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roll20-character-sheets-tester/Fragged-Empire/translations/de.json
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2018-08-10 13:59:52 -04:00

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{
"style": "Style:",
"style_character": "Charakter",
"style_combat": "Kampf",
"style_spacecraft": "Raumschiff",
"style_notes": "Notizen",
"char_name": "Charaktername",
"char_race": "Rasse",
"char_language": "Sprachen",
"char_traits": "Eigenschaften",
"char_level": "Stufe",
"char_max_ressources": "Max Ressourcen",
"char_max_influence": "Max Einfluss",
"char_current": "Aktuell",
"char_allocated": "Zugewiesen",
"char_ressources": "Ressourcen",
"char_influence": "Einfluss",
"char_spare_time_points": "Freizeitpunkte",
"char_spare_time_roll": "Freizeitwurf",
"attributes": "Attribute",
"atr_current": "Aktuell",
"atr_max": "Max",
"atr_traits": "Eigenschaften",
"atr_strength": "Stärke",
"atr_reflexes": "Reflexe",
"atr_movement": "Bewegung",
"atr_focus": "Fokus",
"atr_intelligence": "Intelligenz",
"atr_perception": "Wahrnehmung",
"atr_fate": "Schicksal",
"char_perks": "Vorteile",
"char_complications": "Nachteile",
"ps_trained": "Gelernt",
"ps_everyday_skills": "Alltag",
"ps_mod": "Modifikator",
"ps_traits": "Eigenschaften",
"ps_tb": "WK",
"ps_ws": "WK",
"ps_dw": "zWK",
"ps_wealth": "Wohlstand",
"ps_conversation": "Konversation",
"ps_leadership": "Führung",
"ps_culture": "Kultur",
"ps_physical": "Körperlich",
"ps_resolve": "Entschlossenheit",
"ps_awareness": "Aufmerksamkeit",
"ps_survival": "Überleben",
"pro_trained": "Gelernt",
"pro_ps": "Professionelles",
"pro_mod": "Modifikator",
"pro_traits": "Eigenschaften",
"pro_tk": "WS",
"pro_tb": "WK",
"pro_ws": "WK",
"pro_dw": "zWK",
"pro_mechanics": "Mechanik",
"pro_electronics": "Elektronik",
"pro_programming": "Programmieren",
"pro_bio_tech": "Biotech",
"pro_medicine": "Medizin",
"pro_psychology": "Psychologie",
"pro_astronomy": "Astronomie",
"pro_planetoids": "Planetoiden",
"pcs_trained": "Gelernt",
"pcs_pcs": "Pers. Kampffertigkeiten",
"pcs_mod": "Modifikator",
"pcs_traits": "Eigenschaften x2",
"pcs_small_arms": "Kleine Waffen",
"pcs_heavy_arms": "Schwere Waffen",
"pcs_tactical": "Taktisches",
"pcs_exotic": "Exotisches",
"vss_trained": "Gelernt",
"vss_vss": "Fahrzeugsystemfertigkeiten",
"vss_mod": "Modifikator",
"vss_traits": "Eigenschaften x2",
"vss_command": "Kommando",
"vss_engineering": "Technik",
"vss_operations": "Operationen",
"vss_gunnery": "Geschütze",
"sh_strong_hit": "Starker Treffer",
"sh_requirement": "Voraussetzungen",
"sh_result": "Ergebnis",
"research": "Forschung",
"trade_goods": "Handelsgüter",
"s2_charname": "Charaktername",
"s2_race": "Rasse",
"s2_languages": "Sprachen",
"s2_attributes": "Attribute",
"s2_atr_current": "Aktuell",
"s2_atr_max": "Max",
"s2_atr_dmg_effects": "Schaden & Effekte",
"s2_atr_strength": "Stärke",
"s2_atr_reflexes": "Reflexe",
"s2_atr_movement": "Bewegung",
"s2_atr_focus": "Fokus",
"s2_atr_intelligence": "Intelligenz",
"s2_atr_perception": "Wahrnehmung",
"s2_atr_fate": "Schicksal",
"s2_endurance": "Ausdauer",
"s2_end_current": "Aktuell:",
"s2_end_max": "Max:",
"s2_recovery": "Erholung",
"s2_rec_focus": "Fok +",
"s2_order": "Reihenfolge",
"s2_order_intelligence": "Int +",
"s2_stealth": "Heimlichkeit",
"s2_stealth_tac_ref": "Tak + Ref +",
"s2_overburdened": "Überlastet",
"s2_outfit": "Kleidung",
"s2_utility": "Bedarfsgegenstand",
"s2_weapon": "Waffen",
"s2_defence_penalty": "Verteidigungs Malus",
"s2_defence": "Verteidigung:",
"s2_defence_calculation": "10 + Ref + Ausrüstung +",
"s2_cover_steps": "Deckungsschritte: ",
"s2_def_impair": "gegen Behindern: ",
"s2_def_impair_calc": "Vert. + Stä +",
"s2_def_psionic": "gegen Psionisch: ",
"s2_def_psionic_calc": "Vert. + Fok +",
"s2_def_stealth": "gegen Heimlich: ",
"s2_def_stealth_calc": "10 + Wah +",
"s2_armour": "Panzer: ",
"s2_armour_calc": "Ausrüstung +",
"s2_armour_energy": "gegen Energie: ",
"s2_armour_slow": "gegen Langsam: ",
"s2_armour_0_endurance": "bei 0 Ausdauer:",
"s2_gear_outfit": "Kleidung",
"s2_gear_armour": "Panzer",
"s2_gear_defence": "Verteidigung",
"s2_gear_endurance": "Ausdauer",
"s2_gear_cover": "Deckung",
"s2_gear_frt_cover": "Vorderseite",
"s2_gear_slots": "Plätze",
"s2_gear_weight": "Gewicht",
"s2_gear_variation": "Typ u. Variationen",
"s2_gear_cost": "Kosten",
"s2_util": "Bedarfsgegenstand",
"s2_util_armour": "Panzerung",
"s2_util_defence": "Verteidigung",
"s2_util_endurance": "Ausdauer",
"s2_util_cover": "Deckung",
"s2_util_frt_cover": "Vorderseite",
"s2_util_slots": "Plätze",
"s2_util_weights": "Gewicht",
"s2_util_variation": "Typ u. Variationen",
"s2_util_cost": "Kosten",
"s2_nw": "Natürliche Waffen",
"s2_nw_hit": "+Treffer",
"s2_nw_endurance_dmg": "Aus-Sch.",
"s2_nw_crit_dmg": "Krit.-Sch.",
"s2_nw_range": "Reichweite",
"s2_nw_clips": "Ladestr.",
"s2_nw_ammo": "Munition",
"s2_nw_load": "Laden",
"s2_nw_rof": "FR",
"s2_nw_weight": "Gewicht",
"s2_nw_variation": "Typ. u. Variationen",
"s2_nw_cost": "Kosten",
"s2_weapon_hit": "Treffer (+FK)",
"s2_weapon_endurance_dmg": "Aus-Sch.",
"s2_weapon_crit_dmg": "Krit-Sch.",
"s2_weapon_range": "Reichweite",
"s2_weapon_clips": "Ladestr.",
"s2_weapon_ammo": "Munition",
"s2_weapon_load": "Laden",
"s2_weapon_rof": "FR",
"s2_weapon_weight": "Gewicht",
"s2_weapon_variation": "Typ u. Variationen",
"s2_weapon_cost": "Kosten",
"s2_weapon_notes": "Notizen:",
"s2_weapon_used_ammo": "Benutzte Munition:",
"s2_weapon_used_clips": "Benutzte Ladestreifen:",
"s2_weapon_notes2": "Notizen:",
"s2_weapon_used_ammo2": "Benutzte Munition:",
"s2_weapon_used_clips2": "Benutzte Ladestreifen:",
"s2_drones": "Drohne / Begleiter",
"s2_drones_hit": "Treffer (+FK)",
"s2_drones_endurance_dmg": "Aus-Sch.",
"s2_drones_crit_dmg": "Krit-Sch.",
"s2_drones_range": "Reichweite",
"s2_drones_clips": "Ladestr.",
"s2_drones_ammo": "Munition",
"s2_drones_load": "Laden",
"s2_drones_rof": "FR",
"s2_drones_weight": "Gewicht",
"s2_drones_variation": "Typ u. Variationen",
"s2_drones_cost": "Kosten",
"s2_drones_defence": "Verteidigung:",
"s2_drones_armour": "Panzer:",
"s2_drones_movement": "Bewegung:",
"s2_drones_slots": "Plätze:",
"s2_drones_bodies": "Körper:",
"s2_drones_notes": "Notizen:",
"s2_drones_used_ammo": "Benutzte Munition:",
"s2_drones_used_clips": "Benutzte Ladestreifen:",
"s2_drones_defence2": "Verteidigung:",
"s2_drones_armour2": "Panzer:",
"s2_drones_movement2": "Bewegung:",
"s2_drones_slots2": "Plätze:",
"s2_drones_bodies2": "Körper:",
"s2_drones_notes2": "Notizen:",
"s2_drones_used_ammo2": "Benutzte Munition:",
"s2_drones_used_clips2": "Benutzte Ladestreifen:",
"s2_equip": "Ausrüstungsplätze",
"s2_equip_outfit_util": "Kleidung + Bedarfgeg. +",
"s2_equip_slots": "Plätze",
"s2_strong_hit": "Starker Treffer",
"s2_sh_requirement": "Voraussetzungen",
"s2_sh_result": "Ergebnis",
"s3_shipname": "Schiffname",
"s3_ship_build": "Aufbau",
"s3_influence_cost": "Einfluss-Kosten",
"s3_attributes": "Attribute",
"s3_atr_current": "Aktuell",
"s3_atr_max": "Max",
"s3_atr_traits": "Eigenschaften",
"s3_atr_dmg_effects": "Schaden & Effekte",
"s3_hull": "Hülle",
"s3_engines": "Maschinen",
"s3_crew": "Crew",
"s3_power": "Energie",
"s3_cpu": "CPU",
"s3_sensors": "Sensoren",
"s3_size": "Größe",
"s3_velocity": "Geschwindigkeit",
"s3_velocity_current": "Aktuell:",
"s3_velocity_max": "Max:",
"s3_shield": "Schilde",
"s3_shield_current": "Aktuell:",
"s3_shield_max": "Max:",
"s3_regen": "Regeneration",
"s3_regen_calc": "Energie +",
"s3_boarded": "Geentert",
"s3_resupply": "Nachschub",
"s3_resupply_calc": "Größe x2 +",
"s3_cargo": "Fracht",
"s3_cargo_calc": "Gräße x4 + Hülle -10 +",
"s3_secret_cargo": "Geheimfracht",
"s3_weapon_slots": "Waffenplätze",
"s3_weapon_slots_calc": "Größe +",
"s3_defence": "Verteidigung: ",
"s3_defence_calc": "12 - Größe + Maschinen +",
"s3_def_ordinance": "gegen Raumflugkörper: ",
"s3_def_ordinance_calc": "Vert. +",
"s3_def_boarding": "gegen Entern: ",
"s3_def_boarding_calc": "10 + Größe + Crew +",
"s3_armour": "Panzer: ",
"s3_armour_boarding": "gegen Entern: ",
"s3_armour_0_shields": "bei 0 Schilden: ",
"s3_innate_weapons": "Eingebaute Waffen",
"s3_iw_hit": "+Treffer",
"s3_iw_shield_dmg": "Schild-Sch.",
"s3_iw_crit_dmg": "Krit-Sch.",
"s3_iw_range": "Reichweite",
"s3_iw_clips": "Ladestr.",
"s3_iw_ammo": "Munition",
"s3_iw_load": "Laden",
"s3_iw_rof": "FR",
"s3_iw_mount": "Halterung",
"s3_iw_variation": "Typ u. Variationen",
"s3_iw_cost": "Kosten",
"s3_iw_boarding_party": "Enterkommando",
"s3_iw_boarding": "Entern",
"s3_gunnery": "Waffensysteme",
"s3_gun_hit": "Treffer (+FK)",
"s3_gun_shield_dmg": "Schild-Sch.",
"s3_gun_crit_dmg": "Krit-Sch.",
"s3_gun_range": "Reichweite",
"s3_gun_clips": "Ladestr.",
"s3_gun_ammo": "Munition",
"s3_gun_load": "Laden",
"s3_gun_rof": "FR",
"s3_gun_mount": "Halterung",
"s3_gun_variation": "Typ u. Variationen",
"s3_gun_cost": "Kosten",
"s3_gun_notes": "Notizen:",
"s3_gun_used_ammo": "Benutzte Munition:",
"s3_gun_used_clips": "Benutzte Ladestreifen:",
"s3_gun_notes2": "Notizen:",
"s3_gun_used_ammo2": "Benutzte Munition:",
"s3_gun_used_clips2": "Benutzte Ladestreifen:",
"s3_ordinance": "Raumflugkörper",
"s3_ord_hit": "Treffer (+FK)",
"s3_ord_shield_dmg": "Schild-Sch.",
"s3_ord_crit_dmg": "Krit-Sch.",
"s3_ord_range": "Reichweite",
"s3_ord_clips": "Ladestr.",
"s3_ord_ammo": "Munition",
"s3_ord_load": "Laden",
"s3_ord_rof": "FR",
"s3_ord_mount": "Halterung",
"s3_ord_variation": "Typ u. Variationen",
"s3_ord_cost": "Kosten",
"s3_ord_defence": "Verteidigung:",
"s3_ord_armour": "Panzer:",
"s3_ord_movement": "Bewegung:",
"s3_ord_bodies": "Körper:",
"s3_ord_notes": "Notizen:",
"s3_ord_destroyed_bodies": "Zerstört:",
"s3_ord_launched_bodies": "Verschossene Körper:",
"s3_ord_defence2": "Verteidigung:",
"s3_ord_armour2": "Panzer:",
"s3_ord_movement2": "Bewegung:",
"s3_ord_bodies2": "Körper:",
"s3_ord_destroyed_bodies2": "Zerstört:",
"s3_ord_launched_bodies2": "Verschossene Körper:",
"s3_strong_hit": "Starker Treffer",
"s3_sh_requirement": "Voraussetzungen",
"s3_sh_result": "Ergebnis",
"s3_workshops_labs_notes": "Werkstatt, Labore, Fracht und Notizen",
"s3_perks": "Raumschiff-Vorteile:",
"s3_perks_calc": "Größe +",
"s3_perk_5_shields": "+5 Schilde (Gr. 1-2)",
"s3_perk_ejection_seats": "Schleudersitze (Gr. 1-2)",
"s3_perk_1_cargo": "+1 Fracht",
"s3_perk_comm_system": "Kommsysteme",
"s3_perk_2_resupply": "+2 Nachschub",
"s3_perk_life_support": "Lebenserhaltung",
"s3_perk_deep_space_sos_beacon": "Tiefenraum-SOS-Sonde",
"s3_perk_jump_drive": "Sprungantrieb",
"s3_perk_escape_pods": "Fluchtkapseln (Gr. 3-5)",
"s3_perk_docking_clamp": "Andockklammer (Gr. 2-5)",
"s3_perk_shuttle": "Shuttle (Gr. 4-5)",
"s3_perk_airlock": "Luftschleuse (Gr. 2-5)",
"s3_perk_brig": "Gefängnis (Gr. 3-5)",
"s3_perk_corridors": "Korridore (Gr. 3-5)",
"s3_perk_armoury": "Waffenkammer",
"s3_perk_small_rooms": "Kleine Räume (Gr. 3-5)",
"s3_perk_additional_rooms": "Zusätzl. Räume (Gr. 3-5)",
"s3_perk_large_rooms": "Große Räume (Gr. 5)",
"s4_notes": "Allgemeine Notizen",
"s2_nw_mind": "Verstand",
"s2_nw_analytical": "Analytisch",
"s2_nw_limbs": "Gliedmaßen",
"s2_nw_limbs_variation": "Nahkampf, Behinderung",
"s2_equip_gauntlet1": "Handschuh 1",
"s2_equip_gauntlet2": "Handschuh 2",
"s1_skill_efford_hit": "Aufwand",
"s1_skill_efford_req": "Primär- o. Fahrzeugsystemfertigkeit. Erfolg egal",
"s1_skill_efford_res": "Würfele 1 Würfel dieser Fertigkeit nach",
"s2_sh1_hit": "Kritischer Treffer",
"s2_sh1_req": "Angriff, Treffer, 1 pro FR, kein Flächenschaden",
"s2_sh1_res": "Krit. Schaden der Waffe (-Zielpanzer) vs zufälliges Attribut",
"s2_sh2_hit": "Kritischer Schub",
"s2_sh2_req": "Angriff, Erfordert keinen Treffer",
"s2_sh2_res": "+1 Krit. Schaden gegen alle Ziele mit 0 Ausdauer",
"s2_end_mod": "+ Mod:"
}