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roll20-character-sheets-tester/Mutant Year Zero/translations/de.json
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{
"a": "A",
"abilities": "Abilities",
"adv-modifiers": "Zeige Attribute, Fertigkeiten & Ausrüstungsboni in Listen",
"adv-consumables-icons": "Zeige Verbrauchsgüter als Symbole",
"adv-headerbgimg": "Show header background images (mutant only)",
"adv-legacy-monster-info": "Display legacy (v1) NPC / Monster information, e.g. Abilities, Skills.",
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
"age": "Alter",
"agility": "Geschicklichkeit",
"agility-abbr": "Ges",
"analyze": "Analysieren",
"animal": "Tier",
"animalpowers-u": "TIERKRÄFTE",
"animaltype": "Tierart",
"apes": "Affen",
"api-dice": "API Würfel",
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
"appearance-u": "ERSCHEINUNG",
"arcadium": "Arcadium",
"ark": "Die Arche",
"ark-notes-u": "ARCHE NOTIZEN",
"ark-u": "Arche",
"armor": "Rüstung",
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
"armor-rating": "Armor Rating: Total GEAR and SKILL dice included for armor. @{repeating_armor_$X_rating}",
"armor-rating-abbr": "Panzerungswert",
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
"armor-rating-u": "RÜSTUNGSSCHUTZ",
"armor-roll": "Rüstungswurf",
"armor-u": "RÜSTUNG",
"arms-length-abbr": "Armlänge",
"artifacts": "Artefakte",
"artifacts-abbr": "A",
"assault": "Angriff",
"attack": "Angriff",
"attack-abbr": "Attk",
"attribute-abbr": "Attr",
"attributes-u": "ATTRIBUT",
"b": "B",
"backlash": "Backlash",
"badgers": "Dachse",
"base": "Basis",
"base-dice": "Basis-Würfel",
"base-dice-abbr": "Basis",
"battle-level": "Kampfstufe",
"bears": "Bären",
"biomechatronics-u": "Biomechatroniken",
"body": "Körper",
"bonus": "Bonus",
"bonus-abbr": "Bon",
"bosses-u": "Bosse",
"bullets": "Kugeln",
"bullets-abbr": "B",
"calista": "Calista",
"carried": "ausgerüstet",
"carried-abbr": "ausger.",
"carry-abbr": "Carry",
"carry-cap": "Max. Traglast",
"carry-load": "Max Load",
"cats": "Katzen",
"character": "Charakter",
"chartype": "Choose type!",
"chassisparts-u": "CHASSIS PARTS",
"cinderfalls": "Cinderfalls",
"clear-dice-pool": "Neuer Würfelpool",
"close": "Close",
"close-announcements": "Close Announcements",
"clothing": "Kleidung",
"cogsofhel": "Cogs of Hel",
"cold-condition": "Erfrierend",
"colour": "Farbe",
"comment": "Bemerkung",
"complete": "komplett",
"comprehend": "Begreifen",
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
"conditions-u": "CONDITIONS",
"confusion": "Verwirrung",
"consumables": "Verbrauchsgüter",
"consumables-u": "VERBRAUCHSGÜTER",
"contacts-u": "Kontakte",
"coordinates": "Koordinaten",
"credits": "Credits",
"critical-u": "KRITISCHE VERLETZUNGEN",
"culture": "Kultur",
"current-preset": "Aktuelle Einstellung",
"custom-roll": "Custom Roll",
"d66-roll": "W66-Wurf",
"d666-roll": "W666-Wurf",
"damage": "Schaden",
"damage-abbr": "Schad.",
"datamine": "Datensuche",
"default-char-type": "Default character type:",
"defence": "Verteidigung",
"description": "Beschreibung",
"description-u": "Beschreibung",
"development-u": "DEVELOPMENT LEVELS",
"dice": "Würfel",
"dice-pool": "Würfelpool",
"dice-pool-u": "WÜRFELPOOL",
"die-66-u": "W66",
"die-666-u": "W666",
"distant": "Extrem",
"dogs": "Hunde",
"dominate": "Dominieren",
"donned": "Angelegt",
"donned-abbr": "Don",
"doubt": "Zweifel",
"duration": "Duration",
"effects": "Effekte",
"empathy": "Empathie",
"empathy-abbr": "Emp",
"encumbrance": "Gewicht",
"endure": "Erdulden",
"energy": "Energie",
"energypoints": "Energiepunkte",
"e-pack": "E-Pack",
"experience-u": "ERFAHRUNGSPUNKTE",
"face": "Gesicht",
"fatigue": "fatigue",
"features": "Funktionen",
"feral": "Feral",
"feral-points": "Wildheitspunkte",
"fight": "Prügeln",
"food": "Fraß",
"foodsupply": "Nahrungsquelle",
"force": "Kraftakt",
"force-robot": "Kraftakt",
"fortescue": "Fortescue",
"fuel": "Treibstoff",
"fuel-capacity": "Treibstoffkap.",
"g": "G",
"gear": "Ausrüstung",
"gear-abbr": "Ausrüstung",
"gear-bonus": "Ausrüstungsbonus",
"gear-bonus-abbr": "Ausrüstung",
"gear-dice": "Ausrüstungswürfel",
"gear-notes": "Ausr./Notizen",
"gear-on-vehicle": "Ausrüstung auf Fahrzeug",
"gear-u": "AUSRÜSTUNG",
"general": "allgemein",
"general-abbrv": "Gen",
"grip": "Griff",
"grub": "Grub",
"grub-abbr": "G",
"head": "Kopf",
"heal": "Heilen",
"heal-time": "Heilungszeit",
"heavy": "Schwer",
"heavy-abbr": "H",
"hierarchy": "Hierarchie",
"hindenburg": "Hindenburg",
"house": "House",
"human": "Mensch",
"hungry-condition": "Verhungernd",
"i-dream": "Mein großer Traum:",
"i-hate": "Ich hasse:",
"i-protect": "Ich muss beschützen:",
"infiltrate": "Infiltration",
"influence-points": "Influence Points",
"information": "Information",
"initiative": "Initiative",
"injury": "Verletzung",
"instinct": "Instinkt",
"instinct-abbr": "Inst",
"interact": "Interagieren",
"item": "Item",
"kilgore": "Kilgore",
"know_the_zone": "Zonenkunde",
"know-nature": "Naturkunde",
"know-the-zone": "Zonenkunde",
"laborum": "Laborum",
"latest-announcements": "Aktuelle Ankündigungen",
"lethal": "Tödlich",
"light": "Leicht",
"light-abbr": "L",
"long": "Weit",
"manipulate": "Manipulieren",
"maximum": "Maximum",
"maximum-abbr": "Max",
"melee": "Nahkampf",
"misc-abbr": "Misc",
"misc-damage": "Mod Damage",
"misc-gear": "Mod Gear",
"misc-skill": "Mod Skill",
"misc-damage-abbr": "+Schaden",
"misc-gear-abbr": "+Gear",
"misc-skill-abbr": "+Skill",
"misfire": "Misfire",
"model": "Modell",
"modifier-abbr": "Mod",
"modifier-damage-abbr": "Mod Dmg",
"modifier-gear-abbr": "Mod Gear",
"modifier-skill-abbr": "Mod Skill",
"modules-u": "MODULE",
"money-u": "GELD",
"monster": "NSC/Monster",
"monster-features-u": "MONSTER EIGENSCHAFTEN",
"monster-information-u": "MONSTER INFORMATION",
"monster-name": "Monstername/-Typ",
"moose": "Moose",
"morningstar": "Morningstar",
"mosel": "Mosel",
"move": "Bewegen",
"move-robot": "Bewegen",
"mutant": "Mutant",
"mutations": "Mutationen",
"mutation-u": "MUTATIONEN",
"mutation-points": "Mutationspunkte",
"name": "Name",
"near": "Nah",
"network": "Netzwerk",
"network-abbr": "Net",
"no": "Nein",
"no-damage": "Kein Schaden",
"no-energypoints": "Keine Energiepunkte",
"no-feralpoints": "Keine Wildheitspunkte",
"no-influencepoints": "No Influence points",
"no-mutationpoints": "Keine Mutationspunkte",
"no-rot": "Keine Fäulnispunkte",
"no-willpower": "No Power points",
"normal": "Normal",
"normal-abbr": "N",
"northolme": "Northolme",
"notable-inhabitants": "Bemerkenswerte Einwohner",
"not-applicable-abbr": "n/v",
"note": "Notiz",
"note-description": "Note's description",
"note-name": "Note's name",
"notes": "Notizen",
"notes-text": "Notizen...",
"notes-u": "NOTIZEN",
"nova-paloma": "Nova Paloma",
"npc": "NSC",
"npc-monster": "NSC / Monster",
"npc-name": "Nicht-Spieler Charakter",
"occupants": "Insassen",
"old-announcements": "Old Announcements",
"old-koly": "Old Koly",
"one-hand-abbr": "1H",
"other": "Andere",
"other-u": "OTHER",
"overheat": "Overheat",
"overload": "Überlasten",
"pack-mule": "Talent Packesel?",
"pack-mule-title": "Du kannst doppelt so viele Gegenstände tragen ohne überlastet zu sein",
"pack-rat": "Talent Packesel?",
"pack-rat-title": "Du kannst doppelt so viele Gegenstände tragen ohne überlastet zu sein",
"parry": "Parry",
"permanent-rot": "Dauerhafte Fäulnis",
"personal": "Personal",
"personality": "Personality",
"pirius": "Pirius",
"population": "Bevölkerung",
"processor": "Prozessor",
"processor-abbr": "Prz",
"production": "Produktion",
"profession": "Profession",
"profession-abbrv": "Prof",
"programs-u": "PROGRAMME",
"project": "Projekt",
"projects-u": "PROJEKTE",
"protect": "Protect",
"push": "Strapazieren",
"push-dice": "Wurf strapazieren!",
"pushes-the-roll": "Strapaziert den Wurf",
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
"quantity": "Quantity",
"quantity-abbr": "Menge",
"quarter": "Quarter",
"quarter-abbr": "Q",
"question": "Hinterfragen",
"rabbits": "Kaninchen",
"range": "Reichweite",
"ranged": "Fernkampf",
"rank": "Rang",
"rats": "Ratten",
"relationship-description": "Beschreibe die Beziehung.",
"relationships-u": "BEZIEHUNGEN",
"repair": "Reparieren",
"reptiles": "Echsen",
"reputation": "Reputation",
"reputation-title": "Wie berühmt bist du? @{reputation}",
"reset-dice": "Würfelpool zurücksetzen",
"resilience": "Robustheit",
"resources-found": "Gefundene Ressourcen",
"robot": "Roboter",
"role": "Rolle",
"roll": "Würfeln",
"roll-agility": "Agility Roll",
"roll-dice": "Würfle!",
"roll-dice-66": "Wirf w66!",
"roll-dice-666": "Wirf W666!",
"roll-dice-api": "Würfle API Würfel!",
"rot-level": "Fäulnisstufe",
"rotpoints-u": "FÄULNISPUNKTE",
"rot-roll": "Fäulnisangriff",
"rpc-name": "Spieler Charakter",
"scan": "Scannen",
"science": "Science",
"scout": "Auskundschaften",
"season": "Jahreszeit",
"seats": "Sitze",
"secondary-functions-u": "SEKUNDÄRE FUNKTIONEN",
"sector": "Sector",
"security": "Security",
"sense_emotion": "Emotionsgespür",
"sense-emotion": "Emotionsgespür",
"sense-emotion-animal": "Emotionsgespür",
"servos": "Servos",
"servos-abbr": "Srv",
"settings": "Settings",
"shoot": "Schießen",
"shoot-robot": "Schießen",
"short": "Kurz",
"show-animalpowers": "Tierkräfte anzeigen",
"show-arkdetails": "Zeige Details der Arche",
"show-arklevels": "Entwicklungsstufen der Arche",
"show-biomechatronics": "Zeige Biomechatroniken",
"show-contacts": "Zeige Kontakte",
"show-modules": "Module anzeigen",
"show-money": "Geld anzeigen",
"show-mutations": "Mutationen anzeigen",
"show-projects": "Projekte der Arche anzeigen",
"show-vehicle": "Fahrzeuge anzeigen",
"skill": "Fertigkeit",
"skill-dice": "Fertigkeitswürfel",
"skill-level": "Fertigkeitsstufe",
"skill-level-abbr": "Fertigkeit",
"skills": "Skills",
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
"skills-u": "FERTIGKEITEN",
"sleepy-condition": "Schlaflos",
"sneak": "Schleichen",
"sort-skills": "Sort Skills by Attribute:",
"species": "Spezies",
"spell": "Spell",
"stability": "Stabilität",
"stability-abbr": "Stab",
"stash": "Stash",
"strength": "Stärke",
"strength-abbr": "Stä",
"success": "Success",
"talent-u": "TALENTE",
"technology": "Technologie",
"terrain": "Gelände",
"thecore-influence-u": "THE CORE - INFLUENCE",
"thedeep-influence-u": "THE DEEP - INFLUENCE",
"thirsty-condition": "Durstig",
"threat": "Bedrohung",
"threat-notes": "Kommentar",
"time-limit": "Zeitraum",
"tindertuft": "Tindertuft",
"tiny": "Winzig",
"tiny-abbr": "T",
"title": "Titel",
"torso": "Torso",
"total": "Summe",
"total-abbr": "Tot",
"total-influence-u": "TOTAL INFLUENCE",
"traits-visibility": "Force visibility of character traits",
"two-hand-abbr": "2H",
"type": "Typ",
"type-name": "Type/Name",
"undercarriage": "Fahrgestell",
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
"vehicle-credits": "Fahrzeug",
"vehicleed": "Mounted",
"vehicle-u": "FAHRZEUG",
"version-announcements": "Sheet version and announcements",
"voice": "Stimme",
"w": "W",
"warburg": "Warburg",
"warfare": "Kriegskunst",
"water": "Wasser",
"water-abbr": "W",
"water-source": "Wasserquelle",
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
"weapon-damage": "Schaden laut Waffentabelle. @{repeating_weapons_$X_weapon_damage}",
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
"weapon-selected": "Gewählte Waffe",
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
"weapon-type-base": "Basis-/Attributswürfel laut Waffen-/Fertigkeits-Typ. @{repeating_weapons_$X_weapon_base_total}",
"weapon-type-skill": "Fertigkeitswürfel laut Waffen-/Fertigkeits-Typ. @{repeating_weapons_$X_weapon_skill_value}",
"weapons-u": "WAFFEN",
"weapons": "Waffen",
"weight": "Gewicht",
"weight-abbr": "Gew.",
"whisper-macro": "Whisper roll?",
"whisper-nothing": "Do not whisper rolls(default).",
"whisper-options": "Whisper Options:",
"whisper-options-api": "API Whisper Options:",
"whisper-query": "Use a query.",
"whisper-rolls": "Whisper all rolls to the GM.",
"wits": "Verstand",
"wits-abbr": "Vers",
"workpoints": "Work points",
"yes": "Ja",
"yes-1": "Ja,-1",
"zone-log": "Zonen-Logbuch",
"zone-log-u": "ZONEN-LOGBUCH"
}