3137 lines
162 KiB
HTML
3137 lines
162 KiB
HTML
<div class='sheet-2colrow'>
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<div class='sheet-col'>
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<h4 class="section-head">Investigator Info</h4>
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<div class="section">
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<table style="width:100%">
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<tr>
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<td>Name </td>
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<td colspan="3"><input type="text" name="attr_name" style="width:100%"></td>
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</tr>
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<tr>
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<td>Gespielt von </td>
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<td colspan="3"><input type="text" name="attr_player" style="width:100%"></td>
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</tr>
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<tr>
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<td>Rasse </td>
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<td colspan="3"><input type="text" name="attr_race" style="width:100%"></td>
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</tr>
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<tr>
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<td>Geburtstag</td>
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<td><input type="text" name="attr_birthdate" style="width:100%"></td>
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<td>Alter </td>
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<td><input type="text" name="attr_age" style="width:100%"></td>
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</tr>
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<tr>
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<td>Geschlecht </td>
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<td colspan=3><input type="text" name="attr_sex" style="width:100%"></td>
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</tr>
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<tr>
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<td>Wohnort </td>
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<td colspan="3"><input type="text" name="attr_residence" style="width:100%"></td>
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</tr>
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<tr>
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<td>Dosenöffner </td>
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<td colspan="3"><input type="text" name="attr_human" style="width:100%"></td>
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</tr>
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</table>
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</div>
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</div>
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<div class='sheet-col'>
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<h4 class="section-head">Attribute</h4>
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<div class="section">
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<table style="width:100%">
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<tr>
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<td class="attr-label" ><strong>ST</strong></td>
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<td><input class="attr-input" type="text" name="attr_str" value="50"/></td>
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<td class="attr-roll" ><button type='roll' value='&{template:coc} {{name=STR}} {{success=[[@{str}]]}} {{hard=[[floor(@{str}/2)]]}} {{extreme=[[floor(@{str}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_str_check'></button></td>
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<td> </td>
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<td class="attr-label"><strong>GE</strong></td>
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<td><input class="attr-input" type="text" name="attr_dex" value="50"/></td>
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<td class="attr-roll" ><button type='roll' value='&{template:coc} {{name=DEX}} {{success=[[@{dex}]]}} {{hard=[[floor(@{dex}/2)]]}} {{extreme=[[floor(@{dex}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_dex_check'></button></td>
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<td> </td>
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<td class="attr-label"><strong>MA</strong></td>
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<td><input class="attr-input" type="text" name="attr_pow" value="50"/></td>
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<td class="attr-roll" ><button type='roll' value='&{template:coc} {{name=POW}} {{success=[[@{pow}]]}} {{hard=[[floor(@{pow}/2)]]}} {{extreme=[[floor(@{pow}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_pow_check'></button></td>
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</tr>
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<tr>
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<td class="attr-label" ><strong>KO</strong></td>
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<td><input class="attr-input" type="text" name="attr_con" value="50"/></td>
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<td class="attr-roll" ><button type='roll' value='&{template:coc} {{name=CON}} {{success=[[@{con}]]}} {{hard=[[floor(@{con}/2)]]}} {{extreme=[[floor(@{con}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_con_check'></button></td>
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<td> </td>
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<td class="attr-label"><strong>ER</strong></td>
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<td><input class="attr-input" type="text" name="attr_app" value="50"/></td>
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<td class="attr-roll" ><button type='roll' value='&{template:coc} {{name=APP}} {{success=[[@{app}]]}} {{hard=[[floor(@{app}/2)]]}} {{extreme=[[floor(@{app}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_app_check'></button></td>
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<td> </td>
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<td class="attr-label"><strong>BI</strong></td>
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<td><input class="attr-input" type="text" name="attr_edu" value="50"/></td>
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<td class="attr-roll" ><button type='roll' value='&{template:coc} {{name=EDU}} {{success=[[@{edu}]]}} {{hard=[[floor(@{edu}/2)]]}} {{extreme=[[floor(@{edu}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_edu_check'></button></td>
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</tr>
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<tr>
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<td class="attr-label" ><strong>GR</strong></td>
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<td><input class="attr-input" type="text" name="attr_siz" value="5"/></td>
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<td class="attr-roll" ><button type='roll' value='&{template:coc} {{name=SIZ}} {{success=[[@{siz}]]}} {{hard=[[floor(@{siz}/2)]]}} {{extreme=[[floor(@{siz}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_siz_check'></button></td>
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<td> </td>
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<td class="attr-label"><strong>IN</strong><small>(Idee)</small></td>
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<td><input class="attr-input" type="text" name="attr_int" value="50"/></td>
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<td class="attr-roll" ><button type='roll' value='&{template:coc} {{name=INT}} {{success=[[@{int}]]}} {{hard=[[floor(@{int}/2)]]}} {{extreme=[[floor(@{int}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_int_check'></button></td>
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<td> </td>
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<td class="attr-label"><strong>BW</strong></td>
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<td><input class="attr-input" type="text" name="attr_mov" value="12"/></td>
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<td class="attr-roll" ></td>
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</tr>
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</table>
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</div>
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</div>
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</div>
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<div class='sheet-3colrow'>
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<div class="sheet-col">
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<h4 class="section-head">Trefferpunkte</h4>
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<div class="section">
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<table style="width:100%">
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<tr>
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<td>
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<input class="secondary-attr-input" placeholder="aktuell" type="text" min="0" name="attr_hp">
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</td>
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<td style="text-align: center">/</td>
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<td>
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<input class="secondary-attr-input" placeholder="max" type="number" min="0" name="attr_hp_max" value="floor((@{con}+@{siz})/10)" disabled="true">
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</td>
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</tr>
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<tr>
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<td colspan="3">
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<input type="checkbox" value="1" name="attr_major_wound"> Schwere Wunde
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</td>
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</tr>
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</table>
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</div>
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<h4 class="section-head">Glück</h4>
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<div class="section">
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<table style="width:100%">
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<tr>
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<td style="width:100%">
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<input class="secondary-attr-input" placeholder="aktuell" type="text" min="0" max="100" name="attr_luck">
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</td>
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<td>
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<button type='roll' value='&{template:coc} {{name=Glück}} {{success=[[@{luck}]]}} {{hard=[[floor(@{luck}/2)]]}} {{extreme=[[floor(@{luck}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_luck_check'></button>
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</td>
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</tr>
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</table>
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</div>
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</div>
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<div class="sheet-col">
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<div style="text-align:center"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Call_of_Cthulhu_7th_Ed%20-%20German/Call_of_Cthulhu_Logo.png" alt="Call of Cthulhu"></div>
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<div style="width:50%;float:left">
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<h4 class="section-head">Schadensbonus</h4>
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<div class="section">
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<select style="width:100%;" name="attr_damage_bonus">
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<option value="-2" selected>-2</option>
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<option value="-1">-1</option>
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<option value="0" >keiner</option>
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<option value="1d4">+1d4</option>
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<option value="1d6">+1d6</option>
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<option value="2d6">+2d6</option>
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<option value="3d6">+3d6</option>
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<option value="4d6">+4d6</option>
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<option value="5d6">+5d6</option>
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<option value="6d6">+6d6</option>
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<option value="7d6">+7d6</option>
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<option value="8d6">+8d6</option>
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<option value="9d6">+9d6</option>
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<option value="10d6">+10d6</option>
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</select>
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</div>
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</div>
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<div style="width:50%;float:left">
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<h4 class="section-head">Statur</h4>
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<div class="section">
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<input class="secondary-attr-input" type="text" name="attr_build" value="-2">
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</div>
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</div>
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</div>
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<div class="sheet-col">
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<h4 class="section-head">Tierhaftigkeit</h4>
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<div class="section">
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<table style="width:100%">
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<tr>
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<td colspan="2">
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<input class="secondary-attr-input" placeholder="aktuell" type="text" min="0" name="attr_san">
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</td>
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<td>
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<button type='roll' value='&{template:coc} {{name=Tierhafigkeit}} {{success=[[@{san}]]}} {{hard=[[floor(@{san}/2)]]}} {{extreme=[[floor(@{san}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_san_check'></button>
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</td>
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<td style="text-align: center">/</td>
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<td colspan="2">
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<input class="secondary-attr-input" placeholder="Startwert" type="text" min="0" name="attr_san_start">
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</td>
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<td style="text-align: center">/</td>
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<td colspan="2">
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<input class="secondary-attr-input" type="number" min="0" name="attr_san_max" placeholder="max" value="99-@{cthulhu_mythos}" disabled="true">
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</td>
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</tr>
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<tr>
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<td colspan="4">
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<input type="checkbox" value="1" name="attr_temp_insane"> umnachtet
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</td>
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<td colspan="4">
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<input type="checkbox" value="1" name="attr_indef_insane"> geistesgestört
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</td>
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</tr>
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</table>
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</div>
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<h4 class="section-head">Magiepunkte</h4>
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<div class="section">
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<table style="width:100%">
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<tr>
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<td>
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<input class="secondary-attr-input" placeholder="aktuell" type="text" min="0" name="attr_mp">
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</td>
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<td style="text-align: center">/</td>
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<td>
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<input class="secondary-attr-input" placeholder="max" type="number" min="0" name="attr_mp_max" value="floor(@{pow}/5)" disabled="true">
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</td>
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</tr>
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</table>
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</div>
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</div>
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</div>
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<div class='sheet-3colrow'>
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<h4 class="section-head">Fertigkeiten</h4>
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<div class="sheet-section">
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<div class="sheet-col">
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<table style="width: 100%">
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<tr>
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<td></td>
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<td class="skill-label">Cthulhu Mythos (00%)</td>
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<td><input class="skill-input" type="text" name="attr_cthulhu_mythos" value="0"/></td>
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<td><button type='roll' value='&{template:coc} {{name=Cthulhu Mythos}} {{success=[[@{cthulhu_mythos}]]}} {{hard=[[floor(@{cthulhu_mythos}/2)]]}} {{extreme=[[floor(@{cthulhu_mythos}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_cthulhu_mythos_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_first_aid_checkbox"></td>
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<td class="skill-label">Erste Hilfe (10%)</td>
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<td><input class="skill-input" type="text" name="attr_first_aid" value="10"/></td>
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<td><button type='roll' value='&{template:coc} {{name=Erste Hilfe}} {{success=[[@{first_aid}]]}} {{hard=[[floor(@{first_aid}/2)]]}} {{extreme=[[floor(@{first_aid}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_first_aid_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_intimidate_checkbox"></td>
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<td class="skill-label">Fauchen (50%)</td>
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<td><input class="skill-input" type="text" name="attr_intimidate" value="50"/></td>
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<td><button type='roll' value='&{template:coc} {{name=Fauchen}} {{success=[[@{intimidate}]]}} {{hard=[[floor(@{intimidate}/2)]]}} {{extreme=[[floor(@{intimidate}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_intimidate_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_dangerSense_checkbox"></td>
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<td class="skill-label">Gefahr spüren (10%)</td>
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<td><input class="skill-input" type="text" name="attr_dangerSense" value="10"/></td>
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<td><button type='roll' value='&{template:coc} {{name=Gefahr spüren}} {{success=[[@{dangerSense}]]}} {{hard=[[floor(@{dangerSense}/2)]]}} {{extreme=[[floor(@{dangerSense}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_dangerSense_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_dodge_checkbox"></td>
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<td class="skill-label">Gewandheit (GE/2)</td>
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<td><input class="skill-input" type="text" name="attr_dodge" value="" /></td>
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<td><button type='roll' value='&{template:coc} {{name=Gewandheit}} {{success=[[@{dodge}]]}} {{hard=[[floor(@{dodge}/2)]]}} {{extreme=[[floor(@{dodge}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_dodge_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_listen_checkbox"></td>
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<td class="skill-label">Horchen (40%)</td>
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<td><input class="skill-input" type="text" name="attr_listen" value="40"/></td>
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<td><button type='roll' value='&{template:coc} {{name=Horchen}} {{success=[[@{listen}]]}} {{hard=[[floor(@{listen}/2)]]}} {{extreme=[[floor(@{listen}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_listen_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_charm_checkbox"></td>
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<td class="skill-label">Katzenjammer (50%)</td>
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<td><input class="skill-input" type="text" name="attr_charm" value="50"/></td>
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<td><button type='roll' value='&{template:coc} {{name=Katzenjammer}} {{success=[[@{charm}]]}} {{hard=[[floor(@{charm}/2)]]}} {{extreme=[[floor(@{charm}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_charm_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_catlick_checkbox"></td>
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<td class="skill-label">Katzenwäsche (50%)</td>
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<td><input class="skill-input" type="text" name="attr_catlick" value="50"/></td>
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<td><button type='roll' value='&{template:coc} {{name=Katzenwäsche}} {{success=[[@{catlick}]]}} {{hard=[[floor(@{catlick}/2)]]}} {{extreme=[[floor(@{catlick}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_catlick_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_climb_checkbox"></td>
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<td class="skill-label">Klettern (50%)</td>
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<td><input class="skill-input" type="text" name="attr_climb" value="50"/></td>
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<td><button type='roll' value='&{template:coc} {{name=Climb Roll}} {{success=[[@{climb}]]}} {{hard=[[floor(@{climb}/2)]]}} {{extreme=[[floor(@{climb}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_climb_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_human_language_checkbox"></td>
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<td class="skill-label">Menschensprache (1/2 IN)</td>
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<td><input class="skill-input" type="text" name="attr_human_language" value=""/></td>
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<td><button type='roll' value='&{template:coc} {{name=Menschensprache}} {{success=[[@{human_language}]]}} {{hard=[[floor(@{human_language}/2)]]}} {{extreme=[[floor(@{human_language}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_human_language_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_cuteness_checkbox"></td>
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<td class="skill-label">Niedlich sein (1/2 ER)</td>
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<td><input class="skill-input" type="text" name="attr_cuteness" value=""/></td>
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<td><button type='roll' value='&{template:coc} {{name=Niedlich sein}} {{success=[[@{cuteness}]]}} {{hard=[[floor(@{cuteness}/2)]]}} {{extreme=[[floor(@{cuteness}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_cuteness_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_occult_checkbox"></td>
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<td class="skill-label">Okkultismus (05%)</td>
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<td><input class="skill-input" type="text" name="attr_occult" value="5"/></td>
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<td><button type='roll' value='&{template:coc} {{name=Okkultismus}} {{success=[[@{occult}]]}} {{hard=[[floor(@{occult}/2)]]}} {{extreme=[[floor(@{occult}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_occult_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_psychology_checkbox"></td>
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<td class="skill-label">Psychologie (01%)</td>
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<td><input class="skill-input" type="text" name="attr_psychology" value="01"/></td>
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<td><button type='roll' value='&{template:coc} {{name=Psychologie}} {{success=[[@{psychology}]]}} {{hard=[[floor(@{psychology}/2)]]}} {{extreme=[[floor(@{psychology}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_psychology_check'></button></td>
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</tr>
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<tr>
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<td></td>
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<td class="skill-label">Rang (00%)</td>
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<td><input class="skill-input" type="text" name="attr_credit_rating" /></td>
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<td><button type='roll' value='&{template:coc} {{name=Rang}} {{success=[[@{credit_rating}]]}} {{hard=[[floor(@{credit_rating}/2)]]}} {{extreme=[[floor(@{credit_rating}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_credit_rating_check'></button></td>
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</tr>
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<tr>
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<td><input type="checkbox" name="attr_sleep_checkbox"></td>
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<td class="skill-label">Schlafen (50%)</td>
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<td><input class="skill-input" type="text" name="attr_sleept" value="50"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Schlafen}} {{success=[[@{sleep}]]}} {{hard=[[floor(@{sleep}/2)]]}} {{extreme=[[floor(@{sleep}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_sleep_check'></button></td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<div class="sheet-col">
|
|
<table style="width:100%">
|
|
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_swim_checkbox"></td>
|
|
<td class="skill-label">Schwimmen (10%)</td>
|
|
<td><input class="skill-input" type="text" name="attr_swim" value="10"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Schwimmen}} {{success=[[@{swim}]]}} {{hard=[[floor(@{swim}/2)]]}} {{extreme=[[floor(@{swim}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_swim_check'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_jump_checkbox"></td>
|
|
<td class="skill-label">Springen (50%)</td>
|
|
<td><input class="skill-input" type="text" name="attr_jump" value="50"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Springen}} {{success=[[@{jump}]]}} {{hard=[[floor(@{jump}/2)]]}} {{extreme=[[floor(@{jump}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_jump_check'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_track_checkbox"></td>
|
|
<td class="skill-label">Spurensuche (20%)</td>
|
|
<td><input class="skill-input" type="text" name="attr_track" value="20"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Spurensuche}} {{success=[[@{track}]]}} {{hard=[[floor(@{track}/2)]]}} {{extreme=[[floor(@{track}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_track_check'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_navigate_checkbox"></td>
|
|
<td class="skill-label">Translokation (25%)</td>
|
|
<td><input class="skill-input" type="text" name="attr_navigate" value="25"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Translokation}} {{success=[[@{navigate}]]}} {{hard=[[floor(@{navigate}/2)]]}} {{extreme=[[floor(@{navigate}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_navigate_check'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_sleepwalk_checkbox"></td>
|
|
<td class="skill-label">Traumwandeln (25%)</td>
|
|
<td><input class="skill-input" type="text" name="attr_sleepwalk" value="25"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Traumwandeln}} {{success=[[@{sleepwalk}]]}} {{hard=[[floor(@{sleepwalk}/2)]]}} {{extreme=[[floor(@{sleepwalk}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_sleepwalk_check'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_dreamknowledge_checkbox"></td>
|
|
<td class="skill-label">Traumwissen (10%)</td>
|
|
<td><input class="skill-input" type="text" name="attr_dreamknowledge" value="10"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Traumwissen}} {{success=[[@{dreamknowledge}]]}} {{hard=[[floor(@{dreamknowledge}/2)]]}} {{extreme=[[floor(@{dreamknowledge}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_dreamknowledge_check'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_stealth_checkbox"></td>
|
|
<td class="skill-label">Verborgen bleiben (40%)</td>
|
|
<td><input class="skill-input" type="text" name="attr_stealth" value="40"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Verborgen bleiben}} {{success=[[@{stealth}]]}} {{hard=[[floor(@{stealth}/2)]]}} {{extreme=[[floor(@{stealth}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_stealth_check'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_spot_hidden_checkbox"></td>
|
|
<td class="skill-label">Verborgenes Erkennen (25%)</td>
|
|
<td><input class="skill-input" type="text" name="attr_spot_hidden" value="25"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Verborgenes Erkennen}} {{success=[[@{spot_hidden}]]}} {{hard=[[floor(@{spot_hidden}/2)]]}} {{extreme=[[floor(@{spot_hidden}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_spot_hidden_check'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_sense_checkbox"></td>
|
|
<td class="skill-label">Wittern (50%)</td>
|
|
<td><input class="skill-input" type="text" name="attr_sense" value="50"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Wittern}} {{success=[[@{sense}]]}} {{hard=[[floor(@{sense}/2)]]}} {{extreme=[[floor(@{sense}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_sense_check'></button></td>
|
|
</tr>
|
|
</table>
|
|
<fieldset class="repeating_skills">
|
|
<table style="width:100%">
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_checkbox"></td>
|
|
<td class="skill-label"><input style="width:100%" type="text" name="attr_skillname" /></td>
|
|
<td><input class="skill-input" type="text" name="attr_skill" /></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=@{skillname}}} {{success=[[@{skill}]]}} {{hard=[[floor(@{skill}/2)]]}} {{extreme=[[floor(@{skill}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_skill_check'></button></td>
|
|
</tr>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<div class="sheet-col">
|
|
<table style="width:100%">
|
|
<tr>
|
|
<td><span>Verlorene Leben</span></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_life1_checkbox"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_life2_checkbox"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_life3_checkbox"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_life4_checkbox"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_life5_checkbox"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_life6_checkbox"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_life7_checkbox"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_life8_checkbox"></td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class='sheet-colrow'>
|
|
<h4 class="section-head">Waffen</h4>
|
|
<table style="width:100%">
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_fighting_brawl_checkbox"></td>
|
|
<td class="skill-label">Nahkampf (50%)</td>
|
|
<td><input class="skill-input" type="text" name="attr_fighting_brawl" value="50"/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Nahkampf}} {{success=[[@{fighting_brawl}]]}} {{hard=[[floor(@{fighting_brawl}/2)]]}} {{extreme=[[floor(@{fighting_brawl}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_fighting_brawl_check'></button></td>
|
|
</tr>
|
|
<tr>
|
|
<td><input type="checkbox" name="attr_evade_checkbox"></td>
|
|
<td class="skill-label">Ausweichen (GE)</td>
|
|
<td><input class="skill-input" type="text" name="attr_evade" value=""/></td>
|
|
<td><button type='roll' value='&{template:coc} {{name=Ausweichen}} {{success=[[@{evade}]]}} {{hard=[[floor(@{evade}/2)]]}} {{extreme=[[floor(@{evade}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_evade_check'></button></td>
|
|
</tr>
|
|
</table>
|
|
<div class="section">
|
|
<table style="width:100%">
|
|
<thead>
|
|
<th style="width:20%">Waffe</th>
|
|
<th style="width:4%"></th>
|
|
<th style="width:16%">Fertigkeit</th>
|
|
<th style="width:16%">Schaden</th>
|
|
<th style="width:11%">Reichweite</th>
|
|
<th style="width:11%">#Angriffe</th>
|
|
<th style="width:11%">Munition</th>
|
|
<th style="width:11%">Fehlf.</th>
|
|
</thead>
|
|
</table>
|
|
<table style="width:100%">
|
|
<tr>
|
|
<td style="width:20%"><input style="width:100%" type="text" value="Ausweichen (GE)" disabled="true"/></td>
|
|
<td style="width:4%"><button type='roll' value='&{template:coc} {{name=Ausweichen}} {{success=[[@{evade}]]}} {{hard=[[floor(@{evade}/2)]]}} {{extreme=[[floor(@{evade}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}' name='roll_unarmed_check'></button></td>
|
|
<td style="width:16%"><input style="width:100%" type="text" value="Ausweichen" disabled="true"/></td>
|
|
<td style="width:8%"><input style="width:100%;text-align:right;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:8%"><input style="width:100%;text-align:left;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
</tr>
|
|
</table>
|
|
<table style="width:100%">
|
|
<tr>
|
|
<td style="width:20%"><input style="width:100%" type="text" value="Kratzen" disabled="true"/></td>
|
|
<td style="width:4%"><button type='roll' value='&{template:coc-attack} {{name=Kratzen}} {{success=[[@{fighting_brawl}]]}} {{hard=[[floor(@{fighting_brawl}/2)]]}} {{extreme=[[floor(@{fighting_brawl}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}} {{damage=[[1d3+@{damage_bonus}]]}}' name='roll_unarmed_check'></button></td>
|
|
<td style="width:16%"><input style="width:100%" type="text" value="Nahkampf (Handgemenge)" disabled="true"/></td>
|
|
<td style="width:8%"><input style="width:100%;text-align:right;" type="text" value="1d3" disabled="true"/></td>
|
|
<td style="width:8%"><input style="width:100%;text-align:left;" type="text" value="+Sb" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="1" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
</tr>
|
|
</table>
|
|
<table style="width:100%">
|
|
<tr>
|
|
<td style="width:20%"><input style="width:100%" type="text" value="Hinterbeine" disabled="true"/></td>
|
|
<td style="width:4%"><button type='roll' value='&{template:coc-attack} {{name=Hinterbeine}} {{success=[[@{fighting_brawl}]]}} {{hard=[[floor(@{fighting_brawl}/2)]]}} {{extreme=[[floor(@{fighting_brawl}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}} {{damage=[[1d6+@{damage_bonus}]]}}' name='roll_unarmed_check'></button></td>
|
|
<td style="width:16%"><input style="width:100%" type="text" value="Nahkampf (Handgemenge)" disabled="true"/></td>
|
|
<td style="width:8%"><input style="width:100%;text-align:right;" type="text" value="1d6" disabled="true"/></td>
|
|
<td style="width:8%"><input style="width:100%;text-align:left;" type="text" value="+Sb" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="1" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
</tr>
|
|
</table>
|
|
<table style="width:100%">
|
|
<tr>
|
|
<td style="width:20%"><input style="width:100%" type="text" value="Biss" disabled="true"/></td>
|
|
<td style="width:4%"><button type='roll' value='&{template:coc-attack} {{name=Biss}} {{success=[[@{fighting_brawl}]]}} {{hard=[[floor(@{fighting_brawl}/2)]]}} {{extreme=[[floor(@{fighting_brawl}/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}} {{damage=[[1d4+@{damage_bonus}]]}}' name='roll_unarmed_check'></button></td>
|
|
<td style="width:16%"><input style="width:100%" type="text" value="Nahkampf (Handgemenge)" disabled="true"/></td>
|
|
<td style="width:8%"><input style="width:100%;text-align:right;" type="text" value="1d4" disabled="true"/></td>
|
|
<td style="width:8%"><input style="width:100%;text-align:left;" type="text" value="+Sb" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="1" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" value="-" disabled="true"/></td>
|
|
</tr>
|
|
</table>
|
|
<fieldset class="repeating_weapons">
|
|
<table style="width:100%">
|
|
<tr>
|
|
<td style="width:20%"><input style="width:100%" type="text" name="attr_weaponname"/></td>
|
|
<td style="width:4%"><button type='roll' value='&{template:coc-attack} {{name=@{weaponname}}} {{success=[[@{weaponskill}]]}} {{hard=[[floor(@{weaponskill}/2)]]}} {{extreme=[[floor(@{weaponskill}/5)]]}} {{malf=@{weaponmalf}}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}} {{damage=[[@{weapondamage}@{weapondb}]]}}' name='roll_weaponskill_check'></button></td>
|
|
<td style="width:16%">
|
|
<select style="width:100%" name="attr_weaponskill">
|
|
<option value="@{fighting_brawl}">Nahkampf (Handgemenge)</option>
|
|
<option value="@{firearms_handgun}">Fernkampf (Faustfeuerwaffe)</option>
|
|
<option value="@{firearms_rifle}">Fernkampf (Gewehr/Flinte)</option>
|
|
<option value="@{throw}">Werfen</option>
|
|
<option value="@{otherskill1}">Andere Fertigkeit #1</option>
|
|
<option value="@{otherskill2}">Andere Fertigkeit #2</option>
|
|
<option value="@{otherskill3}">Andere Fertigkeit #3</option>
|
|
<option value="@{otherskill4}">Andere Fertigkeit #4</option>
|
|
<option value="@{otherskill5}">Andere Fertigkeit #5</option>
|
|
<option value="@{otherskill6}">Andere Fertigkeit #6</option>
|
|
<option value="@{repeating_skills_$0_skill}">Andere Fertigkeit #7</option>
|
|
<option value="@{repeating_skills_$1_skill}">Andere Fertigkeit #8</option>
|
|
<option value="@{repeating_skills_$2_skill}">Andere Fertigkeit #9</option>
|
|
<option value="@{repeating_skills_$3_skill}">Andere Fertigkeit #10</option>
|
|
</select>
|
|
</td>
|
|
<td style="width:8%"><input style="width:100%;text-align:right;" type="text" name="attr_weapondamage"/></td>
|
|
<td style="width:8%">
|
|
<select style="width:100%;text-align:left;" name="attr_weapondb">
|
|
<option value="+0">+0</option>
|
|
<option value="+round((@{damage_bonus})/2)">+½Sb</option>
|
|
<option value="+@{damage_bonus}">+Sb</option>
|
|
</select>
|
|
</td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" name="attr_weaponrange"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" name="attr_weaponattacks"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" name="attr_weaponammo"/></td>
|
|
<td style="width:11%"><input style="width:100%;text-align:center;" type="text" name="attr_weaponmalf"/></td>
|
|
</tr>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class='sheet-2colrow'>
|
|
<h4 class="section-head">Hintergrund</h4>
|
|
<div class="sheet-section">
|
|
<div class='sheet-col'>
|
|
Beschreibung
|
|
<textarea name="attr_personal_description" class="backstory-box"></textarea>
|
|
Glaube/Weltsicht
|
|
<textarea name="attr_ideaology_beliefs" class="backstory-box"></textarea>
|
|
Wichtige Katzen
|
|
<textarea name="attr_significant_people" class="backstory-box"></textarea>
|
|
Bedeutsame Orte
|
|
<textarea name="attr_meaningful_locations" class="backstory-box"></textarea>
|
|
Gehüteter Besitz
|
|
<textarea name="attr_treasured_posessions" class="backstory-box"></textarea>
|
|
</div>
|
|
<div class='sheet-col'>
|
|
Wesenszüge
|
|
<textarea name="attr_traits" class="backstory-box"></textarea>
|
|
Verletzungen & Narben
|
|
<textarea name="attr_injuries_scars" class="backstory-box"></textarea>
|
|
Phobien & Verhaltensstörungen
|
|
<textarea name="attr_phobias_manias" class="backstory-box"></textarea>
|
|
Dosenöffner
|
|
<textarea name="attr_can_opener" class="backstory-box"></textarea>
|
|
Begegnungen mit fremdartigen Wesen
|
|
<textarea name="attr_encounters_with_strange_entities" class="backstory-box"></textarea>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
|
|
<!--
|
|
&{template:coc} {{name=Test}} {{success=[[50]]}} {{hard=[[floor(50/2)]]}} {{extreme=[[floor(50/5)]]}} {{roll1=[[1d100]]}} {{roll2=[[1d100]]}} {{roll3=[[1d100]]}}
|
|
-->
|
|
|
|
<rolltemplate class="sheet-rolltemplate-coc">
|
|
<table>
|
|
<caption>{{name}}</caption>
|
|
<tr>
|
|
<td class="template_label">Wert:</td>
|
|
<td class="template_value">{{success}}/{{hard}}/{{extreme}}</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="template_label">Wurf:</td>
|
|
<td class="template_value">{{roll1}}, {{roll2}}, {{roll3}}</td>
|
|
</tr>
|
|
<tr style="background:#DFF0D8;">
|
|
<td class="template_label">+2:</td>
|
|
<!-- Is roll2 less than roll1 -->
|
|
{{#rollLess() roll2 roll1}}
|
|
<!-- Is roll3 less than roll2-->
|
|
{{#rollLess() roll3 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollLess() roll3 roll2}}
|
|
<!-- Is roll2 less than roll3 -->
|
|
{{#rollLess() roll2 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollLess() roll2 roll3}}
|
|
<!-- Are roll2 and roll3 equal-->
|
|
{{#rollTotal() roll2 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollTotal() roll2 roll3}}
|
|
{{/rollLess() roll2 roll1}}
|
|
<!-- Is roll1 less than roll2 -->
|
|
{{#rollLess() roll1 roll2}}
|
|
<!-- Is roll3 less than roll1-->
|
|
{{#rollLess() roll3 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollLess() roll3 roll1}}
|
|
<!-- Is roll1 less than roll3 -->
|
|
{{#rollLess() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollLess() roll1 roll3}}
|
|
<!-- Are roll1 and roll3 equal-->
|
|
{{#rollTotal() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll3}}
|
|
{{/rollLess() roll1 roll2}}
|
|
<!-- Are roll1 and roll2 equal-->
|
|
{{#rollTotal() roll1 roll2}}
|
|
<!-- Is roll3 less than roll1-->
|
|
{{#rollLess() roll3 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollLess() roll3 roll1}}
|
|
<!-- Is roll1 less than roll3 -->
|
|
{{#rollLess() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollLess() roll1 roll3}}
|
|
<!-- Are roll1 and roll3 equal-->
|
|
{{#rollTotal() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll3}}
|
|
{{/rollTotal() roll1 roll2}}
|
|
</tr>
|
|
<tr style="background:#D9EDF7;">
|
|
<td class="template_label">+1:</td>
|
|
<!-- Is roll2 lower than roll1 -->
|
|
{{#rollLess() roll2 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollLess() roll2 roll1}}
|
|
<!-- Is roll1 lower than roll2 -->
|
|
{{#rollLess() roll1 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollLess() roll1 roll2}}
|
|
<!-- Are roll1 and roll2 equal-->
|
|
{{#rollTotal() roll1 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll2}}
|
|
</tr>
|
|
<tr style="background:#D3D3D3;">
|
|
<td class="template_label"> 0:</td>
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
</tr>
|
|
<tr style="background:#FCF8E3;">
|
|
<td class="template_label">-1:</td>
|
|
<!-- Is roll2 greater than roll1 -->
|
|
{{#rollGreater() roll2 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollGreater() roll2 roll1}}
|
|
<!-- Is roll1 greater than roll2 -->
|
|
{{#rollGreater() roll1 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollGreater() roll1 roll2}}
|
|
<!-- Are roll1 and roll2 equal-->
|
|
{{#rollTotal() roll1 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll2}}
|
|
</tr>
|
|
<tr style="background:#F2DEDE;">
|
|
<td class="template_label">-2:</td>
|
|
<!-- Is roll2 greater than roll1 -->
|
|
{{#rollGreater() roll2 roll1}}
|
|
<!-- Is roll3 greater than roll2-->
|
|
{{#rollGreater() roll3 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollGreater() roll3 roll2}}
|
|
<!-- Is roll2 greater than roll3 -->
|
|
{{#rollGreater() roll2 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollGreater() roll2 roll3}}
|
|
<!-- Are roll2 and roll3 equal-->
|
|
{{#rollTotal() roll2 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollTotal() roll2 roll3}}
|
|
{{/rollGreater() roll2 roll1}}
|
|
<!-- Is roll1 greater than roll2 -->
|
|
{{#rollGreater() roll1 roll2}}
|
|
<!-- Is roll3 greater than roll1-->
|
|
{{#rollGreater() roll3 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollGreater() roll3 roll1}}
|
|
<!-- Is roll1 greater than roll3 -->
|
|
{{#rollGreater() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollGreater() roll1 roll3}}
|
|
<!-- Are roll1 and roll3 equal-->
|
|
{{#rollTotal() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll3}}
|
|
{{/rollGreater() roll1 roll2}}
|
|
<!-- Are roll1 and roll2 equal-->
|
|
{{#rollTotal() roll1 roll2}}
|
|
<!-- Is roll3 greater than roll1-->
|
|
{{#rollGreater() roll3 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollGreater() roll3 roll1}}
|
|
<!-- Is roll1 greater than roll3 -->
|
|
{{#rollGreater() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollGreater() roll1 roll3}}
|
|
<!-- Are roll1 and roll3 equal-->
|
|
{{#rollTotal() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll3}}
|
|
{{/rollTotal() roll1 roll2}}
|
|
</tr>
|
|
</table>
|
|
</rolltemplate>
|
|
|
|
<rolltemplate class="sheet-rolltemplate-coc-attack">
|
|
<table>
|
|
<caption>{{name}}</caption>
|
|
<tr><td class="template_label">Value:</td><td class="template_value">{{success}}/{{hard}}/{{extreme}}</td></tr>
|
|
{{#malf}}
|
|
<tr><td class="template_label">Malf:</td><td class="template_value">{{malf}}</td></tr>
|
|
{{/malf}}
|
|
<tr><td class="template_label">Rolled:</td><td class="template_value">{{roll1}}, {{roll2}}, {{roll3}}</td></tr>
|
|
<tr style="background:#DFF0D8;">
|
|
<td class="template_label">+2:</td>
|
|
<!-- Is roll2 less than roll1 -->
|
|
{{#rollLess() roll2 roll1}}
|
|
<!-- Is roll3 less than roll2-->
|
|
{{#rollLess() roll3 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollLess() roll3 roll2}}
|
|
<!-- Is roll2 less than roll3 -->
|
|
{{#rollLess() roll2 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollLess() roll2 roll3}}
|
|
<!-- Are roll2 and roll3 equal-->
|
|
{{#rollTotal() roll2 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollTotal() roll2 roll3}}
|
|
{{/rollLess() roll2 roll1}}
|
|
<!-- Is roll1 less than roll2 -->
|
|
{{#rollLess() roll1 roll2}}
|
|
<!-- Is roll3 less than roll1-->
|
|
{{#rollLess() roll3 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollLess() roll3 roll1}}
|
|
<!-- Is roll1 less than roll3 -->
|
|
{{#rollLess() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollLess() roll1 roll3}}
|
|
<!-- Are roll1 and roll3 equal-->
|
|
{{#rollTotal() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll3}}
|
|
{{/rollLess() roll1 roll2}}
|
|
<!-- Are roll1 and roll2 equal-->
|
|
{{#rollTotal() roll1 roll2}}
|
|
<!-- Is roll3 less than roll1-->
|
|
{{#rollLess() roll3 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollLess() roll3 roll1}}
|
|
<!-- Is roll1 less than roll3 -->
|
|
{{#rollLess() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollLess() roll1 roll3}}
|
|
<!-- Are roll1 and roll3 equal-->
|
|
{{#rollTotal() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll3}}
|
|
{{/rollTotal() roll1 roll2}}
|
|
</tr>
|
|
<tr style="background:#D9EDF7;">
|
|
<td class="template_label">+1:</td>
|
|
<!-- Is roll2 lower than roll1 -->
|
|
{{#rollLess() roll2 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollLess() roll2 roll1}}
|
|
<!-- Is roll1 lower than roll2 -->
|
|
{{#rollLess() roll1 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollLess() roll1 roll2}}
|
|
<!-- Are roll1 and roll2 equal-->
|
|
{{#rollTotal() roll1 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll2}}
|
|
</tr>
|
|
<tr style="background:#D3D3D3;">
|
|
<td class="template_label"> 0:</td>
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
</tr>
|
|
<tr style="background:#FCF8E3;">
|
|
<td class="template_label">-1:</td>
|
|
<!-- Is roll2 greater than roll1 -->
|
|
{{#rollGreater() roll2 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollGreater() roll2 roll1}}
|
|
<!-- Is roll1 greater than roll2 -->
|
|
{{#rollGreater() roll1 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollGreater() roll1 roll2}}
|
|
<!-- Are roll1 and roll2 equal-->
|
|
{{#rollTotal() roll1 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll2}}
|
|
</tr>
|
|
<tr style="background:#F2DEDE;">
|
|
<td class="template_label">-2:</td>
|
|
<!-- Is roll2 greater than roll1 -->
|
|
{{#rollGreater() roll2 roll1}}
|
|
<!-- Is roll3 greater than roll2-->
|
|
{{#rollGreater() roll3 roll2}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollGreater() roll3 roll2}}
|
|
<!-- Is roll2 greater than roll3 -->
|
|
{{#rollGreater() roll2 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollGreater() roll2 roll3}}
|
|
<!-- Are roll2 and roll3 equal-->
|
|
{{#rollTotal() roll2 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll2 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll2 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll2 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll2 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll2 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll2 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll2 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll2 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll2 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll2 2 extreme}}
|
|
{{/rollBetween() roll2 2 hard}}
|
|
{{/rollBetween() roll2 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll2 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll2 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll2 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll2 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll2 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll2 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll2 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll2 success}}
|
|
{{/rollTotal() roll2 roll3}}
|
|
{{/rollGreater() roll2 roll1}}
|
|
<!-- Is roll1 greater than roll2 -->
|
|
{{#rollGreater() roll1 roll2}}
|
|
<!-- Is roll3 greater than roll1-->
|
|
{{#rollGreater() roll3 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollGreater() roll3 roll1}}
|
|
<!-- Is roll1 greater than roll3 -->
|
|
{{#rollGreater() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollGreater() roll1 roll3}}
|
|
<!-- Are roll1 and roll3 equal-->
|
|
{{#rollTotal() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll3}}
|
|
{{/rollGreater() roll1 roll2}}
|
|
<!-- Are roll1 and roll2 equal-->
|
|
{{#rollTotal() roll1 roll2}}
|
|
<!-- Is roll3 greater than roll1-->
|
|
{{#rollGreater() roll3 roll1}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll3 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll3 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll3 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll3 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll3 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll3 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll3 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll3 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll3 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll3 2 extreme}}
|
|
{{/rollBetween() roll3 2 hard}}
|
|
{{/rollBetween() roll3 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll3 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll3 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll3 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll3 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll3 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll3 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll3 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll3 success}}
|
|
{{/rollGreater() roll3 roll1}}
|
|
<!-- Is roll1 greater than roll3 -->
|
|
{{#rollGreater() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollGreater() roll1 roll3}}
|
|
<!-- Are roll1 and roll3 equal-->
|
|
{{#rollTotal() roll1 roll3}}
|
|
<!-- 01 is always Critical -->
|
|
{{#rollTotal() roll1 1}}
|
|
<td class="template_value"><strong>kritisch</strong></td>
|
|
{{/rollTotal() roll1 1}}
|
|
<!-- Is Success -->
|
|
{{#rollBetween() roll1 2 success}}
|
|
<!-- Is Standard -->
|
|
{{#rollGreater() roll1 hard}}
|
|
<td class="template_value">regulär</td>
|
|
{{/rollGreater() roll1 hard}}
|
|
<!-- Is Hard or Extreme -->
|
|
{{#rollBetween() roll1 2 hard}}
|
|
<!-- Is Hard -->
|
|
{{#rollGreater() roll1 extreme}}
|
|
<td class="template_value">schwierig</td>
|
|
{{/rollGreater() roll1 extreme}}
|
|
<!-- Is Extreme -->
|
|
{{#rollBetween() roll1 2 extreme}}
|
|
<td class="template_value"><strong>extrem</strong></td>
|
|
{{/rollBetween() roll1 2 extreme}}
|
|
{{/rollBetween() roll1 2 hard}}
|
|
{{/rollBetween() roll1 2 success}}
|
|
<!-- Is Not Success -->
|
|
{{#rollGreater() roll1 success}}
|
|
<!-- Is skill >= 50 -->
|
|
{{#rollGreater() success 49}}
|
|
<!-- Is Fumble -->
|
|
{{#rollTotal() roll1 100}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollTotal() roll1 100}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 100}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 100}}
|
|
{{/rollGreater() success 49}}
|
|
<!-- Is skill < 50 -->
|
|
{{#rollLess() success 50}}
|
|
<!-- Is Fumble -->
|
|
{{#rollGreater() roll1 95}}
|
|
<td class="template_value"><strong>Patzer</strong></td>
|
|
{{/rollGreater() roll1 95}}
|
|
<!-- Is Fail -->
|
|
{{#rollLess() roll1 96}}
|
|
<td class="template_value">Fehlschlag</td>
|
|
{{/rollLess() roll1 96}}
|
|
{{/rollLess() success 50}}
|
|
{{/rollGreater() roll1 success}}
|
|
{{/rollTotal() roll1 roll3}}
|
|
{{/rollTotal() roll1 roll2}}
|
|
</tr>
|
|
<tr><td class="template_label">Schaden:</td><td class="template_value">{{damage}}</td></tr>
|
|
</table>
|
|
</rolltemplate>
|