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roll20-character-sheets-tester/COPS/COPS.html
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benchambon 5ceb4be7f0 Update COPS.html
Reformattage boutons et taille des champs.
Correction des boutons et attributs.
2014-12-01 18:19:17 +01:00

300 lines
22 KiB
HTML

<!DOCTYPE html>
<html lang="en" class="">
<head>
<meta charset='utf-8'>
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta http-equiv="Content-Language" content="en">
</head>
<body>
<p>
<div class="sheet-tab-content sheet-tab1">
<img src="http://greg.cervall.website.free.fr/gregcervall/images/Asmodee/Cops/001_Cervall_COPS_logo.png" width="200" height="120"/>
<div class='3colrow'>
<div class='col'>
<Label>Nom</Label><input type="text" name="attr_Nom" style="width: 200px" />
<Label>Prenom</Label><input type="text" name="attr_Prenom" style="width: 200px" /><br/>
<Label>Grade</Label><input type="text" name="attr_Grade" style="width: 200px" />
<Label>Surnom</Label><input type="text" name="attr_Surnom" style="width: 200px" /><br/>
</div>
<div class='col'>
<Label>Points de Vie</Label><input type="number" name="attr_PV" style="width: 50px" />/<input type="number" name="attr_PVMAX" style="width: 50px" value="20+@{Carrure}*3" disabled=true/><BR/>
<Label>Points d'adrenaline</Label><input type="number" name="attr_Adrenaline" style="width: 50px" />/<input type="number" name="attr_AdrenalineMAX" style="width: 50px" /><BR/>
<Label>Points d'ancienneté</Label><input type="number" name="attr_Anciennete" style="width: 50px" />/<input type="number" name="attr_AncienneteMAX" style="width: 50px" /><BR/>
</div>
<div class='col'>
<div class="textHead"> Background & Historique:</Div>
Langues Parlées<BR/><input type="text" name="attr_langues" style="width: 120px" /><BR/>
<input type="text" name="attr_langues1" style="width: 120px" /><BR/>
<input type="text" name="attr_langues2" style="width: 120px" /><BR/>
Age<input type="number" name="attr_Age" style="width: 50px" /><BR/>
Date d'integration<input type="date" name="attr_DateInteg" style="width: 150px" /><BR/>
Balance Mensuelle/Trésorerie<input type="number" name="attr_Balance" style="width: 50px" />/<input type="number" name="attr_Treso" style="width: 50px" /><BR/>
Historique:<BR>
<textarea rows="4" cols="100"></textarea>
</div>
</Div>
<div class='sheet-1colrow'>
<div class='sheet-col'>
<div class="textHead">Caractéristiques</Div>
<table>
<tr>
<td style="width:50px"><button type='roll' value='/roll @{Carrure}d10! >6' name='roll_Carrure' title="Jet Carrure" /></button> Carrure</td>
<td style="width:50px"><input type="number" name="attr_Carrure" value="1"/></td>
<td style="width:50px"><button type='roll' value='/roll @{Perception}d10! >6' name='roll_Perception' title="Jet Perception" /></button>Perception</td>
<td style="width:50px"><input type="number" name="attr_Perception" value="1"/></td>
</tr>
<tr>
<td><button type='roll' value='/roll @{Charme}d10! >6' name='Charme' title="Jet Charme" /></button>Charme</td>
<td><input type="number" name="attr_Charme" value="1" /></td>
<td><button type='roll' value='/roll @{Reflexes}d10! >6' name='roll_Reflexes' title="Jet Reflexes" /></button>Réflexes</td>
<td><input type="number" name="attr_Reflexes" value="1" /></td>
</tr>
<tr>
<td><button type='roll' value='/roll @{Coordination}d10! >6' name='roll_Coordination' title="Jet Coordination" /></button>Coordination</td>
<td><input type="number" name="attr_Coordination" value="1" /></td>
<td>Init Min.</td>
<td><input type="number" name="attr_InitMin" value="3-@{Reflexes}" disabled = true /></td>
</tr>
<tr>
<td><button type='roll' value='/roll @{Education}d10! >6' name='roll_Education' title="Jet Education" /></button>Education</td>
<td><input type="number" name="attr_Education" value="1" /></td>
<td><button type='roll' value='/roll @{Sang-Froid}d10! >6' name='roll_Sang-Froid' title="Jet Sang-Froid" /></button>Sang-Froid</td>
<td><input type="number" name="attr_Sang-Froid" value="1" /></td>
</tr>
</Table>
</div>
</div>
<BR>
Seuil de difficulté:<input type="number" name="attr_Difficulte" value="6" style="width:50px" />+ <BR/>
<div class="textHead">Compétences</div>
<div class='3colrow'>
<div class='col'>
Arme de poing<input type="number" name="attr_ArmePoing" value="" style="width:50px" />
<button type='roll' value='/roll @{ArmePoing}d10! >@{Difficulte}' name='roll_ArmePoing' title="Jet Arme Poing"/></button>
<BR/>
Corps a corps<input type="number" name="attr_CorpsACorps1" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{CorpsACorps1}d10! >@{Difficulte}' name='roll_CorpsACorps1' title="Jet Corps à Corps"/></button><BR/>
Corps à Corps Spécialité 1 - <input type="text" name="attr_nomCaC1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_CorpsACorps1Spe" value="" placeholder="Spécialité style="width:50px" "/>]
<button type='roll' value='/roll @{CorpsACorps1Spe}d10! >@{Difficulte}' name='roll_CorpsACorps1Spe' title="Jet Corps à Corps Spé 1"/></button><BR/>
Corps à Corps Spécialité 2 - <input type="text" name="attr_nomCaC2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_CorpsACorps2Spe" value="" placeholder="Spécialité style="width:50px" "/>]
<button type='roll' value='/roll @{CorpsACorps2Spe}d10! >@{Difficulte}' name='roll_CorpsACorps2Spe' title="Jet Corps à Corps Spé 2"/></button><BR/>
<BR/>
Arme de Contact<input type="number" name="attr_ArmeContact1" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{ArmeContact1}d10! >@{Difficulte}' name='roll_ArmeContact1' title="Jet Arme Contact"/></button><BR/>
Arme de Contact Spécialité 1 - <input type="text" name="attr_nomContact1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_ArmeContact1Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{ArmeContact1Spe}d10! >@{Difficulte}' name='roll_ArmeContact1Spe' title="Jet Corps à Corps Spé 1"/></button><BR/>
Arme de Contact Spécialité 2 - <input type="text" name="attr_nomContact2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_ArmeContact2Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{ArmeContact2Spe}d10! >@{Difficulte}' name='roll_ArmeContact2Spe' title="Jet Corps à Corps Spé 2"/></button><BR/>
<BR/>
Arme d'épaule<input type="number" name="attr_ArmeEpaule1" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{ArmeEpaule1}d10! >@{Difficulte}' name='roll_ArmeEpaule1' title="Jet Arme d'épaule"/></button><BR/>
Arme d'épaule Spécialité 1 - <input type="text" name="attr_nomArmeEpaule1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_ArmeEpaule1Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{ArmeEpaule1Spe}d10! >@{Difficulte}' name='roll_ArmeEpaule1Spe' title="Jet Arme Epaule Spé 1"/></button><BR/>
Arme d'épaule Spécialité 2 - <input type="text" name="attr_nomArmeEpaule2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_ArmeEpaule2Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{ArmeEpaule2Spe}d10! >@{Difficulte}' name='roll_ArmeEpaule2Spe' title="Jet Arme Epaule Spé 2"/></button><BR/>
<BR/>
Arme Lourde<input type="number" name="attr_ArmeLourde" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{ArmeLourde}d10! >@{Difficulte}' name='roll_ArmeLourde' title="Jet Arme Lourde"/></button><BR/>
Arme Lourde Spécialité 1 - <input type="text" name="attr_nomArmeLourde" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_ArmeLourdeSpe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{ArmeLourdeSpe}d10! >@{Difficulte}' name='roll_ArmeLourdeSpe' title="Jet Arme Lourde Spé"/></button><BR/>
<BR/>
Arme de Trait<input type="number" name="attr_ArmeTrait" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{ArmeTrait}d10! >@{Difficulte}' name='roll_ArmeTrait' title="Jet Arme de Trait"/></button><BR/>
Arme de Trait Spécialité 1 - <input type="text" name="attr_nomArmeTraitSpe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_ArmeTraitSpe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{ArmeTraitSpe}d10! >@{Difficulte}' name='roll_ArmeTraitSpe' title="Jet Arme Trait Spé"/></button><BR/>
<BR/>
Tir en Rafale<input type="number" name="attr_TirEnRafale" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{TirEnRafale}d10! >@{Difficulte}' name='roll_TirEnRafale' title="Jet Tir en Rafale"/></button><BR/>
Tir en Rafale Spécialité 1 - <input type="text" name="attr_nomTirEnRafaleSpe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_TirEnRafaleSpe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{TirEnRafaleSpe}d10! >@{Difficulte}' name='roll_TirEnRafaleSpe' title="Jet Tir Rafale Spé"/></button><BR/>
<BR/>
Athletisme<input type="number" name="attr_Athletisme" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{Athletisme}d10! >@{Difficulte}' name='roll_Athletisme' title="Jet Athletisme"/></button><BR/>
Athletisme Spécialité 1 - <input type="text" name="attr_nomAthletisme1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_Athletisme1Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{Athletisme1Spe}d10! >@{Difficulte}' name='roll_Athletisme1Spe' title="Jet Athletisme Spé 1"/></button><BR/>
Athletisme Spécialité 2 - <input type="text" name="attr_nomAthletisme2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_Athletisme2Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{Athletisme2Spe}d10! >@{Difficulte}' name='roll_Athletisme2Spe' title="Jet Athletisme Spé 2"/></button><BR/>
<BR/>
Conduite<input type="number" name="attr_Conduite" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{Conduite}d10! >@{Difficulte}' name='roll_Conduite' title="Jet Conduite"/></button><BR/>
Conduite Spécialité 1 - <input type="text" name="attr_nomConduite1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_Conduite1Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{Conduite1Spe}d10! >@{Difficulte}' name='roll_Conduite1Spe' title="Jet Conduite Spe 1"/></button><BR/>
Conduite Spécialité 2 - <input type="text" name="attr_nomConduite2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_Conduite2Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{Conduite2Spe}d10! >@{Difficulte}' name='roll_Conduite2Spe' title="Jet Conduite Spé 2"/></button><BR/>
<BR/>
</div>
<div class='col'>
Bureaucratie<input type="number" name="attr_Bureaucratie" value="" style="width:50px" />
<button type='roll' value='/roll @{Bureaucratie}d10! >@{Difficulte}' name='roll_Bureaucratie' title="Jet Bureaucratie"/></button>
<BR/>
Connaissance<input type="number" name="attr_Connaissance" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{Connaissance}d10! >@{Difficulte}' name='roll_Connaissance' title="Jet Connaissance"/></button><BR/>
Connaissance Spécialité 1 - <input type="text" name="attr_nomConnaissance1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_Connaissance1Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{Connaissance1Spe}d10! >@{Difficulte}' name='roll_Connaissance1Spe' title="Jet Connaissance Spe 1"/></button><BR/>
Connaissance Spécialité 2 - <input type="text" name="attr_nomConnaissance2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_Connaissance2Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{Connaissance2Spe}d10! >@{Difficulte}' name='roll_Connaissance2Spe' title="Jet Connaissance Spé 2"/></button><BR/>
<BR/>
Deguisement<input type="number" name="attr_Deguisement" value="" style="width:50px" />
<button type='roll' value='/roll @{Deguisement}d10! >@{Difficulte}' name='roll_Deguisement' title="Jet Deguisement"/></button>
<BR/>
Discretion<input type="number" name="attr_Discretion" value="" style="width:50px" />
<button type='roll' value='/roll @{Discretion}d10! >@{Difficulte}' name='roll_Discretion' title="Jet Discretion"/></button>
<BR/>
Falsification<input type="number" name="attr_Falsification" value="" style="width:50px" />
<button type='roll' value='/roll @{Falsification}d10! >@{Difficulte}' name='roll_Falsification' title="Jet Falsification"/></button>
<BR/>
Instinct de Flic<input type="number" name="attr_InstinctFlic" value="" style="width:50px" />
<button type='roll' value='/roll @{InstinctFlic}d10! >@{Difficulte}' name='roll_InstinctFlic' title="Jet InstinctFlic"/></button>
<BR/>
Scène de crime<input type="number" name="attr_SceneCrime" value="" style="width:50px" />
<button type='roll' value='/roll @{SceneCrime}d10! >@{Difficulte}' name='roll_SceneCrime' title="Jet SceneCrime"/></button>
<BR/>
Psychologie<input type="number" name="attr_Psychologie" value="" style="width:50px" />
<button type='roll' value='/roll @{Psychologie}d10! >@{Difficulte}' name='roll_Psychologie' title="Jet Psychologie"/></button>
<BR/>
Interrogatoire: Eloquence<input type="number" name="attr_Eloquence" value="" style="width:50px" />
<button type='roll' value='/roll @{Eloquence}d10! >@{Difficulte}' name='roll_Eloquence' title="Jet Eloquence"/></button>
<BR/>
Interrogatoire: Intimidation<input type="number" name="attr_Intimidation" value="" style="width:50px" />
<button type='roll' value='/roll @{Intimidation}d10! >@{Difficulte}' name='roll_Intimidation' title="Jet Intimidation"/></button>
<BR/>
Interrogatoire: Rhétorique<input type="number" name="attr_Rhétorique" value="" style="width:50px" />
<button type='roll' value='/roll @{Rhétorique}d10! >@{Difficulte}' name='roll_Rhétorique' title="Jet Rhétorique"/></button>
<BR/>
</div>
<div class='sheet-col'>
Electronique<input type="number" name="attr_Electronique" value="" style="width:50px" />
<button type='roll' value='/roll @{Electronique}d10! >@{Difficulte}' name='roll_Electronique' title="Jet Electronique"/></button>
<BR/>
Informatique<input type="number" name="attr_Informatique" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{Informatique}d10! >@{Difficulte}' name='roll_Informatique' title="Jet Informatique"/></button><BR/>
Informatique Spécialité 1 - <input type="text" name="attr_nomInformatique1Spe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_Informatique1Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{Informatique1Spe}d10! >@{Difficulte}' name='roll_Informatique1Spe' title="Jet Informatique Spe 1"/></button><BR/>
Informatique Spécialité 2 - <input type="text" name="attr_nomInformatique2Spe" value="" placeholder="Spécialité 2"/>: [<input type="text" name="attr_Informatique2Spe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{Informatique2Spe}d10! >@{Difficulte}' name='roll_Informatique2Spe' title="Jet Informatique Spé 2"/></button><BR/>
<BR/>
Electronique<input type="number" name="attr_Electronique" value="" style="width:50px" />
<button type='roll' value='/roll @{Electronique}d10! >@{Difficulte}' name='roll_Electronique' title="Jet Electronique"/></button>
<BR/>
Mécanique<input type="number" name="attr_Mecanique" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{Mecanique}d10! >@{Difficulte}' name='roll_Mecanique' title="Jet Mecanique"/></button><BR/>
Mécanique Spécialité 1 - <input type="text" name="attr_nomMecaniqueSpe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_MecaniqueSpe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{MecaniqueSpe}d10! >@{Difficulte}' name='roll_MecaniqueSpe' title="Jet Mecanique Spé"/></button><BR/>
<BR/>
Medecine<input type="number" name="attr_Medecine" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{Medecine}d10! >@{Difficulte}' name='roll_Medecine' title="Jet Medecine"/></button><BR/>
Medecine Spécialité 1 - <input type="text" name="attr_nomMedecineSpe" value="" placeholder="Spécialité 1"/>: [<input type="text" name="attr_MedecineSpe" value="" placeholder="Spécialité" style="width:50px" />]
<button type='roll' value='/roll @{MedecineSpe}d10! >@{Difficulte}' name='roll_MedecineSpe' title="Jet Medecine Spé"/></button><BR/>
<BR/>
Jeu<input type="number" name="attr_Jeu" value="" style="width:50px" />
<button type='roll' value='/roll @{Jeu}d10! >@{Difficulte}' name='roll_Jeu' title="Jet Jeu"/></button>
<BR/>
Lancer<input type="number" name="attr_Lancer" value="" style="width:50px" />
<button type='roll' value='/roll @{Lancer}d10! >@{Difficulte}' name='roll_Lancer' title="Jet Lancer"/></button>
<BR/>
Premiers Secours<input type="number" name="attr_PremSecours" value="" style="width:50px" />
<button type='roll' value='/roll @{PremSecours}d10! >@{Difficulte}' name='roll_PremSecours' title="Jet PremSecours"/></button>
<BR/>
<fieldset class="repeating_competence">
<input type="text" placeholder = "Nom Competence" name="attr_descrcompetence">:
<input type="number" name="attr_competence" value="" placeholder="Tronc Commun" style="width:50px" />
<button type='roll' value='/roll @{Competence}d10! >@{Difficulte}' name='roll_Competence' /></button><BR/>
Spécialité - <input type="text" name="attr_CompetenceSpe" value="" />: [<input type="text" name="attr_CompetenceSpe" value="" style="width:50px" />]
<button type='roll' value='/roll @{CompetenceSpe}d10! >@{Difficulte}' name='roll_CompetenceSpe' /></button><BR/>
<BR/>
</fieldset>
</div>
</div>
Armes:
<fieldset class="repeating_armes">
<TD>Arme: <input type="text" name="attr_armeDescr" value = "Automatique"></TD>
<TD>PR:<input type="number" name="attr_armePR" value="0"/></TD>
<TD>PU:<input type="number" name="attr_armePU" value="3"/></TD>
<TD>FA:<input type="number" name="attr_armeFA" value="1"/></TD>
<TD>VRC:<input type="number" name="attr_armeVRC" value="3"/></TD>
<TD>Portée(m):<input type="number" name="attr_armePortee" value="30"/></TD>
<TD>VC:<input type="number" name="attr_armeVC" value="3"/></TD>
<TD>CT:<input type="number" name="attr_armeCT" value="2"/></TD>
<TD>Muni:<input type="number" name="attr_armeM" value="12"/></TD>
<TD>TypeMuni:<input type="text" name="attr_armeMType" value="c"/></TD>
</fieldset>
Protections:
<div class='sheet-2colrow'>
<div class='sheet-col'>
<fieldset class="repeating_protections">
<TD>Nom: <input type="text" name="attr_protecDescr" value = "Automatique"></TD>
<TD>Points de protection:<input type="number" name="attr_protecval" value="0"/></TD>
<TD>Partie du corps:
<select name="attr_partie" class="dtype">
<option value="10">Tête</option>
<option value="8-9">Bras</option>
<option value="5-7">Torse</option>
<option value="3-4">Abdomen</option>
<option value="1-2">Jambes</option>
<option value="3-9">Haut du corps</option>
<option value="1-4">Bas du corps</option>
</select></TD>
</fieldset>
</div>
<div class='sheet-col'>
<img src="http://chambon1.free.fr/localisation.jpg">
</div>
</div>
Contacts:
<fieldset class="repeating_contacts">
<select name="attr_contact" class="dcontact">
<option value="Informateur">Informateur</option>
<option value="Allié">Allié</option>
</Select>
<TD>Nom: <input type="text" name="attr_contactname" ></TD>
<TD>Niveau:<input type="number" name="attr_contactlevel" value="1"/></TD>
<TD>Occupation: <input type="text" name="attr_contactoccupation"></TD>
<TD>Connaissances: <input type="text" name="attr_contactconnaissance1"
<input type="text" name="attr_contactconnaissance1"
<input type="text" name="attr_contactconnaissance1"</TD>
</fieldset>
Stages:
<fieldset class="repeating_stages">
<TD>Nom: <input type="text" name="attr_stagename" ></TD>
<TD>Niveau:<input type="number" name="attr_stagelevel" value="1"/></TD>
<TD>Bonus: <input type="text" name="attr_contactoccupation"></TD>
<TD>Capacité Spéciale: <input type="text" name="attr_contactconnaissance1"
</fieldset>
</div>
</p>
</body>
</html>