* uploaded images * add sheet * updated readme * updated readme * updated readme * Update readme.md * upload gifs * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * fixed unskilled * Update readme.md * updated sheet.json * resized gifs to 400px width * pre-release fixes * pre-release fixes * removed obsolete image * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * renamed to SavageWorldsGraphPaper * renamed folder * Update readme.md * fixed image paths * skill lock does no longer lock mod/wd inputs * removed charset declaration * added wild die to roll templates * changed secondary container height for list items * removed style variable * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * extended Allies block and multiple fixes * removed default values for renaming options * added translation.json and some basic strings * Update readme.md * added more translation strings * added more translation hooks * added renaming option for integrity drawbacks * fixed wrong description * even more translations * remaining translation hooks, new mixin for vehicle weapons, some css reductions * Update readme.md * Update readme.md * updated translations * added * Update readme.md * Update readme.md typo * Update readme.md spelling error * Update readme.md added link * removed custom add item labels due to being not translatable * removed @charset UTF-8; * Update readme.md * yet even more translation stuff * dice parser includes renamed abbreviations * removed placeholder translations from hexfields * circumvented translation error for height * removed untranslatable label from empty list * removed die label from untrained bubble * circumvented translation error for height * updated settings strings * removed transition from damage roll toggle * updated readme * updated translations * Update readme.md * Update readme.md * ordered translations, removed UTF-8 declaration from CSS * added string interpolation * added preview image * Update readme.md * added extra sheet preview image * optimized image * Update readme.md * fixed meta field and extra preview image * string interpolation, missing translations, hyphens to underscore (fml) * fixed introduced errors from refactoring * translation fixes * resolved conflict due to underscore naming scheme * removed console log commands * resolved conflict due to underscore naming scheme #2 * fixed missing skill track labels * updated helper text * Update readme.md * removed obsolete leading whitespaces * prepared scss file for translation overrides * Update readme.md * some JS clean-up * added style option to disable skill die numbers * added settings.gif * Update readme.md * added roll preview * improved roll preview * Update readme.md * Update readme.md * updated list item label * reduced roll preview size * reduced extra sheet preview size * dice parser now captures X+ and X- references as well * made lightest text color slightly darker * switched global transitions to local ones to boost performance * added missing transition * updated readme.md * updated readme.md and sheet.json * added missing color transition * Update readme.md * fixed dice parser bug * added missing opacity transition * Update readme.md * added comment to BS script function * fixed positioning of hexfield * prepared rolltemplates for higher rate of fires * made max rof a global variable * increases rate of fire range to 8 * updated readme.md * added ammunition block * added new help section for ammunition * Update readme.md * Update readme.md * updated sheet.json and translations * Update readme.md * Update readme.md * fixed button color * added missing/changed translations, improved roll templates, extended skill settings * streamlined roll template hooks * added reroll button to roll templates * cleaned up directory, updated sheet.json and readme.md * optimized preview image * Update readme.md * Update readme.md * Update readme.md * added missing reroll, prepared skill rolls for referencing * removed test button * css fixes, added roll button and options to repeating lists * fixed critical bug in dice parser * added set max capacity to ammunition block * removed redundant css * updated sheet.json and readme.md * Update readme.md * updated sheet.json * updated/added preview gifs * Update readme.md * Update readme.md * Update readme.md * removed obsolete/redundant css (575 lines), improved performance * fixed button font-size * removed obsolete characters from css * removed more obsolete characters from css * further css reductions * pluralized label * add line ending * fixed attribute font-size * added dice parser to helper roll buttons * improved rate of fire handling * added rof toggle to repeating lists * Update readme.md * updated sheet.json * fixed sheet default options * refactored running * Update readme.md * updated help text for dice roller * fixed list rolls * added override for wild die in lists * added multiplier to augmentations * added damage button to weapon rolls * reduced html/css/translations * html reduction * updated readme.md * updated readme.md * added damage roll button to power list rolls * added help texts for raise damage, list item options, and extra sheet * updated readme.md * added setting toggles and injection options * added help entry for roll injections * updated readme.md and sheet.json * css fix for roll templates * another css fix * css fixes * updated readme * cleanup * icon position for lower resolutions * icon css reduction * added settings to hide silhouette/skill markers, improved css performance * rearranged some settings * added setting to hide augmentation markers * updated sheet.json * updated readme * alphabetically ordered settings * fixed critical bug in rolls, added toggles for global queries * updated readme * bugfix * small style adjusments * small style adjusments * new weight icon * small icon adjustment * updated sheet.json and preview image * fixed renaming feature * reduced file size of preview image * fixed some Firefox css issues * added three configurable custom buttons * updated readme and sheet.json * rof toggle is now applied to list damage rolls * fixed font-size for damage roll templates * small skill button width adjustment * text overflow fix for firefox * fixed missing silhouette switch * added gm roll toggle * fixed minor attribute inconsistency between wildcard and extras * shortened sheetworkers, added toggle for damage dice exploding * fixed exploding damage dice toggle default * fixed exploding damage dice toggle default for powers * refactored all skill rolls * updated readme and sheet.json * caught error with empty query modifier * extended rol template * extended settings * added abilities block * updated readme and sheet.json * fixed unskilled rolls
107 lines
3.0 KiB
Plaintext
107 lines
3.0 KiB
Plaintext
- // Global variables
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- var maxRof = [...Array(8).keys()].map(n => ++n)
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include _common_fields.pug
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include _mixin_attribute.pug
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include _mixin_hexfield.pug
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include _mixin_color_circle.pug
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include _mixin_meta_field.pug
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include _mixin_vehicle_weapons_sub_list.pug
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include _mixin_simple_trait.pug
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.sheet-wrapper
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input(type='checkbox',
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name='attr_toggle_style_grid',
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checked=true,
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class='sheet-hidden sheet-toggle-grid')
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input(type='checkbox',
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name='attr_toggle_style_dark_labels',
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class='sheet-hidden sheet-toggle-dark-labels')
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input(type='checkbox',
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name='attr_toggle_style_corners',
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checked=true,
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class='sheet-hidden sheet-toggle-corners')
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input(type='checkbox',
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name='attr_toggle_style_transitions',
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checked=true,
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class='sheet-hidden sheet-toggle-transitions')
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input(type='checkbox',
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name='attr_toggle_style_delays',
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checked=true,
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class='sheet-hidden sheet-toggle-delays')
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input(type='checkbox',
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name='attr_toggle_style_roboto',
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checked=true,
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class='sheet-hidden sheet-toggle-roboto')
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input(type='checkbox',
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name='attr_toggle_skill_die_numbers',
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checked=true,
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class='sheet-hidden sheet-toggle-skill-die-numbers')
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input(type='radio',
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name='attr_sheet_variant',
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value='wildcard',
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checked=true,
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class='sheet-variant-radio sheet-variant-radio--wildcard')
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input(type='radio',
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name='attr_sheet_variant',
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value='extra',
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class='sheet-variant-radio sheet-variant-radio--extra')
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.sheet-body
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.sheet-wildcard
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.sheet-section.sheet-section--header
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.sheet-left
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include _meta.pug
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.sheet-right
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include _buttons.pug
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.sheet-section.sheet-section--center
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.sheet-left
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.sheet-section--traits
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include _attributes.pug
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include _secondary.pug
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include _armor.pug
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include _silhouette.pug
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.sheet-section--features
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include _features.pug
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.sheet-section--resources
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include _health.pug
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include _power.pug
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.sheet-right.sheet-sans
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include _tabs.pug
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include _skills.pug
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include _notebook.pug
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include _advancements.pug
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include _settings.pug
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.sheet-section.sheet-section--footer
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.sheet-left
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include _abilities.pug
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include _weapons.pug
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include _apparel.pug
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include _integrity.pug
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include _augmentations.pug
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include _engrams.pug
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include _powers.pug
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include _vehicles.pug
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include _walkers.pug
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include _powerarmor.pug
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include _allies.pug
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.sheet-right
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include _ammunition.pug
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include _quick_notes.pug
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include _encumbrance.pug
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include _inventory.pug
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.sheet-extra
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include _extra_sheet.pug
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include _roll_template.pug
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