Files
roll20-character-sheets-tester/SavageWorlds-Tabbed/SW_CharSheet-tabbed.html
T
finderski 46c11da055 Fixed Fighting
Added a d0 to the Fighting Skill
2015-02-21 06:26:42 -05:00

4174 lines
345 KiB
HTML

<div class='sheet-maindiv' style="width: 840px;">
<div class="sheet-useBackground">
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="1" checked />
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="2" />
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="3" />
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="4" />
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="5" />
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="6" />
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="7" />
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="8" />
<input type="radio" class="sheet-useBackground" style="display: none;" name="attr_background" value="9" />
<!-- Be sure to update the CSS with the file information) -->
<div class='sheet-background'>
<div class='sheet-cdiv'>
<input class="sheet-HideConfig" type="checkbox" checked name="attr_is_config" /><span class="sheet-is-config"></span>
<!-- -->
<!-- BEGIN CONFIGURATION STUFF -->
<!-- -->
<div class="sheet-config" style='border-style: dotted; border-color: #dbc792; padding: 5px; background-color: white; background-image: none;'>
sheet version: 21 Feb 2015
<div class='sheet-row'><h2 class='sheet-sectionHeader'>CONFIGURATION</h2></div>
<input type="checkbox" class="sheet-HideUITweaks" name="attr_wcUIConfig" checked /><span class="sheet-is-wcUI"></span>
<div class='UITweaks' style="padding: 10px;">
<div class="sheet-row">
<div class="sheet-2colrow">
<div class="sheet-col">
<h3>Backgrounds</h3>
<span class="sheet-5pxshim">
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="1" title="No Background Image" checked /> No Background Image<br />
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="7" title="Cyberpunk" /> Cypberpunk<br />
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="8" title="Hellfrost" /> Hellfrost<br />
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="9" title="Hellfrost: Land of Fire" /> Hellfrost: Land of Fire<br />
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="5" title="Last Parsec" /> Last Parsec<br />
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="4" title="Noir" /> Noir<br />
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="2" title="Old Map (PotSM)" /> Old Map<br />
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="6" title="Supers" /> Superhero<br />
<input type="checkbox" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="3" title="Zombiepocalypse" /> Zombie-esque<br />
</span>
</div>
<div class="sheet-col">
<h3>Logos</h3>
<span class="sheet-5pxshim">
<input type="radio" name="attr_logo" value="1" title="Savage Worlds Deluxe" style="width: 15px; display: none;" checked /><input type="checkbox" style="width: 15px;" name="attr_logo" value="1" /> Savage Worlds Deluxe <br />
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="4" title="Zombie SWD" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="4" /> Savage Worlds Deluxe (Bloodied) <br />
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="6" title="Deadlands" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="6" /> Deadlands <br />
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="7" title="DeadlandsNoir" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="7" /> Deadlands: Noir <br />
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="8" title="DeadlandsHoE" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="8" /> Deadlands: Hell on Earth <br />
<input type="radio" name="attr_logo" value="10" title="Hellfrost" style="width: 15px; display: none;" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="10" /> Hellfrost <br />
<input type="radio" name="attr_logo" value="11" title="Hellfrost: Land of Fire" style="width: 15px; display: none;" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="11" /> Hellfrost: Land of Fire <br />
<input type="radio" name="attr_logo" value="9" title="Interface Zero 2.0" style="width: 15px; display: none;" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="9" /> Interface Zero 2.0 <br />
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="3" title="The Last Parsec" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="3" /> The Last Parsec <br />
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="5" title="Necessary Evil" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="5" /> Necessary Evil <br />
<input type="radio" class="sheet-ShowLogo" style="width: 15px; display: none;" name="attr_logo" value="2" title="Pirates of the Spanish Main" /><input type="checkbox" style="width: 15px;" name="attr_logo" value="2" /> Pirates of the Spanish Main <br />
<!-- Need to update the Disclaimer Information section of the CSS File with the appropriate information
Also need to update the bottom of this html page; be sure to use the checkbox input and not the radio input-->
</span>
</div>
</div>
</div>
<div class="sheet-row">
<h4 class="sheet-subsectionHeader">Other Miscellaneous Tweaks</h4>
<div class="sheet-col" style="padding-right: 10px; margin-right: 0px; border-right: solid 1px;">
<span class="sheet-5pxshim"></span><input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px;" />Use Dice Drop Down Menus (Attributes & Skills)<br />
<input type="checkbox" class="sheet-NewDieType" name="attr_WildDieTypeConfig" style="width: 15px;" />Use Dice Drop Down Menus (Wild Die)<br />
<input type="checkbox" class="hideArcanum" name="attr_ArcanumTab" style="width: 15px;"> Hide the Arcanum Tab
</div>
<div class="sheet-col" style="margin-left: -5px; border-left: solid 1px; padding-left: 10px;">
Quest Font Type:
<!-- If you're going to add more fonts, you will need to update the CSS file.
o Add the appropriate details via an @font-face
o Update the Font Drop Down Menu section
o Update this html file in the Quest Log section with the additon.
-->
<div class="sheet-fontDropdown">
<div class="sheet-fontlist">
<input type="radio" style="width: 10px;" name="attr_font" value="1" checked="true" /> <span>Default</span>
<input type="radio" style="width: 10px;" name="attr_font" value="2" /> <span style='font-family: "Handwriting"; font-size: 175%;'>Option 1</span>
<input type="radio" style="width: 10px;" name="attr_font" value="3" /> <span style='font-family: "Glitch"; font-size: 175%;'>Option 2</span>
<input type="radio" style="width: 10px;" name="attr_font" value="4" /> <span style='font-family: "CuttyFruty"; font-size: 95%;'>Option 3</span>
<input type="radio" style="width: 10px;" name="attr_font" value="5" /> <span style='font-family: "Saucy";'>Option 4</span>
<input type="radio" style="width: 10px;" name="attr_font" value="6" /> <span style='font-family: "Rujis";'>Option 5</span>
<input type="radio" style="width: 10px;" name="attr_font" value="7" /> <span style='font-family: "Dashley"; font-size: 130%;'>Option 6</span>
<input type="radio" style="width: 10px;" name="attr_font" value="8" /> <span style='font-family: "Graziano"; font-size: 130%;'>Option 7</span>
<!--<input type="radio" style="width: 10px;" name="attr_font" value="9" /> <span style='font-family: "BlackletterHand"; font-size: 130%;'>Option 8</span>-->
<input type="radio" style="width: 10px;" name="attr_font" value="10" /> <span style='font-family: "Architect"; font-size: 75%;'>Option 8</span>
<div class="sheet-font1">Default</div>
<div class="sheet-font2">Handwriting</div>
<div class="sheet-font3">Glitch</div>
<div class="sheet-font4">CuttyFruty</div>
<div class="sheet-font5">Saucy</div>
<div class="sheet-font6">Rujis</div>
<div class="sheet-font7">Dashley</div>
<div class="sheet-font8">Graziano</div>
<!--<div class="sheet-font9">Blackletter Hand</div>-->
<div class="sheet-font10">Architect</div>
</div>
</div><!--End font drop down-->
</div>
</div><!--End 2colrow-->
</div> <!--End UI Tweaks-->
<input type="checkbox" class="sheet-HideGameSettings" name="attr_SettingsConfig" checked /><span class="sheet-is-gameSettings"></span>
<div class='GameSettings' style="padding: 10px;">
<div class="sheet-row">
<h3 style="text-align: center;">Setting Modifications</h3>
<div class="sheet-3colrow">
<!-- Settings that have been incorporated already:
o The Last Parsec
o Pirates of the Spanish Main
o Tour of Darkness
o Necessary Evil
o Deadlands
o 50 Fathoms
o Low Life -->
<!-- When updating this section, will likely need to modify the CSS file Section:
/*----------- Hiding/Unhiding Things -----------*/
-->
<div class="sheet-col">
<h4 class="sheet-subsectionHeader">Additional Derived Stats</h4>
<!--Fame--><span title="Used to track how famous a character is. Settings like Pirates of the Spanish Main use this field."><input type="checkbox" class="sheet-useFame" name="attr_potsmFame" style="width: 15px;" />Fame</span><br />
<!--Firewall--><span title="Protects a character from being hacked. Starts at 4 and can be modified. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useFirewall" style="width: 15px;" name="attr_izFirewall" />Firewall</span><br />
<!--Fame--><span title="Used to track how glorious a character is. Settings like Hellfrost use this field."><input type="checkbox" class="sheet-useGlory" name="attr_hfGlory" style="width: 15px;" />Glory</span><br />
<!--Grit--><span title="A measure of one's resistance against horrors. Useful in Horror-esque settings such as Deadlands. This is a derived stat based on the character's Rank."><input type="checkbox" class="sheet-useGrit" name="attr_DLGrit" style="width: 15px;" />Grit</span><br />
<!--Sanity--><span title="Used to track a character's sanity. Useful for most Horroresque settings. This is a derived stat based on (Spirit/2)+2."><input type="checkbox" class="sheet-useSanity" name="attr_tdsanity" style="width: 15px;" />Sanity<br /></span>
<!--Strain--><span title="Used to measure how much strain a character is under due to augmentation from bioware. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useStrain" style="width: 15px;" name="attr_izStrain" />Strain</span><br />
<!--Street Cred--><span title="Used to measure a character's reputation on the streets. Base = 2 per Character Rank. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useStreetCred" style="width: 15px;" name="attr_izStreetCred" />Street Cred</span></br>
</div>
<div class="sheet-col">
<h4 class="sheet-subsectionHeader">Field Replacements</h4>
<!--Clams--><span title="Replaces 'Money' with 'Clams'. Appropriate for Low Life or any other setting where Clams may be an appropriate replacement for money."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="2" />Clams (Money)</span><br />
<!--Code Name--><span title="Useful for games where the character is known by a code- or superhero name such as Necessary Evil or spy themed games. This will add an additional field for Civilian Name."><input type="checkbox" class="sheet-useCodeName" name="attr_codename" style="width: 15px;" />Code Name (Character Name)</span><br />
<!--Pieces of Eight--><span title="Replaces 'Money' with 'Pieces of Eight'. Appropriate for 50 Fathoms or any other Pirate themed setting."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="1" />Pieces of Eight (Money)</span><br />
<!--Origina of Parahuman Abilities--><span title="Modify the Physical Appearance Text Area to include the Origins of Parahuman Abilties. Useful for Necessary Evil and other Superhero-esque settings."><input type="checkbox" class="sheet-useParaHuman" name="attr_powerOrigins" style="width: 15px;" />Origin of Parahuman Abilities</span><br />
<!--Species--><span title="Can be used for Sci-Fi settings like The Last Parsec, or any setting where Species is used instead of Race."><input type="checkbox" class="sheet-useSpecies" name="attr_tlpSpecies" style="width: 15px;" />Species (Race)</span><br />
<!--Threat Rating--><span title="Change the Rank designation to Threat Rating ala Necessary Evil."><input type="checkbox" class="sheet-useThreatRating" name="attr_ThreatRating" style="width: 15px;" />Threat Rating (Rank)</span><br />
</div>
<div class="sheet-col">
<h4 class="sheet-subsectionHeader">Additional Fields</h4>
<!--Augmentation--><span title="Record the Character's Augmentations. Appropriate for Interface Zero 2.0 or any other cyberpunk/sci-fi setting where people can implant augmentation devicds."><input type="checkbox" class="sheet-useAugmentations" name="attr_augment" style="width: 15px;" />Augmentations</span><br />
<!--Homeworld--><span title="Can be used for Sci-Fi settings like The Last Parsec, etc."><input type="checkbox" class="sheet-useHomeworld" name="attr_tlpHW" style="padding-left: 10px; width: 15px;" />Home World</span><br />
<!--Occupation--><span title="Can be used for any setting where a character's occupation is important."><input type="checkbox" class="sheet-useOccupation" name="attr_tlpOccupation" style="width: 15px;" />Occupation</span><br />
<!--Ship Name--><span title="Can be used for any setting where the characters may have a ship of some sort."><input type="checkbox" class="sheet-useShipName" name="attr_tlpShipName" style="width: 15px;" />Ship Name</span><br />
<!--Worst Nightmare--><span title="Record the Character's Worst Nightmare. This is important for Deadlands, but may be useful for other settings where a character's worst dreams can come true."><input type="checkbox" class="sheet-useWorstNightmare" name="attr_worstNightmare" style="width: 15px;" />Worst Nightmare</span><br />
<!--Permanent Injuries--><span title="Record the Character's Permanent Injuries."><input type="checkbox" class="sheet-useInjuries" name="attr_permInjuries" style="width: 15px;" />Permanent Injuries</span><br />
<!--Nerves of Steel--><span title="Enable Nerves of Steel and Improved Nerves of Steel Edges"><input type="checkbox" class="sheet-useNoS" name="attr_Nerves" style="width: 15px;" />Nerves of Steel</span><br />
</div>
</div>
</div>
<div class="sheet-row">
<h4 class="sheet-subsectionHeader">Home Brew Rules</h4>
<span title="Provides a dropdown menu to select the bonus damage die type instead of the standard d6 only."><input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px;" />Variable Bonus Damage die type</span><br />
</div>
</div>
<input type="checkbox" class="sheet-HideWCSkills" name="attr_wcSkillsConfig" checked /><span class="sheet-is-wcSkills"></span>
<div class='wcSkills' style="width: 790px;">
<div class='sheet-3colrow' style="padding: 10px;">
<div class='sheet-col'>
<input class="StaticSkill" type="checkbox" name="attr_staticBoating" style='width:15px;' /> Show Boating <br />
<input class="StaticSkill" type="checkbox" name="attr_staticClimbing" style='width:15px;' /> Show Climbing <br />
<input class="StaticSkill" type="checkbox" name="attr_staticDriving" style='width:15px;' /> Show Driving <br />
<input class="StaticSkill" type="checkbox" name="attr_staticFaith" style="width: 15px;" /> Show Faith <br />
<input class="StaticSkill" type="checkbox" name="attr_staticGambling" style='width:15px;' /> Show Gambling <br />
<input class="StaticSkill" type="checkbox" name="attr_staticGuts" style='width:15px;' /> Show Guts <br />
<input class="StaticSkill" type="checkbox" name="attr_staticHealing" style='width:15px;' /> Show Healing <br />
<input class="StaticSkill" type="checkbox" name="attr_staticIntimidation" style='width:15px;' /> Show Intimidation <br />
<input class="StaticSkill" type="checkbox" name="attr_staticInvestigation" style='width:15px;' /> Show Investigation <br />
</div>
<div class='sheet-col'>
<input class="StaticSkill" type="checkbox" name="attr_staticLockpicking" style='width:15px;' /> Show Lockpicking <br />
<input class="StaticSkill" type="checkbox" name="attr_staticNotice" style='width:15px;' /> Show Notice <br />
<input class="StaticSkill" type="checkbox" name="attr_staticPersuasion" style='width:15px;' /> Show Persuasion <br />
<input class="StaticSkill" type="checkbox" name="attr_staticPiloting" style='width:15px;' /> Show Piloting <br />
<input class="StaticSkill" type="checkbox" name="attr_staticPsionics" style='width:15px;' /> Show Psionics <br />
<input class="StaticSkill" type="checkbox" name="attr_staticRepair" style='width:15px;' /> Show Repair <br />
<input class="StaticSkill" type="checkbox" name="attr_staticRiding" style='width:15px;' /> Show Riding <br />
<input class="StaticSkill" type="checkbox" name="attr_staticRitual" style='width:15px;' /> Show Ritual <br />
<input class="StaticSkill" type="checkbox" name="attr_staticShooting" style='width:15px;' /> Show Shooting <br />
</div>
<div class='sheet-col'>
<input class="StaticSkill" type="checkbox" name="attr_staticSpellcasting" style='width:15px;' /> Show Spellcasting <br />
<input class="StaticSkill" type="checkbox" name="attr_staticStealth" style='width:15px;' /> Show Stealth <br />
<input class="StaticSkill" type="checkbox" name="attr_staticStreetwise" style='width:15px;' /> Show Streetwise <br />
<input class="StaticSkill" type="checkbox" name="attr_staticSurvival" style='width:15px;' /> Show Survival <br />
<input class="StaticSkill" type="checkbox" name="attr_staticSwimming" style='width:15px;' /> Show Swimming <br />
<input class="StaticSkill" type="checkbox" name="attr_staticTaunt" style='width:15px;' /> Show Taunt <br />
<input class="StaticSkill" type="checkbox" name="attr_staticThrowing" style='width:15px;' /> Show Throwing <br />
<input class="StaticSkill" type="checkbox" name="attr_staticTracking" style='width:15px;' /> Show Tracking <br />
<input class="StaticSkill" type="checkbox" name="attr_staticWeirdScience" style='width:15px;' /> Show Weird Science <br />
</div>
</div>
</div><!-- End Wild Card Core Skills -->
<!-- Mook Core Skills Configuration -->
<input type="checkbox" class="sheet-HidemSkills" name="attr_mSkillsConfig" checked /><span class="sheet-is-mSkills"></span>
<div class='mSkills' style="width: 790px;">
<div class='sheet-3colrow' style="padding: 10px;">
<div class='sheet-col'>
<input class="StaticSkill" type="checkbox" name="attr_staticmBoating" style='width:15px;' /> Show Boating <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmClimbing" style='width:15px;' /> Show Climbing <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmDriving" style='width:15px;' /> Show Driving <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmFaith" style="width: 15px;" /> Show Faith <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmGambling" style='width:15px;' /> Show Gambling <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmGuts" style='width:15px;' /> Show Guts <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmHealing" style='width:15px;' /> Show Healing <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmIntimidation" style='width:15px;' /> Show Intimidation <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmInvestigation" style='width:15px;' /> Show Investigation <br />
</div>
<div class='sheet-col'>
<input class="StaticSkill" type="checkbox" name="attr_staticmLockpicking" style='width:15px;' /> Show Lockpicking <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmNotice" style='width:15px;' /> Show Notice <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmPersuasion" style='width:15px;' /> Show Persuasion <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmPiloting" style='width:15px;' /> Show Piloting <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmPsionics" style='width:15px;' /> Show Psionics <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmRepair" style='width:15px;' /> Show Repair <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmRiding" style='width:15px;' /> Show Riding <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmRitual" style='width:15px;' /> Show Ritual <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmShooting" style='width:15px;' /> Show Shooting <br />
</div>
<div class='sheet-col'>
<input class="StaticSkill" type="checkbox" name="attr_staticmSpellcasting" style='width:15px;' /> Show Spellcasting <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmStealth" style='width:15px;' /> Show Stealth <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmStreetwise" style='width:15px;' /> Show Streetwise <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmSurvival" style='width:15px;' /> Show Survival <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmSwimming" style='width:15px;' /> Show Swimming <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmTaunt" style='width:15px;' /> Show Taunt <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmThrowing" style='width:15px;' /> Show Throwing <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmTracking" style='width:15px;' /> Show Tracking <br />
<input class="StaticSkill" type="checkbox" name="attr_staticmWeirdScience" style='width:15px;' /> Show Weird Science <br />
</div>
</div>
</div><!-- End Mook Core Skills -->
</div> <!-- END CONFIGURATION -->
<!-- -->
<!-- BEGIN CHARACTER SHEET -->
<!-- -->
<input class="sheet-is-npc" type="checkbox" name="attr_is_npc" value="1" /><span class="sheet-is-npc-tab"></span>
<div class='sheet-player' style="width: 810px;"><!-- Begin Player Sheet -->
<!-- Set up the Tabs -->
<input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Basic Info" checked="checked"/>
<span class="sheet-tab sheet-tab1" style='line-height: 40px;'>BASIC INFO</span>
<input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Edges & Hindrances" />
<span class="sheet-tab sheet-tab2" style='line-height: 20px;'>EDGES & HINDRANCES</span>
<input type="radio" class="sheet-tab sheet-tab3" name="attr_core-tab" value="3" title="Skills" />
<span class="sheet-tab sheet-tab3" style='line-height: 40px;'>SKILLS</span>
<input type="radio" class="sheet-tab sheet-tab4" name="attr_core-tab" value="4" title="Equipment" />
<span class="sheet-tab sheet-tab4" style='line-height: 40px;'>EQUIPMENT</span>
<input type="checkbox" class="sheet-hideArcanum" name="attr_ArcanumTab" style="width: 15px; display: none;">
<input type="radio" class="sheet-tab sheet-tab5" name="attr_core-tab" value="5" title="Arcanum" />
<span class="sheet-tab sheet-tab5" style='line-height: 40px;'>ARCANUM</span>
<input type="radio" class="sheet-tab sheet-tab6" name="attr_core-tab" value="6" title="Journal" />
<span class="sheet-tab sheet-tab6" style='line-height: 40px;'>JOURNAL</span>
<input type="radio" class="sheet-tab sheet-tab99" name="attr_core-tab" value="99" title="All" />
<span class="sheet-tab sheet-tab99" style='line-height: 40px;'>ALL</span>
<!-- End Tab setup -->
<span class="sheet-spacer"></span>
<!--</div>-->
<div class="sheet-section-core"><!-- Core Tab -->
<div class='sheet-row' style="width: 800px;">
<div class='sheet-row'><h2 class='sheet-sectionHeader'>DEMOGRAPHICS</h2></div>
<!-- First Column of Demographics -->
<span class="sheet-spacer"></span>
<div class='sheet-col' style='width:245px; margin-right: 20px;'> <!-- Width used to be 270px -->
<br />
<input type="checkbox" class="sheet-useCodeName" name="attr_codename" style="width: 15px; display: none;" />
<label class='sheet-characterName sheet-nameRankXp'></label>
<input class="sheet-standard" type="text" title="@{character_name}" name="attr_character_name"/><br />
<div class="sheet-civilian">
<label class='sheet-nameRankXp' style="font-size: 11px;">Civilian Name:</label>
<input class="sheet-standard" type="text" title="@{character_name}" name="attr_civilian_name"/><br />
</div>
<label class='sheet-nameRankXp'>Player:</label>
<input class="sheet-standard" type="text" title="@{player_name}" name="attr_player_name" placeholder="Player's Name" /><br />
<input type="checkbox" class="sheet-useHomeworld" name="attr_tlpHW" style="width: 15px; display: none;" />
<div class="sheet-Homeworld">
<label class='sheet-nameRankXp'>Homeworld:</label>
<input class="sheet-standard" type="text" name="attr_homeworld" title="@{homeworld}" />
</div>
<input type="checkbox" class="sheet-useSpecies" name="attr_tlpSpecies" style="width: 15px; display: none;" />
<div class="sheet-Species">
<label class='sheet-nameRankXp'>Species:</label>
<input class="sheet-standard" type="text" name="attr_race" title="@{race}" />
</div>
<div class="sheet-Race">
<label class='sheet-nameRankXp'>Race:</label>
<input class="sheet-standard" type="text" name="attr_race" title="@{race}" />
</div>
<label class='sheet-nameRankXp'>Gender/Age:</label>
<input class="sheet-standard" style="width: 95px;" type="text" name="attr_gender" title="@{gender}"/>&nbsp;&nbsp;<input class="sheet-standard" style="width: 38px; text-align: center;" type="text" name="attr_age" title="@{age}" />
</div>
<!-- Second (Middle) Column of Demographics -->
<div class='sheet-col' style='width:300px;'> <!-- Width was originally 309px -->
<div class="sheet-col" style="width: 90px;"> </div><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Base</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan">Armor</div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Current</div><br />
<label class='sheet-nameRankXp'>Pace:</label>
<input type="number" name="attr_pace" title="@{pace}" class="sheet-derivedStat" style="text-align: center;" value="6" />
<input type="number" name="attr_paceMod" title="@{paceMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_paceCur" title="@{paceCur}" class="sheet-derivedStat" value="@{pace}+@{paceMod}" disabled="true" /><br />
<label class='sheet-nameRankXp'>Parry:</label>
<input type="number" name="attr_parry" title="@{parry}" class="sheet-derivedStat" style='color: black;' value="floor((@{Fighting}+@{FightingMod})/2)+2" disabled="true" />
<input type="number" name="attr_parryMod" title="@{parryMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_parryCur" title="@{parryCur}" class="sheet-derivedStat" value="@{parry} + @{parryMod}" disabled="true" /><br />
<input type="checkbox" class="sheet-useSanity" name="attr_tdsanity" style="width: 15px; display: none;" />
<div class="sheet-Sanity">
<label class='sheet-nameRankXp'>Sanity:</label>
<input type="number" name="attr_sanity" title="@{sanity}" class="sheet-derivedStat" style='color: black;' value="floor((@{spirit}+@{spMod})/2)+2" disabled="true" />
<input type="number" name="attr_sanityMod" title="@{sanityMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_sanityCur" title="@{sanityCur}" class="sheet-derivedStat" value="@{sanity} + @{sanityMod}" disabled="true" /><br />
</div>
<label class='sheet-nameRankXp'>Charisma:</label>
<input type="number" name="attr_charisma" class="sheet-derivedStat" title="@{charisma}" value="0"/>
<input type="number" name="attr_charismaMod" title="@{charismaMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_charismaCur" title="@{charismaCur}" class="sheet-derivedStat" value="@{charisma} + @{charismaMod}" disabled="true" /><br />
<input type="checkbox" class="sheet-useFame" style="width: 15px; display: none;" name="attr_potsmFame" />
<div class="sheet-Fame">
<label class='sheet-nameRankXp'>Fame:</label>
<input class="sheet-derivedStat" type="number" name="attr_fame" title="@{fame}" value="0"/>
<input type="number" name="attr_fameMod" title="@{fameMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_fameCur" title="@{fameCur}" class="sheet-derivedStat" value="@{fame} + @{fameMod}" disabled="true" /><br />
</div>
<input type="checkbox" class="sheet-useGlory" style="width: 15px; display: none;" name="attr_hfGlory" />
<div class="sheet-Glory">
<label class='sheet-nameRankXp'>Glory:</label>
<input class="sheet-derivedStat" type="number" name="attr_glory" title="@{glory}" value="0" />
<input type="number" name="attr_gloryMod" title="@{gloryMod}" class="sheet-standardNum" value="0" />
<span class=sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_gloryCur" title="@{gloryCur}" class="sheet-derivedStat" value="@{glor} + @{gloryMod}" disabled="true" /><br />
</div>
<input type="checkbox" class="sheet-useFirewall" style="width: 15px; display: none;" name="attr_izFirewall" />
<div class="sheet-Firewall">
<label class='sheet-nameRankXp'>Firewall:</label>
<input class="sheet-derivedStat" type="number" name="attr_Firewall" title="@{Firewall}" value="4"/>
<input type="number" name="attr_FirewallMod" title="@{FirewallMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_FirewallCur" title="@{FirewallCur}" class="sheet-derivedStat" value="@{Firewall} + @{FirewallMod}" disabled="true" /><br />
</div>
<input type="checkbox" class="sheet-useGrit" name="attr_DLGrit" style="width: 15px; display: none;" />
<div class="sheet-Grit">
<label class='sheet-nameRankXp'>Grit:</label>
<input type="number" name="attr_grit" title="@{grit}" class="sheet-derivedStat" style='color: black;' value="@{rank}" disabled="true" />
<input type="number" name="attr_gritMod" title="@{gritMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_gritCur" title="@{gritCur}" class="sheet-derivedStat" value="@{grit} + @{gritMod}" disabled="true" /><br />
</div>
<label class='sheet-nameRankXp'>Toughness:</label>
<input type="number" name="attr_toughness" title="@{toughness}" class="sheet-derivedStat" value="floor(((@{vigor}+@{viMod})/2)+2)" disabled="true" />
<input type="number" name="attr_tufnessMod" title="@{tufnessMod}" class="sheet-standardNum" value="0" />
<input type="hidden" name="attr_tufnsPlusMod" title="@{tufnsPlusMod}" value="(@{toughnessbase})+{@toughnessMod}" />
<input type="number" name="attr_toughnessArmor" title="@{toughnessArmor}" class="sheet-standardNum" value="0" />&nbsp;
<input type="number" name="attr_toughnesscur" title="@{toughnesscur}" class="sheet-derivedStat" value="(@{toughness})+(@{tufnessMod})+(@{toughnessArmor})" disabled="true" /><br />
<input type="checkbox" class="sheet-useStreetCred" style="width: 15px; display: none;" name="attr_izStreetCred" />
<div class="sheet-StreetCred">
<div class="sheet-col" style="width: 90px;"> </div><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Base</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan">Current</div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Max</div><br />
<label class='sheet-nameRankXp'>Street Cred:</label>
<input class="sheet-derivedStat" type="number" name="attr_StreetCred" title="@{StreetCred}" value="@{Rank}*2" disabled="true"/>
<input type="number" name="attr_StreetCredMod" title="@{StreetCredMod}" class="sheet-standardNum" value="0" />
<!--<span class="sheet-numSpan">&nbsp;</span>-->
<input type="number" name="attr_StreetCredCur" title="@{StreetCredCur}" class="sheet-derivedStat" value="@{StreetCred} + @{StreetCredMod}" disabled="true" />
<input type="number" name="attr_maxStreetCredCur" title="@{maxStreetCredCur}" class="sheet-derivedStat" value="10" /><br />
</div>
<input type="checkbox" class="sheet-useStrain" style="width: 15px; display: none;" name="attr_izStrain" />
<div class="sheet-Strain">
<div class="sheet-col" style="width: 90px;"> </div><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Max</div><div class="sheet-numSpan">&nbsp;</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Current</div><br />
<!--<div class="sheet-col" style="width:90px;"> </di><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Max</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan"> </div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Current</div><br />-->
<label class='sheet-nameRankXp'>Strain:</label>
<input class="sheet-derivedStat" type="number" name="attr_Strain_max" title="@{Strain_max}" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_StrainMod" title="@{StrainMod}" class="sheet-standardNum" value="0" />
<input type="number" name="attr_StrainCur" title="@{StrainCur}" class="sheet-derivedStat" value="@{totalStrain} + @{StrainMod}" disabled="true" /><br />
</div>
</div>
<!-- Third Column of Demographics -->
<div class='sheet-col' style='width:220px;'>
<br />
<label class='sheet-nameRankXp'>Wild Die:</label>
<input type="checkbox" class="sheet-NewDieType" name="attr_WildDieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown" style="width: 45px;">
<div class="sheet-dietype">
<input type="radio" name="attr_wilddie" value="4" title="@{wilddie}" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_wilddie" value="6" title="@{wilddie}" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_wilddie" value="8" title="@{wilddie}" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_wilddie" value="10" title="@{wilddie}" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_wilddie" value="12" title="@{wilddie}" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4" style="width: 35px;">d</div>
<div class="sheet-d6" style="width: 35px;">f</div>
<div class="sheet-d8" style="width: 35px;">h</div>
<div class="sheet-d10" style="width: 35px;">k</div>
<div class="sheet-d12" style="width: 35px;">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_WildDieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig" style="color: black;">
<strong>d</strong><input type="number" name="attr_wilddie" title="@{wilddie}" style='width: 25px; padding-left: 0px; padding-bottom: 8px; margin-left:0px; border: none; background-color: transparent; font-weight: bold; color: black;' value="6"/>
</div>
<input type="checkbox" class="sheet-useThreatRating" name="attr_ThreatRating" style="width: 15px; display:none;" />
<label class='sheet-Rank-n-XP sheet-nameRankXp'></label>
<input class="sheet-standardNum" type="number" name="attr_xp" title="@{xp}"/>
<select name='attr_rank' title="@{rank}" value='novice' class='sheet-rank' style='opacity: 0.75; width:69px; border: none; border-bottom: solid black 1px;'>
<option value='1'>Novice</option>
<option value='2'>Seasoned</option>
<option value='3'>Veteran</option>
<option value='4'>Heroic</option>
<option value='5'>Legendary</option>
</select><br />
<input type="checkbox" class="sheet-useOccupation" name="attr_tlpOccupation" style="width: 15px; display: none;" />
<div class="Occupation">
<label class='sheet-nameRankXp'>Occupation:</label>
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_occupation" title="@{occupation}" />
</div>
<div class="sheet-usePieces">
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="0" checked style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="1" style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="2" style="width: 15px; display: none;" />
<label class='sheet-Money sheet-nameRankXp'></label>
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_money" title="@{money}" value="0"/>
</div>
<input type="checkbox" class="sheet-useShipName" name="attr_tlpShipName" style="width: 15px; display: none;" />
<div class="ShipName">
<label class='sheet-nameRankXp' style="font-size: 12px;">Ship's Name:</label>
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_shipname" title="@{shipname}" />
</div>
</div>
</div>
<!-- Attributes -->
<hr />
<div class='sheet-row' style="width: 800px;">
<div class='sheet-col' style='width:280px;'>
<h2 class="sheet-subsectionHeader">Attributes</h2>
<p>
<div class='sheet-row' style='width:260px;'> <!-- Head Row for Attributes -->
<div class='sheet-col' style='width:65px;'>&nbsp;</div>
<!--<div class='sheet-col' style='width:50px;'>&nbsp;</div>-->
<div class='sheet-col' style='width:90px; font-size: 12px; font-weight: bold; color: black; text-align: center; border-radius: 5px; background-image: url("http://www.geeksville.us/roll20/semi-trans-grayish.png");'>Rank</div>
<div class='sheet-col' style='width:14px;'>&nbsp;</div>
<div class='sheet-col' style='width:33px; font-size: 10px; font-weight: bold; color: black; text-align: center; border-radius: 5px; background-image: url("http://www.geeksville.us/roll20/semi-trans-grayish.png");'>Mod</div>
</div>
<span class="sheet-spacer"></span>
<div class="sheet-col" style="width: auto; margin: 0px; margin-bottom: 10px;"><label class="sheet-AttributeLabel">Agility:</label></div>
<div class="sheet-col sheet-AttBorder" style="margin-bottom: 10px;">
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown" style="vertical-align: top;">
<div class="sheet-dietype">
<input type="radio" name="attr_agility" title="@{agility}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_agility" value="6" title="@{agility}" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_agility" value="8" title="@{agility}" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_agility" value="10" title="@{agility}" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_agility" value="12" title="@{agility}" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_agility" title="@{agility}" class="sheet-dtype" value="4" style='width:35px;'>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div><span style="font-weight: bold;">
+ </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_agMod" title="@{agMod}" value="0" /></div><div class="sheet-col sheet-AttMod" style="margin-bottom: 10px;"><span class="sheet-spaceBetween">&nbsp;+&nbsp;</span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_agrollMod" title="@{agrollMod}" value="0" />
<button type='roll' name='roll_AgilityRoll' title="@{AgilityRoll}" value='/em @{character_name} attempts to be agile and rolls [[{1d@{agility}![Agility],1d@{wilddie}![Wild Die]}kh1 +@{agMod}[Agility Rank Modifier] + @{agrollMod}[Agility Roll Modifier] + @{ttmod}[Trait Test Modifier] + @{encumbrance}[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><button type='roll' class="sheet-GM-button" name='roll_gmAgilityRoll' title="@{gmAgilityRoll}" value='/w gm @{character_name} attempts to be agile and rolls [[{1d@{agility}![Agility],1d@{wilddie}![Wild Die]}kh1 +@{agMod}[Agility Rank Modifier] + @{agrollMod}[Agility Roll Modifier] + @{ttmod}[Trait Test Modifier] + @{encumbrance}[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
<input type='hidden' name=attr_rollAgility value='/em @{character_name} attempts to be agile and rolls [[{1d@{agility}![Agility],1d@{wilddie}![Wild Die]}kh1 +@{agMod}[Agility Rank Modifier] + @{agrollMod}[Agility Roll Modifier] + @{ttmod}[Trait Test Modifier] + @{encumbrance}[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' />
</div>
<div class="sheet-col" style="width: auto; margin: 0px; margin-bottom: 10px;"><label class="sheet-AttributeLabel">Smarts:</label></div>
<div class="sheet-col sheet-AttBorder" style="margin-bottom: 10px;">
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown" style="vertical-align: top;">
<div class="sheet-dietype">
<input type="radio" name="attr_smarts" title="@{smarts}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_smarts" title="@{smarts}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_smarts" title="@{smarts}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_smarts" title="@{smarts}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_smarts" title="@{smarts}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_smarts" title="@{smarts}" class="dtype" value="4" style='width:35px;'>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div><span style="font-weight: bold;">
+ </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_smMod" title="@{smMod}" value="0" /></div><div class="sheet-col sheet-AttMod" style="margin-bottom: 10px;"><span class="sheet-spaceBetween">&nbsp;+&nbsp;</span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_smrollMod" title="@{smrollMod}" value="0" />
<input type="hidden" name="attr_fullsmarts" value="d@{smarts}" />
<button type='roll' name='roll_SmartsRoll' title="@{SmartsRoll}" value='/em @{character_name} attempts to be smart and rolls [[{1d@{smarts}![Smarts], 1d@{wilddie}![Wild Die]}kh1 +@{smMod}[Smarts Rank Modifier] + @{smrollMod}[Smarts Roll Modifier] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><button type='roll' class="sheet-GM-button" name='roll_gmSmartsRoll' title="@{gmSmartsRoll}" value='/w gm @{character_name} attempts to be smart and rolls [[{1d@{smarts}![Smarts], 1d@{wilddie}![Wild Die]}kh1 +@{smMod}[Smarts Rank Modifier] + @{smrollMod}[Smarts Roll Modifier] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
<input type='hidden' name='attr_rollSmarts' value='/em @{character_name} attempts to be smart and rolls [[{1d@{smarts}![Smarts], 1d@{wilddie}![Wild Die]}kh1 +@{smMod}[Smarts Rank Modifier] + @{smrollMod}[Smarts Roll Modifier] + @{ttmod}[Trait Test Modifiers - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' /></div>
<div class="sheet-col" style="width: auto; margin: 0px; margin-bottom: 10px;"><label class="sheet-AttributeLabel">Spirit:</label></div>
<div class="sheet-col sheet-AttBorder" style="margin-bottom: 10px;">
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown" style="vertical-align: top;">
<div class="sheet-dietype">
<input type="radio" name="attr_spirit" title="@{spirit}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_spirit" title="@{spirit}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_spirit" title="@{spirit}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_spirit" title="@{spirit}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_spirit" title="@{spirit}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_spirit" title="@{spirit}" class="dtype" value="4" style='width:35px;'>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div><span style="font-weight: bold;">
+ </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_spMod" title="@{spMod}" value="0" /></div><div class="sheet-col sheet-AttMod" style="margin-bottom: 10px;"><span class="sheet-spaceBetween">&nbsp;+&nbsp;</span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_sprollMod" title="@{sprollMod}" value="0" />
<button type='roll' name='roll_SpiritRoll' title="@{SpiritRoll}" value='/em @{character_name} attempts to be spirited and rolls [[{1d@{spirit}![Spirit], 1d@{wilddie}![Wild Die]}kh1 +@{spMod}[Spirit Rank Modifier] + @{sprollMod}[Spirit Roll Modifier] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><button type='roll' class="sheet-GM-button" name='roll_gmSpiritRoll' title="@{gmSpiritRoll}" value='/w gm @{character_name} attempts to be spirited and rolls [[{1d@{spirit}![Spirit], 1d@{wilddie}![Wild Die]}kh1 +@{spMod}[Spirit Rank Modifier] + @{sprollMod}[Spirit Roll Modifier] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
<input type='hidden' name='attr_rollSpirit' value='/em @{character_name} attempts to be spirited and rolls [[{1d@{spirit}![Spirit], 1d@{wilddie}![Wild Die]}kh1 +@{spMod}[Spirit Rank Modifier] + @{sprollMod}[Spirit Roll Modifier] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' /></div>
<div class="sheet-col" style="width: auto; margin: 0px; margin-bottom: 10px;"><label class="sheet-AttributeLabel">Strength:</label></div>
<div class="sheet-col sheet-AttBorder" style="margin-bottom: 10px;">
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown" style="vertical-align: top;">
<div class="sheet-dietype">
<input type="radio" name="attr_strength" title="@{strength}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_strength" title="@{strength}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_strength" title="@{strength}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_strength" title="@{strength}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_strength" title="@{strength}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_strength" title="@{strength}" class="dtype" value="4" style='width:35px;'>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div><span style="font-weight: bold;">
+ </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_stMod" title="@{stMod}" value="0" /></div><div class="sheet-col sheet-AttMod" style="margin-bottom: 10px;"><span class="sheet-spaceBetween">&nbsp;+&nbsp;</span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_strollMod" title="@{strollMod}" value="0" />
<button type='roll' name='roll_StrengthRoll' title="@{StrengthRoll}" value='/em @{character_name} attempts to be strong and rolls [[{1d@{strength}![Strength], 1d@{wilddie}![Wild Die]}kh1 +@{stMod}[Strength Rank Modifier] + @{strollMod}[Strength Roll Modifier] + @{ttmod}[Trait Test Modifier] +@{dmgmod}[Damage Modifiers] + (@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><button type='roll' class="sheet-GM-button" name='roll_gmStrengthRoll' title="@{gmStrengthRoll}" value='/w gm @{character_name} attempts to be strong and rolls [[{1d@{strength}![Strength], 1d@{wilddie}![Wild Die]}kh1 +@{stMod}[Strength Rank Modifier] + @{strollMod}[Strength Roll Modifier] + @{ttmod}[Trait Test Modifier] +@{dmgmod}[Damage Modifiers] + (@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
<input type='hidden' name='attr_rollStrength' value='/em @{character_name} attempts to be strong and rolls [[{1d@{strength}![Strength], 1d@{wilddie}![Wild Die]}kh1 +@{stMod}[Strength Rank Modifier] + @{strollMod}[Strength Roll Modifier] + @{ttmod}[Trait Test Modifier] +@{dmgmod}[Damage Modifiers] + @{encumbrance}[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' /></div>
<div class="sheet-col" style="width: auto; margin: 0px; margin-bottom: 10px;"><label class="sheet-AttributeLabel">Vigor:</label></div>
<div class="sheet-col sheet-AttBorder" style="margin-bottom: 10px;">
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown" style="vertical-align: top;">
<div class="sheet-dietype">
<input type="radio" name="attr_vigor" title="@{vigor}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_vigor" title="@{vigor}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_vigor" title="@{vigor}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_vigor" title="@{vigor}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_vigor" title="@{vigor}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4" style="width: 35px; height: 30px; margin-top: -1px; line-height: 20px;">d</div>
<div class="sheet-d6" style="width: 35px; height: 30px; margin-top: -2px; line-height: 29px;">f</div>
<div class="sheet-d8" style="width: 35px; height: 30px; margin-top: -2px; line-height: 31px;">h</div>
<div class="sheet-d10" style="width: 35px; height: 30px; margin-top: -2px; line-height: 25px;">k</div>
<div class="sheet-d12" style="width: 35px; height: 30px; margin-top: -2px; line-height: 30px;">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_vigor" title="@{vigor}" class="dtype" value="4" style='width:35px;'>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div><span style="font-weight: bold;">
+ </span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_viMod" title="@{viMod}" value="0" /></div><div class="sheet-col sheet-AttMod" style="margin-bottom: 10px;"><span class="sheet-spaceBetween">&nbsp;+&nbsp;</span><input class="sheet-modifier" style="width: 35px;" type="number" name="attr_virollMod" title="@{virollMod}" value="0" />
<button type='roll' name='roll_VigorRoll' title="@{VigorRoll}" value='/em @{character_name} attempts to be healthy and rolls [[{1d@{vigor}![Vigor], 1d@{wilddie}![Wild Die]}kh1 +@{viMod}[Vigor Rank Modifier] +@{virollMod}[Vigor Roll Modifier]+ @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><button type='roll' class="sheet-GM-button" name='roll_gmVigorRoll' title="@{gmVigorRoll}" value='/w gm @{character_name} attempts to be healthy and rolls [[{1d@{vigor}![Vigor], 1d@{wilddie}![Wild Die]}kh1 +@{viMod}[Vigor Rank Modifier] +@{virollMod}[Vigor Roll Modifier]+ @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button>
<input type='hidden' name='attr_rollVigor' value='/em @{character_name} attempts to be healthy and rolls [[{1d@{vigor}![Vigor], 1d@{wilddie}![Wild Die]}kh1 +@{viMod}[Vigor Rank Modifier] +@{virollMod}[Vigor Roll Modifier]+ @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]' /></div>
</p>
</div><!-- End Attribute Column -->
<div class='sheet-col' style='width:260px; vertical-align: top;'>
<h2 class="sheet-subsectionHeader">Health</h2>
<div class="sheet-row" style="padding: 10px;">
<div class='sheet-col' style="width: 48%; text-align: center;">
<label class="sheet-nameRankXp" style="width: 45px;">Wounds</label><br />
<input class="sheet-standardNum" style="width: 35px;" type="number" name="attr_wounds" title="@{wounds}" style='margin-left:4px;' value="0"/><span class="sheet-spaceBetween"> of </span>
<input class="sheet-standardNum" style="width: 35px; border: none;" type="number" name="attr_wounds_max" title="@{wounds_max}" value="3" disabled="true"/>
</div>
<div class="sheet-col" style="width: 48%; text-align: center;">
<label class="sheet-nameRankXp" style="width: 45px;">Fatigue</label><br />
<input class="sheet-standardNum" style="width: 35px;" type="number" name="attr_fatigue" title="@{fatigue}" style='margin-left:4px;' value="0"/><span class="sheet-spaceBetween"> of </span>
<input class="sheet-standardNum" style="width: 35px; border: none;" type="number" name="attr_fatigue_max" title="@{fatigue_max}" value="2" disabled="true"/>
</div>
</div>
<input type="checkbox" class="sheet-useNoS" name="attr_Nerves" style="width: 15px; display:none;" />
<div class="sheet-NoS" style="text-align: center; align: center; width: 255px;">
<select name="attr_NoS" title="@{NoS}" class="dtype" value="0" style='width: 160px; text-align: center;'>
<option value="0" title="@{NoS}">No Nerves of Steel</option>
<option value="-1" title="@{NoS}">Nerves of Steel</option>
<option value="-2" title="@{NoS}">Improved Nerves of Steel</option>
</select><br />
</div>
<!--Hidden Field to derive the Wounds Penalty-->
<input type="number" name="attr_woundsMod" value="{(@{NoS}+@{wounds}),0}kh1" disabled style="display: none;" />
<!--End the Hidden field-->
<input type="checkbox" class="sheet-useInjuries" name="attr_permInjuries" style="width: 15px; display: none;" />
<div class="sheet-Injuries" style="padding: 10px; width: 90%;">
<h4 class="sheet-subsectionHeader">Permanent Injuries</h4>
<textarea class="sheet-standardtext" name='attr_injuries' style="height: 40px; width: 95%;"></textarea>
</div>
<p style='text-align: center;'>
<div class="sheet-ShowLogo">
<input type="radio" name="attr_logo" value="1" title="Savage Worlds Deluxe" checked style="display:none;"/>
<input type="radio" name="attr_logo" value="3" title="The Last Parsec" style="display: none;" />
<input type="radio" name="attr_logo" value="2" title="Pirates of the Spanish Main" style="display:none;"/>
<input type="radio" name="attr_logo" value="4" title="Savage Worlds (Bloodied)" style="display:none;"/>
<input type="radio" name="attr_logo" value="5" title="Necessary Evil" style="width: 15px; display: none;" />
<input type="radio" name="attr_logo" value="6" title="Deadlands" style="width: 15px; display: none;" />
<input type="radio" name="attr_logo" value="7" title="DeadlandsNoir" style="width: 15px; display: none;" />
<input type="radio" name="attr_logo" value="8" title="DeadlandsHoE" style="width: 15px; display: none;" />
<input type="radio" name="attr_logo" value="9" title="Interface Zero 2.0" style="width: 15px; display: none;" />
<input type="radio" name="attr_logo" value="10" title="Hellfrost" style="width: 15px; display: none;" />
<input type="radio" name="attr_logo" value="11" title="Hellfrost: Land of Fire" style="width: 15px; display: none;" />
<div class="sheet-SWD"><img src="http://i.imgur.com/iwIoTlT.png" /></div>
<div class="sheet-PotSM"><img src="http://www.peginc.com/wp-content/uploads/2013/02/PotSM_Logo.png" /></div>
<div class="sheet-TLP"><img src="http://www.geeksville.us/roll20/Last_Parsec_Logo.png" /></div>
<div class="sheet-Zombie"><img src="http://www.geeksville.us/roll20/SWDZlogo_v2.png" /></div>
<div class="sheet-NecessaryEvil"><img src="http://www.geeksville.us/roll20/NecessaryEvil_trans.png" /></div>
<div class="sheet-Deadlands"><img src="http://www.geeksville.us/roll20/Deadlands.png" /></div>
<div class="sheet-DeadlandsNoir"><img src="http://www.geeksville.us/roll20/DLNoir_dark.png" /></div>
<div class="sheet-DeadlandsHoE"><img src="http://www.geeksville.us/roll20/HOE.png" /></div>
<div class="sheet-InterfaceZero"><img src="http://www.geeksville.us/roll20/iz_logo.png" /></div>
<div class="sheet-Hellfrost"><img src="http://www.geeksville.us/roll20/hellfrost-logo.png" /></div>
<div class="sheet-Hellfrost-LoF"><img src="http://www.geeksville.us/roll20/hellfrost-LoF-logo.png" /></div>
<!-- Remember to update the Character Sheet Logo section of the CSS File-->
</div>
<!--<img src="http://i.imgur.com/iwIoTlT.png" style="max-height: 100px; max-width: 250px;" /><br/>-->
</p>
</div><!-- End Health Column -->
<div class='sheet-col' style='width:250px; text-align:bottom;'>
<h2 class="sheet-subsectionHeader">Miscellaneous</h2><br />
<p>
<label class="sheet-nameRankXp" style='width:140px; font-size: 80%'>Become Unshaken Modifier</label>
<input type="number" class="sheet-standardNum" name="attr_UnshakenMod" title="@{UnshakenMod}" style='margin-left:4px;' value="0"/>
<button type='roll' name='roll_Unshaken' title="@{Unshaken}" value='/em @{character_name} rolls attempts to become unshaken and gets [[{1d@{spirit}![Spirit], 1d@{wilddie}![Wild Die]}kh1 +@{spMod}[Spirit Rank Modifier] + @{UnshakenMod}[Unshaken Modifier] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]'></button><br />
<label class="sheet-nameRankXp" style='width:140px;'>Trait Test Modifier</label>
<input type="number" class="sheet-modifier" name="attr_ttmod" title="@{ttmod}" style='margin-left:4px;' value="0"/><br />
<label class="sheet-nameRankXp" style='width:140px;'>Damage Modifier</label>
<input type="number" class="sheet-modifier" name="attr_dmgmod" title="@{dmgmod}" style='margin-left:4px;' value="0"/><br />
<label class="sheet-nameRankXp" style='width:145px;'>Load Limit Multiplier</label>
<input type="number" class="sheet-modifier" name="attr_loadlimitmulitplier" title="@{loadlimitmultiplier}" tyle='margin-left:4px;' value="5"/><br />
<label class="sheet-nameRankXp" style='width:145px;'>Load Limit</label>
<input type="number" class="sheet-derivedStat" name="attr_loadlimit" title="@{loadlimit}" value="(@{strength}+@{stMod}) * @{loadlimitmulitplier}" disabled="true" /><br />
<label class="sheet-nameRankXp" style='width:145px;'>Total Load Carried</label>
<input type="number" class="sheet-derivedStat" name="attr_totalloadcarried" title="@{totalloadcarried}" value="@{armortotalweightcarried} + @{meleetotalweightcarried} + @{rangedtotalweightcarried} + @{geartotalweightcarried}" disabled="true"/><br />
<label class="sheet-nameRankXp" style='width:145px; font-size: 13px;'>Encumbrance Penalty</label>
<input type="number" class="sheet-derivedStat" name="attr_encumbrance" title="@{encumbrance}" value="floor(((@{loadlimit}) - (@{totalloadcarried}))/(@{loadlimit}))" disabled="true" /><br />
<label class="sheet-nameRankXp" style='width:140px;'># of Bennies Used</label>
<input type="number" class="sheet-standardNum" name="attr_BenniesUsed" title="@{BenniesUsed}" style='margin-left:4px;' value="0"/>
<button type='roll' name='roll_extraxp' title="@{extraxp}" value='/em @{character_name} rolls @{BenniesUsed} dice to try and score additional experience and gets [[@{BenniesUsed}d6>5]] extra experience points!'></button><br />
<!-- Hidden Fields that can make rolling formulas a little easier -->
<input type="number" class="sheet-derivedStat" style="display: none;" name="attr_ModSum" title="@{ModSum}" disabled value="@{ttmod}-@{woundsMod}-@{fatigue}">
<input type="number" class="sheet-derivedStat" style="display: none;" name="attr_ModSumEnc" title="@{ModSumEnc}" disabled value="@{ttmod}-@{woundsMod}-@{fatigue}+@{encumbrance}">
</p>
</div>
</div><!-- End Attribute Row -->
<div class='sheet-row' style="width: 800px;">
<div class='sheet-col'>
<input type="checkbox" class="sheet-useWorstNightmare" name="attr_worstNightmare" style="width: 15px; display: none;" />
<div class="sheet-WorstNightmare">
<h4 class="sheet-subsectionHeader">Worst Nightmare</h4>
<textarea class="sheet-standardtext" name='attr_nightmare' style='width:790px;'></textarea><br />
</div>
<input type="checkbox" class="sheet-useParaHuman" name="attr_powerOrigins" style="width: 15px; display: none;" />
<h4 class="sheet-CharacterHistory sheet-subsectionHeader"></h4>
<textarea class="sheet-standardtext" name='attr_physdescription' style='width:790px;'></textarea>
</div>
</div>
<!-- End Attributes & Physical Description -->
<!-- End Demograhics -->
<!-- End Core Content -->
<span class="sheet-spacer"></span>
</div><!-- End Basic Info/Core Tab -->
<div class="sheet-section-edges" style="width: 800px;"><!-- Begin Edges/Hindrances Tab -->
<div class='sheet-row'><h2 class='sheet-sectionHeader'>EDGES & HINDRANCES</h2></div>
<input class="sheet-HideHindrance" type="checkbox" name="attr_is_hindrance" /><span class="sheet-is-hindrance-tab"> Hindrances</span>
<div class='sheet-row sheet-hindrance' style="padding-bottom: 5px;">
<div class='sheet-col' style='width:157px;'>
<h3 class="sheet-repeatingHeader">Hindrance</h3>
</div>
<div class='sheet-col' style='width:633px;'>
<h3 class="sheet-repeatingHeader">Description</h3>
</div>
</div>
<div class='sheet-row sheet-hindrance'> <br />
<fieldset class="repeating_hindrances">
<div class='sheet-col' style='width:157px;'>
<input class="sheet-standard" type="text" name="attr_hindrance" title="@{repeating_hindrances_#_hindrance}" style='width:152px;'/>
</div>
<div class='sheet-col'>
<textarea class="sheet-standardtext" style="width: 625px;" name='attr_hindrancedescription' title="@{repeating_hindrances_#_hindrancedescription}" ></textarea>
</div>
</fieldset>
</div>
<hr />
<input class="sheet-HideEdges" type="checkbox" name="attr_is_edge" /><span class="sheet-is-edge-tab"> Edges</span>
<div class='sheet-row sheet-edge'>
<div class='sheet-col' style='width:157px;'>
<h3 class="sheet-repeatingHeader">Edges</h3>
</div>
<div class='sheet-col' style='width:80px;'>
<h3 class="sheet-repeatingHeader" style="font-size: 15px;">Took at...</h3>
</div>
<div class='sheet-col' style='width:553px;'>
<h3 class="sheet-repeatingHeader">Notes</h3>
</div>
</div>
<div class='sheet-row sheet-edge'>
<br />
<fieldset class="repeating_edges">
<div class='sheet-col' style='width:157px;'>
<input class="sheet-standard"type="text" name="attr_edge" title="@{repeating_edges_#_edge}" style='width:152px;'/>
</div>
<div class='sheet-col' style='width:80px;'>
<input class="sheet-standard" type="text" name="attr_tookat" title="@{repeating_edges_#_tookat}" style='width:75px;'/>
</div>
<div class='sheet-col'>
<textarea name='attr_edgedescription' class="sheet-standardtext" title="@{repeating_edges_#_edgedescription}" style='width:545px; height:50px;'></textarea>
</div>
</fieldset>
</div>
<span class="sheet-spacer"></span>
</div><!-- End Hindrances & Edges Tab -->
<div class="sheet-section-skills" style="width: 800px;"><!-- Begin Skills -->
<div class='sheet-row'><h2 class='sheet-sectionHeader'>SKILLS</h2></div>
<div class='sheet-row'>
<!-- Unskilled -->
<div class="sheet-row sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px; margin-left: 5px; margin-top: 5px;'>
<input type="hidden" name="attr_Unskilled" value="4" />
<label style="width: 60px;">Unskilled</label> + <input type="checkbox" name="attr_JackOfAllTrades" value="2" style="width:15px" /> Jack of All Trades
</div>
<div class='sheet-col' style='width:115px;'>&nbsp;</div>
<div class='sheet-col' style='width:120px;'>&nbsp;</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_UnskilledEncumbrance" title="@{UnskilledEncumbrance}" value="1" style="width:20px;" />
</div>
<div class='sheet-col' style='width:81px;'>
<button type='roll' name='roll_UnskilledRoll' title="@{UnskilledRoll}" value='/em @{character_name} attempts to not suck and rolls: [[{1d@{Unskilled}![Unskilled], 1d@{wilddie}![Wild Die]}kh1 -2[Unskilled Penalty] + {0,@{JackOfAllTrades}}kh1[Jack of All Trades Modifier] + @{ttmod}[Trait Test Modifier] +(@{UnskilledEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmUnskilledRoll' title="@{gmUnskilledRoll}" value='/w gm @{character_name} attempts to not suck and rolls: [[{1d@{Unskilled}![Unskilled], 1d@{wilddie}![Wild Die]}kh1 -2[Unskilled Penalty] + {0,@{JackOfAllTrades}}kh1[Jack of All Trades Modifier] + @{ttmod}[Trait Test Modifier] +(@{UnskilledEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollUnskilled' value='/em @{character_name} attempts to not suck and rolls: [[{1d@{Unskilled}![Unskilled], 1d@{wilddie}![Wild Die]}kh1 -2[Unskilled Penalty] + {0,@{JackOfAllTrades}}kh1[Jack of All Trades Modifier] + @{ttmod}[Trait Test Modifier] +(@{UnskilledEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!--End Unskilled-->
<div class='sheet-col' style='width:95px;'>
<h3 class="sheet-repeatingHeader">Rank</h3>
</div>
<div class='sheet-col' style='width:185px;'><!--originally 280px-->
<h3 class="sheet-repeatingHeader">Skill</h3>
</div>
<div class='sheet-col' style='width:115px;'><!-- Originally 180px -->
<h3 class="sheet-repeatingHeader">Linked Att</h3>
</div>
<div class='sheet-col' style="width: 120px; text-align:center;">
<h3 class="sheet-repeatingHeader">Skill Mod</h3>
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<h3 class="sheet-repeatingHeader">Encumbrance</h3> <!-- Originally 190px -->
</div>
<div class='sheet-col' style='width:80px;'>
<h3 class="repeatingHeader" style="font-size: 15px;">Roll For It</h3>
</div>
</div><!--End of Row-->
<div class='sheet-row'>
<br />
<!--<div class="sheet-row sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="hidden" name="attr_Unskilled" value="4" />
<label style="width: 60px;">Unskilled</label> + <input type="checkbox" name="attr_JackOfAllTrades" value="2" style="width:15px" /> Jack of All Trades
</div>
<div class='sheet-col' style='width:180px;'>&nbsp;</div>
<div class='sheet-col' style='width:190px; text-align:center;'>
<input type="checkbox" name="attr_UnskilledEncumbrance" title="@{UnskilledEncumbrance}" value="1" style="width:20px;" />
</div>
<div class='sheet-col' style='width:81px;'>
<button type='roll' name='roll_UnskilledRoll' title="@{UnskilledRoll}" value='/em @{character_name} attempts to not suck and rolls: [[{1d@{Unskilled}![Unskilled], 1d@{wilddie}![Wild Die]}kh1 -2[Unskilled Penalty] + {0,@{JackOfAllTrades}}kh1[Jack of All Trades Modifier] + @{ttmod}[Trait Test Modifier] +(@{UnskilledEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmUnskilledRoll' title="@{gmUnskilledRoll}" value='/w gm @{character_name} attempts to not suck and rolls: [[{1d@{Unskilled}![Unskilled], 1d@{wilddie}![Wild Die]}kh1 -2[Unskilled Penalty] + {0,@{JackOfAllTrades}}kh1[Jack of All Trades Modifier] + @{ttmod}[Trait Test Modifier] +(@{UnskilledEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollUnskilled' value='/em @{character_name} attempts to not suck and rolls: [[{1d@{Unskilled}![Unskilled], 1d@{wilddie}![Wild Die]}kh1 -2[Unskilled Penalty] + {0,@{JackOfAllTrades}}kh1[Jack of All Trades Modifier] + @{ttmod}[Trait Test Modifier] +(@{UnskilledEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>-->
<!-- Break -->
<div class="sheet-row sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_fighting" title="@{fighting}" value="0" style="width:10px;" /> <span>d0</span>
<input type="radio" name="attr_fighting" title="@{fighting}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_fighting" title="@{fighting}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_fighting" title="@{fighting}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_fighting" title="@{fighting}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_fighting" title="@{fighting}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d0">0</div>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_fighting" title="@{fighting}" class="dtype">
<option value="0">d0</option>
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input class="sheet-modifier" style="width: 35px;" type="number" name="attr_FightingMod" title="@{FightingMod}" value="0" />
<label style='width:152px;'>&nbsp;Fighting</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedFightingAtt" title="@{LinkedFightingAtt}" value="@{LinkedFighting}" disabled="true" />
<input type="hidden" name="attr_LinkedFighting" value="@{agility}" />
<label style='width:75px;'>&nbsp;Agility</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'> +
<input type="number" class="sheet-modifier" name="attr_FightingskillMod" title="@{FightingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_FightingEncumbrance" title="@{FightingEncumbrance}" value="1" style="width:20px; text-align: center;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_FightingRoll' title="@{FightingRoll}" value='/em @{character_name} attempts to hit something and rolls [[{1d@{fighting}![Fighting], 1d@{wilddie}![Wild Die]}kh1 + @{FightingMod}[Fighting Rank Modifier] + @{FightingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{FightingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmFightingRoll' title="@{gmFightingRoll}" value='/w gm @{character_name} attempts to hit something and rolls [[{1d@{fighting}![Fighting], 1d@{wilddie}![Wild Die]}kh1 + @{FightingMod}[Fighting Rank Modifier] + @{FightingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{FightingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollFighting' value='/em @{character_name} attempts to hit something and rolls [[{1d@{fighting}![Fighting], 1d@{wilddie}![Wild Die]}kh1 + @{FightingMod}[Fighting Rank Modifier] + @{FightingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] + (@{FightingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- Static Skills -->
<!-- Boating -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticBoating" style='display:none;'/>
<div class="sheet-staticBoating sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_boating" title="@{boating}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_boating" title="@{boating}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_boating" title="@{boating}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_boating" title="@{boating}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_boating" title="@{boating}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_boating" title="@{boating}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_BoatingMod" title="@{BoatingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Boating</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedBoatingAtt" value="@{LinkedBoating}" disabled="true" />
<input type="hidden" name="attr_LinkedBoating" value="@{agility}" />
<label style='width:75px;'>&nbsp;Agility</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_BoatingskillMod" title="@{BoatingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_BoatingEncumbrance" title="@{BoatingEncumbrance}" value="1" style="width:20px;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_BoatingRoll' title="@{BoatingRoll}" value='/em @{character_name} attempts to boat and rolls [[{1d@{boating}![Boating], 1d@{wilddie}![Wild Die]}kh1 + @{BoatingMod}[Boating Rank Modifier] + @{BoatingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{BoatingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmBoatingRoll' title="@{gmBoatingRoll}" value='/w gm @{character_name} attempts to boat and rolls [[{1d@{boating}![Boating], 1d@{wilddie}![Wild Die]}kh1 + @{BoatingMod}[Boating Rank Modifier] + @{BoatingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{BoatingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollBoating' value='/em @{character_name} attempts to boat and rolls [[{1d@{boating}![Boating], 1d@{wilddie}![Wild Die]}kh1 + @{BoatingMod}[Boating Rank Modifier] + @{BoatingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{BoatingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div> <!-- End Boating -->
<!-- Climbing (Strength) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticClimbing" style='display:none;'/>
<div class="sheet-staticClimbing sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Climbing" title="@{Climbing}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Climbing" title="@{Climbing}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Climbing" title="@{Climbing}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Climbing" title="@{Climbing}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Climbing" title="@{Climbing}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Climbing" title="@{Climbing}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_ClimbingMod" title="@{ClimbingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Climbing</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedClimbingAtt" value="@{LinkedClimbing}" disabled="true" />
<input type="hidden" name="attr_LinkedClimbing" value="@{strength}" />
<label style='width:75px;'>&nbsp;Strength</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_ClimbingskillMod" title="@{ClimbingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_ClimbingEncumbrance" title="@{ClimbingEncumbrance}" value="1" style="width:20px;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_ClimbingRoll' title="@{ClimbingRoll}" value='/em @{character_name} attempts to climb and rolls [[{1d@{Climbing}![Climbing], 1d@{wilddie}![Wild Die]}kh1 + @{ClimbingMod}[Climbing Rank Modifier] + @{ClimbingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ClimbingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmClimbingRoll' title="@{gmClimbingRoll}" value='/w gm @{character_name} attempts to climb and rolls [[{1d@{Climbing}![Climbing], 1d@{wilddie}![Wild Die]}kh1 + @{ClimbingMod}[Climbing Rank Modifier] + @{ClimbingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ClimbingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollClimbing' value='/em @{character_name} attempts to climb and rolls [[{1d@{Climbing}![Climbing], 1d@{wilddie}![Wild Die]}kh1 + @{ClimbingMod}[Climbing Rank Modifier] + @{ClimbingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ClimbingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Climbing -->
<!-- Driving (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticDriving" style='display:none;'/>
<div class="sheet-staticDriving sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Driving" title="@{Driving}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Driving" title="@{Driving}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Driving" title="@{Driving}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Driving" title="@{Driving}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Driving" title="@{Driving}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Driving" title="@{Driving}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_DrivingMod" title="@{DrivingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Driving</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedDrivingAtt" value="@{LinkedDriving}" disabled="true" />
<input type="hidden" name="attr_LinkedDriving" value="@{agility}" />
<label style='width:75px;'>&nbsp;Agility</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_DrivingskillMod" title="@{DrivingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_DrivingEncumbrance" title="@{DrivingEncumbrance}" value="1" style="width:20px;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_DrivingRoll' title="@{DrivingRoll}" value='/em @{character_name} attempts to drive and rolls [[{1d@{Driving}![Driving], 1d@{wilddie}![Wild Die]}kh1 + @{DrivingMod}[Driving Rank Modifier] + @{DrivingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{DrivingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmDrivingRoll' title="@{gmDrivingRoll}" value='/w gm @{character_name} attempts to drive and rolls [[{1d@{Driving}![Driving], 1d@{wilddie}![Wild Die]}kh1 + @{DrivingMod}[Driving Rank Modifier] + @{DrivingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{DrivingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollDriving' value='/em @{character_name} attempts to drive and rolls [[{1d@{Driving}![Driving], 1d@{wilddie}![Wild Die]}kh1 + @{DrivingMod}[Driving Rank Modifier] + @{DrivingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{DrivingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Driving (Agility) -->
<!-- Faith (Spirit) -->
<input class="StaticSkill" type="checkbox" name="attr_staticFaith" style="width: 15px; display: none;" />
<div class="sheet-staticFaith sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Faith" title="@{Faith}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Faith" title="@{Faith}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Faith" title="@{Faith}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Faith" title="@{Faith}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Faith" title="@{Faith}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Faith" title="@{Faith}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_FaithMod" title="@{FaithMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Faith</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedFaithAtt" value="@{LinkedGambling}" disabled="true" />
<input type="hidden" name="attr_LinkedFaith" value="@{spirit}" />
<label style='width:75px;'>&nbsp;Spirit</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_FaithskillMod" title="@{FaithskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_FaithEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_FaithRoll' title="@{FaithRoll}" value='/em @{character_name} attempts to be faithful and rolls [[{1d@{Faith}![Faith], 1d@{wilddie}![Wild Die]}kh1 + @{FaithMod}[Faith Rank Modifier] + @{FaithskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmFaithRoll' title="@{gmFaithRoll}" value='/w gm @{character_name} attempts to be faithful and rolls [[{1d@{Faith}![Faith], 1d@{wilddie}![Wild Die]}kh1 + @{FaithMod}[Faith Rank Modifier] + @{FaithskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollFaith' value='/em @{character_name} attempts to be faithful and rolls [[{1d@{Faith}![Faith], 1d@{wilddie}![Wild Die]}kh1 + @{FaithMod}[Faith Rank Modifier] + @{FaithskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Faith -->
<!-- Gambling (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticGambling" style='display:none;'/>
<div class="sheet-staticGambling sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Gambling" title="@{Gambling}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Gambling" title="@{Gambling}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Gambling" title="@{Gambling}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Gambling" title="@{Gambling}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Gambling" title="@{Gambling}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Gambling" title="@{Gambling}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_GamblingMod" title="@{GamblingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Gambling</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGamblingAtt" value="@{LinkedGambling}" disabled="true" />
<input type="hidden" name="attr_LinkedGambling" value="@{smarts}" />
<label style='width:75px;'>&nbsp;Smarts</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_GamblingskillMod" title="@{GamblingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_GamblingEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_GamblingRoll' title="@{GamblingRoll}" value='/em @{character_name} attempts to gamble and rolls [[{1d@{Gambling}![Gambling], 1d@{wilddie}![Wild Die]}kh1 + @{GamblingMod}[Gambling Rank Modifier] + @{GamblingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmGamblingRoll' title="@{gmGamblingRoll}" value='/w gm @{character_name} attempts to gamble and rolls [[{1d@{Gambling}![Gambling], 1d@{wilddie}![Wild Die]}kh1 + @{GamblingMod}[Gambling Rank Modifier] + @{GamblingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollGambling' value='/em @{character_name} attempts to gamble and rolls [[{1d@{Gambling}![Gambling], 1d@{wilddie}![Wild Die]}kh1 + @{GamblingMod}[Gambling Rank Modifier] + @{GamblingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Gambling -->
<!-- Guts (Spirit) -->
<input class="StaticSkill" type="checkbox" name="attr_staticGuts" style="width: 15px; display: none;" />
<div class="sheet-staticFaith sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Guts" title="@{Guts}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Guts" title="@{Guts}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Guts" title="@{Guts}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Guts" title="@{Guts}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Guts" title="@{Guts}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Guts" title="@{Guts}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_GutsMod" title="@{GutsMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Guts</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGutsAtt" value="@{LinkedGuts}" disabled="true" />
<input type="hidden" name="attr_LinkedGuts" value="@{spirit}" />
<label style='width:75px;'>&nbsp;Spirit</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_GutsskillMod" title="@{GutsskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_GutsEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_GutsRoll' title="@{GutsRoll}" value='/em @{character_name} attempts to be gutsy and rolls [[{1d@{Guts}![Guts], 1d@{wilddie}![Wild Die]}kh1 + @{GutsMod}[Guts Rank Modifier] + @{GutsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmGutsRoll' title="@{gmGutsRoll}" value='/w gm @{character_name} attempts to be faithful and rolls [[{1d@{Guts}![Guts], 1d@{wilddie}![Wild Die]}kh1 + @{GutsMod}[Guts Rank Modifier] + @{GutsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollGuts' value='/em @{character_name} attempts to be gutsy and rolls [[{1d@{Guts}![Guts], 1d@{wilddie}![Wild Die]}kh1 + @{GutsMod}[Guts Rank Modifier] + @{GutsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Guts -->
<!-- Healing (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticHealing" style='display:none;'/>
<div class="sheet-staticHealing sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Healing" title="@{Healing}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Healing" title="@{Healing}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Healing" title="@{Healing}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Healing" title="@{Healing}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Healing" title="@{Healing}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Healing" title="@{Healing}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_HealingMod" title="@{HealingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Healing</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedHealingAtt" value="@{LinkedHealing}" disabled="true" />
<input type="hidden" name="attr_LinkedHealing" value="@{smarts}" />
<label style='width:75px;'>&nbsp;Smarts</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_HealingskillMod" title="@{HealingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_HealingEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_HealingRoll' title="@{HealingRoll}" value='/em @{character_name} attempts to heal and rolls [[{1d@{Healing}![Healing], 1d@{wilddie}![Wild Die]}kh1 + @{HealingMod}[Healing Rank Modifier] + @{HealingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmHealingRoll' title="@{gmHealingRoll}" value='/w gm @{character_name} attempts to heal and rolls [[{1d@{Healing}![Healing], 1d@{wilddie}![Wild Die]}kh1 + @{HealingMod}[Healing Rank Modifier] + @{HealingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollHealing' value='/em @{character_name} attempts to heal and rolls [[{1d@{Healing}![Healing], 1d@{wilddie}![Wild Die]}kh1 + @{HealingMod}[Healing Rank Modifier] + @{HealingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Healing -->
<!-- Intimidation (Spirit) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticIntimidation" style='display:none;'/>
<div class="sheet-staticIntimidation sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Intimidation" title="@{Intimidation}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Intimidation" title="@{Intimidation}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Intimidation" title="@{Intimidation}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Intimidation" title="@{Intimidation}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Intimidation" title="@{Intimidation}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Intimidation" title="@{Intimidation}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_IntimidationMod" title="@{IntimidationMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Intimidation</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedIntimidationAtt" value="@{LinkedIntimidation}" disabled="true" />
<input type="hidden" name="attr_LinkedIntimidation" value="@{spirit}" />
<label style='width:75px;'>&nbsp;Spirit</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_IntimidationskillMod" title="@{IntimidationskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_IntimidationEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_IntimidationRoll' title="@{IntimidationRoll}" value='/em @{character_name} attempts to intimidate and rolls [[{1d@{Intimidation}![Intimidation], 1d@{wilddie}![Wild Die]}kh1 + @{IntimidationMod}[Intimidation Rank Modifier] + @{IntimidationskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmIntimidationRoll' title="@{gmIntimidationRoll}" value='/w gm @{character_name} attempts to intimidate and rolls [[{1d@{Intimidation}![Intimidation], 1d@{wilddie}![Wild Die]}kh1 + @{IntimidationMod}[Intimidation Rank Modifier] + @{IntimidationskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollIntimidation' value='/em @{character_name} attempts to intimidate and rolls [[{1d@{Intimidation}![Intimidation], 1d@{wilddie}![Wild Die]}kh1 + @{IntimidationMod}[Intimidation Rank Modifier] + @{IntimidationskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Intimidation -->
<!-- Investigation (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticInvestigation" style='display:none;'/>
<div class="sheet-staticInvestigation sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Investigation" title="@{Investigation}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Investigation" title="@{Investigation}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Investigation" title="@{Investigation}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Investigation" title="@{Investigation}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Investigation" title="@{Investigation}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Investigation" title="@{Investigation}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_InvestigationMod" title="@{InvestigationMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Investigation</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedInvestigationAtt" value="@{LinkedInvestigation}" disabled="true" />
<input type="hidden" name="attr_LinkedInvestigation" value="@{smarts}" />
<label style='width:75px;'>&nbsp;Smarts</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_InvestigationskillMod" title="@{InvestigationskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_InvestigationEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_InvestigationRoll' title="@{InvestigationRoll}" value='/em @{character_name} attempts to investigate and rolls [[{1d@{Investigation}![Investigation], 1d@{wilddie}![Wild Die]}kh1 + @{InvestigationMod}[Investigation Rank Modifier] + @{InvestigationskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmInvestigationRoll' title="@{gmInvestigationRoll}" value='/w gm @{character_name} attempts to investigate and rolls [[{1d@{Investigation}![Investigation], 1d@{wilddie}![Wild Die]}kh1 + @{InvestigationMod}[Investigation Rank Modifier] + @{InvestigationskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollInvestigation' value='/em @{character_name} attempts to investigate and rolls [[{1d@{Investigation}![Investigation], 1d@{wilddie}![Wild Die]}kh1 + @{InvestigationMod}[Investigation Rank Modifier] + @{InvestigationskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Investigation -->
<!-- Lockpicking (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticLockpicking" style='display:none;'/>
<div class="sheet-staticLockpicking sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Lockpicking" title="@{Lockpicking}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Lockpicking" title="@{Lockpicking}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Lockpicking" title="@{Lockpicking}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Lockpicking" title="@{Lockpicking}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Lockpicking" title="@{Lockpicking}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Lockpicking" title="@{Lockpicking}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_LockpickingMod" title="@{lockpickingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Lockpicking</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedLockpickingAtt" value="@{LinkedLockpicking}" disabled="true" />
<input type="hidden" name="attr_LinkedLockpicking" value="@{agility}" />
<label style='width:75px;'>&nbsp;Agility</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_LockpickingskillMod" title="@{LockpickingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_LockpickingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_LockpickingRoll' title="@{LockpickingRoll}" value='/em @{character_name} attempts to lockpick and rolls [[{1d@{Lockpicking}![Lockpicking], 1d@{wilddie}![Wild Die]}kh1 + @{LockpickingMod}[Lockpicking Rank Modifier] + @{LockpickingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{LockpickingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmLockpickingRoll' title="@{gmLockpickingRoll}" value='/w gm @{character_name} attempts to lockpick and rolls [[{1d@{Lockpicking}![Lockpicking], 1d@{wilddie}![Wild Die]}kh1 + @{LockpickingMod}[Lockpicking Rank Modifier] + @{LockpickingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{LockpickingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollLockpicking' value='/em @{character_name} attempts to lockpick and rolls [[{1d@{Lockpicking}![Lockpicking], 1d@{wilddie}![Wild Die]}kh1 + @{LockpickingMod}[Lockpicking Rank Modifier] + @{LockpickingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{LockpickingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Lockpicking (Agility) -->
<!-- Notice (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticNotice" style='display:none;'/>
<div class="sheet-staticNotice sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Notice" title="@{Notice}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Notice" title="@{Notice}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Notice" title="@{Notice}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Notice" title="@{Notice}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Notice" title="@{Notice}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Notice" title="@{Notice}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_NoticeMod" title="@{NoticeMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Notice</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedNoticeAtt" value="@{LinkedNotice}" disabled="true" />
<input type="hidden" name="attr_LinkedNotice" value="@{smarts}" />
<label style='width:75px;'>&nbsp;Smarts</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_NoticeskillMod" title="@{NoticeskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_NoticeEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_NoticeRoll' title="@{NoticeRoll}" value='/em @{character_name} attempts to notice and rolls [[{1d@{Notice}![Notice], 1d@{wilddie}![Wild Die]}kh1 + @{NoticeMod}[Notice Rank Modifier] + @{NoticeskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmNoticeRoll' title="@{gmNoticeRoll}" value='/w gm @{character_name} attempts to notice and rolls [[{1d@{Notice}![Notice], 1d@{wilddie}![Wild Die]}kh1 + @{NoticeMod}[Notice Rank Modifier] + @{NoticeskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollNotice' value='/em @{character_name} attempts to notice and rolls [[{1d@{Notice}![Notice], 1d@{wilddie}![Wild Die]}kh1 + @{NoticeMod}[Notice Rank Modifier] + @{NoticeskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Notice -->
<!-- Persuasion (Spirit) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticPersuasion" style='display:none;'/>
<div class="sheet-staticPersuasion sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Persuasion" title="@{Persuasion}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Persuasion" title="@{Persuasion}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Persuasion" title="@{Persuasion}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Persuasion" title="@{Persuasion}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Persuasion" title="@{Persuasion}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Persuasion" title="@{Persuasion}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_PersuasionMod" title="@{PersuasionMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Persuasion</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedPersuasionAtt" value="@{LinkedPersuasion}" disabled="true" />
<input type="hidden" name="attr_LinkedPersuasion" value="@{spirit}" />
<label style='width:75px;'>&nbsp;Spirit</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_PersuasionskillMod" title="@{PersuasionskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_PersuasionEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_PersuasionRoll' title="@{PersuasionRoll}" value='/em @{character_name} attempts to persuade and rolls [[{1d@{Persuasion}![Persuasion], 1d@{wilddie}![Wild Die]}kh1 + @{PersuasionMod}[Persuasion Rank Modifier] + @{PersuasionskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmPersuasionRoll' title="@{gmPersuasionRoll}" value='/w gm @{character_name} attempts to persuade and rolls [[{1d@{Persuasion}![Persuasion], 1d@{wilddie}![Wild Die]}kh1 + @{PersuasionMod}[Persuasion Rank Modifier] + @{PersuasionskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollPersuasion' value='/em @{character_name} attempts to persuade and rolls [[{1d@{Persuasion}![Persuasion], 1d@{wilddie}![Wild Die]}kh1 + @{PersuasionMod}[Persuasion Rank Modifier] + @{PersuasionskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Persuasion -->
<!-- Piloting (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticPiloting" style='display:none;'/>
<div class="sheet-staticPiloting sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Piloting" title="@{Piloting}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Piloting" title="@{Piloting}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Piloting" title="@{Piloting}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Piloting" title="@{Piloting}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Piloting" title="@{Piloting}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Piloting" title="@{Piloting}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_PilotingMod" title="@{PilotingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Piloting</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedPilotingAtt" value="@{LinkedPiloting}" disabled="true" />
<input type="hidden" name="attr_LinkedPiloting" value="@{agility}" />
<label style='width:75px;'>&nbsp;Agility</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_PilotingskillMod" title="@{PilotingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_PilotingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_PilotingRoll' title="@{PilotingRoll}" value='/em @{character_name} attempts to pilot and rolls [[{1d@{Piloting}![Piloting], 1d@{wilddie}![Wild Die]}kh1 + @{PilotingMod}[Piloting Rank Modifier] + @{PilotingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{PilotingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmPilotingRoll' title="@{gmPilotingRoll}" value='/w gm @{character_name} attempts to pilot and rolls [[{1d@{Piloting}![Piloting], 1d@{wilddie}![Wild Die]}kh1 + @{PilotingMod}[Piloting Rank Modifier] + @{PilotingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{PilotingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollPiloting' value='/em @{character_name} attempts to pilot and rolls [[{1d@{Piloting}![Piloting], 1d@{wilddie}![Wild Die]}kh1 + @{PilotingMod}[Piloting Rank Modifier] + @{PilotingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{PilotingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Piloting (Agility) -->
<!-- Psionics (TBD) -->
<input class="StaticSkill" type="checkbox" name="attr_staticPsionics" style="width: 15px; display: none;" />
<div class="sheet-staticFaith sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Psionics" title="@{Psionics}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Psionics" title="@{Psionics}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Psionics" title="@{Psionics}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Psionics" title="@{Psionics}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Psionics" title="@{Psionics}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Psionics" title="@{Psionics}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_PsionicsMod" title="@{PsionicsMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Psionics</label>
</div>
<!--<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGutsAtt" value="@{LinkedGuts}" disabled="true" />
<input type="hidden" name="attr_LinkedGuts" value="@{spirit}" />
<label style='width:75px;'>&nbsp;Spirit</label>
</div>-->
<div class='sheet-col' style='width:115px;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedPsionicsAttScore" value="@{LinkedPsionicsAtt}" disabled="true" />
<label style='width:75px;'>
<select name="attr_LinkedPsionicsAtt" class="atype" style="width: 100px; font-size: 15px; font-weight: bold; border: none; background-color: transparent;">
<option value="@{agility}">Agility</option>
<option value="@{smarts}" selected>Smarts</option>
<option value="@{spirit}">Spirit</option>
<option value="@{strength}">Strength</option>
<option value="@{vigor}">Vigor</option>
</select>
</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_PsionicsskillMod" title="@{PsionicsskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_PsionicsEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_PsionicsRoll' title="@{PsionicsRoll}" value='/em @{character_name} attempts to use Psionics and rolls [[{1d@{Psionics}![Psionics], 1d@{wilddie}![Wild Die]}kh1 + @{PsionicsMod}[Psionics Rank Modifier] + @{PsionicsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmPsionicsRoll' title="@{gmPsionicsRoll}" value='/w gm @{character_name} attempts to use Psionics and rolls [[{1d@{Psionics}![Psionics], 1d@{wilddie}![Wild Die]}kh1 + @{PsionicsMod}[Psionics Rank Modifier] + @{PsionicsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollPsionics' value='/em @{character_name} attempts to use Psionics and rolls [[{1d@{Psionics}![Psionics], 1d@{wilddie}![Wild Die]}kh1 + @{PsionicsMod}[Psionics Rank Modifier] + @{PsionicsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Psionics -->
<!-- Repair (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticRepair" style='display:none;'/>
<div class="sheet-staticRepair sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Repair" title="@{Repair}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Repair" title="@{Repair}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Repair" title="@{Repair}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Repair" title="@{Repair}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Repair" title="@{Repair}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Repair" title="@{Repair}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_RepairMod" title="@{RepairMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Repair</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedRepairAtt" value="@{LinkedRepair}" disabled="true" />
<input type="hidden" name="attr_LinkedRepair" value="@{smarts}" />
<label style='width:75px;'>&nbsp;Smarts</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_RepairskillMod" title="@{RepairskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_RepairEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_RepairRoll' title="@{RepairRoll}" value='/em @{character_name} attempts to repair and rolls [[{1d@{Repair}![Repair], 1d@{wilddie}![Wild Die]}kh1 + @{RepairMod}[Repair Rank Modifier] + @{RepairskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmRepairRoll' title="@{gmRepairRoll}" value='/w gm @{character_name} attempts to repair and rolls [[{1d@{Repair}![Repair], 1d@{wilddie}![Wild Die]}kh1 + @{RepairMod}[Repair Rank Modifier] + @{RepairskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollRepair' value='/em @{character_name} attempts to repair and rolls [[{1d@{Repair}![Repair], 1d@{wilddie}![Wild Die]}kh1 + @{RepairMod}[Repair Rank Modifier] + @{RepairskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Repair -->
<!-- Riding (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticRiding" style='display:none;'/>
<div class="sheet-staticRiding sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Riding" title="@{Riding}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Riding" title="@{Riding}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Riding" title="@{Riding}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Riding" title="@{Riding}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Riding" title="@{Riding}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Riding" title="@{Riding}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_RidingMod" title="@{RidingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Riding</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedRidingAtt" value="@{LinkedRiding}" disabled="true" />
<input type="hidden" name="attr_LinkedRiding" value="@{agility}" />
<label style='width:75px;'>&nbsp;Agility</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_RidingskillMod" title="@{RidingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_RidingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_RidingRoll' title="@{RidingRoll}" value='/em @{character_name} attempts to ride and rolls [[{1d@{Riding}![Riding], 1d@{wilddie}![Wild Die]}kh1 + @{RidingMod}[Riding Rank Modifier] + @{RidingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{RidingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmRidingRoll' title="@{gmRidingRoll}" value='/w gm @{character_name} attempts to ride and rolls [[{1d@{Riding}![Riding], 1d@{wilddie}![Wild Die]}kh1 + @{RidingMod}[Riding Rank Modifier] + @{RidingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{RidingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollRiding' value='/em @{character_name} attempts to ride and rolls [[{1d@{Riding}![Riding], 1d@{wilddie}![Wild Die]}kh1 + @{RidingMod}[Riding Rank Modifier] + @{RidingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{RidingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Riding (Agility) -->
<!-- Ritual (TBD) -->
<input class="StaticSkill" type="checkbox" name="attr_staticRitual" style="width: 15px; display: none;" />
<div class="sheet-staticFaith sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Ritual" title="@{Ritual}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Ritual" title="@{Ritual}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Ritual" title="@{Ritual}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Ritual" title="@{Ritual}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Ritual" title="@{Ritual}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Ritual" title="@{Ritual}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_RitualMod" title="@{RitualMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Ritual</label>
</div>
<!--<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGutsAtt" value="@{LinkedGuts}" disabled="true" />
<input type="hidden" name="attr_LinkedGuts" value="@{spirit}" />
<label style='width:75px;'>&nbsp;Spirit</label>
</div>-->
<div class='sheet-col' style='width:115px;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedRitualAttScore" value="@{LinkedRitualAtt}" disabled="true" />
<label style='width:75px;'>
<select name="attr_LinkedRitualAtt" class="atype" style="width: 100px; font-size: 15px; font-weight: bold; border: none; background-color: transparent;">
<option value="@{agility}">Agility</option>
<option value="@{smarts}">Smarts</option>
<option value="@{spirit}" selected>Spirit</option>
<option value="@{strength}">Strength</option>
<option value="@{vigor}">Vigor</option>
</select>
</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_RitualsskillMod" title="@{RitualsskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_RitualEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_RitualRoll' title="@{RitualRoll}" value='/em @{character_name} attempts a ritual and rolls [[{1d@{Ritual}![Ritual], 1d@{wilddie}![Wild Die]}kh1 + @{RitualMod}[Ritual Rank Modifier] + @{RitualsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmRitualRoll' title="@{gmRitualRoll}" value='/w gm @{character_name} attempts a ritual and rolls [[{1d@{Ritual}![Ritual], 1d@{wilddie}![Wild Die]}kh1 + @{RitualMod}[Ritual Rank Modifier] + @{RitualsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollRitual' value='/em @{character_name} attempts a ritual and rolls [[{1d@{Ritual}![Ritual], 1d@{wilddie}![Wild Die]}kh1 + @{RitualMod}[Ritual Rank Modifier] + @{RitualsskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Ritual -->
<!-- Shooting (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticShooting" style='display:none;'/>
<div class="sheet-staticShooting sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Shooting" title="@{Shooting}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Shooting" title="@{Shooting}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Shooting" title="@{Shooting}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Shooting" title="@{Shooting}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Shooting" title="@{Shooting}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Shooting" title="@{Shooting}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_ShootingMod" title="@{ShootingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Shooting</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedShootingAtt" value="@{LinkedShooting}" disabled="true" />
<input type="hidden" name="attr_LinkedShooting" value="@{agility}" />
<label style='width:75px;'>&nbsp;Agility</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_ShootingskillMod" title="@{ShootingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_ShootingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_ShootingRoll' title="@{ShootingRoll}" value='/em @{character_name} attempts to shoot and rolls [[{1d@{Shooting}![Shooting], 1d@{wilddie}![Wild Die]}kh1 + @{ShootingMod}[Shooting Rank Modifier] + @{ShootingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ShootingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmShootingRoll' title="@{gmShootingRoll}" value='/w gm @{character_name} attempts to shoot and rolls [[{1d@{Shooting}![Shooting], 1d@{wilddie}![Wild Die]}kh1 + @{ShootingMod}[Shooting Rank Modifier] + @{ShootingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ShootingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollShooting' value='/em @{character_name} attempts to shoot and rolls [[{1d@{Shooting}![Shooting], 1d@{wilddie}![Wild Die]}kh1 + @{ShootingMod}[Shooting Rank Modifier] + @{ShootingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ShootingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Shooting (Agility) -->
<!-- Spellcasting (TBD) -->
<input class="StaticSkill" type="checkbox" name="attr_staticSpellcasting" style="width: 15px; display: none;" />
<div class="sheet-staticFaith sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Spellcasting" title="@{Spellcasting}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Spellcasting" title="@{Spellcasting}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Spellcasting" title="@{Spellcasting}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Spellcasting" title="@{Spellcasting}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Spellcasting" title="@{Spellcasting}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Spellcasting" title="@{Spellcasting}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_SpellcastingMod" title="@{SpellcastingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Spellcasting</label>
</div>
<!--<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGutsAtt" value="@{LinkedGuts}" disabled="true" />
<input type="hidden" name="attr_LinkedGuts" value="@{spirit}" />
<label style='width:75px;'>&nbsp;Spirit</label>
</div>-->
<div class='sheet-col' style='width:115px;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedSpellcastingAttScore" value="@{LinkedSpellcastingAtt}" disabled="true" />
<label style='width:75px;'>
<select name="attr_LinkedSpellcastingAtt" class="atype" style="width: 100px; font-size: 15px; font-weight: bold; border: none; background-color: transparent;">
<option value="@{agility}">Agility</option>
<option value="@{smarts}" selected>Smarts</option>
<option value="@{spirit}">Spirit</option>
<option value="@{strength}">Strength</option>
<option value="@{vigor}">Vigor</option>
</select>
</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_SpellcastingskillMod" title="@{SpellcastingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_SpellcastingEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_SpellcastingRoll' title="@{SpellcastingRoll}" value='/em @{character_name} attempts to cast a spell and rolls [[{1d@{Spellcasting}![Spellcasting], 1d@{wilddie}![Wild Die]}kh1 + @{SpellcastingMod}[Spellcasting Rank Modifier] + @{SpellcastingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmSpellcastingRoll' title="@{gmSpellcastingRoll}" value='/w gm @{character_name} attempts to cast a spell and rolls [[{1d@{Spellcasting}![Spellcasting], 1d@{wilddie}![Wild Die]}kh1 + @{SpellcastingMod}[Spellcasting Rank Modifier] + @{SpellcastingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollSpellcasting' value='/em @{character_name} attempts to cast a spell and rolls [[{1d@{Spellcasting}![Spellcasting], 1d@{wilddie}![Wild Die]}kh1 + @{SpellcastingMod}[Spellcasting Rank Modifier] + @{SpellcastingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Spellcasting -->
<!-- Stealth (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticStealth" style='display:none;'/>
<div class="sheet-staticStealth sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Stealth" title="@{Stealth}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Stealth" title="@{Stealth}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Stealth" title="@{Stealth}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Stealth" title="@{Stealth}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Stealth" title="@{Stealth}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Stealth" title="@{Stealth}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_StealthMod" title="@{StealthMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Stealth</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedStealthAtt" value="@{LinkedStealth}" disabled="true" />
<input type="hidden" name="attr_LinkedStealth" value="@{agility}" />
<label style='width:75px;'>&nbsp;Agility</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_StealthskillMod" title="@{StealthskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_StealthEncumbrance" value="1" style="width:20px;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_StealthRoll' title="@{StealthRoll}" value='/em @{character_name} attempts to be stealthy and rolls [[{1d@{Stealth}![Stealth], 1d@{wilddie}![Wild Die]}kh1 + @{StealthMod}[Stealth Rank Modifier] + @{StealthskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{StealthEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmStealthRoll' title="@{gmStealthRoll}" value='/w gm @{character_name} attempts to be stealthy and rolls [[{1d@{Stealth}![Stealth], 1d@{wilddie}![Wild Die]}kh1 + @{StealthMod}[Stealth Rank Modifier] + @{StealthskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{StealthEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollStealth' value='/em @{character_name} attempts to be stealthy and rolls [[{1d@{Stealth}![Stealth], 1d@{wilddie}![Wild Die]}kh1 + @{StealthMod}[Stealth Rank Modifier] + @{StealthskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{StealthEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Stealth (Agility) -->
<!-- Streetwise (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticStreetwise" style='display:none;'/>
<div class="sheet-staticStreetwise sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Streetwise" title="@{Streetwise}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Streetwise" title="@{Streetwise}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Streetwise" title="@{Streetwise}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Streetwise" title="@{Streetwise}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Streetwise" title="@{Streetwise}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Streetwise" title="@{Streetwise}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_StreetwiseMod" title="@{StreetwiseMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Streetwise</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedStreetwiseAtt" value="@{LinkedStreetwise}" disabled="true" />
<input type="hidden" name="attr_LinkedStreetwise" value="@{smarts}" />
<label style='width:75px;'>&nbsp;Smarts</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_StreetwiseskillMod" title="@{StreetwiseskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_StreetwiseEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_StreetwiseRoll' title="@{StreetwiseRoll}" value='/em @{character_name} attempts to be streetwise and rolls [[{1d@{Streetwise}![Streetwise], 1d@{wilddie}![Wild Die]}kh1 + @{StreetwiseMod}[Streetwise Rank Modifier] + @{StreetwiseskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmStreetwiseRoll' title="@{gmStreetwiseRoll}" value='/w gm @{character_name} attempts to be streetwise and rolls [[{1d@{Streetwise}![Streetwise], 1d@{wilddie}![Wild Die]}kh1 + @{StreetwiseMod}[Streetwise Rank Modifier] + @{StreetwiseskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollStreetwise' value='/em @{character_name} attempts to be streetwise and rolls [[{1d@{Streetwise}![Streetwise], 1d@{wilddie}![Wild Die]}kh1 + @{StreetwiseMod}[Streetwise Rank Modifier] + @{StreetwiseskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Streetwise -->
<!-- Survival (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticSurvival" style='display:none;'/>
<div class="sheet-staticSurvival sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Survival" title="@{Survival}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Survival" title="@{Survival}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Survival" title="@{Survival}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Survival" title="@{Survival}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Survival" title="@{Survival}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Survival" title="@{Survival}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_SurvivalMod" title="@{SurvivalMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Survival</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedSurvivalAtt" value="@{LinkedSurvival}" disabled="true" />
<input type="hidden" name="attr_LinkedSurvival" value="@{smarts}" />
<label style='width:75px;'>&nbsp;Smarts</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_SurvivalskillMod" title="@{SurvivalskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_SurvivalEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_SurvivalRoll' title="@{SurvivalRoll}" value='/em @{character_name} attempts to survive and rolls [[{1d@{Survival}![Survival], 1d@{wilddie}![Wild Die]}kh1 + @{SurvivalMod}[Survival Rank Modifier] + @{SurvivalskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmSurvivalRoll' title="@{gmSurvivalRoll}" value='/w gm @{character_name} attempts to survive and rolls [[{1d@{Survival}![Survival], 1d@{wilddie}![Wild Die]}kh1 + @{SurvivalMod}[Survival Rank Modifier] + @{SurvivalskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollSurvival' value='/em @{character_name} attempts to survive and rolls [[{1d@{Survival}![Survival], 1d@{wilddie}![Wild Die]}kh1 + @{SurvivalMod}[Survival Rank Modifier] + @{SurvivalskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Survival -->
<!-- Swimming (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticSwimming" style='display:none;'/>
<div class="sheet-staticSwimming sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Swimming" title="@{Swimming}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Swimming" title="@{Swimming}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Swimming" title="@{Swimming}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Swimming" title="@{Swimming}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Swimming" title="@{Swimming}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Swimming" title="@{Swimming}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_SwimmingMod" title="@{SwimmingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Swimming</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedSwimmingAtt" value="@{LinkedSwimming}" disabled="true" />
<input type="hidden" name="attr_LinkedSwimming" value="@{agility}" />
<label style='width:75px;'>&nbsp;Agility</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_SwimmingskillMod" title="@{SwimmingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_SwimmingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_SwimmingRoll' title="@{SwimmingRoll}" value='/em @{character_name} attempts to swim and rolls [[{1d@{Swimming}![Swimming], 1d@{wilddie}![Wild Die]}kh1 + @{SwimmingMod}[Swimming Rank Modifier] + @{SwimmingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{SwimmingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmSwimmingRoll' title="@{gmSwimmingRoll}" value='/w gm @{character_name} attempts to swim and rolls [[{1d@{Swimming}![Swimming], 1d@{wilddie}![Wild Die]}kh1 + @{SwimmingMod}[Swimming Rank Modifier] + @{SwimmingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{SwimmingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollSwimming' value='/em @{character_name} attempts to swim and rolls [[{1d@{Swimming}![Swimming], 1d@{wilddie}![Wild Die]}kh1 + @{SwimmingMod}[Swimming Rank Modifier] + @{SwimmingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{SwimmingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Swimming (Agility) -->
<!-- Taunt (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticTaunt" style='display:none;'/>
<div class="sheet-staticTaunt sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Taunt" title="@{Taunt}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Taunt" title="@{Taunt}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Taunt" title="@{Taunt}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Taunt" title="@{Taunt}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Taunt" title="@{Taunt}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Taunt" title="@{Taunt}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_TauntMod" title="@{TauntMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Taunt</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedTauntAtt" value="@{LinkedTaunt}" disabled="true" />
<input type="hidden" name="attr_LinkedTaunt" value="@{smarts}" />
<label style='width:75px;'>&nbsp;Smarts</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_TauntskillMod" title="@{TauntskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_TauntEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_TauntRoll' title="@{TauntRoll}" value='/em @{character_name} attempts to taunt and rolls [[{1d@{Taunt}![Taunt], 1d@{wilddie}![Wild Die]}kh1 + @{TauntMod}[Taunt Rank Modifier] + @{TauntskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmTauntRoll' title="@{gmTauntRoll}" value='/w gm @{character_name} attempts to taunt and rolls [[{1d@{Taunt}![Taunt], 1d@{wilddie}![Wild Die]}kh1 + @{TauntMod}[Taunt Rank Modifier] + @{TauntskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollTaunt' value='/em @{character_name} attempts to taunt and rolls [[{1d@{Taunt}![Taunt], 1d@{wilddie}![Wild Die]}kh1 + @{TauntMod}[Taunt Rank Modifier] + @{TauntskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Taunt -->
<!-- Throwing (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticThrowing" style='display:none;'/>
<div class="sheet-staticThrowing sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Throwing" title="@{Throwing}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Throwing" title="@{Throwing}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Throwing" title="@{Throwing}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Throwing" title="@{Throwing}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Throwing" title="@{Throwing}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Throwing" title="@{Throwing}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_ThrowingMod" title="@{ThrowingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Throwing</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedThrowingAtt" value="@{LinkedThrowing}" disabled="true" />
<input type="hidden" name="attr_LinkedThrowing" value="@{agility}" />
<label style='width:75px;'>&nbsp;Agility</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_ThrowingskillMod" title="@{ThrowingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_ThrowingEncumbrance" value="1" style="width:20px;" checked disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_ThrowingRoll' title="@{ThrowingRoll}" value='/em @{character_name} attempts to throw and rolls [[{1d@{Throwing}![Throwing], 1d@{wilddie}![Wild Die]}kh1 + @{ThrowingMod}[Throwing Rank Modifier] + @{ThrowingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ThrowingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmThrowingRoll' title="@{gmThrowingRoll}" value='/w gm @{character_name} attempts to throw and rolls [[{1d@{Throwing}![Throwing], 1d@{wilddie}![Wild Die]}kh1 + @{ThrowingMod}[Throwing Rank Modifier] + @{ThrowingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ThrowingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollThrowing' value='/em @{character_name} attempts to throw and rolls [[{1d@{Throwing}![Throwing], 1d@{wilddie}![Wild Die]}kh1 + @{ThrowingMod}[Throwing Rank Modifier] + @{ThrowingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{ThrowingEncumbrance}*@{encumbrance}[Encumbrance Penalty]) - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Throwing (Agility) -->
<!-- Tracking (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticTracking" style='display:none;'/>
<div class="sheet-staticTracking sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_Tracking" title="@{Tracking}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_Tracking" title="@{Tracking}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_Tracking" title="@{Tracking}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_Tracking" title="@{Tracking}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_Tracking" title="@{Tracking}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_Tracking" title="@{Tracking}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_TrackingMod" title="@{TrackingMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Tracking</label>
</div>
<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedTrackingAtt" value="@{LinkedTracking}" disabled="true" />
<input type="hidden" name="attr_LinkedTracking" value="@{smarts}" />
<label style='width:75px;'>&nbsp;Smarts</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_TrackingskillMod" title="@{TrackingskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_TrackingEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_TrackingRoll' title="@{TrackingRoll}" value='/em @{character_name} attempts to track and rolls [[{1d@{Tracking}![Tracking], 1d@{wilddie}![Wild Die]}kh1 + @{TrackingMod}[Tracking Rank Modifier] + @{TrackingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmTrackingRoll'title="@{gmTrackingRoll}" value='/w gm @{character_name} attempts to track and rolls [[{1d@{Tracking}![Tracking], 1d@{wilddie}![Wild Die]}kh1 + @{TrackingMod}[Tracking Rank Modifier] + @{TrackingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollTracking' value='/em @{character_name} attempts to track and rolls [[{1d@{Tracking}![Tracking], 1d@{wilddie}![Wild Die]}kh1 + @{TrackingMod}[Tracking Rank Modifier] + @{TrackingskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Tracking -->
<!-- WeirdScience (TBD) -->
<input class="StaticSkill" type="checkbox" name="attr_staticWeirdScience" style="width: 15px; display: none;" />
<div class="sheet-staticFaith sheet-WCSkillsRow">
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_WeirdScience" title="@{WeirdScience}" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_WeirdScience" title="@{WeirdScience}" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_WeirdScience" title="@{WeirdScience}" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_WeirdScience" title="@{WeirdScience}" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_WeirdScience" title="@{WeirdScience}" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_WeirdScience" title="@{WeirdScience}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>+ <input type="number" name="attr_WeirdScienceMod" title="@{WeirdScienceMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<label style='width:152px;'>&nbsp;Weird Science</label>
</div>
<!--<div class='sheet-col' style='width:115px; text-align:left;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedGutsAtt" value="@{LinkedGuts}" disabled="true" />
<input type="hidden" name="attr_LinkedGuts" value="@{spirit}" />
<label style='width:75px;'>&nbsp;Spirit</label>
</div>-->
<div class='sheet-col' style='width:115px;'>
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedWeirdScienceAttScore" value="@{LinkedWeirdScienceAtt}" disabled="true" />
<label style='width:75px;'>
<select name="attr_LinkedWeirdScienceAtt" class="atype" style="width: 100px; font-size: 15px; font-weight: bold; border: none; background-color: transparent;">
<option value="@{agility}">Agility</option>
<option value="@{smarts}" selected>Smarts</option>
<option value="@{spirit}">Spirit</option>
<option value="@{strength}">Strength</option>
<option value="@{vigor}">Vigor</option>
</select>
</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_WeirdScienceskillMod" title="@{WeirdScienceskillMod}" value="0" />
</div>
<div class='sheet-col' style='width:135px; text-align:center;'>
<input type="checkbox" name="attr_WeirdScienceEncumbrance" value="1" style="width:20px;" disabled="true" />
</div>
<div class='sheet-col' style='width:120px;'>
<button type='roll' name='roll_WeirdScienceRoll' title="@{WeirdScienceRoll}" value='/em @{character_name} attempts some weird science and rolls [[{1d@{WeirdScience}![WeirdScience], 1d@{wilddie}![Wild Die]}kh1 + @{WeirdScienceMod}[WeirdScience Rank Modifier] + @{WeirdScienceskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmWeirdScienceRoll' title="@{gmWeirdScienceRoll}" value='/w gm @{character_name} attempts some weird science and rolls [[{1d@{WeirdScience}![WeirdScience], 1d@{wilddie}![Wild Die]}kh1 + @{WeirdScienceMod}[WeirdScience Rank Modifier] + @{WeirdScienceskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollWeirdScience' value='/em @{character_name} attempts some weird science and rolls [[{1d@{WeirdScience}![WeirdScience], 1d@{wilddie}![Wild Die]}kh1 + @{WeirdScienceMod}[WeirdScience Rank Modifier] + @{WeirdScienceskillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End WeirdScience -->
<!-- End Static Skills -->
<!--<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />-->
<fieldset class="repeating_skills">
<div class='sheet-row sheet-WCSkillsRow'>
<div class='sheet-col' style='width:280px;'>
<input type="checkbox" class="sheet-NewDieType" name="attr_DieTypeConfig" style="width: 15px; display: none;" />
<div class="sheet-dtypeOrig">
<select name="attr_SkillNameRank" title="@{repeating_skills_#_SkillNameRank}" class="dtype" value="4">
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>
</div>
<!-- Commenting out until I can figure out a way to make this work
<div class="sheet-dtypedropdown">
<div class="sheet-dietype">
<input type="radio" name="attr_SkillNameRank" value="4" checked="true" style="width:10px;" /> <span>d4</span>
<input type="radio" name="attr_SkillNameRank" value="6" style="width:10px;"/> <span>d6</span>
<input type="radio" name="attr_SkillNameRank" value="8" style="width:10px;"/> <span>d8</span>
<input type="radio" name="attr_SkillNameRank" value="10" style="width:10px;"/> <span>d10</span>
<input type="radio" name="attr_SkillNameRank" value="12" style="width:10px;"/> <span>d12</span>
<div class="sheet-d4">d</div>
<div class="sheet-d6">f</div>
<div class="sheet-d8">h</div>
<div class="sheet-d10">k</div>
<div class="sheet-d12">l</div>
</div>
</div>-->+ <input type="number" name="attr_SkillNameMod" title="@{repeating_skills_#_SkillNameMod}" class="sheet-modifier" style="width:35px;" value="0"/>
<input class="sheet-standard" type="text" name="attr_SkillName" title="@{repeating_skills_#_SkillName}" placeholder="Skill Name" style='width:152px; font-size: 15px; font-weight: bold;'/>
</div>
<div class='sheet-col' style='width:114px;'> <!--originally 178px-->
<span style='text-align:bottom; font-weight:bold;'>d</span><input type="number" class="sheet-LinkedAtt" style="width: 15px;" name="attr_LinkedSkillNameAttScore" value="@{LinkedSkillNameAtt}" disabled="true" />
<label style='width:75px;'>
<select name="attr_LinkedSkillNameAtt" class="atype" style="font-size: 15px; font-weight: bold; border: none; background-color: transparent; width:75px;">
<option value="Select">Select</option>
<option value="@{agility}">Agility</option>
<option value="@{smarts}">Smarts</option>
<option value="@{spirit}">Spirit</option>
<option value="@{strength}">Strength</option>
<option value="@{vigor}">Vigor</option>
</select>
</label>
</div>
<div class='sheet-col' style='width:120px; text-align:center;'>
+ <input type="number" class="sheet-modifier" name="attr_SkillMod" title="@{repeating_skills_#_SkillMod}" value="0" />
</div>
<div class='sheet-col' style='width:138px; text-align:center;'>
<input type="checkbox" name="attr_SkillEncumbrance" value="1" style="width:20px;" />
</div>
<div class='sheet-col' style='width:90px; margin-left: -1px;'>
<button type='roll' name='roll_SkillNameRoll' title="@{repeating_skills_#_SkillNameRoll}" value='/em @{character_name} attempts to do something with @{SkillName} and rolls: [[{1d@{SkillNameRank}![@{SkillName}], 1d@{wilddie}![Wild Die]}kh1 + @{SkillNameMod}[Rank Modifier] + @{SkillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{SkillEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmSkillNameRoll' title="@{repeating_skills_#_gmSkillNameRoll}" value='/w gm @{character_name} attempts to do something with @{SkillName} and rolls: [[{1d@{SkillNameRank}![@{SkillName}], 1d@{wilddie}![Wild Die]}kh1 + @{SkillNameMod}[Rank Modifier] + @{SkillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{SkillEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollSkill' value='/em @{character_name} attempts to do something with @{SkillName} and rolls: [[{1d@{SkillNameRank}![@{SkillName}], 1d@{wilddie}![Wild Die]}kh1 + @{SkillNameMod}[Rank Modifier] + @{SkillMod} [Skill Modifier] + @{ttmod}[Situational Modifiers] +(@{SkillEncumbrance}*@{encumbrance})[Encumbrance Penalty] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
</fieldset>
</div>
<input type='checkbox' name='attr_SkillFormula' class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> &nbsp; Hide Macro Formula &nbsp; </span>
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do something with @{repeating_skills_0_SkillName} and rolls: [[{1d@{repeating_skills_0_SkillNameRank}![@{repeating_skills_0_SkillName}], 1d@{wilddie}![Wild Die]}kh1 + @{repeating_skills_0_SkillNameMod}[Other Modifiers] + @{ttmod}[Trait Test Modifier] - @{woundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'</textarea><br />
<span style='color:red;'>
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
</span>
</div>
<span class="sheet-spacer"></span>
</div><!-- End Skills Tab -->
<div class="sheet-section-gear" style="width: 800px;"><!-- Begin Equipment Tab -->
<div class='sheet-row'><h2 class='sheet-sectionHeader'>EQUIPMENT</h2></div>
<!-- Begin Armor -->
<input class="sheet-HideArmor" type="checkbox" name="attr_is_armor" /><span class="sheet-is-armor-tab" /> Armor</span>
<div class="sheet-armor" style="width: 100%; margin: -5px; padding: 0px;"><h3 class="sheet-subsectionHeader" style="margin: 5px;">Armor</h3></div>
<div class="sheet-armor">
<span class="sheet-spacer"></span>
<div class='sheet-row'>
<div class='sheet-col' style='width:125px;'> <!-- Armor Type (150px) -->
<h4 class="sheet-repeatingHeader">Armor Type</h4>
</div>
<div class='sheet-col' style='width:130px;'> <!-- Area Protcted (150px) -->
<h4 class="sheet-repeatingHeader">Area Protected</h4>
</div>
<div class='sheet-col' style='width:80px;'> <!-- Protection (100px)-->
<h4 class="sheet-repeatingHeader">Protection</h4>
</div>
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
<h4 class="sheet-repeatingHeader">Weight</h4>
</div>
<div class='sheet-col' style='width:350px;'> <!-- Notes (350px) -->
<h4 class="sheet-repeatingHeader">Description/Notes</h4>
</div>
</div><br />
<fieldset class="repeating_armor">
<div class='sheet-row'>
<div class='sheet-col' style='width:125px;'> <!-- Armor Type (150px) -->
<input class="sheet-standard" type="text" name="attr_ArmorType" title="@{repeating_armor_#_ArmorType}" placeholder="Leather" style='width:115px;'/>
</div>
<div class='sheet-col' style='width:130px;'> <!-- Area Protcted (150px) -->
<input class="sheet-standard" type="text" name="attr_AreaProtected" title="@{repeating_armor_#_AreaProtected}" placeholder="Torso" style='width:125px;'/>
</div>
<div class='sheet-col' style='width:80px;'> <!-- Protection (100px)-->
<input type="number" name="attr_ArmorTypeProtection" title="@{repeating_armor_#_ArmorTypeProtection}" placeholder="1" class="sheet-standardNum" />
</div>
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
<input type="number" name="attr_ArmorTypeWeight" title="@{repeating_armor_#_ArmorTypeWeight}" placeholder="15" class="sheet-standardNum" />
</div>
<div class='sheet-col' style='width:350px;'> <!-- Notes (350px) -->
<textarea name="attr_ArmorNotes" title="@{repeating_armor_#_ArmorNotes}" class="sheet-standardtext" style="height:50px;"></textarea>
</div>
</div>
</fieldset>
<div class='sheet-row'><!-- Set up the Total Weight box -->
<div class='sheet-col' style='width:85px;'> <!-- Armor Type (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:90px;'> <!-- Area Protcted (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (100px)-->
<h4 class="sheet-weight">Total Weight:</h4>
</div>
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
<input type="number" name="attr_armortotalweight" title="@{armortotalweight}" class="sheet-standardNum" />
</div>
<div class='sheet-col' style='width:350px;'> <!-- Notes (350px) -->
&nbsp;
</div>
</div>
<div class='sheet-row'><!-- Set up the Total Weight Carried box -->
<div class='sheet-col' style='width:85px;'> <!-- Armor Type (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:90px;'> <!-- Area Protcted (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (240px)-->
<h4 class="sheet-weight">Total Weight Carried:</h4>
</div>
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
<input type="number" name="attr_armortotalweightcarried" title="@{armortotalweightcarried}" class="sheet-standardNum" value="0" />
</div>
<div class='sheet-col' style='width:350px;'> <!-- Notes (350px) -->
&nbsp;
</div>
</div>
</div><!-- End Armor -->
<hr />
<!-- Begin Weapons -->
<input class="sheet-HideMelee" type="checkbox" name="attr_is_melee" /><span class="sheet-is-melee-tab"> Melee Weapons</span>
<div class="sheet-melee" style="width: 100%; margin: -5px; padding: 0px;"><h3 class="sheet-subsectionHeader" style="margin: 5px;">Melee Weapons / Strength-based Weapons</h3></div>
<div class="sheet-melee">
<span class="sheet-spacer"></span>
<div class='sheet-row'>
<div class='sheet-col' style='width:120px;'> <!-- Weapon Type (150px) -->
<h4 class="sheet-repeatingHeader">Weapon Type</h4>
</div>
<div class='sheet-col' style='width:180px;'> <!-- Damage (200px) -->
<h4 class="sheet-repeatingHeader">Damage</h4>
</div>
<div class='sheet-col' style='width:60px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
<h4 class="sheet-repeatingHeader">Raise</h4>
</div>
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
<h4 class="sheet-repeatingHeader">Weight</h4>
</div>
<div class='sheet-col' style='width:344px;'> <!-- Notes (344px) -->
<h4 class="sheet-repeatingHeader">Description/Notes</h4>
</div>
</div>
<br />
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
<fieldset class="repeating_meleeweapons">
<div class='sheet-row sheet-WCSkillsRow' style="width: 790px;">
<div class='sheet-col' style='width:120px;'> <!-- Weapon Type (150px) -->
<input class="sheet-standard" type="text" name="attr_WeaponType" title="@{repeating_meleeweapons_#_WeaponType}" style='width:115px;'/>
</div>
<div class='sheet-col' style='width:180px;'> <!-- Damage (200px) -->
<span style='text-align:bottom; font-weight:bold;'>d</span>
<input type="number" name="attr_StrengthDmg" title="@{repeating_meleeweapons_#_StrengthDmg}" class="sheet-short" style="width: 20px; padding: 0px; border: none; color: transparent; font-color: black; margin-left: 0px; margin-right: 0px;" value="@{Strength}" disabled="true" />+<select name="attr_DmgType" title="@{repeating_meleeweapons_#_DmgType}" class="dtype">
<option value="4!">d4</option>
<option value="6!">d6</option>
<option value="8!">d8</option>
<option value="10!">d10</option>
<option value="12!">d12</option>
<!--<option value="12!+1">d12+1</option>
<option value="12!+2">d12+2</option>
<option value="12!+3">d12+3</option>
<option value="12!+4">d12+4</option>-->
</select>+<input class="sheet-modifier" type="number" name="attr_MDmgMod" title="@{repeating_meleeweapons_#_MDmgMod}" value="0" />
</div>
<div class='sheet-useHB' style='width:60px; text-align: center;'> <!-- Bonus Damage (60px)-->
<select name="attr_DmgRaise" title="@{repeating_meleeweapons_#_DmgRaise}" class="dtype">
<option value="0">n/a</option>
<option value="4!">d4</option>
<option value="6!">d6</option>
<option value="8!">d8</option>
<option value="10!">d10</option>
<option value="12!">d12</option>
</select>
</div>
<div class='sheet-useStandard sheet-col' style='width:60px; text-align: center;'>
<input type="checkbox" name="attr_DmgRaise" title="@{repeating_meleeweapons_#_DmgRaise}" value="6!" />
</div>
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
<input type="number" name="attr_WeaponWeight" title="@{repeating_meleeweapons_#_WeaponWeight}" class="sheet-standardNum" />
</div>
<div class='sheet-col' style='width:354px;'> <!-- Notes (344px) -->
<textarea name="attr_meleeWNotes" title="@{repeating_meleeweapons_#_meleeWNotes}" class="sheet-standardtext" style="height:50px; width:268px;"></textarea>
<button type='roll' name='roll_WeaponTypeRoll' title="@{repeating_meleeweapons_#_WeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{WeaponType} and rolls: [[1d@{Strength}![Strength]+1d@{DmgType}+@{MDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+1d@{DmgRaise}[Bonus Damage]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmWeaponTypeRoll' title="@{repeating_meleeweapons_#_gmWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{WeaponType} and rolls: [[1d@{Strength}![Strength]+1d@{DmgType}+@{MDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+1d@{DmgRaise}[Bonus Damage]]]!'></button>
</div>
</div>
</fieldset>
<div class='sheet-row'><!-- Set up the Total Weight box -->
<div class='sheet-col' style='width:120px;'> <!-- Armor Type (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:80px;'> <!-- Area Protcted (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (100px)-->
<h4 class="sheet-weight">Total Weight:</h4>
</div>
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
<input type="number" name="attr_meleetotalweight" title="@{meleetotalweight}" class="sheet-standardNum" />
</div>
<div class='sheet-col' style='width:344px;'> <!-- Notes (350px) -->
&nbsp;
</div>
</div>
<div class='sheet-row'><!-- Set up the Total Weight Carried box -->
<div class='sheet-col' style='width:120px;'> <!-- Armor Type (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:80px;'> <!-- Area Protcted (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (100px)-->
<h4 class="sheet-weight">Total Weight Carried:</h4>
</div>
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
<input type="number" name="attr_meleetotalweightcarried" title="@{meleetotalweightcarried}" class="sheet-standardNum" value="0"/>
</div>
<div class='sheet-col' style='width:344px;'> <!-- Notes (350px) -->
&nbsp;
</div>
</div><!-- End Weight Boxes -->
<input type='checkbox' name='attr_MeleeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> &nbsp; Hide Macro Formula &nbsp; </span>
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_meleeweapons_0_WeaponType} and rolls: [[1d@{Strength}![Strength]+1d@{repeating_meleeweapons_0_DmgType}+@{repeating_meleeweapons_0_MDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+1d@{repeating_meleeweapons_0_DmgRaise}[Bonus Damage]]]!</textarea><br />
<span style='color:red;'>
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
</span>
<br />
</div>
</div><!-- End Melee Weapons -->
<hr />
<input class="sheet-HideRanged" type="checkbox" name="attr_is_ranged" /><span class="sheet-is-ranged-tab"> Ranged Weapons</span><br />
<div class="sheet-ranged" style="width: 100%; margin: -5px; padding: 0px;"><h3 class="sheet-subsectionHeader" style="margin: 5px;">Ranged Weapons / Non-Strength-based Weapons</h3></div><!-- Begin Ranged Weapons -->
<div class="sheet-ranged">
<span class="sheet-spacer"></span>
<div class='sheet-row'>
<div class='sheet-col' style='width:150px;'> <!-- Weapon Type (150px) -->
<h4 class="sheet-repeatingHeader">Weapon Type</h4>
</div>
<div class='sheet-col' style='width:85px;'> <!-- Range (100px) -->
<h4 class="sheet-repeatingHeader">Range</h4>
</div>
<div class='sheet-col' style='width:40px;'> <!-- Rof (45px) -->
<h4 class="sheet-repeatingHeader">RoF</h4>
</div>
<div class='sheet-col' style='width:130px;'> <!-- Damage (167px) -->
<h4 class="sheet-repeatingHeader">Damage</h4>
</div>
<div class='sheet-col' style='width:45px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
<h4 class="sheet-repeatingHeader">Raise</h4>
</div>
<div class='sheet-col' style='width:55px;'> <!-- Weight (45px)-->
<h4 class="sheet-repeatingHeader">Weight</h4>
</div>
<div class='sheet-col' style='width:255px;'> <!-- Notes (224px) -->
<h4 class="sheet-repeatingHeader">Description/Notes</h4>
</div>
</div>
<br />
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
<fieldset class="repeating_rangeweapons">
<div class='sheet-row sheet-WCSkillsRow' style="width: 790px;">
<div class='sheet-col' style='width:150px;'> <!-- Weapon Type (150px) -->
<input class="sheet-standard" style='width:145px;' placeholder="Bow" type="text" name="attr_RWeaponType" title="@{repeating_rangeweapons_#_RWeaponType}" />
</div>
<div class='sheet-col' style='width:85px;'> <!-- Range (100px) -->
<input class="sheet-standard" style='width:80px; text-aling: center;' type="text" name="attr_WeaponRange" title="@{repeating_rangeweapons_#_WeaponRange}" placeholder="12/24/48" />
</div>
<div class='sheet-col' style='width:40px;'> <!-- Rof (45px) -->
<input class="sheet-standardNum" style="width: 35px;" type="number" name="attr_WeaponRoF" title="@{repeating_rangeweapons_#_WeaponRoF}" placeholder="1" />
</div>
<div class='sheet-col' style='width:130px;'> <!-- Damage (167px) -->
<input type="number" name="attr_NoDmgDice" title="@{repeating_rangeweapons_#_NoDmgDice}" class="sheet-short" style="width: 35px;" value="2" />
<select name="attr_RDmgType" title="@{repeating_rangeweapons_#_RDmgType}" class="dtype" style="margin:0px;'">
<option value="d4!">d4</option>
<option value="d6!">d6</option>
<option value="d8!">d8</option>
<option value="d10!">d10</option>
<option value="d12!">d12</option>
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_RDmgMod" title="@{repeating_rangeweapons_#_RDmgMod}" value="0" style='margin:0px;' />
</div>
<div class='sheet-useHB' style='width:45px; text-align: center;'> <!-- Bonus Damage (60px)-->
<select name="attr_RDmgRaise" title="@{repeating_rangeweapons_#_RDmgRaise}" class="dtype">
<option value="1d0">n/a</option>
<option value="1d4!">d4</option>
<option value="1d6!">d6</option>
<option value="1d8!">d8</option>
<option value="1d10!">d10</option>
<option value="1d12!">d12</option>
</select>
</div>
<div class='sheet-useStandard sheet-col' style='width:45px; text-align: center;'>
<input type="checkbox" name="attr_RDmgRaise" title="@{repeating_rangeweapons_#_RDmgRaise}" value="1d6!" />
</div>
<div class='sheet-col' style='width:55px;'> <!-- Weight (45px)-->
<input type="number" name="attr_RWeaponWeight" title="@{repeating_rangeweapons_#_RWeaponWeight}" class="sheet-standardNum" />
</div>
<div class='sheet-col' style='width:255px;'> <!-- Notes (224px) -->
<textarea name="attr_rangeWNotes" class="sheet-standardtext" style="height:50px; width:175px;"></textarea>
<button type='roll' name='roll_rWeaponTypeRoll' title="@{repeating_rangeweapons_#_rWeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{RWeaponType} and rolls: [[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{RDmgRaise}[Bonus Damage]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmrWeaponTypeRoll' title="@{repeating_rangeweapons_#_gmrWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{RWeaponType} and rolls: [[@{NoDmgDice}@{RDmgType}+@{RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{RDmgRaise}[Bonus Damage]]]!'></button>
</div>
</div>
</fieldset>
<div class='sheet-row'><!-- Set up the Total Weight box -->
<div class='sheet-col' style='width:150px;'> <!-- Armor Type (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:50px;'> <!-- Area Protcted (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (100px)-->
<h4 class="sheet-weight">Total Weight:</h4>
</div>
<div class='sheet-col' style='width:45px;'> <!-- Weight (60px)-->
<input type="number" name="attr_rangedtotalweight" title="@{rangedtotalweight}" class="sheet-standardNum" />
</div>
</div>
<div class='sheet-row'><!-- Set up the Total Weight box -->
<div class='sheet-col' style='width:150px;'> <!-- Armor Type (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:50px;'> <!-- Area Protcted (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (100px)-->
<h4 class="sheet-weight">Total Weight Carried:</h4>
</div>
<div class='sheet-col' style='width:45px;'> <!-- Weight (60px)-->
<input type="number" name="attr_rangedtotalweightcarried" title="@{rangedtotalweightcarried}" class="sheet-standardNum" value="0" />
</div>
</div>
<input type='checkbox' name='attr_RangeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> &nbsp; Hide Macro Formula &nbsp; </span>
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_rangeweapons_0_RWeaponType} and rolls: [[@{repeating_rangeweapons_0_NoDmgDice}@{repeating_rangeweapons_0_RDmgType}+@{repeating_rangeweapons_0_RDmgMod}[Weapon Damage]+@{dmgmod}[Damage Modifier]+@{repeating_rangeweapons_0_RDmgRaise}[Bonus Damage]]]!</textarea><br />
<span style='color:red;'>
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
</span>
<br />
</div>
</div><!-- End Range Weapons -->
<hr />
<!-- Start Augmentations -->
<input type="checkbox" class="sheet-useAugmentations" name="attr_augment" style="width: 15px; display: none;" />
<div class='sheet-Augmentations'>
<h3 class="sheet-subsectionHeader">Augmentations</h3>
<div class='sheet-col' style='width:200px;'> <!-- Weapon Type (150px) -->
<h4 class="sheet-repeatingHeader">Augmentation</h4>
</div>
<div class='sheet-col' style='width:50px;'> <!-- Weapon Type (150px) -->
<h4 class="sheet-repeatingHeader">Strain</h4>
</div>
<div class='sheet-col' style='width:540px;'> <!-- Weapon Type (150px) -->
<h4 class="sheet-repeatingHeader">Details</h4>
</div>
<div class='sheet-aug124' style="margin: 0px;"> <!--First set of 4 fields-->
<input type="text" class="sheet-standard" name="attr_augment1" title="@{augment1}" placeholder="Augmentation 1" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain1" title="@{augStrain1}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets1" title="@{augDeets1}" row="2" style="width:530px; height: 50px;"></textarea><br />
<input type="text" class="sheet-standard" name="attr_augment2" title="@{augment2}" placeholder="Augmentation 2" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain2" title="@{augStrain2}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets2" title="@{augDeets2}" style="width:530px; height: 50px;"></textarea><br />
<input type="text" class="sheet-standard" name="attr_augment3" title="@{augment3}" placeholder="Augmentation 3" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain3" title="@{augStrain3}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets3" title="@{augDeets3}" style="width:530px; height: 50px;"></textarea><br />
<input type="text" class="sheet-standard" name="attr_augment4" title="@{augment4}" placeholder="Augmentation 4" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain4" title="@{augStrain4}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets4" title="@{augDeets4}" style="width:530px; height: 50px;"></textarea>
</div>
<input type="checkbox" class="sheet-h9212" name="attr_aug9212" style="display:none;" />
<input type="checkbox" class="sheet-h528" name="attr_aug258" style="display:none;" />
<input type="checkbox" class="sheet-use528" name="attr_aug258" /><span class="sheet-528"> 4 rows</span><br />
<div class='sheet-aug528' style="margin-top: -18px;">
<input type="text" class="sheet-standard" name="attr_augment5" title="@{augment5}" placeholder="Augmentation 5" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain5" title="@{augStrain5}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets5" title="@{augDeets5}" row="2" style="width:530px; height: 50px;"></textarea><br />
<input type="text" class="sheet-standard" name="attr_augment6" title="@{augment6}" placeholder="Augmentation 6" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain6" title="@{augStrain6}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets6" title="@{augDeets6}" row="2" style="width:530px; height: 50px;"></textarea><br />
<input type="text" class="sheet-standard" name="attr_augment7" title="@{augment7}" placeholder="Augmentation 7" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain7" title="@{augStrain7}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets7" title="@{augDeets7}" row="2" style="width:530px; height: 50px;"></textarea><br />
<input type="text" class="sheet-standard" name="attr_augment8" title="@{augment8}" placeholder="Augmentation 8" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain8" title="@{augStrain8}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets8" title="@{augDeets8}" row="2" style="width:530px; height: 50px;"></textarea><br />
</div>
<input type="checkbox" class="sheet-hide528" name="attr_aug258" /><span class="sheet-h528"> 4 rows</span><br />
<input type="checkbox" class="sheet-use9212" name="attr_aug9212" /><span class="sheet-9212"> 4 rows</span><br />
<div class='sheet-aug9212' style="margin-top: -18px;"> <!--Third set of 4 fields-->
<input type="text" class="sheet-standard" name="attr_augment9" title="@{augment9}" placeholder="Augmentation 9" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain9" title="@{augStrain9}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets9" title="@{augDeets9}" row="2" style="width:530px; height: 50px;"></textarea><br />
<input type="text" class="sheet-standard" name="attr_augment10" title="@{augment10}" placeholder="Augmentation 10" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain10" title="@{augStrain10}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets10" title="@{augDeets10}" row="2" style="width:530px; height: 50px;"></textarea><br />
<input type="text" class="sheet-standard" name="attr_augment11" title="@{augment11}" placeholder="Augmentation 11" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain11" title="@{augStrain11}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets11" title="@{augDeets11}" row="2" style="width:530px; height: 50px;"></textarea><br />
<input type="text" class="sheet-standard" name="attr_augment12" title="@{augment12}" placeholder="Augmentation 12" style="width:200px;"/>
<input type="number" class="sheet-standardNum" name="attr_augStrain12" title="@{augStrain12}" style="width:50px;" value="0" />
<textarea class="sheet-standardtext" name="attr_augDeets12" title="@{augDeets12}" row="2" style="width:530px; height: 50px;"></textarea><br />
</div>
<input type="checkbox" class="sheet-augEnd" name="attr_aug9212" /><span class="sheet-aEnd"> 4 rows</span><br />
<div class="sheet-row">
<div class="sheet-col" style="width:100px;">&nbsp;</div>
<div class="sheet-col" style="width:100px;"><h4 class="sheet-weight">Total Strain:</h4></div>
<div class="sheet-col" style="width:50px;">
<input type="number" class="sheet-standardNum" name="attr_totalStrain" title="@{totalStrain}" value="0+@{augStrain1}+@{augStrain2}+@{augStrain3}+@{augStrain4}+@{augStrain5}+@{augStrain6}+@{augStrain7}+@{augStrain8}+@{augStrain9}+@{augStrain10}+@{augStrain11}+@{augStrain12}" disabled="true" />
</div>
</div>
<hr />
</div>
<input class="sheet-HideGear" type="checkbox" name="attr_is_gear" /><span class="sheet-is-gear-tab" /> Gear</span>
<div class="sheet-gear" style="width:100%; margin: -5px; padding: 0px;"><h3 class="sheet-subsectionHeader" style="margin: 5px;">Gear</h3></div><!-- Begin Gear -->
<div class="sheet-gear">
<textarea name="attr_gear" class="sheet-standardtext" style='width:775px;'></textarea>
<div class='sheet-row'><!-- Set up the Total Weight box -->
<div class='sheet-col' style='width:150px;'> <!-- Armor Type (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:50px;'> <!-- Area Protcted (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (100px)-->
<h4 class="sheet-weight">Total Weight:</h4>
</div>
<div class='sheet-col' style='width:45px;'> <!-- Weight (60px)-->
<input type="number" name="attr_geartotalweight" title="@{geartotalweight}" class="sheet-standardNum" />
</div>
</div>
<div class='sheet-row'><!-- Set up the Total Weight box -->
<div class='sheet-col' style='width:150px;'> <!-- Armor Type (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:50px;'> <!-- Area Protcted (150px) -->
&nbsp;
</div>
<div class='sheet-col' style='width:160px; text-align:right;'> <!-- Protection (100px)-->
<h4 class="sheet-weight">Total Weight Carried:</h4>
</div>
<div class='sheet-col' style='width:45px;'> <!-- Weight (60px)-->
<input type="number" name="attr_geartotalweightcarried" title="@{geartotalweightcarried}" class="sheet-standardNum" value="1" />
</div>
</div>
</div>
<span class="sheet-spacer"></span>
</div><!-- End Equipment Tab -->
<input type="checkbox" class="sheet-hideArcanum" name="attr_ArcanumTab" style="width: 15px; display: none;">
<div class="sheet-section-arcanum" style="width: 800px;"><!-- Begin Arcanum -->
<div class='sheet-row'><h2 class='sheet-sectionHeader'>ARCANUM</h2></div>
<span class="sheet-spacer"></span>
<!-- Power Points -->
<label class="sheet-nameRankXp" style='text-align:right; font-weight:bold;'>Power Points:</label>
<input type="number" name="attr_PowerPoints" title="@{PowerPoints}" class="sheet-standardNum" value="0" style='margin:0px;' /><span style="line-height: 35px; font-weight: bold; color: black; background-image: url('http://www.geeksville.us/roll20/semi-trans.png');"> of </span><input type="number" name="attr_PowerPoints_max" title="@{PowerPoints_max}" class="sheet-standardNum" value="0" style='margin:0px;' />
<br />
<!-- Damaging Spells -->
<!-- Spell, Duration, Cost, Damage, Effects/Trappings -->
<input class="sheet-HideSpellsd" type="checkbox" name="attr_is_spellsd" /><span class="sheet-is-spellsd-tab"> Damage-causing Spells</span>
<div class="sheet-spellsd" style="width: 100%;"><h3 class="sheet-subsectionHeader">Spells (Damaging)</h3></div>
<div class="sheet-spellsd">
<span class="sheet-spacer"></span>
<div class='sheet-row'>
<div class='sheet-col' style='width:100px;'> <!-- Spell (150px) -->
<h4 class="sheet-subsectionHeader">Spell</h4>
</div>
<div class='sheet-col' style='width:65px;'> <!-- Duration (60px)-->
<h4 class="sheet-subsectionHeader">Duration</h4>
</div>
<div class='sheet-col' style='width:65px;'> <!-- Cost (45px)-->
<h4 class="sheet-subsectionHeader" style="text-align: center;">Cost</h4>
</div>
<div class='sheet-col' style='width:125px;'> <!-- Damage (167px) -->
<h4 class="sheet-subsectionHeader">Damage</h4>
</div>
<div class='sheet-col' style='width:40px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
<h4 class="sheet-subsectionHeader">Raise</h4>
</div>
<div class='sheet-col' style='width:370px;'> <!-- Trappings/Notes (333px) -->
<h4 class="sheet-subsectionHeader">Trappings/Notes</h4>
</div>
</div>
<span class="sheet-spacer"></span>
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
<fieldset class="repeating_dmgspells">
<div class='sheet-row sheet-WCSkillsRow' style="width: 790px;">
<div class='sheet-col' style='width:100px;'> <!-- Spell (100px) -->
<input class="sheet-standard" style='width:95px;' type="text" name="attr_Spell" title="@{repeating_dmgspells_#_Spell}" />
</div>
<div class='sheet-col' style='width:65px;'> <!-- Duration (60px) -->
<input type="text" class="sheet-standard" style='width:65px;' name="attr_SpellDuration" title="@{repeating_dmgspells_#_SpellDuration}" />
</div>
<div class='sheet-col' style='width:65px;'> <!-- Cost (45px) -->
<input type="text" class="sheet-standard" style='width:65px;'name="attr_SpellCost" title="@{repeating_dmgspells_#_SpellCost}" />
</div>
<div class='sheet-col' style='width:125px;'> <!-- Damage (167px) -->
<input type="number" name="attr_NoSpllDmgDice" title="@{repeating_dmgspells_#_NoSpllDmgDice}" class="sheet-short" style="width:35px;" value="2" />
<select name="attr_SDmgType" title="@{repeating_dmgspells_#_SDmgType}" class="dtype" style="margin:0px;'">
<option value="d4!">d4</option>
<option value="d6!">d6</option>
<option value="d8!">d8</option>
<option value="d10!">d10</option>
<option value="d12!">d12</option>
</select><span style="font-weight: bold;"> + </span>
<input class="sheet-modifier" style="width:35px; margin:0px;" type="number" name="attr_SDmgMod" title="@{repeating_dmgspells_#_SDmgMod}" value="0" />
</div>
<div class='sheet-useHB' style='width:40px; text-align: center;'> <!-- Bonus Damage (60px)-->
<select name="attr_SDmgRaise" title="@{repeating_dmgspells_#_SDmgRaise}" class="dtype">
<option value="1d0">n/a</option>
<option value="1d4!">d4</option>
<option value="1d6!">d6</option>
<option value="1d8!">d8</option>
<option value="1d10!">d10</option>
<option value="1d12!">d12</option>
</select>
</div>
<div class='sheet-useStandard sheet-col' style='width:40px; text-align: center;'>
<input type="checkbox" name="attr_SDmgRaise" title="@{repeating_dmgspells_#_SDmgRaise}" value="1d6!" />
</div>
<div class='sheet-col' style='width:370px;'> <!-- Notes (224px) -->
<textarea name="attr_DmgSpellNotes" title="@{repeating_dmgspells_#_DmgSpellNotes}" class="sheet-standardtext" style="height:50px; width:280px;"></textarea>
<button type='roll' name='roll_SpellRoll' title="@{repeating_dmgspells_#_SpellRoll}" value='/em @{character_name} attempts to do damage with the @{Spell} spell and rolls: [[@{NoSpllDmgDice}@{SDmgType}+@{SDmgMod}+@{dmgmod}[Damage Modifier]+@{SDmgRaise}[Bonus Damage]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmSpellRoll' title="@{repeating_dmgspells_#_gmSpellRoll}" value='/w gm @{character_name} attempts to do damage with the @{Spell} spell and rolls: [[@{NoSpllDmgDice}@{SDmgType}+@{SDmgMod}+@{dmgmod}[Damage Modifier]+@{SDmgRaise}[Bonus Damage]]]!'></button>
</div>
</div>
</fieldset>
<input type='checkbox' name='attr_SpellFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> &nbsp; Hide Macro Formula &nbsp; </span>
<div class='sheet-formula' style='width:785px; height:60px; border:solid; border-width:1px;'>
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_dmgspells_0_Spell} and rolls: [[@{repeating_dmgspells_0_NoSpllDice}@{repeating_dmgspells_0_SDmgType}+@{repeating_dmgspells_0_SDmgMod}[Spell Damage]+@{dmgmod}[Damage Modifier]+@{repeating_dmgspells_0_SDmgRaise}[Bonus Damage]]]!</textarea><br />
<span style='color:red;'>
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
</span>
<br />
</div>
</div>
<!-- Non-Damaging Spells -->
<hr />
<input class="sheet-HideSpellsn" type="checkbox" name="attr_is_spellsn" /><span class="sheet-is-spellsn-tab"> Non-damage-causing Spells</span>
<div class="sheet-spellsn" style="width: 100%;"><h3 class="sheet-subsectionHeader">Spells (Non-Damaging)</h3></div>
<div class="sheet-spellsn">
<span class="sheet-spacer"></span>
<div class='sheet-row'>
<div class='sheet-col' style='width:100px;'> <!-- Spell (100px) -->
<h4 class="sheet-subsectionHeader">Spell</h4>
</div>
<div class='sheet-col' style='width:65px;'> <!-- Duration (60px)-->
<h4 class="sheet-subsectionHeader">Duration</h4>
</div>
<div class='sheet-col' style='width:65px;'> <!-- Cost (60px)-->
<h4 class="sheet-subsectionHeader" style="text-align: center;">Cost</h4>
</div>
<div class='sheet-col' style='width:555px;'> <!-- Trappings/Notes (555px) -->
<h4 class="sheet-subsectionHeader">Trappings/Notes</h4>
</div>
</div>
<span class="sheet-spacer"></span>
<fieldset class="repeating_ndspells">
<div class='sheet-row'>
<div class='sheet-col' style='width:100px;'> <!-- Spell (100px) -->
<input class="sheet-standard" style='width:95px;' type="text" name="attr_NDSpell" title="@{repeating_ndspells_#_NDSpell}" />
</div>
<div class='sheet-col' style='width:65px;'> <!-- Duration (60px) -->
<input type="text" class="sheet-standard" style='width:65px;' name="attr_NDSpellDuration" title="@{repeating_ndspells_#_NDSpellDuration}" />
</div>
<div class='sheet-col' style='width:65px;'> <!-- Cost (60px) -->
<input type="text" class="sheet-standard" style='width:65px;' name="attr_NDSpellCost" title="@{repeating_ndspells_#_NDSpellCost}" />
</div>
<div class='sheet-col' style='width:555px;'> <!-- Notes (555px) -->
<textarea name="attr_ndSpellNotes" title="@{repeating_ndspells_#_NDSpellNotes}" class="sheet-standardtext" style="height:50px; width:545px;"></textarea>
</div>
</div>
</fieldset>
</div>
<span class="sheet-spacer"></span>
</div><!-- End Arcanum -->
<div class="sheet-section-journal" style="width: 800px;"><!-- Begin Journal -->
<div class='sheet-row'><h2 class='sheet-sectionHeader'>JOURNAL</h2></div>
<!-- Quest Log -->
<!-- Quest Title, Boss, Goal, Notes -->
<h3 class="sheet-subsectionHeader" style="margin-bottom: 10px; margin-top: 5px;">Quest Log</h3>
<div class='sheet-row'>
<div class='sheet-col' style='width:245px;'> <!-- Quest Title (150px) -->
<h4 class="sheet-repeatingHeader">Quest Title</h4>
</div>
<div class='sheet-col' style='width:193px;'> <!-- Boss (100px)-->
<h4 class="sheet-repeatingHeader">Boss</h4>
</div>
<div class='sheet-col' style='width:320px;'> <!-- Goal (100px)-->
<h4 class="sheet-repeatingHeader">Goal</h4>
</div>
</div>
<span class="sheet-spacer"></span>
<input type="checkbox" class="sheet-useFont2" name="attr_font" value="2" style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-useFont3" name="attr_font" value="3" style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-useFont4" name="attr_font" value="4" style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-useFont5" name="attr_font" value="5" style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-useFont6" name="attr_font" value="6" style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-useFont7" name="attr_font" value="7" style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-useFont8" name="attr_font" value="8" style="width: 15px; display: none;" />
<!--<input type="checkbox" class="sheet-useFont9" name="attr_font" value="9" style="width: 15px; display: none;" />-->
<input type="checkbox" class="sheet-useFont10" name="attr_font" value="10" style="width: 15px; display: none;" />
<fieldset class="repeating_quests">
<input class="sheet-standardQuest" style='width:245px;' type="text" placeholder="Quest Title" name="attr_Quest" title="@{repeating_quests_#_Quest}" />
<input class="sheet-standardQuest" style='width:190px;' placeholder="Who Hired You?" type="text" name="attr_QuestBoss" title="@{repeating_quests_#_QuestBoss}" />
<input class="sheet-standardQuest" style='width:300px;' type="text" placeholder="What's the goal of the quest?" name="attr_QuestGoal" title="@{repeating_quests_#_QuestGoal}" /><input type="checkbox" style="width: 15px;" name="attr_QuestComplete" />
<br />
<textarea class="sheet-Questtextarea" style='height:50px; width:780px;' placeholder="Notes about the quest..." name="attr_questLog" title="@{repeating_quests_#_questLog}"></textarea>
</fieldset>
<!-- Party Bag -->
<h3 class="sheet-subsectionHeader">Party Bag</h3>
<textarea name="attr_partybag" class="sheet-standardtext" title="@{partybag}" style='width:785px;'>Community property and money</textarea>
<!-- Notes -->
<h3 class="sheet-subsectionHeader">Notes</h3>
<textarea name="attr_CharNotes" class="sheet-standardtext" title="@{CharNotes}" style='width:785px;'></textarea>
</div><!-- End Journal Tab -->
</div><!-- End Player Sheet -->
<!-- -->
<!-- NPC Sheet -->
<!-- -->
<div class="sheet-npc" style='width:810px; background-color:#e0e0e0;'>
<div class='sheet-row' style="width: 800px;"><!-- Beign First Row of Basic Info -->
<div class='sheet-col' style='width:245px;'>
<br />
<input type="checkbox" class="sheet-useCodeName" name="attr_codename" style="width: 15px; display: none;" />
<label class='sheet-characterName sheet-nameRankXp'></label>
<input class="sheet-standard" type="text" title="@{character_name}" name="attr_character_name"/><br />
<div class="sheet-civilian">
<label class='sheet-nameRankXp' style="font-size: 11px;">Civilian Name:</label>
<input class="sheet-standard" type="text" title="@{mcivilian_name}" name="attr_mcivilian_name"/><br />
</div>
<input type="checkbox" class="sheet-useHomeworld" name="attr_tlpHW" style="width: 15px; display: none;" />
<div class="sheet-Homeworld">
<label class='sheet-nameRankXp'>Homeworld:</label>
<input class="sheet-standard" type="text" name="attr_mhomeworld" title="@{mhomeworld}" />
</div>
<input type="checkbox" class="sheet-useSpecies" name="attr_tlpSpecies" style="width: 15px; display: none;" />
<div class="sheet-Species">
<label class='sheet-nameRankXp'>Species:</label>
<input class="sheet-standard" type="text" name="attr_mrace" title="@{mrace}" />
</div>
<div class="sheet-Race">
<label class='sheet-nameRankXp'>Race:</label>
<input class="sheet-standard" type="text" name="attr_mrace" title="@{mrace}" />
</div>
<label class='sheet-nameRankXp'>Gender/Age:</label>
<input class="sheet-standard" style="width: 95px;" type="text" name="attr_mgender" title="@{mgender}"/>&nbsp;&nbsp;<input class="sheet-standard" style="width: 38px; text-align: center;" type="text" name="attr_mage" title="@{mage}" />
<!--<table>
<tr>
<td style='text-align:left;'>
<br /><label class="sheet-MooknameRankXp">Name:</label>
</td>
<td style='text-align:left;'>
<input type="text" style="width: 125px;" name="attr_character_name" title="@{character_name}" /></td>
</tr>
<tr>
<td style='text-align:left;'>
<label class='sheet-MooknameRankXp'>Race:</label>
</td>
<td style='text-align:left;'>
<input type="text" style="width: 120px;" name="attr_mrace" title="@{mrace}" /></td>
</tr>
<tr>
<td style='text-align:left;'>
<label class='sheet-MooknameRankXp'>Wounds:</label>
</td>
<td style='text-align:left;'>
<input type="number" name="attr_mwounds" title="@{mwounds}" style='margin-left:4px;' value="0"/> of
<input type="number" name="attr_mwounds_max" title="@{mwounds_max}" value="3" disabled="true"/>
</td>
</tr>
<tr>
<td style='text-align:left;'>
<label class='sheet-MooknameRankXp'>Fatigue:</label>
</td>
<td style='text-align: left;'>
<input type="number" name="attr_mfatigue" title="@{mfatigue}" style='margin-left:4px;' value="0"/> of
<input type="number" name="attr_mfatigue_max" title="@{mfatigue_max}" value="2" disabled="true"/>
</td>
</tr>
</table>-->
</div>
<!-- Second Column -->
<div class='sheet-col' style='width:300px;'> <!-- was originall 309px -->
<div class="sheet-col" style="width: 90px;"> </div><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Base</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan">Armor</div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Current</div><br />
<label class='sheet-nameRankXp'>Pace:</label>
<input type="number" name="attr_mpace" title="@{mpace}" class="sheet-derivedStat" style="text-align: center;" value="6" />
<input type="number" name="attr_mpaceMod" title="@{mpaceMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_mpaceCur" title="@{mpaceCur}" class="sheet-derivedStat" value="@{mpace}+@{mpaceMod}" disabled="true" /><br />
<label class='sheet-nameRankXp'>Parry:</label>
<input type="number" name="attr_mparry" title="@{mparry}" class="sheet-derivedStat" style='color: black;' value="floor((@{mFighting}+@{mFightingMod})/2)+2" disabled="true" />
<input type="number" name="attr_mparryMod" title="@{mparryMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_mparryCur" title="@{mparryCur}" class="sheet-derivedStat" value="@{mparry} + @{mparryMod}" disabled="true" /><br />
<input type="checkbox" class="sheet-useSanity" name="attr_tdsanity" style="width: 15px; display: none;" />
<div class="sheet-Sanity">
<label class='sheet-nameRankXp'>Sanity:</label>
<input type="number" name="attr_msanity" title="@{msanity}" class="sheet-derivedStat" style='color: black;' value="floor((@{mspirit}+@{mspMod})/2)+2" disabled="true" />
<input type="number" name="attr_msanityMod" title="@{msanityMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_msanityCur" title="@{msanityCur}" class="sheet-derivedStat" value="@{msanity} + @{msanityMod}" disabled="true" /><br />
</div>
<label class='sheet-nameRankXp'>Charisma:</label>
<input type="number" name="attr_mcharisma" class="sheet-derivedStat" title="@{mcharisma}" value="0"/>
<input type="number" name="attr_mcharismaMod" title="@{mcharismaMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_mcharismaCur" title="@{mcharismaCur}" class="sheet-derivedStat" value="@{mcharisma} + @{mcharismaMod}" disabled="true" /><br />
<input type="checkbox" class="sheet-useFame" style="width: 15px; display: none;" name="attr_potsmFame" />
<div class="sheet-Fame">
<label class='sheet-nameRankXp'>Fame:</label>
<input class="sheet-derivedStat" type="number" name="attr_mfame" title="@{mfame}" value="0"/>
<input type="number" name="attr_mfameMod" title="@{mfameMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_mfameCur" title="@{mfameCur}" class="sheet-derivedStat" value="@{mfame} + @{mfameMod}" disabled="true" /><br />
</div>
<input type="checkbox" class="sheet-useFirewall" style="width: 15px; display: none;" name="attr_izFirewall" />
<div class="sheet-Firewall">
<label class='sheet-nameRankXp'>Firewall:</label>
<input class="sheet-derivedStat" type="number" name="attr_mFirewall" title="@{mFirewall}" value="4"/>
<input type="number" name="attr_mFirewallMod" title="@{mFirewallMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_mFirewallCur" title="@{mFirewallCur}" class="sheet-derivedStat" value="@{mFirewall} + @{mFirewallMod}" disabled="true" /><br />
</div>
<input type="checkbox" class="sheet-useStrain" style="width: 15px; display: none;" name="attr_izStrain" />
<div class="sheet-Strain">
<label class='sheet-nameRankXp'>Strain:</label>
<input class="sheet-derivedStat" type="number" name="attr_mStrain" title="@{mStrain}" value="4"/>
<input type="number" name="attr_mStrainMod" title="@{mStrainMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_mStrainCur" title="@{mStrainCur}" class="sheet-derivedStat" value="@{mStrain} + @{mStrainMod}" disabled="true" /><br />
</div>
<input type="checkbox" class="sheet-useGrit" name="attr_DLGrit" style="width: 15px; display: none;" />
<div class="sheet-Grit">
<label class='sheet-nameRankXp'>Grit:</label>
<input type="number" name="attr_mgrit" title="@{mgrit}" class="sheet-derivedStat" style='color: black;' value="@{mrank}" disabled="true" />
<input type="number" name="attr_mgritMod" title="@{mgritMod}" class="sheet-standardNum" value="0" />
<span class="sheet-numSpan">&nbsp;</span>
<input type="number" name="attr_mgritCur" title="@{mgritCur}" class="sheet-derivedStat" value="@{mgrit} + @{mgritMod}" disabled="true" /><br />
</div>
<label class='sheet-nameRankXp'>Toughness:</label>
<input type="number" name="attr_mtoughness" title="@{mtoughness}" class="sheet-derivedStat" value="floor(((@{mvigor}+@{mviMod})/2)+2)" disabled="true" />
<input type="number" name="attr_mtufnessMod" title="@{mtufnessMod}" class="sheet-standardNum" value="0" />
<input type="hidden" name="attr_mtufnsPlusMod" title="@{mtufnsPlusMod}" value="(@{mtoughnessbase})+{@toughnessMod}" />
<input type="number" name="attr_mtoughnessArmor" title="@{mtoughnessArmor}" class="sheet-standardNum" value="0" />&nbsp;
<input type="number" name="attr_mtoughnesscur" title="@{mtoughnesscur}" class="sheet-derivedStat" value="(@{mtoughness})+(@{mtufnessMod})+(@{mtoughnessArmor})" disabled="true" /><br />
<input type="checkbox" class="sheet-useStreetCred" style="width: 15px; display: none;" name="attr_izStreetCred" />
<div class="sheet-StreetCred">
<div class="sheet-col" style="width: 90px;"> </div><div class="sheet-numSpan" style="border-top-left-radius: 5px; border-bottom-left-radius: 5px;">Base</div><div class="sheet-numSpan">Mod</div><div class="sheet-numSpan">Current</div><div class="sheet-numSpan" style="width: 55px; border-top-right-radius: 5px; border-bottom-right-radius: 5px;">Max</div><br />
<label class='sheet-nameRankXp'>Street Cred:</label>
<input class="sheet-derivedStat" type="number" name="attr_mStreetCred" title="@{mStreetCred}" value="@{mRank}*2" disabled="true"/>
<input type="number" name="attr_mStreetCredMod" title="@{mStreetCredMod}" class="sheet-standardNum" value="0" />
<!--<span class="sheet-numSpan">&nbsp;</span>-->
<input type="number" name="attr_mStreetCredCur" title="@{mStreetCredCur}" class="sheet-derivedStat" value="@{mStreetCred} + @{mStreetCredMod}" disabled="true" />
<input type="number" name="attr_mmaxStreetCredCur" title="@{mmaxStreetCredCur}" class="sheet-derivedStat" value="10" /><br />
</div>
<!--<table class='sheet-DStatsTable'>
<thead>
<tr>
<th></th>
<th></th>
<th>Base</th>
<th>Mod</th>
<th>Armor</th>
<th>Current</th>
</tr>
</thead>
<tbody>
<tr>
<td><label class='sheet-MooknameRankXp'>Pace:</label></td><td>&nbsp;</td>
<td><input type="number" name="attr_mpace" title="@{mpace}" class="sheet-short" value="6" /></td>
<td><input type="number" name="attr_mpaceMod" title="@{mpaceMod}" class="sheet-short" value="0" /></td>
<td>&nbsp;</td>
<td><input type="number" name="attr_mpaceCur" title="@{mpaceCur}" class="sheet-short" value="@{mpace}+@{mpaceMod}" disabled="true" /></td>
</tr>
<tr>
<td><label class='sheet-MooknameRankXp'>Parry:</label></td><td>&nbsp;</td>
<td><input type="number" name="attr_mparry" title="@{mparry}" class="sheet-short" value="floor((@{mfighting})/2)+2" disabled="true" /></td>
<td><input type="number" name="attr_mparryMod" title="@{mparryMod}" class="sheet-short" value="0" /></td>
<td>&nbsp;</td>
<td><input type="number" name="attr_mparryCur" title="@{mparryCur}" class="sheet-short" value="@{mparry} + @{mparryMod}" disabled="true" /></td>
</tr>
<tr>
<td><label class='sheet-MooknameRankXp'>Toughness:</label></td><td>&nbsp;</td>
<td><input type="number" name="attr_mtoughnessbase" title="@{mtoughnessbase}" class="sheet-short" value="floor(((@{mvigor}+@{mviMod})/2)+2)" disabled="true" /></td>
<td>
<input type="number" name="attr_mtufnessMod" title="@{mtufnessMod}" class="sheet-short" value="0" />
<input type="hidden" name="attr_mtufnsPlusMod" title="@{mtufnsPlusMod}" value="(@{mtoughnessbase})+@{mtoughnessMod}" />
</td>
<td><input type="number" name="attr_mtoughnessArmor" title="@{mtoughnessArmor}" class="sheet-short" value="0" /></td>
<td><input type="number" name="attr_mtoughnesscur" title="@{mtoughnesscur}" class="sheet-short" value="(@{mtoughnessbase})+(@{mtufnessMod})+(@{mtoughnessArmor})" disabled="true" /></td>
</tr>
</tbody
</table>-->
</div>
<!-- Third Column -->
<div class='sheet-col' style='width:220px;'>
<br />
<input type="checkbox" class="sheet-useThreatRating" name="attr_ThreatRating" style="width: 15px; display:none;" />
<label class='sheet-Rank-n-XP sheet-nameRankXp'></label>
<input class="sheet-standardNum" type="number" name="attr_mxp" title="@{mxp}"/>
<select name='attr_mrank' title="@{mrank}" value='novice' class='sheet-rank' style='opacity: 0.75; width:69px; border: none; border-bottom: solid black 1px;'>
<option value='1'>Novice</option>
<option value='2'>Seasoned</option>
<option value='3'>Veteran</option>
<option value='4'>Heroic</option>
<option value='5'>Legendary</option>
</select><br />
<input type="checkbox" class="sheet-useOccupation" name="attr_tlpOccupation" style="width: 15px; display: none;" />
<div class="Occupation">
<label class='sheet-nameRankXp'>Occupation:</label>
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_moccupation" title="@{moccupation}" />
</div>
<div class="sheet-usePieces">
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="0" checked style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="1" style="width: 15px; display: none;" />
<input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" value="2" style="width: 15px; display: none;" />
<label class='sheet-Money sheet-nameRankXp'></label>
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_mmoney" title="@{mmoney}" value="0"/>
</div>
<input type="checkbox" class="sheet-useShipName" name="attr_tlpShipName" style="width: 15px; display: none;" />
<div class="ShipName">
<label class='sheet-nameRankXp' style="font-size: 12px;">Ship's Name:</label>
<input class="sheet-standard" style="width: 117px;" type="text" name="attr_mshipname" title="@{mshipname}" />
</div>
<label class="sheet-nameRankXp">Wounds:</label>
<input type="number" class="sheet-standardNum" name="attr_mwounds" title="@{mwounds}" style='margin-left:4px;' value="0"/> of
<input type="number" class="sheet-standardNum" name="attr_mwounds_max" title="@{mwounds_max}" value="3" disabled="true"/><br />
<div class="NervesOfSteel" style="text-align: center;">
<select name="attr_mNoS" title="@{mNoS}" class="dtype" value="0" style='width: 160px; text-align: center;'>
<option value="0" title="@{mNoS}">No Nerves of Steel</option>
<option value="-1" title="@{mNoS}">Nerves of Steel</option>
<option value="-2" title="@{mNoS}">Improved Nerves of Steel</option>
</select><br />
</div>
<!--Hidden Field to derive the Wounds Penalty-->
<input type="number" name="attr_mwoundsMod" value="{(@{mNoS}+@{mwounds}),0}kh1" disabled style="display: none;" />
<!--End the Hidden field-->
<label class="sheet-nameRankXp">Fatigue:</label>
<input type="number" class="sheet-standardNum" name="attr_mfatigue" title="@{mfatigue}" style='margin-left:4px;' value="0"/> of
<input type="number" class="sheet-standardNum" name="attr_mfatigue_max" title="@{mfatigue_max}" value="2" disabled="true"/>
<!--<table>
<tr>
<td style='text-align:left;'>
<br /><label class='sheet-MooknameRankXp'>Age:</label>
</td>
<td style='text-align:left;'>
<input type="text" name="attr_mage" title="@{mage}" style='width:100px;'/></td>
</tr>
<tr>
<td style='text-align:left;'>
<label class='sheet-MooknameRankXp'>Gender:</label>
</td>
<td style='text-align:left;'>
<input type="text" name="attr_mgender" title="@{mgender}" style='width:100px;'/></td>
</tr>
<tr>
<td style='text-align: left;'>
<label class='sheet-MooknameRankXp'>Charisma:</label>
</td>
<td style='text-align: left;'>
<input type="number" name="attr_mcharisma" title="@{mcharisma}" value="0"/>
</td>
</tr>
<tr>
<td style='text-align:left;'>
<label class='sheet-MooknameRankXp'>Money:</label>
</td>
<td style='text-align:left;'>
<input type="text" name="attr_mmoney" title="@{mmoney}" value="0" style='width:100px;'/>
</td>
</tr>
</table>-->
</div> <!-- End Third Column -->
</div> <!-- End First Row of Core Info -->
<!-- End Core -->
<!-- Modifiers Row -->
<div class='sheet-row' style='width: 800px; text-align:center;'>
<label style='width:145px;'>Trait Test Modifier:</label><input type="number" name="attr_mttmod" title="@{mttmod}" style='margin-left:4px;' value="0"/>&nbsp;&nbsp;&nbsp;&nbsp;
<label style='width:145px;'>Damage Modifier:</label><input type="number" name="attr_mdmgmod" title="@{mdmgmod}" style='margin-left:4px;' value="0"/><br />
<!-- Hidden modifier summary fields -->
<input type="number" style="display: none;" name="attr_mModSum" title="@{mModSum}" disabled value="@{mttmod}-@{mwoundsMod}-@{mfatigue}"/>
<input type="number" style="display: none;" name="attr_mModSumEnc" title="@{mModSumEnc}" disabled value="@{mttmod}-@{mwoundsMod}-@{mfatigue}+@{mModSumEnc}"/>
</div>
<hr />
<input class="HideAtts" type="checkbox" name="attr_is_atts" /><span class="sheet-is-atts-tab"></span>
<!-- End Modifiers Row -->
<div class='sheet-atts' style="width: 800px;">
<div class='sheet-col' style='text-align: center; width:280px;'>
<h2>Attributes</h2><!-- Attributes Row -->
</div>
<div class='sheet-col' style='text-align: center; width:510px;'>
<h2>Edges & Hindrances</h2><!-- Attributes Row -->
</div>
<div class='sheet-row' style='width:800px;'>
<div class='sheet-row' style='width:800px;'> <!-- Head Row for Attributes -->
<div class='sheet-col' style='width:110px;'>&nbsp;</div>
<!--<div class='sheet-col' style='width:68px;'>&nbsp;</div>-->
<div class='sheet-col' style='width:60px;'><br />Modifier</div>
<!--<div class='sheet-col' style='width:60px;'>Roll Modifier</div>-->
<div class='sheet-col' style='width:45px;'>&nbsp;</div>
<div class='sheet-col' style='width:260px; border-bottom-style:dashed; border-width:1px;'>
<h3>Edge / Hindrance</h3>
</div>
<div class='sheet-col' style='width:306px; border-bottom-style:dashed; border-width:1px;'>
<h3>Notes</h3>
</div>
</div>
<div class='sheet-col' style='width:225px;'>
<label style='width:60px;'>Agility:</label>
<select name="attr_magility" title="@{magility}" class="dtype" value="4">
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_magMod" title="@{magMod}" value="0" /><!--&nbsp;&nbsp;&nbsp;&nbsp;<input type="number" name="attr_magrollMod" title="@{magrollMod}" value="0" />-->
<button type='roll' name='roll_mAgilityRoll' title="@{mAgilityRoll}" value='/em @{character_name} attempts to be agile and rolls [[1d@{magility}![Agility]+@{magMod}[Agility Modifier]+ @{mttmod}[Modifiers] + @{encumbrance}[Encumbrance Penalty] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]'></button><button type='roll' class="sheet-GM-button" name='roll_gmmAgilityRoll' title="@{gmmAgilityRoll}" value='/w gm @{character_name} attempts to be agile and rolls [[1d@{magility}![Agility]+@{magMod}[Agility Modifier]+ @{mttmod}[Modifiers] + @{encumbrance}[Encumbrance Penalty] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]'></button><br />
<input type='hidden' name=attr_rollmAgility value='/em @{character_name} attempts to be agile and rolls [[1d@{magility}![Agility]+@{magMod}[Agility Modifier]+ @{mttmod}[Modifiers] + @{encumbrance}[Encumbrance Penalty] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
<label style='width:60px;'>Smarts:</label>
<select name="attr_msmarts" title="@{msmarts}" class="dtype" value="4">
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_msmMod" title="@{msmMod}" value="0" /><!--&nbsp;&nbsp;&nbsp;&nbsp;<input type="number" name="attr_msmrollMod" title="@{msmrollMod}" value="0" />-->
<input type="hidden" name="attr_mfullsmarts" value="d@{msmarts}" />
<button type='roll' name='roll_mSmartsRoll' title="@{mSmartsRoll}" value='/em @{character_name} attempts to be smart and rolls [[1d@{msmarts}![Smarts]+@{smMod}[Smarts Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]'></button><button type='roll' class="sheet-GM-button" name='roll_gmmSmartsRoll' title="@{gmmSmartsRoll}" value='/w gm @{character_name} attempts to be smart and rolls [[1d@{msmarts}![Smarts]+@{smMod}[Smarts Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]'></button><br />
<input type='hidden' name='attr_rollmSmarts' value='/em @{character_name} attempts to be smart and rolls [[1d@{msmarts}![Smarts]+@{msmMod}[Smarts Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
<label style='width:60px;'>Spirit:</label>
<select name="attr_mspirit" title="@{mspirit}" class="dtype" value="4">
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_mspMod" title="@{mspMod}" value="0" /><!--&nbsp;&nbsp;&nbsp;&nbsp;<input type="number" name="attr_msprollMod" title="@{msprollMod}" value="0" />-->
<button type='roll' name='roll_mSpiritRoll' title="@{mSpiritRoll}" value='/em @{character_name} attempts to be spirited and rolls [[1d@{mspirit}![Spirit]+@{mspMod}[Spirit Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]'></button><button type='roll' class="sheet-GM-button" name='roll_gmmSpiritRoll' title="@{gmmSpiritRoll}" value='/w gm @{character_name} attempts to be spirited and rolls [[1d@{mspirit}![Spirit]+@{mspMod}[Spirit Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]'></button><br />
<input type='hidden' name='attr_rollmSpirit' value='/em @{character_name} attempts to be spirited and rolls [[1d@{mspirit}![Spirit]+@{mspMod}[Spirit Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
<label style='width:60px;'>Strength:</label>
<select name="attr_mstrength" title="@{mstrength}" class="dtype" value="4">
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_mstMod" title="@{mstMod}" value="0" /><!--&nbsp;&nbsp;&nbsp;&nbsp;<input type="number" name="attr_mstrollMod" title="@{mstrollMod}" value="0" />-->
<button type='roll' name='roll_mStrengthRoll' title="@{mStrengthRoll}" value='/em @{character_name} attempts to be strong and rolls [[1d@{mstrength}![Strength]+@{mstMod}[Strength Modifier]+ @{mttmod}[Modifiers] +@{mdmgmod}[Damage Modifiers] + (@{encumbrance})[Encumbrance Penalty] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]'></button><button type='roll' class="sheet-GM-button" name='roll_gmmStrengthRoll' title="@{gmmStrengthRoll}" value='/w gm @{character_name} attempts to be strong and rolls [[1d@{mstrength}![Strength]+@{mstMod}[Strength Modifier]+ @{mttmod}[Modifiers] +@{mdmgmod}[Damage Modifiers] + (@{encumbrance})[Encumbrance Penalty] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]'></button><br />
<input type='hidden' name='attr_rollmStrength' value='/em @{character_name} attempts to be strong and rolls [[1d@{mstrength}![Strength]+@{mstMod}[Strength Modifier]+ @{mttmod}[Modifiers] +@{mdmgmod}[Damage Modifiers] + @{encumbrance}[Encumbrance Penalty] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
<label style='width:60px;'>Vigor:</label>
<select name="attr_mvigor" title="@{mvigor}" class="dtype" value="4">
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input class="sheet-modifier" style="width: 35px;" type="number" name="attr_mviMod" title="@{mviMod}" value="0" /><!--&nbsp;&nbsp;&nbsp;&nbsp;<input type="number" name="attr_mvirollMod" title="@{mvirollMod}" value="0" />-->
<button type='roll' name='roll_mVigorRoll' title="@{mVigorRoll}" value='/em @{character_name} attempts to be healthy and rolls [[1d@{mvigor}![Vigor]+@{mviMod}[Vigor Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]'></button><button type='roll' class="sheet-GM-button" name='roll_gmmVigorRoll' title="@{gmmVigorRoll}" value='/w gm @{character_name} attempts to be healthy and rolls [[1d@{mvigor}![Vigor]+@{mviMod}[Vigor Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]'></button><br />
<input type='hidden' name='attr_rollmVigor' value='/em @{character_name} attempts to be healthy and rolls [[1d@{mvigor}![Vigor]+@{mviMod}[Vigor Modifier]+ @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]' />
</div> <!-- End Attributes Column -->
<div class='sheet-col' style='width:560px;'>
<input type='checkbox' name='attr_mHindranceFormula'class='arrow' style='width:15px;' checked='checked'/> Hide Edges & Hindrances
<div class='sheet-row sheet-hindrance'> <br />
<fieldset class="repeating_mhindrances">
<div class='sheet-col' style='width:157px;'>
<input type="text" name="attr_mhindrance" title="@{repeating_mhindrances_#_mhindrance}" style='width:152px;'/>
</div>
<div class='sheet-col' style='width:385;'>
<textarea class="largetextarea" style='width:380px; height:50px;' name='attr_mhindrancedescription' title="@{repeating_mhindrances_#_mhindrancedescription}" ></textarea>
</div>
</fieldset>
</div>
</div> <!-- End of the Edges and Hindrances -->
</div> <!--End of the Attributes ROW -->
</div>
<!-- New Row for Skills and Equipment (Maybe) -->
<hr />
<input class="HideSkills" type="checkbox" name="attr_is_skills" /><span class="sheet-is-skills-tab"></span>
<div class="sheet-mskills" style="width: 800px;">
<!-- Skills Row -->
<div class='sheet-row' style='width:800px;'>
<div class='sheet-col' style='width:277px;'><!--container column-->
<div class='sheet-row' style='width:277px;'><!-- Skills Header -->
<h2 style='text-align:center;'>Skills</h2><br />
<div class='sheet-col' style='width:140px; border-bottom-style:dashed; border-width:1px;'>
<h4>Skill</h4>
</div>
<div class='sheet-col' style='width:112px; border-bottom-style:dashed; border-width:1px;'>
Bonus
</div>
</div> <!--End Skills Header-->
<div class='sheet-row' style='width:260px;'>
<div class='sheet-col' style='width:185px;'>
<input type="hidden" name="attr_mUnskilled" title="@{mUnskilled}" value="4" /><br />
<label style='width:90px; font-size:14px;'>&nbsp;Unskilled</label>
<span class='sheet-numSpan' style='width:35px; visibility: hidden;'>&nbsp;</span>+<input class="sheet-modifier" style='width: 35px;' type="number" name="attr_mUnskilledMod" title="@{mUnskilledMod}" value="0" />
</div>
<div class='sheet-col' style='width:70px;'>
<br />
<button type='roll' name='roll_mUnskilledRoll' title="@{mUnskilledRoll}" value='/em @{character_name} attempts to not suck and rolls: [[1d@{Unskilled}![Unskilled] -2[Unskilled Penalty] + @{mUnskilledMod}[Other Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmUnskilledRoll' title="@{gmmUnskilledRoll}" value='/w gm @{character_name} attempts to not suck and rolls: [[1d@{Unskilled}![Unskilled] -2[Unskilled Penalty] + @{mUnskilledMod}[Other Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmUnskilled' value='/em @{character_name} attempts to not suck and rolls: [[1d@{Unskilled}![Unskilled] -2[Unskilled Penalty] + @{mUnskilledMod}[Other Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- Break -->
<div class='sheet-row' style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size:14px;'>&nbsp;Fighting</label>
<select name="attr_mfighting" title="@{mfighting}" class="dtype">
<option value="0">d0</option>
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input class="sheet-modifier" style='width: 35px;' type="number" name="attr_mFightingMod" title="@{mFightingMod}" value="0" />
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mFightingRoll' title="@{mFightingRoll}" value='/em @{character_name} attempts to hit something and rolls [[1d@{mfighting}![Fighting] + @{mFightingMod}[Fighting Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmFightingRoll' title="@{gmFightingRoll}" value='/w gm @{character_name} attempts to hit something and rolls [[1d@{mfighting}![Fighting] + @{mFightingMod}[Fighting Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmFighting' value='/em @{character_name} attempts to hit something and rolls [[1d@{mfighting}![Fighting] + @{mFightingMod}[Fighting Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
<!-- Static Skills -->
<!-- Boating -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmBoating" style='display:none;'/>
<div class="sheet-staticBoating" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size:14px;'>&nbsp;Boating</label>
<select name="attr_mboating" title="@{mboating}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mBoatingMod" title="@{mBoatingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mBoatingRoll' title="@{mBoatingRoll}" value='/em @{character_name} attempts to boat and rolls [[(1d@{mboating}![Boating] + @{mBoatingMod}[Boating Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmBoatingRoll' title="@{gmmBoatingRoll}" value='/w gm @{character_name} attempts to boat and rolls [[(1d@{mboating}![Boating] + @{mBoatingMod}[Boating Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmBoating' value='/em @{character_name} attempts to boat and rolls [[(1d@{mboating}![Boating] + @{mBoatingMod}[Boating Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div> <!-- End Boating -->
<!-- Climbing (Strength) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmClimbing" style='display:none;'/>
<div class="sheet-staticClimbing" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Climbing</label>
<select name="attr_mClimbing" title="@{mClimbing}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mClimbingMod" title="@{mClimbingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mClimbingRoll' title="@{mClimbingRoll}" value='/em @{character_name} attempts to climb and rolls [[(1d@{mClimbing}![Climbing] + @{mClimbingMod}[Climbing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{fatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmClimbingRoll' title="@{gmmClimbingRoll}" value='/w gm @{character_name} attempts to climb and rolls [[(1d@{mClimbing}![Climbing] + @{mClimbingMod}[Climbing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmClimbing' value='/em @{character_name} attempts to climb and rolls [[(1d@{mClimbing}![Climbing] + @{mClimbingMod}[Climbing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{fatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Climbing -->
<!-- Driving (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmDriving" style='display:none;'/>
<div class="sheet-staticDriving" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Driving</label>
<select name="attr_mDriving" title="@{mDriving}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mDrivingMod" title="@{mDrivingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mDrivingRoll' title="@{mDrivingRoll}" value='/em @{character_name} attempts to drive and rolls [[(1d@{mDriving}![Driving] + @{mDrivingMod}[Driving Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmDrivingRoll' title="@{gmmDrivingRoll}" value='/w gm @{character_name} attempts to drive and rolls [[(1d@{mDriving}![Driving] + @{mDrivingMod}[Driving Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmDriving' value='/em @{character_name} attempts to drive and rolls [[(1d@{mDriving}![Driving] + @{mDrivingMod}[Driving Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Driving (Agility) -->
<!-- Faith (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmFaith" style='display:none;'/>
<div class="sheet-staticFaith" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Faith</label>
<select name="attr_mFaith" title="@{mFaith}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mFaithMod" title="@{mFaithMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mFaithRoll' title="@{mFaithRoll}" value='/em @{character_name} attempts to be faithful and rolls [[(1d@{mFaith}![Faith] + @{mFaithMod}[Faith Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmFaithRoll' title="@{gmmFaithRoll}" value='/w gm @{character_name} attempts to be faithful and rolls [[(1d@{mFaith}![Faith] + @{mFaithMod}[Faith Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmFaith' value='/em @{character_name} attempts to be faithful and rolls [[(1d@{mFaith}![Faith] + @{mFaithMod}[Faith Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Faith (Agility) -->
<!-- Gambling (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmGambling" style='display:none;'/>
<div class="sheet-staticGambling" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Gambling</label>
<select name="attr_mGambling" title="@{mGambling}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mGamblingMod" title="@{mGamblingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mGamblingRoll' title="@{mGamblingRoll}" value='/em @{character_name} attempts to gamble and rolls [[(1d@{mGambling}![Gambling] + @{mGamblingMod}[Gambling Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmGamblingRoll' title="@{gmmGamblingRoll}" value='/w gm @{character_name} attempts to gamble and rolls [[(1d@{mGambling}![Gambling] + @{mGamblingMod}[Gambling Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmGambling' value='/em @{character_name} attempts to gamble and rolls [[(1d@{mGambling}![Gambling] + @{mGamblingMod}[Gambling Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Gambling -->
<!-- Guts (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmGuts" style='display:none;'/>
<div class="sheet-staticGuts" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Guts</label>
<select name="attr_mGuts" title="@{mGuts}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mGutsMod" title="@{mGutsMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mGutsRoll' title="@{mGutsRoll}" value='/em @{character_name} attempts to be gutsy and rolls [[(1d@{mGuts}![Guts] + @{mGutsMod}[Guts Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmGutsRoll' title="@{gmmGutsRoll}" value='/w gm @{character_name} attempts to be gutsy and rolls [[(1d@{mGuts}![Guts] + @{mGutsMod}[Guts Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmGuts' value='/em @{character_name} attempts to be gutsy and rolls [[(1d@{mGuts}![Guts] + @{mGutsMod}[Guts Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Guts (Agility) -->
<!-- Healing (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmHealing" style='display:none;'/>
<div class="sheet-staticHealing" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Healing</label>
<select name="attr_mHealing" title="@{mHealing}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mHealingMod" title="@{mHealingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mHealingRoll' title="@{mHealingRoll}" value='/em @{character_name} attempts to heal and rolls [[(1d@{mHealing}![Healing] + @{mHealingMod}[Healing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmHealingRoll' title="@{gmmHealingRoll}" value='/w gm @{character_name} attempts to heal and rolls [[(1d@{mHealing}![Healing] + @{mHealingMod}[Healing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmHealing' value='/em @{character_name} attempts to heal and rolls [[(1d@{mHealing}![Healing] + @{mHealingMod}[Healing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Healing -->
<!-- Intimidation (Spirit) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmIntimidation" style='display:none;'/>
<div class="sheet-staticIntimidation" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Intimidation</label>
<select name="attr_mIntimidation" title="@{mIntimidation}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mIntimidationMod" title="@{mIntimidationMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mIntimidationRoll' title="@{mIntimidationRoll}" value='/em @{character_name} attempts to intimidate and rolls [[(1d@{mIntimidation}![Intimidation] + @{mIntimidationMod}[Intimidation Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmIntimidationRoll' title="@{gmmIntimidationRoll}" value='/w gm @{character_name} attempts to intimidate and rolls [[(1d@{mIntimidation}![Intimidation] + @{mIntimidationMod}[Intimidation Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmIntimidation' value='/em @{character_name} attempts to intimidate and rolls [[(1d@{mIntimidation}![Intimidation] + @{mIntimidationMod}[Intimidation Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Intimidation -->
<!-- Investigation (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmInvestigation" style='display:none;'/>
<div class="sheet-staticInvestigation" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Investigation</label>
<select name="attr_mInvestigation" title="@{mInvestigation}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mInvestigationMod" title="@{mInvestigationMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mInvestigationRoll' title="@{mInvestigationRoll}" value='/em @{character_name} attempts to investigate and rolls [[(1d@{mInvestigation}![Investigation] + @{mInvestigationMod}[Investigation Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmInvestigationRoll' title="@{gmmInvestigationRoll}" value='/w gm @{character_name} attempts to investigate and rolls [[(1d@{mInvestigation}![Investigation] + @{mInvestigationMod}[Investigation Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmInvestigation' value='/em @{character_name} attempts to investigate and rolls [[(1d@{mInvestigation}![Investigation] + @{mInvestigationMod}[Investigation Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Investigation -->
<!-- Lockpicking (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmLockpicking" style='display:none;'/>
<div class="sheet-staticLockpicking" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Lockpicking</label>
<select name="attr_mLockpicking" title="@{mLockpicking}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mLockpickingMod" title="@{mLockpickingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mLockpickingRoll' title="@{mLockpickingRoll}" value='/em @{character_name} attempts to lockpick and rolls [[(1d@{mLockpicking}![Lockpicking] + @{mLockpickingMod}[Lockpicking Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmLockpickingRoll' title="@{gmmLockpickingRoll}" value='/w gm @{character_name} attempts to lockpick and rolls [[(1d@{mLockpicking}![Lockpicking] + @{mLockpickingMod}[Lockpicking Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmLockpicking' value='/em @{character_name} attempts to lockpick and rolls [[(1d@{mLockpicking}![Lockpicking] + @{mLockpickingMod}[Lockpicking Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Lockpicking (Agility) -->
<!-- Notice (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmNotice" style='display:none;'/>
<div class="sheet-staticNotice" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Notice</label>
<select name="attr_mNotice" title="@{mNotice}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mNoticeMod" title="@{mNoticeMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mNoticeRoll' title="@{mNoticeRoll}" value='/em @{character_name} attempts to notice and rolls [[(1d@{mNotice}![Notice] + @{mNoticeMod}[Notice Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmNoticeRoll' title="@{gmmNoticeRoll}" value='/w gm @{character_name} attempts to notice and rolls [[(1d@{mNotice}![Notice] + @{mNoticeMod}[Notice Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmNotice' value='/em @{character_name} attempts to notice and rolls [[(1d@{mNotice}![Notice] + @{mNoticeMod}[Notice Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Notice -->
<!-- Persuasion (Spirit) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmPersuasion" style='display:none;'/>
<div class="sheet-staticPersuasion" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Persuasion</label>
<select name="attr_mPersuasion" title="@{mPersuasion}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mPersuasionMod" title="@{mPersuasionMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mPersuasionRoll' title="@{mPersuasionRoll}" value='/em @{character_name} attempts to persuade and rolls [[(1d@{mPersuasion}![Persuasion] + @{mPersuasionMod}[Persuasion Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmPersuasionRoll' title="@{gmmPersuasionRoll}" value='/w gm @{character_name} attempts to persuade and rolls [[(1d@{mPersuasion}![Persuasion] + @{mPersuasionMod}[Persuasion Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmPersuasion' value='/em @{character_name} attempts to persuade and rolls [[(1d@{mPersuasion}![Persuasion] + @{mPersuasionMod}[Persuasion Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Persuasion -->
<!-- Piloting (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmPiloting" style='display:none;'/>
<div class="sheet-staticPiloting" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Piloting</label>
<select name="attr_mPiloting" title="@{mPiloting}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mPilotingMod" title="@{mPilotingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mPilotingRoll' title="@{mPilotingRoll}" value='/em @{character_name} attempts to pilot and rolls [[(1d@{mPiloting}![Piloting] + @{mPilotingMod}[Piloting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmPilotingRoll' title="@{gmmPilotingRoll}" value='/w gm @{character_name} attempts to pilot and rolls [[(1d@{mPiloting}![Piloting] + @{mPilotingMod}[Piloting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmPiloting' value='/em @{character_name} attempts to pilot and rolls [[(1d@{mPiloting}![Piloting] + @{mPilotingMod}[Piloting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Piloting (Agility) -->
<!-- Psionics (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmPsionics" style='display:none;'/>
<div class="sheet-staticPsionics" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Psionics</label>
<select name="attr_mPsionics" title="@{mPsionics}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mPsionicsMod" title="@{mPsionicsMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mPsionicsRoll' title="@{mPsionicsRoll}" value='/em @{character_name} attempts to use psionics and rolls [[(1d@{mPsionics}![Psionics] + @{mPsionicsMod}[Psionics Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmPsionicsRoll' title="@{gmmPsionicsRoll}" value='/w gm @{character_name} attempts to use psionics and rolls [[(1d@{mPsionics}![Psionics] + @{mPsionicsMod}[Psionics Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmPsionics' value='/em @{character_name} attempts to use psionics and rolls [[(1d@{mPsionics}![Psionics] + @{mPsionicsMod}[Psionics Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Psionics (Agility) -->
<!-- Repair (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmRepair" style='display:none;'/>
<div class="sheet-staticRepair" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px'>&nbsp;Repair</label>
<select name="attr_mRepair" title="@{mRepair}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mRepairMod" title="@{mRepairMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mRepairRoll' title="@{mRepairRoll}" value='/em @{character_name} attempts to repair and rolls [[(1d@{mRepair}![Repair] + @{mRepairMod}[Repair Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmRepairRoll' title="@{gmmRepairRoll}" value='/w gm @{character_name} attempts to repair and rolls [[(1d@{mRepair}![Repair] + @{mRepairMod}[Repair Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmRepair' value='/em @{character_name} attempts to repair and rolls [[(1d@{mRepair}![Repair] + @{mRepairMod}[Repair Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Repair -->
<!-- Riding (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmRiding" style='display:none;'/>
<div class="sheet-staticRiding" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Riding</label>
<select name="attr_mRiding" title="@{mRiding}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mRidingMod" title="@{mRidingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mRidingRoll' title="@{mRidingRoll}" value='/em @{character_name} attempts to ride and rolls [[(1d@{mRiding}![Riding] + @{mRidingMod}[Riding Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmRidingRoll' title="@{gmmRidingRoll}" value='/w gm @{character_name} attempts to ride and rolls [[(1d@{mRiding}![Riding] + @{mRidingMod}[Riding Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmRiding' value='/em @{character_name} attempts to ride and rolls [[(1d@{mRiding}![Riding] + @{mRidingMod}[Riding Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Riding (Agility) -->
<!-- Ritual (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmRitual" style='display:none;'/>
<div class="sheet-staticRitual" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Ritual</label>
<select name="attr_mRitual" title="@{mRitual}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mRitualMod" title="@{mRitualMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mRitualRoll' title="@{mRitualRoll}" value='/em @{character_name} attempts to perform a ritual and rolls [[(1d@{mRitual}![Ritual] + @{mRitualMod}[Ritual Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmRitualRoll' title="@{gmmRitualRoll}" value='/w gm @{character_name} attempts to perform a ritual and rolls [[(1d@{mRitual}![Ritual] + @{mRitualMod}[Ritual Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmRitual' value='/em @{character_name} attempts to perform a ritual and rolls [[(1d@{mRitual}![Ritual] + @{mRitualMod}[Ritual Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Ritual (Agility) -->
<!-- Shooting (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmShooting" style='display:none;'/>
<div class="sheet-staticShooting" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Shooting</label>
<select name="attr_mShooting" title="@{mShooting}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mShootingMod" title="@{mShootingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mShootingRoll' title="@{mShootingRoll}" value='/em @{character_name} attempts to shoot and rolls [[(1d@{mShooting}![Shooting] + @{mShootingMod}[Shooting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmShootingRoll' title="@{gmmShootingRoll}" value='/w gm @{character_name} attempts to shoot and rolls [[(1d@{mShooting}![Shooting] + @{mShootingMod}[Shooting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmShooting' value='/em @{character_name} attempts to shoot and rolls [[(1d@{mShooting}![Shooting] + @{mShootingMod}[Shooting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Shooting (Agility) -->
<!-- Spellcasting (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmSpellcasting" style='display:none;'/>
<div class="sheet-staticSpellcasting" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Spellcasting</label>
<select name="attr_mSpellcasting" title="@{mSpellcasting}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mSpellcastingMod" title="@{mSpellcastingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mSpellcastingRoll' title="@{mSpellcastingRoll}" value='/em @{character_name} attempts to cast a spell and rolls [[(1d@{mSpellcasting}![Spellcasting] + @{mSpellcastingMod}[Spellcasting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmSpellcastingRoll' title="@{gmmSpellcastingRoll}" value='/w gm @{character_name} attempts to cast a spell and rolls [[(1d@{mSpellcasting}![Spellcasting] + @{mSpellcastingMod}[Spellcasting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmSpellcasting' value='/em @{character_name} attempts to cast a spell and rolls [[(1d@{mSpellcasting}![Spellcasting] + @{mSpellcastingMod}[Spellcasting Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Spellcasting (Agility) -->
<!-- Stealth (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmStealth" style='display:none;'/>
<div class="sheet-staticStealth" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px'>&nbsp;Stealth</label>
<select name="attr_mStealth" title="@{mStealth}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mStealthMod" title="@{mStealthMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mStealthRoll' title="@{mStealthRoll}" value='/em @{character_name} attempts to be stealthy and rolls [[(1d@{mStealth}![Stealth] + @{mStealthMod}[Stealth Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmStealth' title="@{gmmStealthRoll}" value='/w gm @{character_name} attempts to be stealthy and rolls [[(1d@{mStealth}![Stealth] + @{mStealthMod}[Stealth Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmStealth' value='/em @{character_name} attempts to be stealthy and rolls [[(1d@{mStealth}![Stealth] + @{mStealthMod}[Stealth Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Stealth (Agility) -->
<!-- Streetwise (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmStreetwise" style='display:none;'/>
<div class="sheet-staticStreetwise" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px'>&nbsp;Streetwise</label>
<select name="attr_mStreetwise" title="@{mStreetwise}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mStreetwiseMod" title="@{mStreetwiseMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mStreetwiseRoll' title="@{mStreetwiseRoll}" value='/em @{character_name} attempts to be streetwise and rolls [[(1d@{mStreetwise}![Streetwise] + @{mStreetwiseMod}[Streetwise Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmStreetwiseRoll' title="@{gmmStreetwiseRoll}" value='/w gm @{character_name} attempts to be streetwise and rolls [[(1d@{mStreetwise}![Streetwise] + @{mStreetwiseMod}[Streetwise Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmStreetwise' value='/em @{character_name} attempts to be streetwise and rolls [[(1d@{mStreetwise}![Streetwise] + @{mStreetwiseMod}[Streetwise Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Streetwise -->
<!-- Survival (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmSurvival" style='display:none;'/>
<div class="sheet-staticSurvival" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Survival</label>
<select name="attr_mSurvival" title="@{mSurvival}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mSurvivalMod" title="@{mSurvivalMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mSurvivalRoll' title="@{mSurvivalRoll}" value='/em @{character_name} attempts to survive and rolls [[(1d@{mSurvival}![Survival] + @{mSurvivalMod}[Survival Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmSurvivalRoll' title="@{gmmSurvivalRoll}" value='/w gm @{character_name} attempts to survive and rolls [[(1d@{mSurvival}![Survival] + @{mSurvivalMod}[Survival Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmSurvival' value='/em @{character_name} attempts to survive and rolls [[(1d@{mSurvival}![Survival] + @{mSurvivalMod}[Survival Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Survival -->
<!-- Swimming (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmSwimming" style='display:none;'/>
<div class="sheet-staticSwimming" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Swimming</label>
<select name="attr_mSwimming" title="@{mSwimming}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mSwimmingMod" title="@{mSwimmingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mSwimmingRoll' title="@{mSwimmingRoll}" value='/em @{character_name} attempts to swim and rolls [[(1d@{mSwimming}![Swimming] + @{mSwimmingMod}[Swimming Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmSwimmingRoll' title="@{gmmSwimmingRoll}" value='/w gm @{character_name} attempts to swim and rolls [[(1d@{mSwimming}![Swimming] + @{mSwimmingMod}[Swimming Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmSwimming' value='/em @{character_name} attempts to swim and rolls [[(1d@{mSwimming}![Swimming] + @{mSwimmingMod}[Swimming Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Swimming (Agility) -->
<!-- Taunt (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmTaunt" style='display:none;'/>
<div class="sheet-staticTaunt" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Taunt</label>
<select name="attr_mTaunt" title="@{mTaunt}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mTauntMod" title="@{mTauntMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mTauntRoll' title="@{mTauntRoll}" value='/em @{character_name} attempts to taunt and rolls [[(1d@{mTaunt}![Taunt] + @{mTauntMod}[Taunt Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmTauntRoll' title="@{gmmTauntRoll}" value='/w gm @{character_name} attempts to taunt and rolls [[(1d@{mTaunt}![Taunt] + @{mTauntMod}[Taunt Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmTaunt' value='/em @{character_name} attempts to taunt and rolls [[(1d@{mTaunt}![Taunt] + @{mTauntMod}[Taunt Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Taunt -->
<!-- Throwing (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmThrowing" style='display:none;'/>
<div class="sheet-staticThrowing" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Throwing</label>
<select name="attr_mThrowing" title="@{mThrowing}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mThrowingMod" title="@{mThrowingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mThrowingRoll' title="@{mThrowingRoll}" value='/em @{character_name} attempts to throw and rolls [[(1d@{mThrowing}![Throwing] + @{mThrowingMod}[Throwing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmThrowingRoll' title="@{gmmThrowingRoll}" value='/w gm @{character_name} attempts to throw and rolls [[(1d@{mThrowing}![Throwing] + @{mThrowingMod}[Throwing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmThrowing' value='/em @{character_name} attempts to throw and rolls [[(1d@{mThrowing}![Throwing] + @{mThrowingMod}[Throwing Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Throwing (Agility) -->
<!-- Tracking (Smarts) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmTracking" style='display:none;'/>
<div class="sheet-staticTracking" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;Tracking</label>
<select name="attr_mTracking" title="@{mTracking}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mTrackingMod" title="@{mTrackingMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mTrackingRoll' title="@{mTrackingRoll}" value='/em @{character_name} attempts to track and rolls [[(1d@{mTracking}![Tracking] + @{mTrackingMod}[Tracking Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmTrackingRoll' title="@{gmmTrackingRoll}" value='/w gm @{character_name} attempts to track and rolls [[(1d@{mTracking}![Tracking] + @{mTrackingMod}[Tracking Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmTracking' value='/em @{character_name} attempts to track and rolls [[(1d@{mTracking}![Tracking] + @{mTrackingMod}[Tracking Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End Tracking -->
<!-- WeirdScience (Agility) -->
<input class="sheet-StaticSkill" type="checkbox" name="attr_staticmWeirdScience" style='display:none;'/>
<div class="sheet-staticWeirdScience" style='width:324px;'>
<div class='sheet-col' style='width:185px;'>
<label style='width:90px; font-size: 14px;'>&nbsp;WeirdScience</label>
<select name="attr_mWeirdScience" title="@{mWeirdScience}" class="dtype" value="4">
<option value="4" selected>d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mWeirdScienceMod" title="@{mWeirdScienceMod}" class="sheet-modifier" value="0" style='width:35px;'/>
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mWeirdScienceRoll' title="@{mWeirdScienceRoll}" value='/em @{character_name} attempts some Weird Science and rolls [[(1d@{mWeirdScience}![WeirdScience] + @{mWeirdScienceMod}[WeirdScience Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmWeirdScienceRoll' title="@{gmmWeirdScienceRoll}" value='/w gm @{character_name} attempts some Weird Science and rolls [[(1d@{mWeirdScience}![WeirdScience] + @{mWeirdScienceMod}[WeirdScience Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmWeirdScience' value='/em @{character_name} attempts some Weird Science and rolls [[(1d@{mWeirdScience}![WeirdScience] + @{mWeirdScienceMod}[WeirdScience Modifiers]) + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
<!-- End WeirdScience (Agility) -->
<!-- End Static Skills -->
<fieldset class="repeating_mskills">
<div class='sheet-row' style='width: 309px;'>
<div class='sheet-col' style='width:185px;'>
<input type="text" name="attr_mSkillName" title="@{repeating_mskills_#_mSkillName}" value="Skill Name" style='width:100px;'/>
<select name="attr_mSkillNameRank" title="@{repeating_mskills_#_mskillNameRank}" class="dtype" value="4">
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option>
</select>+<input type="number" name="attr_mSkillNameMod" title="@{repeating_mskills_#_mskillNameMod}" class="sheet-modifier" style='width: 35px;' value="0" />
</div>
<div class='sheet-col' style='width:70px;'>
<button type='roll' name='roll_mSkillNameRoll' title="@{repeating_mskills_#_mskillNameRoll}" value='/em @{character_name} attempts to do something with @{mSkillName} and rolls: [[1d@{mSkillNameRank}![@{mSkillName}] + @{mSkillNameMod}[Skill Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmSkillNameRoll' title="@{repeating_mskills_#_gmmskillNameRoll}" value='/w gm @{character_name} attempts to do something with @{mSkillName} and rolls: [[1d@{mSkillNameRank}![@{mSkillName}] + @{mSkillNameMod}[Skill Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'></button>
<input type='hidden' name='attr_rollmSkill' value='/em @{character_name} attempts to do something with @{mSkillName} and rolls: [[1d@{mSkillNameRank}![@{mSkillName}] + @{mSkillNameMod}[Skill Modifiers] + @{mttmod}[Situational Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!' />
</div>
</div>
</fieldset>
<input type='checkbox' name='attr_mSkillsFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> &nbsp; Hide Macro Formula &nbsp; </span>
<div class='sheet-formula' style='width:440px; height:80px; border:solid; border-width:1px;'>
<textarea style='width:430px; height:70px;'>/em @{character_name} attempts to do something with @{repeating_mskills_0_mSkillName} and rolls: [[1d@{repeating_mskills_0_mSkillNameRank}![@{repeating_mskills_0_mSkillName}]+ @{repeating_mskills_0_mSkillNameMod}[Other Modifiers] + @{mttmod}[Modifiers] - @{mwoundsMod}[Wounds] - @{mfatigue}[Fatigue]]]!'</textarea><br />
<span style='color:red;'>
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added skill. For each subsequent skill added, increment the number.
</span>
<br />
</div>
</div>
</div><!-- End of Skills Column -->
<div class='sheet-col' style="width:485px;"><!--Begin Armor Column -->
<h2 style='text-align:center;'>Armor</h2><br />
<div class='sheet-col'> <!-- Begin Armor Container Column -->
<div class='sheet-row'>
<div class='sheet-col' style='width:140px; border-bottom-style:dashed; border-width:1px;'> <!-- Armor Type (150px) -->
<h4>Armor Type</h4>
</div>
<div class='sheet-col' style='width:140px; border-bottom-style:dashed; border-width:1px;'> <!-- Area Protcted (150px) -->
<h4>Area Protected</h4>
</div>
<div class='sheet-col' style='width:80px; border-bottom-style:dashed; border-width:1px;'> <!-- Protection (100px)-->
<h4>Protection</h4>
</div>
<div class='sheet-col' style='width:60px; border-bottom-style:dashed; border-width:1px;'> <!-- Weight (60px)-->
<h4>Weight</h4>
</div>
</div><br />
<fieldset class="repeating_marmor">
<div class='sheet-row'>
<div class='sheet-col' style='width:140px;'> <!-- Armor Type (150px) -->
<input type="text" name="attr_mArmorType" title="@{repeating_marmor_#_mArmorType}" value="Leather" style='width:135px;'/>
</div>
<div class='sheet-col' style='width:140px;'> <!-- Area Protcted (150px) -->
<input type="text" name="attr_mAreaProtected" title="@{repeating_marmor_#_mAreaProtected}" value="Torso" style='width:135px;'/>
</div>
<div class='sheet-col' style='width:80px;'> <!-- Protection (100px)-->
<input type="number" name="attr_mArmorTypeProtection" title="@{repeating_marmor_#_mArmorTypeProtection}" class="sheet-short" />
</div>
<div class='sheet-col' style='width:60px;'> <!-- Weight (60px)-->
<input type="number" name="attr_mArmorTypeWeight" title="@{repeating_marmor_#_mArmorTypeWeight}" class="sheet-short" />
</div>
</div>
</fieldset>
</div> <!-- End Armor Container Column -->
</div> <!-- End Armor Column -->
</div> <!-- End Skills Row -->
</div> <!-- End Skills Sheet -->
<hr />
<input class="HideMWeapons" type="checkbox" name="attr_is_mweapons" /><span class="sheet-is-mweapons-tab"></span>
<div class='sheet-mweapons'>
<div class='sheet-row' style="width:800px;"> <!--Begin Weapons Row -->
<div class='sheet-col' style='width:460px;'><!-- Begin Contain Column -->
<h2 style='text-align:center;'>Melee / Strength-based Weapons</h2><br />
<div class='sheet-row'>
<div class='sheet-col' style='width:140px; border-bottom-style:dashed; border-width:1px; text-align:left;'> <!-- Weapon Type (150px) -->
<h4>Weapon Type</h4>
</div>
<div class='sheet-col' style='width:170px; border-bottom-style:dashed; border-width:1px; text-align:center;'> <!-- Damage (200px) -->
<h4>Damage</h4>
</div>
<div class='sheet-col' style='width:120px; border-bottom-style:dashed; border-width:1px;'> <!-- Raise/Bonus Damage (60px)-->
<h4>Raise</h4>
</div>
</div>
<br />
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
<fieldset class="repeating_mmeleeweapons">
<div class='sheet-row' style='width: 460px;'>
<div class='sheet-col' style='width:140px;'> <!-- Weapon Type (150px) -->
<input type="text" name="attr_mWeaponType" title="@{repeating_mmeleeweapons_#_mWeaponType}" style='width:135px;'/>
</div>
<div class='sheet-col' style='width:170px;'> <!-- Damage (150px) -->
<span style='font-size:14px; font-weight:bold;'>STR+</span>
<select name="attr_mDmgType" title="@{repeating_mmeleeweapons_#_mDmgType}" class="dtype">
<option value="4!">d4</option>
<option value="6!">d6</option>
<option value="8!">d8</option>
<option value="10!">d10</option>
<option value="12!">d12</option>
</select>+<input type="number" name="attr_mMDmgMod" title="@{repeating_mmeleeweapons_#_mMDmgMod}" value="0" />
</div>
<div class='sheet-useHB' style='width:60px;'> <!-- Bonus Damage (60px)-->
<select name="attr_mDmgRaise" title="@{repeating_mmeleeweapons_#_mDmgRaise}" class="dtype">
<option value="0">n/a</option>
<option value="4!">d4</option>
<option value="6!">d6</option>
<option value="8!">d8</option>
<option value="10!">d10</option>
<option value="12!">d12</option>
</select>
</div>
<div class="sheet-useStandard sheet-col" style='width:60px; text-align: center;'>
<input type="checkbox" style="width: 15px;" name="attr_mDmgRaise" title="@{repeating_mmeleeweapons_#_mDmgRaise}" value="6!" />
</div>
<div class='sheet-col' style='width:70px;'> <!-- Notes (344px) -->
<button type='roll' name='roll_mWeaponTypeRoll' title="@{repeating_mmeleeweapons_#_mWeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{mWeaponType} and rolls: [[1d@{mStrength}![Strength]+1d@{mDmgType}+@{mMDmgMod}[Weapon Damage]+@{mdmgmod}[Damage Modifier]+1d@{mDmgRaise}[Bonus Damage]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmWeaponTypeRoll' title="@{repeating_mmeleeweapons_#_gmmWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{mWeaponType} and rolls: [[1d@{mStrength}![Strength]+1d@{mDmgType}+@{mMDmgMod}[Weapon Damage]+@{mdmgmod}[Damage Modifier]+1d@{mDmgRaise}[Bonus Damage]]]!'></button>
</div>
</div>
</fieldset>
<input type='checkbox' name='attr_mMeleeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> &nbsp; Hide Macro Formula &nbsp; </span>
<div class='sheet-formula' style='width:440px; height:80px; border:solid; border-width:1px;'>
<textarea style='width:430px; height:70px;'>/em @{character_name} attempts to do damage with a @{repeating_mmeleeweapons_0_mWeaponType} and rolls: [[1d@{Strength}![Strength]+1d@{repeating_mmeleeweapons_0_mDmgType}+@{repeating_mmeleeweapons_0_mMDmgMod}[Weapon Damage]+@{mdmgmod}[Damage Modifier]+1d@{repeating_mmeleeweapons_0_mDmgRaise}[Bonus Damage]]]!</textarea><br />
<span style='color:red;'>
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added Melee Weapon. For each subsequent weapon added, increment the number.
</span>
<br />
</div>
</div> <!-- End Weapon Container Column -->
<div class='sheet-col' style='width:320px;'> <!-- Begin Gear -->
<h2 style='text-align:center;'>Gear</h2><br />
<textarea name="attr_mgear" title="@{mgear}" style='width:310px;'></textarea>
</div><!-- End Gear -->
</div> <!--End Weapons Row-->
</div> <!-- End Weapons Sheet -->
<hr />
<input class="HideRWeapons" type="checkbox" name="attr_is_rweapons" /><span class="sheet-is-rweapons-tab"></span>
<div class='sheet-rweapons'> <!-- Begin Ranged Weapon Sheet -->
<div class='sheet-row' style="width: 800px;"><!-- Begin Ranged Weapons Row -->
<h2 style='text-align:center;'>Ranged Weapons</h2><br />
<div class='sheet-col'><!-- Begin Ranged Weapons Column Container -->
<div class='sheet-row'>
<div class='sheet-col' style='width:130px; border-bottom-style:dashed; border-width:1px;'> <!-- Weapon Type (150px) -->
<h4>Weapon Type</h4>
</div>
<div class='sheet-col' style='width:85px; border-bottom-style:dashed; border-width:1px;'> <!-- Range (100px) -->
<h4>Range</h4>
</div>
<div class='sheet-col' style='width:45px; border-bottom-style:dashed; border-width:1px;'> <!-- Rof (45px) -->
<h4>RoF</h4>
</div>
<div class='sheet-col' style='width:125px; border-bottom-style:dashed; border-width:1px;'> <!-- Damage (167px) -->
<h4>Damage</h4>
</div>
<div class='sheet-col' style='width:50px; border-bottom-style:dashed; border-width:1px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
<h4>Raise</h4>
</div>
<div class='sheet-col' style='width:55px; border-bottom-style:dashed; border-width:1px;'> <!-- Weight (45px)-->
<h4>Weight</h4>
</div>
<div class='sheet-col' style='width:280px; border-bottom-style:dashed; border-width:1px;'> <!-- Notes (224px) -->
<h4>Description/Notes</h4>
</div>
</div>
<br />
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
<fieldset class="repeating_mrangeweapons">
<div class='sheet-row'>
<div class='sheet-col' style='width:125px;'> <!-- Weapon Type (150px) -->
<input type="text" name="attr_mRWeaponType" title="@{repeating_mrangeweapons_#_mRWeaponType}" style='width:120px;'/>
</div>
<div class='sheet-col' style='width:85px;'> <!-- Range (100px) -->
<input type="text" name="attr_mWeaponRange" title="@{repeating_mrangeweapons_#_mWeaponRange}" value="12/24/48" style='width:80px;'/>
</div>
<div class='sheet-col' style='width:45px;'> <!-- Rof (45px) -->
<input type="number" name="attr_mWeaponRoF" title="@{repeating_mrangeweapons_#_mWeaponRoF}" class="sheet-short" value="1" />
</div>
<div class='sheet-col' style='width:125px;'> <!-- Damage (167px) -->
<input type="number" name="attr_mNoDmgDice" title="@{repeating_mrangeweapons_#_mNoDmgDice}" class="sheet-short" style="width: 35px;" value="2" />
<select name="attr_mRDmgType" title="@{repeating_mrangeweapons_#_mRDmgType}" class="dtype" style="margin:0px;'">
<option value="d4!">d4</option>
<option value="d6!">d6</option>
<option value="d8!">d8</option>
<option value="d10!">d10</option>
<option value="d12!">d12</option>
</select>+<input type="number" name="attr_mRDmgMod" title="@{repeating_mrangeweapons_#_mRDmgMod}" class="sheet-modifier" style="width: 35px;" value="0" style='margin:0px;' />
</div>
<div class='sheet-useHB' style='width:50px;'> <!-- Bonus Damage (60px)-->
<select name="attr_mRDmgRaise" title="@{repeating_mrangeweapons_#_mRDmgRaise}" class="dtype">
<option value="1d0">n/a</option>
<option value="1d4!">d4</option>
<option value="1d6!">d6</option>
<option value="1d8!">d8</option>
<option value="1d10!">d10</option>
<option value="1d12!">d12</option>
</select>
</div>
<div class="sheet-useStandard sheet-col" style='width:50px; text-align: center;'>
<input type="checkbox" name="attr_mRDmgRaise" title="@{repeating_mrangeweapons_#_mRDmgRaise}" value="1d6!" />
</div>
<div class='sheet-col' style='width:55px;'> <!-- Weight (45px)-->
<input type="number" name="attr_mRWeaponWeight" title="@{repeating_mrangeweapons_#_mRWeaponWeight}" class="sheet-short" />
</div>
<div class='sheet-col' style='width:284px;'> <!-- Notes (224px) -->
<textarea name="attr_mrangeWNotes" title="@{repeating_mrangeweapons_#_mrangeWNotes}" class="sheet-smalltextarea" style="height:50px; width:205px;"></textarea>
<button type='roll' name='roll_mRWeaponTypeRoll' title="@{repeating_mrangeweapons_#_mRWeaponTypeRoll}" value='/em @{character_name} attempts to do damage with a @{mRWeaponType} and rolls: [[@{mNoDmgDice}@{mRDmgType}+@{mRDmgMod}[Weapon Damage]+@{mdmgmod}[Damage Modifier]+@{mRDmgRaise}[Bonus Damage]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmRWeaponTypeRoll' title="@{repeating_mrangeweapons_#_mRWeaponTypeRoll}" value='/w gm @{character_name} attempts to do damage with a @{mRWeaponType} and rolls: [[@{mNoDmgDice}@{mRDmgType}+@{mRDmgMod}[Weapon Damage]+@{mdmgmod}[Damage Modifier]+@{mRDmgRaise}[Bonus Damage]]]!'></button>
</div>
</div>
</fieldset>
<input type='checkbox' name='attr_mRangeFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> &nbsp; Hide Macro Formula &nbsp; </span>
<div class='sheet-formula' style='width:785px; height:60px; border:solid 1px;'>
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_mrangeweapons_0_mRWeaponType} and rolls: [[@{repeating_mrangeweapons_0_mNoDmgDice}@{repeating_mrangeweapons_0_mRDmgType}+@{mdmgmod}[Damage Modifier]+@{repeating_mrangeweapons_0_mRDmgMod}[Weapon Damage]+@{repeating_mrangeweapons_0_mRDmgRaise}[Bonus Damage]]]!</textarea><br />
<span style='color:red;'>
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added Ranged Weapon. For each subsequent weapon added, increment the number.
</span>
<br />
</div>
</div><!-- End Ranged Weapons Column Container -->
</div><!-- End Range Weapons Row -->
</div> <!-- End Ranged Weapon Sheet -->
<hr />
<input class="HideArcanum" type="checkbox" name="attr_is_arcanum" /><span class="sheet-is-arcanum-tab"></span>
<div class='sheet-arcanum'> <!-- Begin Arcanum Sheet -->
<div class='sheet-row' style="width: 800px;"><!-- Begin Arcanum Row -->
<h2 style='text-align:center;'>Arcanum</h2><br />
<div style='text-align:center; font-weight:bold;'>Power Points:<input type="number" name="attr_mPowerPoints" title="@{mPowerPoints}" class="sheet-short" value="0" style='margin:0px;' />of<input type="number" name="attr_mPowerPoints_max" title="@{mPowerPoints_max}" class="sheet-short" value="0" style='margin:0px;' /></div>
<br />
<!-- Damaging Spells -->
<!-- Spell, Duration, Cost, Damage, Effects/Trappings -->
<div class='sheet-row'>
<div class='sheet-col' style='width:100px; border-bottom-style:dashed; border-width:1px;'> <!-- Spell (150px) -->
<h4>Spell</h4>
</div>
<div class='sheet-col' style='width:65px; border-bottom-style:dashed; border-width:1px;'> <!-- Duration (60px)-->
<h4>Duration</h4>
</div>
<div class='sheet-col' style='width:65px; border-bottom-style:dashed; border-width:1px;'> <!-- Cost (45px)-->
<h4>Cost</h4>
</div>
<div class='sheet-col' style='width:125px; border-bottom-style:dashed; border-width:1px;'> <!-- Damage (167px) -->
<h4>Damage</h4>
</div>
<div class='sheet-col' style='width:50px; border-bottom-style:dashed; border-width:1px; text-align: center;'> <!-- Raise/Bonus Damage (60px)-->
<h4>Raise</h4>
</div>
<div class='sheet-col' style='width:370px; border-bottom-style:dashed; border-width:1px;'> <!-- Trappings/Notes (333px) -->
<h4>Trappings/Notes</h4>
</div>
</div>
<br />
<input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" style="width: 15px; display: none;" />
<fieldset class="repeating_mdmgspells">
<div class='sheet-row'>
<div class='sheet-col' style='width:100px;'> <!-- Spell (100px) -->
<input type="text" name="attr_mSpell" title="@{repeating_mdmgspells_#_mSpell}" style='width:95px;'/>
</div>
<div class='sheet-col' style='width:65px;'> <!-- Duration (60px) -->
<input type="text" style='width:65px;' name="attr_mSpellDuration" title="@{repeating_mdmgspells_#_mSpellDuration}" class="sheet-short" />
</div>
<div class='sheet-col' style='width:65px;'> <!-- Cost (45px) -->
<input type="text" style='width:65px;'name="attr_mSpellCost" title="@{repeating_mdmgspells_#_mSpellCost}" class="sheet-short" />
</div>
<div class='sheet-col' style='width:125px;'> <!-- Damage (167px) -->
<input type="number" name="attr_mNoSpllDmgDice" title="@{repeating_mdmgspells_#_mSpllDmgDice}" class="sheet-short" style="width: 35px;" value="2" />
<select name="attr_mSDmgType" title="@{repeating_mdmgspells_#_mSDmgType}" class="dtype" style="margin:0px;'">
<option value="d4!">d4</option>
<option value="d6!">d6</option>
<option value="d8!">d8</option>
<option value="d10!">d10</option>
<option value="d12!">d12</option>
</select>+<input type="number" name="attr_mSDmgMod" title="@{repeating_mdmgspells_#_mSDmgMod}" class="sheet-modifier" style="width: 35px;" value="0" style='margin:0px;' />
</div>
<div class='sheet-useHB' style='width:50px; text-align: center;'> <!-- Bonus Damage (60px)-->
<select name="attr_mSDmgRaise" title="@{repeating_mdmgspells_#_mSDmgRaise}" class="dtype">
<option value="1d0">n/a</option>
<option value="1d4!">d4</option>
<option value="1d6!">d6</option>
<option value="1d8!">d8</option>
<option value="1d10!">d10</option>
<option value="1d12!">d12</option>
</select>
</div>
<div class="sheet-useStandard sheet-col" style='width:50px; text-align: center;'>
<input type="checkbox" name="attr_mSDmgRaise" title="@{repeating_mdmgspells_#_mSDmgRaise}" value="1d6!" />
</div>
<div class='sheet-col' style='width:370px;'> <!-- Notes (224px) -->
<textarea name="attr_mDmgSpellNotes" title="@{repeating_mdmgspells_#_mDmgSpellNotes}" class="sheet-smalltextarea" style="height:50px; width:288px;"></textarea>
<button type='roll' name='roll_mSpellRoll' title="@{repeating_mdmgspells_#_mSpellRoll}" value='/em @{character_name} attempts to do damage with the @{mSpell} spell and rolls: [[@{mNoSpllDmgDice}@{mSDmgType}+@{mSDmgMod}+@{dmgmod}[Damage Modifier]+@{mSDmgRaise}[Bonus Damage]]]!'></button><button type='roll' class="sheet-GM-button" name='roll_gmmSpellRoll' title="@{repeating_mdmgspells_#_gmmSpellRoll}" value='/w gm @{character_name} attempts to do damage with the @{mSpell} spell and rolls: [[@{mNoSpllDmgDice}@{mSDmgType}+@{mSDmgMod}+@{dmgmod}[Damage Modifier]+@{mSDmgRaise}[Bonus Damage]]]!'></button>
</div>
</div>
</fieldset>
<input type='checkbox' name='attr_mSpellFormula'class='arrow' style='width:15px;' checked='checked'/> <span class="sheet-spaceBetween"> &nbsp; Hide Macro Formula &nbsp; </span>
<div class='sheet-formula' style='width:785px; height:60px; border: solid 1px;'>
<textarea style='width:775px; height:50px;'>/em @{character_name} attempts to do damage with a @{repeating_mdmgspells_0_mSpell} and rolls: [[@{repeating_mdmgspells_0_mNoSpllDice}@{repeating_mdmgspells_0_mSDmgType}+@{repeating_mdmgspells_0_SDmgMod}[Spell Damage]+@{mdmgmod}[Damage Modifier]+@{repeating_mdmgspells_0_mSDmgRaise}[Bonus Damage]]]!</textarea><br />
<span style='color:red;'>
<strong>NOTE:</strong> the <span style='border:solid, border-width:1px;'> _0_ </span> represents the first added spell. For each subsequent spell added, increment the number.
</span>
<br />
</div>
</div><!-- End Arcanum Row -->
</div>
<hr />
<input class="HideNotes" type="checkbox" name="attr_is_notes" /><span class="sheet-is-notes-tab"></span>
<div class='sheet-notes'> <!-- Begin Arcanum Sheet -->
<div class='sheet-row' style="800px;"><!-- Begin Notes Row -->
<h2 style='text-align:center;'>Notes</h2><br />
<textarea name="attr_mCharNotes" title="@{mCharNotes}" style='width:775px;'></textarea>
</div><!-- End Notes Row -->
</div>
</div> <!-- End of NPC Sheet -->
<p>&nbsp;</p>
</div>
</div>
</div>
<div class="sheet-playDisclaimer" style="text-align: center;" >
<input class="sheet-logo" type="checkbox" name="attr_logo" value="1" title="Savage Worlds Deluxe" checked style="display:none;"/><span class="sheet-disclaimer">The Savage Worlds </span>
<input class="sheet-logo" type="checkbox" name="attr_logo" value="3" title="The Last Parsec" style="display: none;" /><span class="sheet-disclaimer">The Last Parsec </span>
<input class="sheet-logo" type="checkbox" name="attr_logo" value="2" title="Pirates of the Spanish Main" style="display:none;"/><span class="sheet-disclaimer">The Pirates of the Spanish Main </span>
<input class="sheet-logo" type="checkbox" name="attr_logo" value="4" title="Savage Worlds (Bloodied)" style="display:none;"/><span class="sheet-disclaimer">Savage Worlds </span>
<input class="sheet-logo" type="checkbox" name="attr_logo" value="5" title="Necessary Evil" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Necessary Evil </span>
<input class="sheet-logo" type="checkbox" name="attr_logo" value="6" title="Deadlands" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Deadlands </span>
<input class="sheet-logo" type="checkbox" name="attr_logo" value="7" title="Deadlands:Noir" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Deadlands: Noir </span>
<input class="sheet-logo" type="checkbox" name="attr_logo" value="8" title="Deadlands:HoE" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Deadlands: Hell on Earth </span>
<input class="sheet-logo" type="checkbox" name="attr_logo" value="9" title="Interface Zero 2.0" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Interface Zero 2.0 </span>
<input class="sheet-logo" type="checkbox" name="attr_logo" value="10" title="Hellfrost" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Hellfrost </span>
<input class="sheet-logo" type="checkbox" name="attr_logo" value="11" title="Hellfrost: Land of Fire" style="width: 15px; display: none;" /><span class="sheet-disclaimer">The Hellfrost: Land of Fire </span>
<!--<span class="sheet-disclaimer"></span>-->
<span class="sheet-CoURL">Visit their website at: </span>
</div>
</div>