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roll20-character-sheets-tester/Shadowrun6th-German/translations/da.json
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2020-06-08 18:01:26 -05:00

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{
"0": "keine Würfel",
"1": "1W6",
"10": "10W6",
"11": "11W6",
"12": "12W6",
"13": "13W6",
"14": "14W6",
"15": "15W6",
"16": "16W6",
"17": "17W6",
"18": "18W6",
"19": "19W6",
"2": "2W6",
"20": "20W6",
"21": "21W6",
"22": "22W6",
"23": "23W6",
"24": "24W6",
"25": "25W6",
"26": "26W6",
"27": "27W6",
"28": "28W6",
"29": "29W6",
"2B": "2B",
"2K": "2K",
"3": "3W6",
"3B": "3B",
"3K": "3K",
"4": "4W6",
"4B": "4B",
"4K": "4K",
"5": "5W6",
"5B": "5B",
"5K": "5K",
"6": "6W6",
"6B": "6B",
"6K": "6K",
"7": "7W6",
"7B": "7B",
"7K": "7K",
"8": "8W6",
"9": "9W6",
"agility": "Geschicklichkeit",
"agility_short": "GES",
"am": "AM",
"ammo_apds": "APDS-Munition",
"ammo_explosive": "Explosivmunition",
"ammo_flechette": "Flechettemunition",
"ammo_gel": "Gelmunition",
"ammo_precision": "Präzisionsmunition",
"ammo_revo": "REVO-Munition",
"ammo_selfmade": "selbst gemachte Munition",
"ammo_shocker": "Schockermunition",
"ammo_standard": "Standardmunition",
"ammo_standardac": "Sturmkanonenmunition",
"assaultcannon": "Sturmkanone",
"assaultrifle": "Sturmgewehr",
"attackroll": "Angriffswurf",
"attacks": "Angriffe",
"attributeorskill": "Attributs- oder Fertigkeitswurf",
"attributes": "Attribute",
"basis": "Basis",
"blades": "Klingen",
"body": "Konstitution",
"body_short": "KON",
"bod_wil": "KON + WIL",
"carbine": "Karabiner",
"character": "Charakter",
"charisma": "Charisma",
"charisma_short": "CHA",
"cha_wil": "CHA + WIL",
"clubs": "Knüppel",
"composure": "Selbstbeherrschung",
"config": "Einstellungen",
"contacts": "Connections",
"defense": "Verteidigungswurf",
"derivatives": "Abgeleitete Werte",
"display_agility": "Geschicklichkeit",
"display_body": "Konstitution",
"display_charisma": "Charisma",
"display_edge": "Edge",
"display_intuition": "Intuition",
"display_logic": "Logik",
"display_magic": "Magie",
"display_reaction": "Reaktion",
"display_resonance": "Resonanz",
"display_strength": "Stärke",
"display_willpower": "Willenskraft",
"edge": "Edge",
"edge_short": "EDG",
"em": "nur EM",
"empty": " ",
"exotic": "Exotisch",
"exoticmelee": "Exotische Nahkampfwaffe",
"expertise": "  Expertise",
"exp_short": "Exp.",
"firemode_am": "AM",
"firemode_em": "EM",
"firemode_hm": "HM",
"firemode_sm": "SM",
"gear": "Ausrüstung",
"heavypistol": "Schwere Pistole",
"hm": "HM",
"hmam": "HM/AM",
"hmsm": "HM/SM",
"hmsmam": "HM/SM/AM  ",
"holdout": "Holdout-Pistolen",
"hide": "Verbergen?",
"ini": "Verteidigungspool",
"iniastral": "Initiative (Astralraum)",
"inidice": "Initiativewürfel",
"iniphys": "Initiative (physisch)",
"inimatrix": "Initiative (Heißes Sim)",
"initiative": "Initiative",
"intuition": "Intuition",
"intuition_short": "INT",
"int_wil": "INT + WIL",
"judgeintent": "Menschenkenntnis",
"lightpistol": "Leichte Pistole",
"liftcarry": "Heben & Tragen",
"logic": "Logik",
"logic_short": "LOG",
"log_int": "LOG + INT",
"machinegun": "Maschinengewehr",
"machinepistol": "Automatikpistole",
"magic": "Magie",
"magic_short": "MAG",
"matrix": "Matrix",
"memory": "Erinnerungsvermögen",
"mod": "Mod",
"notes": "Notizen",
"offense": "Angriffswurf",
"phys": "körperlich",
"phys_short": "K",
"phys_short_shifted": "  K",
"projectile": "Projektilwaffen",
"range_vclose": "sehr nah",
"range_close": "nah",
"range_medium": "mittel",
"range_long": "weit",
"range_vlong": "sehr weit",
"reaction": "Reaktion",
"reaction_short": "REA",
"rea_int": "REA + INT",
"reload": "Nachladen",
"reload_g": "Gurtmunition (g)",
"reload_i": "internes Magazin (i)",
"reload_k": "Klapplademechanismus (k)",
"reload_s": "Stangenmagazin (s)",
"reload_t": "Trommelmagazin (t)",
"reload_tr": "Trommel. aufklappbar (tr)",
"reload_v": "Vorderlader",
"resonance": "Resonanz",
"resonance_short": "RES",
"rigging": "Rigger",
"select_token": "Tokenwurf",
"shotgun": "Schrotflinte",
"skills": "Fertigkeiten",
"skill_astral": "Astral",
"skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit",
"skill_athletics": "Athletik",
"skill_attribute": "  Attribut",
"skill_biotech": "Biotech",
"skill_con": "Überreden",
"skill_cracking": "Cracken",
"skill_electronics": "Elektronik",
"skill_engineering": "Mechanik",
"skill_firearms": "Feuerwaffen",
"skill_influence": "Einfluss",
"skill_level": "Stufe",
"skill_melee": "Nahkampf",
"skill_modifier": "Mod",
"skill_outdoors": "Natur",
"skill_perception": "Wahrnehmung",
"skill_piloting": "Steuern",
"skill_range": "Fernkampf",
"skill_short": "Skill",
"skill_stealth": "Heimlichkeit",
"sm": "SM",
"smam": "SM/AM",
"sniperrifle": "Scharfschützengewehr",
"soak": "Schadenswiderstand",
"specialisation": "  Spezialisierung",
"spec_short": "Spez.",
"sportrifle": "Sportgewehr",
"strength": "Stärke",
"strength_short": "STÄ",
"stun": "Betäubung",
"stun_short": "B",
"stun_short_shifted": "  B",
"submachinegun": "Maschinenpistole",
"rolls": "Würfe",
"taser": "Taser",
"thrown": "Wurfwafen",
"total": "Total",
"unarmed": "Waffenlos",
"unown": "?",
"unown_shifted": "  ?",
"willpower": "Willenskraft",
"willpower_short": "WIL",
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever."
}