409 lines
12 KiB
JSON
409 lines
12 KiB
JSON
{
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"accounting": "Accounting",
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"aero-tech": "Aero Tech",
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"aero-tech-2": "Aero Tech (2)",
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"age": "Age",
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"aikido": "Aikido",
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"aikido-3": "Aikido (3)",
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"aiming": "Aiming",
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"ambush": "Ambush",
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"ammo": "Ammo",
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"animal-kung-fu": "Animal Kung Fu",
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"animal-kung-fu-3": "Animal Kung Fu (3)",
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"anthropology": "Anthropology",
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"anti": "Anti-Person",
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"anti-system": "Anti System",
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"archery": "Archery",
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"areo-tech": "Areo Tech",
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"armor": "Armor",
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"armor-and-weapons": "Armor and Weapons",
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"armor-notes": "Armor Notes",
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"athletics": "Athletics",
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"attack": "Attack",
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"attacks-with": "attacks with",
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"attractiveness": "Attractiveness",
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"attractiveness-abbr": "Attr",
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"attractiveness-skill": "Attractiveness Skill",
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"attribute": "Attribute",
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"aug-total": "Aug Total",
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"authority": "Authority",
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"autofire": "AutoFire",
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"av-tech": "AV Tech",
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"av-tech-3": "AV Tech (3)",
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"awareness": "Awareness",
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"base": "Base ",
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"basic-tech": "Basic Tech",
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"basic-tech-2": "Basic Tech (2)",
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"biology": "Biology",
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"blinded": "Blinded",
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"body": "Body",
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"body-skills": "Body Skills",
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"body-type": "Body Type",
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"botany": "Botany",
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"boxing": "Boxing",
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"boxing-1": "Boxing (1)",
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"brawling": "Brawling",
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"btm": "BTM",
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"called-shot": "Called Shot",
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"capoeria": "Capoeria",
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"capoeria-3": "Capoeria (3)",
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"carried": "Carried/Max",
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"carry": "Carry",
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"cellular": " Cellular",
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"character": "Character",
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"character-points": "Character Points",
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"charismatic-leadership": "Charismatic Leadership",
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"chemistry": "Chemistry",
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"chip": "Chip",
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"chipreader": " Chipreader",
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"choi-li-fut": "Choi Li Fut",
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"choi-li-fut-3": "Choi Li Fut (3)",
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"cipher": "Cipher",
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"class": "Class",
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"close": "Close",
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"code-gate-strength": "Code Gate Strength",
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"combat": "Combat",
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"combat-deck": " Combat Deck",
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"combat-sense": "Combat Sense",
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"comm": "Comm",
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"command": "Command",
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"command-points": "Command Points",
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"composition": "Composition",
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"concealability-abbrv": "Conl.",
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"control": "Control",
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"controller": "Controller",
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"cool": "Cool",
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"cool-skills": "Cool Skills",
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"cost": "Cost",
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"cost-total": "Cost Total",
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"cpu-number": "# of CPU",
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"credibility": "Credibility",
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"critical": "Critical",
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"cryotank-operation": "Cryotank Operation",
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"cyber": "Cyber",
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"cyber-deck": "Cyber Deck",
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"cyber-tech": "Cyber Tech",
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"cyberdeck-design": "Cyberdeck Design",
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"cyberdeck-design-2": "Cyberdeck Design (2)",
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"cyberdeck-specs": "Cyberdeck Specs",
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"cyberlimb-deck": " Cyberlimb Deck",
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"cybernetics": "Cybernetics",
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"cyberpunk": "Cyberpunk 2020 Character Sheet",
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"cybertech": "Cybertech",
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"cybertech-2": "Cybertech (2)",
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"damage": "Damage",
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"damage-plus": "Damage+",
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"dance": "Dance",
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"data-wall-strength": "Data Wall Strength",
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"deck-model": "Deck Model",
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"deck-speed": "Deck Speed",
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"decryptor": "Decryptor",
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"deduce-notice": "Deduce, Notice",
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"demolitions": "Demolitions",
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"demolitions-2": "Demolitions (2)",
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"demon": "Demon",
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"detect": "Detect/Conceal",
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"diagnose-illness": "Diagnose Illness",
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"dirigible": "Dirigible",
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"dirigible-2": "Dirigible (2)",
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"disguise": "Disguise",
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"dmg": "DMG",
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"dodge": "Dodge & Escape",
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"dodging-melee": "Dodging (melee only)",
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"drive-pilot": "Drive/Pilot",
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"driving": "Driving",
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"edit": "Düzenle",
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"education": "Education",
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"electronic-security": "Electronics Security",
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"electronic-security-2": "Electronics Security (2)",
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"electronics": "Electronics",
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"empathy": "Empathy",
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"empathy-abbr": "Emp",
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"empathy-convince-fast": "Empathy, Convince, Fast-Talk",
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"empathy-skills": "Empathy Skills",
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"endurance": "Endurance",
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"eurobucks": "Eurobucks",
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"evasion": "Evasion",
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"execute": "Execute",
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"expert": "Expert",
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"expert-skills": "Expert Skills",
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"extra-chips": " Extra Chips",
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"extreme": "Extreme",
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"familiarity-points": "Familiarity Points",
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"family": "Family",
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"fast-draw": "Fast draw/Snapshot",
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"fencing": "Fencing",
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"file": "File/Database",
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"fills-the-air": "fills the air with lead!",
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"first-aid": "First Aid",
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"fixed-wing": "Fixed Wing",
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"fixed-wing-2": "Fixed Wing (2)",
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"forgery": "Forgery",
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"full-auto-modifier": "Full Auto Modifier",
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"fumble": "Fumble",
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"fumble-tables": "Fumble Tables",
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"gamble": "Gamble",
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"gear": "Gear",
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"general": "General",
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"geology": "Geology",
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"gyro": "Gyro",
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"gyro-3": "Gyro (3)",
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"gyro-tech": "Gyro Tech",
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"gyro-tech-3": "Gyro Tech (3)",
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"hacking": "Hacking",
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"handgun": "Handgun",
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"handle": "Handle",
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"head": "Head",
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"heavy-weapon": "Heavy Weapon",
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"heavy-weapons": "Heavy Weapons",
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"hide": "Hide/Evade",
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"history": "History",
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"hit-location": "Hit Location",
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"hit-location-1": "Hit Location '1' ",
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"hit-location-2to4": "Hit Location '2 to 4' ",
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"hit-location-5": "Hit Location '5' ",
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"hit-location-6": "Hit Location '6' ",
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"hit-location-7to8": "Hit Location '7 to 8' ",
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"hit-location-9to10": "Hit Location '9 to 10' ",
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"human-perception": "Human Perception",
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"humanity": "Humanity",
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"humanity-loss-abbr": "HL",
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"immobile": "Immobile",
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"improvement-points-abbr": "IP",
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"infiltrate": "Infiltrate/Login",
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"initiates-program": "initiates program",
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"initiative": "Initiative",
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"intelligence": "Intelligence",
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"intelligence-abbr": "Int",
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"intelligence-skills": "Intelligence Skills",
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"interface": "Interface",
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"interrogation": "Interrogation",
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"interview": "Interview",
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"intimidate": "Intimidate",
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"intrusion": "Intrusion",
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"inventory": "Inventory",
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"judo": "Judo",
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"judo-1": "Judo (1)",
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"jury-rig": "Jury Rig",
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"karate": "Karate",
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"karate-2": "Karate (2)",
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"keyboard": " Keyboard",
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"know-language": "Know Language",
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"know-languages": "Know Languages",
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"large": "Large",
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"laser-sight": "Laser Sight",
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"leadership": "Leadership",
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"leap": "Leap",
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"left-arm": "L. Arm",
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"left-leg": "L. Leg",
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"library-search": "Library Search",
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"life-events": "Life Events",
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"lift": "Lift",
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"light": "Işık",
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"locate": "Locate",
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"location": "Location",
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"location-roll": "Location Roll",
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"long": "Long",
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"lose-cool": "lose their cool and draws down!",
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"luck": "Luck",
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"martial-art-aikido": "Martial Art - Aikido",
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"martial-art-animal-kungfu": "Martial Art - Animal Kung Fu",
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"martial-art-boxing": "Martial Art - Boxing",
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"martial-art-capoeria": "Martial Art - Capoeria",
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"martial-art-choi-li-fut": "Martial Art - Choi Li Fut",
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"martial-art-judo": "Martial Art - Judo",
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"martial-art-karate": "Martial Art - Karate",
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"martial-art-savate": "Martial Art - Savate",
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"martial-art-tae-kwon-do": "Martial Art - Tae Kwon Do",
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"martial-art-thai-kick-boxing": "Martial Art - Thai Kick Boxing",
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"martial-art-wrestling": "Martial Art - Wrestling",
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"martial-arts": "Martial Arts",
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"mathematics": "Mathematics",
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"medical-tech": "Medical Tech",
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"medium": "Medium",
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"medium-plus": "Medium +",
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"melee": "Melee",
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"memory": "Memory",
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"memory-units-abbr": "MU",
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"mod": "Mod",
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"model": "Model",
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"modem": "Modem",
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"modifier": "Modifier",
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"modifiers": "Modifiers",
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"mortal": "Mortal",
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"mortal-0": "Mortal 0",
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"mortal-1": "Mortal 1",
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"mortal-2": "Mortal 2",
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"mortal-3": "Mortal 3",
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"mortal-4": "Mortal 4",
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"mortal-5": "Mortal 5",
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"mortal-6": "Mortal 6",
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"motorcycle": "Motorcycle",
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"movement-allowence-abbr": "Ma",
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"moving": "Moving",
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"name": "İsim",
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"no": "Hayır",
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"no-turret": "No Turret",
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"none": "None",
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"not-listed": "not listed",
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"notes": "Notes",
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"operate-heavy-machine": "Operate Heavy Machinery",
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"options": "Options?",
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"oratory": "Oratory",
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"other": "Other",
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"other-attractiveness": "Other Attractiveness Skills",
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"other-body-skills": "Other Body Skills",
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"other-cool-skills": "Other Cool Skills",
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"other-empathy-skills": "Other Empathy Skills",
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"other-intelligence-skill": "Other Intelligence Skill",
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"other-intelligence-skills": "Other Intelligence Skills",
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"other-notes": "Other Notes",
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"other-reflex-skills": "Other Reflex Skills",
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"other-special-abilities": "Other Special Abilities",
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"other-technical-skill": "Other Technical Skills",
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"paint-or-draw": "Paint or Draw",
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"perform": "Perform",
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"personal-grooming": "Personal Grooming",
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"personal-information": "Personal Information",
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"persuasion": "Persuasion & Fast Talk",
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"pharmaceuticals": "Pharmaceuticals",
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"pharmaceuticals-2": "Pharmaceuticals (2)",
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"photography-and-film": "Photography and Film",
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"physics": "Physics",
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"pick-lock": "Pick Lock",
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"pick-pocket": "Pick Pocket",
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"pilot": "Pilot",
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"pilot-dirigible": "Pilot - Dirigible",
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"pilot-fixed-wing": "Pilot - Fixed Wing",
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"pilot-gyro": "Pilot - Gyro",
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"pilot-vectored-thrust-vehicle": "Pilot - Vectored Thrust Vehicle",
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"play-instrument": "Play Instrument",
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"points": "Points",
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"points-abbr": "Pts",
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"portable": " Portable",
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"printer": " Printer",
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"process-limit": "Process Limit:",
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"program-notes": "Programs Notes",
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"programming": "Programming",
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"programs": "Programs",
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"protection": "Protection",
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"query": "Query",
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"R": "ST",
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"range": "Range",
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"rate-of-fire-abbrv": "ROF",
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"reflex": "Reflex",
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"reflex-10": "Reflex > 10",
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"reflex-12": "Reflex > 12",
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"reflex-14": "Reflex > 14",
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"reflex-skills": "Reflex Skills",
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"reflexes-abbr": "Ref",
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"reliability-abbrv": "Rel.",
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"reliable-abbr": "R",
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"remote": "Remote",
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"repair-build>": "Repair/Build",
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"requires-a-target-token": "Requires a target token",
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"resist-torture": "Resist Torture/Drugs",
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"resources": "Resources",
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"ricochet": "Ricochet/Indirect",
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"rifle": "Rifle",
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"right-arm": "R. Arm",
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"right-leg": "R. Leg",
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"role": "Role",
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"roll": "Roll",
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"roll-less-than": "Roll less than:",
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"rolls": "rolls",
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"round": "Round",
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"rounds": "Rounds",
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"run": "Run",
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"run-dot-net": "Run Dot Net",
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"run-dot-net-beta": "Run.Net 1.2 Beta",
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"run-dot-net-combat": "Run.Net Combat",
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"run-program": "Run Program",
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"running": "Running",
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"savate": "Savate",
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"savate-2": "Savate (2)",
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"save": "Save",
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"scan": "Scan",
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"scanner": " Scanner",
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"scope": "Scope",
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"secure": "Secure",
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"seduction": "Seduction",
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"sensor": "Sensor",
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"serious": "Serious",
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"shadow": "Shadow/Track",
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"shield": "Shield",
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"shooter": "Shooter",
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"shooting-from-hip": "Shooting from hip",
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"silhouetted": "Silhouetted",
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"simple": "Simple",
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"size": "Size",
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"skill": "Skill",
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"skill-setup": "Skill Setup",
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"skills": "Skills",
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"small": "Small",
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"smartgun": "Smartgun/Goggles",
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"social": "Social",
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"special-abilities": "Special Abilities",
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"speed": "Speed",
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"standard": " Standard",
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"stealth": "Stealth",
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"stealth-2": "Stealth (2)",
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"stock-market": "Stock Market",
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"str": "Str",
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"streetdeal": "Streetdeal",
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"streetwise": "Streetwise",
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"strength-feat": "Strength Feat",
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"style-and-motivations": "Style and Motivations",
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"submachinegun": "Submachinegun",
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"swimming": "Swimming",
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"system": "System",
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"system-knowledge": "System Knowledge",
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"tae-kwon-do": "Tae Kwon Do",
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"tae-kwon-do-3": "Tae Kwon Do (3)",
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"target": "Target",
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"target-points": "Target Points",
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"targeted": "Targeted",
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"targeted-roll": "Targeted Roll",
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"targeting": "Targeting",
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"teaching": "Teaching",
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"technical": "Technical",
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"technical-ability-abbr": "Tech",
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"technical-skills": "Technical Skills",
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"telescopic-extreme": "Telescopic, Extreme",
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"telescopic-long": "Telescopic, Long",
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"temporary-modifier-abbr": "Temp Mod",
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"thai-kick-boxing": "Thai Kick Boxing",
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"thai-kick-boxing-4": "Thai Kick Boxing (4)",
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"three-round-burst": "Three Round Burst",
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"tiny": "Tiny",
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"torso": "Torso",
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"total": "Total",
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"total-cost": "Total Cost",
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"tries-to-stay-in-the-fight": "tries to stay in the fight!",
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"trodes": " Trodes",
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"turret": "Turret",
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"two-weapons": "Two Weapons",
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"uninjured": "Uninjured",
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"unreliable-abbr": "UR",
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"user": "User/Runner",
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"utility": "Utility",
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"vectored-thrust-vehicle": "Vectored Thrust Vehicle",
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"vectored-thrust-vehicle-3": "Vectored Thrust Vehicle (3)",
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"vehicle": "Vehicle",
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"vehicle-mounted": "Vehicle Mounted",
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"very-reliable-abbr": "VR",
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"videoboard": " Videoboard",
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"voxbox": " Voxbox",
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"wardrobe": "Wardrobe & Style",
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"weapon": "Weapon",
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"weapon-accuracy-abbrv": "WA",
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"weapon-notes": "Weapon Notes",
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"weapons": "Weapons",
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"weaponsmith": "Weaponsmith",
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"weaponsmith-2": "Weaponsmith (2)",
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"wilderness-survival": "Wilderness Survival",
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"wrestling": "Wrestling",
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"wrestling-1": "Wrestling (1)",
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"yes": "Evet",
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"zoology": "Zoology"
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} |