* FL v1.61
- fixed strength bug that reset strength to "0" for previously created characters.
- fixed encumbrance calculation bug introduced in last update.
- added event listener to repeating weapons to recalc attributes when added/changed.
- refinements to the roll template.
- coming soon; 1. Change armor/shield Misc modifier to adjust Skill dice instead of Gear dice. 2. Skills will get a Misc field and artifact dice.
* bettter css for damge skulls
* Update Forbidden_Lands.html
* updated announcement text
* fix for shield shove/parry including base dice to gear
* update text
* update shield shove/parry gear dice calc
* dates
* spelling
* Updating announcements, date, and version
* sheetworker version update
* Updated character attributes and skill layout prep for misc gear mod
* updated skills with misc gear mod attribute - needs sheetworker
* finished sheet calcs for misc gear mod for skills
* made attributes rollable
* fixes for i18n, removed round borders from attributes
* more i18n work
* finsihed translation layout tweaks
* fixed whisper option on notes rolls
* updated announcements
* updated sv.json Swedish translation done
* fix armor/shield artifact dice not included in pool
* Forbidden Lands v1.66 update
- Increased the range of each d66 dice to allow for custom rolls 0-100(normally, each d6 allows 1-6). While this does not effect the d66 roll on the sheet, it does allow more flexability for custom macros if desired.
- Fixed the translation list ordering for Skills and Stockpile.
- updated other translation files to match translation.json
* fixed consumable dropdown selector for translations