Fixed bug with Monster attacks, gave Character Record and Monster sheet their own tabs, started monster sheet update (added some random monster stuff)
3.6 KiB
3.6 KiB
DnD Moldvay Basic Character Sheet
This is a re-creation of the "green-sheet" for the D&D Basic Moldvay Red box game. It was created for the Roll20 Moldvay Basic Contest.
Current Version
1.14
Changelog
1.14
- Separated out the two sheets (Character Record and Monster) so that they are more noticeable to the GM/Players
- Added To Hit AC for Monsters which fixes a bug with the new Attack Roll Template on the Monster Side
- Beginnings of Monster Update 2.0 - Random Encounter and Distance rolls sent to GM
1.13
- Added To Hit Armor Class in the attack rolls instead of showing the die roll - this will use the values listed in the To Hit Roll table
- Fixed misplaced movement categories - Switched Combat and Running to where they should have been (Thanks, Hilary!)
- Fixed success/failure issue with Surprise checks - low numbers are failures on Surprise
- Fixed critical success/failure die rolls with Class ability skills: Find Trap, Listen, Detect Secret Doors, Stonecraft, Hear Noise
- Fixed spacing issue with spell labels in Firefox
- Added bonus/minus for Surprise Checks
- Fixed Halflings not speaking their own language
1.12
- Moved Morale Check button next to Charisma in Ability section
- Removed old Morale Check from Class Abilities and fixed line spacing
- Fixed a format issue with drop-down select boxes in Chrome
- Decreased font slightly for labels
- Increased size of Prime Requisite field for demi-humans with multiple prime-requisite's, moved around boxes to make it fit
- Placeholder for Prime Requisite is no longer 0
- Starting value for Level is 1!
- Fixed spacing issue with Saving Throw Bonus fields
- Fixed bug with value for +/- Bonus not saving
- Fixed odd spacing with Armor Class Text
- Fixed bug with Initiative calculation - DEX bonus was not a straight mod, but instead was 3:-2, 4-5:-1, 6-8:-1, 9-12:0, 13-15:+1, 16-17:+1, 18:+2
- Added Character Name to all Roll Template Rolls - Now you know who is doing what!
- Gussied up Roll Templates - centering the Title, Name and Line; adding a dash of color to the same categories; adding a black border around the Roll Template box
- Fixed "bug" with Ability Rolls - requirements stated Roll Under for success, but Moldvay rules actually states "the player should roll the ability score or less on 1d20"
- Added better Crit Success, Crit Failure looks to Roll Template including number highlights
- Now showing Backstab Bonus (+4) in the roll so player won't add it in themselves accidentally
1.11
- Fixed more formatting issues found in Chrome Version 45.0.2454.85 m and Firefox 40.0.3
- Added in missing text for Thief Pickpocket skill
- Fixed bug with Class text field and Class radio button using the same value
- Fixed issue with default checked radio buttons - Sheet should now default to having Melee and Fighter checked
1.1
- Changed Player Attack to static fields of Melee and Missile, removed repeating fields
- Fixed random formatting issues
- Fixed roll template look and feel - Now with more graph-y goodness
- All rolls should now have a visible roll template
- Added Success Fail indicators to Saving Throws.
- Added Success Fail indicators to Ability Rolls.
- Added Success Fail indicators to Open Doors Check.
- Added Success Fail indicators to Class Abilitiy/Misc Action.
- Fixed bug with Detect Secret Doors roll
1.0
- Sheet creation for Roll20 contest
Credit Where Credit is Due
The CSS and the layout of this sheet is an amalgamation of the work done by myself, (@Actoba on roll20) on the 5e D&D sheet and (@Natha) on the Portes, Monstres et Trésors sheet.