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roll20-character-sheets-tester/SavageWorldsFrench/translations/en.json
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2019-02-05 10:44:24 -06:00

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{
"courte": "Short",
"moyenne": "Average",
"longue": "Long",
"yes": "Yes",
"no": "No",
"use-target-title": "Use the target tokens to determine the target number via the target toughness...",
"damage-mod": "Damage modifier",
"weap-dmg": "Damage : Weapon",
"enlarge-desc": "Enlarge/Reduce Description",
"armor-pen": "Armor Penetration",
"amunition-max": "Max amno",
"amunition-cur": "Current amno",
"cadence-tir": "Rate of Fire",
"apply-str-dmg": "Strength applied to damage (Combat et Throw)",
"notes-misc": "Notes / Misc",
"power-rank": "Access Rank for this power",
"power-name": "Power name",
"weapon-name": "Weapon Name",
"weapon3-name": "Weapon N°3 name",
"weapon2-name": "Weapon n°2 name",
"weapon1-name": "Weapon n°1 Name",
"equipment-weight": "Gear's Total Weight",
"unit-weight": "Unit weight",
"quantity": "Quantity",
"encumbrance-penalty": "Encumbrance malus to all Agility and Strength rolls and to all skill rolls tied to these attributes",
"total-weight": "Total Weight Carried (kg)",
"money-treasure": "Currency & Riches",
"pp-max": "Max Power Points",
"pp-current": "Current Power Points",
"total-trempe": "Total Soak",
"bonus-trempe": "Soak Bonus",
"base-trempe": "Base Soak Rank",
"total-resistance": "Total Toughness",
"bonus-resistance": "Armour (torso) and other Vigor bonuses",
"base-resistance": "Base Toughness Value",
"total-parade": "Total Parry",
"bonus-parade": "Parry Bonus",
"base-parade": "Base Parry Value",
"total-charisme": "Total Charisma",
"bonus-charisme": "Charisma bonus",
"base-charisme": "Base Charisma Value",
"total-allure": "Total Pace",
"bonus-allure": "Pace Bonus",
"base-allure": "Base Pace Value",
"no-fatigue": "No Fatigue",
"one-fatigue": "One rank of Fatigue",
"two-fatigue": "Two ranks of fatigue",
"one-wound": "One wound",
"two-wounds": "Two wounds",
"three-wounds": "Three wounds",
"no-wounds": "No Wound",
"show-hide-content": "Show/Hide Content",
"connaissance-skill-name": "Knowledge Skill Name",
"arcane-skill-name": "Arcane Skill Name",
"jet-de": "Roll of",
"difficulte": "Dificulty",
"modificateur": "Modifier",
"bonus": "Bonus",
"joker": "Joker",
"si-relance": "if raise",
"degats-plus-1d6": "Damage +1d6",
"relance-s": "raise(s)",
"et": "and",
"succes": "Succès+Relances",
"sans-relance": "without raise",
"echec": "Failure",
"encombred": "Hindered",
"fatigue-critique": "Incapacitated (fatigue)",
"epuised": "Exhausted",
"fatigued": "Fatigued",
"etat-critique": "Incapacitated",
"blesse": "Injured",
"secoue": "Shaken",
"normal": "Normal",
"est": "is",
"contre": "against",
"fait-jet": "rolls",
"attaque": "Attack",
"attaque-avec": "attacks with",
"pouvoir-de": "Power of",
"0-la": "0 : 1st wound makes incapacitated",
"1-la": "2 : 2nd wound makes incapacitated",
"2-la": "2 : 3rd wound makes incapacitated",
"3-la": "3 : 4th wound makes incapacitated",
"affichage": "SKILLS DISPLAY",
"afficher": "Show Trappings",
"afficher-logo": "Show logo",
"age": "Age:",
"agi-u": "AGI",
"(agi-u)": "(AGI)",
"agilite-u": "AGILITY",
"agilite": "Agility",
"aguerri": "S - Seasoned",
"allure": "PACE",
"ame-u": "SPIRIT",
"ame": "Spirit",
"(ame-u)": "(SPIRIT)",
"aptitudes": "ABILITIES",
"arcane": "Arcane",
"argent": "CURRENCY",
"armes": "WEAPONS",
"atouts": "EDGES",
"atout": "Edge",
"attaques": "Attacks :",
"attributs": "ATTRIBUTES",
"aucun": "None",
"beasts": "Beasts & Barbarians",
"blessures-u": "WOUNDS",
"blessures": "Wounds",
"bras-droit": "Right-hand man (NPC, 0 wound, with joker dice)",
"bras-droit-pnj": "Right-hand man (NPC)",
"carac": "DERIVED STATS",
"cdt": "ROF",
"charisme": "CHARISMA",
"choisir": " - Choose a Skill :",
"cible": "Target",
"combat": "Fighting",
"compet": "Skill",
"competences": "SKILLS",
"competence": "Skill",
"conduite": "Driving",
"configuration": "Configuration",
"connaissance": "Knowledge",
"crochetage": "Lockpicking",
"d10": "d10",
"d12": "d12",
"d4": "d4",
"d6": "d6",
"d8": "d8",
"deadlands": "Deadlands Reloaded",
"degats-u": "DAMAGE",
"degats": "Damage",
"degats-relance": "Additional damage if raise",
"dejoker": "Joker Dice",
"description": "DESCRIPTION",
"discretion": "Stealth",
"duree": "Duration",
"e": "E",
"effects": "Effects",
"encombrement": "Total WT carried:",
"encombrementmax": "Weight Limit:",
"equipment": "GEAR",
"equitation": "Riding",
"escalade": "Climbing",
"etats": "States",
"extra-pnj": "Extra (NPC, 0 wound, no joker dice)",
"extra-pnj-short": "Extra (NPC)",
"fatigue": "Fatigue",
"fatigue-u": "FATIGUE",
"for-u": "STR",
"(for-u)": "(STR)",
"force-u": "STRENGTH",
"force": "Strength",
"feuille": "Sheet",
"handicaps": "HINDRANCES",
"handicap": "Hindrance",
"heroique": "H - Heroic",
"int-u": "SMA",
"(int-u)": "(SMA)",
"intellect-u": "SMART",
"intellect": "Smart",
"intimidation": "Intimidation",
"jet": "Roll",
"jets": "ROLLS",
"jets-bruts": "Base rolls",
"jeu": "Gambling",
"lancer": "Throwing",
"lankhmar": "Lankhmar",
"legendaire": "L - Legendary",
"malus": "Malus :",
"munitions": "Amunitions",
"natation": "Swimming",
"navigation": "Boating",
"nivaeu": "Level of detail :",
"nonentraine": "Untrained",
"notes": "Notes",
"novice": "N - Novice",
"pa": "AP",
"parade": "PARRY",
"perception": "Notice",
"personalise": "Custom",
"personnage": "CHARACTER",
"persuasion": "Persuasion",
"pilotage": "Piloting",
"pistage": "Tracking",
"pj": "PC (3 wounds, with joker dice)",
"pnj-custom": "Custom NPC",
"pnj-joker": "Joker (NPC, 3 wounds, with joker dice)",
"joker-pnj": "Joker (NPC)",
"poids": "Weight: ",
"portee": "Range",
"possessions": "TRAPPINGS",
"pouvoirs": "POWERS",
"pp": "PP",
"progression": "ADVANCEMENT",
"pseudo": "Pseudo: ",
"pts": "POWER Points",
"rang": "Rank",
"recherche": "Investigation",
"reparation": "Repair",
"reseaux": "Streetwise",
"resherche": "Investigation",
"resistance-u": "TOUGHNESS",
"resistance": "RÉSISTANCE",
"sarcasme": "Taunt",
"savage": "Savage Worlds",
"secoue-u": "SHAKEN:",
"sexe": "Sex: ",
"signes": "Particular signs: ",
"soins": "Healing",
"sous-fifre": "Underling (NPC, 3 wounds, no wild card)",
"sous-fifre-pnj": "Hireling (NPC)",
"style": "Style :",
"succes-relances": "Success+Raises",
"survie": "Survival",
"taille": "Size: ",
"templates": "Templates :",
"tir": "Shooting",
"total": "Rolls Total",
"toutes": "All",
"traits": "TRAITS",
"trempe": "SOAK",
"tripes": "Guts",
"type-personnage": "Character type :",
"veteran": "V - Veteran",
"vig-u": "VIG",
"(vig-u)": "(VIG)",
"vigueur-u": "VIGOR",
"vigueur": "VIGUEUR",
"visuel": "VISUAL"
}