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roll20-character-sheets-tester/Shadowrun6th-German/translation.json
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{
"accesslevel": "Berechtigung",
"access_a": "Admin",
"access_admin": "Admin",
"access_everyone": "Jeder",
"access_g": "Gast",
"access_gua": "Gast, User, Admin",
"access_guest": "Gast",
"access_ua": "User, Admin",
"access_user_admin": "User/Admin",
"active_programs": "Geladene Programme",
"act_banishing": "Verbannung eines Geistes",
"act_spellcasting": "Wirken eines Zaubers",
"act_spirit": "Handlung eines Geistes",
"act_summoning": "Herbeirufung eines Geistes",
"adeptpower": "Adeptenkraft",
"adept_description": "Kurzbeschreibung",
"adept_level": " Stufe",
"adept_longdesc": "Regeltext",
"adept_name": "Name der Adeptenkraft",
"adept_powers": "Adeptenkräfte",
"adept_pp": "Kosten",
"adept_showchat": "Im Chat anzeigen",
"agility": "Geschicklichkeit",
"agility_short": "GES",
"am": "AM",
"ammo_apds": "APDS-Munition",
"ammo_damage": "Schaden (Munition)",
"ammo_explosive": "Explosivmunition",
"ammo_flechette": "Flechettemunition",
"ammo_gel": "Gelmunition",
"ammo_mods": "Modifikator (Munition)",
"ammo_precision": "Präzisionsmunition",
"ammo_revo": "REVO-Munition",
"ammo_selfmade": "selbst gemachte Munition",
"ammo_shocker": "Schockermunition",
"ammo_standard": "Standardmunition",
"ammo_standardac": "Sturmkanonenmunition",
"ammo_title": "Munition",
"ar": "AR",
"assaultcannon": "Sturmkanone",
"assaultrifle": "Sturmgewehr",
"attack": "A",
"attack_long": "Angriff",
"attackroll": "Angriffswurf",
"attacks": "Angriffe",
"attack_dice_pool": "Angriffswurf",
"attack_value": "Angriffswert",
"attack_value_mod_ammo_title": "Angriffswertmodifikator (Munition)",
"attributeorskill": "Attributs- oder Fertigkeitswurf",
"attribute": "Attribut",
"attributes": "Attribute",
"available_firemods": "verfügbare Feuermodi",
"banishing": "Verbannen",
"banishing_title": "Verbannen",
"basis": "Basis",
"beast": "Tier",
"blades": "Klingen",
"blood": "Blut",
"body": "Konstitution",
"body_short": "KON",
"bod_wil": "KON + WIL",
"carbine": "Karabiner",
"character": "Charakter",
"character_sheet_author": "Shadowrun 6 Charakterbogen von Avalia",
"charisma": "Charisma",
"charisma_short": "CHA",
"cha_wil": "CHA + WIL",
"close_combat_weapons": "Nahkampfwaffen",
"clubs": "Knüppel",
"comparedroll": "Attribut + Fertigkeit vs. Gegenwurf",
"complex_damage_options": "komplexer Schaden",
"complex_ammo_options": "komplexe Munition",
"complex_forms": "Komplexe Formen",
"composure": "Selbstbeherrschung",
"condition_monitor": "Monitor",
"config": "Einstellungen",
"configuration": "Konfiguration",
"conjuration_title": "Herbeirufen",
"conjuring": "Beschwören",
"conjuring_expertise": "+3",
"conjuring_force": "Kraftstufe",
"conjuring_services": "Dienste",
"conjuring_specific": "spezifische Boni ↓",
"conjuring_specialisation": "+2",
"contacts": "Connections",
"cracking": "Cracken",
"cracking_exp": "Cracken + Exp.",
"cracking_spec": "Cracken + Spez.",
"customization_explanation": "Hier können Standardwerte für die Würfe im Bereich 'Generische Würfelwürfe' festgelegt werden.",
"customization_monitors": "Anpassung der Schadensmonitore",
"damage": "Schaden",
"damage_base": "Grundschaden",
"damage_title": "Schaden:",
"damage_type_title": "Schadensart:",
"damage_value": "Schaden",
"dataprocessing": "D",
"defense": "Verteidigungswurf",
"defense_autosoak": "automatische Erfolge",
"defense_pool": "Verteidigungspool",
"defense_rating": "Verteidigungswert",
"defense_soakpool": "Schadenswiderstandspool",
"derivatives": "Abgeleitete Werte",
"dice_pool_title": "Pool:",
"display_agility": "Geschicklichkeit",
"display_all_skills": "alle Fertigkeiten sichtbar machen",
"display_body": "Konstitution",
"display_charisma": "Charisma",
"display_edge": "Edge",
"display_intuition": "Intuition",
"display_logic": "Logik",
"display_magic": "Magie",
"display_reaction": "Reaktion",
"display_resonance": "Resonanz",
"display_strength": "Stärke",
"display_willpower": "Willenskraft",
"done": "Fertig",
"double": "(x2)",
"dr": "DR",
"drain": "Entzug",
"drainpool": "Entzugspool",
"earth": "Erde",
"edge": "Edge",
"edge_short": "EDG",
"editrules": "Eingabemodus",
"electronics": "Elektronik",
"electronics_spec": "Elektronik + Spez.",
"electronics_exp": "Elektronik + Exp.",
"em": "nur EM",
"empty": " ",
"endscene": "Reset",
"exotic": "Exotisch",
"exoticmelee": "Exotische Nahkampfwaffe",
"expertise": "  Expertise",
"exp_short": "Exp.",
"fire": "Feuer",
"firemode_am": "AM",
"firemode_choice": "Feuermodus wählen:",
"firemode_em": "EM",
"firemode_hm": "HM",
"firemode_sm": "SM",
"firewall": "F",
"gear": "Ausrüstung",
"guardian": "Beschützer",
"hardware": "Hardware",
"heavypistol": "Schwere Pistole",
"hide_skills_without_ranks": "Fertigkeiten ohne Punkte ausblenden",
"hm": "HM",
"hmam": "HM/AM",
"hmsm": "HM/SM",
"hmsmam": "HM/SM/AM  ",
"holdout": "Holdout-Pistolen",
"hide": "Verbergen?",
"illegal": "illegal",
"ini": "Verteidigungspool",
"iniastral": "Initiative (Astralraum)",
"inidice": "Initiativewürfel",
"iniphys": "Initiative (physisch)",
"inimatrix": "Initiative (Heißes Sim)",
"initiategrade": "Initiatengrad",
"initiative": "Initiative",
"initiative_ar": "AR-Initiative",
"initiative_cold": "VR-Initiative (kaltes Sim)",
"initiative_hot": "VR-Initiative (heißes Sim)",
"initiative_title": "Nebenhandlungen",
"ini_ar": "AR-Ini",
"ini_cold": "VR (k)",
"ini_hot": "VR (h)",
"intuition": "Intuition",
"intuition_short": "INT",
"int_wil": "INT + WIL",
"invoked_spirits": "Vorhandene Geister",
"judgeintent": "Menschenkenntnis",
"legal": "legal",
"lightpistol": "Leichte Pistole",
"liftcarry": "Heben & Tragen",
"living_persona": "Lebende Persona",
"logic": "Logik",
"logic_short": "LOG",
"log_int": "LOG + INT",
"machinegun": "Maschinengewehr",
"machinepistol": "Automatikpistole",
"magic": "Magie",
"magic_short": "MAG",
"major_action_one": "Haupthandlung #1",
"major_action_two": "Haupthandlung #2",
"man": "Mensch",
"matrix": "Matrix",
"matrix_resist": "Probe vs.",
"memory": "Erinnerungsvermögen",
"minor_action_five": "Neben #5",
"minor_action_four": "Neben #4",
"minor_action_one": "Neben #1",
"minor_action_three": "Neben #3",
"minor_action_two": "Neben #2",
"matrix_actions": "Matrixhandlungen",
"matrix_action": "Matrixhandlung",
"matrix_overview": "Matrixkurzübersicht",
"mod": "Mod",
"mods_ammo_title": "Schadensmodifikator (Munition)",
"mod_conjuring": "Allgemeiner Beschwörenmodifikator",
"mod_magic": "Allgemeiner Magiemodifikator",
"mod_spells": "Allgemeiner Zaubereimodifikator",
"mod_wounds": "Modifikator (Wundabzüge)",
"monitors": "Gerätezustandmonitor/e",
"monitor_modifier_phys": "Modifikator körperlicher Monitor",
"monitor_modifier_stun": "Modifikator geistiger Monitor",
"nb_hits": "Erfolge",
"nb_hits_drain": "Erfolge (Entzug)",
"nb_hits_spirit": "Erfolge (Geist)",
"noedge": "Du hast kein Edge.",
"notes": "Notizen",
"not_implemented_yet": "Dieser Bereich wird zu einem späteren Zeitpunkt hinzugefügt",
"offense": "Angriffswurf",
"opposedroll": "vs.",
"opposed_enter": "Hier Gegenwurf eingeben",
"option_am": "AM",
"option_em": "nur EM",
"option_hm": "HM",
"option_hmam": "HM/AM",
"option_hmsm": "HM/SM",
"option_hmsmam": "HM/SM/AM",
"option_sm": "SM",
"option_smam": "SM/AM",
"overwatch": "Overwatch",
"phys": "körperlich",
"phys_short": "K",
"phys_short_shifted": "  K",
"plant": "Pflanze",
"powerpoints": "Kraftpunkte",
"programs_illegal": "Illegale Programme",
"programs_legal": "Legale Programme",
"program_armor": "Panzerung",
"program_babymonitor": "Babymonitor",
"program_biofeedback": "Biofeedback",
"program_blackout": "Blackout",
"program_browse": "Schmöker",
"program_configurator": "Konfigurator",
"program_decrypt": "Entschlüsselung",
"program_defuse": "Entschärfen",
"program_edit": "Editieren",
"program_encrypt": "Verschlüsselung",
"program_exploit": "Ausnutzen",
"program_feedbackfilter": "Biofeedbackfilter",
"program_fork": "Gabel",
"program_library": "Programbibliothek",
"program_lockdown": "Fessel",
"program_overclock": "Übertakten",
"program_signalscrub": "Signalreiniger",
"program_slots": "Programmplätze",
"program_stealth": "Tarnkappe",
"program_toolbox": "Toolbox",
"program_trace": "Aufspüren",
"program_vm": "Virt. Maschine",
"projectile": "Projektilwaffen",
"ranged_weapons": "Fernkampfwaffen",
"range_attack_value_title": "Angriffswert",
"range_close": "nah",
"range_long": "weit",
"range_medium": "mittel",
"range_title": "Reichweiten (Meter)",
"range_vclose": "sehr nah",
"range_vlong": "sehr weit",
"reaction": "Reaktion",
"reaction_short": "REA",
"rea_int": "REA + INT",
"reload": "Nachladen",
"reload_g": "Gurtmunition (g)",
"reload_i": "internes Magazin (i)",
"reload_k": "Klapplademechanismus (k)",
"reload_s": "Stangenmagazin (s)",
"reload_t": "Trommelmagazin (t)",
"reload_tr": "Trommel. aufklappbar (tr)",
"reload_v": "Vorderlader",
"reset": "Zurücksetzen",
"reset_skills": "Fertigkeiten zurücksetzen",
"resonance": "Resonanz",
"resonance_short": "RES",
"rigging": "Rigger",
"roll": "Würfeln",
"rolls": "Würfe",
"rules": "Regeln",
"select_token": "Tokenwurf",
"shotgun": "Schrotflinte",
"showinchat": "im Chat posten",
"skillroll": "Fertigkeitswurf",
"skills": "Fertigkeiten",
"skill": "Fertigkeit",
"skill_astral": "Astral",
"skill_astral_attribute": "verwendetes Attribut für Proben auf die Fertigkeit",
"skill_athletics": "Athletik",
"skill_attribute": "  Attribut",
"skill_biotech": "Biotech",
"skill_con": "Überreden",
"skill_conjuring": "Beschwören",
"skill_cracking": "Cracken",
"skill_electronics": "Elektronik",
"skill_enchanting": "Verzaubern",
"skill_engineering": "Mechanik",
"skill_firearms": "Feuerwaffen",
"skill_influence": "Einfluss",
"skill_level": "Stufe",
"skill_melee": "Nahkampf",
"skill_modifier": "Mod",
"skill_outdoors": "Natur",
"skill_perception": "Wahrnehmung",
"skill_piloting": "Steuern",
"skill_range": "Fernkampf",
"skill_short": "Skill",
"skill_sorcery": "Hexerei",
"skill_stealth": "Heimlichkeit",
"sleaze": "S",
"sleaze_long": "Schleicher",
"slots_cyberdeck": "Programmplätze (Cyberdeck)",
"slots_cyberjack": "Programmplätze (Cyberbuchse)",
"sm": "SM",
"smam": "SM/AM",
"sniperrifle": "Scharfschützengewehr",
"soak": "Schadenswiderstand",
"specialisation": "  Spezialisierung",
"spec_short": "Spez.",
"spells": "Zauber",
"spells_health": "Heilung",
"spells_combat": "Kampf",
"spells_combat_direct": "Kampf (direkt)",
"spells_combat_indirect": "Kampf (indirekt)",
"spell_drain_code": "Entzugscode",
"spells_duration_i": "S",
"spells_duration_l": "ZB",
"spells_duration_s": "A",
"spells_duration_p": "P",
"spells_illusion": "Illusion",
"spells_manipulation": "Manipulation",
"spells_detection": "Wahrnehmung",
"spells_range_b": "B",
"spells_range_bf": "BF",
"spells_range_bff": "BF (F)‎",
"spell_resist": "Probe",
"spells_resist_choose": "Widerstand auswählen",
"spells_resist_bodstr": "vs KON + STÄ",
"spells_resist_bodwil": "vs KON + WIL",
"spells_resist_doubleforce": "vs Kraftstufe×2",
"spells_resist_objectresistance": "vs Objektwiderstand",
"spells_resist_perc": "vs INT + Wahrnehmung",
"spells_resist_reaint": "vs REA + INT",
"spells_resist_reawil": "vs REA + WIL",
"spells_resist_threshold": "vs (5 - Essenz)",
"spells_resist_wilint": "vs WIL + INT",
"spells_resist_willog": "vs WIL + LOG",
"spells_specific": "spezifische Boni ↓",
"spells_type_m": "M",
"spells_type_p": "P",
"spell_bonus_combat": "Kampf",
"spell_bonus_detection": "Wahrnehmung",
"spell_bonus_health": "Heilung",
"spell_bonus_illusion": "Illusion",
"spell_bonus_manipulation": "Manipulation",
"spell_category": "Kategorie",
"spell_details": "Zauberdetails",
"spell_drain": "Entzug",
"spelldrainampup": "Hochdrehen",
"spell_drain_area": "Fläche+",
"spell_duration": "Dauer",
"spell_range": "Reichweite",
"spell_type": "Art",
"spirit_air": "Luftgeist",
"spirit_beast": "Tiergeist",
"spirit_blood": "Blutgeist",
"spirit_earth": "Erdgeist",
"spirit_fire": "Feuergeist",
"spirit_guardian": "Beschützergeist",
"spirit_guidance": "Ratgebergeist",
"spirit_man": "Menschengeist",
"spirit_plant": "Pflanzengeist",
"spirit_task": "Helfergeist",
"spirit_water": "Wassergeist",
"sportrifle": "Sportgewehr",
"strength": "Stärke",
"strength_short": "STÄ",
"stun": "Betäubung",
"stun_short": "B",
"stun_short_shifted": "  B",
"submachinegun": "Maschinenpistole",
"summoner": "Herbeirufer",
"sustainmalus": "Malus (A):",
"task": "Helfer",
"tasking": "Tasken",
"tasking_spec": "Tasken + Spez.",
"tasking_exp": "Tasken + Exp.",
"taser": "Taser",
"test_modifiers": "Probenmodifikatoren",
"thrown": "Wurfwaffen",
"title_action_monitor": "Handlungsmonitor",
"title_apply_wounds": "Wunden anwenden",
"title_condition_monitor": "Zustandsmonitor und Abzüge",
"title_edge": "Edge",
"title_exploding_dice": "explodierende Würfel",
"title_generic_rolls": "Generische Würfelwürfe",
"title_gm_roll": "Würfe an Spielleiter",
"title_options": "Optionen",
"title_overflow": "Überzähliger Schaden",
"title_physical": "körperlich",
"title_stun": "geistig",
"title_total_wounds": "Gesamtwert (Wundabzüge)",
"total": "Total",
"tradition_attribute": "Traditionsattribut",
"unarmed": "Waffenlos",
"unown": "?",
"unown_shifted": "  ?",
"use_wilddie": "Schicksalswürfel verwenden?",
"use_wilddie_short": "Schicksalswürfel",
"water": "Wasser",
"weapon_attackrating": "Angriffswert",
"weapon_attack_value_title": "Angriffswert:",
"weapon_damage": "Schadenswert",
"weapon_dicepool": "Würfelpool",
"weapon_name": "Waffenname",
"wilddie": "Schicksalswürfel (W6)",
"willpower": "Willenskraft",
"willpower_short": "WIL",
"yourresult": "Dein Ergebnis: ",
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever."
}