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roll20-character-sheets-tester/Fallout-Vaults-and-Deathclaws/Fallout-VnV.html
T
Osvel Cabrera de9a95c517 Bug Fix
A skill was calculating from the Total and not the Base.
2023-02-13 14:49:11 -05:00

906 lines
76 KiB
HTML

<h5>Fallout: Vaults & Deathclaws PNP </h5>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" title="Prime" checked="checked" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab3" value="3" title="Combat" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab5" value="4" title="Perks & Inv" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab6" value="5" title="Vehicles" />
<div class="sheet-tab-br"></div>
<div class="sheet-tab-content sheet-tab1">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3 style="width:98%">Character Information</h3>
<div class="sheet-bio">
<div>
<input type="text" class="sheet-text_left" name="attr_titlecharacter_name" value="Name" readonly />&nbsp;<input type="text" class="sheet-number" name="attr_character_name" style="width: 76%"/>
</div>
<div>
<input type="text" class="sheet-text_left" name="attr_titlecharacter_size" value="Size" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_size" />
<input type="text" class="sheet-text_left" name="attr_titlecharacter_age" value="Age" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_age" />
</div>
<div>
<input type="text" class="sheet-text_left" name="attr_titlecharacter_sex" value="Sex" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_sex" />
<input type="text" class="sheet-text_left" name="attr_titlecharacter_race" value="Race" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_race" />
</div>
<div>
<input type="text" class="sheet-text_level" name="attr_titlecharacter_level" value="Level" readonly />&nbsp;<input type="number" class="sheet-text_right" name="attr_level">
<input type="text" class="sheet-text_perk" name="attr_titlecharacter_perks" value="Level Per Perk" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_perks" />
</div>
<div>
<input type="text" class="sheet-text_level" name="attr_titlecharacter_vpoints" value="Vault Points" readonly />&nbsp;<input type="number" class="sheet-text_right" name="attr_character_vpoints" />
<input type="text" class="sheet-text_perk" name="attr_titlecharacter_exp" value="Experience Points" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_exp" />
</div>
</div>
<h3 style="width:98%">Personal Info</h3>
<textarea name="attr_character_notes" style="width:96%" ></textarea>
<h3 style="width:98%">Primary Statistics</h3>
<div class="sheet-center_stat">
<div>
&nbsp;<input type="text" class="sheet-text_stats" value="SPECIAL" readonly />
<input type="text" class="sheet-text_statplus" value="Roll" readonly />
<input type="text" class="sheet-text_stat" value="Total" readonly />
<input type="text" class="sheet-text_statplus" value="+/-" readonly />
<input type="text" class="sheet-text_stat" value="Base" readonly />
<input type="text" class="sheet-text_stat" value="Min" readonly />
<input type="text" class="sheet-text_stat" value="Max" readonly />
</div>
<div>
<input type="text" class="sheet-text_statname" value="Strength" readonly />
<button type="roll" class="sheet-skill_button" name="attr_strength_roll" value="&{template:default} {{name=@{character_name}}} {{Strength=[[[[@{strength}]] + [[?{SPECIAL Mod|0}]] - [[1d10]] ]]}}"></button>&nbsp;
<input type="number" class="sheet-number" name="attr_strength" value='@{strength_mod} + @{strength_base}' disabled="true"/>&nbsp;
<input type="number" class="sheet-number" name="attr_strength_mod" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_strength_base" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_strength_racial_min" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_strength_racial_max" value="0" />
</div>
<div>
<input type="text" class="sheet-text_statname" value="Perception" readonly />
<button type="roll" class="sheet-skill_button" name="attr_perception_roll" value="&{template:default} {{name=@{character_name}}} {{Perception=[[[[@{perception}]] + [[?{SPECIAL Mod|0}]] - [[1d10]] ]]}}"></button></th>&nbsp;
<input type="number" class="sheet-number" name="attr_perception" value='@{perception_mod} + @{perception_base}' disabled="true"/>&nbsp;
<input type="number" class="sheet-number" name="attr_perception_mod" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_perception_base" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_perception_racial_min" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_perception_racial_max" value="0" />
</div>
<div>
<input type="text" class="sheet-text_statname" value="Endurance" readonly />
<button type="roll" class="sheet-skill_button" name="attr_endurance_roll" value="&{template:default} {{name=@{character_name}}} {{Endurance=[[[[@{endurance}]] + [[?{SPECIAL Mod|0}]] - [[1d10]] ]]}}"></button></th>&nbsp;
<input type="number" class="sheet-number" name="attr_endurance" value='@{endurance_mod} + @{endurance_base}' disabled="true"/>&nbsp;
<input type="number" class="sheet-number" name="attr_endurance_mod" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_endurance_base" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_endurance_racial_min" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_endurance_racial_max" value="0" />
</div>
<div>
<input type="text" class="sheet-text_statname" value="Charisma" readonly />
<button type="roll" class="sheet-skill_button" name="attr_charisma_roll" value="&{template:default} {{name=@{character_name}}} {{Charisma=[[[[@{charisma}]] + [[?{SPECIAL Mod|0}]] - [[1d10]] ]]}}"></button></th>&nbsp;
<input type="number" class="sheet-number" name="attr_charisma" value='@{charisma_mod} + @{charisma_base}' disabled="true"/>&nbsp;
<input type="number" class="sheet-number" name="attr_charisma_mod" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_charisma_base" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_charisma_racial_min" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_charisma_racial_max" value="0" />
</div>
<div>
<input type="text" class="sheet-text_statname" value="Intelligence" readonly />
<button type="roll" class="sheet-skill_button" name="attr_intelligence_roll" value="&{template:default} {{name=@{character_name}}} {{Intelligence=[[[[@{intelligence}]] + [[?{SPECIAL Mod|0}]] - [[1d10]] ]]}}"></button></th>&nbsp;
<input type="number" class="sheet-number" name="attr_intelligence" value='@{intelligence_mod} + @{intelligence_base}' disabled="true"/>&nbsp;
<input type="number" class="sheet-number" name="attr_intelligence_mod" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_intelligence_base" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_intelligence_racial_min" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_intelligence_racial_max" value="0" />
</div>
<div>
<input type="text" class="sheet-text_statname" value="Agility" readonly />
<button type="roll" class="sheet-skill_button" name="attr_agility_roll" value="&{template:default} {{name=@{character_name}}} {{Agility=[[[[@{agility}]] + [[?{SPECIAL Mod|0}]] - [[1d10]] ]]}}"></button></th>&nbsp;
<input type="number" class="sheet-number" name="attr_agility" value='@{agility_mod} + @{agility_base}' disabled="true"/>&nbsp;
<input type="number" class="sheet-number" name="attr_agility_mod" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_agility_base" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_agility_racial_min" value="0" />&nbsp;
<input type="number" class="sheet-number" name="attr_agility_racial_max" value="0" />
</div>
<div>
<input type="text" class="sheet-text_statname" value="Luck" readonly />
<button type="roll" class="sheet-skill_button" name="attr_luck_roll" value="&{template:default} {{name=@{character_name}}} {{Luck=[[[[@{luck}]] + [[?{SPECIAL Mod|0}]] - [[1d10]] ]]}}"></button></th>&nbsp;
<input type="number" class="sheet-number" name="attr_luck" value='@{luck_mod} + @{luck_base}' disabled="true" />&nbsp;
<input type="number" class="sheet-number" name="attr_luck_mod" value='0' />&nbsp;
<input type="number" class="sheet-number" name="attr_luck_base" value='0' />&nbsp;
<input type="number" class="sheet-number" name="attr_luck_racial_min" value='0' />&nbsp;
<input type="number" class="sheet-number" name="attr_luck_racial_max" value='0' />
</div>
</div>
<h3 style="width:98%">Secondary Statistics</h3>
<div class="sheet-center_stats">
<div>
<input type="text" class="sheet-text_statistic" value="Secondary Stat" readonly style="width:40%" />
<input type="text" class="sheet-text_stat" value="Total" readonly />
<input type="text" class="sheet-text_statplus" value="+/-" readonly />
<input type="text" class="sheet-text_stat" value="Base" readonly />&nbsp;&nbsp;&nbsp;
</div>
<div>
<input type="text" class="sheet-text_statsname" value="Action Points (AP)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_actionpoints" value='@{mod_actionpoints} + @{base_actionpoints}' disabled="true"/>
<input type="number" class="sheet-number" name="attr_mod_actionpoints" value="0" />
<input type="number" class="sheet-number" name="attr_base_actionpoints" value='(ceil((@{agility_base})/2))+5' disabled="true" />
</div>
<div>
<input type="text" class="sheet-text_statsname" value="Critical Chance (CC)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_critical_chance" value="@{mod_critical_chance} + @{base_critical_chance}" disabled="true" max="50" />
<input type="number" class="sheet-number"name="attr_mod_critical_chance" value="0" />
<input type="number" class="sheet-number" name="attr_base_critical_chance" value="(@{luck_base})" disabled="true" />
</div>
<div>
<input type="text" class="sheet-text_statsname" value="Detection (DE)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_detection" value='@{mod_detection} + @{base_detection}' disabled="true"/>
<input type="number" class="sheet-number" name="attr_mod_detection" value="0" />
<input type="number" class="sheet-number" name="attr_base_detection" value='(25 + (@{perception_base} * 5))' disabled="true" />
</div>
<div>
<input type="text" class="sheet-text_statsname" value="Limb Res. (LR)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_resistance_limb" value='@{mod_resistance_limb} + @{base_resistance_limb}' disabled="true"/>
<input type="number" class="sheet-number" name="attr_mod_resistance_limb" value="0" />
<input type="number" class="sheet-number" name="attr_base_resistance_limb" value='(@{endurance_base})' disabled="true" />
</div>
<div>
<input type="text" class="sheet-text_statsname" value="Melee Damage (MD)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_melee_damage" value='@{mod_melee_damage} + @{base_melee_damage}' disabled="true"/>
<input type="number" class="sheet-number"name="attr_mod_melee_damage" value="0" />
<input type="number" class="sheet-number" name="attr_base_melee_damage" value='(@{strength_base})' disabled="true" />
</div>
<div>
<input type="text" class="sheet-text_statsname" value="Personality (PL)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_personality" value='@{mod_personality} + @{base_personality}' disabled="true"/>
<input type="number" class="sheet-number" name="attr_mod_personality" value="0" />
<input type="number" class="sheet-number" name="attr_base_personality" value='((@{charisma_base}) * 10)' disabled="true" />
</div>
<div>
<input type="text" class="sheet-text_statsname" value="Radiation Res (RR)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_resistance_radiation" value='@{mod_resistance_radiation} + @{base_resistance_radiation}' disabled="true"/>
<input type="number" class="sheet-number"name="attr_mod_resistance_radiation" value="0" />
<input type="number" class="sheet-number" name="attr_base_resistance_radiation" value='((@{endurance_base})*2)' disabled="true" />
</div>
<div>
<input type="text" class="sheet-text_statsname" value="Sequence (SQ)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_sequence" value='@{mod_sequence} + @{base_sequence}' disabled="true"/>
<input type="number" class="sheet-number" name="attr_mod_sequence" value="0" />
<input type="number" class="sheet-number" name="attr_base_sequence" value='(ceil((@{agility_base})/2))' disabled="true" />
</div>
<div>
<input type="text" class="sheet-text_statsname" value="Skill Points (SP)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_skill_points" value='@{mod_skill_points} + @{base_skill_points}' disabled="true"/>
<input type="number" class="sheet-number"name="attr_mod_skill_points" value="0" />
<input type="number" class="sheet-number" name="attr_base_skill_points" value='10 + ((@{intelligence_base})*3)' disabled="true" />
</div>
<div>
<input type="text" class="sheet-text_statsname" value="System Shock (SS)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_system_shock" value='@{mod_system_shock} + @{base_system_shock}' disabled="true"/>
<input type="number" class="sheet-number"name="attr_mod_system_shock" value="0" />
<input type="number" class="sheet-number" name="attr_base_system_shock" value='(ceil((@{endurance_base})/2))' disabled="true" />
</div>
<div>
<input type="text" class="sheet-text_statsname" value="Vault Limit (VL)" readonly style="width:40%" />
<input type="number" class="sheet-number" name="attr_vault_limit" value='@{mod_vault_limit} + @{base_vault_limit}' disabled="true"/>
<input type="number" class="sheet-number" name="attr_mod_vault_limit" value="0" />
<input type="number" class="sheet-number" name="attr_base_vault_limit" value='(@{charisma_base} + 1)' disabled="true" />
</div>
</div>
</div>
<div class='sheet-col'>
<h3 style="width:98%">Vice</h3>
<textarea name="attr_vice_notes" style="width:96%" ></textarea>
<h3 style="width:98%">Virtue</h3>
<textarea name="attr_virtue_notes" style="width:96%" ></textarea>
<h3 style="width:98%">Languages</h3>
<textarea name="attr_languages_text" style="width:96%" ></textarea>
<h3 style="width:98%">Combat Skills</h3>
<div class="sheet-center_skill" style="width:98%">
<div>
<input type="text" class="sheet-text_stattag" value="Roll" readonly style="width:10%"/>
<input type="text" class="sheet-text_statscenter" value="Skill" readonly style="width:27%"/>
<input type="text" class="sheet-text_stattag" value="TAG" readonly style="width:9%"/>
<input type="text" class="sheet-text_stattag" value="Total" readonly style="width:11%"/>
<input type="text" class="sheet-text_stattag" value="Temp" readonly style="width:11%"/>
<input type="text" class="sheet-text_stattag" value="+/-" readonly style="width:11%"/>
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-archery" value="&{template:default} {{name=@{character_name}}} {{Archery=[[[[@{archery}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Archery" readonly />
<input name="attr_tagskill31" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_archery" value="(@{strength_base} + @{perception_base} + @{agility_base} + @{luck_base} + 20*@{tagskill31} + @{temp-archery} + @{mod-archery})" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-archery" value="0" />
<input type="number" class="sheet-number"name="attr_mod-archery" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-big_guns" value="&{template:default} {{name=@{character_name}}} {{Big Guns=[[[[@{big_guns}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Big Guns" readonly />
<input name="attr_tagskill1" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_big_guns" value="(@{mod-big_guns} + @{strength_base} + @{perception_base} + @{endurance_base} + @{luck_base} + 20*@{tagskill1} + @{temp-big_guns})" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-big_guns" value="0" />
<input type="number" class="sheet-number"name="attr_mod-big_guns" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-energy_weapons" value="&{template:default} {{name=@{character_name}}} {{Energy Weapons=[[[[@{energy_weapons}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Energy Weapons" readonly />
<input name="attr_tagskill2" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_energy_weapons" value="(@{mod-energy_weapons} + 5 + @{perception_base} + @{perception_base} + @{luck_base} + 20*@{tagskill2} + @{temp-energy_weapons})" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-energy_weapons" value="0" />
<input type="number" class="sheet-number"name="attr_mod-energy_weapons" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-melee_weapons" value="&{template:default} {{name=@{character_name}}} {{Melee Weapons=[[[[@{melee_weapons}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Melee Weapons" readonly />
<input name="attr_tagskill3" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_melee_weapons" value="(@{mod-melee_weapons} + 5 + @{strength_base} + @{agility_base} + @{luck_base} + 20*@{tagskill3} + @{temp-melee_weapons})" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-melee_weapons" value="0" />
<input type="number" class="sheet-number"name="attr_mod-melee_weapons" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-small_guns" value="&{template:default} {{name=@{character_name}}} {{Small Guns=[[[[@{small_guns}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Small Guns" readonly />
<input name="attr_tagskill4" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_small_guns" value="(@{mod-small_guns} + 5 + @{perception_base} + @{perception_base} + @{luck_base} + 20*@{tagskill4} + @{temp-small_guns})" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-small_guns" value="0" />
<input type="number" class="sheet-number"name="attr_mod-small_guns" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-throwing" value="&{template:default} {{name=@{character_name}}} {{Throwing=[[[[@{throwing}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Throwing" readonly />
<input name="attr_tagskill5" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_throwing" value="(@{mod-throwing} + 5 + @{strength_base} + @{agility_base} + @{luck_base} + 20*@{tagskill5} + @{temp-throwing})" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-throwing" value="0" />
<input type="number" class="sheet-number"name="attr_mod-throwing" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-unarmed" value="&{template:default} {{name=@{character_name}}} {{Unarmed=[[[[@{unarmed}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Unarmed" readonly />
<input name="attr_tagskill7" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_unarmed" value="(@{mod-unarmed} + @{strength_base} + @{endurance_base} + @{agility_base} + @{luck_base} + 20*@{tagskill7} + @{temp-unarmed})" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-unarmed" value="0" />
<input type="number" class="sheet-number"name="attr_mod-unarmed" value="0" />
</div>
</div>
<h3 style="width:98%">Support Skills</h3>
<div class="sheet-center_skill" style="width:98%">
<div>
<input type="text" class="sheet-text_stattag" value="Roll" readonly style="width:10%"/>
<input type="text" class="sheet-text_statscenter" value="Skill" readonly style="width:27%"/>
<input type="text" class="sheet-text_stattag" value="TAG" readonly style="width:9%"/>
<input type="text" class="sheet-text_stattag" value="Total" readonly style="width:11%"/>
<input type="text" class="sheet-text_stattag" value="Temp" readonly style="width:11%"/>
<input type="text" class="sheet-text_stattag" value="+/-" readonly style="width:11%"/>
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-blacksmith" value="&{template:default} {{name=@{character_name}}} {{Blacksmith=[[[[@{blacksmith}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Blacksmith" readonly />
<input name="attr_tagskill9" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_blacksmith" value="@{mod-blacksmith} + @{strength_base} + @{endurance_base} + @{agility_base} + @{luck_base} + 20*@{tagskill9} + @{temp-blacksmith}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-blacksmith" value="0" />
<input type="number" class="sheet-number"name="attr_mod-blacksmith" value="0" />
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-charm" value="&{template:default} {{name=@{character_name}}} {{Charm=[[[[@{charm}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Charm" readonly />
<input name="attr_tagskill11" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_charm" value="@{mod-charm} +5 + @{charisma_base} + @{charisma_base} + @{luck_base} + 20*@{tagskill11} + @{temp-charm}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-charm" value="0" />
<input type="number" class="sheet-number"name="attr_mod-charm" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-chemistry" value="&{template:default} {{name=@{character_name}}} {{Chemistry=[[[[@{chemistry}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Chemistry" readonly />
<input name="attr_tagskill23" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_chemistry" value="@{mod-chemistry} + @{perception_base} + @{intelligence_base} + @{intelligence_base} + @{luck_base} + 20*@{tagskill23}+ @{temp-chemistry}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-chemistry" value="0" />
<input type="number" class="sheet-number"name="attr_mod-chemistry" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-computer_science" value="&{template:default} {{name=@{character_name}}} {{Computer Science=[[[[@{computer_science}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Computer Science" readonly />
<input name="attr_tagskill12" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_computer_science" value="@{mod-computer_science} + @{perception_base} + @{intelligence_base} + @{intelligence_base} + @{luck_base} + 20*@{tagskill12} + @{temp-computer_science}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-computer_science" value="0" />
<input type="number" class="sheet-number"name="attr_mod-computer_science" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-deception" value="&{template:default} {{name=@{character_name}}} {{Deception=[[[[@{deception}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Deception" readonly />
<input name="attr_tagskill13" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_deception" value="@{mod-deception} + @{charisma_base} + @{charisma_base} + @{perception_base}+ @{luck_base} + 20*@{tagskill13} + @{temp-deception}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-deception" value="0" />
<input type="number" class="sheet-number"name="attr_mod-deception" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-doctor" value="&{template:default} {{name=@{character_name}}} {{Doctor=[[[[@{doctor}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Doctor" readonly />
<input name="attr_tagskill15" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_doctor" value="@{mod-doctor} + @{perception_base} + @{intelligence_base} + @{agility_base} + @{luck_base} + 20*@{tagskill15} + @{temp-doctor}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-doctor" value="0" />
<input type="number" class="sheet-number"name="attr_mod-doctor" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-engineer" value="&{template:default} {{name=@{character_name}}} {{Engineer=[[[[@{engineer}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Engineer" readonly />
<input name="attr_tagskill30" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_engineer" value="@{mod-engineer} + 5 + @{intelligence_base} + @{intelligence_base} + @{luck_base} + 20*@{tagskill30} + @{temp-engineer}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-engineer" value="0" />
<input type="number" class="sheet-number"name="attr_mod-engineer" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-gambling" value="&{template:default} {{name=@{character_name}}} {{Gambling=[[[[@{gambling}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Gambling" readonly />
<input name="attr_tagskill16" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_gambling" value="@{mod-gambling} + 10 + @{luck_base} + @{luck_base} + 20*@{tagskill16} + @{temp-gambling}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-gambling" value="0" />
<input type="number" class="sheet-number"name="attr_mod-gambling" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-gunsmith" value="&{template:default} {{name=@{character_name}}} {{Gunsmith=[[[[@{gunsmith}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Gunsmith" readonly />
<input name="attr_tagskill17" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_gunsmith" value="@{mod-gunsmith} + @{intelligence_base} + @{perception_base} + @{agility_base} + @{luck_base} + 20*@{tagskill17} + @{temp-gunsmith}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-gunsmith" value="0" />
<input type="number" class="sheet-number"name="attr_mod-gunsmith" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-insight" value="&{template:default} {{name=@{character_name}}} {{Insight=[[[[@{insight}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Insight" readonly />
<input name="attr_tagskill29" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_insight" value="@{mod-insight} + @{charisma_base} + @{intelligence_base} + @{perception_base} + @{luck_base} + 20*@{tagskill29} + @{temp-insight}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-insight" value="0" />
<input type="number" class="sheet-number"name="attr_mod-insight" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-intimidation" value="&{template:default} {{name=@{character_name}}} {{Intimidation=[[[[@{intimidation}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Intimidation" readonly />
<input name="attr_tagskill18" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_intimidation" value="@{mod-intimidation} + @{strength_base} + @{endurance_base} + @{charisma_base} + @{luck_base} + 20*@{tagskill18} + @{temp-intimidation}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-intimidation" value="0" />
<input type="number" class="sheet-number"name="attr_mod-intimidation" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-lore" value="&{template:default} {{name=@{character_name}}} {{Lore=[[[[@{lore}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Lore" readonly />
<input name="attr_tagskill22" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_lore" value="@{mod-lore} + 5 + @{intelligence_base} + @{intelligence_base} + @{luck_base} + 20*@{tagskill22}+ @{temp-lore}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-lore" value="0" />
<input type="number" class="sheet-number"name="attr_mod-lore" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-observation" value="&{template:default} {{name=@{character_name}}} {{Observation=[[[[@{observation}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Observation" readonly />
<input name="attr_tagskill14" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_observation" value="@{mod-observation} + 5 + @{perception_base} + @{intelligence_base} + @{luck_base} + 20*@{tagskill14} + @{temp-observation}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-observation" value="0" />
<input type="number" class="sheet-number"name="attr_mod-observation" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-pilot" value="&{template:default} {{name=@{character_name}}} {{Pilot=[[[[@{pilot}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Pilot" readonly />
<input name="attr_tagskill24" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_pilot" value="@{mod-pilot} + @{agility_base} + @{perception_base} + @{intelligence_base} + @{luck_base} + 20*@{tagskill24}+ @{temp-pilot}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-pilot" value="0" />
<input type="number" class="sheet-number"name="attr_mod-pilot" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-sleight_of_hand" value="&{template:default} {{name=@{character_name}}} {{Sleight of Hand=[[[[@{sleight_of_hand}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Sleight of Hand" readonly />
<input name="attr_tagskill26" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_sleight_of_hand" value="@{mod-sleight_of_hand} + @{perception_base} + @{charisma_base} + @{agility_base} + @{luck_base} + 20*@{tagskill26}+ @{temp-sleight_of_hand}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-sleight_of_hand" value="0" />
<input type="number" class="sheet-number"name="attr_mod-sleight_of_hand" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-sneak" value="&{template:default} {{name=@{character_name}}} {{sneak=[[[[@{sneak}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Sneak" readonly />
<input name="attr_tagskill27" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_sneak" value="@{mod-sneak} + 5 + @{agility_base} + @{agility_base} + @{luck_base} + 20*@{tagskill27}+ @{temp-sneak}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-sneak" value="0" />
<input type="number" class="sheet-number"name="attr_mod-sneak" value="0" />
</div>
<div>
<button class="sheet-skill_button" type='roll' name="attr_roll-survival" value="&{template:default} {{name=@{character_name}}} {{Survival=[[[[@{survival}]] + [[?{Skill Mod|0}]] - [[1d100]] ]]}}" /></button>
<input type="text" class="sheet-text_skillname" value="Survival" readonly />
<input name="attr_tagskill28" value="1" type="checkbox">&nbsp;&nbsp;
<input type="number" class="sheet-number" name="attr_survival" value="@{mod-survival} + @{perception_base} + @{endurance_base} + @{intelligence_base} + @{luck_base} + 20*@{tagskill28}+ @{temp-survival}" disabled="true"/>
<input type="number" class="sheet-number"name="attr_temp-survival" value="0" />
<input type="number" class="sheet-number"name="attr_mod-survival" value="0" />
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="sheet-tab-content sheet-tab3">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3 style="width:98%">Health</h3>
<div class="sheet-center">
<div class="sheet-tab-br"></div>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<div>
<input type="text" class="sheet-text_damage" value="AP" readonly style="width:20%"/>
<input type="number" class="sheet-number" name="attr_ap-current" value="0" style="width:23%"/>
<input type="number" class="sheet-number" name="attr_ap-max" value="0" style="width:23%"/>
<input type="number" class="sheet-number" name="attr_ap-temp" value="0" style="width:23%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="HP" readonly style="width:20%"/>
<input type="number" class="sheet-number" name="attr_hit_points-current" value="0" style="width:23%"/>
<input type="number" class="sheet-number" name="attr_hit_points-max" value="0" style="width:23%"/>
<input type="number" class="sheet-number" name="attr_hit_points-temp" value="0" style="width:23%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="DR" readonly style="width:20%"/>
<input type="number" class="sheet-number" name="attr_dr-current" value="0" style="width:23%"/>
<input type="number" class="sheet-number" name="attr_dr-max" value="0" style="width:23%"/>
<input type="number" class="sheet-number" name="attr_dr-temp" value="0" style="width:23%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="LR" readonly style="width:20%"/>
<input type="number" class="sheet-number" name="attr_lr-current" value="0" style="width:23%"/>
<input type="number" class="sheet-number" name="attr_lr-max" value="0" style="width:23%"/>
<input type="number" class="sheet-number" name="attr_lr-temp" value="0" style="width:23%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="SS" readonly style="width:20%"/>
<input type="number" class="sheet-number" name="attr_sscount-current" value="0" style="width:23%"/>
<input type="number" class="sheet-number" name="attr_sscount-max" value="0" style="width:23%"/>
<input type="number" class="sheet-number" name="attr_sscount-temp" value="0" style="width:23%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="Successes" readonly style="width:45%"/>
<input type="checkbox" name="attr_success_1" value="1" class="sheet-bigcheck"/><span></span>
<input type="checkbox" name="attr_success_2" value="1" class="sheet-bigcheck"/><span></span>
<input type="checkbox" name="attr_success_3" value="1" class="sheet-bigcheck"/><span></span>
</div>
<div>
<input type="text" class="sheet-text_damage" value="Failures" readonly style="width:45%"/>
<input type="checkbox" name="attr_failure_1" value="1" class="sheet-bigcheck"/><span></span>
<input type="checkbox" name="attr_failure_2" value="1" class="sheet-bigcheck"/><span></span>
<input type="checkbox" name="attr_failure_3" value="1" class="sheet-bigcheck"/><span></span>
</div>
</div>
<div class='sheet-col'>
<div>
<input type="text" class="sheet-text_damage" value="Head" readonly style="width:30%"/>
<input type="checkbox" name="attr_cripple_head" value="1" class="sheet-bigcheck"/><span></span>
</div>
<div>
<input type="text" class="sheet-text_damage" value="Torso" readonly style="width:30%"/>
<input type="checkbox" name="attr_cripple_torso" value="1" class="sheet-bigcheck"/><span></span>
</div>
<div>
<input type="text" class="sheet-text_damage" value="Groin" readonly style="width:30%"/>
<input type="checkbox" name="attr_cripple_groin" value="1" class="sheet-bigcheck"/><span></span>
</div>
<div>
<input type="text" class="sheet-text_damage" value="Arm L" readonly style="width:30%"/>
<input type="checkbox" name="attr_cripple_left_arm" value="1" class="sheet-bigcheck"/><span></span>
<input type="text" class="sheet-text_damage" value="R" readonly style="width:10%"/>
<input type="checkbox" name="attr_cripple_right_arm" value="1" class="sheet-bigcheck"/><span></span>
</div>
<div>
<input type="text" class="sheet-text_damage" value="Leg L" readonly style="width:30%"/>
<input type="checkbox" name="attr_cripple_left_leg" value="1" class="sheet-bigcheck"/><span></span>
<input type="text" class="sheet-text_damage" value="R" readonly style="width:10%"/>
<input type="checkbox" name="attr_cripple_right_leg" value="1" class="sheet-bigcheck"/><span></span>
</div>
<div>
<input type="text" class="sheet-text_damage" value="Fatigue" readonly style="width:45%"/>
<select class ="sheet-select" name="attr_fatigue_count" value="0" style="width:30%">
<option value="0">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
</select>
</div>
<div>
<input type="text" class="sheet-text_damage" value="Rad" readonly style="width:20% ; color: limegreen"/>
<input type="number" class="sheet-number" name="attr_condition-rad" value='0' style="background:limegreen"/>
<input type="text" class="sheet-text_damage" value="SQ" readonly style="width:25%"/>
<button type="roll" class="sheet-skill_button" name="attr_sequence_roll" value="&{template:default} {{name=@{character_name}}} {{Sequence=[[[[@{sequence}]] + [[?{Sequence Mod|0}]] + [[1d10]] &{tracker}]]}}"></button>
</div>
</div>
</div>
<div>
Damage
<input type="number" class="sheet-number" name="attr_damage_val" value="0"/>
DT
<input type="number" class="sheet-number" name="attr_damage_dt" value="0"/>
Result
<button type='roll' class="sheet-skill_button" name="attr_damage_calc" value="/em takes [[ceil(([[[[@{damage_val} - @{damage_dt}]]]]))]] Damage"></button>
</div>
<div>
<textarea style="width:90%" name="attr_wounds_note" placeholder="Other Effects"></textarea>
</div>
</div>
</div>
<div class='sheet-col'>
<h3 style="width:98%">Armor</h3>
<div class="sheet-center">
<div class="sheet-tab-br"></div>
<div>
<input type="text" class="sheet-text_damage" value="HLM" readonly style="width:15%"/>
<input type="text" class="sheet-number" name="attr_helmet_name" style="width:30%"/>
<input type="text" class="sheet-text_damage" value="UA" readonly style="width:15%"/>
<input type="text" class="sheet-number" name="attr_underarmor_name" style="width:30%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="AS" readonly style="width:10%"/>
<input type="text" class="sheet-number" name="attr_armorset_name" style="width:82%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="" readonly style="width:10%"/>
<input type="text" class="sheet-text_damage" value="Total" readonly style="width:10%"/>
<input type="text" class="sheet-text_damage" value="Base" readonly style="width:10%"/>
<input type="text" class="sheet-text_damage" value="UA" readonly style="width:10%"/>
<input type="text" class="sheet-text_damage" value="AS" readonly style="width:10%"/>
<input type="text" class="sheet-text_damage" value="PA" readonly style="width:10%"/>
<input type="text" class="sheet-text_damage" value="HLM" readonly style="width:10%"/>
<input type="text" class="sheet-text_damage" value="Mod" readonly style="width:10%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" readonly style="width: 10% ; color : #ADD8E6;" value="AC"/>
<input type="number" class="sheet-number" style="background: #ADD8E6;" name="attr_total_armorclass" value='@{base_armorclass} + @{underarmor_armorclass} + @{armor_armorclass} + @{pa_armorclass} + @{hlm_armorclass} + @{mod_armorclass}' disabled style="width:15%"/>
<input type="number" class="sheet-number" name="attr_base_armorclass" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_underarmor_armorclass" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_armor_armorclass" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_pa_armorclass" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_hlm_armorclass" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_mod_armorclass" value="0" style="width:10%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" readonly style="width: 10% ; color : #BEBEBE;" value="N"/>
<input type="number" class="sheet-number" style="background: #BEBEBE" name="attr_damage_threshold_normal" value="@{damage_threshold_base-normal} + @{damage_threshold_mod-normalua} + @{damage_threshold_mod-normal} + @{damage_threshold_mod-normalpa} + @{damage_threshold_mod-normalhlm} + @{damage_threshold_mod-normalmod}" disabled style="width:15%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_base-normal" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-normalua" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-normal" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-normalpa" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-normalhlm" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-normalmod" value="0" style="width:10%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" readonly style="width: 10% ; color : #E3242B;" value="L"/>
<input type="number" class="sheet-number" style="background: #E3242B" name="attr_damage_threshold_laser" value="@{damage_threshold_base-laser} + @{damage_threshold_mod-laserua} + @{damage_threshold_mod-laser} + @{damage_threshold_mod-laserpa} + @{damage_threshold_mod-laserhlm} + @{damage_threshold_mod-lasermod}" disabled="true"style="width:15%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_base-laser" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-laserua" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-laser" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-laserpa" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-laserhlm" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-lasermod" value="0" style="width:10%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" readonly style="width: 10% ; color : #DD571C;" value="F"/>
<input type="number" class="sheet-number" style="background: #DD571C" name="attr_damage_threshold_fire" value="@{damage_threshold_base-fire} + @{damage_threshold_mod-fireua} + @{damage_threshold_mod-fire} + @{damage_threshold_mod-firepa} + @{damage_threshold_mod-firehlm} + @{damage_threshold_mod-firemod}" disabled="true"style="width:15%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_base-fire" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-fireua" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-fire" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-firepa" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-firehlm" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-firemod" value="0" style="width:10%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" readonly style="width: 10% ; color : #028E5F" value="P"/>
<input type="number" class="sheet-number" style="background: #028E5F" name="attr_damage_threshold_plasma" value="@{damage_threshold_base-plasma} + @{damage_threshold_mod-plasmaua} + @{damage_threshold_mod-plasma} + @{damage_threshold_mod-plasmapa} + @{damage_threshold_mod-plasmahlm} + @{damage_threshold_mod-plasmamod}" disabled="true"style="width:15%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_base-plasma" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-plasmaua" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-plasma" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-plasmapa" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-plasmahlm" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-plasmamod" value="0" style="width:10%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" readonly style="width: 10% ; color : #FBE106;" value="Ex"/>
<input type="number" class="sheet-number" style="background: #FBE106" name="attr_damage_threshold_explosion" value="@{damage_threshold_base-explosion} + @{damage_threshold_mod-explosionua} + @{damage_threshold_mod-explosion} + @{damage_threshold_mod-explosionpa} + @{damage_threshold_mod-explosionhlm} + @{damage_threshold_mod-explosionmod}" disabled="true"style="width:15%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_base-explosion" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-explosionua" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-explosion" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-explosionpa" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-explosionhlm" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-explosionmod" value="0" style="width:10%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" readonly style="width: 10% ; color : #808080" value="DR"/>
<input type="number" class="sheet-number" style="background : #808080" name="attr_damage_threshold_tdr" value="@{damage_threshold_base-dr} + @{damage_threshold_ua-dr} + @{damage_threshold_as-dr} + @{damage_threshold_pa-dr} + @{damage_threshold_hlm-dr} + @{damage_threshold_mod-dr}" disabled="true"style="width:12%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_base-dr" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_ua-dr" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_as-dr" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_pa-dr" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_hlm-dr" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-dr" value="0" style="width:10%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" readonly style="width: 10% ; color: limegreen" value="RR"/>
<input type="number" class="sheet-number" style="background: limegreen" name="attr_damage_threshold_tdr" value="@{damage_threshold_base-rr} + @{damage_threshold_ua-rr} + @{damage_threshold_as-rr} + @{damage_threshold_pa-rr} + @{damage_threshold_hlm-rr} + @{damage_threshold_mod-rr}" disabled="true"style="width:12%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_base-rr" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_ua-rr" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_as-rr" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_pa-rr" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_hlm-rr" value="0" style="width:10%"/>
<input type="number" class="sheet-number" name="attr_damage_threshold_mod-rr" value="0" style="width:10%"/>
</div>
<div>
<textarea style="width:90%" name="attr_armor_note" placeholder="Armor Notes"></textarea>
</div>
</div>
</div>
</div>
<h3 style="width:98%">Weapons</h3>
<div class='sheet-center'>
<div class='sheet-col'>
<div class="sheet-center">
<div>
<button type='roll' class="sheet-skill_button" name="attr_weapon_roll-1" value="&{template:default} {{name=@{weapon_name-1}}} {{attack Roll=[[[[@{weapon_select-1}]] + [[?{Hit Chance|0}]] - 1d100cs<[[{[[@{critical_chance} + (?{Crit Bonus|0})]],50}kl1]]cf>[[{[[90+@{luck_base}]],100}kl1]]]]}} {{Dmg=[[@{weapon_damage-1}]]}} {{AC=@{ac_reduction-1}}} {{DT=@{dt_reduction-1}}} {{Dmg Type=@{weapon_damage_type-1}}} {{notes=@{weapon_notes-1}}}"></button>
<input type="text" class="sheet-number" name="attr_weapon_name-1" style="width:20%"/>
<input type="text" class="sheet-text_damage" value="Rng" readonly style="width:5%"/>
<input type="number" class="sheet-number" name="attr_weapon_range-1" style="width:6%"/>
<input type="text" class="sheet-text_damage" value="Skill" readonly style="width:5%"/>
<select class ="sheet-select" name="attr_weapon_select-1" value="0">
<option value="0"> </option>
<option value="@{archery}">Archery</option>
<option value="@{big_guns}">Big Guns</option>
<option value="@{deception}">Deception</option>
<option value="@{energy_weapons}">Energy Weapons</option>
<option value="@{gambling}">Gambling</option>
<option value="@{melee_weapons}">Melee Weapons</option>
<option value="@{small_guns}">Small Guns</option>
<option value="@{throwing}">Throwing</option>
<option value="@{unarmed}">Unarmed</option>
</select>
<input type="text" class="sheet-text_damage" value="Dmg" readonly style="width:5%"/>
<input type="text" class="sheet-number" name="attr_weapon_damage-1" style="width:14%"/>
<input type="text" class="sheet-text_damage" value="Dmg Type" readonly style="width:9%"/>
<select class ="sheet-select" name="attr_weapon_damage_type-1" value="0" >
<option value="None"></option>
<option value="Normal">Normal</option>
<option value="Laser">Laser</option>
<option value="Fire">Fire</option>
<option value="Plasma">Plasma</option>
<option value="Poison">Poison</option>
<option value="Explosive">Explosive</option>
<option value="True">True</option>
</select>
</div>
<div>
<input type="text" class="sheet-text_damage" value="S" readonly style="width:2%"/>
<input type="number" class="sheet-number" name="attr_weapon_ap_single-1" style="width:3%"/>
<input type="text" class="sheet-text_damage" value="T" readonly style="width:2%"/>
<input type="number" class="sheet-number" name="attr_weapon_targeted-1" style="width:3%"/>
<input type="text" class="sheet-text_damage" value="B" readonly style="width:2%"/>
<input type="number" class="sheet-number" name="attr_weapon_burst-1" style="width:3%"/>
<input type="text" class="sheet-text_damage" value="R" readonly style="width:3%"/>
<input type="number" class="sheet-number" name="attr_weapon_reload-1" style="width:3%"/>
<input type="text" class="sheet-text_damage" value="Capacity" readonly style="width:8%"/>
<input type="number" class="sheet-number" name="attr_weapon_ammo-1" style="width:5%"/>
<input type="number" class="sheet-number" name="attr_weapon_ammo-2" style="width:5%"/>
<input type="text" class="sheet-text_damage" value="AC" readonly style="width:4%"/>
<input type="number" class="sheet-number" name="attr_ac_reduction-1" style="width:5%"/>
<input type="text" class="sheet-text_damage" value="DT" readonly style="width:4%"/>
<input type="number" class="sheet-number" name="attr_dt_reduction-1" style="width:5%"/>
<input type="text" class="sheet-text_damage" value="Equipped" readonly style="width:8%"/>
<input type="checkbox" name="attr_equip-1" value="1" class="sheet-bigcheck"/><span></span>
</div>
<div><div>
<textarea style="width:90%" name="attr_weapon_notes-1" placeholder="Weapon Notes"></textarea>
</div>
<textarea style="width:90%" name="attr_weapon_display-1" placeholder="Weapon Mods"></textarea>
</div>
</div>
</div>
</div>
<fieldset class="repeating_weapons">
<div class='sheet-col'>
<div class="sheet-center">
<div>
<button type='roll' class="sheet-skill_button" name="attr_weapon_roll-2" value="&{template:default} {{name=@{weapon_name-2}}} {{attack Roll=[[[[@{weapon_select-2}]] + [[?{Hit Chance|0}]] - 1d100cs<[[{[[@{critical_chance} + (?{Crit Bonus|0})]],50}kl1]]cf>[[{[[90+@{luck_base}]],100}kl1]]]]}} {{Dmg=[[@{weapon_damage-2}]]}} {{AC=@{ac_reduction-2}}} {{DT=@{dt_reduction-2}}} {{Dmg Type=@{weapon_damage_type-2}}} {{notes=@{weapon_notes-2}}}"></button>
<input type="text" class="sheet-number" name="attr_weapon_name-2" style="width:20%"/>
<input type="text" class="sheet-text_damage" value="Rng" readonly style="width:5%"/>
<input type="number" class="sheet-number" name="attr_weapon_range-2" style="width:6%"/>
<input type="text" class="sheet-text_damage" value="Skill" readonly style="width:5%"/>
<select class ="sheet-select" name="attr_weapon_select-2" value="0">
<option value="0"> </option>
<option value="@{archery}">Archery</option>
<option value="@{big_guns}">Big Guns</option>
<option value="@{deception}">Deception</option>
<option value="@{energy_weapons}">Energy Weapons</option>
<option value="@{gambling}">Gambling</option>
<option value="@{melee_weapons}">Melee Weapons</option>
<option value="@{small_guns}">Small Guns</option>
<option value="@{throwing}">Throwing</option>
<option value="@{unarmed}">Unarmed</option>
</select>
<input type="text" class="sheet-text_damage" value="Dmg" readonly style="width:5%"/>
<input type="text" class="sheet-number" name="attr_weapon_damage-2" style="width:14%"/>
<input type="text" class="sheet-text_damage" value="Dmg Type" readonly style="width:9%"/>
<select class ="sheet-select" name="attr_weapon_damage_type-2" value="0" >
<option value="None"></option>
<option value="Normal">Normal</option>
<option value="Laser">Laser</option>
<option value="Fire">Fire</option>
<option value="Plasma">Plasma</option>
<option value="Poison">Poison</option>
<option value="Explosive">Explosive</option>
<option value="True">True</option>
</select>
</div>
<div>
<input type="text" class="sheet-text_damage" value="S" readonly style="width:2%"/>
<input type="number" class="sheet-number" name="attr_weapon_ap_single-2" style="width:3%"/>
<input type="text" class="sheet-text_damage" value="T" readonly style="width:2%"/>
<input type="number" class="sheet-number" name="attr_weapon_targeted-2" style="width:3%"/>
<input type="text" class="sheet-text_damage" value="B" readonly style="width:2%"/>
<input type="number" class="sheet-number" name="attr_weapon_burst-2" style="width:3%"/>
<input type="text" class="sheet-text_damage" value="R" readonly style="width:3%"/>
<input type="number" class="sheet-number" name="attr_weapon_reload-2" style="width:3%"/>
<input type="text" class="sheet-text_damage" value="Capacity" readonly style="width:8%"/>
<input type="number" class="sheet-number" name="attr_weapon_ammo-3" style="width:5%"/>
<input type="number" class="sheet-number" name="attr_weapon_ammo-4" style="width:5%"/>
<input type="text" class="sheet-text_damage" value="AC" readonly style="width:4%"/>
<input type="number" class="sheet-number" name="attr_ac_reduction-2" style="width:5%"/>
<input type="text" class="sheet-text_damage" value="DT" readonly style="width:4%"/>
<input type="number" class="sheet-number" name="attr_dt_reduction-2" style="width:5%"/>
<input type="text" class="sheet-text_damage" value="Equipped" readonly style="width:8%"/>
<input type="checkbox" name="attr_equip-2" value="1" class="sheet-bigcheck"/><span></span>
</div>
<div><div>
<textarea style="width:90%" name="attr_weapon_notes-2" placeholder="Weapon Notes"></textarea>
</div>
<textarea style="width:90%" name="attr_weapon_display-2" placeholder="Weapon Mods"></textarea>
</div>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-tab-content sheet-tab5">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3 style="width:99%">Perks & Traits</h3>
<input type="text" class="sheet-text_center" name="attr_perk_name" value="Perk Name" style="width:99%" />
<textarea name="attr_perk_text" style="width:96%" ></textarea>
<fieldset class="repeating_perks">
<input type="text" class="sheet-text_center" name="attr_perk_name-repeating" value="Perk Name" style="width:99%" />
<textarea name="attr_perk_text-repeating" style="width:96%" ></textarea>
</fieldset>
</div>
<div class='sheet-col'>
<h3 style="width:99%">Inventory</h3>
<div class="sheet-center" style="width:95%">
<div class="sheet-tab-br"></div>
<div>
<input type="text" class="sheet-text_damage" value="Total CW" readonly style='width:25%'/>
<input type="text" class="sheet-number" name="attr_total_carry_weight" style='width:10%'/>
<input type="text" class="sheet-text_damage" value="Current CW" readonly style='width:25%'/>
<input type="text" class="sheet-number" name="attr_current_carry_weight" style='width:10%'/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="Caps" readonly style='width:20%'/>&nbsp;
<input type="text" class="sheet-number" name="attr_caps" style='width:10%'/>
</div>
<div>
<textarea name="attr_item_text" style="width:98%;height:10%"></textarea>
</div>
</div>
<fieldset class="repeating_inventory">
<div class="sheet-tab-br"></div>
<div class="sheet-center" style="width:95%">
<div class="sheet-tab-br"></div>
<div>
<input type="text" class="sheet-text_damage" value="Item" readonly style="width:10%"/>
<input type="text" class="sheet-number" name="attr_item_name" style="width:20%"/>
<input type="text" class="sheet-text_damage" value="Weight" readonly style="width:10%"/>
<input type="text" class="sheet-number" name="attr_item_weight" style="width:20%"/>
<input type="text" class="sheet-text_damage" value="Amount" readonly style="width:10%"/>
<input type="text" class="sheet-number" name="attr_item_amount" style="width:20%"/>
</div>
<div>
<textarea name="attr_item_text" style="width:98%;height:10%"></textarea>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<div class="sheet-tab-content sheet-tab6">
<h3 style="width:98%">Vehicles</h3>
<fieldset class="repeating_vehicle">
<div class="sheet-center_armor" style="width:55%">
<div class="sheet-tab-br"></div>
<div>
<div>
<input type="text" class="sheet-text_damage" value="Vehicle" readonly style="width:15%:font-size:20px;font:bold"/>
<input type="text" class="sheet-number_formula" name="attr_vehicle_name" style="width:50%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="AP" readonly style="width:10%"/>
<input type="number" class="sheet-number" name="attr_vehicle_ap" value="0"/>
<input type="text" class="sheet-text_damage" value="HP" readonly style="width:15%"/>
<input type="number" class="sheet-number" name="attr_vehicle_hit_points-current" value="0" />
<input type="number" class="sheet-number" name="attr_vehicle_hit_points-max" value="0" />
</div>
<div>
<input type="text" class="sheet-text_damage" value="RR" readonly style="width:10%"/>
<input type="number" class="sheet-number" name="attr_vehicle_radiation_resistance" value="0"/>
<input type="text" class="sheet-text_damage" value="Seating" readonly style="width:15%"/>
<input type="number" class="sheet-number" name="attr_vehicle_seating-1" value="0"/>
<input type="number" class="sheet-number" name="attr_vehicle_seating-2" value="0"/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="Pilots" readonly style="width:10%"/>
<input type="number" class="sheet-number" name="attr_vehicle_pilots" value="0"/>
<input type="text" class="sheet-text_damage" value="Storage" readonly style="width:15%"/>
<input type="number" class="sheet-number" name="attr_vehicle_storage-1" value="0"/>
<input type="number" class="sheet-number" name="attr_vehicle_storage-2" value="0"/>
</div>
<div>
<input type="text" class="sheet-text_damage" value="" readonly style="width:17%"/>
<input type="text" class="sheet-text_damage" value="Total" readonly style="width:10%"/>
<input type="text" class="sheet-text_damage" value="Base" readonly style="width:11%"/>
<input type="text" class="sheet-text_damage" value="Mod" readonly style="width:11%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" style="color : #ADD8E6;" value="AC" readonly />
<input type="number" class="sheet-number" style="background: #ADD8E6" name="attr_vehicle_total_armorclass" value='@{base_vehicle_armorclass} + @{mod_vehicle_armorclass}' disabled style="width:10%"/>
<input type="number" class="sheet-number" name="attr_base_vehicle_armorclass" value="0" style="width:12%"/>
<input type="number" class="sheet-number" name="attr_mod_vehicle_armorclass" value="0" style="width:12%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" style="color : #BEBEBE;" value="Normal" readonly />
<input type="number" class="sheet-number" style="background: #BEBEBE" name="attr_vehicle_damage_threshold_normal" value="@{vehicle_damage_threshold_base-normal} + @{vehicle_damage_threshold_mod-normal}" disabled style="width:10%"/>
<input type="number" class="sheet-number" name="attr_vehicle_damage_threshold_base-normal" value="0" style="width:12%"/>
<input type="number" class="sheet-number" name="attr_vehicle_damage_threshold_mod-normal" value="0" style="width:12%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" style="color : #E3242B;" value="Laser" readonly />
<input type="number" class="sheet-number" style="background: #E3242B" name="attr_vehicle_damage_threshold_laser" value="@{vehicle_damage_threshold_base-laser} + @{vehicle_damage_threshold_mod-laser}" disabled="true"style="width:10%"/>
<input type="number" class="sheet-number" name="attr_vehicle_damage_threshold_base-laser" value="0" style="width:12%"/>
<input type="number" class="sheet-number" name="attr_vehicle_damage_threshold_mod-laser" value="0" style="width:12%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" style="color : #DD571C;" value="Fire" readonly />
<input type="number" class="sheet-number" style="background: #DD571C" name="attr_vehicle_damage_threshold_fire" value="@{vehicle_damage_threshold_base-fire} + @{vehicle_damage_threshold_mod-fire}" disabled="true"style="width:10%"/>
<input type="number" class="sheet-number" name="attr_vehicle_damage_threshold_base-fire" value="0" style="width:12%"/>
<input type="number" class="sheet-number" name="attr_vehicle_damage_threshold_mod-fire" value="0" style="width:12%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" style="color : #028E5F;" value="Plasma" readonly />
<input type="number" class="sheet-number" style="background: #028E5F" name="attr_vehicle_damage_threshold_plasma" value="@{vehicle_damage_threshold_base-plasma} + @{vehicle_damage_threshold_mod-plasma}" disabled="true"style="width:10%"/>
<input type="number" class="sheet-number" name="attr_vehicle_damage_threshold_base-plasma" value="0" style="width:12%"/>
<input type="number" class="sheet-number" name="attr_vehicle_damage_threshold_mod-plasma" value="0" style="width:12%"/>
</div>
<div>
<input type="text" class="sheet-text_damage" style="color : #FBE106;" value="Explosion" readonly />
<input type="number" class="sheet-number" style="background: #FBE106" name="attr_vehicle_damage_threshold_explosion" value="@{vehicle_damage_threshold_base-explosion} + @{vehicle_damage_threshold_mod-explosion}" disabled="true"style="width:10%"/>
<input type="number" class="sheet-number" name="attr_vehicle_damage_threshold_base-explosion" value="0" style="width:12%"/>
<input type="number" class="sheet-number" name="attr_vehicle_damage_threshold_mod-explosion" value="0" style="width:12%"/>
</div>
<div>
<div>
<textarea style="width:95%" name="attr_vehicle_note" placeholder="Vehicle Notes" style="height:13%"></textarea>
</div>
</div>
</div>
</fieldset>
</div>