
<div class="sheet-isGround" style="width: 800px;">
|
|
<h3 class="sheet-subsubsectionHeader">Ground Vehicle</h3>
|
|
<div class="sheet-row" style="width: 100%; text-align: center;">
|
|
<!--<input type="text" class="sheet-standard" name="attr_FlyingShipName" title="@{FlyingShipName}" placeholder="Ship's Name" style="font-size: 200%; width: 790px; text-align: center;" /><br />
|
|
<input type="text" class="sheet-standard" name="attr_FShipCaptain" title="@{FShipCaptain}" placeholder="Ship's Captain" style="font-size: 150%; width: 790px; text-align: center;" /><br />-->
|
|
<input type="text" class="sheet-standard" name="attr_GVType" title="@{GVType}" placeholder="Type of Ship" style="font-size: 100%; width: 790px; text-align: center;" />
|
|
<div class="sheet-standardtext" style="text-align: center; width: 790px; margin-left: 5px; padding: 5px;">
|
|
<h3 style="width: 100%; text-align: center;">WOUNDS</h3>
|
|
<input type="number" class="sheet-standardNum" name="attr_GVWounds" title="@{GVWounds}" style="text-align: center; margin-bottom:-3px;" value="0" /> of <input type="number" class="sheet-standardNum" name="attr_GVWounds_max" title="@{GVWounds_max}" style="text-align: center; margin-bottom: -3px;" value="2" />
|
|
</div>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<div class="sheet-3colrow">
|
|
<div class="sheet-col" style="width: 20%;">
|
|
<label class="sheet-nameRankXp">Size:</label><input type="number" class="sheet-standardNum" name="attr_GVSize" title="@{GVSize}" /><br />
|
|
<label class="sheet-nameRankXp">Acceleration:</label><input type="number" class="sheet-standardNum" name="attr_GVAcc" title="@{GVAcc}" /><br />
|
|
<!--<label class="sheet-nameRankXp">Travel Speed:</label><input type="number" class="sheet-standardNum" name="attr_GVTrSpeed" title="@{GVTrSpeed}" /><br />-->
|
|
<label class="sheet-nameRankXp">Top Speed:</label><input type="number" class="sheet-standardNum" name="attr_GVTopSpeed" title="@{GVTopSpeed}" /><br />
|
|
<label class="sheet-nameRankXp">Toughness:</label><input type="text" class="sheet-standardNum" name="attr_GVToughness" title="@{GVToughness}" /><br />
|
|
<label class="sheet-nameRankXp">Handling:</label><input type="number" class="sheet-standardNum" name="attr_GVHandling" title="@{GVHandling}" /><br />
|
|
<label class="sheet-nameRankXp">Crew:</label><input type="text" class="sheet-standardNum" name="attr_GVCrew" title="@{GVCrew}" /><br />
|
|
<!--<label class="sheet-nameRankXp">Fuel:</label><input type="number" class="sheet-standardNum" name="attr_GVEnergy" title="@{GVEnergy}" /><br />-->
|
|
<!--<label class="sheet-nameRankXp">Total Mod Slots:</label><input type="number" class="sheet-standardNum" name="attr_GVSlots" title="@{GVSlots}" /><br />
|
|
<label class="sheet-nameRankXp">Used Mod Slots:</label><input type="number" class="sheet-standardNum" name="attr_GVSlotsUsed" title="@{GVSlotsUsed}" /><br />-->
|
|
<label class="sheet-nameRankXp">Orignal Cost:</label><input type="text" class="sheet-standardNum" name="attr_GVOCost" title="@{GVOCost}" /><br />
|
|
</div>
|
|
<div class="sheet-col" style="width: 33%;">
|
|
<h4 class="sheet-subsectionHeader">Provisions</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_GVProv" title="@{GVProv}"></textarea>
|
|
<span class="sheet-spacer"></span>
|
|
<h4 class="sheet-subsectionHeader">Cargo</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_GVCargo" title="@{GVCargo}"></textarea>
|
|
</div>
|
|
<div class="sheet-col" style="width: 33%;">
|
|
<h4 class="sheet-subsectionHeader">Hindrances</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_GVHindrances" title="@{GVHindrances}"></textarea>
|
|
<h4 class="sheet-subsectionHeader">Critical Hits</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_GVCritHit" title="@{GVCritHit}"></textarea>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-HideGroundEdges" name="attr_hidegvedges" /><span class="sheet-HideGVEdges"> Ship's Edges</span>
|
|
<div class="sheet-GroundEdges">
|
|
<h4 class="sheet-subsectionHeader">Edges</h4>
|
|
<textarea class="sheet-standardtext" style="width: 98%; height: 100px;" name="attr_GVEdges" title="@{repeating_sailingShip_#_GVEdges}"></textarea>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<input type="checkbox" class="sheet-HideGVWeapons" name="attr_hidefshipweapons" /><span class="sheet-HideGVWeapons"> Ship's Weapons</span>
|
|
<div class="sheet-GVWeapons">
|
|
<!--Ships Armaments-->
|
|
<h4 class="sheet-subsectionHeader">Vehicles's Armaments</h4>
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-col' style='width:200px;'> <!-- Weapon Type (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Weapon Type</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:85px;'> <!-- Range (100px) -->
|
|
<h4 class="sheet-repeatingHeader">Range</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:40px;'> <!-- Rof (45px) -->
|
|
<h4 class="sheet-repeatingHeader">RoF</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:130px;'> <!-- Damage (167px) -->
|
|
<h4 class="sheet-repeatingHeader">Damage</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:45px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
|
|
<h4 class="sheet-repeatingHeader">Raise</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:280px;'> <!-- Weight (45px)-->
|
|
<h4 class="sheet-repeatingHeader">Placement</h4>
|
|
</div>
|
|
<input class='sheet-buttonbox' type="checkbox" name="attr_skillwrt" value="0" style="display: none;" />
|
|
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
|
|
<fieldset class="repeating_groundweapons">
|
|
<div class="sheet-row">
|
|
<input type="text" class="sheet-standard" style="width: 200px;" name="attr_GVWeaponType" placeholder="Weapon" />
|
|
<input type="text" class="sheet-standard" style="width: 85px;" name="attr_GVWeaponRange" placeholder="Range" />
|
|
<input type="number" class="sheet-standardNum" style="width: 40px;" name="attr_GVWeaponRoF" placeholder="RoF" />
|
|
<input type="number" name="attr_NoDmgDice" class="sheet-short" style="width: 35px;" value="2" />
|
|
<select name="attr_RDmgType" class="dtype" style="margin:0px;'">
|
|
<option value="d4!">d4</option>
|
|
<option value="d6!">d6</option>
|
|
<option value="d8!">d8</option>
|
|
<option value="d10!">d10</option>
|
|
<option value="d12!">d12</option>
|
|
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_RDmgMod" value="0" style='margin:0px;' />
|
|
<div class="sheet-col" style="width: 10px;"> </div>
|
|
<div class='sheet-useHB' style='width:45px; text-align: center;'> <!-- Bonus Damage (60px)-->
|
|
<select name="attr_RDmgRaise" class="dtype">
|
|
<option value="0">n/a</option>
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>
|
|
</div>
|
|
<div class='sheet-useStandard sheet-col' style='width:45px; text-align: center;'>
|
|
<input type="checkbox" name="attr_RDmgRaise" value="6!" />
|
|
</div>
|
|
<input type="text" class="sheet-standard" style="width: 210px;" name="attr_GVWeaponPlacement" placeholder="Placement" />
|
|
<input type='hidden' name='attr_rollGVRangeWeapon' value="[[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+1d@{RDmgRaise}[Bonus Damage]]]" />
|
|
<input type='hidden' name='attr_rolltGVRangeWeapon' value="{{name=@{character_name}}} {{weapon=@{GVWeaponType}}} {{damage_type=@{NoDmgDice}@{RDmgType}+@{RDmgMod}}} {{damage=@{rollGVRangeWeapon}}} {{raise=@{RDmgRaise}}} {{dmgmod=@{dmgmod}}}" />
|
|
|
|
<button class='sheet-templatebutton' type='roll' name='roll_tRangeWeapon' title="@{repeating_groundweapons_#_tRangeWeaponRoll}" value='@{skillwrt} @{defdTemplate} @{rolltGVRangeWeapon}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmGVRangeWeaponRoll' title="@{repeating_groundweapons_#_tgmGVRangeWeaponRoll}" value='/w gm @{skillwrt} @{defdTemplate} @{rolltGVRangeWeapon}'></button>
|
|
<button class='sheet-normalbutton' type='roll' name='roll_rWeaponTypeRoll' title="@{repeating_groundweapons_#_rWeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{GVWeaponType} and rolls: @{rollGVRangeWeapon}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmrWeaponTypeRoll' title="@{repeating_groundweapons_#_gmrWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{GVWeaponType} and rolls: @{rollGVRangeWeapon}!'></button>
|
|
|
|
<!--<button type='roll' name='roll_gvWeaponTypeRoll' value='/em @{character_name} attempts to do damage with a @{GVWeaponType} and rolls: [[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{RDmgRaise}[Bonus Damage]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmgvWeaponTypeRoll' value='/w gm @{character_name} attempts to do damage with a @{SShipWeaponType} and rolls: [[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{RDmgRaise}[Bonus Damage]]]!'></button>-->
|
|
<h4 class="sheet-repeatingHeader">Notes</h4>
|
|
<textarea class="sheet-standardtext" style="width: 98%; height: 50px;" name="attr_GVWeaponNotes"></textarea>
|
|
</div>
|
|
</fieldset>
|
|
<div class="templatebutton">
|
|
<input type='checkbox' name='attr_sailFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>&{template:soliddamage} {{name=@{character_name}}} {{weapon=@{repeating_groundweapons_0_GVWeaponType}}} {{damage_type=@{repeating_groundweapons_0_NoDmgDice}@{repeating_groundweapons_0_RDmgType}+@{repeating_groundweapons_0_RDmgMod}}} {{damage=[[@{repeating_groundweapons_0_NoDmgDice}@{repeating_groundweapons_0_RDmgType} + @{repeating_groundweapons_0_RDmgMod}[Weapon Damage] + @{dmgmod}[Damage Modifier] + 1d@{repeating_groundweapons_0_RDmgRaise}[Bonus Damage]]]}} {{raise=@{repeating_groundweapons_0_RDmgRaise}}} {{dmgmod=@{dmgmod}}}</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:soliddamage} can be replaced with &{template:clubsdamage}. Also, the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<div class="normalbutton">
|
|
<input type='checkbox' name='attr_sailFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_groundweapons_0_SShipWeaponType} and rolls: [[@{repeating_groundweapons_0_NoDmgDice}@{repeating_groundweapons_0_RDmgType}+@{repeating_groundweapons_0_RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{repeating_groundweapons_0_RDmgRaise}[Bonus Damage]]]!</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<!-- Ship's Crew Goes here -->
|
|
<input type="checkbox" class="sheet-HideGVCrew" name="attr_hidefshipcrew" /><span class="sheet-HideGVCrew"> Ship's Crew</span>
|
|
<div class="sheet-GVCrew">
|
|
<h4 class="sheet-subsectionHeader">Ship's Crew</h4>
|
|
<span class="sheet-spacer"></span>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Name or #</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Type</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Position</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader" style="width: 95px;">Salary</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 65px; text-align: center;">
|
|
<h4 class="sheet-repeatingHeader">Shares</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width:315px;">
|
|
<h4 class="sheet-repeatingHeader">Notes</h4>
|
|
</div>
|
|
<fieldset class="repeating_FShipCrew">
|
|
<div class="sheet-row">
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_GVCrewName" />
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_GVCrewType" />
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_GVCrewPos" />
|
|
<input type="text" class="sheet-standardNum" style="width: 100px;" name="attr_GVCrewSalary" />
|
|
<input type="number" class="sheet-standardNum" style="width: 65px;" name="attr_GVCrewShares" />
|
|
<textarea class='standardtext' style="width: 305px; height: 50px;" name="attr_GVCrewNotes"></textarea>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<h4 class="sheet-subsectionHeader">Notes and Upgrades</h4>
|
|
<textarea class='standardtext' style="width: 98%; height: 100px;" name="attr_GVNotes" placeholder="Miscellaneous information related to the vehicle."></textarea>
|
|
</div>
|
|
</div>
|
|
<!-- END Ground Vehicles -->
|
|
|
|
<!-- Start Walkers -->
|
|
|
|
<input class="sheet-useWalker" type="checkbox" name="attr_Walker" style="display: none;" />
|
|
<div class="sheet-ship-walker" style="width: 800px;">
|
|
<input class="sheet-HideWalker" type="checkbox" name="attr_is_walker" /><span class="sheet-is-walker-tab"> Walker</span>
|
|
<div class="sheet-isWalker" style="width: 800px;">
|
|
<h3 class="sheet-subsubsectionHeader">Walker</h3>
|
|
<div class="sheet-row" style="width: 100%; text-align: center;">
|
|
<!--<input type="text" class="sheet-standard" name="attr_FlyingShipName" title="@{FlyingShipName}" placeholder="Ship's Name" style="font-size: 200%; width: 790px; text-align: center;" /><br />
|
|
<input type="text" class="sheet-standard" name="attr_FShipCaptain" title="@{FShipCaptain}" placeholder="Ship's Captain" style="font-size: 150%; width: 790px; text-align: center;" /><br />-->
|
|
<input type="text" class="sheet-standard" name="attr_WalkerType" title="@{GVType}" placeholder="Type of Walker" style="font-size: 100%; width: 790px; text-align: center;" />
|
|
<div class="sheet-standardtext" style="text-align: center; width: 790px; margin-left: 5px; padding: 5px;">
|
|
<h3 style="width: 100%; text-align: center;">WOUNDS</h3>
|
|
<input type="number" class="sheet-standardNum" name="attr_WalkerWounds" title="@{WalkerWounds}" style="text-align: center; margin-bottom:-3px;" value="0" /> of <input type="number" class="sheet-standardNum" name="attr_WalkerWounds_max" title="@{WalkerWounds_max}" style="text-align: center; margin-bottom: -3px;" value="2" />
|
|
</div>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<div class="sheet-3colrow">
|
|
<div class="sheet-col" style="width: 20%;">
|
|
<label class="sheet-nameRankXp">Size:</label><input type="number" class="sheet-standardNum" name="attr_WalkerSize" title="@{WalkerSize}" /><br />
|
|
<label class="sheet-nameRankXp">Acceleration:</label><input type="number" class="sheet-standardNum" name="attr_WalkerAcc" title="@{WalkerAcc}" /><br />
|
|
<!--<label class="sheet-nameRankXp">Travel Speed:</label><input type="number" class="sheet-standardNum" name="attr_WalkerTrSpeed" title="@{WalkerTrSpeed}" /><br />-->
|
|
<label class="sheet-nameRankXp">Top Speed:</label><input type="number" class="sheet-standardNum" name="attr_WalkerTopSpeed" title="@{WalkerTopSpeed}" /><br />
|
|
<label class="sheet-nameRankXp">Toughness:</label><input type="text" class="sheet-standardNum" name="attr_WalkerToughness" title="@{WalkerToughness}" /><br />
|
|
<label class="sheet-nameRankXp">Handling:</label><input type="number" class="sheet-standardNum" name="attr_WalkerHandling" title="@{WalkerHandling}" /><br />
|
|
<label class="sheet-nameRankXp">Crew:</label><input type="text" class="sheet-standardNum" name="attr_WalkerCrew" title="@{WalkerCrew}" /><br />
|
|
<!--<label class="sheet-nameRankXp">Fuel:</label><input type="number" class="sheet-standardNum" name="attr_WalkerEnergy" title="@{WalkerEnergy}" /><br />-->
|
|
<!--<label class="sheet-nameRankXp">Total Mod Slots:</label><input type="number" class="sheet-standardNum" name="attr_WalkerSlots" title="@{WalkerSlots}" /><br />
|
|
<label class="sheet-nameRankXp">Used Mod Slots:</label><input type="number" class="sheet-standardNum" name="attr_WalkerSlotsUsed" title="@{WalkerSlotsUsed}" /><br />-->
|
|
<label class="sheet-nameRankXp">Orignal Cost:</label><input type="text" class="sheet-standardNum" name="attr_WalkerOCost" title="@{WalkerOCost}" /><br />
|
|
</div>
|
|
<div class="sheet-col" style="width: 33%;">
|
|
<h4 class="sheet-subsectionHeader">Provisions</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_WalkerProv" title="@{WalkerProv}"></textarea>
|
|
<span class="sheet-spacer"></span>
|
|
<h4 class="sheet-subsectionHeader">Cargo</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_WalkerCargo" title="@{WalkerCargo}"></textarea>
|
|
</div>
|
|
<div class="sheet-col" style="width: 33%;">
|
|
<h4 class="sheet-subsectionHeader">Hindrances</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_WalkerHindrances" title="@{WalkerHindrances}"></textarea>
|
|
<h4 class="sheet-subsectionHeader">Critical Hits</h4>
|
|
<textarea class="sheet-standardtext" style="width: 95%; height: 100px;" name="attr_WalkerCritHit" title="@{WalkerCritHit}"></textarea>
|
|
</div>
|
|
</div>
|
|
<input type="checkbox" class="sheet-HideWalkerEdges" name="attr_hidewalkeredges" /><span class="sheet-HideWalkerEdges"> Walker's Edges</span>
|
|
<div class="sheet-WalkerEdges">
|
|
<h4 class="sheet-subsectionHeader">Edges</h4>
|
|
<textarea class="sheet-standardtext" style="width: 98%; height: 100px;" name="attr_WalkerEdges" title="@{WalkerEdges}"></textarea>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<input type="checkbox" class="sheet-HideWalkerWeapons" name="attr_hidewalkerweapons" /><span class="sheet-HideWalkerWeapons"> Ship's Weapons</span>
|
|
<div class="sheet-WalkerWeapons">
|
|
<!--Ships Armaments-->
|
|
<h4 class="sheet-subsectionHeader">Walker's Armaments</h4>
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-col' style='width:200px;'> <!-- Weapon Type (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Weapon Type</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:85px;'> <!-- Range (100px) -->
|
|
<h4 class="sheet-repeatingHeader">Range</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:40px;'> <!-- Rof (45px) -->
|
|
<h4 class="sheet-repeatingHeader">RoF</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:130px;'> <!-- Damage (167px) -->
|
|
<h4 class="sheet-repeatingHeader">Damage</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:45px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
|
|
<h4 class="sheet-repeatingHeader">Raise</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:280px;'> <!-- Weight (45px)-->
|
|
<h4 class="sheet-repeatingHeader">Placement</h4>
|
|
</div>
|
|
<input class='sheet-buttonbox' type="checkbox" name="attr_skillwrt" value="0" style="display: none;" />
|
|
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
|
|
<fieldset class="repeating_wsweapons">
|
|
<div class="sheet-row">
|
|
<input type="text" class="sheet-standard" style="width: 200px;" name="attr_WalkerWeaponType" placeholder="Weapon"/>
|
|
<input type="text" class="sheet-standard" style="width: 85px;" name="attr_WalkerWeaponRange" placeholder="Range" />
|
|
<input type="number" class="sheet-standardNum" style="width: 40px;" name="attr_WalkerWeaponRoF" placeholder="RoF" />
|
|
<input type="number" name="attr_NoDmgDice" class="sheet-short" style="width: 35px;" value="2" />
|
|
<select name="attr_RDmgType" class="dtype" style="margin:0px;'">
|
|
<option value="d4!">d4</option>
|
|
<option value="d6!">d6</option>
|
|
<option value="d8!">d8</option>
|
|
<option value="d10!">d10</option>
|
|
<option value="d12!">d12</option>
|
|
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_RDmgMod" value="0" style='margin:0px;' />
|
|
<div class="sheet-col" style="width: 10px;"> </div>
|
|
<div class='sheet-useHB' style='width:45px; text-align: center;'> <!-- Bonus Damage (60px)-->
|
|
<select name="attr_RDmgRaise" class="dtype">
|
|
<option value="0">n/a</option>
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>
|
|
</div>
|
|
<div class='sheet-useStandard sheet-col' style='width:45px; text-align: center;'>
|
|
<input type="checkbox" name="attr_RDmgRaise" value="6!" />
|
|
</div>
|
|
<input type="text" class="sheet-standard" style="width: 210px;" name="attr_WalkerWeaponPlacement" placeholder="Placement" />
|
|
<input type='hidden' name='attr_rollWRangeWeapon' value="[[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+1d@{RDmgRaise}[Bonus Damage]]]" />
|
|
<input type='hidden' name='attr_rolltWRangeWeapon' value="{{name=@{character_name}}} {{weapon=@{WalkerWeaponType}}} {{damage_type=@{NoDmgDice}@{RDmgType}+@{RDmgMod}}} {{damage=@{rollWRangeWeapon}}} {{raise=@{RDmgRaise}}} {{dmgmod=@{dmgmod}}}" />
|
|
|
|
<button class='sheet-templatebutton' type='roll' name='roll_tRangeWeapon' title="@{repeating_wsweapons_#_tRangeWeaponRoll}" value='@{skillwrt} @{defdTemplate} @{rolltWRangeWeapon}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmWRangeWeaponRoll' title="@{repeating_wsweapons_#_tgmWRangeWeaponRoll}" value='/w gm @{skillwrt} @{defdTemplate} @{rolltWRangeWeapon}'></button>
|
|
<button class='sheet-normalbutton' type='roll' name='roll_rWeaponTypeRoll' title="@{repeating_wsweapons_#_rWeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{WalkerWeaponType} and rolls: @{rollWRangeWeapon}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmrWeaponTypeRoll' title="@{repeating_wsweapons_#_gmrWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{WalkerWeaponType} and rolls: @{rollWRangeWeapon}!'></button>
|
|
|
|
<!--<button type='roll' name='roll_WalkerWeaponTypeRoll' value='/em @{character_name} attempts to do damage with a @{WalkerWeaponType} and rolls: [[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{RDmgRaise}[Bonus Damage]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmWalkerWeaponTypeRoll' value='/w gm @{character_name} attempts to do damage with a @{SShipWeaponType} and rolls: [[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{RDmgRaise}[Bonus Damage]]]!'></button>-->
|
|
<h4 class="sheet-repeatingHeader">Notes</h4>
|
|
<textarea class="sheet-standardtext" style="width: 98%; height: 50px;" name="attr_WalkerWeaponNotes"></textarea>
|
|
</div>
|
|
</fieldset>
|
|
<div class="templatebutton">
|
|
<input type='checkbox' name='attr_sailFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>&{template:soliddamage} {{name=@{character_name}}} {{weapon=@{repeating_wsweapons_0_WalkerWeaponType}}} {{damage_type=@{repeating_wsweapons_0_NoDmgDice}@{repeating_wsweapons_0_RDmgType}+@{repeating_wsweapons_0_RDmgMod}}} {{damage=[[@{repeating_wsweapons_0_NoDmgDice}@{repeating_wsweapons_0_RDmgType} + @{repeating_wsweapons_0_RDmgMod}[Weapon Damage] + @{dmgmod}[Damage Modifier] + 1d@{repeating_wsweapons_0_RDmgRaise}[Bonus Damage]]]}} {{raise=@{repeating_wsweapons_0_RDmgRaise}}} {{dmgmod=@{dmgmod}}}</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:soliddamage} can be replaced with &{template:clubsdamage}. Also, the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<div class="normalbutton">
|
|
<input type='checkbox' name='attr_sailFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_wsweapons_0_SShipWeaponType} and rolls: [[@{repeating_wsweapons_0_NoDmgDice}@{repeating_wsweapons_0_RDmgType}+@{repeating_wsweapons_0_RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{repeating_wsweapons_0_RDmgRaise}[Bonus Damage]]]!</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<!-- Ship's Crew Goes here -->
|
|
<input type="checkbox" class="sheet-HideWalkerCrew" name="attr_hidefshipcrew" /><span class="sheet-HideWalkerCrew"> Walker's Crew</span>
|
|
<div class="sheet-WalkerCrew">
|
|
<h4 class="sheet-subsectionHeader">Walkers's Crew</h4>
|
|
<span class="sheet-spacer"></span>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Name or #</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Type</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader">Position</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 100px;">
|
|
<h4 class="sheet-repeatingHeader" style="width: 95px;">Salary</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width: 65px; text-align: center;">
|
|
<h4 class="sheet-repeatingHeader">Shares</h4>
|
|
</div>
|
|
<div class="sheet-col" style="width:315px;">
|
|
<h4 class="sheet-repeatingHeader">Notes</h4>
|
|
</div>
|
|
<fieldset class="repeating_FShipCrew">
|
|
<div class="sheet-row">
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_WalkerCrewName" />
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_WalkerCrewType" />
|
|
<input type="text" class="sheet-standard" style="width: 100px;" name="attr_WalkerCrewPos" />
|
|
<input type="text" class="sheet-standardNum" style="width: 100px;" name="attr_WalkerCrewSalary" />
|
|
<input type="number" class="sheet-standardNum" style="width: 65px;" name="attr_WalkerCrewShares" />
|
|
<textarea class='standardtext' style="width: 305px; height: 50px;" name="attr_WalkerCrewNotes"></textarea>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
<h4 class="sheet-subsectionHeader">Notes and Upgrades</h4>
|
|
<textarea class='standardtext' style="width: 98%; height: 100px;" name="attr_WalkerNotes" placeholder="Miscellaneous information related to the vehicle."></textarea>
|
|
<span class="sheet-spacer"></span>
|
|
</div>
|
|
</div>
|
|
<!-- End Walkers -->
|
|
</div>
|
|
</div><!-- End Vehicle Tab -->
|
|
|
|
<input type="checkbox" class="sheet-hideArcanum" name="attr_ArcanumTab" style="width: 15px; display: none;">
|
|
<div class="sheet-section-arcanum" style="width: 800px;"><!-- Begin Arcanum -->
|
|
<div class='sheet-row'><h2 class='sheet-sectionHeader'>ARCANUM</h2></div>
|
|
<span class="sheet-spacer"></span>
|
|
<!-- Power Points -->
|
|
<input type="checkbox" class="sheet-NoPP" name="attr_NoPPRule" style="display: none; width: 15px;" />
|
|
<div class="sheet-PowerPoints">
|
|
<label class="sheet-nameRankXp" style='text-align:right; font-weight:bold;'>Power Points:</label>
|
|
<input type="number" name="attr_PowerPoints" title="@{PowerPoints}" class="sheet-standardNum" value="0" style='margin:0px;' /><span style="line-height: 35px; font-weight: bold; color: black; background-image: url('http://www.geeksville.us/roll20/semi-trans.png');"> of </span><input type="number" name="attr_PowerPoints_max" title="@{PowerPoints_max}" class="sheet-standardNum" value="0" style='margin:0px;' />
|
|
<br />
|
|
<hr />
|
|
</div>
|
|
<!-- Skill Roll Buttons -->
|
|
<div style="width: 100%; text-align: center;">
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticFaith" style='display:none;'/>
|
|
<div class="sheet-staticFaith">
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-staticFaith sheet-templatebutton" type='roll' name='roll_tFaithRoll' title="@{tFaithRoll}" value='@{skillrt} @{defsTemplate} @{rolltFaith}' style="font-size: 1em;"> Faith</button><button class="sheet-staticFaith sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmFaithRoll' title="@{tgmFaithRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltFaith}' style="font-size: 1em;"></button>
|
|
<button class="sheet-staticFaith sheet-normalbutton" type='roll' name='roll_FaithRoll' title="@{FaithRoll}" value='/em @{character_name} attempts to shoot and rolls @{rollFaith}!' style="font-size: 1em;"> Faith</button><button class="sheet-staticFaith sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmFaithRoll' title="@{gmFaithRoll}" value='/w gm @{character_name} attempts to shoot and rolls @{rollFaith}!' style="font-size: 1em;"></button>
|
|
|
|
</div>
|
|
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticPsionics" style='display:none;'/>
|
|
<div class="sheet-staticPsionics">
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tPsionicsRoll' title="@{tPsionicsRoll}" value='@{skillrt} @{defsTemplate} @{rolltPsionics}' style="font-size: 1em;"> Psionics</button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmPsionicsRoll' title="@{tgmPsionicsRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltPsionics}' style="font-size: 1em;"></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_PsionicsRoll' title="@{PsionicsRoll}" value='/em @{character_name} attempts to throw and rolls @{rollPsionics}!' style="font-size: 1em;"> Psionics</button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmPsionicsRoll' title="@{gmPsionicsRoll}" value='/w gm @{character_name} attempts to throw and rolls @{rollPsionics}!' style="font-size: 1em;"></button>
|
|
|
|
</div>
|
|
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticRitual" style='display:none;'/>
|
|
<div class="sheet-staticRitual">
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tRitualRoll' title="@{tRitualRoll}" value='@{skillrt} @{defsTemplate} @{rolltRitual}' style="font-size: 1em;"> Ritual</button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmRitualRoll' title="@{tgmRitualRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltRitual}' style="font-size: 1em;"></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_RitualRoll' title="@{RitualRoll}" value='/em @{character_name} attempts to throw and rolls @{rollRitual}!' style="font-size: 1em;"> Ritual</button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmRitualRoll' title="@{gmRitualRoll}" value='/w gm @{character_name} attempts to throw and rolls @{rollRitual}!' style="font-size: 1em;"></button>
|
|
|
|
</div>
|
|
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticSpellcasting" style='display:none;'/>
|
|
<div class="sheet-staticSpellcasting">
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tSpellcastingRoll' title="@{tSpellcastingRoll}" value='@{skillrt} @{defsTemplate} @{rolltSpellcasting}' style="font-size: 1em;"> Spellcasting</button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmSpellcastingRoll' title="@{tgmSpellcastingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltSpellcasting}' style="font-size: 1em;"></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_SpellcastingRoll' title="@{SpellcastingRoll}" value='/em @{character_name} attempts to throw and rolls @{rollSpellcasting}!' style="font-size: 1em;"> Spellcasting</button><button class="sheet-normalbutton sheet-GM-button" type='roll' name='roll_gmSpellcastingRoll' title="@{gmSpellcastingRoll}" value='/w gm @{character_name} attempts to throw and rolls @{rollSpellcasting}!' style="font-size: 1em;"></button>
|
|
|
|
</div>
|
|
</div>
|
|
<!-- End Skill Roll Buttons -->
|
|
<br />
|
|
<!-- Damaging Spells -->
|
|
<!-- Spell, Duration, Cost, Damage, Effects/Trappings -->
|
|
<input class="sheet-HideSpellsd" type="checkbox" name="attr_is_spellsd" /><span class="sheet-is-spellsd-tab"> Damage-causing Spells</span>
|
|
<div class="sheet-spellsd" style="width: 100%;"><h3 class="sheet-subsectionHeader">Spells (Damaging)</h3></div>
|
|
<div class="sheet-spellsd">
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:210px;'> <!-- Spell (150px) -->
|
|
<h4 class="sheet-subsectionHeader">Spell</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:65px;'> <!-- Cost (45px)-->
|
|
<h4 class="sheet-subsectionHeader" style="text-align: center;">Cost</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:200px;'>
|
|
<h4 class='sheet-subsectionHeader' style="text-align: center;">Range</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:65px;'> <!-- Duration (60px)-->
|
|
<h4 class="sheet-subsectionHeader">Duration</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:125px;'> <!-- Damage (167px) -->
|
|
<h4 class="sheet-subsectionHeader">Damage</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:40px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
|
|
<h4 class="sheet-subsectionHeader">Raise</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px; text-align: center;'>
|
|
<h4 class="sheet-subsectionHeader">Roll Dmg</h4>
|
|
</div>
|
|
<!--<div class='sheet-col' style='width:370px;'>--> <!-- Trappings/Notes (333px) -->
|
|
<!--<h4 class="sheet-subsectionHeader">Trappings/Notes</h4>
|
|
</div>-->
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillwrt" value="0" style="display:none;" />
|
|
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
|
|
<fieldset class="repeating_dmgspells">
|
|
<div class='sheet-row sheet-WCSkillsRow' style="width: 790px;">
|
|
<div class='sheet-col' style='width:210px;'> <!-- Spell (210px) -->
|
|
<input class="sheet-standard" style='width:205px;' type="text" placeholder="Spell Name" name="attr_Spell" title="@{repeating_dmgspells_#_Spell}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:65px;'> <!-- Cost (65px) -->
|
|
<input type="text" class="sheet-standard" style='width:65px; text-align: center;' placeholder="Cost" name="attr_SpellCost" title="@{repeating_dmgspells_#_SpellCost}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:200px;'> <!-- Range (200px) -->
|
|
<input type="text" class="sheet-standard" style='width:195px; text-align: center;' placeholder="Spell Range" name="attr_SpellRange" title="@{repeating_dmgspells_#_SpellRange}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:65px;'> <!-- Duration (60px) -->
|
|
<input type="text" class="sheet-standard" style='width:65px; text-align: center;' placeholder="Duration" name="attr_SpellDuration" title="@{repeating_dmgspells_#_SpellDuration}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:125px;'> <!-- Damage (167px) -->
|
|
<input type="number" name="attr_NoSpllDmgDice" title="@{repeating_dmgspells_#_NoSpllDmgDice}" class="sheet-short" style="width:35px;" value="2" />
|
|
<select name="attr_SDmgType" title="@{repeating_dmgspells_#_SDmgType}" class="dtype" style="margin:0px;'">
|
|
<option value="d4!">d4</option>
|
|
<option value="d6!">d6</option>
|
|
<option value="d8!">d8</option>
|
|
<option value="d10!">d10</option>
|
|
<option value="d12!">d12</option>
|
|
</select><span style="font-weight: bold;"> + </span>
|
|
<input class="sheet-modifier" style="width:35px; margin:0px;" type="number" name="attr_SDmgMod" title="@{repeating_dmgspells_#_SDmgMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-useHB' style='width:40px; text-align: center;'> <!-- Bonus Damage (60px)-->
|
|
<select name="attr_SDmgRaise" title="@{repeating_dmgspells_#_SDmgRaise}" class="dtype">
|
|
<option value="0">n/a</option>
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>
|
|
</div>
|
|
<div class='sheet-useStandard sheet-col' style='width:40px; text-align: center;'>
|
|
<input type="checkbox" name="attr_SDmgRaise" title="@{repeating_dmgspells_#_SDmgRaise}" value="6!" />
|
|
</div>
|
|
<div class='sheet-col' style='width: auto;'>
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tSpell' title="@{repeating_dmgspells_#_tSpell}" value='@{skillwrt} @{defdTemplate} @{rolltSpell}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmSpellRoll' title="@{repeating_dmgspells_#_tgmSpellRoll}" value='/w gm @{skillwrt} @{defdTemplate} @{rolltSpell}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_SpellRoll' title="@{repeating_dmgspells_#_SpellRoll}" value='/em @{character_name} attempts to do damage with the @{Spell} spell and rolls: @{rollSpell}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmSpellRoll' title="@{repeating_dmgspells_#_gmSpellRoll}" value='/w gm @{character_name} attempts to do damage with the @{Spell} spell and rolls: @{rollSpell}!'></button>
|
|
<input type='hidden' name='attr_rollSpell' value="[[@{NoSpllDmgDice}@{SDmgType}+@{SDmgMod}+@{dmgmod}[Damage Modifier]+1d@{SDmgRaise}[Bonus Damage]]]" />
|
|
<input type='hidden' name='attr_rolltSpell' value="{{name=@{character_name}}} {{weapon=@{Spell}}} {{damage_type=@{NoSpllDmgDice}@{SDmgType}+@{SDmgMod}}} {{damage=@{rollSpell}}} {{raise=@{SDmgRaise}}} {{dmgmod=@{dmgmod}}}" />
|
|
</div>
|
|
<div class='sheet-col'> <!-- Notes (224px) -->
|
|
<textarea name="attr_DmgSpellNotes" title="@{repeating_dmgspells_#_DmgSpellNotes}" class="sheet-standardtext" style="height:50px; width:790px;" placeholder="Trapping/Notes"></textarea>
|
|
</div>
|
|
<hr />
|
|
</div>
|
|
</fieldset>
|
|
<div class="templatebutton">
|
|
<input type='checkbox' name='attr_RangeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>&{template:soliddamage} {{name=@{character_name}}} {{weapon=@{repeating_dmgspells_0_Spell}}} {{damage_type=@{repeating_dmgspells_0_NoSpllDmgDice}@{repeating_dmgspells_0_SDmgType}+@{repeating_dmgspells_0_SDmgMod}}} {{damage=[[@{repeating_dmgspells_0_NoSpllDmgDice}@{repeating_dmgspells_0_SDmgType} + @{repeating_dmgspells_0_SDmgMod}[Spell Damage] + @{dmgmod}[Damage Modifier] + 1d@{repeating_dmgspells_0_SDmgRaise}[Bonus Damage]]]}} {{raise=@{repeating_dmgspells_0_SDmgRaise}}} {{dmgmod=@{dmgmod}}}</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:soliddamage} can be replaced with &{template:clubsdamage}. Also, the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<div class="normalbutton">
|
|
<input type='checkbox' name='attr_SpellFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_dmgspells_0_Spell} and rolls: [[@{repeating_dmgspells_0_NoSpllDice}@{repeating_dmgspells_0_SDmgType}+@{repeating_dmgspells_0_SDmgMod}[Spell Damage]+@{dmgmod}[Damage Modifier]+@{repeating_dmgspells_0_SDmgRaise}[Bonus Damage]]]!</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
</div>
|
|
<!-- Non-Damaging Spells -->
|
|
<hr />
|
|
<input class="sheet-HideSpellsn" type="checkbox" name="attr_is_spellsn" /><span class="sheet-is-spellsn-tab"> Non-damage-causing Spells</span>
|
|
<div class="sheet-spellsn" style="width: 100%;"><h3 class="sheet-subsectionHeader">Spells (Non-Damaging)</h3></div>
|
|
<div class="sheet-spellsn">
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:210px;'> <!-- Spell (210px) -->
|
|
<h4 class="sheet-subsectionHeader">Spell</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:65px;'> <!-- Cost (65px)-->
|
|
<h4 class="sheet-subsectionHeader" style="text-align: center;">Cost</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:150px;'> <!-- Cost (170px)-->
|
|
<h4 class="sheet-subsectionHeader" style="text-align: center;">Range</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:65px;'> <!-- Duration (60px)-->
|
|
<h4 class="sheet-subsectionHeader">Duration</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:290px;'> <!-- Trappings/Notes (555px) -->
|
|
<h4 class="sheet-subsectionHeader">Trappings/Notes</h4>
|
|
</div>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<fieldset class="repeating_ndspells">
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:210px;'> <!-- Spell (210px) -->
|
|
<input class="sheet-standard" style='width:205px;' type="text" placeholder="Spell Name" name="attr_NDSpell" title="@{repeating_ndspells_#_NDSpell}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:65px;'> <!-- Cost (60px) -->
|
|
<input type="text" class="sheet-standard" style='width:65px; text-align: center;' placeholder="Cost" name="attr_NDSpellCost" title="@{repeating_ndspells_#_NDSpellCost}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:150px;'> <!-- Range (150px) -->
|
|
<input type="text" class="sheet-standard" style='width:145px; text-align: center;' placeholder="Spell Range" name="attr_NDSpellRange" title="@{repeating_ndspells_#_NDSpellRange}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:65px;'> <!-- Duration (60px) -->
|
|
<input type="text" class="sheet-standard" style='width:65px; text-align: center;' placeholder="Duration" name="attr_NDSpellDuration" title="@{repeating_ndspells_#_NDSpellDuration}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:280px;'> <!-- Notes (555px) -->
|
|
<textarea placeholder="Trappings/Notes" name="attr_ndSpellNotes" title="@{repeating_ndspells_#_NDSpellNotes}" class="sheet-standardtext" style="height:50px; width:280px;"></textarea>
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
</div><!-- End Arcanum -->
|
|
|
|
<div class="sheet-section-journal" style="width: 800px;"><!-- Begin Journal -->
|
|
<div class='sheet-row'><h2 class='sheet-sectionHeader'>JOURNAL</h2></div>
|
|
<!-- Quest Log -->
|
|
<!-- Quest Title, Boss, Goal, Notes -->
|
|
<h3 class="sheet-subsectionHeader" style="margin-bottom: 10px; margin-top: 5px;">Quest Log</h3>
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:245px;'> <!-- Quest Title (150px) -->
|
|
<h4 class="sheet-repeatingHeader">Quest Title</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:193px;'> <!-- Boss (100px)-->
|
|
<h4 class="sheet-repeatingHeader">Boss</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:320px;'> <!-- Goal (100px)-->
|
|
<h4 class="sheet-repeatingHeader">Goal</h4>
|
|
</div>
|
|
</div>
|
|
<span class="sheet-spacer"></span>
|
|
<input type="checkbox" class="sheet-useFont2" name="attr_font" value="2" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-useFont3" name="attr_font" value="3" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-useFont4" name="attr_font" value="4" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-useFont5" name="attr_font" value="5" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-useFont6" name="attr_font" value="6" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-useFont7" name="attr_font" value="7" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-useFont8" name="attr_font" value="8" style="width: 15px; display: none;" />
|
|
<!--<input type="checkbox" class="sheet-useFont9" name="attr_font" value="9" style="width: 15px; display: none;" />-->
|
|
<input type="checkbox" class="sheet-useFont10" name="attr_font" value="10" style="width: 15px; display: none;" />
|
|
<fieldset class="repeating_quests">
|
|
<input class="sheet-standardQuest" style='width:245px;' type="text" placeholder="Quest Title" name="attr_Quest" title="@{repeating_quests_#_Quest}" />
|
|
<input class="sheet-standardQuest" style='width:190px;' placeholder="Who Hired You?" type="text" name="attr_QuestBoss" title="@{repeating_quests_#_QuestBoss}" />
|
|
<input class="sheet-standardQuest" style='width:300px;' type="text" placeholder="What's the goal of the quest?" name="attr_QuestGoal" title="@{repeating_quests_#_QuestGoal}" /><input type="checkbox" style="width: 15px;" name="attr_QuestComplete" />
|
|
<br />
|
|
<textarea class="sheet-Questtextarea" style='height:50px; width:780px;' placeholder="Notes about the quest..." name="attr_questLog" title="@{repeating_quests_#_questLog}"></textarea>
|
|
</fieldset>
|
|
<!-- Party Bag -->
|
|
<h3 class="sheet-subsectionHeader">Party Bag</h3>
|
|
<textarea name="attr_partybag" class="sheet-standardtext" title="@{partybag}" style='width:785px;'>Community property and money</textarea>
|
|
<!-- Notes -->
|
|
<h3 class="sheet-subsectionHeader">Notes</h3>
|
|
<textarea name="attr_CharNotes" class="sheet-standardtext" title="@{CharNotes}" style='width:785px;'></textarea>
|
|
<!-- Advancements -->
|
|
<input class="sheet-showAdvancements" type="checkbox" name="attr_showAdvancements" style="display: none;" />
|
|
<div class="sheet-advancements">
|
|
<h3 class="sheet-subsectionHeader">Advancements Taken</h3>
|
|
<span class="sheet-spacer"></span>
|
|
<div class='sheet-row sheet-edge'>
|
|
<div class='sheet-col' style='width:80px;'>
|
|
<h3 class="sheet-repeatingHeader" style="font-size: 15px;">XP</h3>
|
|
</div>
|
|
<div class='sheet-col' style='width:710px;'>
|
|
<h3 class="sheet-repeatingHeader">Advancement</h3>
|
|
</div>
|
|
</div>
|
|
|
|
<div class='sheet-row sheet-edge'>
|
|
<br />
|
|
<fieldset class="repeating_advancement">
|
|
<div class='sheet-col' style='width:80px;'>
|
|
<input class="sheet-standard" type="text" name="attr_tookat" title="@{repeating_edges_#_tookat}" style='width:75px;'/>
|
|
</div>
|
|
<div class='sheet-col' style="width:710px;">
|
|
<textarea name='attr_advancement' class="sheet-standardtext" title="@{repeating_edges_#_edgedescription}" style='width:705px; height:17px; border-bottom: solid 1px; background-image: url("http://www.geeksville.us/roll20/semi-trans75.png"); color: black; font-weight: bold;'></textarea>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div><!-- End Journal Tab -->
|
|
<div class="sheet-section-combat" style="width: 800px;"><!-- Begin Combat Options -->
|
|
<div class='sheet-row'><h2 class='sheet-sectionHeader'>Combat Options</h2></div>
|
|
🚧 Under Construction 🚧
|
|
<div class="sheet-row" style="width: 100%; text-align: center;">
|
|
<input type="radio" class="sheet-combat-options sheet-attacks" name="attr_combat-tab" value="1" title="Attack Options" checked="checked"/>
|
|
<span class="sheet-combat-options sheet-attacks" style='line-height: 40px;'>Attack</span>
|
|
<input type="radio" class="sheet-combat-options sheet-defend" name="attr_combat-tab" value="2" title="Defense Options" />
|
|
<span class="sheet-combat-options sheet-defend" style='line-height: 40px;'>Defend</span>
|
|
<input type="radio" class="sheet-combat-options sheet-misc" name="attr_combat-tab" value="3" title="Misc. Options" />
|
|
<span class="sheet-combat-options sheet-misc" style='line-height: 40px;'>Other</span>
|
|
<!-- Attack Options -->
|
|
<div class="sheet-options-attack" style='width:100%;'>
|
|
<div class="sheet-2colrow sheet-options-attack" style='width: 100%;'>
|
|
<div class='sheet-col' style='width: 45%;'>
|
|
<h3 class='sheet-subsectionHeader'>Melee Attack Options</h3>
|
|
<table class='sheet-combatoptions'>
|
|
<tr>
|
|
<th style='width: 33%;'>Attack Option</th><th>Why do it?</th>
|
|
</tr>
|
|
<tr>
|
|
<td>Called Shot</td>
|
|
<td>
|
|
You can deal additional damage to your opponent, but penalties apply to Fighting.
|
|
<ul>
|
|
<li>Head/Vitals: -4 to hit, +4 Damage</li>
|
|
<li>Limb: -2 to hit, +2 Damage</li>
|
|
<li>Small Target: -4 to hit, Special Damage</li>
|
|
<li>Tiny Target: -6 to hit, Special Damage</li>
|
|
</ul>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Disarm</td><td>Renders your opponent weaponless, requires a called shot.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Draw & Attack</td><td>Get a jab in quickly. -2 to Fighting.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>The Drop</td><td>You're catching someone completely unawares (GM's discretion). +4 to Fighting and Damage.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Finishing Move (insta-kill)</td><td>The foe is utterly helpless and needs to be taken out.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Frenzy</td><td>Get to two attacks with the same weapon. Requires an Edge.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Gang-up</td><td>Strength in numbers. +1 to Fighting/per Ally, to a max +4</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Grappling</td><td>You don't want to kill your opponent, just subdue him.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Improvised Weapon</td><td>You need a weapon, and it's all that's available. -1 to Fighting and Parry</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Multi-action</td><td>You're surrounded or just need to put your foe(s) down ASAP. -2 to all rolls per additional action.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Non-lethal Damage</td><td>You don't want to kill your opponent, just subdue her. If using an edged weapon, suffer a -1 to the Fighting roll.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Off-hand Attack</td><td>Your dominant hand is otherwise occupied and you need to do <em>something</em>. -2 to Fighting</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Push</td><td>You need to reposition your opponent. Opposed Strength rolls. Can move your foe up to 2".</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Rapid Attack</td><td>You're desperate and you've done the math... Allows you to make 3 Fighting attacks. -4 to all Fighting rolls, and uses a single Wild Die. You suffer -2 to Parry until next your next action</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Touch attack</td><td>You're using something that just needs to touch your opponent, but not necessarily physically hurt them. +2 to Fighting</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Use two weapons</td><td>You took the Edge and want to get in two attacks with no multi-action penalty (off-hand penalty still applies)</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Unarmed Defender</td><td>Your opponent has no weapon and suffers a -2 to Parry.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Wild Attack</td><td>You need to put the enemy down, so give it all you've got. +2 to Fighting and Damage, -2 to Parry.</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<div class='sheet-col' style='width: 45%;'>
|
|
<h3 class='sheet-subsectionHeader'>Ranged Attack Options</h3>
|
|
<table class='sheet-combatoptions'>
|
|
<tr>
|
|
<th style="width: 33%;">Attack Option</th><th>Why do it?</th>
|
|
</tr>
|
|
<tr>
|
|
<td>Aim</td><td>Improve your chances of hitting your opponent. +2 to Shooting/Throwing (requires a round to aim).</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Called Shot</td>
|
|
<td>
|
|
You can deal additional damage to your opponent, but penalties apply to Shooting/Throwing.
|
|
<ul>
|
|
<li>Head/Vitals: -4 to hit, +4 Damage</li>
|
|
<li>Limb: -2 to hit, +2 Damage</li>
|
|
<li>Small Target: -4 to hit, Special Damage</li>
|
|
<li>Tiny Target: -6 to hit, Special Damage</li>
|
|
</ul>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Disarm</td><td>Renders your opponent weaponless, requires a called shot.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Double-tap</td><td>Shoot like a cop! +1 to Shooting, expends 2 bullets</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Draw & Attack</td><td>Get a jab in quickly. -2 to Fighting.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>The Drop</td><td>You're catching someone completely unawares (GM's discretion). +4 to Fighting and Damage.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Finishing Move (insta-kill)</td><td>The foe is utterly helpless and needs to be taken out.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Firing Blind</td><td>You know someone is "there," but you can't see them. -4 to Shooting/Throwing</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Full Auto</td><td>You need to fill the air with lead, fast. Roll 3 Shooting dice and 1 Wild Die, all rolls are at -2.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Improvised Weapon</td><td>You need a weapon, and it's all that's available. -1 to Throwing and Parry</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Multi-action</td><td>You're surrounded or just need to put your foe(s) down ASAP. -2 to all rolls per additional action.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Off-hand Attack</td><td>Your dominant hand is otherwise occupied and you need to do <em>something</em>. -2 to Shooting/Throwing</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Rapid Attack/Fanning the Hammer</td><td>You're desperate and you've done the math... Allows you to make 6 Shooting attacks. -4 to all Fighting rolls, and uses a single Wild Die. You suffer -2 to Parry until next your next action</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Suppressive Fire</td><td>You need to keep heads down. Requires Full-Auto. Spray a Medium Burst Template.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Three Round Burst</td><td>Need to improve your accuracy to hit your opponent. +2 to Shooting, expends 3 bullets</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Use two weapons</td><td>You took the Edge and want to get in two attacks with no multi-action penalty (off-hand penalty still applies)</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div> <!-- End Attack Options -->
|
|
|
|
<!-- Defense Options -->
|
|
<div class="sheet-options-defend" style='width: 100%;'>
|
|
<table class='sheet-combatoptions' style='width:100%;'>
|
|
<tr>
|
|
<th style='width: 33%;'>Attack Option</th><th>Why do it?</th>
|
|
</tr>
|
|
<tr>
|
|
<td>Cover</td>
|
|
<td>
|
|
You're getting attack and don't have enough armor—or you just don't want to get hit.
|
|
<ul>
|
|
<li>Light: attacker suffers -1 to hit</li>
|
|
<li>Medium: attacker suffers -2 to hit</li>
|
|
<li>Heavy: attacker suffers -4 to hit</li>
|
|
<li>Total: attacker suffers -6 to hit</li>
|
|
</ul>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Defend</td><td>Want to withdraw from combat, or just don't want to get hit in a melee fight? +2 to Parry and can move half pace.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Disarm</td><td>Renders your opponent weaponless, requires a called shot.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Full Defense</td><td>You really can't afford to get hit, and just need to buy some time for the cavalry to arrive... Make a Fighting roll +2, and this is your new Parry—your Parry can not get worse, because of this manuever.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Illumination</td>
|
|
<td>
|
|
Your opponent can see you too easily—make it dark!
|
|
<ul>
|
|
<li>Dim: attacker suffers -1 to hit</li>
|
|
<li>Dark: attacker suffers -2 to hit</li>
|
|
<li>Pitch Dark: attacker suffers -4 to hit</li>
|
|
</ul>
|
|
If you suffer these penalties, try turning on the lights...
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Prone</td>
|
|
<td>
|
|
Make yourself harder to hit when being shot at: in most instances functions as medium cover.<br />
|
|
Just don't go prone in Melee...-2 to Parry and Fighting.
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Withdraw</td><td>Take your chances and get the heck out of dodge. All adjacent foes get a free attack, but you might get out unscathed and live to fight another day.</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<!-- Other Options -->
|
|
<div class="sheet-options-other" style='width:100%;'>
|
|
<table class='sheet-combatoptions' style='width:100%;'>
|
|
<tr>
|
|
<th style='width: 33%;'>Attack Option</th><th>Why do it?</th>
|
|
</tr>
|
|
<tr>
|
|
<td>Movement</td>
|
|
<td>
|
|
Don't just stand there...move around.
|
|
<ul>
|
|
<li>Crawling: move 2"/turn and counts as prone when being fired upon.</li>
|
|
<li>Crouching: move at half pace, ranged attacks suffer -1.</li>
|
|
<li>Walking: move your full pace as a free action.</li>
|
|
<li>Running: move your full pace +1d6 as an action.</li>
|
|
<li>Jumping: jump horizontally 1" (from dead stop), or 2" with a run. A success Strength roll adds an addition 1".</li>
|
|
<li>Go Prone: fall prone at any time during your action. Getting up costs 2" of movement.</li>
|
|
</ul>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Test of Wills</td><td>You're quick witted or scarier than your foe. Use a Taunt or Intimidation skill. Success gives +2 to your next action against the opponent, and a Raise scores a Shaken result in addition.</td>
|
|
</tr>
|
|
<tr>
|
|
<td>Tricks</td><td>Your foe isn't as nimble, or smart as you. Use a Smarts or Agility Trick. Success and the foe suffers -2 to Parry until their next action, on a Raise your opponent is also Shaken.</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div><!-- End Combat Options Tab -->
|
|
</div><!-- End Player Sheet -->
|
|
|
|
<!-- -->
|
|
<!-- NPC Sheet -->
|
|
<!-- -->
|
|
<div class="sheet-npc" style='width:810px; background-image: url("http://i.imgur.com/NxNpxoP.png");'>
|
|
<div class='sheet-row' style='width: 800px;'><!-- Beign First Row of Basic Info -->
|
|
<div class='sheet-col' style='width:245px;'>
|
|
<br />
|
|
<input type="checkbox" class="sheet-useCodeName" name="attr_codename" style="width: 15px; display: none;" />
|
|
<label class='sheet-characterName sheet-nameRankXp'></label>
|
|
<input class="sheet-standard" type="text" title="@{character_name}" name="attr_character_name"/><br />
|
|
<div class="sheet-civilian">
|
|
<label class='sheet-nameRankXp' style="font-size: 11px;">Civilian Name:</label>
|
|
<input class="sheet-standard" type="text" title="@{mcivilian_name}" name="attr_mcivilian_name"/><br />
|
|
</div>
|
|
<input type="checkbox" class="sheet-useHomeworld" name="attr_tlpHW" style="width: 15px; display: none;" />
|
|
<div class="sheet-Homeworld">
|
|
<label class='sheet-nameRankXp'>Homeworld:</label>
|
|
<input class="sheet-standard" type="text" name="attr_mhomeworld" title="@{mhomeworld}" />
|
|
</div>
|
|
<input type="checkbox" class="sheet-useSpecies" name="attr_tlpSpecies" style="width: 15px; display: none;" />
|
|
<div class="sheet-Species">
|
|
<label class='sheet-nameRankXp'>Species:</label>
|
|
<input class="sheet-standard" type="text" name="attr_mrace" title="@{mrace}" />
|
|
</div>
|
|
<div class="sheet-Race">
|
|
<label class='sheet-nameRankXp'>Race:</label>
|
|
<input class="sheet-standard" type="text" name="attr_mrace" title="@{mrace}" />
|
|
</div>
|
|
<label class='sheet-nameRankXp'>Gender/Age:</label>
|
|
<input class="sheet-standard" style="width: 95px;" type="text" name="attr_mgender" title="@{mgender}"/> <input class="sheet-standard" style="width: 38px; text-align: center;" type="text" name="attr_mage" title="@{mage}" />
|
|
</div>
|
|
<!-- Second Column -->
|
|
<div class='sheet-col' style='width:300px;'> <!-- was originall 309px -->
|
|
<div class="sheet-col" style="width: 90px;"> </div><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Base</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan">Armor</div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Current</div><br />
|
|
<label class='sheet-nameRankXp'>Pace:</label>
|
|
<input type="number" name="attr_mpace" title="@{mpace}" class="sheet-derivedStat" style="text-align: center;" value="6" />
|
|
<input type="number" name="attr_mpaceMod" title="@{mpaceMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_mpaceCur" title="@{mpaceCur}" class="sheet-derivedStat" value="@{mpace}+@{mpaceMod}" disabled="true" /><br />
|
|
|
|
<label class='sheet-nameRankXp'>Parry:</label>
|
|
<input type="number" name="attr_mparry" title="@{mparry}" class="sheet-derivedStat" style='color: black;' value="floor((@{mFighting}+@{mFightingMod})/2)+2" disabled="true" />
|
|
<input type="number" name="attr_mparryMod" title="@{mparryMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_mparryCur" title="@{mparryCur}" class="sheet-derivedStat" value="@{mparry} + @{mparryMod}" disabled="true" /><br />
|
|
|
|
<input type="checkbox" class="sheet-useSanity" name="attr_tdsanity" style="width: 15px; display: none;" />
|
|
<div class="sheet-Sanity">
|
|
<label class='sheet-nameRankXp'>Sanity:</label>
|
|
<input type="number" name="attr_msanity" title="@{msanity}" class="sheet-derivedStat" style='color: black;' value="floor((@{mspirit}+@{mspMod})/2)+2" disabled="true" />
|
|
<input type="number" name="attr_msanityMod" title="@{msanityMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_msanityCur" title="@{msanityCur}" class="sheet-derivedStat" value="@{msanity} + @{msanityMod}" disabled="true" /><br />
|
|
</div>
|
|
<label class='sheet-nameRankXp'>Charisma:</label>
|
|
<input type="number" name="attr_mcharisma" class="sheet-derivedStat" title="@{mcharisma}" value="0"/>
|
|
<input type="number" name="attr_mcharismaMod" title="@{mcharismaMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_mcharismaCur" title="@{mcharismaCur}" class="sheet-derivedStat" value="@{mcharisma} + @{mcharismaMod}" disabled="true" /><br />
|
|
|
|
<input type="checkbox" class="sheet-useFame" style="width: 15px; display: none;" name="attr_potsmFame" />
|
|
<div class="sheet-Fame">
|
|
<label class='sheet-nameRankXp'>Fame:</label>
|
|
<input class="sheet-derivedStat" type="number" name="attr_mfame" title="@{mfame}" value="0"/>
|
|
<input type="number" name="attr_mfameMod" title="@{mfameMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_mfameCur" title="@{mfameCur}" class="sheet-derivedStat" value="@{mfame} + @{mfameMod}" disabled="true" /><br />
|
|
</div>
|
|
|
|
<input type="checkbox" class="sheet-useFirewall" style="width: 15px; display: none;" name="attr_izFirewall" />
|
|
<div class="sheet-Firewall">
|
|
<label class='sheet-nameRankXp'>Firewall:</label>
|
|
<input class="sheet-derivedStat" type="number" name="attr_mFirewall" title="@{mFirewall}" value="4"/>
|
|
<input type="number" name="attr_mFirewallMod" title="@{mFirewallMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_mFirewallCur" title="@{mFirewallCur}" class="sheet-derivedStat" value="@{mFirewall} + @{mFirewallMod}" disabled="true" /><br />
|
|
</div>
|
|
|
|
<input type="checkbox" class="sheet-useStrain" style="width: 15px; display: none;" name="attr_izStrain" />
|
|
<div class="sheet-Strain">
|
|
<label class='sheet-nameRankXp'>Strain:</label>
|
|
<input class="sheet-derivedStat" type="number" name="attr_mStrain" title="@{mStrain}" value="4"/>
|
|
<input type="number" name="attr_mStrainMod" title="@{mStrainMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_mStrainCur" title="@{mStrainCur}" class="sheet-derivedStat" value="@{mStrain} + @{mStrainMod}" disabled="true" /><br />
|
|
</div>
|
|
|
|
<input type="checkbox" class="sheet-useGrit" name="attr_DLGrit" style="width: 15px; display: none;" />
|
|
<div class="sheet-Grit">
|
|
<label class='sheet-nameRankXp'>Grit:</label>
|
|
<input type="number" name="attr_mgrit" title="@{mgrit}" class="sheet-derivedStat" style='color: black;' value="@{mrank}" disabled="true" />
|
|
<input type="number" name="attr_mgritMod" title="@{mgritMod}" class="sheet-standardNum" value="0" />
|
|
<span class="sheet-numSpan"> </span>
|
|
<input type="number" name="attr_mgritCur" title="@{mgritCur}" class="sheet-derivedStat" value="@{mgrit} + @{mgritMod}" disabled="true" /><br />
|
|
</div>
|
|
|
|
<label class='sheet-nameRankXp'>Toughness:</label>
|
|
<input type="number" name="attr_mtoughness" title="@{mtoughness}" class="sheet-derivedStat" value="floor(((@{mvigor}+@{mviMod})/2)+2)" disabled="true" />
|
|
<input type="number" name="attr_mtufnessMod" title="@{mtufnessMod}" class="sheet-standardNum" value="0" />
|
|
<input type="hidden" name="attr_mtufnsPlusMod" title="@{mtufnsPlusMod}" value="(@{mtoughnessbase})+{@toughnessMod}" />
|
|
<input type="number" name="attr_mtoughnessArmor" title="@{mtoughnessArmor}" class="sheet-standardNum" value="0" />
|
|
<input type="number" name="attr_mtoughnesscur" title="@{mtoughnesscur}" class="sheet-derivedStat" value="(@{mtoughness})+(@{mtufnessMod})+(@{mtoughnessArmor})" disabled="true" /><br />
|
|
|
|
<input type="checkbox" class="sheet-useStreetCred" style="width: 15px; display: none;" name="attr_izStreetCred" />
|
|
<div class="sheet-StreetCred">
|
|
<div class="sheet-col" style="width: 90px;"> </div><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Base</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan">Current</div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Max</div><br />
|
|
<label class='sheet-nameRankXp'>Street Cred:</label>
|
|
<input class="sheet-derivedStat" type="number" name="attr_mStreetCred" title="@{mStreetCred}" value="@{mRank}*2" disabled="true"/>
|
|
<input type="number" name="attr_mStreetCredMod" title="@{mStreetCredMod}" class="sheet-standardNum" value="0" />
|
|
<!--<span class="sheet-numSpan"> </span>-->
|
|
<input type="number" name="attr_mStreetCredCur" title="@{mStreetCredCur}" class="sheet-derivedStat" value="@{mStreetCred} + @{mStreetCredMod}" disabled="true" />
|
|
<input type="number" name="attr_mmaxStreetCredCur" title="@{mmaxStreetCredCur}" class="sheet-derivedStat" value="10" /><br />
|
|
</div>
|
|
</div>
|
|
<!-- Third Column -->
|
|
<div class='sheet-col' style='width:220px;'>
|
|
<br />
|
|
<input type="checkbox" class="sheet-useThreatRating" name="attr_ThreatRating" style="width: 15px; display:none;" />
|
|
<label class='sheet-Rank-n-XP sheet-nameRankXp'></label>
|
|
<input class="sheet-standardNum" type="number" name="attr_mxp" title="@{mxp}"/>
|
|
<select name='attr_mrank' title="@{mrank}" value='novice' class='sheet-rank' style='opacity: 0.75; width:69px; border: none; border-bottom: solid black 1px;'>
|
|
<option value='1'>Novice</option>
|
|
<option value='2'>Seasoned</option>
|
|
<option value='3'>Veteran</option>
|
|
<option value='4'>Heroic</option>
|
|
<option value='5'>Legendary</option>
|
|
</select><br />
|
|
<input type="checkbox" class="sheet-useOccupation" name="attr_tlpOccupation" style="width: 15px; display: none;" />
|
|
<div class="Occupation">
|
|
<label class='sheet-nameRankXp'>Occupation:</label>
|
|
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_moccupation" title="@{moccupation}" />
|
|
</div>
|
|
<div class="sheet-usePieces">
|
|
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="0" checked style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="1" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="2" style="width: 15px; display: none;" />
|
|
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="3" style="width: 15px; display: none;" />
|
|
<label class='sheet-Money sheet-nameRankXp'></label>
|
|
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_mmoney" title="@{mmoney}" value="0"/>
|
|
<!-- Additional Lankhmar Money Fields -->
|
|
<label class='sheet-LankhmarMoney sheet-nameRankXp'>Bronze Agols:</label>
|
|
<input class="sheet-LankhmarMoney sheet-standard" style="width: 117px;" type="text" name="attr_mbagols" title="@{mbagols}" value="0" />
|
|
|
|
<label class='sheet-LankhmarMoney sheet-nameRankXp' title="Silver">Smerduks:</label>
|
|
<input class="sheet-LankhmarMoney sheet-standard" style="width: 117px;" type="text" name="attr_mssmerduks" title="@{mssmerduks}" value="0" />
|
|
|
|
<label class='sheet-LankhmarMoney sheet-nameRankXp'>Gold Rilks:</label>
|
|
<input class="sheet-LankhmarMoney sheet-standard" style="width: 117px;" type="text" name="attr_mgrilks" title="@{mgrilks}" value="0" />
|
|
</div>
|
|
<input type="checkbox" class="sheet-useShipName" name="attr_tlpShipName" style="width: 15px; display: none;" />
|
|
<div class="ShipName">
|
|
<label class='sheet-nameRankXp' style="font-size: 12px;">Ship's Name:</label>
|
|
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_mshipname" title="@{mshipname}" />
|
|
</div>
|
|
<label class="sheet-nameRankXp">Wounds:</label>
|
|
<input type="number" class="sheet-standardNum" name="attr_mwounds" title="@{mwounds}" style='margin-left:4px;' value="0"/> of
|
|
<input type="number" class="sheet-standardNum" name="attr_mwounds_max" title="@{mwounds_max}" value="3" disabled="true"/><br />
|
|
<div class="NervesOfSteel" style="text-align: center;">
|
|
<select name="attr_mNoS" title="@{mNoS}" class="dtype" value="0" style='width: 160px; text-align: center;'>
|
|
<option value="0" title="@{mNoS}">No Nerves of Steel</option>
|
|
<option value="-1" title="@{mNoS}">Nerves of Steel</option>
|
|
<option value="-2" title="@{mNoS}">Improved Nerves of Steel</option>
|
|
</select><br />
|
|
</div>
|
|
<!--Hidden Field to derive the Wounds Penalty-->
|
|
<input type="number" name="attr_mwoundsMod" value="{(@{mNoS}+@{mwounds}),0}kh1" disabled style="display: none;" />
|
|
<!--End the Hidden field-->
|
|
<label class="sheet-nameRankXp">Fatigue:</label>
|
|
<input type="number" class="sheet-standardNum" name="attr_mfatigue" title="@{mfatigue}" style='margin-left:4px;' value="0"/> of
|
|
<input type="number" class="sheet-standardNum" name="attr_mfatigue_max" title="@{mfatigue_max}" value="2" disabled="true"/>
|
|
</div> <!-- End Third Column -->
|
|
</div> <!-- End First Row of Core Info -->
|
|
<!-- End Core -->
|
|
<!-- Modifiers Row -->
|
|
<div class='sheet-row' style='width: 800px; text-align:center;'>
|
|
<label style='width:145px;'>Trait Test Modifier:</label><input type="number" name="attr_mttmod" title="@{mttmod}" style='margin-left:4px;' value="0"/>
|
|
<label style='width:145px;'>Damage Modifier:</label><input type="number" name="attr_mdmgmod" title="@{mdmgmod}" style='margin-left:4px;' value="0"/><br />
|
|
<!-- Hidden modifier summary fields -->
|
|
<input type="number" style="display: none;" name="attr_mModSum" title="@{mModSum}" disabled value="@{mttmod}-@{mwoundsMod}-@{mfatigue}"/>
|
|
<input type="number" style="display: none;" name="attr_mModSumEnc" title="@{mModSumEnc}" disabled value="@{mttmod}-@{mwoundsMod}-@{mfatigue}+@{mModSumEnc}"/>
|
|
</div>
|
|
<hr />
|
|
<input class="HideAtts" type="checkbox" name="attr_is_atts" /><span class="sheet-is-atts-tab"></span>
|
|
<!-- End Modifiers Row -->
|
|
<div class='sheet-atts' style="width: 800px;">
|
|
<div class='sheet-col' style='text-align: center; width:280px;'>
|
|
<h2>Attributes</h2><!-- Attributes Row -->
|
|
</div>
|
|
<div class='sheet-col' style='text-align: center; width:510px;'>
|
|
<h2>Edges & Hindrances</h2><!-- Attributes Row -->
|
|
</div>
|
|
<div class='sheet-row' style='width:800px;'>
|
|
<div class='sheet-row' style='width:800px;'> <!-- Head Row for Attributes -->
|
|
<div class='sheet-col' style='width:110px;'> </div>
|
|
<!--<div class='sheet-col' style='width:68px;'> </div>-->
|
|
<div class='sheet-col' style='width:60px;'><br />Modifier</div>
|
|
<!--<div class='sheet-col' style='width:60px;'>Roll Modifier</div>-->
|
|
<div class='sheet-col' style='width:45px;'> </div>
|
|
<div class='sheet-col' style='width:260px; border-bottom-style:dashed; border-width:1px;'>
|
|
<h3>Edge / Hindrance</h3>
|
|
</div>
|
|
<div class='sheet-col' style='width:306px; border-bottom-style:dashed; border-width:1px;'>
|
|
<h3>Notes</h3>
|
|
</div>
|
|
</div>
|
|
<div class='sheet-col' style='width:225px;'>
|
|
<label style='width:60px;'>Agility:</label>
|
|
<select name="attr_magility" title="@{magility}" class="dtype" value="4">
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_magMod" title="@{magMod}" value="0" /><!-- <input type="number" name="attr_magrollMod" title="@{magrollMod}" value="0" />-->
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmAgilityRoll' title="@{tmAgilityRoll}" value='@{skillrt} @{defsTemplate} @{rolltmAgility}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tmgmAgilityRoll' title="@{tmgmAgilityRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmAgility}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mAgilityRoll' title="@{mAgilityRoll}" value='/em @{character_name} attempts to be agile and rolls @{rollmAgility}'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmAgilityRoll' title="@{gmmAgilityRoll}" value='/w gm @{character_name} attempts to be agile and rolls @{rollmAgility}'></button><br />
|
|
<input type='hidden' name='attr_rollmAgility' value='[[1d@{magility}![Agility]+@{magMod}[Agility Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmAgility' value='{{name=@{character_name}}} {{skill_name=Agility}} {{skill_rank=@{magility}}} {{att_mod=@{magMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{magility}! + @{magMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
<label style='width:60px;'>Smarts:</label>
|
|
<select name="attr_msmarts" title="@{msmarts}" class="dtype" value="4">
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_msmMod" title="@{msmMod}" value="0" /><!-- <input type="number" name="attr_msmrollMod" title="@{msmrollMod}" value="0" />-->
|
|
<input type="hidden" name="attr_mfullsmarts" value="d@{msmarts}" />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmSmartsRoll' title="@{tmSmartsRoll}" value='@{skillrt} @{defsTemplate} @{rolltmSmarts}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tmgmSmartsRoll' title="@{tmgmSmartsRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmSmarts}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mSmartsRoll' title="@{mSmartsRoll}" value='/em @{character_name} attempts to be smart and rolls @{rollmSmarts}'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmSmartsRoll' title="@{gmmSmartsRoll}" value='/w gm @{character_name} attempts to be smart and rolls @{rollmSmarts}'></button><br />
|
|
<input type='hidden' name='attr_rollmSmarts' value='[[1d@{msmarts}![Smarts]+@{msmMod}[Smarts Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmSmarts' value='{{name=@{character_name}}} {{skill_name=Smarts}} {{skill_rank=@{msmarts}}} {{att_mod=@{msmMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{msmarts}! + @{msmMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
<label style='width:60px;'>Spirit:</label>
|
|
<select name="attr_mspirit" title="@{mspirit}" class="dtype" value="4">
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_mspMod" title="@{mspMod}" value="0" /><!-- <input type="number" name="attr_msprollMod" title="@{msprollMod}" value="0" />-->
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmSpiritRoll' title="@{tmSpiritRoll}" value='@{skillrt} @{defsTemplate} @{rolltmSpirit}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tmgmSpiritRoll' title="@{tmgmSpiritRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmSpirit}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mSpiritRoll' title="@{mSpiritRoll}" value='/em @{character_name} attempts to be spirited and rolls @{rollmSpirit}'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmSpiritRoll' title="@{gmmSpiritRoll}" value='/w gm @{character_name} attempts to be spirited and rolls @{rollmSpirit}'></button><br />
|
|
<input type='hidden' name='attr_rollmSpirit' value='[[1d@{mspirit}![Spirit]+@{mspMod}[Spirit Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmSpirit' value='{{name=@{character_name}}} {{skill_name=Spirit}} {{skill_rank=@{mspirit}}} {{att_mod=@{mspMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mspirit}! + @{mspMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
<label style='width:60px;'>Strength:</label>
|
|
<select name="attr_mstrength" title="@{mstrength}" class="dtype" value="4">
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_mstMod" title="@{mstMod}" value="0" /><!-- <input type="number" name="attr_mstrollMod" title="@{mstrollMod}" value="0" />-->
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmStrengthRoll' title="@{tmStrengthRoll}" value='@{skillrt} @{defsTemplate} @{rolltmStrength}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tmgmStrengthRoll' title="@{tmgmStrengthRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmStrength}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mStrengthRoll' title="@{mStrengthRoll}" value='/em @{character_name} attempts to be strong and rolls @{rollmStrength}'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmStrengthRoll' title="@{gmmStrengthRoll}" value='/w gm @{character_name} attempts to be strong and rolls @{rollmStrength}'></button><br />
|
|
<input type='hidden' name='attr_rollmStrength' value='[[1d@{mstrength}![Strength]+@{mstMod}[Strength Modifier]+ @{mttmod}[Modifiers] +@{mdmgmod}[Damage Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmStrength' value='{{name=@{character_name}}} {{skill_name=Strength}} {{skill_rank=@{mstrength}}} {{att_mod=@{mstMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mstrength}! + @{mstMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
<label style='width:60px;'>Vigor:</label>
|
|
<select name="attr_mvigor" title="@{mvigor}" class="dtype" value="4">
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_mviMod" title="@{mviMod}" value="0" /><!-- <input type="number" name="attr_mvirollMod" title="@{mvirollMod}" value="0" />-->
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmVigorRoll' title="@{tmVigorRoll}" value='@{skillrt} @{defsTemplate} @{rolltmVigor}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tmgmVigorRoll' title="@{tmgmVigorRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmVigor}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mVigorRoll' title="@{mVigorRoll}" value='/em @{character_name} attempts to be healthy and rolls @{rollmVigor}'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmVigorRoll' title="@{gmmVigorRoll}" value='/w gm @{character_name} attempts to be healthy and rolls @{rollmVigor}'></button><br />
|
|
<input type='hidden' name='attr_rollmVigor' value='[[1d@{mvigor}![Vigor]+@{mviMod}[Vigor Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmVigor' value='{{name=@{character_name}}} {{skill_name=Vigor}} {{skill_rank=@{mvigor}}} {{att_mod=@{mviMod}}} {{ttmod=@{ttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mvigor}! + @{mviMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div> <!-- End Attributes Column -->
|
|
<div class='sheet-col' style='width:560px;'>
|
|
<input type='checkbox' name='attr_mHindranceFormula'class='arrow' style='width:15px;' checked='checked'/> Hide Edges & Hindrances
|
|
<div class='sheet-row sheet-hindrance'> <br />
|
|
<fieldset class="repeating_mhindrances">
|
|
<div class='sheet-col' style='width:157px;'>
|
|
<input type="text" name="attr_mhindrance" title="@{repeating_mhindrances_#_mhindrance}" style='width:152px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:385;'>
|
|
<textarea class="largetextarea" style='width:380px; height:50px;' name='attr_mhindrancedescription' title="@{repeating_mhindrances_#_mhindrancedescription}" ></textarea>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
</div> <!-- End of the Edges and Hindrances -->
|
|
</div> <!--End of the Attributes ROW -->
|
|
</div>
|
|
<!-- New Row for Skills and Equipment (Maybe) -->
|
|
<hr />
|
|
<input class="HideSkills" type="checkbox" name="attr_is_skills" /><span class="sheet-is-skills-tab"></span>
|
|
<div class="sheet-mskills" style="width: 800px;">
|
|
<input type="checkbox" class="sheet-HidemSkills" name="attr_mSkillsConfig2" style="width:158px;" checked /><span class="sheet-is-mSkills2" style='width: 158px; margin-left: -158px;'>core skills selection</span>
|
|
<div class='sheet-mSkills2' style="width: 790px;">
|
|
<div class='sheet-3colrow' style="padding: 10px;">
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmBoating" style='width:15px;' /> Show Boating <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmClimbing" style='width:15px;' /> Show Climbing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmDriving" style='width:15px;' /> Show Driving <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmFaith" style="width: 15px;" /> Show Faith <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmGambling" style='width:15px;' /> Show Gambling <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmGuts" style='width:15px;' /> Show Guts <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmHealing" style='width:15px;' /> Show Healing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmIntimidation" style='width:15px;' /> Show Intimidation <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmInvestigation" style='width:15px;' /> Show Investigation <br />
|
|
</div>
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmLockpicking" style='width:15px;' /> Show Lockpicking <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmNotice" style='width:15px;' /> Show Notice <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmPersuasion" style='width:15px;' /> Show Persuasion <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmPiloting" style='width:15px;' /> Show Piloting <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmPsionics" style='width:15px;' /> Show Psionics <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmRepair" style='width:15px;' /> Show Repair <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmRiding" style='width:15px;' /> Show Riding <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmRitual" style='width:15px;' /> Show Ritual <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmShooting" style='width:15px;' /> Show Shooting <br />
|
|
</div>
|
|
<div class='sheet-col'>
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmSpellcasting" style='width:15px;' /> Show Spellcasting <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmStealth" style='width:15px;' /> Show Stealth <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmStreetwise" style='width:15px;' /> Show Streetwise <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmSurvival" style='width:15px;' /> Show Survival <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmSwimming" style='width:15px;' /> Show Swimming <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmTaunt" style='width:15px;' /> Show Taunt <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmThrowing" style='width:15px;' /> Show Throwing <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmTracking" style='width:15px;' /> Show Tracking <br />
|
|
<input class="StaticSkill" type="checkbox" name="attr_staticmWeirdScience" style='width:15px;' /> Show Weird Science <br />
|
|
</div>
|
|
</div>
|
|
</div><!-- End Core Skills -->
|
|
<!-- Skills Row -->
|
|
<div class='sheet-row' style='width:800px;'>
|
|
<div class='sheet-col' style='width:277px;'><!--container column-->
|
|
<div class='sheet-row' style='width:277px;'><!-- Skills Header -->
|
|
<h2 style='text-align:center;'>Skills</h2><br />
|
|
<div class='sheet-col' style='width:140px; border-bottom-style:dashed; border-width:1px;'>
|
|
<h4>Skill</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:112px; border-bottom-style:dashed; border-width:1px;'>
|
|
Bonus
|
|
</div>
|
|
</div> <!--End Skills Header-->
|
|
<div class='sheet-row' style='width:260px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<input type="hidden" name="attr_mUnskilled" title="@{mUnskilled}" value="4" /><br />
|
|
<label style='width:90px; font-size:14px;'> Unskilled</label>
|
|
<span class='sheet-numSpan' style='width:35px; visibility: hidden;'> </span>+<input class="sheet-modifier" style='width: 35px;' type="number" name="attr_mUnskilledMod" title="@{mUnskilledMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<br />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmUnskilledRoll' title="@{tmUnskilledRoll}" value='@{skillrt} @{defsTemplate} @{rolltmUnskilled}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmUnskilledRoll' title="@{tgmmUnskilledRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmUnskilled}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mUnskilledRoll' title="@{mUnskilledRoll}" value='/em @{character_name} attempts to not suck and rolls: @{rollmUnskilled}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmUnskilledRoll' title="@{gmmUnskilledRoll}" value='/w gm @{character_name} attempts to not suck and rolls: @{rollmUnskilled}!'></button>
|
|
<input type='hidden' name='attr_rollmUnskilled' value='[[1d@{Unskilled}![Unskilled] -2[Unskilled Penalty] + @{mUnskilledMod}[Other Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
|
|
<input type='hidden' name='attr_rolltmUnskilled' value='{{name=@{character_name}}} {{skill_name=Unskilled}} {{skill_rank=@{mUnskilled}}} {{skill_rank_mod=-2}} {{skill_mod=@{mUnskilledMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mUnskilled}![Unskilled] -2[Unskilled Penalty] + @{mUnskilledMod} + @{mModSum}[Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- Break -->
|
|
<div class='sheet-row' style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size:14px;'> Fighting</label>
|
|
<select name="attr_mfighting" title="@{mfighting}" class="dtype">
|
|
<option value="0">d0</option>
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input class="sheet-modifier" style='width: 35px;' type="number" name="attr_mFightingMod" title="@{mFightingMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmFightingRoll' title="@{tmFightingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmFighting}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmFightingRoll' title="@{tgmmFightingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmFighting}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mFightingRoll' title="@{mFightingRoll}" value='/em @{character_name} attempts to hit something and rolls @{rollmFighting}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmFightingRoll' title="@{gmFightingRoll}" value='/w gm @{character_name} attempts to hit something and rolls @{rollmFighting}!'></button>
|
|
<input type='hidden' name='attr_rollmFighting' value='[[1d@{mfighting}![Fighting] + @{mFightingMod}[Fighting Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmFighting' value='{{name=@{character_name}}} {{skill_name=Fighting}} {{skill_rank=@{mfighting}}} {{skill_mod=@{mFightingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mfighting}! + @{mFightingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
<!-- Static Skills -->
|
|
<!-- Boating -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmBoating" style='display:none;'/>
|
|
<div class="sheet-staticBoating" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size:14px;'> Boating</label>
|
|
<select name="attr_mboating" title="@{mboating}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mBoatingMod" title="@{mBoatingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmBoatingRoll' title="@{tmBoatingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmBoating}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmBoatingRoll' title="@{tgmmBoatingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmBoating}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mBoatingRoll' title="@{mBoatingRoll}" value='/em @{character_name} attempts to boat and rolls @{rollmBoating}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmBoatingRoll' title="@{gmmBoatingRoll}" value='/w gm @{character_name} attempts to boat and rolls @{rollmBoating}!'></button>
|
|
<input type='hidden' name='attr_rollmBoating' value='[[(1d@{mboating}![Boating] + @{mBoatingMod}[Boating Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmBoating' value='{{name=@{character_name}}} {{skill_name=Boating}} {{skill_rank=@{mboating}}} {{skill_mod=@{mBoatingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mboating}! + @{magMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div> <!-- End Boating -->
|
|
|
|
<!-- Climbing (Strength) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmClimbing" style='display:none;'/>
|
|
<div class="sheet-staticClimbing" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Climbing</label>
|
|
<select name="attr_mClimbing" title="@{mClimbing}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mClimbingMod" title="@{mClimbingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmClimbingRoll' title="@{tmClimbingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmClimbing}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmClimbingRoll' title="@{tgmmClimbingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmClimbing}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mClimbingRoll' title="@{mClimbingRoll}" value='/em @{character_name} attempts to climb and rolls @{rollmClimbing}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmClimbingRoll' title="@{gmmClimbingRoll}" value='/w gm @{character_name} attempts to climb and rolls @{rollmClimbing}!'></button>
|
|
<input type='hidden' name='attr_rollmClimbing' value='[[(1d@{mClimbing}![Climbing] + @{mClimbingMod}[Climbing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmClimbing' value='{{name=@{character_name}}} {{skill_name=Climbing}} {{skill_rank=@{mClimbing}}} {{skill_mod=@{mClimbingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mClimbing}! + @{mClimbingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Climbing -->
|
|
|
|
<!-- Driving (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmDriving" style='display:none;'/>
|
|
<div class="sheet-staticDriving" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Driving</label>
|
|
<select name="attr_mDriving" title="@{mDriving}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mDrivingMod" title="@{mDrivingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmDrivingRoll' title="@{tmDrivingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmDriving}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmDrivingRoll' title="@{tgmmDrivingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmDriving}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mDrivingRoll' title="@{mDrivingRoll}" value='/em @{character_name} attempts to drive and rolls @{rollmDriving}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmDrivingRoll' title="@{gmmDrivingRoll}" value='/w gm @{character_name} attempts to drive and rolls @{rollmDriving}!'></button>
|
|
<input type='hidden' name='attr_rollmDriving' value='[[(1d@{mDriving}![Driving] + @{mDrivingMod}[Driving Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmDriving' value='{{name=@{character_name}}} {{skill_name=Driving}} {{skill_rank=@{mDriving}}} {{skill_mod=@{mDrivingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mDriving}! + @{mDrivingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Driving (Agility) -->
|
|
|
|
<!-- Faith (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmFaith" style='display:none;'/>
|
|
<div class="sheet-staticFaith" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Faith</label>
|
|
<select name="attr_mFaith" title="@{mFaith}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mFaithMod" title="@{mFaithMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmFaithRoll' title="@{tmFaithRoll}" value='@{skillrt} @{defsTemplate} @{rolltmFaith}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmFaithRoll' title="@{tgmmFaithRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmFaith}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mFaithRoll' title="@{mFaithRoll}" value='/em @{character_name} attempts to be faithful and rolls @{rollmFaith}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmFaithRoll' title="@{gmmFaithRoll}" value='/w gm @{character_name} attempts to be faithful and rolls @{rollmFaith}!'></button>
|
|
<input type='hidden' name='attr_rollmFaith' value='[[(1d@{mFaith}![Faith] + @{mFaithMod}[Faith Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmFaith' value='{{name=@{character_name}}} {{skill_name=Faith}} {{skill_rank=@{mFaith}}} {{skill_mod=@{mFaithMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mFaith}! + @{mFaithMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Faith (Agility) -->
|
|
|
|
<!-- Gambling (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmGambling" style='display:none;'/>
|
|
<div class="sheet-staticGambling" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Gambling</label>
|
|
<select name="attr_mGambling" title="@{mGambling}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mGamblingMod" title="@{mGamblingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmGamblingRoll' title="@{tmGamblingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmGambling}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmGamblingRoll' title="@{tgmmGamblingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmGambling}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mGamblingRoll' title="@{mGamblingRoll}" value='/em @{character_name} attempts to gamble and rolls @{rollmGambling}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmGamblingRoll' title="@{gmmGamblingRoll}" value='/w gm @{character_name} attempts to gamble and rolls @{rollmGambling}!'></button>
|
|
<input type='hidden' name='attr_rollmGambling' value='[[(1d@{mGambling}![Gambling] + @{mGamblingMod}[Gambling Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmGambling' value='{{name=@{character_name}}} {{skill_name=Gambling}} {{skill_rank=@{mGambling}}} {{skill_mod=@{mGamblingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mGambling}! + @{mGamblingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Gambling -->
|
|
|
|
<!-- Guts (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmGuts" style='display:none;'/>
|
|
<div class="sheet-staticGuts" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Guts</label>
|
|
<select name="attr_mGuts" title="@{mGuts}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mGutsMod" title="@{mGutsMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmGutsRoll' title="@{tmGutsRoll}" value='@{skillrt} @{defsTemplate} @{rolltmGuts}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmGutsRoll' title="@{tgmmGutsRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmGuts}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mGutsRoll' title="@{mGutsRoll}" value='/em @{character_name} attempts to be gutsy and rolls @{rollmGuts}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmGutsRoll' title="@{gmmGutsRoll}" value='/w gm @{character_name} attempts to be gutsy and rolls @{rollmGuts}!'></button>
|
|
<input type='hidden' name='attr_rollmGuts' value='[[(1d@{mGuts}![Guts] + @{mGutsMod}[Guts Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmGuts' value='{{name=@{character_name}}} {{skill_name=Guts}} {{skill_rank=@{mGuts}}} {{skill_mod=@{mGutsMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mGuts}! + @{mGutsMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Guts (Agility) -->
|
|
|
|
<!-- Healing (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmHealing" style='display:none;'/>
|
|
<div class="sheet-staticHealing" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Healing</label>
|
|
<select name="attr_mHealing" title="@{mHealing}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mHealingMod" title="@{mHealingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmHealingRoll' title="@{tmHealingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmHealing}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmHealingRoll' title="@{tgmmHealingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmHealing}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mHealingRoll' title="@{mHealingRoll}" value='/em @{character_name} attempts to heal and rolls @{rollmHealing}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmHealingRoll' title="@{gmmHealingRoll}" value='/w gm @{character_name} attempts to heal and rolls @{rollmHealing}]!'></button>
|
|
<input type='hidden' name='attr_rollmHealing' value='[[(1d@{mHealing}![Healing] + @{mHealingMod}[Healing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmHealing' value='{{name=@{character_name}}} {{skill_name=Healing}} {{skill_rank=@{mHealing}}} {{skill_mod=@{mHealingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mHealing}! + @{mHealingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Healing -->
|
|
|
|
<!-- Intimidation (Spirit) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmIntimidation" style='display:none;'/>
|
|
<div class="sheet-staticIntimidation" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Intimidation</label>
|
|
<select name="attr_mIntimidation" title="@{mIntimidation}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mIntimidationMod" title="@{mIntimidationMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmIntimidationRoll' title="@{tmIntimidationRoll}" value='@{skillrt} @{defsTemplate} @{rolltmIntimidation}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmIntimidationRoll' title="@{tgmmIntimidationRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmIntimidation}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mIntimidationRoll' title="@{mIntimidationRoll}" value='/em @{character_name} attempts to intimidate and rolls @{rollmIntimidation}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmIntimidationRoll' title="@{gmmIntimidationRoll}" value='/w gm @{character_name} attempts to intimidate and rolls @{rollmIntimidation}!'></button>
|
|
<input type='hidden' name='attr_rollmIntimidation' value='[[(1d@{mIntimidation}![Intimidation] + @{mIntimidationMod}[Intimidation Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmIntimidation' value='{{name=@{character_name}}} {{skill_name=Intimidation}} {{skill_rank=@{mIntimidation}}} {{skill_mod=@{mIntimidationMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mIntimidation}! + @{mIntimidationMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Intimidation -->
|
|
|
|
<!-- Investigation (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmInvestigation" style='display:none;'/>
|
|
<div class="sheet-staticInvestigation" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Investigation</label>
|
|
<select name="attr_mInvestigation" title="@{mInvestigation}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mInvestigationMod" title="@{mInvestigationMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmInvestigationRoll' title="@{tmInvestigationRoll}" value='@{skillrt} @{defsTemplate} @{rolltmInvestigation}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmInvestigationRoll' title="@{tgmmInvestigationRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmInvestigation}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mInvestigationRoll' title="@{mInvestigationRoll}" value='/em @{character_name} attempts to investigate and rolls @{rollmInvestigation}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmInvestigationRoll' title="@{gmmInvestigationRoll}" value='/w gm @{character_name} attempts to investigate and rolls @{rollmInvestigation}!'></button>
|
|
<input type='hidden' name='attr_rollmInvestigation' value='[[(1d@{mInvestigation}![Investigation] + @{mInvestigationMod}[Investigation Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmInvestigation' value='{{name=@{character_name}}} {{skill_name=Investigation}} {{skill_rank=@{mInvestigation}}} {{skill_mod=@{mInvestigationMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mInvestigation}! + @{mInvestigationMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Investigation -->
|
|
|
|
<!-- Lockpicking (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmLockpicking" style='display:none;'/>
|
|
<div class="sheet-staticLockpicking" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Lockpicking</label>
|
|
<select name="attr_mLockpicking" title="@{mLockpicking}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mLockpickingMod" title="@{mLockpickingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmLockpickingRoll' title="@{tmLockpickingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmLockpicking}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmLockpickingRoll' title="@{tgmmLockpickingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmLockpicking}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mLockpickingRoll' title="@{mLockpickingRoll}" value='/em @{character_name} attempts to lockpick and rolls @{rollmLockpicking}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmLockpickingRoll' title="@{gmmLockpickingRoll}" value='/w gm @{character_name} attempts to lockpick and rolls @{rollmLockpicking}!'></button>
|
|
<input type='hidden' name='attr_rollmLockpicking' value='[[(1d@{mLockpicking}![Lockpicking] + @{mLockpickingMod}[Lockpicking Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmLockpicking' value='{{name=@{character_name}}} {{skill_name=Lockpicking}} {{skill_rank=@{mLockpicking}}} {{skill_mod=@{mLockpickingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mLockpicking}! + @{mLockpickingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Lockpicking (Agility) -->
|
|
|
|
<!-- Notice (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmNotice" style='display:none;'/>
|
|
<div class="sheet-staticNotice" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Notice</label>
|
|
<select name="attr_mNotice" title="@{mNotice}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mNoticeMod" title="@{mNoticeMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmNoticeRoll' title="@{tmNoticeRoll}" value='@{skillrt} @{defsTemplate} @{rolltmNotice}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmNoticeRoll' title="@{tgmmNoticeRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmNotice}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mNoticeRoll' title="@{mNoticeRoll}" value='/em @{character_name} attempts to notice and rolls @{rollmNotice}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmNoticeRoll' title="@{gmmNoticeRoll}" value='/w gm @{character_name} attempts to notice and rolls @{rollmNotice}!'></button>
|
|
<input type='hidden' name='attr_rollmNotice' value='[[(1d@{mNotice}![Notice] + @{mNoticeMod}[Notice Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmNotice' value='{{name=@{character_name}}} {{skill_name=Notice}} {{skill_rank=@{mNotice}}} {{skill_mod=@{mNoticeMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mNotice}! + @{mNoticeMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Notice -->
|
|
|
|
<!-- Persuasion (Spirit) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmPersuasion" style='display:none;'/>
|
|
<div class="sheet-staticPersuasion" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Persuasion</label>
|
|
<select name="attr_mPersuasion" title="@{mPersuasion}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mPersuasionMod" title="@{mPersuasionMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmPersuasionRoll' title="@{tmPersuasionRoll}" value='@{skillrt} @{defsTemplate} @{rolltmPersuasion}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmPersuasionRoll' title="@{tgmmPersuasionRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmPersuasion}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mPersuasionRoll' title="@{mPersuasionRoll}" value='/em @{character_name} attempts to persuade and rolls @{rollmPersuasion}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmPersuasionRoll' title="@{gmmPersuasionRoll}" value='/w gm @{character_name} attempts to persuade and rolls @{rollmPersuasion}!'></button>
|
|
<input type='hidden' name='attr_rollmPersuasion' value='[[(1d@{mPersuasion}![Persuasion] + @{mPersuasionMod}[Persuasion Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmPersuasion' value='{{name=@{character_name}}} {{skill_name=Persuasion}} {{skill_rank=@{mPersuasion}}} {{skill_mod=@{mPersuasionMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mPersuasion}! + @{mPersuasionMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Persuasion -->
|
|
|
|
<!-- Piloting (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmPiloting" style='display:none;'/>
|
|
<div class="sheet-staticPiloting" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Piloting</label>
|
|
<select name="attr_mPiloting" title="@{mPiloting}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mPilotingMod" title="@{mPilotingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmPilotingRoll' title="@{tmPilotingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmPiloting}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmPilotingRoll' title="@{tgmmPilotingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmPiloting}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mPilotingRoll' title="@{mPilotingRoll}" value='/em @{character_name} attempts to pilot and rolls @{rollmPiloting}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmPilotingRoll' title="@{gmmPilotingRoll}" value='/w gm @{character_name} attempts to pilot and rolls @{rollmPiloting}!'></button>
|
|
<input type='hidden' name='attr_rollmPiloting' value='[[(1d@{mPiloting}![Piloting] + @{mPilotingMod}[Piloting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmPiloting' value='{{name=@{character_name}}} {{skill_name=Piloting}} {{skill_rank=@{mPiloting}}} {{skill_mod=@{mPilotingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mPiloting}! + @{mPilotingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Piloting (Agility) -->
|
|
|
|
<!-- Psionics (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmPsionics" style='display:none;'/>
|
|
<div class="sheet-staticPsionics" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Psionics</label>
|
|
<select name="attr_mPsionics" title="@{mPsionics}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mPsionicsMod" title="@{mPsionicsMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmPsionicsRoll' title="@{tmPsionicsRoll}" value='@{skillrt} @{defsTemplate} @{rolltmPsionics}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmPsionicsRoll' title="@{tgmmPsionicsRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmPsionics}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mPsionicsRoll' title="@{mPsionicsRoll}" value='/em @{character_name} attempts to use psionics and rolls @{rollmPsionics}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmPsionicsRoll' title="@{gmmPsionicsRoll}" value='/w gm @{character_name} attempts to use psionics and rolls @{rollmPsionics}!'></button>
|
|
<input type='hidden' name='attr_rollmPsionics' value='[[(1d@{mPsionics}![Psionics] + @{mPsionicsMod}[Psionics Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmPsionics' value='{{name=@{character_name}}} {{skill_name=Psionics}} {{skill_rank=@{mPsionics}}} {{skill_mod=@{mPsionicsMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mPsionics}! + @{mPsionicsMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Psionics (Agility) -->
|
|
|
|
<!-- Repair (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmRepair" style='display:none;'/>
|
|
<div class="sheet-staticRepair" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px'> Repair</label>
|
|
<select name="attr_mRepair" title="@{mRepair}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mRepairMod" title="@{mRepairMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmRepairRoll' title="@{tmRepairRoll}" value='@{skillrt} @{defsTemplate} @{rolltmRepair}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmRepairRoll' title="@{tgmmRepairRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmRepair}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mRepairRoll' title="@{mRepairRoll}" value='/em @{character_name} attempts to repair and rolls @{rollmRepair}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmRepairRoll' title="@{gmmRepairRoll}" value='/w gm @{character_name} attempts to repair and rolls @{rollmRepair}!'></button>
|
|
<input type='hidden' name='attr_rollmRepair' value='[[(1d@{mRepair}![Repair] + @{mRepairMod}[Repair Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmRepair' value='{{name=@{character_name}}} {{skill_name=Repair}} {{skill_rank=@{mRepair}}} {{skill_mod=@{mRepairMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mRepair}! + @{mRepairMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Repair -->
|
|
|
|
<!-- Riding (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmRiding" style='display:none;'/>
|
|
<div class="sheet-staticRiding" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Riding</label>
|
|
<select name="attr_mRiding" title="@{mRiding}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mRidingMod" title="@{mRidingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmRidingRoll' title="@{tmRidingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmRiding}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmRidingRoll' title="@{tgmmRidingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmRiding}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mRidingRoll' title="@{mRidingRoll}" value='/em @{character_name} attempts to ride and rolls @{rollmRiding}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmRidingRoll' title="@{gmmRidingRoll}" value='/w gm @{character_name} attempts to ride and rolls @{rollmRiding}!'></button>
|
|
<input type='hidden' name='attr_rollmRiding' value='[[(1d@{mRiding}![Riding] + @{mRidingMod}[Riding Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmRiding' value='{{name=@{character_name}}} {{skill_name=Riding}} {{skill_rank=@{mRiding}}} {{skill_mod=@{mRidingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mRiding}! + @{mRidingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Riding (Agility) -->
|
|
|
|
<!-- Ritual (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmRitual" style='display:none;'/>
|
|
<div class="sheet-staticRitual" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Ritual</label>
|
|
<select name="attr_mRitual" title="@{mRitual}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mRitualMod" title="@{mRitualMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmRitualRoll' title="@{tmRitualRoll}" value='@{skillrt} @{defsTemplate} @{rolltmRitual}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmRitualRoll' title="@{tgmmRitualRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmRitual}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mRitualRoll' title="@{mRitualRoll}" value='/em @{character_name} attempts to perform a ritual and rolls @{rollmRitual}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmRitualRoll' title="@{gmmRitualRoll}" value='/w gm @{character_name} attempts to perform a ritual and rolls @{rollmRitual}!'></button>
|
|
<input type='hidden' name='attr_rollmRitual' value='[[(1d@{mRitual}![Ritual] + @{mRitualMod}[Ritual Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmRitual' value='{{name=@{character_name}}} {{skill_name=Ritual}} {{skill_rank=@{mRitual}}} {{skill_mod=@{mRitualMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mRitual}! + @{mRitualMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Ritual (Agility) -->
|
|
|
|
<!-- Shooting (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmShooting" style='display:none;'/>
|
|
<div class="sheet-staticShooting" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Shooting</label>
|
|
<select name="attr_mShooting" title="@{mShooting}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mShootingMod" title="@{mShootingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmShootingRoll' title="@{tmShootingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmShooting}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmShootingRoll' title="@{tgmmShootingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmShooting}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mShootingRoll' title="@{mShootingRoll}" value='/em @{character_name} attempts to shoot and rolls @{rollmShooting}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmShootingRoll' title="@{gmmShootingRoll}" value='/w gm @{character_name} attempts to shoot and rolls @{rollmShooting}!'></button>
|
|
<input type='hidden' name='attr_rollmShooting' value='[[(1d@{mShooting}![Shooting] + @{mShootingMod}[Shooting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmShooting' value='{{name=@{character_name}}} {{skill_name=Shooting}} {{skill_rank=@{mShooting}}} {{skill_mod=@{mShootingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mShooting}! + @{mShootingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Shooting (Agility) -->
|
|
|
|
<!-- Spellcasting (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmSpellcasting" style='display:none;'/>
|
|
<div class="sheet-staticSpellcasting" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Spellcasting</label>
|
|
<select name="attr_mSpellcasting" title="@{mSpellcasting}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mSpellcastingMod" title="@{mSpellcastingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmSpellcastingRoll' title="@{tmSpellcastingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmSpellcasting}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmSpellcastingRoll' title="@{tgmmSpellcastingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmSpellcasting}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mSpellcastingRoll' title="@{mSpellcastingRoll}" value='/em @{character_name} attempts to cast a spell and rolls @{rollmSpellcasting}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmSpellcastingRoll' title="@{gmmSpellcastingRoll}" value='/w gm @{character_name} attempts to cast a spell and rolls @{rollmSpellcasting}!'></button>
|
|
<input type='hidden' name='attr_rollmSpellcasting' value='[[(1d@{mSpellcasting}![Spellcasting] + @{mSpellcastingMod}[Spellcasting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmSpellcasting' value='{{name=@{character_name}}} {{skill_name=Spellcasting}} {{skill_rank=@{mSpellcasting}}} {{skill_mod=@{mSpellcastingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mSpellcasting}! + @{mSpellcastingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Spellcasting (Agility) -->
|
|
|
|
<!-- Stealth (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmStealth" style='display:none;'/>
|
|
<div class="sheet-staticStealth" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px'> Stealth</label>
|
|
<select name="attr_mStealth" title="@{mStealth}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mStealthMod" title="@{mStealthMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmStealthRoll' title="@{tmStealthRoll}" value='@{skillrt} @{defsTemplate} @{rolltmStealth}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmStealthRoll' title="@{tgmmStealthRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmStealth}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mStealthRoll' title="@{mStealthRoll}" value='/em @{character_name} attempts to be stealthy and rolls @{rollmStealth}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmStealth' title="@{gmmStealthRoll}" value='/w gm @{character_name} attempts to be stealthy and rolls @{rollmStealth}!'></button>
|
|
<input type='hidden' name='attr_rollmStealth' value='[[(1d@{mStealth}![Stealth] + @{mStealthMod}[Stealth Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmStealth' value='{{name=@{character_name}}} {{skill_name=Stealth}} {{skill_rank=@{mStealth}}} {{skill_mod=@{mStealthMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mStealth}! + @{mStealthMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Stealth (Agility) -->
|
|
|
|
<!-- Streetwise (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmStreetwise" style='display:none;'/>
|
|
<div class="sheet-staticStreetwise" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px'> Streetwise</label>
|
|
<select name="attr_mStreetwise" title="@{mStreetwise}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mStreetwiseMod" title="@{mStreetwiseMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmStreetwiseRoll' title="@{tmStreetwiseRoll}" value='@{skillrt} @{defsTemplate} @{rolltmStreetwise}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmStreetwiseRoll' title="@{tgmmStreetwiseRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmStreetwise}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mStreetwiseRoll' title="@{mStreetwiseRoll}" value='/em @{character_name} attempts to be streetwise and rolls @{rollmStreetwise}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmStreetwiseRoll' title="@{gmmStreetwiseRoll}" value='/w gm @{character_name} attempts to be streetwise and rolls @{rollmStreetwise}!'></button>
|
|
<input type='hidden' name='attr_rollmStreetwise' value='[[(1d@{mStreetwise}![Streetwise] + @{mStreetwiseMod}[Streetwise Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmStreetwise' value='{{name=@{character_name}}} {{skill_name=Streetwise}} {{skill_rank=@{mStreetwise}}} {{skill_mod=@{mStreetwiseMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mStreetwise}! + @{mStreetwiseMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Streetwise -->
|
|
|
|
<!-- Survival (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmSurvival" style='display:none;'/>
|
|
<div class="sheet-staticSurvival" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Survival</label>
|
|
<select name="attr_mSurvival" title="@{mSurvival}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mSurvivalMod" title="@{mSurvivalMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmSurvivalRoll' title="@{tmSurvivalRoll}" value='@{skillrt} @{defsTemplate} @{rolltmSurvival}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmSurvivalRoll' title="@{tgmmSurvivalRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmSurvival}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mSurvivalRoll' title="@{mSurvivalRoll}" value='/em @{character_name} attempts to survive and rolls @{rollmSurvival}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmSurvivalRoll' title="@{gmmSurvivalRoll}" value='/w gm @{character_name} attempts to survive and rolls @{rollmSurvival}!'></button>
|
|
<input type='hidden' name='attr_rollmSurvival' value='[[(1d@{mSurvival}![Survival] + @{mSurvivalMod}[Survival Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmSurvival' value='{{name=@{character_name}}} {{skill_name=Survival}} {{skill_rank=@{mSurvival}}} {{skill_mod=@{mSurvivalMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mSurvival}! + @{mSurvivalMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Survival -->
|
|
|
|
<!-- Swimming (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmSwimming" style='display:none;'/>
|
|
<div class="sheet-staticSwimming" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Swimming</label>
|
|
<select name="attr_mSwimming" title="@{mSwimming}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mSwimmingMod" title="@{mSwimmingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmSwimmingRoll' title="@{tmSwimmingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmSwimming}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmSwimmingRoll' title="@{tgmmSwimmingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmSwimming}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mSwimmingRoll' title="@{mSwimmingRoll}" value='/em @{character_name} attempts to swim and rolls @{rollmSwimming}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmSwimmingRoll' title="@{gmmSwimmingRoll}" value='/w gm @{character_name} attempts to swim and rolls @{rollmSwimming}!'></button>
|
|
<input type='hidden' name='attr_rollmSwimming' value='[[(1d@{mSwimming}![Swimming] + @{mSwimmingMod}[Swimming Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmSwimming' value='{{name=@{character_name}}} {{skill_name=Swimming}} {{skill_rank=@{mSwimming}}} {{skill_mod=@{mSwimmingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mSwimming}! + @{mSwimmingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Swimming (Agility) -->
|
|
|
|
<!-- Taunt (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmTaunt" style='display:none;'/>
|
|
<div class="sheet-staticTaunt" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Taunt</label>
|
|
<select name="attr_mTaunt" title="@{mTaunt}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mTauntMod" title="@{mTauntMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmTauntRoll' title="@{tmTauntRoll}" value='@{skillrt} @{defsTemplate} @{rolltmTaunt}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmTauntRoll' title="@{tgmmTauntRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmTaunt}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mTauntRoll' title="@{mTauntRoll}" value='/em @{character_name} attempts to taunt and rolls @{rollmTaunt}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmTauntRoll' title="@{gmmTauntRoll}" value='/w gm @{character_name} attempts to taunt and rolls @{rollmTaunt}!'></button>
|
|
<input type='hidden' name='attr_rollmTaunt' value='[[(1d@{mTaunt}![Taunt] + @{mTauntMod}[Taunt Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmTaunt' value='{{name=@{character_name}}} {{skill_name=Taunt}} {{skill_rank=@{mTaunt}}} {{skill_mod=@{mTauntMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mTaunt}! + @{mTauntMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Taunt -->
|
|
|
|
<!-- Throwing (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmThrowing" style='display:none;'/>
|
|
<div class="sheet-staticThrowing" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Throwing</label>
|
|
<select name="attr_mThrowing" title="@{mThrowing}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mThrowingMod" title="@{mThrowingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmThrowingRoll' title="@{tmThrowingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmThrowing}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmThrowingRoll' title="@{tgmmThrowingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmThrowing}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mThrowingRoll' title="@{mThrowingRoll}" value='/em @{character_name} attempts to throw and rolls @{rollmThrowing}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmThrowingRoll' title="@{gmmThrowingRoll}" value='/w gm @{character_name} attempts to throw and rolls @{rollmThrowing}!'></button>
|
|
<input type='hidden' name='attr_rollmThrowing' value='[[(1d@{mThrowing}![Throwing] + @{mThrowingMod}[Throwing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmThrowing' value='{{name=@{character_name}}} {{skill_name=Throwing}} {{skill_rank=@{mThrowing}}} {{skill_mod=@{mThrowingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mThrowing}! + @{mThrowingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Throwing (Agility) -->
|
|
|
|
<!-- Tracking (Smarts) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmTracking" style='display:none;'/>
|
|
<div class="sheet-staticTracking" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> Tracking</label>
|
|
<select name="attr_mTracking" title="@{mTracking}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mTrackingMod" title="@{mTrackingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmTrackingRoll' title="@{tmTrackingRoll}" value='@{skillrt} @{defsTemplate} @{rolltmTracking}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmTrackingRoll' title="@{tgmmTrackingRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmTracking}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mTrackingRoll' title="@{mTrackingRoll}" value='/em @{character_name} attempts to track and rolls @{rollmTracking}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmTrackingRoll' title="@{gmmTrackingRoll}" value='/w gm @{character_name} attempts to track and rolls @{rollmTracking}!'></button>
|
|
<input type='hidden' name='attr_rollmTracking' value='[[(1d@{mTracking}![Tracking] + @{mTrackingMod}[Tracking Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmTracking' value='{{name=@{character_name}}} {{skill_name=Tracking}} {{skill_rank=@{mTracking}}} {{skill_mod=@{mTrackingMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mTracking}! + @{mTrackingMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End Tracking -->
|
|
|
|
<!-- WeirdScience (Agility) -->
|
|
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmWeirdScience" style='display:none;'/>
|
|
<div class="sheet-staticWeirdScience" style='width:324px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<label style='width:90px; font-size: 14px;'> WeirdScience</label>
|
|
<select name="attr_mWeirdScience" title="@{mWeirdScience}" class="dtype" value="4">
|
|
<option value="4" selected>d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mWeirdScienceMod" title="@{mWeirdScienceMod}" class="sheet-modifier" value="0" style='width:35px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmWeirdScienceRoll' title="@{tmWeirdScienceRoll}" value='@{skillrt} @{defsTemplate} @{rolltmWeirdScience}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmWeirdScienceRoll' title="@{tgmmWeirdScienceRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmWeirdScience}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mWeirdScienceRoll' title="@{mWeirdScienceRoll}" value='/em @{character_name} attempts some Weird Science and rolls @{rollmWeirdScience}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmWeirdScienceRoll' title="@{gmmWeirdScienceRoll}" value='/w gm @{character_name} attempts some Weird Science and rolls @{rollmWeirdScience}!'></button>
|
|
<input type='hidden' name='attr_rollmWeirdScience' value='[[(1d@{mWeirdScience}![WeirdScience] + @{mWeirdScienceMod}[WeirdScience Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmWeirdScience' value='{{name=@{character_name}}} {{skill_name=Weird Science}} {{skill_rank=@{mWeirdScience}}} {{skill_mod=@{mWeirdScienceMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mWeirdScience}! + @{mWeirdScienceMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
<!-- End WeirdScience (Agility) -->
|
|
|
|
<!-- End Static Skills -->
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillrt" value="0" style="display:none;" />
|
|
<fieldset class="repeating_mskills">
|
|
<div class='sheet-row' style='width: 309px;'>
|
|
<div class='sheet-col' style='width:185px;'>
|
|
<input type="text" name="attr_mSkillName" title="@{repeating_mskills_#_mSkillName}" value="Skill Name" style='width:100px;'/>
|
|
<select name="attr_mSkillNameRank" title="@{repeating_mskills_#_mskillNameRank}" class="dtype" value="4">
|
|
<option value="4">d4</option>
|
|
<option value="6">d6</option>
|
|
<option value="8">d8</option>
|
|
<option value="10">d10</option>
|
|
<option value="12">d12</option>
|
|
</select>+<input type="number" name="attr_mSkillNameMod" title="@{repeating_mskills_#_mskillNameMod}" class="sheet-modifier" style='width: 35px;' value="0" />
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmSkillRoll' title="@{tmSkillRoll}" value='@{skillrt} @{defsTemplate} @{rolltmSkill}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmSkillRoll' title="@{tgmmSkillRoll}" value='/w gm @{skillrt} @{defsTemplate} @{rolltmSkill}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mSkillNameRoll' title="@{repeating_mskills_#_mskillNameRoll}" value='/em @{character_name} attempts to do something with @{mSkillName} and rolls: @{rollmSkill}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmSkillNameRoll' title="@{repeating_mskills_#_gmmskillNameRoll}" value='/w gm @{character_name} attempts to do something with @{mSkillName} and rolls: @{rollmSkill}!'></button>
|
|
<input type='hidden' name='attr_rollmSkill' value='[[1d@{mSkillNameRank}![@{mSkillName}] + @{mSkillNameMod}[Skill Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
|
|
<input type='hidden' name='attr_rolltmSkill' value='{{name=@{character_name}}} {{skill_name=@{mSkillName}}} {{skill_rank=@{mSkillNameRank}}} {{skill_mod=@{mSkillNameMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{mSkillNameRank}! + @{mSkillNameMod} + @{mModSum}[Other Modifiers]]]}}' />
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
<div class="sheet-templatebutton">
|
|
<input type='checkbox' name='attr_mSkillsFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:440px; height:80px; border:solid; border-width:1px;'>
|
|
<textarea style='width:430px; height:70px;'>&{template:solidtrait} {{name=@{character_name}}} {{skill_name=@{repeating_mskills_0_mSkillName}}} {{skill_rank=@{repeating_mskills_0_mSkillNameRank}}} {{skill_mod=@{repeating_mskills_0_mSkillNameMod}}} {{ttmod=@{mttmod}}} {{wounds= -[[@{mwoundsMod}]]}} {{fatigue= -@{mfatigue}}} {{skill_roll=[[1d@{repeating_mskills_0_mSkillNameRank}! + @{repeating_mskills_0_mSkillNameMod} + @{mModSum}[Other Modifiers]]]}}</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:solidtrait} can be replaced with &{template:spadestrait2}. Also, the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<div class="sheet-normalbutton">
|
|
<input type='checkbox' name='attr_mSkillsFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:440px; height:80px; border:solid; border-width:1px;'>
|
|
<textarea style='width:430px; height:70px;'>/em @{character_name} attempts to do something with @{repeating_mskills_0_mSkillName} and rolls: [[1d@{repeating_mskills_0_mSkillNameRank}![@{repeating_mskills_0_mSkillName}]+ @{repeating_mskills_0_mSkillNameMod}[Other Modifiers] + @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div><!-- End of Skills Column -->
|
|
|
|
<div class='sheet-col' style="width:485px;"><!--Begin Armor Column -->
|
|
<h2 style='text-align:center;'>Armor</h2><br />
|
|
<div class='sheet-col'> <!-- Begin Armor Container Column -->
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:140px; border-bottom-style:dashed; border-width:1px;'> <!-- Armor Type (150px) -->
|
|
<h4>Armor Type</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:140px; border-bottom-style:dashed; border-width:1px;'> <!-- Area Protcted (150px) -->
|
|
<h4>Area Protected</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:80px; border-bottom-style:dashed; border-width:1px;'> <!-- Protection (100px)-->
|
|
<h4>Protection</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:60px; border-bottom-style:dashed; border-width:1px;'> <!-- Weight (60px)-->
|
|
<h4>Weight</h4>
|
|
</div>
|
|
</div><br />
|
|
<fieldset class="repeating_marmor">
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:140px;'> <!-- Armor Type (150px) -->
|
|
<input type="text" name="attr_mArmorType" title="@{repeating_marmor_#_mArmorType}" value="Leather" style='width:135px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:140px;'> <!-- Area Protcted (150px) -->
|
|
<input type="text" name="attr_mAreaProtected" title="@{repeating_marmor_#_mAreaProtected}" value="Torso" style='width:135px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:80px;'> <!-- Protection (100px)-->
|
|
<input type="number" name="attr_mArmorTypeProtection" title="@{repeating_marmor_#_mArmorTypeProtection}" class="sheet-short" />
|
|
</div>
|
|
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
|
|
<input type="number" name="attr_mArmorTypeWeight" title="@{repeating_marmor_#_mArmorTypeWeight}" class="sheet-short" />
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
</div> <!-- End Armor Container Column -->
|
|
</div> <!-- End Armor Column -->
|
|
</div> <!-- End Skills Row -->
|
|
</div> <!-- End Skills Sheet -->
|
|
<hr />
|
|
<input class="HideMWeapons" type="checkbox" name="attr_is_mweapons" /><span class="sheet-is-mweapons-tab"></span>
|
|
<div class='sheet-mweapons'>
|
|
<div class='sheet-row' style="width:800px;"> <!--Begin Weapons Row -->
|
|
<div class='sheet-col' style='width:460px;'><!-- Begin Contain Column -->
|
|
<h2 style='text-align:center;'>Melee / Strength-based Weapons</h2><br />
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:140px; border-bottom-style:dashed; border-width:1px; text-align:left;'> <!-- Weapon Type (150px) -->
|
|
<h4>Weapon Type</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:170px; border-bottom-style:dashed; border-width:1px; text-align:center;'> <!-- Damage (200px) -->
|
|
<h4>Damage</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; border-bottom-style:dashed; border-width:1px;'> <!-- Raise/Bonus Damage (60px)-->
|
|
<h4>Raise</h4>
|
|
</div>
|
|
</div>
|
|
<br />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillwrt" value="0" style="display:none;" />
|
|
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
|
|
<fieldset class="repeating_mmeleeweapons">
|
|
<div class='sheet-row' style='width: 460px;'>
|
|
<div class='sheet-col' style='width:140px;'> <!-- Weapon Type (150px) -->
|
|
<input type="text" name="attr_mWeaponType" title="@{repeating_mmeleeweapons_#_mWeaponType}" style='width:135px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:170px;'> <!-- Damage (150px) -->
|
|
<span style='font-size:14px; font-weight:bold;'>STR+</span>
|
|
<select name="attr_mDmgType" title="@{repeating_mmeleeweapons_#_mDmgType}" class="dtype">
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>+<input type="number" name="attr_mMDmgMod" title="@{repeating_mmeleeweapons_#_mMDmgMod}" value="0" />
|
|
</div>
|
|
<div class='sheet-useHB' style='width:60px;'> <!-- Bonus Damage (60px)-->
|
|
<select name="attr_mDmgRaise" title="@{repeating_mmeleeweapons_#_mDmgRaise}" class="dtype">
|
|
<option value="0">n/a</option>
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>
|
|
</div>
|
|
<div class="sheet-useStandard sheet-col" style='width:60px; text-align: center;'>
|
|
<input type="checkbox" style="width: 15px;" name="attr_mDmgRaise" title="@{repeating_mmeleeweapons_#_mDmgRaise}" value="6!" />
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'> <!-- Notes (344px) -->
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmWeaponTypeRoll' title="@{repeating_mmeleeweapons_#_tmWeaponTypeRoll}" value='@{skillwrt} @{defdTemplate} @{rolltmMeleeWeapon}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmWeaponTypeRoll' title="@{repeating_mmeleeweapons_#_tgmmWeaponTypeRoll}" value='/w gm @{skillwrt} @{defdTemplate} @{rolltmMeleeWeapon}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mWeaponTypeRoll' title="@{repeating_mmeleeweapons_#_mWeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{mWeaponType} and rolls: @{rollmMeleeWeapon}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmWeaponTypeRoll' title="@{repeating_mmeleeweapons_#_gmmWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{mWeaponType} and rolls: @{rollmMeleeWeapon}!'></button>
|
|
<input type='hidden' name='attr_rollmMeleeWeapon' value="[[1d@{mStrength}![Strength]+1d@{mDmgType}+@{mMDmgMod}[Weapon Damage]+@{mdmgmod}[Damage Modifier]+1d@{mDmgRaise}[Bonus Damage]]]" />
|
|
<input type='hidden' name='attr_rolltmMeleeWeapon' value="{{name=@{character_name}}} {{weapon=@{mWeaponType}}} {{damage_type=Str+d@{mDmgType}+@{mMDmgMod}}} {{damage=@{rollmMeleeWeapon}}} {{raise=@{mDmgRaise}}} {{dmgmod=@{mdmgmod}}}" />
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
<div class="templatebutton">
|
|
<input type='checkbox' name='attr_mMeleeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:440px; height:80px; border:solid; border-width:1px;'>
|
|
<textarea style='width:430px; height:70px;'>&{template:soliddamage} {{name=@{character_name}}} {{weapon=@{repeating_mmeleeweapons_0_mWeaponType}}} {{damage_type=Str+d@{repeating_mmeleeweapons_0_mDmgType}+@{repeating_mmeleeweapons_0_mMDmgMod}}} {{damage=[[1d@{mStrength}![Strength]+1d@{repeating_mmeleeweapons_0_mDmgType} + @{repeating_mmeleeweapons_0_mMDmgMod}[Weapon Damage]+@{mdmgmod}[Damage Modifier] + 1d@{repeating_mmeleeweapons_0_mDmgRaise}[Bonus Damage]]]}} {{raise=@{repeating_mmeleeweapons_0_mDmgRaise}}} {{dmgmod=@{mdmgmod}}}</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:soliddamage} can be replaced with &{template:clubsdamage}. Also, the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added Melee Weapon. For each subsequent weapon added, increment the number.
|
|
</span>
|
|
</div>
|
|
<hr />
|
|
</div>
|
|
<div class="normalbutton">
|
|
<input type='checkbox' name='attr_mMeleeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:440px; height:80px; border:solid; border-width:1px;'>
|
|
<textarea style='width:430px; height:70px;'>/em @{character_name} attempts to do damage with a @{repeating_mmeleeweapons_0_mWeaponType} and rolls: [[1d@{Strength}![Strength]+1d@{repeating_mmeleeweapons_0_mDmgType}+@{repeating_mmeleeweapons_0_mMDmgMod}[Weapon Damage]+@{mdmgmod}[Damage Modifier]+1d@{repeating_mmeleeweapons_0_mDmgRaise}[Bonus Damage]]]!</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added Melee Weapon. For each subsequent weapon added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
</div> <!-- End Weapon Container Column -->
|
|
<div class='sheet-col' style='width:320px;'> <!-- Begin Gear -->
|
|
<h2 style='text-align:center;'>Gear</h2><br />
|
|
<textarea name="attr_mgear" title="@{mgear}" style='width:310px;'></textarea>
|
|
</div><!-- End Gear -->
|
|
</div> <!--End Weapons Row-->
|
|
</div> <!-- End Weapons Sheet -->
|
|
<hr />
|
|
<input class="HideRWeapons" type="checkbox" name="attr_is_rweapons" /><span class="sheet-is-rweapons-tab"></span>
|
|
<div class='sheet-rweapons'> <!-- Begin Ranged Weapon Sheet -->
|
|
<div class='sheet-row' style="width: 800px;"><!-- Begin Ranged Weapons Row -->
|
|
<h2 style='text-align:center;'>Ranged Weapons</h2><br />
|
|
<div class='sheet-col'><!-- Begin Ranged Weapons Column Container -->
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:130px; border-bottom-style:dashed; border-width:1px;'> <!-- Weapon Type (150px) -->
|
|
<h4>Weapon Type</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:85px; border-bottom-style:dashed; border-width:1px;'> <!-- Range (100px) -->
|
|
<h4>Range</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:45px; border-bottom-style:dashed; border-width:1px;'> <!-- Rof (45px) -->
|
|
<h4>RoF</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:125px; border-bottom-style:dashed; border-width:1px;'> <!-- Damage (167px) -->
|
|
<h4>Damage</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:50px; border-bottom-style:dashed; border-width:1px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
|
|
<h4>Raise</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:55px; border-bottom-style:dashed; border-width:1px;'> <!-- Weight (45px)-->
|
|
<h4>Weight</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:280px; border-bottom-style:dashed; border-width:1px;'> <!-- Notes (224px) -->
|
|
<h4>Description/Notes</h4>
|
|
</div>
|
|
</div>
|
|
<br />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillwrt" value="0" style="display:none;" />
|
|
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
|
|
<fieldset class="repeating_mrangeweapons">
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:125px;'> <!-- Weapon Type (150px) -->
|
|
<input type="text" name="attr_mRWeaponType" title="@{repeating_mrangeweapons_#_mRWeaponType}" style='width:120px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:85px;'> <!-- Range (100px) -->
|
|
<input type="text" name="attr_mWeaponRange" title="@{repeating_mrangeweapons_#_mWeaponRange}" value="12/24/48" style='width:80px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:45px;'> <!-- Rof (45px) -->
|
|
<input type="number" name="attr_mWeaponRoF" title="@{repeating_mrangeweapons_#_mWeaponRoF}" class="sheet-short" value="1" />
|
|
</div>
|
|
<div class='sheet-col' style='width:125px;'> <!-- Damage (167px) -->
|
|
<input type="number" name="attr_mNoDmgDice" title="@{repeating_mrangeweapons_#_mNoDmgDice}" class="sheet-short" style="width: 35px;" value="2" />
|
|
<select name="attr_mRDmgType" title="@{repeating_mrangeweapons_#_mRDmgType}" class="dtype" style="margin:0px;'">
|
|
<option value="d4!">d4</option>
|
|
<option value="d6!">d6</option>
|
|
<option value="d8!">d8</option>
|
|
<option value="d10!">d10</option>
|
|
<option value="d12!">d12</option>
|
|
</select>+<input type="number" name="attr_mRDmgMod" title="@{repeating_mrangeweapons_#_mRDmgMod}" class="sheet-modifier" style="width: 35px;" value="0" style='margin:0px;' />
|
|
</div>
|
|
<div class='sheet-useHB' style='width:50px;'> <!-- Bonus Damage (60px)-->
|
|
<select name="attr_mRDmgRaise" title="@{repeating_mrangeweapons_#_mRDmgRaise}" class="dtype">
|
|
<option value="0">n/a</option>
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>
|
|
</div>
|
|
<div class="sheet-useStandard sheet-col" style='width:50px; text-align: center;'>
|
|
<input type="checkbox" name="attr_mRDmgRaise" title="@{repeating_mrangeweapons_#_mRDmgRaise}" value="6!" />
|
|
</div>
|
|
<div class='sheet-col' style='width:55px;'> <!-- Weight (45px)-->
|
|
<input type="number" name="attr_mRWeaponWeight" title="@{repeating_mrangeweapons_#_mRWeaponWeight}" class="sheet-short" />
|
|
</div>
|
|
<div class='sheet-col' style='width:284px;'> <!-- Notes (224px) -->
|
|
<textarea name="attr_mrangeWNotes" title="@{repeating_mrangeweapons_#_mrangeWNotes}" class="sheet-smalltextarea" style="height:50px; width:205px;"></textarea>
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmRWeaponTypeRoll' title="@{repeating_mrangeweapons_#_tmRWeaponTypeRoll}" value='@{skillwrt} @{defdTemplate} @{rolltmRangeWeapon}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmRWeaponTypeRoll' title="@{repeating_rangeweapons_#_tgmmRWeaponTypeRoll}" value='/w gm @{skillwrt} @{defdTemplate} @{rolltmRangeWeapon}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mRWeaponTypeRoll' title="@{repeating_mrangeweapons_#_mRWeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{mRWeaponType} and rolls: @{rollmRangeWeapon}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmRWeaponTypeRoll' title="@{repeating_mrangeweapons_#_mRWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{mRWeaponType} and rolls: @{rollmRangeWeapon}!'></button>
|
|
<input type='hidden' name='attr_rollmRangeWeapon' value="[[@{mNoDmgDice}@{mRDmgType}+@{mRDmgMod}[Weapon Damage]+@{mdmgmod}[Damage Modifier]+1d@{mRDmgRaise}[Bonus Damage]]]" />
|
|
<input type='hidden' name='attr_rolltmRangeWeapon' value="{{name=@{character_name}}} {{weapon=@{mRWeaponType}}} {{damage_type=@{mNoDmgDice}@{mRDmgType}+@{mRDmgMod}}} {{damage=@{rollmRangeWeapon}}} {{raise=@{mRDmgRaise}}} {{dmgmod=@{mdmgmod}}}" />
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
<div class="templatebutton">
|
|
<input type='checkbox' name='attr_mRangeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid 1px;'>
|
|
<textarea style='width:775px; height:50px;'>&{template:soliddamage} {{name=@{character_name}}} {{weapon=@{repeating_mrangeweapons_0_mRWeaponType}}} {{damage_type=@{repeating_mrangeweapons_0_mNoDmgDice}@{repeating_mrangeweapons_0_mRDmgType}+@{repeating_mrangeweapons_0_mRDmgMod}}} {{damage=[[@{repeating_mrangeweapons_0_mNoDmgDice}@{repeating_mrangeweapons_0_mRDmgType} + @{repeating_mrangeweapons_0_mRDmgMod}[Weapon Damage] + @{mdmgmod}[Damage Modifier] + 1d@{repeating_mrangeweapons_0_mRDmgRaise}[Bonus Damage]]]}} {{raise=@{repeating_mrangeweapons_0_mRDmgRaise}}} {{dmgmod=@{mdmgmod}}}</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:soliddamage} can be replaced with &{template:clubsdamage}. Also, the _0_ represents the first added Ranged Weapon. For each subsequent weapon added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<div class="normalbutton">
|
|
<input type='checkbox' name='attr_mRangeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border:solid 1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_mrangeweapons_0_mRWeaponType} and rolls: [[@{repeating_mrangeweapons_0_mNoDmgDice}@{repeating_mrangeweapons_0_mRDmgType}+@{mdmgmod}[Damage Modifier]+@{repeating_mrangeweapons_0_mRDmgMod}[Weapon Damage]+@{repeating_mrangeweapons_0_mRDmgRaise}[Bonus Damage]]]!</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added Ranged Weapon. For each subsequent weapon added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
</div><!-- End Ranged Weapons Column Container -->
|
|
</div><!-- End Range Weapons Row -->
|
|
</div> <!-- End Ranged Weapon Sheet -->
|
|
<hr />
|
|
<input class="HideArcanum" type="checkbox" name="attr_is_arcanum" /><span class="sheet-is-arcanum-tab"></span>
|
|
<div class='sheet-arcanum'> <!-- Begin Arcanum Sheet -->
|
|
<div class='sheet-row' style="width: 800px;"><!-- Begin Arcanum Row -->
|
|
<h2 style='text-align:center;'>Arcanum</h2><br />
|
|
<div style='text-align:center; font-weight:bold;'>Power Points:<input type="number" name="attr_mPowerPoints" title="@{mPowerPoints}" class="sheet-short" value="0" style='margin:0px;' />of<input type="number" name="attr_mPowerPoints_max" title="@{mPowerPoints_max}" class="sheet-short" value="0" style='margin:0px;' /></div>
|
|
<br />
|
|
<!-- Damaging Spells -->
|
|
<!-- Spell, Duration, Cost, Damage, Effects/Trappings -->
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:210px; border-bottom-style:dashed; border-width:1px; border-right-style: double;'> <!-- Spell (150px) -->
|
|
<h4>Spell</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:65px; border-bottom-style:dashed; border-width:1px; border-right-style: double; text-align: center;'> <!-- Cost (45px)-->
|
|
<h4>Cost</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:200px; border-bottom-style:dashed; border-width:1px; border-right-style: double; text-align: center;'> <!-- Cost (45px)-->
|
|
<h4>Range</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:65px; border-bottom-style:dashed; border-width:1px; border-right-style: double; text-align: center;'> <!-- Duration (60px)-->
|
|
<h4>Duration</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:120px; border-bottom-style:dashed; border-width:1px; border-right-style: double; text-align: center;'> <!-- Damage (167px) -->
|
|
<h4>Damage</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:40px; border-bottom-style:dashed; border-width:1px; text-align: center; border-right-style: double;'> <!-- Raise/Bonus Damage (60px)-->
|
|
<h4>Raise</h4>
|
|
</div>
|
|
<div class='sheet-col' style='width:70px; border-bottom-style:dashed; border-width:1px; text-align: center;'> <!-- Trappings/Notes (333px) -->
|
|
<h4>Roll Dmg</h4>
|
|
</div>
|
|
</div>
|
|
<br />
|
|
<input class="sheet-buttonbox" type="checkbox" name="attr_skillwrt" value="0" style="display:none;" />
|
|
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
|
|
<fieldset class="repeating_mdmgspells">
|
|
<div class='sheet-row'>
|
|
<div class='sheet-col' style='width:210px;'> <!-- Spell (100px) -->
|
|
<input type="text" placeholder="Spell Name" name="attr_mSpell" title="@{repeating_mdmgspells_#_mSpell}" style='width:205px;'/>
|
|
</div>
|
|
<div class='sheet-col' style='width:65px;'> <!-- Cost (45px) -->
|
|
<input type="text" style='width:65px; text-align: center;' placeholder="Cost" name="attr_mSpellCost" title="@{repeating_mdmgspells_#_mSpellCost}" class="sheet-short" />
|
|
</div>
|
|
<div class='sheet-col' style='width:200px;'> <!-- Range (45px) -->
|
|
<input type="text" style='width:195px; text-align: center;' placeholder="Spell Range" name="attr_mSpellRange" title="@{repeating_mdmgspells_#_mSpellRange}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:65px;'> <!-- Duration (60px) -->
|
|
<input type="text" style='width:65px;' placeholder="Duration" name="attr_mSpellDuration" title="@{repeating_mdmgspells_#_mSpellDuration}" class="sheet-short" />
|
|
</div>
|
|
<div class='sheet-col' style='width:125px;'> <!-- Damage (167px) -->
|
|
<input type="number" name="attr_mNoSpllDmgDice" title="@{repeating_mdmgspells_#_mSpllDmgDice}" class="sheet-short" style="width: 35px;" value="2" />
|
|
<select name="attr_mSDmgType" title="@{repeating_mdmgspells_#_mSDmgType}" class="dtype" style="margin:0px;'">
|
|
<option value="d4!">d4</option>
|
|
<option value="d6!">d6</option>
|
|
<option value="d8!">d8</option>
|
|
<option value="d10!">d10</option>
|
|
<option value="d12!">d12</option>
|
|
</select>+<input type="number" name="attr_mSDmgMod" title="@{repeating_mdmgspells_#_mSDmgMod}" class="sheet-modifier" style="width: 35px;" value="0" style='margin:0px;' />
|
|
</div>
|
|
<div class='sheet-useHB' style='width:40px; text-align: center;'> <!-- Bonus Damage (60px)-->
|
|
<select name="attr_mSDmgRaise" title="@{repeating_mdmgspells_#_mSDmgRaise}" class="dtype">
|
|
<option value="0">n/a</option>
|
|
<option value="4!">d4</option>
|
|
<option value="6!">d6</option>
|
|
<option value="8!">d8</option>
|
|
<option value="10!">d10</option>
|
|
<option value="12!">d12</option>
|
|
</select>
|
|
</div>
|
|
<div class="sheet-useStandard sheet-col" style='width:40px; text-align: center;'>
|
|
<input type="checkbox" name="attr_mSDmgRaise" title="@{repeating_mdmgspells_#_mSDmgRaise}" value="6!" />
|
|
</div>
|
|
<div class='sheet-col' style='width:70px;'>
|
|
<button class="sheet-templatebutton" type='roll' name='roll_tmSpellRoll' title="@{repeating_mdgmspells_#_tmSpellRoll}" value='@{skillwrt} @{defdTemplate} @{rolltmSpell}'></button><button class="sheet-templatebutton sheet-GM-button" type='roll' name='roll_tgmmSpelRoll' title="@{repeating_mdmgspells_#_tgmmSpellRoll}" value='/w gm @{skillwrt} @{defdTemplate} @{rolltmSpell}'></button>
|
|
<button class="sheet-normalbutton" type='roll' name='roll_mSpellRoll' title="@{repeating_mdmgspells_#_mSpellRoll}" value='/em @{character_name} attempts to do damage with the @{mSpell} spell and rolls: @{rollmSpell}!'></button><button type='roll' class="sheet-normalbutton sheet-GM-button" name='roll_gmmSpellRoll' title="@{repeating_mdmgspells_#_gmmSpellRoll}" value='/w gm @{character_name} attempts to do damage with the @{mSpell} spell and rolls: @{rollmSpell}!'></button>
|
|
<input type='hidden' name='attr_rollmSpell' value="[[@{mNoSpllDmgDice}@{mSDmgType}+@{mSDmgMod}+@{dmgmod}[Damage Modifier]+1d@{mSDmgRaise}[Bonus Damage]]]" />
|
|
<input type='hidden' name='attr_rolltmSpell' value="{{name=@{character_name}}} {{weapon=@{mSpell}}} {{damage_type=@{mNoSpllDmgDice}@{mSDmgType}+@{mSDmgMod}}} {{damage=@{rollmSpell}}} {{raise=@{mSDmgRaise}}} {{dmgmod=@{mdmgmod}}}" />
|
|
</div>
|
|
<div class='sheet-col' style='width:790px;'> <!-- Notes (224px) -->
|
|
<textarea placeholder="Trappings/Notes" name="attr_mDmgSpellNotes" title="@{repeating_mdmgspells_#_mDmgSpellNotes}" class="sheet-smalltextarea" style="height:50px; width:780px;"></textarea>
|
|
</div>
|
|
<hr />
|
|
</div>
|
|
</fieldset>
|
|
<div class="sheet-templatebutton">
|
|
<input type='checkbox' name='attr_mSpellFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border: solid 1px;'>
|
|
<textarea style='width:775px; height:50px;'>&{template:soliddamage} {{name=@{character_name}}} {{weapon=@{repeating_mdmgspells_0_mSpell}}} {{damage_type=@{repeating_mdmgspells_0_mNoSpllDmgDice}@{repeating_mdmgspells_0_mSDmgType}+@{repeating_mdmgspells_0_mSDmgMod}}} {{damage=[[@{repeating_mdmgspells_0_mNoSpllDmgDice}@{repeating_mdmgspells_0_mSDmgType}+@{repeating_mdmgspells_0_mSDmgMod}+@{dmgmod}[Damage Modifier]+1d@{repeating_mdmgspells_0_mSDmgRaise}[Bonus Damage]]]}} {{raise=@{repeating_mdmgspells_0_mSDmgRaise}}} {{dmgmod=@{mdmgmod}}}</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> &{template:soliddamage} can be replaced with &{template:clubsdamage}. Also, the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added spell. For each subsequent spell added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
<div class="normalbutton">
|
|
<input type='checkbox' name='attr_mSpellFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> Hide Macro Formula </span>
|
|
<div class='sheet-formula' style='width:785px; height:60px; border: solid 1px;'>
|
|
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_mdmgspells_0_mSpell} and rolls: [[@{repeating_mdmgspells_0_mNoSpllDice}@{repeating_mdmgspells_0_mSDmgType}+@{repeating_mdmgspells_0_SDmgMod}[Spell Damage]+@{mdmgmod}[Damage Modifier]+@{repeating_mdmgspells_0_mSDmgRaise}[Bonus Damage]]]!</textarea><br />
|
|
<span style='color:red;'>
|
|
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added spell. For each subsequent spell added, increment the number.
|
|
</span>
|
|
<br />
|
|
</div>
|
|
</div>
|
|
</div><!-- End Arcanum Row -->
|
|
</div>
|
|
<hr />
|
|
<input class="HideNotes" type="checkbox" name="attr_is_notes" /><span class="sheet-is-notes-tab"></span>
|
|
<div class='sheet-notes'> <!-- Begin Arcanum Sheet -->
|
|
<div class='sheet-row' style="800px;"><!-- Begin Notes Row -->
|
|
<h2 style='text-align:center;'>Notes</h2><br />
|
|
<textarea name="attr_mCharNotes" title="@{mCharNotes}" style='width:775px;'></textarea>
|
|
</div><!-- End Notes Row -->
|
|
</div>
|
|
</div> <!-- End of NPC Sheet -->
|
|
<p> </p>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-playDisclaimer" style="text-align: center;" >
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="1" title="Savage Worlds Deluxe" checked style="display:none;"/><span class="sheet-disclaimer">The Savage Worlds </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="3" title="The Last Parsec" style="display: none;" /><span class="sheet-disclaimer">The Last Parsec </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="2" title="Pirates of the Spanish Main" style="display:none;"/><span class="sheet-disclaimer">The Pirates of the Spanish Main </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="4" title="Savage Worlds (Bloodied)" style="display:none;"/><span class="sheet-disclaimer">Savage Worlds </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="5" title="Necessary Evil" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Necessary Evil </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="6" title="Deadlands" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Deadlands </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="7" title="Deadlands:Noir" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Deadlands: Noir </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="8" title="Deadlands:HoE" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Deadlands: Hell on Earth </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="9" title="Interface Zero 2.0" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Interface Zero 2.0 </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="10" title="Hellfrost" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Hellfrost </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="11" title="Hellfrost: Land of Fire" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Hellfrost: Land of Fire </span>
|
|
<input class="sheet-logo" type="checkbox" name="attr_logo" value="12" title="Lankhmar" style="width: 15px; display: none;" /><span class="sheet-disclaimer">Lankhmar </span>
|
|
<!--<span class="sheet-disclaimer"></span>-->
|
|
<span class="sheet-CoURL">Visit their website at: </span>
|
|
<p style="font-size: .75em;">For additional help with the sheet, see the wiki at: <a href="https://wiki.roll20.net/Savage_Worlds_Tabbed">https://wiki.roll20.net/Savage_Worlds_Tabbed</a></p>
|
|
</div>
|
|
|
|
<!-- Roll Template Section -->
|
|
|
|
<rolltemplate class="sheet-rolltemplate-spadestrait2">
|
|
<h2 class="sheet-caption">{{name}}</h2>
|
|
<div class="sheet-rtcard">
|
|
<table>
|
|
<caption>{{skill_name}}{{#skill_nameHeader}}:<br />{{skill_nameHeader}}{{/skill_nameHeader}}</caption>
|
|
<tbody>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Roll Results</th>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> {{skill_name}}{{#skill_rank}}(d{{skill_rank}}{{#skill_rank_mod}}+{{skill_rank_mod}}{{/skill_rank_mod}}){{/skill_rank}}:</td>
|
|
<td class="sheet-rollresults">{{skill_roll}}</td>
|
|
</tr>
|
|
{{#wild_die}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die {{#wild_die_rank}}(d{{wild_die_rank}}){{/wild_die_rank}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die}}</td>
|
|
</tr>
|
|
{{/wild_die}}
|
|
{{#skill_roll2}}
|
|
<tr>
|
|
<td class="sheet-rresults"> {{skill_name2}}{{#skill_rank2}}(d{{skill_rank2}}{{#skill_rank_mod2}}+{{skill_rank_mod2}}{{/skill_rank_mod2}}){{/skill_rank2}}:</td>
|
|
<td class="sheet-rollresults">{{skill_roll2}}</td>
|
|
</tr>
|
|
{{/skill_roll2}}
|
|
{{#wild_die2}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die 2 {{#wild_die_rank2}}(d{{wild_die_rank2}}){{/wild_die_rank2}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die2}}</td>
|
|
</tr>
|
|
{{/wild_die2}}
|
|
{{#skill_roll3}}
|
|
<tr>
|
|
<td class="sheet-rresults"> {{skill_name3}}{{#skill_rank3}}(d{{skill_rank3}}{{#skill_rank_mod3}}+{{skill_rank_mod3}}{{/skill_rank_mod3}}){{/skill_rank3}}:</td>
|
|
<td class="sheet-rollresults">{{skill_roll3}}</td>
|
|
</tr>
|
|
{{/skill_roll3}}
|
|
{{#wild_die3}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die 3 {{#wild_die_rank3}}(d{{wild_die_rank3}}){{/wild_die_rank3}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die3}}</td>
|
|
</tr>
|
|
{{/wild_die3}}
|
|
{{#skill_roll4}}
|
|
<tr>
|
|
<td class="sheet-rresults"> {{skill_name4}}{{#skill_rank4}}(d{{skill_rank4}}{{#skill_rank_mod4}}+{{skill_rank_mod4}}{{/skill_rank_mod4}}){{/skill_rank4}}:</td>
|
|
<td class="sheet-rollresults">{{skill_roll4}}</td>
|
|
</tr>
|
|
{{/skill_roll4}}
|
|
{{#wild_die4}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die 4 {{#wild_die_rank4}}(d{{wild_die_rank4}}){{/wild_die_rank4}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die4}}</td>
|
|
</tr>
|
|
{{/wild_die4}}
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Modifiers Applied</th>
|
|
</tr>
|
|
{{#enc}}
|
|
<tr>
|
|
<td> Encumbrance:</td>
|
|
<td class="sheet-fakeroll" style="text-align: right;">{{enc}}</td>
|
|
</tr>
|
|
{{/enc}}
|
|
{{#wounds}}
|
|
<tr>
|
|
<td> Wounds:</td>
|
|
<td class="sheet-fakeroll">{{wounds}}</td>
|
|
</tr>
|
|
{{/wounds}}
|
|
{{#fatigue}}
|
|
<tr>
|
|
<td> Fatigue:</td>
|
|
<td class="sheet-roll">{{fatigue}}</td>
|
|
</tr>
|
|
{{/fatigue}}
|
|
{{#att_mod}}
|
|
<tr>
|
|
<td> Attribute:</td>
|
|
<td class="sheet-roll">{{att_mod}}</td>
|
|
</tr>
|
|
{{/att_mod}}
|
|
{{#skill_mod}}
|
|
<tr>
|
|
<td> Skill:</td>
|
|
<td class="sheet-roll">{{skill_mod}}</td>
|
|
</tr>
|
|
{{/skill_mod}}
|
|
{{#other_mods}}
|
|
<tr>
|
|
<td> {{other_mods}}</td>
|
|
<td class="sheet-roll">{{other_mod_vals}}</td>
|
|
</tr>
|
|
{{/other_mods}}
|
|
{{#ttmod}}
|
|
<tr>
|
|
<td> Situational:</td>
|
|
<td class="sheet-roll">{{ttmod}}</td>
|
|
</tr>
|
|
{{/ttmod}}
|
|
{{#sit_notes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Situational Notes</strong>:{{sit_notes}}</td>
|
|
</tr>
|
|
{{/sit_notes}}
|
|
{{#bonuses}}
|
|
<tr>
|
|
<td> Bonuses:</td>
|
|
<td class="sheet-roll">{{bonuses}}</td>
|
|
</tr>
|
|
{{/bonuses}}
|
|
{{#penalties}}
|
|
<tr>
|
|
<td> Penalties:</td>
|
|
<td class="sheet-roll">{{penalties}}</td>
|
|
</tr>
|
|
{{/penalties}}
|
|
{{#notes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Notes</strong>:{{notes}}</td>
|
|
</tr>
|
|
{{/notes}}
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</rolltemplate>
|
|
|
|
<rolltemplate class="sheet-rolltemplate-solidtrait">
|
|
<h2 class="sheet-caption">{{name}}</h2>
|
|
<div class="sheet-rtcard">
|
|
<table>
|
|
<caption>{{skill_name}}{{#skill_nameHeader}}:<br />{{skill_nameHeader}}{{/skill_nameHeader}}</caption>
|
|
<tbody>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Roll Results</th>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> {{skill_name}}{{#skill_rank}}(d{{skill_rank}}{{#skill_rank_mod}}+{{skill_rank_mod}}{{/skill_rank_mod}}){{/skill_rank}}:</td>
|
|
<!--<td class="sheet-rresults"> {{skill_name}}{{#skill_rank}}(d{{skill_rank}}{{#rollWasCrit() sr_mod}}+{{skill_rank_mod}}{{/rollWasCrit() sr_mod}}){{/skill_rank}}:</td>-->
|
|
<td class="sheet-rollresults">{{skill_roll}}</td>
|
|
</tr>
|
|
{{#wild_die}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die {{#wild_die_rank}}(d{{wild_die_rank}}){{/wild_die_rank}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die}}</td>
|
|
</tr>
|
|
{{/wild_die}}
|
|
{{#skill_roll2}}
|
|
<tr>
|
|
<td class="sheet-rresults"> {{skill_name2}}{{#skill_rank2}}(d{{skill_rank2}}{{#skill_rank_mod2}}+{{skill_rank_mod2}}{{/skill_rank_mod2}}){{/skill_rank2}}:</td>
|
|
<td class="sheet-rollresults">{{skill_roll2}}</td>
|
|
</tr>
|
|
{{/skill_roll2}}
|
|
{{#wild_die2}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die 2 {{#wild_die_rank2}}(d{{wild_die_rank2}}){{/wild_die_rank2}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die2}}</td>
|
|
</tr>
|
|
{{/wild_die2}}
|
|
{{#skill_roll3}}
|
|
<tr>
|
|
<td class="sheet-rresults"> {{skill_name3}}{{#skill_rank3}}(d{{skill_rank3}}{{#skill_rank_mod3}}+{{skill_rank_mod3}}{{/skill_rank_mod3}}){{/skill_rank3}}:</td>
|
|
<td class="sheet-rollresults">{{skill_roll3}}</td>
|
|
</tr>
|
|
{{/skill_roll3}}
|
|
{{#wild_die3}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die 3 {{#wild_die_rank3}}(d{{wild_die_rank3}}){{/wild_die_rank3}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die3}}</td>
|
|
</tr>
|
|
{{/wild_die3}}
|
|
{{#skill_roll4}}
|
|
<tr>
|
|
<td class="sheet-rresults"> {{skill_name4}}{{#skill_rank4}}(d{{skill_rank4}}{{#skill_rank_mod4}}+{{skill_rank_mod4}}{{/skill_rank_mod4}}){{/skill_rank4}}:</td>
|
|
<td class="sheet-rollresults">{{skill_roll4}}</td>
|
|
</tr>
|
|
{{/skill_roll4}}
|
|
{{#wild_die4}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die 4 {{#wild_die_rank4}}(d{{wild_die_rank4}}){{/wild_die_rank4}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die4}}</td>
|
|
</tr>
|
|
{{/wild_die4}}
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Modifiers Applied</th>
|
|
</tr>
|
|
{{#enc}}
|
|
<tr>
|
|
<td> Encumbrance:</td>
|
|
<td class="sheet-roll">{{enc}}</td>
|
|
</tr>
|
|
{{/enc}}
|
|
{{#wounds}}
|
|
<tr>
|
|
<td> Wounds:</td>
|
|
<td class="sheet-roll">{{wounds}}</td>
|
|
</tr>
|
|
{{/wounds}}
|
|
{{#fatigue}}
|
|
<tr>
|
|
<td> Fatigue:</td>
|
|
<td class="sheet-roll">{{fatigue}}</td>
|
|
</tr>
|
|
{{/fatigue}}
|
|
{{#att_mod}}
|
|
<tr>
|
|
<td> Attribute:</td>
|
|
<td class="sheet-roll">{{att_mod}}</td>
|
|
</tr>
|
|
{{/att_mod}}
|
|
{{#skill_mod}}
|
|
<tr>
|
|
<td> Skill:</td>
|
|
<td class="sheet-roll">{{skill_mod}}</td>
|
|
</tr>
|
|
{{/skill_mod}}
|
|
{{#other_mods}}
|
|
<tr>
|
|
<td> {{other_mods}}</td>
|
|
<td class="sheet-roll">{{other_mod_vals}}</td>
|
|
</tr>
|
|
{{/other_mods}}
|
|
{{#ttmod}}
|
|
<tr>
|
|
<td> Situational:</td>
|
|
<td class="sheet-roll">{{ttmod}}</td>
|
|
</tr>
|
|
{{/ttmod}}
|
|
{{#sit_notes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Situational Notes</strong>:{{sit_notes}}</td>
|
|
</tr>
|
|
{{/sit_notes}}
|
|
{{#bonuses}}
|
|
<tr>
|
|
<td> Bonuses:</td>
|
|
<td class="sheet-roll">{{bonuses}}</td>
|
|
</tr>
|
|
{{/bonuses}}
|
|
{{#penalties}}
|
|
<tr>
|
|
<td> Penalties:</td>
|
|
<td class="sheet-roll">{{penalties}}</td>
|
|
</tr>
|
|
{{/penalties}}
|
|
{{#notes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Notes</strong>:{{notes}}</td>
|
|
</tr>
|
|
{{/notes}}
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</rolltemplate>
|
|
|
|
<rolltemplate class="sheet-rolltemplate-clubsdamage">
|
|
<h2 class="sheet-caption">{{name}}</h2>
|
|
<div class="sheet-rtcard">
|
|
<table>
|
|
{{#weapon}}<caption>{{weapon}}</caption>{{/weapon}}
|
|
<tbody>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Roll Results</th>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> Damage ({{damage_type}}):</td>
|
|
<td class="sheet-rollresults">{{damage}}</td>
|
|
</tr>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Modifiers Applied</th>
|
|
</tr>
|
|
{{#raise}}
|
|
<tr>
|
|
<td> Raise:</td>
|
|
<td class="sheet-roll"> d{{raise}}</td>
|
|
</tr>
|
|
{{/raise}}
|
|
{{#dmgmod}}
|
|
<tr>
|
|
<td> Miscellaneous:</td>
|
|
<td class="sheet-roll">{{dmgmod}}</td>
|
|
</tr>
|
|
{{/dmgmod}}
|
|
{{#misc_notes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Miscellaneous Notes</strong>:{{misc_notes}}</td>
|
|
</tr>
|
|
{{/misc_notes}}
|
|
{{#bonuses}}
|
|
<tr>
|
|
<td> Bonuses:</td>
|
|
<td class="sheet-roll">{{bonuses}}</td>
|
|
</tr>
|
|
{{/bonuses}}
|
|
{{#penalties}}
|
|
<tr>
|
|
<td> Penalties:</td>
|
|
<td class="sheet-roll">{{penalties}}</td>
|
|
</tr>
|
|
{{/penalties}}
|
|
{{#notes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Notes</strong>:{{notes}}</td>
|
|
</tr>
|
|
{{/notes}}
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</rolltemplate>
|
|
|
|
<rolltemplate class="sheet-rolltemplate-soliddamage">
|
|
<h2 class="sheet-caption">{{name}}</h2>
|
|
<div class="sheet-rtcard">
|
|
<table>
|
|
{{#weapon}}<caption>{{weapon}}</caption>{{/weapon}}
|
|
<tbody>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Roll Results</th>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> Damage ({{damage_type}}):</td>
|
|
<td class="sheet-rollresults">{{damage}}</td>
|
|
</tr>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Modifiers Applied</th>
|
|
</tr>
|
|
{{#raise}}
|
|
<tr>
|
|
<td> Raise:</td>
|
|
<td class="sheet-roll"> d{{raise}}</td>
|
|
</tr>
|
|
{{/raise}}
|
|
{{#dmgmod}}
|
|
<tr>
|
|
<td> Miscellaneous:</td>
|
|
<td class="sheet-roll">{{dmgmod}}</td>
|
|
</tr>
|
|
{{/dmgmod}}
|
|
{{#misc_notes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Miscellaneous Notes</strong>:{{misc_notes}}</td>
|
|
</tr>
|
|
{{/misc_notes}}
|
|
{{#bonuses}}
|
|
<tr>
|
|
<td> Bonuses:</td>
|
|
<td class="sheet-roll">{{bonuses}}</td>
|
|
</tr>
|
|
{{/bonuses}}
|
|
{{#penalties}}
|
|
<tr>
|
|
<td> Penalties:</td>
|
|
<td class="sheet-roll">{{penalties}}</td>
|
|
</tr>
|
|
{{/penalties}}
|
|
{{#notes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Notes</strong>:{{notes}}</td>
|
|
</tr>
|
|
{{/notes}}
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</rolltemplate>
|
|
|
|
<rolltemplate class="sheet-rolltemplate-combined">
|
|
<h2 class="sheet-caption">{{header}}</h2>
|
|
{{^background}}
|
|
<div class="sheet-noBG">
|
|
{{/background}}
|
|
{{#rollLess() background 1}} <!--Solid-->
|
|
<div class="sheet-noBG">
|
|
{{/rollLess() background 1}}
|
|
{{#rollTotal() background 1}} <!--Ace of Spades Background-->
|
|
<div class="sheet-AceSpades">
|
|
{{/rollTotal() background 1}}
|
|
{{#rollGreater() background 1}} <!--Ace of Clubs Background-->
|
|
<div class="sheet-AceClubs">
|
|
{{/rollGreater() background 1}}
|
|
<table>
|
|
<caption>Trait Roll{{#trait_name2}}s{{/trait_name2}}</caption>
|
|
<tbody>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Roll Results</th>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> {{trait_name}}{{#trait_rank}}(d{{trait_rank}}{{#rollGreater() trait_rank_modCheck 0}}+{{trait_rank_mod}}{{/rollGreater() trait_rank_modCheck 0}}){{/trait_rank}}:</td>
|
|
<!--<td class="sheet-rresults"> {{trait_name}}{{#trait_rank}}(d{{trait_rank}}{{#rollWasCrit() sr_mod}}+{{trait_rank_mod}}{{/rollWasCrit() sr_mod}}){{/trait_rank}}:</td>-->
|
|
<td class="sheet-rollresults">{{trait_roll}}</td>
|
|
</tr>
|
|
{{#wild_die}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die {{#wild_die_rank}}(d{{wild_die_rank}}){{/wild_die_rank}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die}}</td>
|
|
</tr>
|
|
{{/wild_die}}
|
|
{{#trait_roll2}}
|
|
<tr style="height: 5px;">
|
|
<td colspan="2" style="background-color: silver; font-size: .5em;"></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> {{trait_name2}}{{#trait_rank2}}(d{{trait_rank2}}{{#rollGreater() trait_rank_mod2Check 0}}+{{trait_rank_mod2}}{{/rollGreater() trait_rank_mod2Check 0}}){{/trait_rank2}}:</td>
|
|
<td class="sheet-rollresults">{{trait_roll2}}</td>
|
|
</tr>
|
|
{{/trait_roll2}}
|
|
{{#wild_die2}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die 2 {{#wild_die_rank2}}(d{{wild_die_rank2}}){{/wild_die_rank2}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die2}}</td>
|
|
</tr>
|
|
{{/wild_die2}}
|
|
{{#trait_roll3}}
|
|
<tr style="height: 5px;">
|
|
<td colspan="2" style="background-color: silver; font-size: .5em;"></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> {{trait_name3}}{{#trait_rank3}}(d{{trait_rank3}}{{##rollGreater() trait_rank_mod3Check 0}}+{{trait_rank_mod3}}{{/#rollGreater() trait_rank_mod3Check 0}}){{/trait_rank3}}:</td>
|
|
<td class="sheet-rollresults">{{trait_roll3}}</td>
|
|
</tr>
|
|
{{/trait_roll3}}
|
|
{{#wild_die3}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die 3 {{#wild_die_rank3}}(d{{wild_die_rank3}}){{/wild_die_rank3}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die3}}</td>
|
|
</tr>
|
|
{{/wild_die3}}
|
|
{{#trait_roll4}}
|
|
<tr style="height: 5px;">
|
|
<td colspan="2" style="background-color: silver; font-size: .5em;"></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> {{trait_name4}}{{#trait_rank4}}(d{{trait_rank4}}{{##rollGreater() trait_rank_mod4Check 0}}+{{trait_rank_mod4}}{{/#rollGreater() trait_rank_mod4Check 0}}){{/trait_rank4}}:</td>
|
|
<td class="sheet-rollresults">{{trait_roll4}}</td>
|
|
</tr>
|
|
{{/trait_roll4}}
|
|
{{#wild_die4}}
|
|
<tr>
|
|
<td class="sheet-rresults"> Wild Die 4 {{#wild_die_rank4}}(d{{wild_die_rank4}}){{/wild_die_rank4}}:</td>
|
|
<td class="sheet-rollresults">{{wild_die4}}</td>
|
|
</tr>
|
|
{{/wild_die4}}
|
|
</tbody>
|
|
</table>
|
|
|
|
<table> <!-- Damage Rolls -->
|
|
<caption>Damage Roll{{#weapon2}}s{{/weapon2}}</caption>
|
|
<tbody>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Roll Results</th>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> {{weapon}}{{#damage_type}} ({{damage_type}}){{/damage_type}}:</td>
|
|
<td class="sheet-rollresults">{{damage}}</td>
|
|
</tr>
|
|
{{#damage2}}
|
|
<tr style="height: 5px;">
|
|
<td colspan="2" style="background-color: silver; font-size: .5em;"></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> {{weapon2}}{{#damage_type2}} ({{damage_type2}}){{/damage_type2}}:</td>
|
|
<td class="sheet-rollresults">{{damage2}}</td>
|
|
</tr>
|
|
{{/damage2}}
|
|
{{#damage3}}
|
|
<tr style="height: 5px;">
|
|
<td colspan="2" style="background-color: silver; font-size: .5em;"></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> {{weapon3}}{{#damage_type3}} ({{damage_type3}}){{/damage_type3}}:</td>
|
|
<td class="sheet-rollresults">{{damage3}}</td>
|
|
</tr>
|
|
{{/damage3}}
|
|
{{#damage4}}
|
|
<tr style="height: 5px;">
|
|
<td colspan="2" style="background-color: silver; font-size: .5em;"></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-rresults"> {{weapon4}}{{#damage_type4}} ({{damage_type4}}){{/damage_type4}}:</td>
|
|
<td class="sheet-rollresults">{{damage4}}</td>
|
|
</tr>
|
|
{{/damage4}}
|
|
</tbody>
|
|
</table>
|
|
|
|
<table> <!-- Modifiers -->
|
|
<caption>Modifiers</caption>
|
|
<tbody>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Trait Roll Modifiers</th>
|
|
</tr>
|
|
{{#enc}}
|
|
<tr>
|
|
<td> Encumbrance:</td>
|
|
<td class="sheet-roll">{{enc}}</td>
|
|
</tr>
|
|
{{/enc}}
|
|
{{#rollGreater() wounds 0}}
|
|
<tr>
|
|
<td class="sheet-fakeroll"> Wounds ({{wounds}}):</td>
|
|
<td class="sheet-roll">{{woundsMod}}</td>
|
|
</tr>
|
|
{{/rollGreater() wounds 0}}
|
|
{{#rollGreater() fatigue 0}}
|
|
<tr>
|
|
<td class="sheet-fakeroll"> Fatigue ({{fatigue}}):</td>
|
|
<td class="sheet-roll">{{fatigueMod}}</td>
|
|
</tr>
|
|
{{/rollGreater() fatigue 0}}
|
|
{{#att_mod}}
|
|
<tr>
|
|
<td> Attribute:</td>
|
|
<td class="sheet-roll">{{att_mod}}</td>
|
|
</tr>
|
|
{{/att_mod}}
|
|
{{#skill_mod}}
|
|
<tr>
|
|
<td> Skill:</td>
|
|
<td class="sheet-roll">{{skill_mod}}</td>
|
|
</tr>
|
|
{{/skill_mod}}
|
|
{{#other_mods}}
|
|
<tr>
|
|
<td> {{other_mods}}</td>
|
|
<td class="sheet-roll">{{other_mod_vals}}</td>
|
|
</tr>
|
|
{{/other_mods}}
|
|
{{#ttmod}}
|
|
<tr>
|
|
<td> Situational:</td>
|
|
<td class="sheet-roll">{{ttmod}}</td>
|
|
</tr>
|
|
{{/ttmod}}
|
|
{{#sit_notes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Situational Notes</strong>:{{sit_notes}}</td>
|
|
</tr>
|
|
{{/sit_notes}}
|
|
{{#tbonuses}}
|
|
<tr>
|
|
<td> Bonuses:</td>
|
|
<td class="sheet-roll">{{tbonuses}}</td>
|
|
</tr>
|
|
{{/tbonuses}}
|
|
{{#tpenalties}}
|
|
<tr>
|
|
<td> Penalties:</td>
|
|
<td class="sheet-roll">{{tpenalties}}</td>
|
|
</tr>
|
|
{{/tpenalties}}
|
|
{{#tnotes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Notes</strong>:{{tnotes}}</td>
|
|
</tr>
|
|
{{/tnotes}}
|
|
<tr><td colspan="2" style="border: none;"> </td></tr>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Damage Modifiers</th>
|
|
</tr>
|
|
{{#rollGreater() raise 0}}
|
|
<tr>
|
|
<td> Raise:</td>
|
|
<td class="sheet-roll"> <span style="font-weight: bold; margin-right: -3px;">d</span>{{raise}}</td>
|
|
</tr>
|
|
{{/rollGreater() raise 0}}
|
|
{{#rollGreater() dmgmod 0}}
|
|
<tr>
|
|
<td> Miscellaneous:</td>
|
|
<td class="sheet-roll"><span style="font-weight: bold; margin-right: -3px;">+</span>{{dmgmod}}</td>
|
|
</tr>
|
|
{{/rollGreater() dmgmod 0}}
|
|
{{#rollLess() dmgmod 0}}
|
|
<tr>
|
|
<td> Miscellaneous:</td>
|
|
<td class="sheet-roll">{{dmgmod}}</td>
|
|
</tr>
|
|
{{/rollLess() dmgmod 0}}
|
|
{{#misc_notes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Miscellaneous Notes</strong>:{{misc_notes}}</td>
|
|
</tr>
|
|
{{/misc_notes}}
|
|
{{#dbonuses}}
|
|
<tr>
|
|
<td> Bonuses:</td>
|
|
<td class="sheet-roll">{{dbonuses}}</td>
|
|
</tr>
|
|
{{/dbonuses}}
|
|
{{#dpenalties}}
|
|
<tr>
|
|
<td> Penalties:</td>
|
|
<td class="sheet-roll">{{dpenalties}}</td>
|
|
</tr>
|
|
{{/dpenalties}}
|
|
{{#dnotes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Notes</strong>:{{dnotes}}</td>
|
|
</tr>
|
|
{{/dnotes}}
|
|
<tr><td colspan="2" style="border: none;"> </td></tr>
|
|
<tr class="sheet-rth">
|
|
<th colspan="2">Trait & Damage Modifiers</th>
|
|
</tr>
|
|
{{#TheDrop}}
|
|
<tr>
|
|
<td> The Drop:</td>
|
|
<td class="sheet-roll">+4</td>
|
|
</tr>
|
|
{{/TheDrop}}
|
|
{{#Berserk}}
|
|
<tr>
|
|
<td> Berserk:</td>
|
|
<td class="sheet-roll">+2</td>
|
|
</tr>
|
|
{{/Berserk}}
|
|
{{#WildAttack}}
|
|
<tr>
|
|
<td> Wild Attack:</td>
|
|
<td class="sheet-roll">+2</td>
|
|
</tr>
|
|
{{/WildAttack}}
|
|
{{#sbonuses}}
|
|
<tr>
|
|
<td> Bonuses:</td>
|
|
<td class="sheet-roll">{{sbonuses}}</td>
|
|
</tr>
|
|
{{/sbonuses}}
|
|
{{#spenalties}}
|
|
<tr>
|
|
<td> Penalties:</td>
|
|
<td class="sheet-roll">{{spenalties}}</td>
|
|
</tr>
|
|
{{/spenalties}}
|
|
{{#snotes}}
|
|
<tr>
|
|
<td colspan="2"> <strong>Notes</strong>:{{snotes}}</td>
|
|
</tr>
|
|
{{/snotes}}
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</rolltemplate>
|
|
|
|
</div> |