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roll20-character-sheets-tester/Pathfinder by Roll20/_translation.json
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{
"caster-level-check": "Caster Level Check",
"cost:": "Cost:",
"slot:": "Slot:",
"reset-to-pc": "Reset to PC (Player Character).",
"reset-to-npc": "Reset to NPC (Monster/Non Player Character).",
"rest-t": "Click to reset (set to 0) all per-day uses.",
"rest-u": "REST",
"show-chat": "Show in chat",
"recalc-u": "RECALC",
"recalc-t": "Click to recalculate most if not all the sheet stats. Use if some dynamic calculations seem not up to date",
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"temp-dmg": "Temp DMG",
"temporary-global-damage-bonus": "Temporary Global Damage Bonus. Will be added to all weapons and spell damages.",
"temp-atk": "Temp ATK",
"temporary-global-attack-bonus": "Temporary Global Attack Bonus. Will be added to all weapons and spells attacks.",
"initializing_character": "INITIALIZING CHARACTER...",
"confirm_npc": "Are you sure you want to turn this character into a NPC?",
"erase_data_character": "This will erase all data from the character.",
"clear-all": "Clear All",
"mods:": "Mods:",
"clear-buffs": "Clear Buffs",
"close": "Close",
"buffs:": "Buffs:",
"show-hide-buffs": "Show/hide buffs",
"additional-attacks:": "Additional Attacks:",
"extra": "Extra",
"off-hand-rapid-shot": "Off-hand/Rapid Shot",
"fob": "Flurry of Blows",
"return-to:": "Return to:",
"edit-sheet": "Edit sheet directly",
"npc-new": "Create an NPC",
"mancer-confirm-yes": "Use the Charactermancer",
"do_you_want_mancer": "How do you want to create this character?",
"skills-notes": "Skills Notes",
"mr-u": "MR",
"per-lvl": "Per Lvl",
"per-level": "per level",
"classes": "Classes",
"skill-points": "Skill Points",
"relaunch-lvl1mancer": "Launch Level 1 Charactermancer",
"cannot-be-undone-u": "(CANNOT BE UNDONE)",
"cant-cast-with": "can’t cast spells with",
"choose-prepared-spells": "Choose Prepared Spells",
"choose-known-spells": "Choose Known Spells",
"character-no-spells": "Your character doesn't have spells at this level",
"0-level-spells": "0-Level Spells",
"1st-level-spells": "1st-Level Spells",
"choose-feat": "Choose a Feat:",
"initiative-bonus:": "Initiative Bonus:",
"powers:": "Powers:",
"traits:": "Traits:",
"saving-throws-bonus:": "Saving Throws bonus:",
"starting-wealth:": "Starting Wealth:",
"building-npc": "BUILDING NPC ...",
"bonus-feats:": "Bonus Feats",
"ac-secondary-ability:": "AC Secondary Ability:",
"speed-bonus:": "Speed Bonus:",
"base-attack-bonus:": "Base Attack Bonus:",
"per-hour": "per hour",
"per-week": "per week",
"per-month": "per month",
"per-year": "per year",
"every-hours": "every X hours",
"yes": "Yes",
"no": "No",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Configuration tab of the character sheet.",
"use-charactermancer-for-new:": "Use Level 1 Charactermancer for new Characters:",
"class-spellcasting-ability:": "Class Spellcasting Ability:",
"skill-ranks": "Skill Ranks",
"skill-ranks:": "Skill Ranks:",
"plus-skill-rank:": "+1 Skill Rank to:",
"skills-bonus:": "Skills Bonus:",
"available-dice:": "Available Dice:",
"rollab-dicepool": "Roll Dice Pool",
"languages:": "Languages:",
"senses:": "Senses:",
"speed:": "Speed:",
"size:": "Size:",
"ability-score-increase": "Ability Score Increase:",
"choose-race": "Choose a race:",
"available-points:": "Available Points:",
"roll": "Roll",
"rollab-generation": "Ability Scores Generation:",
"rollab-purchase_epic": "Purchase (Epic Fantasy: 25)",
"rollab-purchase_high": "Purchase (High Fantasy: 20)",
"rollab-purchase_standard": "Purchase (Standard Fantasy: 15)",
"rollab-purchase_low": "Purchase (Low Fantasy: 10)",
"rollab-dicepool_28": "Dice Pool (high powered 28d6)",
"rollab-dicepool_24": "Dice Pool (24d6)",
"rollab-heroic": "Heroic (2d6+6)",
"rollab-classic": "Classic (3d6)",
"rollab-standard": "Standard (4d6, drop lowest)",
"clear": "Clear",
"custom": "Custom",
"choose": "Choose",
"apply": "Apply",
"mancer-cancel-question": "Which Path to follow, Adventurer?",
"discard-and-exit": "Discard and exit",
"save-and-exit": "Save and Exit",
"mancer-continue": "Continue Charactermancer",
"mancer-warning": "Discard and Exit will cause all choices to be lost.",
"review": "Review",
"back": "Back",
"next": "Next",
"cancel": "Cancel",
"#-used": "# used",
"#1": "#1",
"#2": "#2",
"#3": "#3",
"#4": "#4",
"#5": "#5",
"#6": "#6",
"#7": "#7",
"#8": "#8",
"#9": "#9",
"1st": "1st",
"2nd": "2nd",
"3rd": "3rd",
"4th": "4th",
"5th": "5th",
"6th": "6th",
"7th": "7th",
"8th": "8th",
"9th": "9th",
"abilities": "Abilities",
"ability": "Ability",
"ability-mod": "Ability mod",
"ability-modifier": "Ability Modifier",
"ability-name": "Ability Name",
"ability-rolls": "Ability Rolls",
"ability-score": "Score",
"ac-bonus": "AC Bonus",
"ac-items": "AC Items",
"ac-u": "AC",
"ac-u:": "AC:",
"acrobatics": "Acrobatics",
"additional-gear": "Additional Gear",
"age": "Age",
"alignment:": "Alignment:",
"alignment": "alignment",
"always-whisper-roll": "Always Whisper Rolls",
"ammo": "Ammo",
"apply-armor-encumbrance-penalty": "Apply armor/encumbrance penalty",
"appraise": "Appraise",
"area:": "Area:",
"armor": "Armor",
"armor-bonus": "Armor Bonus",
"armor-class": "Armor Class",
"armor-spell-failure": "Armor spell failure",
"ask-atk-modifier": "Attack Modifier",
"ask-dmg-modifier": "Damage Modifier",
"ask-modifier": "Modifier",
"ask-public-roll": "Public Roll",
"ask-whisper": "Whisper?",
"ask-whisper-roll": "Whisper Roll",
"at-will": "at will",
"atk-u": "ATK",
"attack": "Attack",
"attack-damage-roll": "Attack & Damage roll",
"attack-roll-1": "Attack roll #1",
"attack-roll-2": "Attack roll #2",
"attack-roll-3": "Attack roll #3",
"attack-roll-4": "Attack roll #4",
"attack-rolls": "Attack & CMB Rolls",
"attack:": "Attack:",
"attacks": "Attacks",
"aura": "Aura",
"bab-full": "BAB Full",
"bab-max": "BAB Max",
"bab-notes": "BAB Notes",
"bab-u": "BAB",
"base": "Base",
"base-atk": "Base Atk",
"base-attack-bonus": "Base Attack Bonus",
"base-modifier": "Base Modifier",
"basic-melee-attack-roll": "Basic Melee Attack Roll",
"basic-ranged-attack-roll": "Basic Ranged Attack Roll",
"benefits:": "Benefits:",
"bleed": "Bleed",
"blinded": "Blinded",
"blinded-perception": "Blinded: –4 penalty on opposed Perception skill checks.",
"blinded-skills": "Blinded: –4 penalty on most STR and DEX based skill checks.",
"bloodlines-domains-schools:": "Bloodlines, Domains, Schools... :",
"bluff": "Bluff",
"bonus": "Bonus",
"bonus-dice": "Bonus Dice",
"bonus-dice-no-crit:": "Bonus dice (no crit):",
"bonus-spells": "Bonus Spells",
"c.-u": "C.",
"cannot-be-caught-flat-footed": "Cannot be caught Flat-Footed",
"cast-spell": "Cast spell",
"caster": "Caster",
"caster-level": "Caster Level",
"casting-ability": "Casting Ability",
"casting-time:": "Casting time:",
"category": "Category",
"category:": "Category:",
"cha": "cha",
"cha-u": "CHA",
"chaotic-evil": "chaotic evil",
"chaotic-good": "chaotic good",
"chaotic-neutral": "chaotic neutral",
"character-name": "character name",
"charisma": "Charisma",
"charisma-d6": "Charisma D6s",
"charisma-roll": "Charisma roll",
"charmancer-welcome": "Welcome to the Official Roll20 Pathfinder Character Builder.",
"check-penalty": "Check penalty",
"chk": "Chk",
"cl-u": "CL",
"class": "Class",
"class-level:": "Class/Level:",
"class-name": "Class name",
"class-number": "Class number",
"class-skills:": "Class Skills:",
"class-skill": "Class Skill",
"clear-conditions": "Clear Conditions",
"click-reset": "Click to reset",
"climb": "Climb",
"cmb-ability": "CMB Ability",
"cmb-opposed": "CMB (opposed)",
"cmb-u": "CMB",
"cmd-u": "CMD",
"coins": "Coins",
"coins-weight-t": "If checked, adds weight from coins to the total gear weight.",
"colossal": "Colossal",
"combat": "Combat",
"combat-gear": "Combat Gear",
"combat-maneuver": "Combat Maneuver",
"combat-maneuver-bonus": "Combat Maneuver Bonus",
"components:": "Components:",
"con": "con",
"con-u": "CON",
"concentration": "Concentration",
"concentration-roll": "Concentration roll",
"conditions-and-buffs": "Conditions & Buffs",
"condition": "Condition",
"condition-to-roll": "Condition(s) applied to the roll",
"conditions:": "Conditions:",
"confused": "Confused",
"constant": "constant",
"constitution": "Constitution",
"constitution-d6": "Constitution D6s",
"constitution-roll": "Constitution roll",
"cowering": "Cowering",
"cp-u": "CP",
"cr-u": "CR",
"craft": "Craft",
"crit-confirm": "Crit confirm",
"critical": "Critical",
"critical-damage": "Critical damage",
"critical-multiplier": "Critical Multiplier",
"critical-multiplier:": "Critical Multiplier:",
"critical-range": "Critical Range",
"critical-range:": "Critical Range:",
"curr": "Curr",
"current": "Current",
"damage": "Damage",
"damage-reduction-immunities": "Damage Reduction, Immunities...",
"damage-roll": "Damage roll",
"damage-rolls": "Damage Rolls",
"damage2": "Damage2",
"damage2:": "Damage2:",
"damage:": "Damage:",
"dazed": "Dazed",
"dazzled": "Dazzled",
"dazzled-perception": "Dazzled: –1 penalty on sight-based Perception checks.",
"dc-u": "DC",
"deafened": "Deafened",
"deafened-perception": "Deafened: automatically fails Perception checks based on sound, takes a –4 penalty on opposed Perception checks.",
"deafened-spell": "Deafened: 20% chance of spell failure when casting spells with verbal components.",
"def": "Def",
"defense": "Defense",
"defensive-abilities": "Defensive Abilities",
"deflection": "Deflection",
"deflection-bonus": "Deflection Bonus",
"deflection-from-acitems": "Deflection from AC Items",
"deflection-modifier": "Deflection Modifier",
"deity": "Deity",
"description": "Description",
"description:": "Description:",
"dex": "Dex",
"dex-off-hand": "DEX (Off-Hand)",
"dex-two-handed": "DEX (Two-Handed)",
"dex-u": "DEX",
"dexterity": "Dexterity",
"dexterity-d6": "Dexterity D6s",
"dexterity-modifier": "Dexterity Modifier",
"dexterity-roll": "Dexterity roll",
"diminutive": "Diminutive",
"diplomacy": "Diplomacy",
"disable_device": "Disable Device*",
"disabled": "Disabled",
"disguise": "Disguise",
"dmg-u": "DMG",
"dod": "Dod",
"dodge": "Dodge",
"dodge-bonus": "Dodge Bonus",
"dodge-from-acitems": "Dodge from AC Items",
"dodge-modifier": "Dodge Modifier",
"domaine-spell": "Domain Spell",
"dr-u": "DR",
"drag-or-push": "Drag Or Push",
"duration:": "Duration:",
"dying": "Dying",
"ecology": "Ecology",
"effect:": "Effect:",
"energy_drained": "Energy Drained",
"entangled": "Entangled",
"environment": "Environment",
"eq": "Eq",
"equipment": "Equipment",
"equipped": "Equipped",
"escape_artist": "Escape Artist",
"exhausted": "Exhausted",
"experience": "Experience",
"eyes": "Eyes",
"f-u": "F",
"failure": "Failure",
"fascinated": "Fascinated",
"fascinated-skills": "Fascinated: –4 penalty on skill checks made as reactions, such as Perception checks.",
"fatigued": "Fatigued",
"favored-class": "Favored Class",
"feats": "Feats",
"feats:": "Feats:",
"features": "Features",
"features-traits-title": "Race & Class features, Traits ...",
"ff-touch": "FF Touch",
"ff-u": "FF",
"field-of-study": "Field of study",
"fine": "Fine",
"fire": "Fire",
"flat-footed": "Flat-footed",
"flat-footed-bonus": "Flat-footed Bonus",
"fly": "Fly",
"force": "Force",
"fort": "Fort",
"fort-u": "FORT",
"fortitude:": "Fortitude:",
"fortitude": "Fortitude",
"fortitude-ability": "Fortitude Ability",
"fortitude-roll": "Fortitude roll",
"frightened": "Frightened",
"ft.": "Ft.",
"full-attack-damage-roll": "Full Attack & Damage roll",
"gargantuan": "Gargantuan",
"gear": "Gear",
"gender": "Gender",
"general": "General",
"gp-u": "GP",
"grappled": "Grappled",
"grappled-cmb": "Grappled: –2 penalty on all combat maneuver checks, except those made to grapple or escape a grapple.",
"grit": "Grit",
"group": "Group",
"hair": "Hair",
"handle_animal": "Handle Animal*",
"hd-u": "HD",
"heal": "Heal",
"heavy": "Heavy",
"heavy-load": "Heavy load",
"height-char": "Height",
"helpless": "Helpless",
"hit-die:": "Hit Die:",
"hit-dice": "Hit Dice",
"hit-die-roll": "Hit Die roll",
"hit-points": "Hit Points",
"homeland": "Homeland",
"hp-roll": "HP Roll",
"hp-u": "HP",
"huge": "Huge",
"immune": "Immune",
"incorporeal": "Incorporeal",
"init": "Init",
"initiative": "Initiative",
"initiative-roll": "Initiative roll",
"initiative-rolls": "Initiative Rolls",
"int": "int",
"int-u": "INT",
"intelligence": "Intelligence",
"intelligence-d6": "Intelligence D6s",
"intelligence-roll": "Intelligence roll",
"intimidate": "Intimidate",
"invisible": "Invisible",
"invisible-attack": "Invisible: +2 bonus on attack rolls against sighted opponents, and ignores its opponents' Dexterity bonuses to AC (if any).",
"item": "Item",
"items": "Items",
"item creation": "Item creation",
"item-creation": "Item creation",
"job": "Job",
"k_dungeoneering": "K. (Dungeoneering)*",
"k_engineering": "K. (Engineering)*",
"k_geography": "K. (Geography)*",
"k_history": "K. (History)*",
"k_local": "K. (Local)*",
"k_nature": "K. (Nature)*",
"k_nobility": "K. (Nobility)*",
"k_planes": "K. (Planes)*",
"k_religion": "K. (Religion)*",
"knowledge": "Knowledge",
"knowledge_arcana": "Knowledge (Arcana)*",
"knowledge_custom": "Knowledge (Custom)*",
"knowledge_dungeoneering": "Knowledge (Dungeoneering)*",
"knowledge_engineering": "Knowledge (Engineering)*",
"knowledge_geography": "Knowledge (Geography)*",
"knowledge_history": "Knowledge (History)*",
"knowledge_local": "Knowledge (Local)*",
"knowledge_nature": "Knowledge (Nature)*",
"knowledge_nobility": "Knowledge (Nobility)*",
"knowledge_planes": "Knowledge (Planes)*",
"knowledge_religion": "Knowledge (Religion)*",
"known": "Known",
"land": "Land",
"languages": "Languages",
"large": "Large",
"lawful-evil": "lawful evil",
"lawful-good": "lawful good",
"lawful-neutral": "lawful neutral",
"level": "Level",
"level-0": "Level 0",
"level-1": "Level 1",
"level-2": "Level 2",
"level-3": "Level 3",
"level-4": "Level 4",
"level-5": "Level 5",
"level-6": "Level 6",
"level-7": "Level 7",
"level-8": "Level 8",
"level-9": "Level 9",
"lift-off-ground": "Lift Off Ground",
"lift-over-head": "Lift Over Head",
"light": "Light",
"light-load": "Light load",
"linguistics": "Linguistics*",
"load": "Load",
"lvl": "Lvl",
"max": "Max",
"max-#-per-day": "Max # per day",
"max-dex-bonus": "Max Dex Bonus",
"maximum": "Maximum",
"medium": "Medium",
"medium-load": "Medium load",
"melee": "Melee",
"melee-ability": "Melee Ability",
"metamagic": "Metamagic",
"misc": "Misc",
"misc-bonus": "Misc Bonus",
"misc-modifier": "Misc Modifier",
"misc-u": "MISC",
"mod": "Mod",
"modifier": "Modifier",
"modifiers": "Modifiers",
"money": "Money",
"monster": "Monster",
"multiplier": "Multiplier",
"multiplier:": "Multiplier:",
"name": "Name",
"nat": "Nat",
"natural": "Natural",
"natural-armor-from-acitems": "Natural Armor from AC Items",
"natural-armor-modifier": "Natural Armor Modifier",
"natural-bonus": "Natural Bonus",
"nauseated": "Nauseated",
"neutral": "neutral",
"neutral-evil": "neutral evil",
"neutral-good": "neutral good",
"never-whisper-roll": "Never Whisper Rolls",
"next-level": "Next Level",
"none": "None",
"nonlethal": "nonlethal",
"nonlethal-damage": "Nonlethal Damage",
"normal:": "Normal:",
"notes": "Notes",
"notes-ability-placeholder": "Notes: +2 racial, +1 magic item...",
"notes:": "Notes:",
"npc-monster-statblock": "NPC/Monster Statblock",
"offense": "Offense",
"open-compendium-item": "Open Compendium Item",
"organization": "Organization",
"other": "Other",
"other-valuables": "Other valuables",
"over-load": "Overload",
"panache": "Panache",
"panicked": "Panicked",
"paralyzed": "Paralyzed",
"per-day": "per day",
"perception": "Perception",
"perform": "Perform",
"performance": "Performance",
"petrified": "Petrified",
"pinned": "Pinned",
"player": "player",
"points": "Points",
"pp-u": "PP",
"prepared": "Prepared",
"prepared-four-times": "Prepared four times",
"prepared-once": "Prepared once",
"prepared-thrice": "Prepared thrice",
"prepared-times": "Prepared # times",
"prepared-twice": "Prepared twice",
"prerequisites:": "Prerequisites:",
"primary-ability-modifier": "Primary ability modifier",
"profession": "Profession",
"prone": "Prone",
"prone-attacker": "Prone attacker: –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow).",
"prone-defender": "Prone defender: +4 bonus to AC against ranged attacks, –4 penalty to AC against melee attacks.",
"qty": "Qty",
"quantity": "Quantity",
"query-modifier": "Query modifier for:",
"query-whisper-roll": "Query Whisper",
"race": "Race",
"race-ability-modifiers": "Race Ability Modifiers",
"race-class-and-level": "Race, Class, Level",
"racial-modifiers": "Racial Modifiers",
"range-place": "10 feet",
"range:": "Range:",
"ranged": "Ranged",
"ranged-ability": "Ranged Ability",
"ranged-touch": "Ranged Touch",
"ranks": "Ranks",
"reach": "Reach",
"ref": "Ref",
"ref-u": "REF",
"reflex:": "Reflex:",
"reflex": "Reflex",
"reflex-ability": "Reflex Ability",
"reflex-roll": "Reflex roll",
"resist": "Resist",
"ride": "Ride",
"roll-hd": "Roll HD",
"roll-hp": "Roll HP",
"rolls": "Rolls",
"run": "Run",
"save-concentration-rolls": "Saving Throw & Concentration Rolls",
"save-dc-misc-bonus": "Save DC Misc Bonus",
"save-dc-temp-adjustment": "Save DC Temp Adjustment",
"saving-throw:": "Saving Throw:",
"saving-throws": "Saving Throws",
"sc-u": "SC",
"school:": "School:",
"score": "Score",
"secondary-ability-monk-rule": "Sec. ab. mod: apply Monk's AC Bonus rules",
"secondary-ability-monk-rule-t": "If checked, secondary ability modifier is added to Flat-Footed AC, and is still used in AC calculation, even when some conditions deny Ability mod to AC.",
"secondary-ability-modifier": "Secondary ability modifier",
"sense_motive": "Sense Motive",
"senses": "Senses",
"sf-u": "SF",
"shaken": "Shaken",
"shield": "Shield",
"shield-bonus": "Shield Bonus",
"shield-bonus-added-to-touch-ac": "Shield bonus added to Touch AC",
"short description:": "Short Description",
"short-desc:": "Short Desc.:",
"show": "Show",
"show-ability": "Show Ability",
"show-character-name": "Show character name",
"show-ecology": "Show Ecology",
"show-feat": "Show Feat",
"show-hide-conditions-buffs": "Show/hide Conditions and Buffs",
"show-hide-notes": "Show/hide notes",
"show-hide-options": "Show/hide options",
"show-notes-in": "Show Notes in:",
"show-special-abilities": "Show Special Abilities",
"sickened": "Sickened",
"sickened-damage": "Sickened: –2 penalty on weapon damage rolls.",
"size": "Size",
"size-modifier": "Size Modifier",
"skill": "Skill",
"skill-names": "Skill names",
"skill-roll": "Roll Skill",
"skill-rolls": "Skill Rolls",
"skills": "Skills",
"slashing": "Slashing",
"sleight_of_hand": "Sleight of Hand*",
"small": "Small",
"sp-u": "SP",
"space": "Space",
"special-abilities": "Special Abilities",
"special-attacks": "Special Attacks",
"special-qualities": "Special Qualities",
"special:": "Special:",
"speed": "Speed",
"speed-20ft": "Speed 20 ft.",
"speed-30ft": "Speed 30 ft.",
"speed-never-modified": "Never modified by armor or encumbrance",
"spell-failure": "Spell Failure",
"spell-level": "Spell Level",
"spell-like": "Spell-Like",
"spell-like-abilities:": "Spell-Like Abilities:",
"spell-like-abilities": "Spell-Like Abilities",
"spell-resistance": "Spell Resistance",
"spell-resistance:": "Spell Resistance:",
"spell-rolls": "Spell Rolls",
"spell-save-dc": "Spell Save DC",
"spellarea-ph": "20-ft.-radius spread",
"spellcasting": "Spellcasting",
"spellcastingtime-ph": "1 standard action",
"spellclasslevel-ph": "Sorcerer/Wizard 3",
"spellcomponent-ph": "V, S, M (a ball of bat guano and sulfur)",
"spellcraft": "Spellcraft*",
"spellduration-ph": "Instantaneous",
"spelleffect-ph": "Heal [[1d6+@{caster1_level}]] HP",
"spellrange-ph": "Long (400 ft. + 40 ft./level)",
"spells": "Spells",
"spell" : "Spell",
"spells-known": "Spells Known",
"spells-per-day": "Spells Per Day",
"spells-prepared": "Spells Prepared",
"spellsave-ph": "Reflex Half",
"spellschool-ph": "School/Domain/Elemental school...",
"spelltargets-ph": "up to five creatures",
"spl": "Spl",
"sq-u": "SQ",
"sr-notes": "SR Notes",
"sr-u": "SR",
"stable": "Stable",
"staggered": "Staggered",
"start": "Start",
"statistics": "Statistics",
"stealth": "Stealth",
"str": "str",
"str-off-hand": "STR (Off-Hand)",
"str-two-handed": "STR (Two-Handed)",
"str-u": "STR",
"strength": "Strength",
"strength-d6": "Strength D6s",
"strength-modifier": "Strength Modifier",
"strength-roll": "Strength roll",
"stunned": "Stunned",
"style": "Style",
"success": "Success",
"survival": "Survival",
"swim": "Swim",
"tab-additional": "Additional",
"tab-configuration": "Configuration",
"tab-main": "Main",
"tab-spells": "Spells",
"tactics": "Tactics",
"targets:": "Targets:",
"teamwork": "Teamwork",
"temp": "Temp",
"temp-adjustment": "Temp Adjustment",
"temporaray-hp": "Temporaray HP",
"tiny": "Tiny",
"to:": "to:",
"total": "Total",
"total-bonus": "Total Bonus",
"total-ranks": "Total Ranks",
"total-weight": "Total Weight",
"totals-u": "TOTALS",
"tou": "Tou",
"touch": "Touch",
"touch-bonus": "Touch Bonus",
"traits": "Traits",
"treasure": "Treasure",
"type": "Type",
"type:": "Type:",
"unconscious": "Unconscious",
"use_magic_device": "Use Magic Device*",
"version": "Version",
"vs": "vs",
"weaknesses": "Weaknesses",
"weapons-attacks": "Weapons / Attacks",
"weight": "Weight",
"weight-char": "Weight",
"whisp-rolls-gm:": "Whisper Rolls to GM:",
"will:": "Will:",
"will": "Will",
"will-ability": "Will Ability",
"will-roll": "Will roll",
"will-u": "WILL",
"wis": "wis",
"wis-u": "WIS",
"wisdom": "Wisdom",
"wisdom-d6": "Wisdom D6s",
"wisdom-roll": "Wisdom roll",
"xp-u": "XP",
"skills-list": "acrobatics,appraise,bluff,climb,craft,craft-rep,diplomacy,disable_device,disguise,escape_artist,fly,handle_animal,heal,intimidate,knowledge_arcana,knowledge_dungeoneering,knowledge_engineering,knowledge_geography,knowledge_history,knowledge_local,knowledge_nature,knowledge_nobility,knowledge_planes,knowledge_religion,knowledge-rep,linguistics,perception,perform,perform-rep,profession,ride,sense_motive,sleight_of_hand,spellcraft,stealth,survival,swim,use_magic_device,custom-rep",
"rest-set-max": "REST sets 'per day' uses to max value",
"crit-confirm-bonus": "Critical Confirmation Bonus",
"melee-dmg": "Melee DMG",
"temporary-melee-damage-bonus": "Temporary Melee Damage Bonus. Will be added to Melee attacks damages.",
"ranged-dmg": "Ranged DMG",
"temporary-ranged-damage-bonus": "Temporary Ranged Damage Bonus. Will be added to Ranged attacks damages."
}