140 lines
4.6 KiB
JSON
140 lines
4.6 KiB
JSON
{
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"Name":"Name",
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"Rank":"Rank",
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"Racememo":"Each character gets 5 bonus points that they can add to their base stats (Strength, Dexterity, Power or Intelligence). However, at Rank 1 no stat can be higher than 7. If you choose Human you also get an additional +1 bonus to two stats of your choice. You cannot add them to the same stat.",
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"Human":"Human",
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"Elf":"Elf",
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"Dwarf":"Dwarf",
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"Half-Alv":"Half-Alv",
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"Werecat":"Werecat",
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"Wolf Fang":"Wolf Fang",
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"Fox Tail":"Fox Tail",
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"Race of Ritual":"Race of Ritual",
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"Race":"Race",
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"Guardian":"Guardian",
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"Samurai":"Samurai",
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"Monk":"Monk",
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"Cleric":"Cleric",
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"Druid":"Druid",
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"Kannagi":"Kannagi",
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"Assassin":"Assassin",
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"Swashbuckler":"Swashbuckler",
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"Bard":"Bard",
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"Sorcerer":"Sorcerer",
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"Summoner":"Summoner",
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"Enchanter":"Enchanter",
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"Class":"Class",
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"Subclass":"Subclass",
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"STRENGTH":"STRENGTH",
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"DEXTERITY":"DEXTERITY",
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"POWER":"POWER",
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"INTELLIGENCE":"INTELLIGENCE",
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"Athletics (STR)":"Athletics (STR)",
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"Endurance (STR)":"Endurance (STR)",
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"Disable (DEX)":"Disable (DEX)",
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"Operate (DEX)":"Operate (DEX)",
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"Perception (POW)":"Perception (POW)",
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"Negotiation (POW)":"Negotiation (POW)",
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"Knowledge (INT)":"Knowledge (INT)",
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"Analyze (INT)":"Analyze (INT)",
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"Initiative":"Initiative",
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"Evasion":"Evasion",
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"Resistance":"Resistance",
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"Accuracy":"Accuracy",
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"Barrier":"Barrier",
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"Temp.":"Temp.",
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"Hate":"Hate",
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"Fatigue":"Fatigue",
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"Fate Points":"Fate Points",
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"Speed":"Speed",
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"Regen":"Regen",
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"Cancel":"Cancel",
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"Dazed":"Dazed",
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"Rigor":"Rigor",
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"Confused":"Confused",
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"Decay":"Decay",
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"Pursuit":"Pursuit",
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"Staggered":"Staggered",
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"Afflicted":"Afflicted",
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"Overconfident":"Overconfident",
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"Cancel: Spec.":"Cancel: Spec.",
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"Weakness":"Weakness",
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"Bonuses":"Bonuses",
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"STR":"STR",
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"DEX":"DEX",
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"POW":"POW",
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"INT":"INT",
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"HP":"HP",
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"Fate":"Fate",
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"Athletics":"Athletics",
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"Endurance":"Endurance",
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"Disable":"Disable",
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"Operate":"Operate",
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"Perception":"Perception",
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"Negotiation":"Negotiation",
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"Knowledge":"Knowledge",
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"Analyze":"Analyze",
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"Gold":"Gold",
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"Inventory":"Inventory",
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"Right Hand":"Right Hand",
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"Attack":"Attack",
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"Magic":"Magic",
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"P. Def":"P. Def",
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"M. Def":"M. Def",
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"Range":"Range",
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"Close":"Close",
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"RhandMemo":"If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
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"Left Hand":"Left Hand",
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"LhandMemo":"If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
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"Armor":"Armor",
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"ArmorMemo":"If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
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"Accessory":"Accessory",
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"AccessoryMemo":"If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
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"Bag":"Bag",
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"Capacity Incr.":"Capacity Incr.",
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"BagMemo":"If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
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"Combat Skills":"Combat Skills",
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"Timing:":"Timing:",
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"Cost":"Cost",
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"Target":"Target",
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"Timing":"Timing",
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"Limit":"Limit",
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"Check":"Check",
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"Acc vs Eva":"Acc vs Eva",
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"Acc vs Res":"Acc vs Res",
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"Acc vs Eva (no damage)":"Acc vs Eva (no damage)",
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"Acc vs Res (no damage)":"Acc vs Res (no damage)",
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"Auto":"Auto",
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"Auto (No damage)":"Auto (No damage)",
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"Healing":"Healing",
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"Custom w/ Damage":"Custom w/ Damage",
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"SkillMemo":"Only use this if the skill has an additional accuracy bonus that other skills do not.",
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"Acc. Bonus":"Acc. Bonus",
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"Damage / Healing":"Damage / Healing",
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"+Attack":"+Attack",
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"+Magic":"+Magic",
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"+Recovery":"+Recovery",
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"+Mag+Rec":"+Mag+Rec",
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"Physical":"Physical",
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"Magical":"Magical",
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"Direct":"Direct",
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"Flame":"Flame",
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"Shock":"Shock",
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"Frost":"Frost",
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"Spirit":"Spirit",
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"Blight":"Blight",
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"Holy":"Holy",
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"Penetrating":"Penetrating",
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"Base STR":"Base STR",
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"Base DEX":"Base DEX",
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"Base POW":"Base POW",
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"Base INT":"Base INT",
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"General Skills":"General Skills",
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"SR":"SR",
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"Max SR":"Max SR",
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"Custom":"Custom",
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"Recovery":"Recovery",
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"P. Defense":"P. Defense",
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"M. Defense":"M. Defense"
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}
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