* uploaded images * add sheet * updated readme * updated readme * updated readme * Update readme.md * upload gifs * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * fixed unskilled * Update readme.md * updated sheet.json * resized gifs to 400px width * pre-release fixes * pre-release fixes * removed obsolete image * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * renamed to SavageWorldsGraphPaper * renamed folder * Update readme.md * fixed image paths * skill lock does no longer lock mod/wd inputs * removed charset declaration * added wild die to roll templates * changed secondary container height for list items * removed style variable * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * extended Allies block and multiple fixes * removed default values for renaming options * added translation.json and some basic strings * Update readme.md * added more translation strings * added more translation hooks * added renaming option for integrity drawbacks * fixed wrong description * even more translations * remaining translation hooks, new mixin for vehicle weapons, some css reductions * Update readme.md * Update readme.md * updated translations * added * Update readme.md * Update readme.md typo * Update readme.md spelling error * Update readme.md added link * removed custom add item labels due to being not translatable * removed @charset UTF-8; * Update readme.md * yet even more translation stuff * dice parser includes renamed abbreviations * removed placeholder translations from hexfields * circumvented translation error for height * removed untranslatable label from empty list * removed die label from untrained bubble * circumvented translation error for height * updated settings strings * removed transition from damage roll toggle * updated readme * updated translations * Update readme.md * Update readme.md * ordered translations, removed UTF-8 declaration from CSS * added string interpolation * added preview image * Update readme.md * added extra sheet preview image * optimized image * Update readme.md * fixed meta field and extra preview image * string interpolation, missing translations, hyphens to underscore (fml) * fixed introduced errors from refactoring * translation fixes * resolved conflict due to underscore naming scheme * removed console log commands * resolved conflict due to underscore naming scheme #2 * fixed missing skill track labels * updated helper text * Update readme.md * removed obsolete leading whitespaces * prepared scss file for translation overrides * Update readme.md * some JS clean-up * added style option to disable skill die numbers * added settings.gif * Update readme.md * added roll preview * improved roll preview * Update readme.md * Update readme.md * updated list item label * reduced roll preview size * reduced extra sheet preview size * dice parser now captures X+ and X- references as well * made lightest text color slightly darker * switched global transitions to local ones to boost performance * added missing transition * updated readme.md * updated readme.md and sheet.json * added missing color transition * Update readme.md * fixed dice parser bug * added missing opacity transition * Update readme.md * added comment to BS script function * fixed positioning of hexfield * prepared rolltemplates for higher rate of fires * made max rof a global variable * increases rate of fire range to 8 * updated readme.md * added ammunition block * added new help section for ammunition * Update readme.md * Update readme.md * updated sheet.json and translations * Update readme.md * Update readme.md * fixed button color * added missing/changed translations, improved roll templates, extended skill settings * streamlined roll template hooks * added reroll button to roll templates * cleaned up directory, updated sheet.json and readme.md * optimized preview image * Update readme.md * Update readme.md * Update readme.md * added missing reroll, prepared skill rolls for referencing * removed test button * css fixes, added roll button and options to repeating lists * fixed critical bug in dice parser * added set max capacity to ammunition block * removed redundant css * updated sheet.json and readme.md * Update readme.md * updated sheet.json * updated/added preview gifs * Update readme.md * Update readme.md * Update readme.md * removed obsolete/redundant css (575 lines), improved performance * fixed button font-size * removed obsolete characters from css * removed more obsolete characters from css * further css reductions * pluralized label * add line ending * fixed attribute font-size * added dice parser to helper roll buttons * improved rate of fire handling * added rof toggle to repeating lists * Update readme.md * updated sheet.json * fixed sheet default options * refactored running * Update readme.md * updated help text for dice roller * fixed list rolls * added override for wild die in lists * added multiplier to augmentations * added damage button to weapon rolls * reduced html/css/translations * html reduction * updated readme.md * updated readme.md * added damage roll button to power list rolls * added help texts for raise damage, list item options, and extra sheet * updated readme.md * added setting toggles and injection options * added help entry for roll injections * updated readme.md and sheet.json * css fix for roll templates * another css fix * css fixes * updated readme * cleanup * icon position for lower resolutions * icon css reduction * added settings to hide silhouette/skill markers, improved css performance * rearranged some settings * added setting to hide augmentation markers * updated sheet.json * updated readme * alphabetically ordered settings * fixed critical bug in rolls, added toggles for global queries * updated readme * bugfix * small style adjusments * small style adjusments * new weight icon * small icon adjustment * updated sheet.json and preview image * fixed renaming feature * reduced file size of preview image * fixed some Firefox css issues * added three configurable custom buttons * updated readme and sheet.json * rof toggle is now applied to list damage rolls * fixed font-size for damage roll templates * small skill button width adjustment * text overflow fix for firefox * fixed missing silhouette switch * added gm roll toggle * fixed minor attribute inconsistency between wildcard and extras * shortened sheetworkers, added toggle for damage dice exploding * fixed exploding damage dice toggle default * fixed exploding damage dice toggle default for powers * refactored all skill rolls * updated readme and sheet.json * caught error with empty query modifier * extended rol template * extended settings * added abilities block * updated readme and sheet.json * fixed unskilled rolls
62 lines
2.9 KiB
Plaintext
62 lines
2.9 KiB
Plaintext
input(type='checkbox',
|
|
name='attr_toggle_integrity_block',
|
|
checked=true,
|
|
class='sheet-toggle sheet-toggle--block')
|
|
|
|
.sheet-integrity.sheet-block
|
|
.sheet-integrity__status
|
|
.sheet-integrity__loss-effects
|
|
input(type='checkbox', name='attr_discord', class='sheet-hidden')
|
|
span.sheet-integrity__discord(name='attr_rename_discord', data-i18n='integrity-discord') Discord
|
|
|
|
input(type='checkbox', name='attr_psychosis', class='sheet-hidden')
|
|
span.sheet-integrity__psychosis(name='attr_rename_psychosis', data-i18n='integrity-psychosis') Psychosis
|
|
|
|
input(type='checkbox', name='attr_seizures', class='sheet-hidden')
|
|
span.sheet-integrity__seizures(name='attr_rename_seizures', data-i18n='integrity-seizures') Seizures
|
|
|
|
input(type='checkbox', name='attr_depersonalization', class='sheet-hidden')
|
|
span.sheet-integrity__depersonalization(name='attr_rename_depersonalization', data-i18n='integrity-depersonalization') Depersonalization
|
|
|
|
.sheet-integrity__progress
|
|
input(type='hidden',
|
|
name='attr_integrity_bar_size',
|
|
value='80',
|
|
readonly=true,
|
|
class='sheet-integrity__bar-width')
|
|
|
|
.sheet-integrity__progress-fill
|
|
|
|
.sheet-integrity__marker.sheet-integrity__marker--70
|
|
.sheet-integrity__marker.sheet-integrity__marker--60
|
|
.sheet-integrity__marker.sheet-integrity__marker--50
|
|
.sheet-integrity__marker.sheet-integrity__marker--40
|
|
.sheet-integrity__marker.sheet-integrity__marker--30
|
|
.sheet-integrity__marker.sheet-integrity__marker--20
|
|
.sheet-integrity__marker.sheet-integrity__marker--10
|
|
|
|
.sheet-integrity__loss-effects
|
|
input(type='checkbox', name='attr_dissonance', class='sheet-hidden')
|
|
span.sheet-integrity__dissonance(name='attr_rename_dissonance', data-i18n='integrity-dissonance') Dissonance
|
|
|
|
input(type='checkbox', name='attr_alienation', class='sheet-hidden')
|
|
span.sheet-integrity__alienation(name='attr_rename_alienation', data-i18n='integrity-alienation') Alienation
|
|
|
|
input(type='checkbox', name='attr_derealization', class='sheet-hidden')
|
|
span.sheet-integrity__derealization(name='attr_rename_derealization', data-i18n='integrity-derealization') Derealization
|
|
|
|
input(type='checkbox', name='attr_ego_death', class='sheet-hidden')
|
|
span.sheet-integrity__egodeath(name='attr_rename_ego_death', data-i18n='integrity-ego-death') Ego Death
|
|
|
|
.sheet-integrity__hexfields
|
|
.sheet-container
|
|
span(name='attr_integrity',
|
|
class='sheet-hex sheet-hex--64 sheet-hexfield__input') 80.0
|
|
|
|
-// Cannot use 'integrity_max' because this would also trigger with 'integrity'
|
|
+hexfield('integrity_maximum', 'Max', 'left', '0', '80', 'sheet-hide-until-needed sheet-hexfield-gray')
|
|
+hexfield('integrity_mod', 'Mod', 'right', '0', '', 'sheet-hide-until-needed sheet-hexfield-gray')
|
|
|
|
.sheet-large-label
|
|
span(name='attr_rename_block_integrity', data-i18n='integrity') Integrity
|