Files
roll20-character-sheets-tester/BattleTech-A-Time-of-War
Michael Smith ff9b65ab7e Battletech: A Time of War - character sheet skills upgrade (#5491)
* BTATOW Fix sheet version attribute name in initial value set, add semicolons into JavaScript to conform to expected style, and move version-specific JavScript code into its own function.

* BTATOW Fix formatting of HTML for basic attributes.

* BTATOW Fix sheet version attribute name in initial value set, add semicolons into JavaScript to conform to expected style, and move version-specific JavScript code into its own function.

* BTATOW Fix formatting of HTML for basic attributes.

* BTATOW Major rework of skills to automate as much as possible.

* BTATOW Add display names for skills.

* BTATOW Initial implementation of skill roll values being set dynamically.

* BTATOW Include user-defined subskills and specialties when rolling skills.

* BTATOW Update skills when sheet is opened.

* BTATOW Start to implement data migration for skills.

* BTATOW Start to use custom font for character sheet.

* BTATOW Add warning about upcoming skills change.

* BTATOW Add custom font files and start to add in styling to look like official character sheet.

* BTATOW More tweaking and fiddling with CSS and styling.

* BTATOW More playing around with CSS and styling.

* BTATOW Add attribute names as title property to skill fields.

* BTATOW More CSS tweaking.

* BTATOW Fixed CSS and HTML to get all the skills displaying properly.

* BTATOW Remove custom fonts and font files.

* BTATOW Display linked attribute values on skills, set skills to update when attributes are updated, and hide arrows on skill XP number picker in Firefox.

* BTATOW Add first part of skills data migration.

* BTATOW Skills data migration code implemented.

* BTATOW Only update skills on sheet open when sheet version is 3 or higher, and added in code to set new skill values once migration is done. Code to update sheet version once migration is complete not working currently.

* BTATOW Add more debug statements to try and work out why migration isn't working, and fix typo in skill object.

* BTATOW Add attribute check roll buttons, and titles for attribute names.

* BTATOW Check that old skill values have a value before trying to use them to fix TypeError: t is undefined error when running skill migration script.

* BTATOW Add rollable button to skills.

* BTATOW Update skills warning to include a date for when the skills changes will be going live.

* BTATOW Add in breaks to warning message for skills update.
2019-09-30 13:53:52 -05:00
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2017-08-23 10:35:46 -04:00