412 lines
14 KiB
JSON
412 lines
14 KiB
JSON
{
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"a": "A",
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"abilities": "Abilities",
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"adv-modifiers": "Zeige Attribute, Fertigkeiten & Ausrüstungsboni in Listen",
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"adv-consumables-icons": "Zeige Verbrauchsgüter als Symbole",
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"adv-headerbgimg": "Show header background images (mutant only)",
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"adv-legacy-monster-info": "Display legacy (v1) NPC / Monster information, e.g. Abilities, Skills.",
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"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
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"age": "Alter",
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"agility": "Geschicklichkeit",
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"agility-abbr": "Ges",
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"analyze": "Analysieren",
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"animal": "Tier",
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"animalpowers-u": "TIERKRÄFTE",
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"animaltype": "Tierart",
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"apes": "Affen",
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"api-dice": "API Würfel",
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"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
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"appearance-u": "ERSCHEINUNG",
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"arcadium": "Arcadium",
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"ark": "Die Arche",
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"ark-notes-u": "ARCHE NOTIZEN",
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"ark-u": "Arche",
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"armor": "Rüstung",
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"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
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"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
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"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
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"armor-rating": "Armor Rating: Total GEAR and SKILL dice included for armor. @{repeating_armor_$X_rating}",
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"armor-rating-abbr": "Panzerungswert",
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"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
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"armor-rating-u": "RÜSTUNGSSCHUTZ",
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"armor-roll": "Rüstungswurf",
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"armor-u": "RÜSTUNG",
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"arms-length-abbr": "Armlänge",
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"artifacts": "Artefakte",
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"artifacts-abbr": "A",
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"assault": "Angriff",
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"attack": "Angriff",
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"attack-abbr": "Attk",
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"attribute-abbr": "Attr",
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"attributes-u": "ATTRIBUT",
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"b": "B",
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"backlash": "Backlash",
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"badgers": "Dachse",
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"base": "Basis",
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"base-dice": "Basis-Würfel",
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"base-dice-abbr": "Basis",
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"battle-level": "Kampfstufe",
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"bears": "Bären",
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"biomechatronics-u": "Biomechatroniken",
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"body": "Körper",
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"bonus": "Bonus",
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"bonus-abbr": "Bon",
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"bosses-u": "Bosse",
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"bullets": "Kugeln",
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"bullets-abbr": "B",
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"calista": "Calista",
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"carried": "ausgerüstet",
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"carried-abbr": "ausger.",
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"carry-abbr": "Carry",
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"carry-cap": "Max. Traglast",
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"carry-load": "Max Load",
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"cats": "Katzen",
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"character": "Charakter",
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"chartype": "Choose type!",
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"chassisparts-u": "CHASSIS PARTS",
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"cinderfalls": "Cinderfalls",
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"clear-dice-pool": "Neuer Würfelpool",
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"close": "Close",
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"close-announcements": "Close Announcements",
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"clothing": "Kleidung",
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"cogsofhel": "Cogs of Hel",
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"cold-condition": "Erfrierend",
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"colour": "Farbe",
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"comment": "Bemerkung",
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"complete": "komplett",
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"comprehend": "Begreifen",
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"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
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"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
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"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
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"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
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"conditions-u": "CONDITIONS",
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"confusion": "Verwirrung",
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"consumables": "Verbrauchsgüter",
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"consumables-u": "VERBRAUCHSGÜTER",
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"contacts-u": "Kontakte",
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"coordinates": "Koordinaten",
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"credits": "Credits",
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"critical-u": "KRITISCHE VERLETZUNGEN",
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"culture": "Kultur",
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"current-preset": "Aktuelle Einstellung",
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"custom-roll": "Custom Roll",
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"d66-roll": "W66-Wurf",
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"d666-roll": "W666-Wurf",
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"damage": "Schaden",
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"damage-abbr": "Schad.",
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"datamine": "Datensuche",
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"default-char-type": "Default character type:",
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"defence": "Verteidigung",
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"description": "Beschreibung",
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"description-u": "Beschreibung",
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"development-u": "DEVELOPMENT LEVELS",
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"dice": "Würfel",
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"dice-pool": "Würfelpool",
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"dice-pool-u": "WÜRFELPOOL",
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"die-66-u": "W66",
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"die-666-u": "W666",
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"distant": "Extrem",
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"dogs": "Hunde",
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"dominate": "Dominieren",
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"donned": "Angelegt",
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"donned-abbr": "Don",
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"doubt": "Zweifel",
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"duration": "Duration",
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"effects": "Effekte",
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"empathy": "Empathie",
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"empathy-abbr": "Emp",
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"encumbrance": "Gewicht",
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"endure": "Erdulden",
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"energy": "Energie",
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"energypoints": "Energiepunkte",
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"e-pack": "E-Pack",
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"experience-u": "ERFAHRUNGSPUNKTE",
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"face": "Gesicht",
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"fatigue": "fatigue",
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"features": "Funktionen",
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"feral": "Feral",
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"feral-points": "Wildheitspunkte",
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"fight": "Prügeln",
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"food": "Fraß",
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"foodsupply": "Nahrungsquelle",
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"force": "Kraftakt",
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"force-robot": "Kraftakt",
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"fortescue": "Fortescue",
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"fuel": "Treibstoff",
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"fuel-capacity": "Treibstoffkap.",
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"g": "G",
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"gear": "Ausrüstung",
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"gear-abbr": "Ausrüstung",
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"gear-bonus": "Ausrüstungsbonus",
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"gear-bonus-abbr": "Ausrüstung",
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"gear-dice": "Ausrüstungswürfel",
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"gear-notes": "Ausr./Notizen",
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"gear-on-vehicle": "Ausrüstung auf Fahrzeug",
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"gear-u": "AUSRÜSTUNG",
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"general": "allgemein",
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"general-abbrv": "Gen",
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"grip": "Griff",
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"grub": "Grub",
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"grub-abbr": "G",
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"head": "Kopf",
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"heal": "Heilen",
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"heal-time": "Heilungszeit",
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"heavy": "Schwer",
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"heavy-abbr": "H",
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"hierarchy": "Hierarchie",
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"hindenburg": "Hindenburg",
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"house": "House",
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"human": "Mensch",
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"hungry-condition": "Verhungernd",
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"i-dream": "Mein großer Traum:",
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"i-hate": "Ich hasse:",
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"i-protect": "Ich muss beschützen:",
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"infiltrate": "Infiltration",
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"influence-points": "Influence Points",
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"information": "Information",
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"initiative": "Initiative",
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"injury": "Verletzung",
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"instinct": "Instinkt",
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"instinct-abbr": "Inst",
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"interact": "Interagieren",
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"item": "Item",
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"kilgore": "Kilgore",
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"know_the_zone": "Zonenkunde",
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"know-nature": "Naturkunde",
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"know-the-zone": "Zonenkunde",
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"laborum": "Laborum",
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"latest-announcements": "Aktuelle Ankündigungen",
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"lethal": "Tödlich",
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"light": "Leicht",
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"light-abbr": "L",
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"long": "Weit",
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"manipulate": "Manipulieren",
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"maximum": "Maximum",
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"maximum-abbr": "Max",
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"melee": "Nahkampf",
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"misc-abbr": "Misc",
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"misc-damage": "Mod Damage",
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"misc-gear": "Mod Gear",
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"misc-skill": "Mod Skill",
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"misc-damage-abbr": "+Schaden",
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"misc-gear-abbr": "+Gear",
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"misc-skill-abbr": "+Skill",
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"misfire": "Misfire",
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"model": "Modell",
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"modifier-abbr": "Mod",
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"modifier-damage-abbr": "Mod Dmg",
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"modifier-gear-abbr": "Mod Gear",
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"modifier-skill-abbr": "Mod Skill",
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"modules-u": "MODULE",
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"money-u": "GELD",
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"monster": "NSC/Monster",
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"monster-features-u": "MONSTER EIGENSCHAFTEN",
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"monster-information-u": "MONSTER INFORMATION",
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"monster-name": "Monstername/-Typ",
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"moose": "Moose",
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"morningstar": "Morningstar",
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"mosel": "Mosel",
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"move": "Bewegen",
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"move-robot": "Bewegen",
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"mutant": "Mutant",
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"mutations": "Mutationen",
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"mutation-u": "MUTATIONEN",
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"mutation-points": "Mutationspunkte",
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"name": "Name",
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"near": "Nah",
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"network": "Netzwerk",
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"network-abbr": "Net",
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"no": "Nein",
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"no-damage": "Kein Schaden",
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"no-energypoints": "Keine Energiepunkte",
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"no-feralpoints": "Keine Wildheitspunkte",
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"no-influencepoints": "No Influence points",
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"no-mutationpoints": "Keine Mutationspunkte",
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"no-rot": "Keine Fäulnispunkte",
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"no-willpower": "No Power points",
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"normal": "Normal",
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"normal-abbr": "N",
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"northolme": "Northolme",
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"notable-inhabitants": "Bemerkenswerte Einwohner",
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"not-applicable-abbr": "n/v",
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"note": "Notiz",
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"note-description": "Note's description",
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"note-name": "Note's name",
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"notes": "Notizen",
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"notes-text": "Notizen...",
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"notes-u": "NOTIZEN",
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"nova-paloma": "Nova Paloma",
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"npc": "NSC",
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"npc-monster": "NSC / Monster",
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"npc-name": "Nicht-Spieler Charakter",
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"occupants": "Insassen",
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"old-announcements": "Old Announcements",
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"old-koly": "Old Koly",
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"one-hand-abbr": "1H",
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"other": "Andere",
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"other-u": "OTHER",
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"overheat": "Overheat",
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"overload": "Überlasten",
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"pack-mule": "Talent Packesel?",
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"pack-mule-title": "Du kannst doppelt so viele Gegenstände tragen ohne überlastet zu sein",
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"pack-rat": "Talent Packesel?",
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"pack-rat-title": "Du kannst doppelt so viele Gegenstände tragen ohne überlastet zu sein",
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"parry": "Parry",
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"permanent-rot": "Dauerhafte Fäulnis",
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"personal": "Personal",
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"personality": "Personality",
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"pirius": "Pirius",
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"population": "Bevölkerung",
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"processor": "Prozessor",
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"processor-abbr": "Prz",
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"production": "Produktion",
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"profession": "Profession",
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"profession-abbrv": "Prof",
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"programs-u": "PROGRAMME",
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"project": "Projekt",
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"projects-u": "PROJEKTE",
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"protect": "Protect",
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"push": "Strapazieren",
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"push-dice": "Wurf strapazieren!",
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"pushes-the-roll": "Strapaziert den Wurf",
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"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
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"quantity": "Quantity",
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"quantity-abbr": "Menge",
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"quarter": "Quarter",
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"quarter-abbr": "Q",
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"question": "Hinterfragen",
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"rabbits": "Kaninchen",
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"range": "Reichweite",
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"ranged": "Fernkampf",
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"rank": "Rang",
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"rats": "Ratten",
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"relationship-description": "Beschreibe die Beziehung.",
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"relationships-u": "BEZIEHUNGEN",
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"repair": "Reparieren",
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"reptiles": "Echsen",
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"reputation": "Reputation",
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"reputation-title": "Wie berühmt bist du? @{reputation}",
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"reset-dice": "Würfelpool zurücksetzen",
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"resilience": "Robustheit",
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"resources-found": "Gefundene Ressourcen",
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"robot": "Roboter",
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"role": "Rolle",
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"roll": "Würfeln",
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"roll-agility": "Agility Roll",
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"roll-dice": "Würfle!",
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"roll-dice-66": "Wirf w66!",
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"roll-dice-666": "Wirf W666!",
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"roll-dice-api": "Würfle API Würfel!",
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"rot-level": "Fäulnisstufe",
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"rotpoints-u": "FÄULNISPUNKTE",
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"rot-roll": "Fäulnisangriff",
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"rpc-name": "Spieler Charakter",
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"scan": "Scannen",
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"science": "Science",
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"scout": "Auskundschaften",
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"season": "Jahreszeit",
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"seats": "Sitze",
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"secondary-functions-u": "SEKUNDÄRE FUNKTIONEN",
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"sector": "Sector",
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"security": "Security",
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"sense_emotion": "Emotionsgespür",
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"sense-emotion": "Emotionsgespür",
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"sense-emotion-animal": "Emotionsgespür",
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"servos": "Servos",
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"servos-abbr": "Srv",
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"settings": "Settings",
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"shoot": "Schießen",
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"shoot-robot": "Schießen",
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"short": "Kurz",
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"show-animalpowers": "Tierkräfte anzeigen",
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"show-arkdetails": "Zeige Details der Arche",
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"show-arklevels": "Entwicklungsstufen der Arche",
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"show-biomechatronics": "Zeige Biomechatroniken",
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"show-contacts": "Zeige Kontakte",
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"show-modules": "Module anzeigen",
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"show-money": "Geld anzeigen",
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"show-mutations": "Mutationen anzeigen",
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"show-projects": "Projekte der Arche anzeigen",
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"show-vehicle": "Fahrzeuge anzeigen",
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"skill": "Fertigkeit",
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"skill-dice": "Fertigkeitswürfel",
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"skill-level": "Fertigkeitsstufe",
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"skill-level-abbr": "Fertigkeit",
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"skills": "Skills",
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"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
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"skills-u": "FERTIGKEITEN",
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"sleepy-condition": "Schlaflos",
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"sneak": "Schleichen",
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"sort-skills": "Sort Skills by Attribute:",
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"species": "Spezies",
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"spell": "Spell",
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"stability": "Stabilität",
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"stability-abbr": "Stab",
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"stash": "Stash",
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"strength": "Stärke",
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"strength-abbr": "Stä",
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"success": "Success",
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"talent-u": "TALENTE",
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"technology": "Technologie",
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"terrain": "Gelände",
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"thecore-influence-u": "THE CORE - INFLUENCE",
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"thedeep-influence-u": "THE DEEP - INFLUENCE",
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"thirsty-condition": "Durstig",
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"threat": "Bedrohung",
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"threat-notes": "Kommentar",
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"time-limit": "Zeitraum",
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"tindertuft": "Tindertuft",
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"tiny": "Winzig",
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"tiny-abbr": "T",
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"title": "Titel",
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"torso": "Torso",
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"total": "Summe",
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"total-abbr": "Tot",
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"total-influence-u": "TOTAL INFLUENCE",
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"traits-visibility": "Force visibility of character traits",
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"two-hand-abbr": "2H",
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"type": "Typ",
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"type-name": "Type/Name",
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"undercarriage": "Fahrgestell",
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"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
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"vehicle-credits": "Fahrzeug",
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"vehicleed": "Mounted",
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"vehicle-u": "FAHRZEUG",
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"version-announcements": "Sheet version and announcements",
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"voice": "Stimme",
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"w": "W",
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"warburg": "Warburg",
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"warfare": "Kriegskunst",
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"water": "Wasser",
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"water-abbr": "W",
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"water-source": "Wasserquelle",
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"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
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"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
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"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
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"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
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"weapon-damage": "Schaden laut Waffentabelle. @{repeating_weapons_$X_weapon_damage}",
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"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
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"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
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"weapon-selected": "Gewählte Waffe",
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"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
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"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
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"weapon-type-base": "Basis-/Attributswürfel laut Waffen-/Fertigkeits-Typ. @{repeating_weapons_$X_weapon_base_total}",
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"weapon-type-skill": "Fertigkeitswürfel laut Waffen-/Fertigkeits-Typ. @{repeating_weapons_$X_weapon_skill_value}",
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"weapons-u": "WAFFEN",
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"weapons": "Waffen",
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||
"weight": "Gewicht",
|
||
"weight-abbr": "Gew.",
|
||
"whisper-macro": "Whisper roll?",
|
||
"whisper-nothing": "Do not whisper rolls(default).",
|
||
"whisper-options": "Whisper Options:",
|
||
"whisper-options-api": "API Whisper Options:",
|
||
"whisper-query": "Use a query.",
|
||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||
"wits": "Verstand",
|
||
"wits-abbr": "Vers",
|
||
"workpoints": "Work points",
|
||
"yes": "Ja",
|
||
"yes-1": "Ja,-1",
|
||
"zone-log": "Zonen-Logbuch",
|
||
"zone-log-u": "ZONEN-LOGBUCH"
|
||
} |