Files
roll20-character-sheets-tester/Mutant Year Zero/translations/pl.json
T

412 lines
14 KiB
JSON
Raw Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
{
"a": "A",
"abilities": "Abilities",
"adv-modifiers": "Pokaż atrybuty, umiejętności i modyfikatory sprzętu na liście",
"adv-consumables-icons": "Pokaż przedmioty użytkowe jako ikony",
"adv-headerbgimg": "Pokaż obrazy tła nagłówka (tylko dla mutantów)",
"adv-legacy-monster-info": "Display legacy (v1) NPC / Monster information, e.g. Abilities, Skills.",
"adv-vehicleencumbrance": "Zaawansowane obciążenie pojazdu",
"age": "Wiek",
"agility": "Zwinność",
"agility-abbr": "Zre",
"analyze": "Analiza",
"animal": "Zwierzę",
"animalpowers-u": "Moce Zwierzęce",
"animaltype": "Typ Zwierzęcia",
"apes": "Małpy",
"api-dice": "kostka api",
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
"appearance-u": "WYGLĄD",
"arcadium": "Arcadium",
"ark": "Arka",
"ark-notes-u": "Notatki Arki",
"ark-u": "Arka",
"armor": "Pancerz",
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
"armor-rating": "Armor Rating: Total GEAR and SKILL dice included for armor. @{repeating_armor_$X_rating}",
"armor-rating-abbr": "WP",
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
"armor-rating-u": "Punkty Pancerza",
"armor-roll": "Rzut na pancerz",
"armor-u": "Pancerz",
"arms-length-abbr": "Długość ręki",
"artifacts": "Artefakty",
"artifacts-abbr": "A",
"assault": "Napad",
"attack": "Atak",
"attack-abbr": "Atak",
"attribute-abbr": "Atry",
"attributes-u": "ATRYBUTY",
"b": "Am",
"backlash": "Reakcja",
"badgers": "Borsuki",
"base": "Bazowy",
"base-dice": "Kość podstawowa",
"base-dice-abbr": "Bazowy",
"battle-level": "Poziom Bojowy",
"bears": "Niedźwiedzie",
"biomechatronics-u": "BIOMECHATRONIKI",
"body": "Ciało",
"bonus": "Bonus",
"bonus-abbr": "Bonus",
"bosses-u": "SZEFOWIE",
"bullets": "Pociski",
"bullets-abbr": "P",
"calista": "Calista\n",
"carried": "Noszone",
"carried-abbr": "Nosz",
"carry-abbr": "Udźwig",
"carry-cap": "Limit Wagi",
"carry-load": "Maksymalny Udźwig",
"cats": "Koty",
"character": "Postać",
"chartype": "Wybierz typ!",
"chassisparts-u": "CZĘŚCI PODWOZIA",
"cinderfalls": "Cinderfalls\n",
"clear-dice-pool": "Wyczyść Pulę Kości",
"close": "Zamknij",
"close-announcements": "Zamknij powiadomienia",
"clothing": "Ubranie",
"cogsofhel": "Cogs of Hel\n",
"cold-condition": "Hipotermia",
"colour": "Kolor",
"comment": "Komentarz",
"complete": "Ukończone",
"comprehend": "Pojmowanie",
"condition-cold": "Kiedy zimno jest dotkliwe i nie masz schronienia, musisz rzucić na ODPORNOŚC regularnie. @{cold}",
"condition-hungry": "Musisz jeść rację jedzenia przynajmniej raz na dzień. Po dniu bez jedzenia stajesz się GŁODNY. @{hungry}",
"condition-sleepy": "Musisz spać przynajmniej ćwiartkę dnia co dziennie. Po dniu bez snu, stajesz się ŚPIĄCY. @{sleepy}",
"condition-thirsty": "Musisz pić rację wody przynajmniej raz dziennie. Po dniu bez wody, stajesz się SPRAGNIONY. @{thirsty}",
"conditions-u": "KONDYCJE",
"confusion": "Dezorientacja",
"consumables": "Zasoby",
"consumables-u": "ZASOBY",
"contacts-u": "KONTAKTY",
"coordinates": "Współrzędne",
"credits": "Kredyty",
"critical-u": "OBRAŻENIA KRYTYCZNE",
"culture": "Kultura",
"current-preset": "Aktualne Ustawienia",
"custom-roll": "Niestandardowa kość",
"d66-roll": "Rzut k66",
"d666-roll": "D666 Roll",
"damage": "Obrażenia",
"damage-abbr": "Obr",
"datamine": "Datamine",
"default-char-type": "Default character type:",
"defence": "Obrona",
"description": "Opis",
"description-u": "OPIS",
"development-u": "POZIOMY ROZWOJU",
"dice": "Kości",
"dice-pool": "Pula Kości",
"dice-pool-u": "PULA KOŚCI",
"die-66-u": "K66",
"die-666-u": "D666",
"distant": "Odległy",
"dogs": "Psy",
"dominate": "Dominacja",
"donned": "Założone",
"donned-abbr": "Zał",
"doubt": "Zwątpienie",
"duration": "Czas trwania",
"effects": "Efekty",
"empathy": "Empatia",
"empathy-abbr": "Emp",
"encumbrance": "Obciążenie",
"endure": "Wytrzymałość",
"energy": "Energia",
"energypoints": "Punkty Energii",
"e-pack": "E-paczka",
"experience-u": "DOŚWIADCZENIE",
"face": "Twarz",
"fatigue": "zmęczenie",
"features": "Właściwości",
"feral": "Dziki",
"feral-points": "Punkty Dzikości",
"fight": "Walka Wręcz",
"food": "Żywność",
"foodsupply": "Zapasy Jedzenia",
"force": "Siła",
"force-robot": "Siła",
"fortescue": "Fortescue",
"fuel": "Paliwo",
"fuel-capacity": "Pojemność Paliwa",
"g": "J",
"gear": "Sprzęt",
"gear-abbr": "Sprzęt",
"gear-bonus": "Bonus Sprzętu",
"gear-bonus-abbr": "Sprzęt",
"gear-dice": "Kości Sprzętu",
"gear-notes": "Sprzęt/Notatki",
"gear-on-vehicle": "Sprzęt na pojeździe ",
"gear-u": "SPRZĘT",
"general": "ogólne",
"general-abbrv": "Gen",
"grip": "Uchwyt",
"grub": "Żarcie",
"grub-abbr": "Ż",
"head": "Głowa",
"heal": "Leczenie",
"heal-time": "Czas Leczenia",
"heavy": "Ciężki",
"heavy-abbr": "C",
"hierarchy": "Hierarchia",
"hindenburg": "Hindenburg",
"house": "Dom",
"human": "Człowiek",
"hungry-condition": "Wygłodzenie",
"i-dream": "Moje Wielkie Marzenie:",
"i-hate": "Nienawidzę:",
"i-protect": "Muszę chronić:",
"infiltrate": "Infiltrator",
"influence-points": "Punkty Wpływów",
"information": "Informacje",
"initiative": "Inicjatywa",
"injury": "Rana",
"instinct": "Instynkt",
"instinct-abbr": "Ins",
"interact": "Interakcja",
"item": "Przedmiot",
"kilgore": "Kilgore",
"know_the_zone": "Znajomość Zony",
"know-nature": "Znajomość Natury",
"know-the-zone": "Znajomość Zony",
"laborum": "Laborum",
"latest-announcements": "Ostatnie Ogłoszenia",
"lethal": "Śmiertelne",
"light": "Światło",
"light-abbr": "L",
"long": "Długi",
"manipulate": "Manipulacja",
"maximum": "Maksymalnie",
"maximum-abbr": "Maks.",
"melee": "Wręcz",
"misc-abbr": "Mod.",
"misc-damage": "Mod. Obrażeń",
"misc-gear": "Mod. Sprzętu",
"misc-skill": "Mod. Umiejętności",
"misc-damage-abbr": "+Obrażenia",
"misc-gear-abbr": "+Sprzęt",
"misc-skill-abbr": "+Umiejętność",
"misfire": "Niewypał",
"model": "Model",
"modifier-abbr": "Mod.",
"modifier-damage-abbr": "Mod. Obr",
"modifier-gear-abbr": "Mod. Sprzętu",
"modifier-skill-abbr": "Mod. Umiej",
"modules-u": "MODUŁY",
"money-u": "PIENIĄDZE",
"monster": "Npc/Potwór",
"monster-features-u": "Cechy Potworów",
"monster-information-u": "MONSTER INFORMATION",
"monster-name": "Nazwa/Typ Potwora",
"moose": "Łoś",
"morningstar": "Morningstar",
"mosel": "Mosel",
"move": "Ruch",
"move-robot": "Ruch",
"mutant": "Mutant",
"mutations": "Mutacje",
"mutation-u": "MUTACJE",
"mutation-points": "Punkty Mutacji",
"name": "Imię",
"near": "W Pobliżu",
"network": "Sieć",
"network-abbr": "Siatka",
"no": "Nie",
"no-damage": "Bez obrażeń",
"no-energypoints": "No Energy points",
"no-feralpoints": "No Feral points",
"no-influencepoints": "No Influence points",
"no-mutationpoints": "No Mutation points",
"no-rot": "No Rot points",
"no-willpower": "No Power points",
"normal": "Normalny",
"normal-abbr": "N",
"northolme": "Northolme",
"notable-inhabitants": "Znani mieszkańcy",
"not-applicable-abbr": "n/a",
"note": "Notatki",
"note-description": "Opis Notatek",
"note-name": "Nazwa Notatek",
"notes": "Notatki",
"notes-text": "notatki...",
"notes-u": "NOTATKI",
"nova-paloma": "Nova Paloma",
"npc": "NPC",
"npc-monster": "NPC/Potwór",
"npc-name": "NPC Postać",
"occupants": "Mieszkańcy",
"old-announcements": "Stare Powiadomienia",
"old-koly": "Stare Koly",
"one-hand-abbr": "1R",
"other": "Inne",
"other-u": "INNE",
"overheat": "Przegrzanie",
"overload": "Przeładowanie",
"pack-mule": "Pack Mule Talent?",
"pack-mule-title": "You can carry twice as many objects as normal without being encumbered.",
"pack-rat": "Pack Mule Talent?",
"pack-rat-title": "You can carry twice as many objects as normal without being encumbered.",
"parry": "Parowanie",
"permanent-rot": "Trwały rozkład",
"personal": "Personalny",
"personality": "Osobowość",
"pirius": "Pirius",
"population": "Populacja",
"processor": "Procesor",
"processor-abbr": "Prc",
"production": "Produkcja",
"profession": "Profesja",
"profession-abbrv": "Prof",
"programs-u": "PROGRAMY",
"project": "Projekty",
"projects-u": "PROJEKTY",
"protect": "Ochrona",
"push": "Forsuj",
"push-dice": "Forsuj Rzut!",
"pushes-the-roll": "Forsuje Rzut",
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
"quantity": "Ilość",
"quantity-abbr": "Ilość",
"quarter": "Kwatery",
"quarter-abbr": "K",
"question": "Pytanie",
"rabbits": "Króliki",
"range": "Zasięg",
"ranged": "Dystansowy",
"rank": "Ranga",
"rats": "Szczury",
"relationship-description": "Opisz relacje.",
"relationships-u": "RELACJE",
"repair": "Napraw",
"reptiles": "Gady",
"reputation": "Reputacja",
"reputation-title": "Jak bardzo znany jesteś? @{reputation}",
"reset-dice": "Resetuj pulę kości.",
"resilience": "Odporność",
"resources-found": "Znalezione zasoby",
"robot": "Robot",
"role": "Rola",
"roll": "Rzut",
"roll-agility": "Rzut na Zręczność",
"roll-dice": "Rzuć Kości!",
"roll-dice-66": "Rzuć k66!",
"roll-dice-666": "Roll d666!",
"roll-dice-api": "Rzuć API kość!",
"rot-level": "Poziom rozkładu",
"rotpoints-u": "PUNKTY ROZKŁADU",
"rot-roll": "Rzut Rozkładu",
"rpc-name": "Rola Postaci Gracza",
"scan": "Skan",
"science": "Nauka",
"scout": "Zwiad",
"season": "Pora roku",
"seats": "Siedzenia",
"secondary-functions-u": "DRUGORZĘDNE FUNCKJE",
"sector": "Sektor",
"security": "Zabezpieczenia",
"sense_emotion": "Wyczucie emocji",
"sense-emotion": "Wyczucie emocji",
"sense-emotion-animal": "Wyczucie emocji",
"servos": "Servos",
"servos-abbr": "Srv",
"settings": "Ustawienia",
"shoot": "Strzelectwo",
"shoot-robot": "Strzał",
"short": "Krótki",
"show-animalpowers": "Pokaż Zwierzęce Moce",
"show-arkdetails": "Pokaż Detale Arki",
"show-arklevels": "Pokaż Poziom Rozwoju Arki",
"show-biomechatronics": "Pokaż Biomechanikę",
"show-contacts": "Pokaż Kontakty",
"show-modules": "Pokaż Moduły",
"show-money": "Pokaż Pieniądze",
"show-mutations": "Pokaż Mutacje",
"show-projects": "Pokaż Projekty Arki",
"show-vehicle": "Pokaż Pojazd",
"skill": "Umiejętność",
"skill-dice": "Kości Umiejętności",
"skill-level": "Poziom umiejętności",
"skill-level-abbr": "Umiejętność",
"skills": "Skills",
"skills-list": "ODPORNOŚĆ,LECZENIE,WNIKLIWOŚĆ,MANIPULACJA,STRZELECTWO,WALKA WRĘCZ,SIŁA,RUCH,ZWIAD,SKRADANIE,SURVIWAL",
"skills-u": "UMIEJĘTNOŚĆI",
"sleepy-condition": "Bezsenność",
"sneak": "Skradanie się",
"sort-skills": "Sortuj po Atrybutach:",
"species": "Gatunki",
"spell": "Zaklęcie",
"stability": "Stabilność",
"stability-abbr": "Stab",
"stash": "Skrytka",
"strength": "Siła",
"strength-abbr": "Sił",
"success": "Sukces",
"talent-u": "TALENTY",
"technology": "Technologia",
"terrain": "Teren",
"thecore-influence-u": "RDZEŃ - WPŁYWY",
"thedeep-influence-u": "GŁĘBIA - WPŁYWY",
"thirsty-condition": "Odwodnienie",
"threat": "Zagrożenie",
"threat-notes": "Notatki o zagrożeniu",
"time-limit": "Limit czasowy",
"tindertuft": "Tindertuft",
"tiny": "Malutki",
"tiny-abbr": "Mal",
"title": "Tytuł",
"torso": "Korpus",
"total": "Suma",
"total-abbr": "Cały",
"total-influence-u": "WSZYSTKIE WPŁYWY",
"traits-visibility": "Zmuś do widzialności cech postaci",
"two-hand-abbr": "2R",
"type": "Typ",
"type-name": "Typ/Imie",
"undercarriage": "Podwozie",
"update-dice-pool": "Zaktualizuj pulę kości. Użyj przycisku \"Rzut\" by rzucić kośćmi.",
"vehicle-credits": "Pojazd",
"vehicleed": "Zamontowane",
"vehicle-u": "POJAZD",
"version-announcements": "Wersja karty i powiadomień",
"voice": "Głos",
"w": "Żyw",
"warburg": "Warburg",
"warfare": "Obronność",
"water": "Woda",
"water-abbr": "W",
"water-source": "Źródło wody",
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
"weapon-selected": "Wybrana Broń",
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
"weapons-u": "BRONIE",
"weapons": "Bronie",
"weight": "Waga",
"weight-abbr": "Wag",
"whisper-macro": "Ukryty rzut?",
"whisper-nothing": "Nie ukrywaj rzutów(domyślnie).",
"whisper-options": "Opcje ukrywania:",
"whisper-options-api": "API opcje ukrywania:",
"whisper-query": "Użyj zapytania.\n",
"whisper-rolls": "Pokaż rzut tylko GM-owi.",
"wits": "Rozum",
"wits-abbr": "Rozum",
"workpoints": "Punkty Pracy",
"yes": "Tak",
"yes-1": "Tak,-1",
"zone-log": "Dziennik Zony",
"zone-log-u": "DZIENNIK ZONY"
}