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roll20-character-sheets-tester/D&D_3-5/charsheet_3-5_old-noRollTemplates.html
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<!-- D&D 3.5 Character Sheet -->
<!-- by Diana P. -->
<!-- based on Pathfinder sheets from Barry R., Sam, Brian, and Justin N. -->
<!-- with lots of help from Toby-->
<!-- Header / Character Description -->
<div style="float: left">
<table border="0">
<tbody>
<tr><td rowspan=4> &nbsp; &nbsp; &nbsp; &nbsp; </td></tr>
<tr>
<td colspan=6>
<table>
<tr>
<td ><div style="float: left"><input type="text" name="attr_character_name" title="character_name" style="width: 300px;"> <br>Character Name</div></td>
<td ><div style="float: left"><input type="text" name="attr_playername" title="playername" style="width: 160px;"><br>Player Name</div></td>
</tr>
<tr>
<td ><div style="float: left"><input type="text" name="attr_expcurrent" title="expcurrent" style="width: 145px; text-align: right;">/<input type="text" name="attr_expgoal" title="expgoal" style="width: 150px;"><br>Experience Points</div></td>
<td ><div style="float: left"><input type="text" name="attr_homeland" title="homeland" style="width: 160px;"><br>Homeland</div> </td>
</tr>
</table>
</td>
<td colspan=2><div style="float: left"><img src="http://i.imgur.com/A746uyc.png?1" style="float: left; width: 200px;"></img> &nbsp; 3.5</div></td>
</tr>
<tr>
<td><div style="float: left"><input type="text" name="attr_race" title="race" style="width: 130px;"> <br>Race</div></td>
<td colspan="2"><div style="float: left"><input type="text" name="attr_racetype" title="racetype" style="width: 130px;"> <br>Type</div></td>
<td><div style="float: left"><select style="width: 90px;" name="attr_size" title="size">
<option value="-8">Colossal</option>
<option value="-4">Gargantuan</option>
<option value="-2">Huge</option>
<option value="-1">Large</option>
<option value="0" selected>Medium</option>
<option value="1">Small</option>
<option value="2">Tiny</option>
<option value="4">Diminutive</option>
<option value="8">Fine</option>
</select><br>Size</div></td>
<td><div style="float: left"><input type="text" name="attr_gender" title="gender" style="width: 70px;"> <br>Gender</div></td>
<td><div style="float: left"><input type="text" name="attr_alignment" title="alignment" style="width: 70px;"> <br>Alignment</div></td>
<td colspan="2"><div style="float: left"><input type="text" name="attr_deity" title="deity" style="width: 220px;"> <br>Deity</div></td>
</tr>
<tr>
<td><div style="float: left"><input type="text" name="attr_class" title="class" style="width: 130px;"> <br>Class</div></td>
<td><div style="float: left"><input type="text" name="attr_level" title="level" style="width: 85px;"> <br>Level</div></td>
<td><div style="float: left"><input type="text" name="attr_hitdie" title="hitdie" style="width: 43px;"> <br>HD</div></td>
<td><div style="float: left"><input type="text" name="attr_age" title="age" style="width: 90px;"> <br>Age</div></td>
<td><div style="float: left"><input type="text" name="attr_height" title="height" style="width: 70px;"> <br>Height</div> </td>
<td><div style="float: left"><input type="text" name="attr_weight" title="weight" style="width: 70px;"> <br>Weight</div></td>
<td><div style="float: left"><input type="text" name="attr_eyes" title="eyes" style="width: 95px;"> <br>Eyes</div></td>
<td><div style="float: left"><input type="text" name="attr_hair" title="hair" style="width: 120px;"> <br>Hair</div></td>
</tr>
</tbody>
</table>
</div>
<div style="clear:both"></div>
<br> <br>
<!-- Stat block -->
<table>
<td>
<td>
<!--div style="overflow:hidden;display:table;width:100%;"-->
<div style="display:table;width:39%;float:left;">
<span class="sheet-table-name">Ability Scores</span>
<div class="sheet-table-row">
<span class="sheet-table-header">Ability</span>
<span class="sheet-table-header">Total</span>
<span class="sheet-table-header">Mod</span>
<span class="sheet-table-header">Base</span>
<span class="sheet-table-header">Misc</span>
<span class="sheet-table-header">Temp</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-row-name">STR</span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_str" value="(@{str-base} + @{str-misc} + @{str-temp})" title="str" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_str-mod" value="(floor((@{str}) / 2) - 5)" title="str-mod" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_str-base" value="10" title="str-base"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_str-misc" value="0" title="str-misc"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_str-temp" value="0" title="str-temp"></span>
<span class="sheet-table-data-center"><button type="roll" name="attr_strcheck" title='strcheck' value="@{character_name} STR check: [[1d20 + @{str-mod}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-row-name">DEX</span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_dex" title="dex" value="(@{dex-base} + @{dex-misc} + @{dex-temp})" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_dex-mod" title="dex-mod" value="(floor((@{dex}) / 2) - 5)" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_dex-base" title="dex-base" value="10"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_dex-misc" title="dex-misc" value="0"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_dex-temp" title="dex-temp" value="0"></span>
<span class="sheet-table-data-center"><button type="roll" name="attr_dexcheck" title='dexcheck' value="@{character_name} DEX check: [[1d20 + @{dex-mod}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-row-name">CON</span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_con" title="con" value="(@{con-base} + @{con-misc} + @{con-temp})" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_con-mod" title="con-mod" value="(floor((@{con}) / 2) - 5)" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_con-base" title="con-base" value="10"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_con-misc" title="con-misc" value="0"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_con-temp" title="con-temp" value="0"></span>
<span class="sheet-table-data-center"><button type="roll" name="attr_concheck" title='concheck' value="@{character_name} CON check: [[1d20 + @{con-mod}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-row-name">INT</span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_int" title="int" value="(@{int-base} + @{int-misc} + @{int-temp})" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_int-mod" title="int-mod" value="(floor((@{int}) / 2) - 5)" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_int-base" title="int-base" value="10"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_int-misc" title="int-misc" value="0"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_int-temp" title="int-temp" value="0"></span>
<span class="sheet-table-data-center"><button type="roll" name="attr_intcheck" title='intcheck' value="@{character_name} INT check: [[1d20 + @{int-mod}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-row-name">WIS</span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_wis" title="wis" value="(@{wis-base} + @{wis-misc} + @{wis-temp})" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_wis-mod" title="wis-mod" value="(floor((@{wis}) / 2) - 5)" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_wis-base" title="wis-base" value="10"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_wis-misc" title="wis-misc" value="0"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_wis-temp" title="wis-temp" value="0"></span>
<span class="sheet-table-data-center"><button type="roll" name="attr_wischeck" title='wischeck' value="@{character_name} WIS check: [[1d20 + @{wis-mod}]]"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-row-name">CHA</span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_cha" title="cha" value="(@{cha-base} + @{cha-misc} + @{cha-temp})" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width:45px;" name="attr_cha-mod" title="cha-mod" value="(floor((@{cha}) / 2) - 5)" disabled="true"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_cha-base" title="cha-base" value="10"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_cha-misc" title="cha-misc" value="0"></span>
<span class="sheet-table-data-center"><input type="text" style="width: 45px;" name="attr_cha-temp" title="cha-temp" value="0"></span>
<span class="sheet-table-data-center"><button type="roll" name="attr_chacheck" title='chacheck' value="@{character_name} CHA check: [[1d20 + @{cha-mod}]]"/></span>
</div>
</div>
</td>
</td>
<td>
<table>
<td rowspan=3 style="width: 50px;"> &nbsp; &nbsp; &nbsp; &nbsp; </td>
<td>
<table>
<tr>
<td class="sheet-statlabel-big" style="width: 70px;">HP<br><div style="font-size: 0.65em;">Hit Points</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_hitpoints" title="hitpoints" style="height: 24px; width: 100px; text-align: center;"><br><div style="font-size: 0.5em;">Current HP</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_hitpoints_max" title="hitpoints_max; use hitpoints|max in macros" style="height: 24px; width: 115px; text-align: center;"><br><div style="font-size: 0.5em;">Max</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_nonlethaldamage" title="nonlethaldamage" style="height: 24px; width: 150px; text-align: center;"><br><div style="font-size: 0.5em;">Nonlethal Damage</div></td>
</tr>
</table>
<table>
<tr>
<td class="sheet-statlabel-big" style="width: 70px;">INITIATIVE</td>
<td><input class="sheet-inputbox" type="text" name="attr_init" style="height: 24px; width: 30px;" title="init" value="floor(@{dex}/2-5)+@{initmiscmod}" disabled="true"> =<br><div style="font-size: 0.5em;">Total</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_initdexmod" title="initdexmod" value="floor(@{dex}/2-5)" disabled="true" style="height: 24px; width: 30px;"> +<br><div style="font-size: 0.5em;">Dex Mod</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_initmiscmod" title="initmiscmod" value="0" style="height: 24px; width: 30px;"><br><div style="font-size: 0.5em;">Misc Mod</div></td>
<td><textarea rows="1" cols="50" style="width: 50px; height: 20px;" title="initmacro (modify to modify initiative roll macro)" name="attr_initmacro">@{character_name} rolls [[1d20 + @{selected|init} + ((@{selected|init})/100) &{tracker}]] for initiative.</textarea></td>
<td><button class='tokenaction' type='roll' name='attr_initiative' title='initiative' value='@{initmacro}'></button> &nbsp; &nbsp;<br><div style="font-size: 0.5em;"> &nbsp; </div></td>
<td class="sheet-statlabel-big" style="width: 50px;">SPEED</td>
<td><input class="sheet-inputbox" type="text" name="attr_speed" title="speed" style="height: 24px; width: 85px;"><br><div style="font-size: 0.5em;">Speed</div></td>
</tr>
</table>
<table>
<tr style="height: 40px;">
<td class="sheet-statlabel" style="width: 70px;">Alternate Movement</td>
<td><input class="sheet-inputbox" type="text" name="attr_fly-speed" title="fly-speed" style="height: 24px; width: 40px;"><br><div style="font-size: 0.5em;">Fly</div></td>
<td align="bottom"><div style="font-size: 0.5em;padding: 0px ;margin: 0px"><select class="sheet-inputbox" style="width: 90px;" name="attr_fly-maneuver" title="fly-maneuver">
<option value="Perfect">Perfect</option>
<option value="Good">Good</option>
<option value="Average">Average</option>
<option value="Poor">Poor</option>
<option value="Clumsy">Clumsy</option>
<option value="None" selected>None</option>
</select><br>Maneuverability</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_glide-speed" title="glide-speed" style="height: 24px; width: 40px;"><br><div style="font-size: 0.5em;">Glide</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_climb-speed" title="climb-speed" style="height: 24px; width: 40px;"><br><div style="font-size: 0.5em;">Climb</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_burrow-speed" title="burrow-speed" style="height: 24px; width: 40px;"><br><div style="font-size: 0.5em;">Burrow</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_swim-speed" title="swim-speed" style="height: 24px; width: 40px;"><br><div style="font-size: 0.5em;">Swim</div></td>
<td colspan="3"> &nbsp; </td>
</tr>
</table>
</td>
<tr>
<td colspan="2">
<table>
<tr>
<td style="width: 38px;" class="sheet-statlabel">AC<br><div style="font-size: 0.65em;">Armor Class</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_armorclass" title="armorclass" value="10+@{armorclassbonus}+@{shieldbonus}+@{armorclassdexmod}+@{size}+@{armorclassnaturalarmor}+@{armorclassdeflectionmod}+@{armorclassmiscmod}" disabled="true" style="height: 24px; width: 40px;"><br><div style="font-size: 0.5em;">Total</div></td>
<td>=10+<br><br></td>
<td><input class="sheet-inputbox" type="text" name="attr_armorclassbonus" title="armorclassbonus (from AC items section below)" value="@{acitembonus}" disabled="true" style="height: 24px; width: 35px;" value="0"><br><div style="font-size: 0.5em;">Armor Bonus</div></td>
<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassshieldbonus" title="armorclassshieldbonus (from AC items section below)" value="@{shieldbonus}" disabled="true" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Shield</div></td>
<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassdexmod" title="armorclassdexmod (either dex-mod or max dex from AC items section below; whichever is lower)" value="ceil((@{dex-mod}-@{acitemdex})/1e10)*@{acitemdex} - floor((@{dex-mod}-@{acitemdex}-1)/1e10)*@{dex-mod}" disabled="true" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Dex Mod</div></td>
<!--Special Thanks to Aaron I. for the dex/maxdex calculation!-->
<td>+<input class="sheet-inputbox" type="text" name="attr_armorclasssizemod" title="armorclasssizemod" value="@{size}" disabled="true" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Size Mod</div></td>
<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassnaturalarmor" title="armorclassnaturalarmor" value="0" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Natural Armor</div></td>
<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassdeflectionmod" title="armorclassdeflectionmod" value="0" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Deflection Mod</div></td>
<td>+<input class="sheet-inputbox" type="text" name="attr_armorclassmiscmod" title="armorclassmiscmod" value="0" style="height: 24px; width: 35px;"><br><div style="font-size: 0.5em;">Misc Mod</div></td>
</tr>
</table>
</td>
</tr>
<tr>
<td colspan="2">
<table>
<tr>
<td style="width: 70px; height: 24px;" class="sheet-statlabel">TOUCH<br><div style="font-size: 0.65em;">Armor Class</div></td>
<td valign="top"><input class="sheet-inputbox" type="text" style="width:45px;" name="attr_touchac" title="touchac" value="10+@{armorclassdexmod}+@{size}+@{armorclassdeflectionmod}+@{armorclassmiscmod}" disabled="true" style="height: 24px; width: 40px;"> &nbsp; </td>
<td style="width: 70px;" class="sheet-statlabel">FLAT-FOOTED<br><div style="font-size: 0.65em;">Armor Class</div></td>
<td valign="top"><input class="sheet-inputbox" type="text" style="width:45px;" name="attr_flatac" title="flatac" value="10+@{armorclassbonus}+@{shieldbonus}+@{size}+@{armorclassnaturalarmor}+@{armorclassdeflectionmod}+@{armorclassmiscmod}" disabled="true" style="height: 24px; width: 50px;"></td>
<td valign="top"> &nbsp; &nbsp; <input class="sheet-inputbox" type="text" name="attr_damagereduction" title="damagereduction" style="height: 24px; width: 80px;"><br><div style="font-size: 0.65em;">Damage Reduction</div></td>
<td valign="top"> &nbsp; &nbsp; <input class="sheet-inputbox" type="text" style="width:45px;" name="attr_armorcheckpenalty" title="armorcheckpenalty" value="@{acitemcheckpenalty}+@{shieldcheckpenalty}" disabled="true" style="height: 24px; width: 80px;"><br><div style="font-size: 0.65em;">Armor check Penalty</div></td>
</tr>
</table>
<br>
</td>
</tr>
</table>
</td>
</table>
<div style="clear:both"></div>
<br>
</div>
<div class="sheet-table">
<div class="sheet-table-data-center" style="vertical-align:top;">
<div style="float: left">
<table>
<tr>
<td class="sheet-table-data-left">
<!--Saving Throws -->
<table cellpadding="0" cellspacing="0">
<td>
<div class="sheet-table-row">
<span class="sheet-table-header2">Saving<br>Throws</span>
<span class="sheet-table-header2">Total</span>
<span class="sheet-table-header2">Base<br>Save</span>
<span class="sheet-table-header2">Ability<br>Modifier</span>
<span class="sheet-table-header2">Magic<br>Modifier</span>
<span class="sheet-table-header2">Misc<br>Modifier</span>
<span class="sheet-table-header2">Temp<br>Modifier</span>
<span class="sheet-table-header2">Macro</span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-row-name">Fortitude<br><div style="font-size: 0.65em;">(Constitution)</div></span>
<span class="sheet-table-data-center"><input type="text" style="width: 35px;" name="attr_fortitude" title="fortitude" value="@{fortitudebase}+floor(@{con}/2-5)+@{fortitudemagicmod}+@{fortitudemiscmod}+@{fortitudetempmod}" disabled="true"></span>
<span class="sheet-table-data-center">=<input type="text" style="width: 35px;" name="attr_fortitudebase" title="fortitudebase" value="0"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_fortitudeability" title="fortitudeability" value="floor(@{con}/2-5)" disabled="true"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_fortitudemagicmod" title="fortitudemagicmod" value="0"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_fortitudemiscmod" title="fortitudemiscmod" value="0"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_fortitudetempmod" title="fortitudetempmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_fortitudemacro" title="fortitudemacro">@{character_name} Fortitude check: [[1d20 + @{fortitude}]]</textarea></span>
<span class="sheet-table-data-center"><button type="roll" style="width:20px;" name="attr_fortitudecheck" title='fortitudecheck' value="@{fortitudemacro}"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-row-name">Reflex<br><div style="font-size: 0.65em;">(Dexterity)</div></span>
<span class="sheet-table-data-center"><input type="text" style="width: 35px;" name="attr_reflex" title="reflex" value="@{reflexbase}+floor(@{dex}/2-5)+@{reflexmagicmod}+@{reflexmiscmod}+@{reflextempmod}" disabled="true"></span>
<span class="sheet-table-data-center">=<input type="text" style="width: 35px;" name="attr_reflexbase" title="reflexbase" value="0"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_reflexability" title="reflexability" value="floor(@{dex}/2-5)" disabled="true"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_reflexmagicmod" title="reflexmagicmod" value="0"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_reflexmiscmod" title="reflexmiscmod" value="0"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_reflextempmod" title="reflextempmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_reflexmacro" title="reflexmacro">@{character_name} Reflex check: [[1d20 + @{reflex}]]</textarea></span>
<span class="sheet-table-data-center"><button type="roll" style="width:20px;" name="attr_reflexcheck" title='reflexcheck' value="@{reflexmacro}"/></span>
</div>
<div class="sheet-table-row">
<span class="sheet-table-row-name">Will<br><div style="font-size: 0.65em;">(Wisdom)</div></span>
<span class="sheet-table-data-center"><input type="text" style="width: 35px;" name="attr_will" title="will" value="@{willbase}+floor(@{wis}/2-5)+@{willmagicmod}+@{willmiscmod}+@{willtempmod}" disabled="true"></span>
<span class="sheet-table-data-center">=<input type="text" style="width: 35px;" name="attr_willbase" title="willbase" value="0"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_willability" title="willability" value="floor(@{wis}/2-5)" disabled="true"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_willmagicmod" title="willmagicmod" value="0"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_willmiscmod" title="willmiscmod" value="0"></span>
<span class="sheet-table-data-center">+<input type="text" style="width: 35px;" name="attr_willtempmod" title="willtempmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_willmacro" title="willmacro">@{character_name} Will check: [[1d20 + @{will}]]</textarea></span>
<span class="sheet-table-data-center"><button type="roll" style="width:20px;" name="attr_willcheck" title='willcheck' value="@{willmacro}"/></span>
</div>
</td>
</table>
<br>
<table>
<tr>
<td class="sheet-statlabel-big" style="width: 80px;"><div>Spell Resist</div></td>
<td colspan="2" style="text-align: left;"><input class="sheet-inputbox" type="text" name="attr_spellresistance" title="spellresistance" style="height: 24px; width: 50px;"></td>
<td class="sheet-statlabel-big" style="width: 110px;" colspan="2"><div>Arcane Spell Failure</div></td>
<td><input class="sheet-inputbox" type="text" name="attr_arcanespellfailure" title="arcanespellfailure" style="height: 24px; width: 50px;"></td>
</tr>
<tr><td>&nbsp;</td></tr>
<tr>
<td class="sheet-statlabel-big" style="width: 80px;">Base Attack</td>
<td>&nbsp;<input class="sheet-inputbox" type="text" name="attr_bab" title="bab" value="0" style="height: 24px; width: 50px;"></td>
<td>/<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_bab2" title="bab2" value="((@{bab}-5)+abs(@{bab}-5))/2" disabled="true" style="height: 24px; width: 50px;"></td>
<!--td>/<input class="sheet-inputbox" type="text" name="attr_bab2" title="bab2" style="height: 24px; width: 50px;"></td-->
<td>/<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_bab3" title="bab3" value="((@{bab}-10)+abs(@{bab}-10))/2" disabled="true" style="height: 24px; width: 50px;"></td>
<!--td>/<input class="sheet-inputbox" type="text" name="attr_bab3" title="bab3" style="height: 24px; width: 50px;"></td-->
<td>/<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_bab4" title="bab4" value="((@{bab}-15)+abs(@{bab}-15))/2" disabled="true" style="height: 24px; width: 50px;"></td>
<!--td>/<input class="sheet-inputbox" type="text" name="attr_bab4" title="bab4" style="height: 24px; width: 50px;"></td-->
</tr>
<tr>
<td class="sheet-statlabel-big" style="width: 80px;">Grapple</td>
<td><input class="sheet-inputbox" type="text" style="width:45px;" name="attr_grapple" title="grapple" value="@{bab}+floor(@{str}/2-5)+@{specialattacksizemod}+@{grapplemiscmod}" disabled="true" style="height: 24px; width: 50px;"><br><div style="font-size: 0.5em;">Total</div></td>
<td>=<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_grapplebab" title="grapplebab" style="height: 24px; width: 50px;" disabled="true" value="@{bab}"><br><div style="font-size: 0.5em;">Base Attack</div></td>
<td>+<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_str-mod" title="str-mod" value="floor(@{str}/2-5)" disabled="true" style="height: 24px; width: 50px;"><br><div style="font-size: 0.5em;">Str mod </div></td>
<td>+<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_specialattacksizemod" title="specialattacksizemod" value="(floor((@{size} + 50) / 58) + floor((@{size} + 50) / 54) + floor((@{size} + 50) / 52) + floor((@{size} + 50) / 51) + floor((@{size} + 50) / 50) + floor((@{size} + 50) / 49) + floor((@{size} + 50) / 47) + floor((@{size} + 50) / 43) -4) * (-4)" disabled="true" style="height: 24px; width: 50px;"><br><div style="font-size: 0.5em;">Size Mod</div></td>
<td>+<input class="sheet-inputbox" type="text" name="attr_grapplemiscmod" title="grapplemiscmod" value="0" style="height: 24px; width: 50px;"><br><div style="font-size: 0.5em;">Misc Mod</div></td>
<td><button type='roll' name='attr_Grapplecheck' title='Grapplecheck' value='@{character_name} grapples: [[1d20 + @{grapple}]]'></button><br><div style="font-size: 0.5em;">&nbsp;<br></div></td>
</tr>
</table>
<br>
<table>
<tr>
<td class="sheet-statlabel-big" style="width: 50px;">Melee<div style="font-size: 0.65em;">Attack Bonus</div></td>
<td><input class="sheet-inputbox" type="text" style="width:45px;" name="attr_meleeattackbonus" title="meleeattackbonus" style="height: 24px; width: 60px;" value="@{bab}+floor(@{str}/2-5)+@{size}+@{mabmiscmod}+@{mabtempmod}" disabled="true"><br><div style="font-size: 0.5em;">Total<br>&nbsp;</div></td>
<td> =<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_babmab" title="babmab" style="height: 24px; width: 40px;" value="@{bab}" disabled="true"><br><div style="font-size: 0.5em;">Base Attack<br>Bonus</div></td>
<td>+<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_strmodmab" title="strmodmab" style="height: 24px; width: 40px;" value="floor(@{str}/2-5)" disabled="true"><br><div style="font-size: 0.5em;">Strength<br>Modifier</div></td>
<td>+<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_sizemodmab" title="sizemodmab" style="height: 24px; width: 40px;" value="@{size}" disabled="true"><br><div style="font-size: 0.5em;">Size<br>Modifier</div></td>
<td>+<input class="sheet-inputbox" type="text" name="attr_mabmiscmod" title="mabmiscmod" style="height: 24px; width: 40px;" value="0"><br><div style="font-size: 0.5em;">Misc<br>Modifiers<br></div></td>
<td>+<input class="sheet-inputbox" type="text" name="attr_mabtempmod" title="mabtempmod" style="height: 24px; width: 40px;" value="0"><br><div style="font-size: 0.5em;">Temp<br>Modifiers<br></div></td>
<td><button type='roll' name='attr_meleeattackcheck' title='meleeattackcheck' value='@{character_name} melees, hitting AC [[1d20 + @{meleeattackbonus}]]'></button><br><div style="font-size: 0.5em;">&nbsp;<br>&nbsp;<br></div></td>
</tr>
</table>
<br>
<table>
<tr>
<td class="sheet-statlabel-big" style="width: 50px;">Ranged<div style="font-size: 0.65em;">Attack Bonus</div></td>
<td><input class="sheet-inputbox" type="text" style="width:45px;" name="attr_rangedattackbonus" title="rangedattackbonus" style="height: 24px; width: 60px;" value="@{bab}+floor(@{dex}/2-5)+@{size}+@{rabmiscmod}+@{rabtempmod}" disabled="true"><br><div style="font-size: 0.5em;">Total<br>&nbsp;</div></td>
<td> =<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_babrab" title="babrab" style="height: 24px; width: 40px;" value="@{bab}" disabled="true"><br><div style="font-size: 0.5em;">Base Attack<br>Bonus</div></td>
<td>+<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_strmodrab" title="strmodrab" style="height: 24px; width: 40px;" value="floor(@{dex}/2-5)" disabled="true"><br><div style="font-size: 0.5em;">Dexterity<br>Modifier</div></td>
<td>+<input class="sheet-inputbox" type="text" style="width:45px;" name="attr_sizemodrab" title="sizemodrab" style="height: 24px; width: 40px;" value="@{size}" disabled="true"><br><div style="font-size: 0.5em;">Size<br>Modifier</div></td>
<td>+<input class="sheet-inputbox" type="text" name="attr_rabmiscmod" title="rabmiscmod" style="height: 24px; width: 40px;" value="0"><br><div style="font-size: 0.5em;">Misc<br>Modifiers<br></div></td>
<td>+<input class="sheet-inputbox" type="text" name="attr_rabtempmod" title="rabtempmod" style="height: 24px; width: 40px;" value="0"><br><div style="font-size: 0.5em;">Temp<br>Modifiers<br></div></td>
<td><button type='roll' name='attr_rangedattackcheck' title='rangedattackcheck' value='@{character_name} shoots, hitting AC [[1d20 + @{rangedattackbonus}]]'></button><br><div style="font-size: 0.5em;">&nbsp;<br>&nbsp;<br></div></td>
</tr>
</table>
<br>
<table cellpadding="10" cellspacing="0">
<tr>
<td colspan="6" class="sheet-statlabel-big-gray" style="font-size: 1.5em; width: 384px;">Weapons</td>
</tr>
</table>
<input type="checkbox" class="sheet-pc-weapon1-show" title="weapon1-show" name="attr_weapon1-show" value="1" checked/><span style="text-align: left;">Show Weapon1?</span>
<div class="sheet-pc-weapon1">
<table cellpadding="0" cellspacing="0">
<tr>
<td colspan="2" class="sheet-statlabel-big" style="font-size: 1.5em; width: 120px;">Weapon</td>
<td class="sheet-statlabel" style="width: 44px;">Type</td>
<td class="sheet-statlabel" style="width: 44px;">Weapon Enh</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Focus</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Specialize</td>
<td class="sheet-statlabel" style="width: 99px;">Critical</td>
</tr>
<tr>
<td colspan="2"><input class="sheet-inputbox" type="text" name="attr_weapon1name" title="weapon1name" style="height: 24px; width: 120px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon1type" title="weapon1type" style="height: 24px; width: 44px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon1enh" title="weapon1enh (affects both attack and damage)" style="height: 24px; width: 44px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon1focus" title="weapon1focus (affects only attack)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon1specialize" title="weapon1specialize (affects only damage)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon1critmin" title="weapon1critmin" style="height: 24px; width: 25px;" value="20">-20/x<input class="sheet-inputbox" type="text" name="attr_weapon1critmult" title="weapon1critmult" style="height: 24px; width: 19px;" value="2"><button type="roll" name="attr_weapon1critdamage" title='weapon1critdamage' style="width: 19px;" value="@{character_name} @{weapon1name} does [[(@{weapon1critmult})*(@{weapon1damage})]] critical damage"/></td>
</tr>
<tr>
<td class="sheet-statlabel" style="width: 59px;">Range</td>
<td class="sheet-statlabel" style="width: 59px;">Ammunition</td>
<td class="sheet-statlabel" style="width: 44px;">Attack Ability</td>
<td class="sheet-statlabel" style="width: 44px;">Damage Ability</td>
<td colspan="3" class="sheet-statlabel" style="width: 185px;">Special Properties</td>
</tr>
<tr>
<td><input class="sheet-inputbox" type="text" name="attr_weapon1range" title="weapon1range" style="height: 24px; width: 59px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon1ammunition" title="weapon1ammunition" style="height: 24px; width: 59px;"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon1stat" title="weapon1stat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
</select></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon1damagestat" title="weapon1damagestat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="(@{str-mod}+floor(@{str-mod}/2))">Str+1/2Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
<option type="text" style="width:45px;" value="0">None</option>
</select></td>
<td colspan="3"><textarea input class="sheet-inputbox" rows="1" cols="45" style="height: 20px; width: 180px;" name="attr_weapon1specialproperties" title="weapon1specialproperties">0</textarea></td>
</tr>
<tr>
<td class="sheet-statlabel" colspan="3" style="width:154px;">Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 120px; color: white; background-color: black;" title="weapon1attackmacro (Modify this macro to modify your attack)" name="attr_weapon1attackmacro">@{character_name} attacks with a @{weapon1name}, hitting AC[[1d20+@{bab}[BAB] +@{weapon1stat}[Ability] +@{size}[size] +@{weapon1enh}[Weapon1 Enh] +@{weapon1focus}[Weapon1 Focus] + ?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon1critmin}+@{bab}[BAB] +@{weapon1stat}[Ability] +@{size}[size] +@{weapon1enh}[Weapon1 Enh] +@{weapon1focus}[Weapon1 Focus] + ?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)</textarea>
<button type="roll" name="attr_weapon1attack" text="attack" title='weapon1attack' value="@{weapon1attackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" colspan="3" style="width:139px;">Full Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 95px; color: white; background-color: black;" title="weapon1fullattackmacro (Modify this macro to modify your full round attack)" name="attr_weapon1fullattackmacro">@{character_name} attacks with a @{weapon1name}. First attack hits AC[[1d20+@{bab}[BAB] +@{weapon1stat}[Ability] +@{size}[size] +@{weapon1enh}[Weapon1 Enh] +@{weapon1focus}[weapon1 focus] +?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon1critmin}+@{bab}[BAB] +@{weapon1stat}[Ability] +@{size}[size] +@{weapon1enh}[Weapon1 Enh] +@{weapon1focus}[Weapon1 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)
second attack hits AC[[1d20+(@{bab2})[bab2] +@{weapon1stat}[Ability] +@{size}[size] +@{weapon1enh}[Weapon1 Enh] +@{weapon1focus}[Weapon1 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon1critmin}+(@{bab2})[bab2] +@{weapon1stat}[Ability] +@{size}[size] +@{weapon1enh}[Weapon1 Enh] +@{weapon1focus}[Weapon1 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
third attack hits AC[[1d20+(@{bab3})[bab3] +@{weapon1stat}[Ability] +@{size}[size] +@{weapon1enh}[Weapon1 Enh] +@{weapon1focus}[Weapon1 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon1critmin}+(@{bab3})[bab3] +@{weapon1stat}[Ability] +@{size}[size] +@{weapon1enh}[Weapon1 Enh] +@{weapon1focus}[Weapon1 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[size] +@{weapon1enh}[Weapon1 Enh] +@{weapon1focus}[Weapon1 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon1critmin}+(@{bab4})[bab4] +@{weapon1stat}[Ability] +@{size}[size] +@{weapon1enh}[Weapon1 Enh] +@{weapon1focus}[Weapon1 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])</textarea>
<button type="roll" name="attr_weapon1fullattack" text="Full Attack" title='weapon1fullattack' value="@{weapon1fullattackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" style="width:99px;">Damage<br><textarea class="sheet-inputbox" type="text" name="attr_weapon1damage" rows="1" cols="45" style="height: 20px; width: 59px; color: white; background-color: black;" title="weapon1damage (Edit this to adjust the weapon1 damage. Ie add +floor(@{str-mod}/2) if wielding 2h weapon for 1.5str on damage.)">1d6+@{weapon1damagestat}+@{weapon1enh}[Weapon1 Enh] +@{weapon1specialize}[Weapon1 Specialization] +?{Power Attack Bonus?|0}[Pwr Attk]</textarea><button type="roll" name="attr_weapon1damageroll" title='weapon1damageroll' style="width: 19px;" value="@{character_name} @{weapon1name} does [[@{weapon1damage}]] damage"/></td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-weapon2-show" title="weapon2-show" name="attr_weapon2-show" value="1" checked/><span style="text-align: left;">Show Weapon2?</span>
<div class="sheet-pc-weapon2">
<table cellpadding="0" cellspacing="0">
<tr>
<td colspan="2" class="sheet-statlabel-big" style="font-size: 1.5em; width: 120px;">Weapon</td>
<td class="sheet-statlabel" style="width: 44px;">Type</td>
<td class="sheet-statlabel" style="width: 44px;">Weapon Enh</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Focus</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Specialize</td>
<td class="sheet-statlabel" style="width: 99px;">Critical</td>
</tr>
<tr>
<td colspan="2"><input class="sheet-inputbox" type="text" name="attr_weapon2name" title="weapon2name" style="height: 24px; width: 120px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon2type" title="weapon2type" style="height: 24px; width: 44px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon2enh" title="weapon2enh (affects both attack and damage)" style="height: 24px; width: 44px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon2focus" title="weapon2focus (affects only attack)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon2specialize" title="weapon2specialize (affects only damage)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon2critmin" title="weapon2critmin" style="height: 24px; width: 25px;" value="20">-20/x<input class="sheet-inputbox" type="text" name="attr_weapon2critmult" title="weapon2critmult" style="height: 24px; width: 19px;" value="2"><button type="roll" name="attr_weapon2critdamage" title='weapon2critdamage' style="width: 19px;" value="@{character_name} @{weapon2name} does [[(@{weapon2critmult})*(@{weapon2damage})]] critical damage"/></td>
</tr>
<tr>
<td class="sheet-statlabel" style="width: 59px;">Range</td>
<td class="sheet-statlabel" style="width: 59px;">Ammunition</td>
<td class="sheet-statlabel" style="width: 44px;">Attack Ability</td>
<td class="sheet-statlabel" style="width: 44px;">Damage Ability</td>
<td colspan="3" class="sheet-statlabel" style="width: 185px;">Special Properties</td>
</tr>
<tr>
<td><input class="sheet-inputbox" type="text" name="attr_weapon2range" title="weapon2range" style="height: 24px; width: 59px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon2ammunition" title="weapon2ammunition" style="height: 24px; width: 59px;"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon2stat" title="weapon2stat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
</select></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon2damagestat" title="weapon2damagestat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="(@{str-mod}+floor(@{str-mod}/2))">Str+1/2Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
<option type="text" style="width:45px;" value="0">None</option>
</select></td>
<td colspan="3"><textarea input class="sheet-inputbox" rows="1" cols="45" style="height: 20px; width: 180px;" name="attr_weapon2specialproperties" title="weapon2specialproperties">0</textarea></td>
</tr>
<tr>
<td class="sheet-statlabel" colspan="3" style="width:154px;">Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 120px; color: white; background-color: black;" title="weapon2attackmacro (Modify this macro to modify your attack)" name="attr_weapon2attackmacro">@{character_name} attacks with a @{weapon2name}, hitting AC[[1d20+@{bab}[BAB] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon2 Enh] +@{weapon2focus}[Weapon2 Focus] + ?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon2critmin}+@{bab}[BAB] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon2 Enh] +@{weapon2focus}[Weapon2 Focus] + ?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)</textarea>
<button type="roll" name="attr_weapon2attack" text="attack" title='weapon2attack' value="@{weapon2attackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" colspan="3" style="width:139px;">Full Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 95px; color: white; background-color: black;" title="weapon2fullattackmacro (Modify this macro to modify your full round attack)" name="attr_weapon2fullattackmacro">@{character_name} attacks with a @{weapon2name}. First attack hits AC[[1d20+@{bab}[BAB] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon2 Enh] +@{weapon2focus}[weapon2 focus] +?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon2critmin}+@{bab}[BAB] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon2 Enh] +@{weapon2focus}[Weapon2 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)
second attack hits AC[[1d20+(@{bab2})[bab2] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon2 Enh] +@{weapon2focus}[Weapon2 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon2critmin}+(@{bab2})[bab2] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon2 Enh] +@{weapon2focus}[Weapon2 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
third attack hits AC[[1d20+(@{bab3})[bab3] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon2 Enh] +@{weapon2focus}[Weapon2 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon2critmin}+(@{bab3})[bab3] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon2 Enh] +@{weapon2focus}[Weapon2 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon2 Enh] +@{weapon2focus}[Weapon2 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon2critmin}+(@{bab4})[bab4] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon2 Enh] +@{weapon2focus}[Weapon2 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])</textarea>
<button type="roll" name="attr_weapon2fullattack" text="Full Attack" title='weapon2fullattack' value="@{weapon2fullattackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" style="width:99px;">Damage<br><textarea class="sheet-inputbox" type="text" name="attr_weapon2damage" rows="1" cols="45" style="height: 20px; width: 59px; color: white; background-color: black;" title="weapon2damage (Edit this to adjust the weapon2 damage. Ie add +floor(@{str-mod}/2) if wielding 2h weapon for 1.5str on damage.)">1d6+@{weapon2damagestat}+@{weapon2enh}[Weapon2 Enh] +@{weapon2specialize}[Weapon2 Specialization] +?{Power Attack Bonus?|0}[Pwr Attk]</textarea><button type="roll" name="attr_weapon2damageroll" title='weapon2damageroll' style="width: 19px;" value="@{character_name} @{weapon2name} does [[@{weapon2damage}]] damage"/></td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-weapon3-show" title="weapon3-show" name="attr_weapon3-show" value="1" checked/><span style="text-align: left;">Show Weapon3?</span>
<div class="sheet-pc-weapon3">
<table cellpadding="0" cellspacing="0">
<tr>
<td colspan="2" class="sheet-statlabel-big" style="font-size: 1.5em; width: 120px;">Weapon</td>
<td class="sheet-statlabel" style="width: 44px;">Type</td>
<td class="sheet-statlabel" style="width: 44px;">Weapon Enh</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Focus</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Specialize</td>
<td class="sheet-statlabel" style="width: 99px;">Critical</td>
</tr>
<tr>
<td colspan="2"><input class="sheet-inputbox" type="text" name="attr_weapon3name" title="weapon3name" style="height: 24px; width: 120px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon3type" title="weapon3type" style="height: 24px; width: 44px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon3enh" title="weapon3enh (affects both attack and damage)" style="height: 24px; width: 44px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon3focus" title="weapon3focus (affects only attack)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon3specialize" title="weapon3specialize (affects only damage)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon3critmin" title="weapon3critmin" style="height: 24px; width: 25px;" value="20">-20/x<input class="sheet-inputbox" type="text" name="attr_weapon3critmult" title="weapon3critmult" style="height: 24px; width: 19px;" value="2"><button type="roll" name="attr_weapon3critdamage" title='weapon3critdamage' style="width: 19px;" value="@{character_name} @{weapon3name} does [[(@{weapon3critmult})*(@{weapon3damage})]] critical damage"/></td>
</tr>
<tr>
<td class="sheet-statlabel" style="width: 59px;">Range</td>
<td class="sheet-statlabel" style="width: 59px;">Ammunition</td>
<td class="sheet-statlabel" style="width: 44px;">Attack Ability</td>
<td class="sheet-statlabel" style="width: 44px;">Damage Ability</td>
<td colspan="3" class="sheet-statlabel" style="width: 185px;">Special Properties</td>
</tr>
<tr>
<td><input class="sheet-inputbox" type="text" name="attr_weapon3range" title="weapon3range" style="height: 24px; width: 59px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon3ammunition" title="weapon3ammunition" style="height: 24px; width: 59px;"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon3stat" title="weapon3stat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
</select></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon3damagestat" title="weapon3damagestat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="(@{str-mod}+floor(@{str-mod}/2))">Str+1/2Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
<option type="text" style="width:45px;" value="0">None</option>
</select></td>
<td colspan="3"><textarea input class="sheet-inputbox" rows="1" cols="45" style="height: 20px; width: 180px;" name="attr_weapon3specialproperties" title="weapon3specialproperties">0</textarea></td>
</tr>
<tr>
<td class="sheet-statlabel" colspan="3" style="width:154px;">Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 120px; color: white; background-color: black;" title="weapon3attackmacro (Modify this macro to modify your attack)" name="attr_weapon3attackmacro">@{character_name} attacks with a @{weapon3name}, hitting AC[[1d20+@{bab}[BAB] +@{weapon3stat}[Ability] +@{size}[size] +@{weapon3enh}[Weapon3 Enh] +@{weapon3focus}[Weapon3 Focus] + ?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon3critmin}+@{bab}[BAB] +@{weapon3stat}[Ability] +@{size}[size] +@{weapon3enh}[Weapon3 Enh] +@{weapon3focus}[Weapon3 Focus] + ?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)</textarea>
<button type="roll" name="attr_weapon3attack" text="attack" title='weapon3attack' value="@{weapon3attackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" colspan="3" style="width:139px;">Full Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 95px; color: white; background-color: black;" title="weapon3fullattackmacro (Modify this macro to modify your full round attack)" name="attr_weapon3fullattackmacro">@{character_name} attacks with a @{weapon3name}. First attack hits AC[[1d20+@{bab}[BAB] +@{weapon3stat}[Ability] +@{size}[size] +@{weapon3enh}[Weapon3 Enh] +@{weapon3focus}[weapon3 focus] +?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon3critmin}+@{bab}[BAB] +@{weapon3stat}[Ability] +@{size}[size] +@{weapon3enh}[Weapon3 Enh] +@{weapon3focus}[Weapon3 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)
second attack hits AC[[1d20+(@{bab2})[bab2] +@{weapon3stat}[Ability] +@{size}[size] +@{weapon3enh}[Weapon3 Enh] +@{weapon3focus}[Weapon3 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon3critmin}+(@{bab2})[bab2] +@{weapon3stat}[Ability] +@{size}[size] +@{weapon3enh}[Weapon3 Enh] +@{weapon3focus}[Weapon3 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
third attack hits AC[[1d20+(@{bab3})[bab3] +@{weapon3stat}[Ability] +@{size}[size] +@{weapon3enh}[Weapon3 Enh] +@{weapon3focus}[Weapon3 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon3critmin}+(@{bab3})[bab3] +@{weapon3stat}[Ability] +@{size}[size] +@{weapon3enh}[Weapon3 Enh] +@{weapon3focus}[Weapon3 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon3stat}[Ability] +@{size}[size] +@{weapon3enh}[Weapon3 Enh] +@{weapon3focus}[Weapon3 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon3critmin}+(@{bab4})[bab4] +@{weapon3stat}[Ability] +@{size}[size] +@{weapon3enh}[Weapon3 Enh] +@{weapon3focus}[Weapon3 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])</textarea>
<button type="roll" name="attr_weapon3fullattack" text="Full Attack" title='weapon3fullattack' value="@{weapon3fullattackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" style="width:99px;">Damage<br><textarea class="sheet-inputbox" type="text" name="attr_weapon3damage" rows="1" cols="45" style="height: 20px; width: 59px; color: white; background-color: black;" title="weapon3damage (Edit this to adjust the weapon3 damage. Ie add +floor(@{str-mod}/2) if wielding 2h weapon for 1.5str on damage.)">1d6+@{weapon3damagestat}+@{weapon3enh}[Weapon3 Enh] +@{weapon3specialize}[Weapon3 Specialization] +?{Power Attack Bonus?|0}[Pwr Attk]</textarea><button type="roll" name="attr_weapon3damageroll" title='weapon3damageroll' style="width: 19px;" value="@{character_name} @{weapon3name} does [[@{weapon3damage}]] damage"/></td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-weapon4-show" title="weapon4-show" name="attr_weapon4-show" value="1" checked/><span style="text-align: left;">Show Weapon4?</span>
<div class="sheet-pc-weapon4">
<table cellpadding="0" cellspacing="0">
<tr>
<td colspan="2" class="sheet-statlabel-big" style="font-size: 1.5em; width: 120px;">Weapon</td>
<td class="sheet-statlabel" style="width: 44px;">Type</td>
<td class="sheet-statlabel" style="width: 44px;">Weapon Enh</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Focus</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Specialize</td>
<td class="sheet-statlabel" style="width: 99px;">Critical</td>
</tr>
<tr>
<td colspan="2"><input class="sheet-inputbox" type="text" name="attr_weapon4name" title="weapon4name" style="height: 24px; width: 120px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon4type" title="weapon4type" style="height: 24px; width: 44px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon4enh" title="weapon4enh (affects both attack and damage)" style="height: 24px; width: 44px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon4focus" title="weapon4focus (affects only attack)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon4specialize" title="weapon4specialize (affects only damage)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon4critmin" title="weapon4critmin" style="height: 24px; width: 25px;" value="20">-20/x<input class="sheet-inputbox" type="text" name="attr_weapon4critmult" title="weapon4critmult" style="height: 24px; width: 19px;" value="2"><button type="roll" name="attr_weapon4critdamage" title='weapon4critdamage' style="width: 19px;" value="@{character_name} @{weapon4name} does [[(@{weapon4critmult})*(@{weapon4damage})]] critical damage"/></td>
</tr>
<tr>
<td class="sheet-statlabel" style="width: 59px;">Range</td>
<td class="sheet-statlabel" style="width: 59px;">Ammunition</td>
<td class="sheet-statlabel" style="width: 44px;">Attack Ability</td>
<td class="sheet-statlabel" style="width: 44px;">Damage Ability</td>
<td colspan="3" class="sheet-statlabel" style="width: 185px;">Special Properties</td>
</tr>
<tr>
<td><input class="sheet-inputbox" type="text" name="attr_weapon4range" title="weapon4range" style="height: 24px; width: 59px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon4ammunition" title="weapon4ammunition" style="height: 24px; width: 59px;"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon4stat" title="weapon4stat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
</select></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon4damagestat" title="weapon4damagestat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="(@{str-mod}+floor(@{str-mod}/2))">Str+1/2Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
<option type="text" style="width:45px;" value="0">None</option>
</select></td>
<td colspan="3"><textarea input class="sheet-inputbox" rows="1" cols="45" style="height: 20px; width: 180px;" name="attr_weapon4specialproperties" title="weapon4specialproperties">0</textarea></td>
</tr>
<tr>
<td class="sheet-statlabel" colspan="3" style="width:154px;">Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 120px; color: white; background-color: black;" title="weapon4attackmacro (Modify this macro to modify your attack)" name="attr_weapon4attackmacro">@{character_name} attacks with a @{weapon4name}, hitting AC[[1d20+@{bab}[BAB] +@{weapon4stat}[Ability] +@{size}[size] +@{weapon4enh}[Weapon4 Enh] +@{weapon4focus}[Weapon4 Focus] + ?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon4critmin}+@{bab}[BAB] +@{weapon4stat}[Ability] +@{size}[size] +@{weapon4enh}[Weapon4 Enh] +@{weapon4focus}[Weapon4 Focus] + ?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)</textarea>
<button type="roll" name="attr_weapon4attack" text="attack" title='weapon4attack' value="@{weapon4attackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" colspan="3" style="width:139px;">Full Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 95px; color: white; background-color: black;" title="weapon4fullattackmacro (Modify this macro to modify your full round attack)" name="attr_weapon4fullattackmacro">@{character_name} attacks with a @{weapon4name}. First attack hits AC[[1d20+@{bab}[BAB] +@{weapon4stat}[Ability] +@{size}[size] +@{weapon4enh}[Weapon4 Enh] +@{weapon4focus}[weapon4 focus] +?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon4critmin}+@{bab}[BAB] +@{weapon4stat}[Ability] +@{size}[size] +@{weapon4enh}[Weapon4 Enh] +@{weapon4focus}[Weapon4 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)
second attack hits AC[[1d20+(@{bab2})[bab2] +@{weapon4stat}[Ability] +@{size}[size] +@{weapon4enh}[Weapon4 Enh] +@{weapon4focus}[Weapon4 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon4critmin}+(@{bab2})[bab2] +@{weapon4stat}[Ability] +@{size}[size] +@{weapon4enh}[Weapon4 Enh] +@{weapon4focus}[Weapon4 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
third attack hits AC[[1d20+(@{bab3})[bab3] +@{weapon4stat}[Ability] +@{size}[size] +@{weapon4enh}[Weapon4 Enh] +@{weapon4focus}[Weapon4 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon4critmin}+(@{bab3})[bab3] +@{weapon4stat}[Ability] +@{size}[size] +@{weapon4enh}[Weapon4 Enh] +@{weapon4focus}[Weapon4 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon4stat}[Ability] +@{size}[size] +@{weapon4enh}[Weapon4 Enh] +@{weapon4focus}[Weapon4 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon4critmin}+(@{bab4})[bab4] +@{weapon4stat}[Ability] +@{size}[size] +@{weapon4enh}[Weapon4 Enh] +@{weapon4focus}[Weapon4 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])</textarea>
<button type="roll" name="attr_weapon4fullattack" text="Full Attack" title='weapon4fullattack' value="@{weapon4fullattackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" style="width:99px;">Damage<br><textarea class="sheet-inputbox" type="text" name="attr_weapon4damage" rows="1" cols="45" style="height: 20px; width: 59px; color: white; background-color: black;" title="weapon4damage (Edit this to adjust the weapon4 damage. Ie add +floor(@{str-mod}/2) if wielding 2h weapon for 1.5str on damage.)">1d6+@{weapon4damagestat}+@{weapon4enh}[Weapon4 Enh] +@{weapon4specialize}[Weapon4 Specialization] +?{Power Attack Bonus?|0}[Pwr Attk]</textarea><button type="roll" name="attr_weapon4damageroll" title='weapon4damageroll' style="width: 19px;" value="@{character_name} @{weapon4name} does [[@{weapon4damage}]] damage"/></td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-weapon5-show" title="weapon5-show" name="attr_weapon5-show" value="1" checked/><span style="text-align: left;">Show Weapon5?</span>
<div class="sheet-pc-weapon5">
<table cellpadding="0" cellspacing="0">
<tr>
<td colspan="2" class="sheet-statlabel-big" style="font-size: 1.5em; width: 120px;">Weapon</td>
<td class="sheet-statlabel" style="width: 44px;">Type</td>
<td class="sheet-statlabel" style="width: 44px;">Weapon Enh</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Focus</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Specialize</td>
<td class="sheet-statlabel" style="width: 99px;">Critical</td>
</tr>
<tr>
<td colspan="2"><input class="sheet-inputbox" type="text" name="attr_weapon5name" title="weapon5name" style="height: 24px; width: 120px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon5type" title="weapon5type" style="height: 24px; width: 44px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon5enh" title="weapon5enh (affects both attack and damage)" style="height: 24px; width: 44px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon5focus" title="weapon5focus (affects only attack)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon5specialize" title="weapon5specialize (affects only damage)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon5critmin" title="weapon5critmin" style="height: 24px; width: 25px;" value="20">-20/x<input class="sheet-inputbox" type="text" name="attr_weapon5critmult" title="weapon5critmult" style="height: 24px; width: 19px;" value="2"><button type="roll" name="attr_weapon5critdamage" title='weapon5critdamage' style="width: 19px;" value="@{character_name} @{weapon5name} does [[(@{weapon5critmult})*(@{weapon5damage})]] critical damage"/></td>
</tr>
<tr>
<td class="sheet-statlabel" style="width: 59px;">Range</td>
<td class="sheet-statlabel" style="width: 59px;">Ammunition</td>
<td class="sheet-statlabel" style="width: 44px;">Attack Ability</td>
<td class="sheet-statlabel" style="width: 44px;">Damage Ability</td>
<td colspan="3" class="sheet-statlabel" style="width: 185px;">Special Properties</td>
</tr>
<tr>
<td><input class="sheet-inputbox" type="text" name="attr_weapon5range" title="weapon5range" style="height: 24px; width: 59px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon5ammunition" title="weapon5ammunition" style="height: 24px; width: 59px;"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon5stat" title="weapon5stat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
</select></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon5damagestat" title="weapon5damagestat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="(@{str-mod}+floor(@{str-mod}/2))">Str+1/2Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
<option type="text" style="width:45px;" value="0">None</option>
</select></td>
<td colspan="3"><textarea input class="sheet-inputbox" rows="1" cols="45" style="height: 20px; width: 180px;" name="attr_weapon5specialproperties" title="weapon5specialproperties">0</textarea></td>
</tr>
<tr>
<td class="sheet-statlabel" colspan="3" style="width:154px;">Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 120px; color: white; background-color: black;" title="weapon5attackmacro (Modify this macro to modify your attack)" name="attr_weapon5attackmacro">@{character_name} attacks with a @{weapon5name}, hitting AC[[1d20+@{bab}[BAB] +@{weapon5stat}[Ability] +@{size}[size] +@{weapon5enh}[Weapon5 Enh] +@{weapon5focus}[Weapon5 Focus] + ?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon5critmin}+@{bab}[BAB] +@{weapon5stat}[Ability] +@{size}[size] +@{weapon5enh}[Weapon5 Enh] +@{weapon5focus}[Weapon5 Focus] + ?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)</textarea>
<button type="roll" name="attr_weapon5attack" text="attack" title='weapon5attack' value="@{weapon5attackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" colspan="3" style="width:139px;">Full Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 95px; color: white; background-color: black;" title="weapon5fullattackmacro (Modify this macro to modify your full round attack)" name="attr_weapon5fullattackmacro">@{character_name} attacks with a @{weapon5name}. First attack hits AC[[1d20+@{bab}[BAB] +@{weapon5stat}[Ability] +@{size}[size] +@{weapon5enh}[Weapon5 Enh] +@{weapon5focus}[weapon5 focus] +?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon5critmin}+@{bab}[BAB] +@{weapon5stat}[Ability] +@{size}[size] +@{weapon5enh}[Weapon5 Enh] +@{weapon5focus}[Weapon5 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)
second attack hits AC[[1d20+(@{bab2})[bab2] +@{weapon5stat}[Ability] +@{size}[size] +@{weapon5enh}[Weapon5 Enh] +@{weapon5focus}[Weapon5 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon5critmin}+(@{bab2})[bab2] +@{weapon5stat}[Ability] +@{size}[size] +@{weapon5enh}[Weapon5 Enh] +@{weapon5focus}[Weapon5 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
third attack hits AC[[1d20+(@{bab3})[bab3] +@{weapon5stat}[Ability] +@{size}[size] +@{weapon5enh}[Weapon5 Enh] +@{weapon5focus}[Weapon5 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon5critmin}+(@{bab3})[bab3] +@{weapon5stat}[Ability] +@{size}[size] +@{weapon5enh}[Weapon5 Enh] +@{weapon5focus}[Weapon5 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon5stat}[Ability] +@{size}[size] +@{weapon5enh}[Weapon5 Enh] +@{weapon5focus}[Weapon5 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon5critmin}+(@{bab4})[bab4] +@{weapon5stat}[Ability] +@{size}[size] +@{weapon5enh}[Weapon5 Enh] +@{weapon5focus}[Weapon5 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])</textarea>
<button type="roll" name="attr_weapon5fullattack" text="Full Attack" title='weapon5fullattack' value="@{weapon5fullattackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" style="width:99px;">Damage<br><textarea class="sheet-inputbox" type="text" name="attr_weapon5damage" rows="1" cols="45" style="height: 20px; width: 59px; color: white; background-color: black;" title="weapon5damage (Edit this to adjust the weapon5 damage. Ie add +floor(@{str-mod}/2) if wielding 2h weapon for 1.5str on damage.)">1d6+@{weapon5damagestat}+@{weapon5enh}[Weapon5 Enh] +@{weapon5specialize}[Weapon5 Specialization] +?{Power Attack Bonus?|0}[Pwr Attk]</textarea><button type="roll" name="attr_weapon5damageroll" title='weapon5damageroll' style="width: 19px;" value="@{character_name} @{weapon5name} does [[@{weapon5damage}]] damage"/></td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-weapon6-show" title="weapon6-show" name="attr_weapon6-show" value="1" checked/><span style="text-align: left;">Show Weapon6?</span>
<div class="sheet-pc-weapon6">
<table cellpadding="0" cellspacing="0">
<tr>
<td colspan="2" class="sheet-statlabel-big" style="font-size: 1.5em; width: 120px;">Weapon</td>
<td class="sheet-statlabel" style="width: 44px;">Type</td>
<td class="sheet-statlabel" style="width: 44px;">Weapon Enh</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Focus</td>
<td class="sheet-statlabel" style="width: 41px;">Weapon<br>Specialize</td>
<td class="sheet-statlabel" style="width: 99px;">Critical</td>
</tr>
<tr>
<td colspan="2"><input class="sheet-inputbox" type="text" name="attr_weapon6name" title="weapon6name" style="height: 24px; width: 120px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon6type" title="weapon6type" style="height: 24px; width: 44px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon6enh" title="weapon6enh (affects both attack and damage)" style="height: 24px; width: 44px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon6focus" title="weapon6focus (affects only attack)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon6specialize" title="weapon6specialize (affects only damage)" style="height: 24px; width: 41px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon6critmin" title="weapon6critmin" style="height: 24px; width: 25px;" value="20">-20/x<input class="sheet-inputbox" type="text" name="attr_weapon6critmult" title="weapon6critmult" style="height: 24px; width: 19px;" value="2"><button type="roll" name="attr_weapon6critdamage" title='weapon6critdamage' style="width: 19px;" value="@{character_name} @{weapon6name} does [[(@{weapon6critmult})*(@{weapon6damage})]] critical damage"/></td>
</tr>
<tr>
<td class="sheet-statlabel" style="width: 59px;">Range</td>
<td class="sheet-statlabel" style="width: 59px;">Ammunition</td>
<td class="sheet-statlabel" style="width: 44px;">Attack Ability</td>
<td class="sheet-statlabel" style="width: 44px;">Damage Ability</td>
<td colspan="3" class="sheet-statlabel" style="width: 185px;">Special Properties</td>
</tr>
<tr>
<td><input class="sheet-inputbox" type="text" name="attr_weapon6range" title="weapon6range" style="height: 24px; width: 59px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapon6ammunition" title="weapon6ammunition" style="height: 24px; width: 59px;"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon6stat" title="weapon6stat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
</select></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weapon6damagestat" title="weapon6damagestat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="(@{str-mod}+floor(@{str-mod}/2))">Str+1/2Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
<option type="text" style="width:45px;" value="0">None</option>
</select></td>
<td colspan="3"><textarea input class="sheet-inputbox" rows="1" cols="45" style="height: 20px; width: 180px;" name="attr_weapon6specialproperties" title="weapon6specialproperties">0</textarea></td>
</tr>
<tr>
<td class="sheet-statlabel" colspan="3" style="width:154px;">Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 120px; color: white; background-color: black;" title="weapon6attackmacro (Modify this macro to modify your attack)" name="attr_weapon6attackmacro">@{character_name} attacks with a @{weapon6name}, hitting AC[[1d20+@{bab}[BAB] +@{weapon6stat}[Ability] +@{size}[size] +@{weapon6enh}[Weapon6 Enh] +@{weapon6focus}[Weapon6 Focus] + ?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon6critmin}+@{bab}[BAB] +@{weapon6stat}[Ability] +@{size}[size] +@{weapon6enh}[Weapon6 Enh] +@{weapon6focus}[Weapon6 Focus] + ?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)</textarea>
<button type="roll" name="attr_weapon6attack" text="attack" title='weapon6attack' value="@{weapon6attackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" colspan="3" style="width:139px;">Full Attack:<br><textarea rows="1" cols="45" style="height: 18px; width: 95px; color: white; background-color: black;" title="weapon6fullattackmacro (Modify this macro to modify your full round attack)" name="attr_weapon6fullattackmacro">@{character_name} attacks with a @{weapon6name}. First attack hits AC[[1d20+@{bab}[BAB] +@{weapon6stat}[Ability] +@{size}[size] +@{weapon6enh}[Weapon6 Enh] +@{weapon6focus}[weapon6 focus] +?{Flank (1=yes)|0}*2[Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (check for crit on [[1d1*@{weapon6critmin}+@{bab}[BAB] +@{weapon6stat}[Ability] +@{size}[size] +@{weapon6enh}[Weapon6 Enh] +@{weapon6focus}[Weapon6 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] or better)
second attack hits AC[[1d20+(@{bab2})[bab2] +@{weapon6stat}[Ability] +@{size}[size] +@{weapon6enh}[Weapon6 Enh] +@{weapon6focus}[Weapon6 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon6critmin}+(@{bab2})[bab2] +@{weapon6stat}[Ability] +@{size}[size] +@{weapon6enh}[Weapon6 Enh] +@{weapon6focus}[Weapon6 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
third attack hits AC[[1d20+(@{bab3})[bab3] +@{weapon6stat}[Ability] +@{size}[size] +@{weapon6enh}[Weapon6 Enh] +@{weapon6focus}[Weapon6 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon6critmin}+(@{bab3})[bab3] +@{weapon6stat}[Ability] +@{size}[size] +@{weapon6enh}[Weapon6 Enh] +@{weapon6focus}[Weapon6 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])
fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weapon6stat}[Ability] +@{size}[size] +@{weapon6enh}[Weapon6 Enh] +@{weapon6focus}[Weapon6 Focus] +?{Flank (1=yes)|0}*2 [Flank] +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]] (poss crit on [[(1d1*@{weapon6critmin}+(@{bab4})[bab4] +@{weapon6stat}[Ability] +@{size}[size] +@{weapon6enh}[Weapon6 Enh] +@{weapon6focus}[Weapon6 Focus] +?{Flank (1=yes)|0}*2 [Flank]) +?{Power Attack? (put in penalty with negative sign ie -3)|0}[Pwr Attk] ]])</textarea>
<button type="roll" name="attr_weapon6fullattack" text="Full Attack" title='weapon6fullattack' value="@{weapon6fullattackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" style="width:99px;">Damage<br><textarea class="sheet-inputbox" type="text" name="attr_weapon6damage" rows="1" cols="45" style="height: 20px; width: 59px; color: white; background-color: black;" title="weapon6damage (Edit this to adjust the weapon6 damage. Ie add +floor(@{str-mod}/2) if wielding 2h weapon for 1.5str on damage.)">1d6+@{weapon6damagestat}+@{weapon6enh}[Weapon6 Enh] +@{weapon6specialize}[Weapon6 Specialization] +?{Power Attack Bonus?|0}[Pwr Attk]</textarea><button type="roll" name="attr_weapon6damageroll" title='weapon6damageroll' style="width: 19px;" value="@{character_name} @{weapon6name} does [[@{weapon6damage}]] damage"/></td>
</tr>
</table>
</div>
<br>
<!--fieldset class="repeating_weapons">
<table cellpadding="0" cellspacing="0">
<tr>
<td colspan="2" class="sheet-statlabel-big" style="font-size: 1.5em; width: 120px;">Weapon</td>
<td class="sheet-statlabel" style="width: 44px;">Ability</td>
<td class="sheet-statlabel" style="width: 44px;">Weapon Enh</td>
<td class="sheet-statlabel" style="width: 84px;">Damage</td>
<td class="sheet-statlabel" style="width: 99px;">Critical</td>
</tr>
<tr>
<td colspan="2"><input class="sheet-inputbox" type="text" name="attr_weaponname" style="height: 24px; width: 120px;"></td>
<td><select class="sheet-inputbox" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_weaponstat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
</select></td>
<td><input class="sheet-inputbox" type="text" name="attr_weaponenh" style="height: 24px; width: 44px;" value="0"></td>
<td><textarea class="sheet-inputbox" type="text" name="attr_weapondamage" rows="1" cols="45" style="height: 20px; width: 49px;" title="Edit this to adjust the weapon damage.">1d6+@{weaponstat}+@{weaponenh}</textarea><button type="roll" name="WeaponDamage" title='weaponDamage' style="width: 19px;" value="@{character_name} @{weaponname} does [[@{weapondamage}]] damage"/></td>
<td><input class="sheet-inputbox" type="text" name="attr_weaponcritmin" style="height: 24px; width: 25px;" value="20">-20/x<input class="sheet-inputbox" type="text" name="attr_weaponcritmult" style="height: 24px; width: 19px;" value="2"><button type="roll" name="Weaponcritdamage" title='weaponcritdamage' style="width: 19px;" value="@{character_name} @{weaponname} does [[(@{weaponcritmult})*(@{weapondamage})]] critical damage"/></td>
</tr>
<tr>
<td class="sheet-statlabel" style="width: 59px;">Range</td>
<td class="sheet-statlabel" style="width: 59px;">Ammunition</td>
<td class="sheet-statlabel" style="width: 44px;">Type</td>
<td class="sheet-statlabel" style="width: 44px;">Size</td>
<td colspan="2" class="sheet-statlabel" style="width: 185px;">Special Properties</td>
</tr>
<tr>
<td><input class="sheet-inputbox" type="text" name="attr_weaponrange" style="height: 24px; width: 59px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weaponammunition" style="height: 24px; width: 59px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weapontype" style="height: 24px; width: 44px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_weaponsize" style="height: 24px; width: 44px;"></td>
<td colspan="2"><textarea input class="sheet-inputbox" rows="1" cols="45" style="height: 20px; width: 180px;" name="attr_weaponspecialproperties">0</textarea></td>
</tr>
<tr>
<tr>
<tr>
<td class="sheet-statlabel" colspan="3" style="width:154px;">Attack: <textarea rows="1" cols="45" style="height: 18px; width: 90px; color: white; background-color: black;" title="Modify this macro to modify your attack" name="attr_weaponattackmacro">@{character_name} attacks with a @{weaponname}, hitting AC[[1d20+@{bab}[BAB] +@{weaponstat}[Ability] +@{weaponenh}[Weapon Enh] + ?{Flank (1=yes)|0}*2 [Flank] ]] (check for crit on [[1d1*@{weaponcritmin}+@{bab}[BAB] +@{weaponstat}[Ability] +@{weaponenh}[Weapon Enh] + ?{Flank (1=yes)|0}*2 [Flank] ]] or better)</textarea>
<button type="roll" name="attr_weaponattack" text="attack" title='weaponattack' value="@{weaponattackmacro}" style="height: 24px; width: 20px;"/></td>
<td class="sheet-statlabel" colspan="3" style="width:239px;">Full: <textarea rows="1" cols="45" style="height: 18px; width: 175px; color: white; background-color: black;" title="Modify this macro to modify your full round attack" name="attr_weaponfullattackmacro">@{character_name} attacks with a @{weaponname}. First attack hits AC[[1d20+@{bab}[BAB] +@{weaponstat}[Ability] +@{weaponenh}[Weapon Enh] + ?{Flank (1=yes)|0}*2 [Flank] ]] (check for crit on [[1d1*@{weaponcritmin}+@{bab}[BAB] +@{weaponstat}[Ability] +@{weaponenh}[Weapon Enh] + ?{Flank (1=yes)|0}*2 [Flank] ]] or better)
second attack hits AC[[1d20+(@{bab2})[bab2] +@{weaponstat}[Ability] +@{weaponenh}[Weapon Enh] + ?{Flank (1=yes)|0}*2 [Flank] ]] (poss crit on [[(1d1*@{weaponcritmin}+(@{bab2})[bab2] +@{weaponstat}[Ability] +@{weaponenh}[Weapon Enh] + ?{Flank (1=yes)|0}*2 [Flank]) ]])
third attack hits AC[[1d20+(@{bab3})[bab3] +@{weaponstat}[Ability] +@{weaponenh}[Weapon Enh] + ?{Flank (1=yes)|0}*2 [Flank] ]] (poss crit on [[(1d1*@{weaponcritmin}+(@{bab3})[bab3] +@{weaponstat}[Ability] +@{weaponenh}[Weapon Enh] + ?{Flank (1=yes)|0}*2 [Flank]) ]])
fourth attack hits AC[[1d20+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh}[Weapon Enh] + ?{Flank (1=yes)|0}*2 [Flank] ]] (poss crit on [[(1d1*@{weaponcritmin}+(@{bab4})[bab4] +@{weaponstat}[Ability] +@{weaponenh}[Weapon Enh] + ?{Flank (1=yes)|0}*2 [Flank]) ]])
</textarea>
<button type="roll" name="attr_weaponfullattack" text="Full Attack" title='weaponfullattack' value="@{weaponfullattackmacro}" style="height: 24px; width: 20px;"/></td>
</tr>
</table>
</fieldset-->
<br>
<table cellpadding="10" cellspacing="0">
<tr>
<td colspan="3" class="sheet-statlabel-big-gray" style="font-size: 1.5em; width: 384px;">AC Items</td>
</tr>
</table>
<table cellpadding="0" cellspacing="0">
<tr>
<td class="sheet-statlabel" style="font-size: 1em; width: 180px;" colspan="3">Armor Name</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 58px;">Type</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 54px;">Bonus</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 54px;">Max Dex</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 54px;">check Penalty</td>
</tr>
<tr>
<td colspan="3"><input class="sheet-inputbox" type="text" name="attr_acitem" title="acitem" style="height: 24px; width: 180px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_acitemtype" title="acitemtype" style="height: 24px; width: 58px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_acitembonus" title="acitembonus" style="height: 24px; width: 54px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_acitemdex" title="acitemdex" style="height: 24px; width: 54px;" value="20"></td>
<td><input class="sheet-inputbox" type="text" name="attr_acitemcheckpenalty" title="acitemcheckpenalty" style="height: 24px; width: 54px;" value="0"></td>
</tr>
<tr>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 54px;">Spell Failure</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 70px;">Speed</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 54px;">Weight</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 223px;" colspan="4">Special Properties</td>
</tr>
<tr>
<td><input class="sheet-inputbox" type="text" name="attr_acitemspellfailure" title="acitemspellfailure" style="height: 24px; width: 54px;" value="0"></td>
<td><input class="sheet-inputbox" type="text" name="attr_acitemspeed" title="acitemspeed" style="height: 24px; width: 70px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_acitemweight" title="acitemweight" value="0" style="height: 24px; width: 54px;"></td>
<td colspan="4"><input class="sheet-inputbox" type="text" name="attr_acitemproperties" title="acitemproperties" style="height: 24px; width: 223px;"></td>
</tr>
</table>
<br>
<table cellpadding="0" cellspacing="0">
<tr>
<td class="sheet-statlabel-big" style="font-size: 1em; width: 184px;">Shield</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 54px;">Armor Bonus</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 54px;">check Penalty</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 54px;">Spell Failure</td>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 54px;">Weight</td>
</tr>
<tr>
<td><input class="sheet-inputbox" type="text" name="attr_shield" title="shield" style="height: 24px; width: 184px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_shieldbonus" title="shieldbonus" value="0" style="height: 24px; width: 54px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_shieldcheckpenalty" title="shieldcheckpenalty" value="0" style="height: 24px; width: 54px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_shieldspellfailure" title="shieldspellfailure" value="0" style="height: 24px; width: 54px;"></td>
<td><input class="sheet-inputbox" type="text" name="attr_shieldweight" title="shieldweight" value="0" style="height: 24px; width: 54px;"></td>
</tr>
<tr>
<td class="sheet-statlabel" style="font-size: 0.65em; width: 404px;" colspan="5">Properties</td>
</tr>
<tr>
<td colspan="5"><input class="sheet-inputbox" type="text" name="attr_shieldproperties" title="shieldproperties" style="height: 24px; width: 404px;"></td>
</tr>
</table>
<br>
<b>Single Use Items</b><br>
<fieldset class="repeating_magicitems">
<table>
<tr>
<td style="width: 340px;"><input type="text" name="attr_singleusemagicitems" style="width: 380px;"></td>
</tr>
</table>
</fieldset>
<br>
<b>Magic Items</b><br>
<textarea rows="6" cols="55" style="float: left; width: 380px;" name="attr_magicitems" title="magicitems"></textarea>
<br>
<b>Other Items</b><br>
<textarea rows="6" cols="55" style="float: left; width: 380px;" name="attr_otheritems" title="otheritems"></textarea>
<br>
<br>
<table>
<tr>
<br>
<b>Money</b>
</tr>
<tr>
<div class="sheet-table-row">
<span class="sheet-table-data-center"><input type="text" name="attr_copper" title="copper" style="width: 96px;"><br>CP</span>
<span class="sheet-table-data-center"><input type="text" name="attr_silver" title="silver" style="width: 96px;"><br>SP</span>
<span class="sheet-table-data-center"><input type="text" name="attr_gold" title="gold" style="width: 96px;"><br>GP</span>
<span class="sheet-table-data-center"><input type="text" name="attr_platinum" title="platinum" style="width: 96px;"><br>PP</span>
</div>
</tr>
</table>
<!--br>
<b>Other</b><br>
<textarea rows="4" cols="55" style="float: left; width: 400px;" name="attr_otherinfo"></textarea-->
<br>
</td>
</tr>
</table>
<div style="float: left">
<table>
<!--tr>
<td><b>Racial Abilities</b><br><textarea rows="3" cols="55" style="width: 380px;" name="attr_racialabilities" title="racialabilities"></textarea></td>
</tr>
<tr>
<td><b>Class Abilities</b><br><textarea rows="3" cols="55" style="width: 380px;" name="attr_classabilities" title="classabilities"></textarea></td>
</tr>
<tr>
<br>
<td><b>Feats</b><br><textarea rows="3" cols="55" style="width: 380px;" name="attr_feats" title="feats"></textarea></td>
</tr>
<tr>
<br-->
<td><b>Other Info</b><br><textarea rows="4" cols="55" style="width: 380px;" name="attr_otherinfo" title="otherinfo"></textarea></td>
</tr>
</table>
</div>
</div>
</div>
<div class="sheet-table-data-center" style="vertical-align:top;">
&nbsp;
</div>
<div class="sheet-table-data-center" style="vertical-align:top;">
<div style="float: left">
<table cellpadding="0" cellspacing="0">
<tr>
<td colspan="9" class="sheet-statlabel-big-gray" style="height: 35px; width: 350px;"><b style="font-size: 1.5em;">Skills</b></td>
</tr><tr>
<td colspan="9" class="sheet-statlabel-big" style="width: 350px;">skill points/lvl=<input type="text" name="attr_skillpoints" title="skillpoints" value="@{skillpointsint}+@{skillpointsclass}" style="width: 40px; color: white;" disabled="true">=(<input type="text" name="attr_skillpointsint" value="(floor((@{int-base}) / 2) - 5)[base int bonus]" title="skillpointsint (Skill points/lvl from base int.)" style="width: 35px; color: white;" disabled="true">+<input type="text" name="attr_skillpointsclass" value="2" title="skillpointsclass (Skill points/lvl from class; humans add+1.)" style="width: 35px; color: white;">)</td>
</tr>
<td>
<div class="sheet-table-row">
<span class="sheet-table-header2">&nbsp;</span>
<span class="sheet-table-header2-left">Skill Names</span>
<span class="sheet-table-header2">Total<br>Bonus</span>
<span class="sheet-table-header2">Stat</span>
<span class="sheet-table-header2">Ability<br>Mod.</span>
<span class="sheet-table-header2">Ranks</span>
<span class="sheet-table-header2">Armor<br>Penalty</span>
<span class="sheet-table-header2">Misc<br>Mod.</span>
<span class="sheet-table-header2">Macro</span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_appraiseclassskill" title="appraiseclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Appraise</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_appraise" title="appraise" value="@{int-mod}+@{appraiseranks}+@{appraisemiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_appraiseranks" title="appraiseranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_appraisemiscmod" title="appraisemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_appraisemacro" title="appraisemacro">/w gm @{character_name} Appraise check: [[1d20 + @{appraise}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_appraisecheck" title='appraisecheck' value="@{appraisemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_balanceclassskill" title="balanceclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Balance</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_balance" title="balance" value="@{dex-mod}+@{balanceranks}+@{balancemiscmod}+@{balancearmorcheckpen} [Armor check Penalty]" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Dex</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_dexmod" title="dexmod" value="@{dex-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_balanceranks" title="balanceranks" value="0"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_balancearmorcheckpen" title="balancearmorcheckpen" style="width: 40px;" value="@{armorcheckpenalty}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_balancemiscmod" title="balancemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_balancemacro" title="balancemacro">@{character_name} Balance check: [[1d20 + @{balance}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_balancecheck" title='balancecheck' value="@{balancemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_bluffclassskill" title="bluffclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Bluff</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_bluff" title="bluff" value="@{cha-mod}+@{bluffranks}+@{bluffmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Cha</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_chamod" title="chamod" value="@{cha-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_bluffranks" title="bluffranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_bluffmiscmod" title="bluffmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_bluffmacro" title="bluffmacro">@{character_name} Bluff check: [[1d20 + @{bluff}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_bluffcheck" title='bluffcheck' value="@{bluffmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_climbclassskill" title="climbclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Climb</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_climb" title="climb" value="@{climbstat}+@{climbranks}+@{climbmiscmod}+@{climbarmorcheckpen} [Armor check Penalty]" disabled="true"></span>
<span><select class="sheet-table-data-center-sm" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_climbstat" title="climbstat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
</select></span>
<!--span class="sheet-table-data-center-sm">= Str</span-->
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_climbstatmod" title="climbstatmod" value="@{climbstat}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_climbranks" title="climbranks" value="0"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_climbarmorcheckpen" title="climbarmorcheckpen" style="width: 40px;" value="@{armorcheckpenalty}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_climbmiscmod" title="climbmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_climbmacro" title="climbmacro">@{character_name} Climb check: [[1d20 + @{climb}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_climbcheck" title='climbcheck' value="@{climbmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_concentrationclassskill" title="concentrationclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Concentration</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_concentration" title="concentration" value="@{con-mod}+@{concentrationranks}+@{concentrationmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Con</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_conmod" title="conmod" value="@{con-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_concentrationranks" title="concentrationranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_concentrationmiscmod" title="concentrationmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_concentrationmacro" title="concentrationmacro">@{character_name} Concentration check: [[1d20 + @{concentration}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_concentrationcheck" title='concentrationcheck' value="@{concentrationmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_craft1classskill" title="craft1classskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Craft <input type="text" name="attr_craft1name" title="craft1name" style="font-size: 0.95em; width: 60px;"></span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_craft1" title="craft1" value="@{int-mod}+@{craft1ranks}+@{craft1miscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_craft1ranks" title="craft1ranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_craft1miscmod" title="craft1miscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_craft1macro" title="craf1macro">@{character_name} Craft (@{craft1name}) check: [[1d20 + @{craft1}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_craft1check" title='craft1check' value="@{craft1macro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_craft2classskill" title="craft2classskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Craft <input type="text" name="attr_craft2name" title="craft2name" style="font-size: 0.95em; width: 60px;"></span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_craft2" title="craft2" value="@{int-mod}+@{craft2ranks}+@{craft2miscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_craft2ranks" title="craft2ranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_craft2miscmod" title="craft2miscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_craft2macro" title="craft2macro">@{character_name} Craft (@{craft2name}) check: [[1d20 + @{craft2}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_craft2check" title='craft2check' value="@{craft2macro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_craft3classskill" title="craft3classskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Craft <input type="text" name="attr_craft3name" title="craft3name" style="font-size: 0.95em; width: 60px;"></span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_craft3" title="craft3" value="@{int-mod}+@{craft3ranks}+@{craft3miscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_craft3ranks" title="craft3ranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_craft3miscmod" title="craft3miscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_craft3macro" title="craft3macro">@{character_name} Craft (@{craft3name}) check: [[1d20 + @{craft3}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_craft3check" title='craft3check' value="@{craft3macro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_decipherscriptclassskill" title="decipherscriptclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Decipher Script</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_decipherscript" title="decipherscript" value="@{int-mod}+@{decipherscriptranks}+@{decipherscriptmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_decipherscriptranks" title="decipherscriptranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_decipherscriptmiscmod" title="decipherscriptmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_decipherscriptmacro" title="decipherscriptmacro">/w gm @{character_name} Decipher Script check: [[1d20 + @{decipherscript}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_decipherscriptcheck" title='decipherscriptcheck' value="@{decipherscriptmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_disabledeviceclassskill" title="disabledeviceclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Disable Device</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_disabledevice" title="disabledevice" value="@{int-mod}+@{disabledeviceranks}+@{disabledevicemiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_disabledeviceranks" title="disabledeviceranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_disabledevicemiscmod" title="disabledevicemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_disabledevicemacro" title="disabledevicemacro">@{character_name} Disable Device check: [[1d20 + @{disabledevice}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_disableDevicecheck" title='disableDevicecheck' value="@{disabledevicemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_diplomacyclassskill" title="diplomacyclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Diplomacy</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_diplomacy" title="diplomacy" value="@{cha-mod}+@{diplomacyranks}+@{diplomacymiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Cha</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_chamod" title="chamod" value="@{cha-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_diplomacyranks" title="diplomacyranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_diplomacymiscmod" title="diplomacymiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_diplomacymacro" title="diplomacymacro">@{character_name} Diplomacy check: [[1d20 + @{diplomacy}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_diplomacycheck" title='diplomacycheck' value="@{diplomacymacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_disguiseclassskill" title="disguiseclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Disguise</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" title="disguise" name="attr_disguise" value="@{cha-mod}+@{disguiseranks}+@{disguisemiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Cha</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_chamod" title="chamod" value="@{cha-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_disguiseranks" title="disguiseranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_disguisemiscmod" title="disguisemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_disguisemacro" title="disguisemacro">@{character_name} Disguise check: [[1d20 + @{disguise}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_disguisecheck" title='disguisecheck' value="@{disguisemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_escapeartistclassskill" title="escapeartistclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Escape Artist</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_escapeartist" title="escapeartist" title="age" value="@{dex-mod}+@{escapeartistranks}+@{escapeartistmiscmod}+@{escapeartistarmorcheckpen} [Armor check Penalty]" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Dex</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_dexmod" title="dexmod" value="@{dex-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_escapeartistranks" title="escapeartistranks" value="0"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_escapeartistarmorcheckpen" title="escapeartistarmorcheckpen" style="width: 40px;" value="@{armorcheckpenalty}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_escapeartistmiscmod" title="escapeartistmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_escapeartistmacro" title="escapeartistmacro">@{character_name} Escape Artist check: [[1d20 + @{escapeartist}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_escapeartistcheck" title='escapeartistcheck' value="@{escapeartistmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_forgeryclassskill" title="forgeryclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Forgery</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_forgery" title="forgery" value="@{int-mod}+@{forgeryranks}+@{forgerymiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_forgeryranks" title="forgeryranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_forgerymiscmod" title="forgerymiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_forgerymacro" title="forgerymacro">@{character_name} Forgery check: [[1d20 + @{forgery}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_forgerycheck" title='forgerycheck' value="@{forgerymacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_gatherinformationclassskill" title="gatherinformationclasskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Gather Information</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_gatherinformation" title="gatherinformation" value="@{cha-mod}+@{gatherinformationranks}+@{gatherinformationmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Cha</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_chamod" title="chamod" value="@{cha-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_gatherinformationranks" title="gatherinformationranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_gatherinformationmiscmod" title="gatherinformationmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_gatherinformationmacro" title="gatherinformationmacro">@{character_name} Gather Information check: [[1d20 + @{gatherinformation}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_gatherinformationcheck" title='gatherinformationcheck' value="@{gatherinformationmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_handleanimalclassskill" title="handleanimalclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Handle Animal</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_handleanimal" title="handleanimal" value="@{cha-mod}+@{handleanimalranks}+@{handleanimalmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Cha</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_chamod" title="chamod" value="@{cha-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_handleanimalranks" title="handleanimalranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_handleanimalmiscmod" title="handleanimalmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_handleanimalmacro" title="handleanimalmacro">@{character_name} Handle Animal check: [[1d20 + @{handleanimal}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_handleanimalcheck" title='handleanimalcheck' value="@{handleanimalmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_healclassskill" title="healclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Heal</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_heal" title="heal" value="@{wis-mod}+@{healranks}+@{healmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Wis</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_wismod" title="wismod" value="@{wis-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_healranks" title="healranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_healmiscmod" title="healmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_healmacro" title="healmacro">@{character_name} Heal check: [[1d20 + @{heal}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_healcheck" title='healcheck' value="@{healmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_hideclassskill" title="hideclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Hide</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_hide" title="hide" value="@{dex-mod}+@{hideranks}+@{hidemiscmod}+@{hidearmorcheckpen} [Armor check Penalty]" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Dex</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_dexmod" title="dexmod" value="@{dex-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_hideranks" title="hideranks" value="0"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_hidearmorcheckpen" title="hidearmorcheckpen" style="width: 40px;" value="@{armorcheckpenalty}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_hidemiscmod" title="hidemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_hidemacro" title="hidemacro">@{character_name} Hide check: [[1d20 + @{hide}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_hidecheck" title='hidecheck' value="@{hidemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_intimidateclassskill" title="intimidateclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Intimidate</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intimidate" title="intimidate" value="@{cha-mod}+@{intimidateranks}+@{intimidatemiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Cha</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_chamod" title="chamod" value="@{cha-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_intimidateranks" title="intimidateranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_intimidatemiscmod" title="intimidatemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_intimidatemacro" title="intimidatemacro">@{character_name} Intimidate check: [[1d20 + @{intimidate}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_intimidatecheck" title='intimidatecheck' value="@{intimidatemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_jumpclassskill" title="jumpclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Jump</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_jump" title="jump" value="@{jumpstat}+@{jumpranks}+@{jumpmiscmod}+@{jumparmorcheckpen} [Armor check Penalty]" disabled="true"></span>
<span><select class="sheet-table-data-center-sm" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_jumpstat" title="jumpstat">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
</select></span>
<!--span class="sheet-table-data-center-sm">= Str</span-->
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_jumpstatmod" title="jumpstatmod" value="@{jumpstat}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_jumpranks" title="jumpranks" value="0"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_jumparmorcheckpen" title="jumparmorcheckpen" style="width: 40px;" value="@{armorcheckpenalty}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_jumpmiscmod" title="jumpmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_jumpmacro" title="jumpmacro">@{character_name} Jump check: [[1d20 + @{jump}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_jumpcheck" title='jumpcheck' value="@{jumpmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_knowarcanaclassskill" title="knowarcanaclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Know(Arcana)</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_knowarcana" title="knowarcana" value="@{int-mod}+@{knowarcanaranks}+@{knowarcanamiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowarcanaranks" title="knowarcanaranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowarcanamiscmod" title="knowarcanamiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_knowarcanamacro" title="knowarcanamacro">@{character_name} Knowledge (Arcana) check: [[1d20 + @{knowarcana}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_knowarcanacheck" title='knowarcanacheck' value="@{knowarcanamacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_knowengineerclassskill" title="knowengineerclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Know(Engineer)</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_knowengineer" title="knowengineer" value="@{int-mod}+@{knowengineerranks}+@{knowengineermiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowengineerranks" title="knowengineerranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowengineermiscmod" title="knowengineermiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_knowengineermacro" title="knowengineermacro">@{character_name} Knowledge (Engineering) check: [[1d20 + @{knowengineer}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_knowengineercheck" title='knowengineercheck' value="@{knowengineermacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_knowdungeonclassskill" title="knowdungeonclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Know(Dungeon)</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_knowdungeon" title="knowdungeon" value="@{int-mod}+@{knowdungeonranks}+@{knowdungeonmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowdungeonranks" title="knowdungeonranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowdungeonmiscmod" title="knowdungeonmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_knowdungeonmacro" title="knowdungeonmacro">@{character_name} Knowledge (Dungeoneering) check: [[1d20 + @{knowdungeon}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_knowdungeoncheck" title='knowdungeoncheck' value="@{knowdungeonmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_knowgeographyclassskill" title="knowgeographyclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Know(Geography)</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_knowgeography" title="knowgeography" value="@{int-mod}+@{knowgeographyranks}+@{knowgeographymiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowgeographyranks" title="knowgeographyranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowgeographymiscmod" title="knowgeographymiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_knowgeographymacro" title="knowgeographymacro">@{character_name} Knowledge (Geography) check: [[1d20 + @{knowgeography}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_knowgeographycheck" title='knowgeographycheck' value="@{knowgeographymacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_knowhistoryclassskill" title="knowhistoryclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Know(History)</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_knowhistory" title="knowhistory" value="@{int-mod}+@{knowhistoryranks}+@{knowhistorymiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" value="@{int-mod}" title="intmod" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowhistoryranks" title="knowhistoryranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowhistorymiscmod" title="knowhistorymiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_knowhistorymacro" title="knowhistorymacro">@{character_name} Knowledge (History) check: [[1d20 + @{knowhistory}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_knowhistorycheck" title='knowhistorycheck' value="@{knowhistorymacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_knowlocalclassskill" title="knowlocalclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Know(Local)</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_knowlocal" title="knowlocal" value="@{int-mod}+@{knowlocalranks}+@{knowlocalmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowlocalranks" title="knowlocalranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowlocalmiscmod" title="knowlocalmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_knowlocalmacro" title="knowlocalmacro">@{character_name} Knowledge (Local) check: [[1d20 + @{knowlocal}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_knowlocalcheck" title='knowlocalcheck' value="@{knowlocalmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_knownatureclassskill" title="knownatureclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Know(Nature)</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_knownature" title="knownature" value="@{int-mod}+@{knownatureranks}+@{knownaturemiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knownatureranks" title="knownatureranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knownaturemiscmod" title="knownaturemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_knownaturemacro" title="knownaturemacro">@{character_name} Knowledge (Nature) check: [[1d20 + @{knownature}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_knownaturecheck" title='knownaturecheck' value="@{knownaturemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_knownobilityclassskill" title="knownobilityclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Know(Nobility)</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_knownobility" title="knownobility" value="@{int-mod}+@{knownobilityranks}+@{knownobilitymiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knownobilityranks" title="knownobilityranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knownobilitymiscmod" title="knownobilitymiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_knownobilitymacro" title="knownobilitymacro">@{character_name} Knowledge (Nobility) check: [[1d20 + @{knownobility}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_knownobilitycheck" title='knownobilitycheck' value="@{knownobilitymacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_knowreligionclassskill" title="knowreligionclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Know(Religion)</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_knowreligion" title="knowreligion" value="@{int-mod}+@{knowreligionranks}+@{knowreligionmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowreligionranks" title="knowreligionranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowreligionmiscmod" title="knowreligionmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_knowreligionmacro" title="knowreligionmacro">@{character_name} Knowledge (Religion) check: [[1d20 + @{knowreligion}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_knowreligioncheck" title='knowreligioncheck' value="@{knowreligionmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_knowplanesclassskill" title="knowplanesclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Know(The Planes)</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_knowplanes" title="knowplanes" value="@{int-mod}+@{knowplanesranks}+@{knowplanesmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowplanesranks" title="knowplanesranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_knowplanesmiscmod" title="knowplanesmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_knowplanesmacro" title="knowplanesmacro">@{character_name} Knowledge (The Planes) check: [[1d20 + @{knowplanes}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_knowplanescheck" title='knowplanescheck' value="@{knowplanesmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_listenclassskill" title="listenclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Listen</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_listen" title="listen" value="@{wis-mod}+@{listenranks}+@{listenmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Wis</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_wismod" title="wismod" value="@{wis-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_listenranks" title="listenranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_listenmiscmod" title="listenmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_listenmacro" title="listenmacro">@{character_name} Listen check: [[1d20 + @{listen}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_listencheck" title='listencheck' value="@{listenmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_movesilentclassskill" title="movesilentclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Move Silently</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_movesilent" title="movesilent" value="@{dex-mod}+@{movesilentranks}+@{movesilentarmorcheckpen}+@{movesilentmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Dex</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_dexmod" title="dexmod" value="@{dex-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_movesilentranks" title="movesilentranks" value="0"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_movesilentarmorcheckpen" title="movesilentarmorcheckpen" style="width: 40px;" value="@{armorcheckpenalty}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_movesilentmiscmod" title="movesilentmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_movesilentmacro" title="movesilentmacro">@{character_name} Move Silently check: [[1d20 + @{movesilent}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_movesilentcheck" title='movesilentcheck' value="@{movesilentmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_openlockclassskill" title="openlockclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Open Lock</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_openlock" title="openlock" value="@{dex-mod}+@{openlockranks}+@{openlockmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Dex</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_dexmod" title="dexmod" value="@{dex-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_openlockranks" title="openlockranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_openlockmiscmod" title="openlockmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_openlockmacro" title="openlockmacro">@{character_name} Open Lock check: [[1d20 + @{openlock}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_openlockcheck" title='openlockcheck' value="@{openlockmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_perform1classskill" title="perform1classskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Perform <input type="text" name="attr_perform1name" title="perform1name" style="font-size: 0.95em; width: 50px;"></span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_perform1" title="perform1" value="@{cha-mod}+@{perform1ranks}+@{perform1miscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Cha</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_chamod" title="chamod" value="@{cha-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_perform1ranks" title="perform1ranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_perform1miscmod" title="perform1miscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_perform1macro" title="perform1macro">@{character_name} Perform (@{perform1name}) check: [[1d20 + @{perform1}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_perform1check" title='perform1check' value="@{perform1macro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_perform2classskill" title="perform2classskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Perform <input type="text" name="attr_perform2name" title="perform2name" style="font-size: 0.95em; width: 50px;"></span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_perform2" title="perform2" value="@{cha-mod}+@{perform2ranks}+@{perform2miscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Cha</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_chamod" title="chamod" value="@{cha-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_perform2ranks" title="perform2ranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_perform2miscmod" title="perform2miscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_perform2macro" title="perform2macro">@{character_name} Perform (@{perform2name}) check: [[1d20 + @{perform2}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_perform2check" title='perform2check' value="@{perform2macro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_perform3classskill" title="perform3classskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Perform <input type="text" name="attr_perform3name" title="perform3name" style="font-size: 0.95em; width: 50px;"></span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_perform3" title="perform3" value="@{cha-mod}+@{perform3ranks}+@{perform3miscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Cha</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_chamod" title="chamod" value="@{cha-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_perform3ranks" title="perform3ranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_perform3miscmod" title="perform3miscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_perform3macro" title="perform3macro">@{character_name} Perform (@{perform3name}) check: [[1d20 + @{perform3}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_perform3check" title='perform3check' value="@{perform3macro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_profession1classskill" title="profession1classskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Profession <input type="text" name="attr_profession1name" title="profession1name" style="font-size: 0.95em; width: 37px;"></span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_profession1" title="profession1" value="@{wis-mod}+@{profession1ranks}+@{profession1miscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Wis</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_wismod" title="wismod" value="@{wis-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_profession1ranks" title="profession1ranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_profession1miscmod" title="profession1miscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_profession1macro" title="profession1macro">@{character_name} Profession (@{profession1name}) check: [[1d20 + @{profession1}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_profession1check" title='profession1check' value="@{profession1macro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_profession2classskill" title="profession2classskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Profession <input type="text" name="attr_profession2name" title="profession2name" style="font-size: 0.95em; width: 37px;"></span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_profession2" title="profession2" value="@{wis-mod}+@{profession2ranks}+@{profession2miscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Wis</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_wismod" title="wismod" value="@{wis-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_profession2ranks" title="profession2ranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_profession2miscmod" title="profession2miscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_profession2macro" title="profession2macro">@{character_name} Profession (@{profession2name}) check: [[1d20 + @{profession2}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_profession2check" title='profession2check' value="@{profession2macro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_profession3classskill" title="profession3classskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Profession <input type="text" name="attr_profession3name" title="profession3name" style="font-size: 0.95em; width: 37px;"></span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_profession3" title="profession3" value="@{wis-mod}+@{profession3ranks}+@{profession3miscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Wis</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_wismod" title="wismod" value="@{wis-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_profession3ranks" title="profession3ranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_profession3miscmod" title="profession3miscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_profession3macro" title="profession3macro">@{character_name} Profession (@{profession3name}) check: [[1d20 + @{profession3}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_profession3check" title='profession3check' value="@{profession3macro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_rideclassskill" title="rideclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Ride</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_ride" title="ride" value="@{dex-mod}+@{rideranks}+@{ridemiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Dex</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_dexmod" title="dexmod" value="@{dex-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_rideranks" title="rideranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_ridemiscmod" title="ridemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_ridemacro" title="ridemacro">@{character_name} Ride check: [[1d20 + @{ride}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_ridecheck" title='ridecheck' value="@{ridemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_searchclassskill" title="search" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Search</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_search" title="search" value="@{int-mod}+@{searchranks}+@{searchmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_searchranks" title="searchranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_searchmiscmod" title="searchmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_searchmacro" title="searchmacro">@{character_name} Search check: [[1d20 + @{search}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_searchcheck" title='searchcheck' value="@{searchmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_sensemotiveclassskill" title="sensemotiveclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Sense Motive</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_sensemotive" title="sensemotive" value="@{wis-mod}+@{sensemotiveranks}+@{sensemotivemiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Wis</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_wismod" title="wismod" value="@{wis-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_sensemotiveranks" title="sensemotiveranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_sensemotivemiscmod" title="sensemotivemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_sensemotivemacro" title="sensemotivemacro">/w gm @{character_name} Sense Motive check: [[1d20 + @{sensemotive}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_sensemotivecheck" title='sensemotivecheck' value="@{sensemotivemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_sleightofhandclassskill" title="sleightofhandclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Sleight of Hand</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_sleightofhand" title="sleightofhand" value="@{dex-mod}+@{sleightofhandranks}+@{sleightarmorcheckpen}+@{sleightofhandmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Dex</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_dexmod" title="dexmod" value="@{dex-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_sleightofhandranks" title="sleightofhandranks" value="0"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_sleightarmorcheckpen" title="sleightarmorcheckpen" style="width: 40px;" value="@{armorcheckpenalty}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_sleightofhandmiscmod" title="sleightofhandmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_sleightofhandmacro" title="sleightofhandmacro">@{character_name} Sleight of Hand check: [[1d20 + @{sleightofhand}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_sleightofhandcheck" title='sleightofhandcheck' value="@{sleightofhandmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_spellcraftclassskill" title="spellcraftclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Spellcraft</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_spellcraft" title="spellcraft" value="@{int-mod}+@{spellcraftranks}+@{spellcraftmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Int</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_intmod" title="intmod" value="@{int-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_spellcraftranks" title="spellcraftranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_spellcraftmiscmod" title="spellcraftmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_spellcraftmacro" title="spellcraftmacro">@{character_name} Spellcraft check: [[1d20 + @{spellcraft}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_spellcraftcheck" title='spellcraftcheck' value="@{spellcraftmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_spotclassskill" title="spotclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Spot</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_spot" title="spot" value="@{wis-mod}+@{spotranks}+@{spotmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Wis</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_wismod" title="wismod" value="@{wis-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_spotranks" title="spotranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_spotmiscmod" title="spotmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_spotmacro" title="spotmacro">/w gm @{character_name} Spot check: [[1d20 + @{spot}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_spotcheck" title='spotcheck' value="@{spotmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_survivalclassskill" title="survivalclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Survival</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_survival" title="survival" value="@{wis-mod}+@{survivalranks}+@{survivalmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Wis</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_wismod" title="wismod" value="@{wis-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_survivalranks" title="survivalranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_survivalmiscmod" title="survivalmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_survivalmacro" title="survivalmacro">@{character_name} Survival check: [[1d20 + @{survival}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_survivalcheck" title='survivalcheck' value="@{survivalmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_swimclassskill" title="swimclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Swim</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_swim" title="swim" value="@{str-mod}+@{swimranks}+@{swimarmorcheckpen}[Armor check Penalty] +@{swimmiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Str</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_strmod" title="strmod" value="@{str-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_swimranks" title="swimranks" value="0"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_swimarmorcheckpen" title="swimarmorcheckpen" style="width: 40px;" value="2*(@{armorcheckpenalty})" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_swimmiscmod" title="swimmiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_swimmacro" title="swimmacro">@{character_name} Swim check: [[1d20 + @{swim}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_swimcheck" title='swimcheck' value="@{swimmacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_tumbleclassskill" title="tumbleclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Tumble</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_tumble" title="tumble" value="@{dex-mod}+@{tumbleranks}+@{tumblearmorcheckpen}[Armor check Penalty] +@{tumblemiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Dex</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_dexmod" title="dexmod" value="@{dex-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_tumbleranks" title="tumbleranks" value="0"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_tumblearmorcheckpen" title="tumblearmorcheckpen" style="width: 40px;" value="(@{armorcheckpenalty})" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_tumblemiscmod" title="tumblemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_tumblemacro" title="tumblemacro">@{character_name} Tumble check: [[1d20 + @{tumble}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_tumblecheck" title='tumblecheck' value="@{tumblemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_usemagicdeviceclassskill" title="usemagicdeviceclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Use Magic Device</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_usemagicdevice" title="usemagicdevice" value="@{cha-mod}+@{usemagicdeviceranks}+@{usemagicdevicemiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Cha</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_chamod" title="chamod" value="@{cha-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_usemagicdeviceranks" title="usemagicdeviceranks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_usemagicdevicemiscmod" title="usemagicdevicemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_usemagicdevicemacro" title="usemagicdevicemacro">@{character_name} Use Magic Device check: [[1d20 + @{usemagicdevice}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_usemagicdevicecheck" title='usemagicdevicecheck' value="@{usemagicdevicemacro}"></span>
</div>
<div class="sheet-table-row">
<input type="checkbox" name="attr_useropeclassskill" title="useropeclassskill" value="Class" style="width: 8px;">
<span class="sheet-table-header2-left">Use Rope</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_userope" title="userope" value="@{dex-mod}+@{useroperanks}+@{useropemiscmod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">= Dex</span>
<span class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_dexmod" title="dexmod" value="@{dex-mod}" disabled="true"></span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_useroperanks" title="useroperanks" value="0"></span>
<span class="sheet-table-data-center-sm">+ &nbsp; -N/A- &nbsp; </span>
<span class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_useropemiscmod" title="useropemiscmod" value="0"></span>
<span class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 50px; height: 20px;" name="attr_useropemacro" title="useropemacro">@{character_name} Use Rope check: [[1d20 + @{userope}]]</textarea></span>
<span class="sheet-table-data-center-sm"><button type="roll" name="attr_useropecheck" title='useropecheck' value="@{useropemacro}"></span>
</div>
</td>
</table>
<br>
<table cellpadding="0" cellspacing="0">
<tr>
<td colspan="9" class="sheet-statlabel-big" style="width: 350px;"><b>Other Skills</b></td>
</tr>
<td></td>
<tr class="sheet-table-row">
<td class="sheet-table-header2" style="width: 8px;">&nbsp;</td>
<td class="sheet-table-header2-left" style="width: 80px;">Skill Names</td>
<td class="sheet-table-header2" style="width: 34px;">Total<br>Bonus</td>
<td class="sheet-table-header2" style="width: 44px;">Ability<br>Stat</td>
<td class="sheet-table-header2" style="width: 34px;">Ability<br>Mod.</td>
<td class="sheet-table-header2" style="width: 34px;">Ranks</td>
<td class="sheet-table-header2" style="width: 34px;">Armor<br>Penalty</td>
<td class="sheet-table-header2" style="width: 34px;">Misc<br>Mod.</td>
<td class="sheet-table-header2" style="width: 90px;">Macro</td>
</tr>
</table>
<fieldset class="repeating_skills">
<table cellpadding="0" cellspacing="0">
<tr>
<td class="sheet-table-header2-left"><input type="checkbox" name="attr_otherskillskill" value="Class" style="width: 8px;"></td>
<td class="sheet-table-header2-left"><input type="text" class="sheet-table-data-center-skills" name="attr_otherskillname" style="width:85px;" title="Skill name"></td>
<td class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_otherskill" value="@{otherskillstat}+@{otherskillranks}+@{otherskillarmorcheckpen}+@{otherskillmiscmod}" disabled="true"></td>
<!--td class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_otherskillstat" value="Str" title="Enter the name for the ability stat used for this skill here."></td-->
<td><select class="sheet-table-data-center-sm" style="height: 24px; width: 44px; font-size: 0.75em;" name="attr_otherskillstat" title="Ability used for skill">
<option type="text" style="width:45px;" value="@{str-mod}" selected>Str</option>
<option type="text" style="width:45px;" value="@{dex-mod}">Dex</option>
<option type="text" style="width:45px;" value="@{con-mod}">Con</option>
<option type="text" style="width:45px;" value="@{int-mod}">Int</option>
<option type="text" style="width:45px;" value="@{wis-mod}">Wis</option>
<option type="text" style="width:45px;" value="@{cha-mod}">Cha</option>
</select></td>
<!--td class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_otherskillabilitymod" value="0" title="Enter the total modifier for the ability stat used for this skill here."></td-->
<td class="sheet-table-data-center-sm"><input type="text" class="sheet-table-data-center-skills" name="attr_otherskillabilitymod" value="@{otherskillstat}" disabled="true"></td>
<td class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_otherskillranks" value="0"></td>
<td class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_otherskillarmorcheckpen" value="0" title="Enter appropriate armor check penalty."></td>
<!--td class="sheet-table-data-center-sm">+<select class="sheet-table-data-center-sm" style="height: 24px; width: 40px; font-size: 0.75em;" name="attr_otherskillarmorcheckpen" title="Armor check Penalty for Skill">
<option type="text" value="0" selected>None</option>
<option type="text" value="@{armorcheckpenalty}">=Armor check Penalty</option>
<option type="text"value="2*(@{armorcheckpenalty})">=2x(Armor check Penalty)</option>
</select></td-->
<td class="sheet-table-data-center-sm">+<input type="text" class="sheet-table-data-center-skills" name="attr_otherskillmiscmod" value="0"></td>
<td class="sheet-table-data-center-sm"><textarea rows="1" cols="50" style="width: 70px; height: 20px;" name="attr_otherskillmacro" title="modify this macro to modify the skill check roll.">@{character_name} @{otherskillname} check: [[1d20 + @{otherskill}]]</textarea></td>
<td class="sheet-table-data-center-sm"><button type="roll" name="attr_otherskillcheck" title='otherskillcheck' value="@{otherskillmacro}"/></td>
</tr>
</table>
</fieldset>
<div style="float: left">
<table>
<tr>
<td><b>Languages</b><br><textarea rows="2" cols="55" style="width: 380px;" name="attr_languages" title="languages"></textarea></td>
</tr>
<tr>
<br>
<td><b>Racial Abilities</b><br><textarea rows="3" cols="55" style="width: 380px;" name="attr_racialabilities" title="racialabilities"></textarea></td>
</tr>
<tr>
<br>
<td><b>Class Abilities</b><br><textarea rows="3" cols="55" style="width: 380px;" name="attr_classabilities" title="classabilities"></textarea></td>
</tr>
<tr>
<br>
<td><b>Feats</b><br><textarea rows="3" cols="55" style="width: 380px;" name="attr_feats" title="feats"></textarea></td>
</tr>
<tr>
<br>
<td><b>Other</b><br><textarea rows="3" cols="55" style="width: 380px;" name="attr_other" title="other"></textarea></td>
</tr>
</table>
</div>
</div>
</div>
</div>
<hr/>
<table style="float: left">
<tr>
<!--spells-->
<td colspan="3">
<table style="width:100%;" class="sheet-table-row" cellpadding="0" cellspacing="0">
<tr>
<td colspan="2" class="sheet-statlabel-big-gray" style="width:100%; height: 35px; font-size: 1.5em;">Spells</td>
</tr>
<tr>
<td class="sheet-table-header3" style="width: 10%; border: 1px solid black;">Caster Level:<br>
<input type="text" style="width: 25px;" name="attr_casterlevel" title="casterlevel" value="1" class="sheet-table-row-small">/
<input type="text" style="width: 25px;" name="attr_casterlevel2" title="casterlevel2" value="0" class="sheet-table-row-small">
</td>
<td class="sheet-table-header3" style="width: 90%;">Spells/Day:<br>
&nbsp; &nbsp; &nbsp; &nbsp; 0:<input type="text" name="attr_spells0" title="spells0" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; 1st:<input type="text" name="attr_spells1" title="spells1" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; 2nd:<input type="text" name="attr_spells2" title="spells2" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; 3rd:<input type="text" name="attr_spells3" title="spells3" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; 4th:<input type="text" name="attr_spells4" title="spells4" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; 5th:<input type="text" name="attr_spells5" title="spells5" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; 6th:<input type="text" name="attr_spells6" title="spells6" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; 7th:<input type="text" name="attr_spells7" title="spells7" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; 8th:<input type="text" name="attr_spells8" title="spells8" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; 9th:<input type="text" name="attr_spells9" title="spells9" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
</td>
</tr>
<tr>
<td class="sheet-table-header3" style="width: 10%; border: 1px solid black;">Spell Pen:<br>
<input type="text" style="width: 25px;" name="attr_spellpen" title="spellpen" value="0" class="sheet-table-row-small">
</td>
<td class="sheet-table-header3" style="width: 90%;">Spell Focus:<br>
Abjuration:<input type="text" name="attr_sf-abjuration" title="sf-abjuration" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; &nbsp; Conjuration:<input type="text" name="attr_sf-conjuration" title="sf-conjuration" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; &nbsp; Divination:<input type="text" name="attr_sf-divination" title="sf-divination" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; &nbsp; Enchantment:<input type="text" name="attr_sf-enchantment" title="sf-enchantment" value="0" class="sheet-table-row-small"><br>
Evocation:<input type="text" name="attr_sf-evocation" title="sf-evocation" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; &nbsp; Illusion:<input type="text" name="attr_sf-illusion" title="sf-illusion" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; &nbsp; Necromancy:<input type="text" name="attr_sf-necromancy" title="sf-necromancy" value="0" class="sheet-table-row-small">
&nbsp; &nbsp; &nbsp; Transmutation:<input type="text" name="attr_sf-transmutation" title="sf-transmutation" value="0" class="sheet-table-row-small">
</td>
</tr>
</table>
<hr/>
</td>
</tr>
</table>
<br>
<hr/>
<input type="checkbox" class="sheet-pc-spells0-show" title="spells0-show" name="attr_spells0-show" value="1" checked/><span style="text-align: left;">Show Spell Section0?</span>
<div class="sheet-pc-spells0">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="5"><input type="text" style="width: 395px;" name="attr_spellgroupname01" value="Level 0 Divine Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells01">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused01">/<input type="text" style="width: 25px;" name="attr_spellprep01"></td>
<td><input type="text" style="width: 120px;" name="attr_spellname01" value="Cure Minor Wounds"></td>
<td><input type="text" style="width: 20px;" name="attr_spelllevel01" value="0"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro01" title="Edit this field to create the macro run by the roll button">/em casts Cure Minor Wounds (L0 Conj(Healing); V,S; 1 std action; Touch; Creature touched; Instantaneous; Will Save(half) when used vs Undead; Undead can use spell resistance.), granting 1 heath (or causing 1 point of damage to an undead creature) to ?{Recipient's name|himself}.</textarea>
<button type="roll" name="attr_spellcast01" text="Spell Cast01" title='spellcast01' value="@{spellmacro01}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname02" value="Level 0 Arcane Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells02">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused02">/<input type="text" style="width: 25px;" name="attr_spellprep02"></td>
<td><input type="text" style="width: 120px;" name="attr_spellname02" value="Mending"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel02" value="0"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro02" title="Edit this field to create the macro run by the roll button">/em casts Mending (Lvl 0 Transmutation)
One object of up to 1 lb. within 10' has small breaks/tears repaired. Takes 1 standard action to cast. Cannot be cast on creatures; will not restore magical properites.</textarea>
<button type="roll" name="attr_spellcast02" text="Spell Cast02" title='spellcast02' value="@{spellmacro02}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-spells1-show" title="spells1-show" name="attr_spells1-show" value="1" checked/><span style="text-align: left;">Show Spell Section1?</span>
<div class="sheet-pc-spells1">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname11" value="Level 1 Divine Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused11">/<input type="text" style="width: 25px;" name="attr_spellprep11"></td>
<td><input type="text" style="width: 120px;" name="attr_spellname11" value="Doom"></td>
<td><input type="text" style="width: 20px;" name="attr_spelllevel11" value="1"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro11" title="Edit this field to create the macro run by the roll button">/em casts Doom on ?{Recipient's name|the BBEG}
Necromancy(Fear, Mind affecting); Level 1; Components: V, S, DF; Casting Time: 1 std action; Range: Medium ([[100+10*@{casterlevel}]]ft; Target: 1 living creature; Duration: @{casterlevel} min.; Saving Throw: Will negates; Spell Resistance: Yes; Caster level check = [[1d20+@{casterlevel2}+@{spellpen}]] vs spell resistance.
Concentration check = [[{1d20+@{concentration}}>?{DC=15+Spell Level or 10+Damage Received|16}]] success.
Target is filled with a feeling of horrible dread that causes it to become shaken (-2 on attack rolls, saves, skill checks, ability checks).</textarea>
<button type="roll" name="attr_spellcast11" text="Spell Cast11" title='spellcast11' value="@{spellmacro11}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname12" value="Level 1 Arcane Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells12">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused12">/<input type="text" style="width: 25px;" name="attr_spellprep12"></td>
<td><input type="text" style="width: 120px;" name="attr_spellname12" value="Magic Missile"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel12" value="1"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro12" title="Edit this field to create the macro run by the roll button">/em casts Magic Missile!
Concentration check = [[{1d20+@{concentration}}>?{DC=15+Spell Level or 10+Damage Received|16}]] success.
/roll {[[{d1*floor((@{casterlevel2}-1)/2)}+1]],5}dh1}
missiles hit for [[1d4+1]] damage each. May hit multiple creatures; no 2 can be more than 15' apart from each other and all must be within [[100+10*@{casterlevel2}]] ft of the caster. Components: V,S. Casting time: 1 std action. Duration: instant. No save allowed. Caster level check = [[1d20+@{casterlevel2}+@{spellpen}]] vs spell resistance.</textarea>
<button type="roll" name="attr_spellcast12" text="Spell Cast12" title='spellcast12' value="@{spellmacro12}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-spells2-show" title="spells2-show" name="attr_spells2-show" value="1" checked/><span style="text-align: left;">Show Spell Section2?</span>
<div class="sheet-pc-spells2">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname21" value="Level 2 Divine Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells21">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused21">/<input type="text" style="width: 25px;" name="attr_spellprep21"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname21" value="Cure Moderate Wounds"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel21" value="2"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro21" title="Edit this field to create the macro run by the roll button">/em casts Cure Moderate Wounds, granting [[2d8+{@{casterlevel},10}dh1]] heath to ?{Recipient's name|himself}.
Concentration check = [[{1d20+@{concentration}}>?{DC=15+Spell Level or 10+Damage Received|17}]] success.</textarea>
<button type="roll" name="attr_spellcast21" text="Spell Cast21" title='spellcast21' value="@{spellmacro21}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname22" value="Level 2 Arcane Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells22">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused22">/<input type="text" style="width: 25px;" name="attr_spellprep22"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname22" value="Bear's Endurance"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel22" value="2"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro22" title="Edit this field to create the macro run by the roll button">/em grants ?{target|himself} Bear's Endurance!
Transmutation; Lvl 2; Components: V, S, DF; Casting Time: 1 std action; Range: Touch; Target: 1 creature touched; Duration: @{casterlevel2} mins. Saving Throw: Will negates(harmless); Spell Resistance: Yes
?{target|himself} gains greater vitality and stamina, receiving a +4 enh bonus to Constitution with the usual benefits to hit points(these temp hit points go away when spell ends), fortitude saves, constitution checks, etc.</textarea>
<button type="roll" name="attr_spellcast22" text="Spell Cast22" title='spellcast22' value="@{spellmacro22}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-spells3-show" title="spells3-show" name="attr_spells3-show" value="1" checked/><span style="text-align: left;">Show Spell Section3?</span>
<div class="sheet-pc-spells3">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname31" value="Level 3 Divine Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells31">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused31">/<input type="text" style="width: 25px;" name="attr_spellprep31"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname31" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel31" value="3"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro31" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast31" text="Spell Cast31" title='spellcast31' value="@{spellmacro31}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname32" value="Level 3 Arcane Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells32">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused32">/<input type="text" style="width: 25px;" name="attr_spellprep32"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname32" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel32" value="3"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro32" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast32" text="Spell Cast32" title='spellcast32' value="@{spellmacro32}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-spells4-show" title="spells4-show" name="attr_spells4-show" value="1" checked/><span style="text-align: left;">Show Spell Section4?</span>
<div class="sheet-pc-spells4">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname41" value="Level 4 Divine Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells41">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused41">/<input type="text" style="width: 25px;" name="attr_spellprep41"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname41" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel41" value="4"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro41" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast41" text="Spell Cast41" title='spellcast41' value="@{spellmacro41}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname42" value="Level 4 Arcane Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells42">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused42">/<input type="text" style="width: 25px;" name="attr_spellprep42"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname42" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel42" value="4"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro42" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast42" text="Spell Cast42" title='spellcast42' value="@{spellmacro42}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-spells5-show" title="spells5-show" name="attr_spells5-show" value="1" checked/><span style="text-align: left;">Show Spell Section5?</span>
<div class="sheet-pc-spells5">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname51" value="Level 5 Divine Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells51">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused51">/<input type="text" style="width: 25px;" name="attr_spellprep51"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname51" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel51" value="5"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro51" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast51" text="Spell Cast51" title='spellcast51' value="@{spellmacro51}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname52" value="Level 5 Arcane Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells52">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused52">/<input type="text" style="width: 25px;" name="attr_spellprep52"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname52" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel52" value="5"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro52" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast52" text="Spell Cast52" title='spellcast52' value="@{spellmacro52}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div>
<br>
<input type="checkbox" class="sheet-pc-spells6-show" title="spells6-show" name="attr_spells6-show" value="1" checked/><span style="text-align: left;">Show Spell Section6?</span>
<div class="sheet-pc-spells6">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname61" value="Level 6 Divine Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells61">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused61">/<input type="text" style="width: 25px;" name="attr_spellprep61"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname61" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel61" value="6"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro61" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast61" text="Spell Cast61" title='spellcast61' value="@{spellmacro61}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname62" value="Level 6 Arcane Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells62">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused62">/<input type="text" style="width: 25px;" name="attr_spellprep62"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname62" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel62" value="6"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro62" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast62" text="Spell Cast62" title='spellcast62' value="@{spellmacro62}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div><br>
<input type="checkbox" class="sheet-pc-spells7-show" title="spells7-show" name="attr_spells7-show" value="1" checked/><span style="text-align: left;">Show Spell Section7?</span>
<div class="sheet-pc-spells7">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname71" value="Level 7 Divine Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells71">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused71">/<input type="text" style="width: 25px;" name="attr_spellprep71"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname71" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel71" value="7"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro71" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast71" text="Spell Cast71" title='spellcast71' value="@{spellmacro71}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname72" value="Level 7 Arcane Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells72">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused72">/<input type="text" style="width: 25px;" name="attr_spellprep72"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname72" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel72" value="7"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro72" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast72" text="Spell Cast72" title='spellcast72' value="@{spellmacro72}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div><br>
<input type="checkbox" class="sheet-pc-spells8-show" title="spells8-show" name="attr_spells8-show" value="1" checked/><span style="text-align: left;">Show Spell Section8?</span>
<div class="sheet-pc-spells8">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname81" value="Level 8 Divine Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells81">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused81">/<input type="text" style="width: 25px;" name="attr_spellprep81"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname81" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel81" value="8"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro81" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast81" text="Spell Cast81" title='spellcast81' value="@{spellmacro81}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname82" value="Level 8 Arcane Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells82">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused82">/<input type="text" style="width: 25px;" name="attr_spellprep82"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname82" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel82" value="8"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro82" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast82" text="Spell Cast82" title='spellcast82' value="@{spellmacro82}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div><br>
<input type="checkbox" class="sheet-pc-spells9-show" title="spells9-show" name="attr_spells9-show" value="1" checked/><span style="text-align: left;">Show Spell Section9?</span>
<div class="sheet-pc-spells9">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname91" value="Level 9 Divine Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells91">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused91">/<input type="text" style="width: 25px;" name="attr_spellprep91"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname91" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel91" value="9"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro91" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast91" text="Spell Cast91" title='spellcast91' value="@{spellmacro91}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname92" value="Level 9 Arcane Spells"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells92">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused92">/<input type="text" style="width: 25px;" name="attr_spellprep92"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname92" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel92" value="9"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro92" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast92" text="Spell Cast92" title='spellcast92' value="@{spellmacro92}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div><br>
<input type="checkbox" class="sheet-pc-spells10-show" title="spells10-show" name="attr_spells10-show" value="1" checked/><span style="text-align: left;">Show Spell Section10?</span>
<div class="sheet-pc-spells10">
<table>
<tr>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname101" value="Spell-like Abilities"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells101">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused101">/<input type="text" style="width: 25px;" name="attr_spellprep101"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname101" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel101" value="6"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro101" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast101" text="Spell Cast101" title='spellcast101' value="@{spellmacro101}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
<td> &nbsp; </td>
<td style="vertical-align:top;">
<table>
<tr class="sheet-table-header">
<td colspan="4"><input type="text" style="width: 395px;" name="attr_spellgroupname102" value="Spell-like Abilities"></td>
</tr>
</table>
<table>
<tr class="sheet-table-header">
<td style="width: 55px;">Use/Prep</td>
<td style="width: 120px;"> Spell name </td>
<td style="width: 20px;">Lvl</td>
<td style="width: 160px;">Emote/macro</td>
</tr>
</table>
<fieldset class="repeating_spells102">
<table style="width: 350px;" class="sheet-table-row">
<tr>
<td><input type="text" style="width: 25px;" name="attr_spellused102">/<input type="text" style="width: 25px;" name="attr_spellprep102"></td>
<td style="width: 120px;"><input type="text" name="attr_spellname102" value="Spell Name"></td>
<td style="width: 20px;"><input type="text" name="attr_spelllevel102" value="6"></td>
<td>
<textarea input class="sheet-inputbox" rows="1" cols="55" style="height: 20px; width: 160px;" name="attr_spellmacro102" title="Edit this field to create the macro run by the roll button">spell macro goes here</textarea>
<button type="roll" name="attr_spellcast102" text="Spell Cast102" title='spellcast102' value="@{spellmacro102}" style="height: 24px; width: 20px;"/>
</td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div>
<div style="clear:both"></div>
<br>