468 lines
18 KiB
JSON
468 lines
18 KiB
JSON
{
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"active-morph": "Morfo Activo",
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"active-skills": "Habilidades Activas",
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"actual-age": "Edad real",
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"alienation-test": "Tirada de Alienación",
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"ammo-type": "Tipo de munición",
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"ap": "PA",
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"api-head": "API",
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"api-lookup": "Lookup",
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"api-text": "API Text Exchange",
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"api-text-warning": "WARNING: Do NOT put notes in this field! This field should only be used for copy-pasting JSON text for import\/export via the API Script. The Script may arbitrarily override any text in this field!",
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"apl": "appl.",
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"applied": "applied",
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"applied-effects": "Applied",
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"apply-crit-damage": "aplicar daño crítico",
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"apply-damage": "aplicar daño",
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"apt-base": "Base",
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"apt-morph-bonus": "Bonif. Morfo",
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"apt-morph-max": "Morfo Max",
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"apt-temp": "Temp",
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"apt-total": "Total",
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"aptitudes": "Aptitudes",
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"armour": "Armadura",
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"armour-accessory": "Accesorio de armadura",
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"armour-active-total": "Bonificador activo",
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"armour-layering-penalty": "Penalizador pora capas de armadura",
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"armour-name": "Nombre",
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"armour-penetration": "Penetración de armadura",
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"armour-worn": "Armadura utilizada",
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"async": "Asíncrono",
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"async-trait": "Posee el rasgo Asíncrono",
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"atRep": "Rep-@",
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"author": "Autor",
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"avoid-lemon": "Evitar Avería por Defectuoso (EP p.150)",
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"avoid-virus-exposure": "Evitar Exposición a Virus",
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"background": "Trasfondo",
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"bf": "FR",
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"brute-strength": "Fuerza Bruta",
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"burst-fire": "Fuego en Ráfaga",
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"burst-fire-description": "Es posible disparar dos ráfagas con la misma acción compleja. Cada ráfaga se resuelve como un ataque separado. Las ráfagas consumen 3 cargas de munición.\nEs posible disparar una ráfaga contra un único objetivo (fuego concentrado) o contra dos objetivos que estén situados a un máximo de 1 metro el uno del otro. En el caso de fuego concentrado contra un único objetivo, el atacante puede elegir entre obtener un modificador de +10 para impactar o incrementar el VD en +1d10.",
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"cRep": "Rep-c",
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"called-in-favours": "Favores obtenidos",
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"cash": "Efectivo (Fichas de créditos)",
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"catching-objects": "Coger Objetos Lanzados",
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"character-info": "Información del Personaje",
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"character-name": "Nombre del Personaje",
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"character-traits": "Rasgos del Personaje",
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"chat-output": "Salida del Chat",
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"circleAlist": "La list-@ (Autonomistas)",
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"civicNet": "CivicNet (Hipercorporaciones)",
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"close-overlay": "Cerrar",
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"cog": "COG",
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"cognition": "Capacidad cognitiva",
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"cognitionx3": "Capacidad cognitiva triplicada",
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"cogx3": "COG x 3",
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"concentrate-fire": "Fuego concentrado",
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"continutity-test": "Tirada de Continuidad",
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"coo": "COO",
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"coo-som": "COO + SOM",
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"coordination": "Coordinación",
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"coordination-somatics": "Coordinación + Capacidad somática",
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"core": "Core",
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"crypto-credit": "Criptocréditos",
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"currency": "Moneda",
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"current-moxie": "Puntos de Nervio Actuales",
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"damage": "Daño",
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"damage-area": "Área de Efecto",
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"damage-areaopt-Blast": "Explosión",
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"damage-areaopt-Cone": "Cono",
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"damage-areaopt-Point": "Punto",
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"damage-areaopt-UniformBlast": "Explosión Uniforme",
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"damage-areaopt-short-Blast": "⦾",
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"damage-areaopt-short-Cone": "⋁",
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"damage-areaopt-short-Point": "•",
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"damage-areaopt-short-UniformBlast": "⦿",
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"damage-bonus": "Bonificador de Daño",
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"damage-inflicts": "Inflige",
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"damage-typeopt-Energy": "Energía",
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"damage-typeopt-GM": "Susurrar al DJ",
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"damage-typeopt-GMScript": "Susurrar al DJ vía API",
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"damage-typeopt-Kinetic": "Cinético",
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"damage-typeopt-Public": "Público",
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"damage-typeopt-PublicScript": "Público vía API",
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"damage-typeopt-Untyped": "Sin Tipo",
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"damage-typeopt-short-Energy": "E",
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"damage-typeopt-short-Kinetic": "C",
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"damage-typeopt-short-Untyped": "",
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"damage-value": "Valor de Daño",
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"db": "BD",
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"death-rating": "Valor de Muerte",
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"derangement-description": "Descripción",
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"derangement-duration": "Duración",
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"derangement-severity": "Severidad",
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"derangement-severity-opt-Major": "Importante",
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"derangement-severity-opt-Minor": "Menor",
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"derangement-severity-opt-Moderate": "Moderada",
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"derangements": "Desequilibrios",
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"disorder-description": "Descripción",
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"disorder-remaining-treatment": "Tiempo de tratamiento restante",
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"disorders": "Trastornos",
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"dr": "VM",
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"dur": "DUR",
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"dur-energy-armor": "DUR + Armadura energética",
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"durability": "Durabilidad",
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"durability-energy-armor": "Durabilidad + Armadura energética",
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"dv": "vd",
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"eRep": "Rep-e",
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"ecoWave": "EcoWave (Ecologistas)",
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"effect-description": "Descripción",
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"effect-duration": "Duración",
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"effect-duration-example": "p.e., 1 min",
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"effect-game": "Efecto en juego",
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"effect-game-example": "p.e., +5 SOM, -5 COO",
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"effect-name": "Nombre",
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"effects": "Efectos Activos",
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"effects-active-summary": "Active Effects",
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"energy": "Energía",
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"equipment": "Equipo",
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"equipment-description": "Descripción",
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"equipment-name": "Nombre",
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"escape-artist": "Escapismo",
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"exploreNet": "ExploreNet (Robapuertas)",
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"extreme-range": "Extremo",
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"fRep": "Rep-f",
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"fa": "FA",
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"faction": "Facción",
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"fame": "Fama (Media)",
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"field-accounting": "Contabilidad",
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"field-autonomists": "Autonomistas",
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"field-criminals": "Criminales",
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"field-ecologists": "Ecologistas",
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"field-electronics": "Electrónica",
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"field-firewall": "Firewall",
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"field-gatecrashers": "Robapuertas",
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"field-hypercorps": "Hipercorporaciones",
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"field-media": "Media",
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"field-psychology": "Psicología",
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"field-scientists": "Científicos",
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"field-ultimates": "Ultimates",
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"fire-modes": "Modos de Disparo",
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"fraydiv2": "Evasión\/2",
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"frayhalved": "Evasión a la mitad",
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"freeform-effects": "Freeform",
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"full-automatic": "Fuego Automático",
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"full-automatic-description": "Sólo es posible efectuar un único ataque de fuego automático por acción compleja. Este ataque puede efectuarse contra un único objetivo (fuego concentrado) o contra un máximo de hasta tres objetivos que estén situados a un máximo de 1 metro entre ellos. En el caso de fuego concentrado contra un único objetivo, el atacante puede elegir entre obtener un modificador de +30 para impactar o incrementar el VD en +3d10. El fuego automático consume 10 cargas de munición.",
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"gRep": "Rep-g",
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"gear": "Equipo",
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"gear-freeform": "Equipo Adicional",
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"gender-id": "Identidad sexual",
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"generate-skills": "Generar Habilidades Básicas",
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"generating-skills": "Generando Habilidades...",
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"github": "Github",
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"guanxi": "Guanxi (Criminales)",
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"having-an-idea": "Tener una Idea",
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"heal-trauma": "Curar Trauma",
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"hold-breath": "Aguantar la Respiración Repentinamente (EP p.198)",
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"hours-long": "horas",
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"hours-short": "h",
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"iRep": "Rep-o",
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"id-credits": "Créditos",
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"id-description": "Descripción",
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"id-notes": "Notas",
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"identities": "Identidades",
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"identity": "Identidad",
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"init": "INIC",
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"initiative": "Iniciativa",
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"insanity-rating": "Valor de Locura",
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"int": "INT",
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"integration-test": "Tirada de Integración",
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"intuition": "Intuición",
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"intuitionx3": "Intuición triplicada",
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"intx3": "INT × 3",
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"ir": "VL",
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"jump-on-grenade": "Saltar Sobre Granadas",
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"kinetic": "Cinética",
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"knowledge-skills": "Habilidades de Conocimiento",
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"l-range": "L",
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"level1": "Nivel 1",
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"level2": "Nivel 2",
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"level3": "Nivel 3",
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"level4": "Nivel 4",
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"level5": "Nivel 5",
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"long-range": "Largo",
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"luc": "LUC",
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"luc-extra": "LUC+",
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"lucidity": "Lucidez",
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"lucidity-extra": "Lucidez Extra",
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"lvl1": "Niv 1",
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"lvl2": "Niv 2",
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"lvl3": "Niv 3",
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"lvl4": "Niv 4",
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"lvl5": "Niv 5",
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"m-range": "M",
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"magazine": "Cargador",
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"margin-of-failure": "Margen de Fallo",
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"margin-of-success": "Margen de Éxito",
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"medium-range": "Medio",
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"melee-weapons": "Armas cuerpo a cuerpo",
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"memorise-recall": "Memorizar\/Recordad",
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"mental-health": "Salud Mental",
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"mental-only-actions": "Acciones Solo Mentales",
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"mental-only-actions-extra": "Acciones Solo Mentales Extra",
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"misc-action-mod": "Modificador Misc. a Todas las Acciones",
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"misc-dur-bonus": "Bono de Durabilidad Misc.",
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"misc-initiative-mod": "Modificador a la Iniciativa Misc.",
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"misc-modifiers": "Modificador Misc.",
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"misc-notes": "Notas Misc.",
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"misc-physical-mod": "Modificador Físico Misc.",
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"moa": "ASM",
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"moa-extra": "MOA+",
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"mof": "MdF",
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"morph-aptitude-boni": "Bonificador de Aptitud",
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"morph-aptitude-max": "Aptitud Máxima",
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"morph-armour": "Armadura",
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"morph-armour-energy": "Armadura Energética",
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"morph-armour-kinetic": "Armadura Cinética",
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"morph-bank": "Banco de Morfos",
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"morph-description": "Descripción",
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"morph-durability": "Durabilidad",
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"morph-ignored-wounds": "Heridas Ignoradas",
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"morph-implants": "Implantes\/Mejoras",
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"morph-ini-mod": "INI MOD",
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"morph-initiative_modifier": "Modificador de Iniciativa",
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"morph-label": "Etiqueta",
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"morph-location": "Lugar de Almacenamiento",
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"morph-mental-only-actions": "Acciones Solo Mentales",
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"morph-moa": "ASM",
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"morph-mobility-system": "Sistema de Movimiento",
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"morph-name": "Modelo",
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"morph-skill-boni": "Bonificador de Habilidades",
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"morph-spd": "VEL",
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"morph-speed": "Velocidad",
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"morph-traits": "Rasgos",
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"morph-type": "Tipo",
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"morph-visible-age": "Edad Aparente",
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"morph-visible-gender": "Sexo Aparente",
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"morphs": "Morfo",
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"mos": "MdE",
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"motivations": "Motivaciones",
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"mox": "NER",
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"moxie": "Nervio",
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"moxiex10": "10 veces Nervio",
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"moxx10": "NER × 10",
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"muse": "Musa",
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"muse-info": "Información de la Musa",
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"muse-name": "Nombre",
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"muse-notes": "Notas",
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"muse-skills": "Habilidades de la Musa",
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"note": "Nota",
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"options": "Opciones",
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"or-total-ap": "o ignora la armadura en caso de éxito crítico",
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"physical-health": "Salud Física",
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"psi": "Psi",
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"psi-action": "Acción",
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"psi-chi": "Trucos Psi-Chi",
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"psi-current": "Actualmente Sostenidos",
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"psi-defense": "Defensa Psi",
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"psi-duration": "Duración",
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"psi-gamma": "Trucos Psi-Gamma",
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"psi-range": "Alcance",
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"psi-skill": "Habilidad",
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"psi-strain-mod": "Mod. Fatiga",
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"psi-sustained": "Trucos Sostenidos",
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"psi-sustained-mod": "Penalizador Habilidad",
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"psi-temp-time": "Duración Temporal",
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"psi-temp-units": "unidades",
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"psi-typeopt-Active": "Activo",
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"psi-typeopt-Passive": "Pasivo",
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"psi-typeopt-short-Active": "A",
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"psi-typeopt-short-Passive": "P",
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"psychic-damage": "Psíquico",
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"psychic-stab": "Daño de Puñalada Psíquica",
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"quality-modifier": "Modificador de Calidad",
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"rRep": "Rep-i",
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"ranged-defence": "Defensa a Distancia",
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"ranged-weapons": "Armas a Distancia",
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"ref": "REF",
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"ref-coo-will": "REF + COO + VOL",
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"ref-coox2": "REF + COO × 2",
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"reflex": "Reflejos",
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"reflex-coordination-willpower": "Reflejos + Coordinación + Voluntad",
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"reflex-coordinationx2": "Reflejos + el doble de Coordinación",
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"reflexx3": "Reflejos triplicados",
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"refx3": "REF × 3",
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"rep-score": "Puntuación",
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"reputaion": "Reputación",
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"resist-asphyxiation": "Tira DUR para resistir la asfixia.",
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"resist-backup-complications": "Para evitar complicaciones de la copia de seguridad (EP p.270) roll with LUC (above).",
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"resist-brain-serizure": "Resistir Ictus Cerebral Psi (EP p.221)",
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"resist-shock": "Resistencia a Descarga",
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"resist-trauma-disorientation": "Resistir la Desorientación por Trauma",
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"resist-wound-knockdown": "Resistir Inconsciencia por Heridas",
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"rez": "RES",
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"rez-points": "Puntos de Resolución",
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"rna": "Afiliación de Redes de Investigación (Científicos)",
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"roll-auto-failure": "La tirada es un fallo automático",
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"roll-auto-success": "La tirada es un éxito automático",
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"roll-crit-failure": "La tirada es un fallo crítico",
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"roll-crit-success": "¡La tirada es un éxito crítico",
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"roll-failure": "La tirada es un fallo",
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"roll-success": "¡La tirada es un éxito",
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"rolls-for": "tira por",
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"s-range": "C",
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"sa": "SA",
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"sav": "AST",
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"savy": "Astucia",
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"semi-automatic": "Semiautomático",
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"semi-automatic-description": "Pueden ser disparadas dos veces por acción compleja. Cada disparo se resuelve como un ataque separado.",
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"sheet-do-not-close": "No cierre la ficha mientras se procesa.",
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"sheet-processing": "Procesando",
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"sheet-settings": "Configuración de la Ficha",
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"short-range": "Corto",
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"show-hide-description": "Mostrar\/Ocultar Descripción",
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"single-shot": "Disparo Único",
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"single-shot-description": "Las armas de disparo único solamente se pueden disparar una vez por acción compleja.",
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"size": "Tamaño",
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"skill-academics": "Conocimientos académicos",
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"skill-animal-handling": "Trato con Animales",
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"skill-art": "Arte",
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"skill-beam-weapons": "Armas de Energía",
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"skill-blades": "Armas de Filo",
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"skill-categories": "Categorías",
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"skill-catopt-Combat": "Combate",
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"skill-catopt-Mental": "Mental",
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"skill-catopt-NA": "Ninguna",
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"skill-catopt-Physical": "Física",
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"skill-catopt-Psi": "Psi y Mental",
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"skill-catopt-Social": "Social",
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"skill-catopt-Technical": "Técnica",
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"skill-catopt-Vehicle": "Vehículo",
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"skill-catopt-short-Combat": "C",
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"skill-catopt-short-Mental": "M",
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"skill-catopt-short-NA": " ",
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"skill-catopt-short-Physical": "P",
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"skill-catopt-short-Psi": "Ψ&M",
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"skill-catopt-short-Social": "S",
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"skill-catopt-short-Technical": "T",
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"skill-catopt-short-Vehicle": "V",
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"skill-classopt-Active": "Activa",
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"skill-classopt-Knowledge": "Conocimientos",
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"skill-climbing": "Escalada",
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"skill-clubs": "Garrotes",
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"skill-commands": "Comandos",
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"skill-control": "Dominar",
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"skill-custom": "[Personalizada]",
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"skill-deception": "Engañar",
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"skill-demolitions": "Demoliciones",
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"skill-disguise": "Disfraz",
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"skill-effects-bonus": "Active Effects",
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"skill-exotic-melee-weapon": "Arma c. a c. exótica",
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"skill-exotic-ranged-weapon": "Arma a distancia exótica",
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"skill-field": "Campo",
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"skill-flight": "Vuelo",
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"skill-fray": "Evasión",
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"skill-free-fall": "Caída Libre",
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"skill-freerunning": "Parkour",
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"skill-gunnery": "Artillería",
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"skill-hardware": "Hardware",
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"skill-impersonation": "Suplantar",
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"skill-infiltration": "Infiltración",
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"skill-infosec": "Infosec",
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"skill-interest": "Interés",
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"skill-interfacing": "Interfaz",
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"skill-intimidation": "Intimidación",
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"skill-investigation": "Investigación",
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"skill-kinesics": "Quinésica",
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"skill-kinetic-weapons": "Armas cinéticas",
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"skill-language": "Idioma",
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"skill-linked-aptitude": "Aptitud",
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"skill-medicine": "Medicina",
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"skill-morph-bonus": "Bono del Morfo",
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"skill-name": "Nombre",
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"skill-navigation": "Navegación",
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"skill-networking": "Redes",
|
||
"skill-no-defaulting": "No por Defecto",
|
||
"skill-no-sort-manual": "Debido a las limitaciones de Roll20, los elementos añadidos manualmente no se pueden ordenar automáticamente por ahora.",
|
||
"skill-palming": "Escamotear",
|
||
"skill-perception": "Percepción",
|
||
"skill-persuasion": "Persuasión",
|
||
"skill-pilot": "Pilotaje",
|
||
"skill-profession": "Profesión",
|
||
"skill-programming": "Programación",
|
||
"skill-protocol": "Protocolo",
|
||
"skill-psi-assault": "Asalto Psíquico",
|
||
"skill-psychosurgery": "Psicocirugía",
|
||
"skill-ranks": "Puntos",
|
||
"skill-reload-page": "El resultado de ordenar solo se muestra después de volver a abrir la hoja.",
|
||
"skill-research": "Buscar Información",
|
||
"skill-scrounging": "Buscar",
|
||
"skill-seeker-weapons": "Armas Buscadoras",
|
||
"skill-sense": "Sentir",
|
||
"skill-sortopt-Aptitude": "Aptitud",
|
||
"skill-sortopt-Category": "Categoría",
|
||
"skill-sortopt-Name": "Nombre",
|
||
"skill-sortopt-None": " - ",
|
||
"skill-specialisations": "Especializaciones",
|
||
"skill-spray-weapons": "Armas de Rociada",
|
||
"skill-swimming": "Natación",
|
||
"skill-throwing-weapons": "Armas Arrojadizas",
|
||
"skill-total": "Total",
|
||
"skill-unarmed-combat": "Combate Sin Armas",
|
||
"skills": "Habilidades",
|
||
"skills-sort": "Ordenar ya",
|
||
"skills-sort-by": "Ordenar por",
|
||
"sleight-description": "Descripción",
|
||
"sleight-name": "Nombre",
|
||
"software": "Software",
|
||
"software-quality": "Calidad",
|
||
"som": "SOM",
|
||
"somatics": "Capacidad somática",
|
||
"somaticsx3": "Capacidad somática triplicada",
|
||
"somx3": "SOM x 3",
|
||
"spd": "VEL",
|
||
"spd-extra": "VEL+",
|
||
"special-rolls": "Tiradas Especiales",
|
||
"speed": "Velocidad",
|
||
"speed-extra": "Velocidad Extra",
|
||
"ss": "DU",
|
||
"stats": "Características del Personaje",
|
||
"strain": "Fatiga",
|
||
"stress": "Estrés",
|
||
"stress-test": "Tirada de Estrés",
|
||
"stress-value": "Valor de Estrés",
|
||
"success-roll": "Tirada Libre",
|
||
"sv": "SV",
|
||
"theEye": "El Ojo (Firewall)",
|
||
"thrown": "Lanzado",
|
||
"trait-description": "Descripción",
|
||
"trait-name": "Nombre",
|
||
"trait-type-opt-Negative": "Negativo",
|
||
"trait-type-opt-Neutral": "Neutral",
|
||
"trait-type-opt-Positive": "Positivo",
|
||
"trait-type-opt-short-Negative": "-",
|
||
"trait-type-opt-short-Neutral": "◦",
|
||
"trait-type-opt-short-Positive": "+",
|
||
"traits": "Rasgos",
|
||
"trauma": "Trauma",
|
||
"trauma-threshold": "Umbral de Trauma",
|
||
"traumas-ignored": "Traumas Ignorados",
|
||
"tt": "UT",
|
||
"uRep": "Rep-u",
|
||
"ultimateRep": "Ultimate (Ultimates)",
|
||
"uniform-radius": "Radio Uniforme",
|
||
"using-api-script": "¿Utilizar script de la API?",
|
||
"version": "v",
|
||
"weapon-damage": "Daño",
|
||
"weapon-description": "Descripción",
|
||
"weapon-dmg": "Dañ",
|
||
"weapon-name": "Nombre del Arma",
|
||
"weapon-ranges": "Alcance",
|
||
"weapon-skill": "Habilidad",
|
||
"weapon-skill-search": "Buscar Habilidad",
|
||
"weapon-specialisation": "Specialisation",
|
||
"wil": "VOL",
|
||
"wil-cog": "VOL + COG",
|
||
"willpower": "Voluntad",
|
||
"willpower-cognition": "Voluntad + Capacidad Cognitiva",
|
||
"willpowerx2": "El doble de Voluntad",
|
||
"willpowerx3": "Voluntad triplicada",
|
||
"wilx2": "VOL × 2",
|
||
"wilx3": "VOL × 3",
|
||
"wound-threshold": "Umbral de Heridas",
|
||
"wounds": "Heridas",
|
||
"wounds-ignored": "Heridas Ignoradas",
|
||
"wt": "UH",
|
||
"x-range": "E",
|
||
"xRep": "Rep-x"
|
||
} |