140 lines
4.8 KiB
JSON
140 lines
4.8 KiB
JSON
{
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"real-identity":"Real Identity",
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"super-alias":"Super Alias",
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"secret":"Secret",
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"gender":"Gender:",
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"height":"Height:",
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"weight":"Weight:",
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"public":"Public",
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"age":"Age:",
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"eyes":"Eyes:",
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"hair":"Hair:",
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"group-affiliation":"Group Affiliation",
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"base-of-operations":"Base of Operations",
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"power-level":"Power Lever",
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"power-point-totals":"Power Point Totals:",
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"abilities":"Abilities",
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"powers":"Powers",
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"advantages":"Advantages",
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"skills":"Skills",
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"defenses":"Defenses",
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"mutants-and-masterminds-character-sheet":"Mutants and Masterminds Character Sheet",
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"total-power-points-earned":"* Total Power Points Earned = Starting Power Points + Power Points Earned",
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"stats-skills":"Stats & Skills",
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"powers-advantages-equipement":"Powers, Advantages, & Equipment",
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"options":"Options",
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"name":"Name",
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"base":"Base",
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"total":"Total",
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"misc":"Misc",
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"strength":"Strength",
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"agility":"Agility",
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"fighting":"Fighting",
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"awareness":"Awareness",
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"stamina":"Stamina",
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"dexterity":"Dexterity",
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"intellect":"Intellect",
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"presence":"Presence",
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"starting-power-points":"Starting Power Points",
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"earned-power-points":"Earned Power Points",
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"hero-points":"Hero Points",
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"injuries":"Injuries",
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"defense-dodge-dc":"Defense - Dodge DC",
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"parry-dc":"Parry DC",
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"points":"Points",
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"ability":"Ability",
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"dodge":"Dodge",
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"agl":"AGL",
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"parry":"Parry",
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"fortitude":"Fortitude",
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"stamina-short":"STA",
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"toughness":"Toughness",
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"will":"Will",
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"offense":"Offense",
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"initiative":"Initiative",
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"show-macro-text?":"Show Macro Text?",
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"attack":"Attack",
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"attack-name":"Attack Name",
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"attack-bonus":"Attack Bonus",
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"crit-target":"Crit Target",
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"effect-ranks":"Effect Ranks",
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"defense":"Defense",
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"effect":"Effect",
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"accurate-attack":"Accurate Attack",
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"all-out-attack":"All-out Attack",
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"defensive-attack":"Defensive Attack",
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"power-attack":"Power Attack",
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"conditions":"Conditions",
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"totals":"Totals",
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"ranks":"Ranks",
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"other":"Other",
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"awareness-short":"AWE",
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"fighting-short":"FGT",
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"agility-short":"AGI",
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"strength-short":"STR",
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"intellect-short":"INT",
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"presence-short":"PRS",
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"dexterity-short":"DEX",
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"skills-list":"acrobatics,athletics,close-combat,deception,expertise,insight,intimidation,investigation,perception,persuasion,ranged-combat,sleight-of-hand,stealth,technology,treatment,vehicles",
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"acrobatics":"Acrobatics",
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"athletics":"Athletics",
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"close-combat":"Close Combat",
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"deception":"Deception",
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"expertise":"Expertise",
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"insight":"Insight",
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"intimidation":"Intimidation",
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"investigation":"Investigation",
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"perception":"Perception",
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"persuasion":"Persuasion",
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"ranged-combat":"Ranged Combat",
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"sleight-of-hand":"Sleight of Hand",
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"stealth":"Stealth",
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"technology":"Technology",
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"treatment":"Treatment",
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"vehicles":"Vehicles",
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"total-ranks":"Total Ranks",
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"notes-conditions":"Notes & Conditions",
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"motivations-complications":"Motivations & Complications",
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"description":"Description",
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"all":"All",
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"powers-devices":"Powers & Devices",
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"equipment":"Equipment",
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"power-name":"Power Name",
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"pp-ranks":"PP/Rank",
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"normal-power":"Normal power",
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"alternate-effect":"Alternate effect",
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"dynamic-effect":"Dynamic effect",
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"wealth":"Wealth",
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"equipment-vehicles-headquarters":"Equipment, Vehicles, and Headquarters",
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"roll-target-stats":"Roll Target - Stats: ",
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"whisper-gm":"Whisper GM",
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"whisper-self":"Whisper Self",
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"roll-target-combat":"Roll Target - Combat: ",
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"roll-target-initiative":"Roll Target - Initiative: ",
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"roll-target-skill":"Roll Target - Skill: ",
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"roll-target-effects":"Roll Target - Effects: ",
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"dice-roll-type":"Dice Roll Type: ",
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"standard-1d20":"Standard 1d20",
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"3d20-gamemasters-guide":"3d20 Gamematers Guide",
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"sum-3d6":"Sum 3d6",
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"acurate-attack-attack-bonus":"Accurate-Attack Attack Bonus",
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"acurate-attack-defense-bonus":"Accurate-Attack Defense Bonus",
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"acurate-attack-effect-penalty":"Accurate Attack Effect Penalty",
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"all-out-attack-attack-bonus":"All-out Attack Attack Bonus",
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"all-out-attack-defense-penalty":"All-out Attack Defense Penalty",
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"all-out-attack-effect-bonus":"All-out Attack Effect Bonus",
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"defensive-attack-attack-penalty":"Defensive Attack Attack Penalty",
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"defensive-attack-defense-bonus":"Defensive Attack Defense Bonus",
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"defensive-attack-effect-penalty":"Defensive Attack Effect Penalty",
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"power-attack-attack-penalty":"Power Attack Attack Penalty",
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"power-attack-defense-bonus":"Power Attack Defense Bonus",
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"power-attack-effect-bonus":"Power Attack Effect Bonus",
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"condition-attack-modifier":"Condition Attack Modifier",
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"condition-defense-modifier":"Condition Defense Modifier",
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"condition-effect-modifier":"Condition Effect Modifier",
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"combined-attack-modifier":"Combined Attack Modifier",
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"combined-defense-modifier":"Combined Defense Modifier",
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"combined-effect-modifier":"Combined Effect Modifier",
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"defense-class-short":"DC",
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"equipment-advantage":"equipment"
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} |