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roll20-character-sheets-tester/Shadowrun Sixth World/translations/de.json
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{
"a": "A",
"acc": "ACC",
"accel": "Beschl.",
"acceleration": "Beschleunigung",
"acid": "Säure",
"acidprotection": "Chemische Isolierung",
"act": "Act",
"actions": "Actions (AC)",
"active": "Aktiv",
"activeprogramslots": "Active Program Slots",
"addedgetodicepool": "Add Edge to dice pool and make 6's explode",
"adept": "Adept",
"adeptpowers": "Adept Powers",
"age": "Alter",
"agility": "Geschicklichkeit",
"air": "Air",
"alchemy": "Alchemie",
"alphaware": "Alphaware",
"ammo": "Muni",
"ap": "AP",
"ar": "AR",
"archetype": "Archetype",
"armor": "Panzerung",
"armorrating": "Verteidigungswert",
"arms": "Waffen",
"assensing": "Askennen",
"astralini": "Astral. Init.",
"astralinitiative": "Astrale Initiative",
"astralinitiativedice": "Astral Initiative Dice",
"astral": "Astral",
"athletics": "Athletik",
"attack": "Angriff",
"attacks": "Attacks",
"attackrating": "Attack Rating",
"attribute": "Attribut",
"attributearray": "Attributsanordnung",
"attributes": "Attribute",
"augmentations": "Bodytech",
"augs": "Cyber",
"autosofts": "Autosofts",
"awakened": "Erwacht",
"b": "B",
"backdoorentry": "Backdoor Entry",
"base": "Basis",
"baseslider": "Basisregler",
"beasts": "Beasts",
"betaware": "Betaware",
"bf": "SM",
"bike": "Bike",
"biofeedback": "Biofeedback",
"biotech": "Biotech",
"birthname": "Birth Name",
"blast": "Blast",
"boat": "Boat",
"body": "Konstitution",
"bonuses": "Boni",
"bruteforce": "Brute Force",
"burstfire": "Burst Fire (BF)",
"c": "C",
"capacity": "Capacity",
"car": "Car",
"category": "Kategorie",
"changeicon": "Change Icon",
"character": "Charakter",
"charactername": "Charakter Name",
"charisma": "Charisma",
"checkos": "Check OS",
"chem": "Chem",
"chemical": "Chemisch",
"clearsight": "Clearsight",
"close": "Sehr Nah",
"closecombat": "Nahkampf",
"cm": "CM",
"cold": "Kälte",
"coldprotection": "Kälteresistenz",
"coldsiminit": "Kalte Sim INI",
"coldsiminitiative": "Cold Sim Initiative",
"coldsiminitiativedice": "Cold Sim VR Dice",
"combat": "Kampf",
"combattype": "Kampfstil",
"command": "Befehl",
"commandconsole": "Command Console",
"combat_paralysis": "Combat Paralysis",
"commlink": "Commlink",
"compilesprite": "Compile Sprite",
"compiling": "Compiling",
"complexform": "Komplexe Form",
"complexforms": "Complex Forms",
"composure": "Selbstbeherrschung",
"con": "Überreden",
"conditionfooter": "Für jeweils 3 ausgefüllte Schadenskästchen auf einem Zustandsmonitor erleidet der Charakter bei Proben einen Würfelpoolmodifikator von -1; diese Modifikatoren sind innerhalb und zwischen den Zustandsmonitoren kumulativ.",
"conditionmonitor": "Zustandsmonitor",
"conditionmonitorm": "Zustandsmonitor (M)",
"conditionmonitormax": "Condition Monitor Max",
"conditionmonitormodifiers": "Zustandsmonitormodifikator (K/B)",
"conditionmonitorpm": "Zustandsmonitor (K/M)",
"conditionmonitorps": "Zustandsmonitor (K/B)",
"conjuring": "Beschwören",
"connection": "Connection",
"contact": "Kontakt",
"contacts": "Kontakte",
"controldevice": "Control Device",
"convert": "Convert Measurements",
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
"core": "Haupt",
"corecombatinfo": "Kampf Informationen",
"couriersprite": "Courier Sprite",
"crackfile": "Crack File",
"cracking": "Cracken",
"cracksprite": "Crack Sprite",
"crashprogram": "Crash Program",
"cumulative": "Kumulativ",
"currentessence": "Summe",
"cybercombat": "Cyberkampf",
"cyberdeck": "Cyberdeck",
"cyberjack": "Cyberjack",
"d6": "W6",
"dam": "Sch",
"damage": "Schaden",
"damagetype": "Kampfschaden",
"data_processing": "Datenverarbeitung",
"dataproc": "Dat. Ver.",
"dataspike": "Data Spike",
"datasprite": "Data Sprite",
"decompiling": "Dekompilieren",
"default": "Ungeübte Anwendung",
"defense": "Verteidigung",
"defenserating": "Verteidigungswert",
"defense attribute": "Verteidigungs Attribut",
"defense matrix attribute": "Verteidigungs Matrixattribut",
"deltaware": "Deltaware",
"detection": "Wahrnehmung",
"device": "Gerät",
"devicerating": "Gerätestufe",
"devicetype": "Device Type",
"dice": "Würfel",
"dicepoolmodifiers": "Dice pool modifiers",
"direct": "Direkt",
"directcombat": "Direkt Kampf",
"directcombatarea": "Direkt Kampf, Fläche",
"directmagicdefense": "Direct Magic Defense",
"disarmdatabomb": "Disarm Data Bomb",
"disguise": "Verkleiden",
"diving": "Steuern",
"dr": "VW",
"drain": "Entzug",
"drain-2": "Entzug 2",
"drone": "Drohne",
"duration": "Dauer",
"e": "E",
"earth": "Earth",
"echo": "Echo",
"echos": "Echos",
"editfile": "Edit File",
"edge": "Edge",
"effecttype": "Effektart",
"elec": "Elek.",
"electricalprotection": "Elektrische Isolierung",
"electronics": "Elektronik",
"electronicwarfare": "Electronic Warfare",
"emerged": "Digital Erwacht",
"enable_modifier_changes": "Enable Modifier Changes",
"enable_unrestricted_modifiers": "Enable Unrestricted Modifiers",
"enchanting": "Verzaubern",
"encryptfile": "Encrypt File",
"engineering": "Mechanik",
"enterexithost": "Enter/Exit Host",
"erasematrixsignature": "Erase Matrix Signature",
"ess": "Ess",
"esscost": "Ess Cost",
"essence": "Essence",
"essencecost": "Essence Cost",
"essencemodifier": "Mod.",
"ethnicity": "Ethnizität",
"evasion": "Evasion",
"exoticmelee": "Exotische Nahkampfwaffe",
"exoticweapon": "Exotic Weapon",
"exoticweapons": "Exotic Weapons",
"exoticnote": "Exotische Waffen sind nicht mit einer Fertigkeit verbunden. Verwende den Modifikator um den Würfelpool festzulegen.",
"expertise": "Expertise (+3)",
"extended": "Erweitert",
"f": "F",
"fa": "AM",
"fade": "Schwund",
"fadevalue": "Schwundwert",
"fakeid": "Gefälschte ID",
"fakesin": "Gefälschte SIN",
"fakeidsrelated": "SIN Name / Stufe / Lebensstil / Lizenzen / Notizen",
"far": "Weit",
"faultsprite": "Fault Sprite",
"favor": "Gefallen",
"favors": "Favors",
"file": "File",
"fire": "Feuer",
"firearms": "Feuerwaffen",
"fireprotection": "Feuerresistenz",
"firewall": "Firewall",
"firingmodes": "Feuermodi",
"fixedwingaircraft": "Fixed Wing Aircraft",
"focus": "Fokus",
"force": "Kraft",
"formatdevice": "Format Device",
"ft-m": "Feet <=> Meters",
"fullauto": "Full Auto (FA)",
"fullmatrixdefense": "Full Matrix Defense",
"funds": "Gelder",
"gear": "Inv.",
"gm": "An SL",
"gm-whisper": "Wurf an den SL flüstern",
"/w GM": "/w SL",
"grade": "Grade",
"grenade": "Grenade",
"grunt": "Scherge",
"gruntgroupmember": "Grunt Group Member",
"guardian": "Guardian",
"guidance": "Guidance",
"gz": "GZ",
"hand": "Handl.",
"handling": "Handling",
"handoff": "Handl. (Off-R.)",
"hashcheck": "Hash Check",
"hasmatrixdevice": "Has Matrix Device",
"healing": "Healing",
"health": "Heilung",
"heat": "Fahndungsstufe",
"height-u": "Größe",
"hermeticism": "Hermeticism",
"hermeticism-charisma": "Hermeticism (Charisma)",
"hermeticism-intuition": "Hermeticism (Intuition)",
"hermeticism-logic": "Hermeticism (Logic)",
"hide": "Hide",
"highpaintolerance": "High Pain Tolerance",
"host": "Host",
"host_rating": "Hoststufe",
"hotsiminit": "Heißes Sim INI",
"hotsiminitiative": "Hot Sim Initiative",
"hotsiminitiativedice": "Hot Sim VR Dice",
"i": "I",
"ic": "IC",
"ic limit": "IC Limit",
"idslifestylecurrency": "SINs/Lebenstile/Finanzen",
"lifestylelicensesnotes": "Lebensstile / Lizenzen / Notizen",
"illusion": "Illusion",
"indirect": "Indirekt",
"indirectcombat": "Indirekt Kampf",
"indirectcombatarea": "Indirekt Kampf, Fläche",
"indirectmagicdefense": "Indirect Magic Defense",
"influence": "Einfluss",
"init": "Init",
"initiate": "Initiant",
"initiation": "Initiation",
"initiategrade": "Initiate Grade",
"initiative": "Initiative",
"initiativedice": "Initiative Würfel",
"instant": "Sofort",
"interval": "Interval",
"intrusioncountermeasures": "Intrusion Countermeasures",
"intuition": "Intuition",
"item": "Gegenstand",
"jackout": "Jack Out",
"jamsignals": "Jam Signals",
"judgeintentions": "Menschenkenntnis",
"jumpintoriggeddevice": "Jump Into Rigged Device",
"karma": "Karma",
"kin": "Kin",
"knowledge": "Wissen",
"knowledgeskills": "Wissensfertigkeiten",
"l": "L",
"language": "Sprache",
"languageskills": "Sprachfertigkeiten",
"largedrone": "Large Drone",
"launcher": "Launcher",
"lb-kg": "Pounds <=> Kilograms",
"level": "Stufe",
"licenses": "Lizenzen",
"lifestyle": "Lebensstil",
"liftcarry": "Heben / Tragen",
"limited": "Zeitlich Begrenzt",
"logic": "Logik",
"los": "BF",
"los (a)": "BF (F)",
"lowpaintolerance": "Low Pain Tolerance",
"loyalty": "Loyalität",
"lvl": "Lvl",
"m": "M",
"machinesprite": "Machine Sprite",
"mage": "Mage",
"magic": "Magie",
"magicar": "Magic AR",
"magicres": "Magie/Resonanz",
"maj": "Maj",
"major": "Major",
"mana": "Mana",
"maneuvering": "Maneuvering",
"manipulation": "Manipulation",
"martialarts": "Kampfkünste",
"matrix": "Matrix",
"matrixactions": "Matrix Actions",
"matrixdevice": "Matrixgerät",
"matrixinit": "Matrix AR Init",
"matrixinitiative": "Matrix AR Initiative",
"matrixinitiativebonus": "Matrix Initiative Bonus",
"matrixinitiativedice": "Matrix AR Initiative Dice",
"matrixmajor": "Matrix Major Actions",
"matrixminor": "Matrix Minor Actions",
"matrixperception": "Matrix Perception",
"matrixsearch": "Matrix Search",
"matrixsoak": "Matrixschaden Widerstand",
"maxspeed": "Max Speed",
"mediumdrone": "Medium Drone",
"melee": "Nahkampf",
"meleeweapons": "Melee Weapons",
"memory": "Erinnerungsvermögen",
"mental": "Geistig",
"meta": "Meta",
"metamagic": "Metamagie",
"metatype": "Metatyp",
"mi-km": "Miles <=> Kilometers",
"microdrone": "Microdrone",
"minidrone": "Minidrone",
"minor": "Minor",
"min": "Min",
"misc": "Sonst.",
"miscmagic": "Miscellaneous Magic",
"mod": "Mod",
"mode": "Modus",
"model": "Modell",
"modeoptions": "Feuermodi",
"modes": "Modi",
"modifications": "Modifikationen",
"modifier": "Modifikator",
"modifier_text_boxes": "Modifier Text Boxes",
"modifierdice": "Würfelmodifikatoren",
"modifiers": "Modifikatoren",
"movement": "Bewegung",
"movementmodifier": "Bewegungsmodifikator",
"multisense": "Vollsensorisch",
"mundane": "Mundan",
"mysticadept": "Mystic Adept",
"n": "N",
"name": "Name",
"namealias": "Name/Straßenname",
"natural": "Natural",
"naturalhealingphysical": "Natural Healing (Physical)",
"naturalhealingstun": "Natural Healing (Stun)",
"nauticalmechanic": "Seefahrtsmechanik",
"near": "Nah",
"non-aspected": "Non-Aspected",
"noroll": "No Roll",
"none": "Keine",
"notes": "Notizen",
"notoriety": "Schlechter Ruf",
"number_grunts": "# Grunts",
"nuyen": "nuyen",
"options": "Optionen",
"other": "Andere",
"outdoors": "Natur",
"overflow": "Überzählig",
"overflowmodifier": "Überzählig Modifikator",
"p": "P",
"painfooter": "Niedrige Schmerztoleranz erhöht den Verletzungsmodifikator um +1, während Hohe Schmerztoleranz diesem um -1 reduziert.",
"paintolerance": "Schmerztoleranz",
"pas": "Pas",
"passive": "Passive",
"paydata": "Pay Data",
"pc": "SC",
"perception": "Wahrnehmung",
"permanent": "Permanent",
"persona": "Persona",
"personal": "Persönliches",
"physical": "Physisch",
"physicalbonus": "Physischer Bonus",
"physicaldamagetrack": "Physischer Schadensmonitor",
"pilot": "Pilot",
"piloting": "Steuern",
"plant": "Plant",
"player": "Spieler",
"playername": "Spielername\n",
"plot": "Plot",
"pool": "Pool",
"potency": "Wirksamkeit",
"power": "Kraft",
"powers": "Kräfte",
"pr": "Professionalitätsstufe",
"prep": "Vorb…",
"preparation": "Preparation",
"preparations": "Vorbereitungen",
"primary": "Aktiv",
"primaryarmor": "Aktive Panzerung",
"primarylifestyle": "Aktueller Lebenstil",
"primarymeleeweapon": "Aktive Nahkampfwaffe",
"primaryrangedweapon": "Aktive Fernkampfwaffe",
"probe": "Probe",
"programs": "Programme",
"pspecial": "Physical, Special",
"public": "Öffentlich",
"publicawareness": "Prominenz",
"qualities": "Vor/Nachteile",
"quality": "Vor/Nachteil",
"quantity": "Anzahl",
"r": "R",
"radi": "Strah.",
"radiationprotection": "Strahlungsschutz",
"range": "RW",
"ranged": "Fernkampf",
"rangedweapons": "Ranged Weapons",
"rating": "Stufe",
"rating modifier": "Stufenmodifikator",
"rc": "RK",
"reach": "Reichweite",
"reaction": "Reaktion",
"rebootdevice": "Reboot Device",
"recoil": "Rückstoß",
"reconfigurematrixattribute": "Reconfigure Attribute",
"relatedlifestyle": "zugehörige Lebensstile",
"reputation": "Reputation",
"reset": "Reset?",
"resetphysicaltrack": "Reset Physical Track",
"resetstuntrack": "Reset Stun Track",
"resettoggle": "Reset skills, powers and weapons when changing type or force",
"resistfade": "Resist Fade",
"resists": "Widerstände",
"resonance": "Resonanz",
"ritual": "Ritual",
"rituals": "Rituale",
"rollbuttonsdisclaimer": "None of these roll buttons account for specialization, expertise or any other mods that may be appropriate. Turn on the [Modifiers] toggle at the top of the sheet and add the modifiers there.",
"rolls": "Rolls",
"rotorcraft": "Rotarcraft",
"rtg": "St.",
"runmodifier": "Laufrate",
"running": "Laufen",
"s": "S",
"sa": "HM",
"sculpting": "Sculpting",
"seat": "Sitz",
"seats": "Sitze",
"securityprocedures": "Security Procedures",
"self": "Selbst",
"semiauto": "Semi-Auto (SA)",
"sendmessage": "Send Message",
"sensor": "Sensor",
"setdatabomb": "Set Data Bomb",
"sex": "Geschlecht",
"shadowamps": "Shadow Amps",
"shamanism": "Shamanism",
"shamanism-charisma": "Shamanism (Charisma)",
"shamanism-intuition": "Shamanism (Intuition)",
"shamanism-logic": "Shamanism (Logic)",
"sheetdescription": "Wähle den Standard Bogen aus.",
"sheetselect": "Bogenauswahl",
"sheettype": "Bogenart",
"singlesense": "Monosensorisch",
"singleshot": "Single Shot (SS)",
"sinname": "SIN Name",
"skill": "Fertigkeit",
"skills": "Fertigkeiten",
"slaveddevices": "Slaved Devices",
"sleaze": "Schleicher",
"smalldrone": "Small Drone",
"snoop": "Snoop",
"soak": "Widerstand",
"soakmatrix": "Soak Matrix",
"soakbiofeedback": "Soak Biofeedback",
"social": "Sozial",
"sorcery": "Hexerei",
"special": "Speziell",
"specialization": "Spezialisierung (+2)",
"speed": "Geschwindigkeit",
"speedoff": "Geschwindigkeit (Off-R.)",
"spell": "Spell",
"spells": "Zauber",
"spirit": "Spirit",
"spoofcommand": "Spoof Command",
"sprint": "Sprinten",
"sprite": "Sprite",
"sprites": "Sprites",
"ss": "EM",
"standard": "Standard",
"stealth": "Heimlichkeit",
"streetcred": "Straßenruf",
"strength": "Stärke",
"stun": "Betäubung",
"stunbonus": "Betäubungsbonus",
"stundamagetrack": "Betäubungs Zustandsmonitor",
"style": "Stil",
"submarine": "Submarine",
"submersion": "Wandlung",
"submersionlevel": "Submersion Level",
"summonspirit": "Summon Spirit",
"sustained": "Aufrechterhalten",
"switchinterfacemode": "Switch Mode",
"t": "B",
"t (a)": "B (F)",
"target": "Ziel",
"targeting": "Targeting",
"tarpit": "Tar Pit",
"task": "Task",
"tasking": "Tasken",
"tasks": "Tasks",
"technique": "Technik",
"technomancer": "Technomancer",
"temp": "Temp.",
"temporarymodifiers": "Temporäre Modifikatoren",
"threshold": "Threshold",
"thrown": "Thrown",
"time": "Zeitzünder",
"topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
"total": "Summe",
"total karma": "Gesamtkarma",
"traceicon": "Trace Icon",
"tradition": "Tradition",
"trigger": "Auslöser",
"truck": "Truck",
"type": "Typ",
"used": "Used",
"van": "Van",
"vehicle": "Fahrzeug",
"vehicleweapons": "Fahrzeugwaffen",
"vtolvstol": "VTOL/VSTOL",
"w": "W",
"walkmodifier": "Gehrate",
"water": "Water",
"weakness": "Schwäche",
"weapon": "Waffe",
"weapons": "Waffen",
"weapontargeting": "[Weapon] Targeting",
"weight": "Gewicht",
"whisper": "Flüstern",
"whisperdescription": "Schalte zwischen öffentlichen und Würfen an den SL um.",
"whispergm": "Whisper rolls to GM",
"wilddie": "Roll a single wild die",
"willpower": "Willenskraft",
"wounds": "Wunden"
}