Files
roll20-character-sheets-tester/D&D_3-5/translations/pt.json
T
2020-05-05 08:06:55 -05:00

378 lines
13 KiB
JSON

{
"pc": "PdJ ",
"npc": "PdM",
"header": "Cabeçalho",
"character-name": "Nome do Personagem",
"player-name": "Nome do Jogador",
"experience-points": "Pontos de Experiência",
"homeland": "Terra Natal",
"race": "Raça",
"type": "Tipo",
"colossal": "Colossal",
"gargantuan": "Gigantesco",
"huge": "Enorme",
"large": "Grande",
"medium": "Médio",
"small": "Pequeno",
"tiny": "Miúdo",
"diminutive": "Mínimo",
"fine": "Minúsculo",
"size": "Tamanho",
"gender": "Gênero",
"alignment": "Alinhamento",
"deity": "Divindade",
"class": "Classe",
"level": "Nível",
"hit-dice-i": "DV",
"age": "Idade",
"height": "Altura",
"weight": "Peso",
"eyes": "Olhos",
"hair": "Cabelo",
"stats": "Estatísticas",
"weapons": "Armas",
"armor-class-i": "CA",
"equipment": "Equipamento",
"skills": "Perícias",
"spells": "Magias",
"notes": "Notas",
"miscellaneous": "Outros",
"all": "Todos",
"abilities": "Habilidades",
"ability-scores": "Pontos de Habilidade",
"ability": "Habilidade",
"total": "Total",
"modifier": "Mod",
"base": "Base",
"temporary": "Temp",
"strength-i": "FOR",
"note": "Nota",
"dexterity-i": "DES",
"constitution-i": "CON",
"intelligence-i": "INT",
"wisdom-i": "SAB",
"charisma-i": "CAR",
"show-ability-macros": "Mostrar Macros de Habilidade",
"hit-points-i": "PV",
"hit-points": "Pontos de Vida",
"current-hit-points": "Ferimentos/PV's Atuais",
"max": "Max",
"nonlethal-damage": "Dano por Contusão",
"initiative-u": "INICIATIVA",
"dexterity-modifier": "Mod de Des",
"miscellaneous-modifier-a": "Outros",
"speed-u": "DESLOCAMENTO",
"speed": "Deslocamento",
"alternate-movement": "Outros Movimentos",
"fly": "Voar",
"perfect": "Perfeita",
"good": "Bom",
"average": "Médio",
"poor": "Ruim",
"clumsy": "Desajeitado",
"none": "Nenhum",
"maneuverability": "Capacidade de Manobra",
"glide": "Planar",
"climb": "Escalar",
"burrow": "Furtivo",
"swim": "Nadação",
"armor-class": "Classe de Armadura",
"ability-modifier-a": "Mod. de Destreza",
"armor-bonus-a": "Bônus de Armadura",
"size-modifier-a": "Mod. de Tamanho",
"dodge": "Esquiva",
"natural-armor-a": "Armadura Natural",
"deflection": "Mod. de Deflexão",
"armor-check-penalty-i": "Penalidade",
"touch-u": "TOQUE",
"flat-footed-u": "SURPRESA",
"immobile": "IMOBILIZADO",
"damage-reduction": "Redução de Dano",
"saves-combat-notes": "Resistência, Combate, Notas",
"saving-throws-s": "Teste de<br>Resistência",
"base-save-s": "Bônus<br>Base",
"ability-modifier-s": "Mod. de <br>Habilidade",
"epic-save-bonus-s": "Bônus Base<br>Épico",
"magic-modifier": "Mod.<br>Mágico",
"miscellaneous-modifier-s": "Outros",
"temporary-modifier-s": "Mod.<br>Temporário",
"fortitude": "Fortitude",
"constitution": "Constituição",
"reflex": "Reflexo",
"dexterity": "Destreza",
"will": "Vontade",
"wisdom": "Sabedoria",
"show-save-macros": "Mostrar Macros Salvas",
"spell-resistance": "Resistência a Magia",
"arcane-spell-failure": "Chance de Falha de Magia",
"base-attack": "Bonus Base de Ataque",
"grapple": "Agarrar",
"base-attack-bonus-epic-attack-bonus-i": "Bônus<br>Base",
"strength-modifier-a": "Mod de<br>Força",
"base-attack-bonus-epic-attack-bonus-a": "Bônus<br>Base",
"strength-modifier": "Mod. de<br>Força",
"size-modifier": "Mod. de<br>Tamanho",
"miscellaneous-modifier": "Outros",
"temporary-modifier": "Mod.<br>Temporário",
"melee": "Corpo-a-Corpo",
"attack-bonus": "Bônus de Ataque",
"ranged": "Distância",
"show-grapple-and-base-attack-bonus-macros": "Show Grapple and Base Attack Macros",
"epic-levels": "Níveis Épicos",
"epic-save-bonus": "Bônus de Resistência Épico",
"epic-attack-bonus": "Bônus Base Épico",
"languages": "Idiomas",
"racial-abilities": "Habilidades Raciais",
"class-abilities": "Habilidades de Classe",
"feats": "Talentos",
"other": "Outros",
"weapon": "Arma",
"weapon-enhancement-a": "Aprimoramento",
"weapon-focus-s": "Foco em<br>Arma",
"weapon-specialization-as": "Especialização",
"critical": "Crítico",
"range": "Distância",
"ammunition": "Munição",
"attack-ability": "Hab. de Ataque",
"damage-ability": "Hab. de Dano",
"special-properties": "Propriedades Especiais",
"strength-a": "Força",
"dexterity-a": "Destreza",
"half-strength": "1/2 Força",
"strength-and-half-strength": "Força + 1/2 Força",
"attack-calculation-a": "Attack Calc",
"macro": "Macro",
"full-attack-macro": "Macro Ataque Total",
"damage-calculation-a": "Damage Calc",
"critical-calculation-a": "Crit Calc",
"damage-macro": "Macro de Dano",
"other-weapons": "Outras Armas",
"immobilized": "Imobilizado",
"armor-check-penalty-a": "Penalidade de Armadura",
"armor": "Armadura",
"armor-class-items-i": "Items de Defesa",
"armor-name": "Nome da Armadura",
"bonus": "Bônus",
"maximum-dexterity-a": "Des. Máx.",
"check-penalty": "Penalidade de Armadura",
"spell-failure": "Chance de Falha de Magia",
"shield": "Escudo",
"armor-bonus": "Bônus na CA",
"properties": "Propriedades Especiais",
"other-armor-class": "Outros Itens de Proteção",
"other-armor-class-i": "Outros Itens",
"ability-bonuses": "Bônus de Habilidade",
"bonus-for-armor-class-i": "Bônus de CA",
"touch-armor-class-a": "Toque",
"flat-footed-armor-class-i": "Surpresa",
"immobilized-armor-class-i": "Imobilizado",
"ability-armor-class-info": "Typically: part of AC and Touch AC. Penalty is part of FF AC and Immobilized AC, bonus is not. Capped by Armor and Load.",
"name": "Nome",
"armor-class-bonus-i": "Bônus de CA",
"capped?": "Limitado?",
"capped-armor-class-bonus-i": "Bônus Limite",
"in-touch-armor-class?-i": "Toque?",
"in-flat-footed-armor-class?-i": "Surpresa?",
"source/notes": "Fonte / Notas",
"dexterity-bonus-a": "Bônus de Des.",
"dexterity-armor-class-modification-info": "Limited by Armor and Load; In AC and Touch AC; *Not in FF AC(except for penalty).",
"armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
"from-armor-above": "Baseado nas Armaduras.",
"from-shield-above": "Baseado nos Escudos. ",
"natural-armor": "Armadura Natural",
"natural-armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
"current-natural-armor-bonus": "Bônus de Armadura Natural Atual",
"dodge-armor-class-info": " Component of AC and Touch AC; Not a component of FF AC. ",
"current-dodge-bonus": "Bônus de Esquiva Atual",
"deflection-armor-class-info": " Component of AC, Touch AC, and FF AC. ",
"current-deflection-bonus": "Bônus de Deflexão Atual",
"miscellaneous-armor-class-i": "Misc AC",
"miscellaneous-armor-class-info": " Potential component of AC, Touch AC, FF or Immobilized AC. ",
"in-armor-class?-i": "Na CA?",
"in-immobilized-armor-class?-i": "Na CA de Imobilizado?",
"current-miscellaneous-armor-class-bonus": "Outros Bônus de CA Atuais",
"encumbrance/load": "Sobrecarga/Carga",
"encumbrance-and-load": "Sobrecarga e Carga",
"light-load": "Carga Leve",
"medium-load": "Carga Média",
"heavy-load": "Carga Pesada",
"lift-over-head-a": "Erguer sobre a cabeça",
"lift-off-ground": "Erguer do chão",
"push/drag": "Empurrar ou Ajustar",
"or-less": "ou menos",
"weight-carried": "Carga Total",
"character-size-a": "Tamanho do Personagem",
" data-i18n=": "Carga",
"speed-30ft": "Velocidade (18 m.)",
"speed-20ft": "Velocidade (9 m.)",
"run": "Correr",
"colossal-quadruped": "Quadrúpede Colossal",
"gargantuan-quadruped": "Quadrúpede Gigantesco",
"huge-quadruped": "Quadrúpede Enorme",
"large-quadruped": "Quadrúpede Grande",
"medium-quadruped": "Quadrúpede Médio",
"small-quadruped": "Quadrúpede Pequeno",
"tiny-quadruped": "Quadrúpede Miúdo",
"diminutive-quadruped": "Quadrúpede Mínimo",
"fine-quadruped": "Quadrúpede Minúsculo",
"light": "Leve",
"heavy": "Pesado",
"feet-i": "m",
"single-use-items": "Items de Uso Único",
"quantity-a": "Qtd",
"cost(gp)": "Custo (po)",
"total-cost(gp)-i": "Custo Total (gp)",
"weight-a": "Peso (<span name=\"attr_weightunit\" title=\"weightunit\"></span>)",
"total-weight-a": "Peso Total (<span name=\"attr_weightunit\" title=\"weightunit\"></span>)",
"hitpoints-i": "HPs",
"hardness-a": "Dureza",
"location": "Localização",
"total-cost": "Custo Total",
"gold-pieces-i": "gp",
"total-weight": "Peso Total:",
"not-copied": "Não Copiado",
"total-weight-copied": "Peso total copiado para Peso Transportado",
"magic-items": "Itens Mágicos",
"other-items": "Outros Itens",
"money": "Dinheiro",
"copper-pieces-iu": "PC",
"silver-pieces-iu": "PP",
"gold-pieces-iu": "PO",
"platinum-pieces-iu": "PP",
"skill-points-per-level-a": "pontos de perícia/Lvl",
"skill-names": "Nome da Perícia",
"total-bonus-s": "Bônus<br>Total",
"stat": "Hab. Chave",
"ability-modifier-as": "Mod. de<br>Habilidade.",
"ranks": "Graduação",
"armor-penalty-s": "Pen. de<br>Armadura",
"miscellaneous-modifier-as": "Outros",
"appraise": "Avaliação",
"intelligence-a": "Int",
"not-applicable": "N/A",
"balance": "Equilíbrio",
"bluff": "Blefar",
"charisma-a": "Car",
"concentration": "Concentração",
"constitution-a": "Con",
"craft": "Ofícios",
"decipher-script": "Decifrar Escrita",
"diplomacy": "Diplomacia",
"disable-device": "Operar Mecanismo",
"disguise": "Disfarce",
"escape-artist": "Arte da Fuga",
"forgery": "Falsificação",
"gather-information": "Obter Informação",
"handle-animal": "Adestrar Animais",
"heal": "Cura",
"wisdom-a": "Sab",
"hide": "Esconder",
"intimidate": "Intimidar",
"jump": "Saltar",
"knowledge": "Conhecimento",
"arcana": "Arcano",
"engineering-a": "Engenharia",
"dungeoneering-a": "Masmorras",
"geography": "Geografica",
"history": "História",
"local": "Local",
"nature": "Natureza",
"nobility": "Nobreza",
"religion": "Religião",
"the-planes": "Planos",
"listen": "Ouvir",
"move-silently": "Furtividade",
"open-lock": "Abrir Fechaduras",
"perform": "Atuação",
"profession": "Profissão",
"ride": "Cavalgar",
"search": "Procurar",
"sense-motive": "Sentir Motivação",
"sleight-of-hand": "Prestidigitação",
"spellcraft": "Identificar Magia",
"spot": "Observar",
"survival": "Sobrevivência",
"tumble": "Acrobacia",
"use-magic-device": "Usar Instrumento Mágico",
"use-rope": "Usar Cordas",
"other-skills": "Outras Perícias",
"skill-name": "Nome da Perícia",
"ability-stat-s": "Hab. Chave",
"trained-only": "Apenas Treinado",
"caster-level": "Nível de Conjurador",
"spells-per-day": "Magias/Dia",
"zero": "0",
"first": "1º",
"second": "2º",
"third": "3º",
"fourth": "4º",
"fifth": "5º",
"sixth": "6º",
"seventh": "7º",
"eighth": "8º",
"ninth": "9º",
"casting-ability": "Hab. de Conjuração",
"spell-difficulty-classes": "CD da Magia",
"spell-penetration-a": "Spell Pen",
"spell-focus": "Foco em Magia",
"abjuration": "Abjuração",
"conjuration": "Conjuração",
"divination": "Adivinhação",
"enchantment": "Encantamento",
"evocation": "Evocação",
"illusion": "Ilusão",
"necromancy": "Necromancia",
"transmutation": "Transmutação",
"power-points": "Pontos de Poder",
"spell-section": "Seção de Magias ",
"use-prep": "Usada/Prep",
"spell-name": " Nome da magia ",
"level-a": "Nvl",
"emote-macro": "Emote/macro",
"show?": "Mostrar?",
"date": "Data",
"note-etc": "Notas",
"ability-recalc-info": "Ability score recalc. Click this box to force a recalc of the ability scores.",
"weight-setup-info1": " Weight unit setup for weight calculations.",
"weight-setup-info2": " Unit should be an abbreviation of 2 or 3 characters.",
"scaling-factor": " Scaling factor ",
"unit": " Unit ",
"pound": " pound ",
"pronouns": "Pronouns",
"pronoun-setup-info": "For use in macros if desired. Enter your preferred pronoun for the following categories.",
"subjective-pronoun": "Subjective",
"he/she/it/they/etc": "he/she/it/they/etc",
"objective-pronoun": "Objective",
"him/her/it/them/etc": "him/her/it/them/etc",
"possessive-pronoun": "Possessive",
"his/hers/its/their/etc": "his/hers/its/their/etc",
"hit-dice": "Dados de Vida",
"max-hit-points-a": "PV Max",
"initiative": "Iniciativa",
"armor-class-modification-info-a": "Armor Class Mod Info",
"touch": "Toque",
"touch-armor-class-i": "CA Toque",
"flat-footed-i": "Surpresa",
"attack": "Ataque",
"attack-macro": "Macro de Ataque",
"full-attack": "Ataque Total",
"space": "Área",
"reach": "Alcance",
"special-attacks": "Ataques Especiais",
"special-qualities": "Qualidades Especiais",
"saves": "Resistências",
"fortitude-a": "Fortitudo",
"reflex-a": "Reflexo",
"environment": "Ambiente",
"organization": "Organização",
"challenge-rating": "Nível de Desafio",
"challenge-rating-i": "ND",
"treasure": "Tesouro",
"advancement": "Progressão",
"level-adjustment": "Ajuste de Nível",
"description-etc": "Descrição",
"combat-u": "COMBAT",
"combat-information": "Informação de Combate",
"roll-templates": "Roll Templates",
"attack-roll": " Attack Roll: "
}