Files
roll20-character-sheets-tester/Log Horizon TRPG/translation.json
T
2021-02-06 08:06:43 +09:00

140 lines
4.6 KiB
JSON

{
"Name":"Name",
"Rank":"Rank",
"Racememo":"Each character gets 5 bonus points that they can add to their base stats (Strength, Dexterity, Power or Intelligence). However, at Rank 1 no stat can be higher than 7. If you choose Human you also get an additional +1 bonus to two stats of your choice. You cannot add them to the same stat.",
"Human":"Human",
"Elf":"Elf",
"Dwarf":"Dwarf",
"Half-Alv":"Half-Alv",
"Werecat":"Werecat",
"Wolf Fang":"Wolf Fang",
"Fox Tail":"Fox Tail",
"Race of Ritual":"Race of Ritual",
"Race":"Race",
"Guardian":"Guardian",
"Samurai":"Samurai",
"Monk":"Monk",
"Cleric":"Cleric",
"Druid":"Druid",
"Kannagi":"Kannagi",
"Assassin":"Assassin",
"Swashbuckler":"Swashbuckler",
"Bard":"Bard",
"Sorcerer":"Sorcerer",
"Summoner":"Summoner",
"Enchanter":"Enchanter",
"Class":"Class",
"Subclass":"Subclass",
"STRENGTH":"STRENGTH",
"DEXTERITY":"DEXTERITY",
"POWER":"POWER",
"INTELLIGENCE":"INTELLIGENCE",
"Athletics (STR)":"Athletics (STR)",
"Endurance (STR)":"Endurance (STR)",
"Disable (DEX)":"Disable (DEX)",
"Operate (DEX)":"Operate (DEX)",
"Perception (POW)":"Perception (POW)",
"Negotiation (POW)":"Negotiation (POW)",
"Knowledge (INT)":"Knowledge (INT)",
"Analyze (INT)":"Analyze (INT)",
"Initiative":"Initiative",
"Evasion":"Evasion",
"Resistance":"Resistance",
"Accuracy":"Accuracy",
"Barrier":"Barrier",
"Temp.":"Temp.",
"Hate":"Hate",
"Fatigue":"Fatigue",
"Fate Points":"Fate Points",
"Speed":"Speed",
"Regen":"Regen",
"Cancel":"Cancel",
"Dazed":"Dazed",
"Rigor":"Rigor",
"Confused":"Confused",
"Decay":"Decay",
"Pursuit":"Pursuit",
"Staggered":"Staggered",
"Afflicted":"Afflicted",
"Overconfident":"Overconfident",
"Cancel: Spec.":"Cancel: Spec.",
"Weakness":"Weakness",
"Bonuses":"Bonuses",
"STR":"STR",
"DEX":"DEX",
"POW":"POW",
"INT":"INT",
"HP":"HP",
"Fate":"Fate",
"Athletics":"Athletics",
"Endurance":"Endurance",
"Disable":"Disable",
"Operate":"Operate",
"Perception":"Perception",
"Negotiation":"Negotiation",
"Knowledge":"Knowledge",
"Analyze":"Analyze",
"Gold":"Gold",
"Inventory":"Inventory",
"Right Hand":"Right Hand",
"Attack":"Attack",
"Magic":"Magic",
"P. Def":"P. Def",
"M. Def":"M. Def",
"Range":"Range",
"Close":"Close",
"RhandMemo":"If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
"Left Hand":"Left Hand",
"LhandMemo":"If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
"Armor":"Armor",
"ArmorMemo":"If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
"Accessory":"Accessory",
"AccessoryMemo":"If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
"Bag":"Bag",
"Capacity Incr.":"Capacity Incr.",
"BagMemo":"If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
"Combat Skills":"Combat Skills",
"Timing:":"Timing:",
"Cost":"Cost",
"Target":"Target",
"Timing":"Timing",
"Limit":"Limit",
"Check":"Check",
"Acc vs Eva":"Acc vs Eva",
"Acc vs Res":"Acc vs Res",
"Acc vs Eva (no damage)":"Acc vs Eva (no damage)",
"Acc vs Res (no damage)":"Acc vs Res (no damage)",
"Auto":"Auto",
"Auto (No damage)":"Auto (No damage)",
"Healing":"Healing",
"Custom w/ Damage":"Custom w/ Damage",
"SkillMemo":"Only use this if the skill has an additional accuracy bonus that other skills do not.",
"Acc. Bonus":"Acc. Bonus",
"Damage / Healing":"Damage / Healing",
"+Attack":"+Attack",
"+Magic":"+Magic",
"+Recovery":"+Recovery",
"+Mag+Rec":"+Mag+Rec",
"Physical":"Physical",
"Magical":"Magical",
"Direct":"Direct",
"Flame":"Flame",
"Shock":"Shock",
"Frost":"Frost",
"Spirit":"Spirit",
"Blight":"Blight",
"Holy":"Holy",
"Penetrating":"Penetrating",
"Base STR":"Base STR",
"Base DEX":"Base DEX",
"Base POW":"Base POW",
"Base INT":"Base INT",
"General Skills":"General Skills",
"SR":"SR",
"Max SR":"Max SR",
"Custom":"Custom",
"Recovery":"Recovery",
"P. Defense":"P. Defense",
"M. Defense":"M. Defense"
}