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roll20-character-sheets-tester/TIH/TIH.html
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<div class="charsheet">
<h1>The Indie Hack</h1>
<hr class="style-base"/>
</div>
<span class="sheet-lib0" data-i18n="character-sheet">Character Sheet</span>
<hr class="style-base"/>
</div>
<span class="sheet-lib1" data-i18n="name">Name</span>:
<input type="text" placeholder="..." name="attr_name" class="sheet-very_long"/><br/>
<hr class="style-base"/>
</div>
<span class="sheet-lib1" data-i18n="class">Class</span>:
<form>
<input class="sheet-veteran-activator" type="radio" name="attr_class" value="veteran"> <span data-i18n="the-veteran">The Veteran</span> /
<input class="sheet-exorcist-activator" type="radio" name="attr_class" value="exorcist"> <span data-i18n="the-exorcist">The Exorcist</span> /
<input class="sheet-hunter-activator" type="radio" name="attr_class" value="hunter"> <span data-i18n="the-hunter">The Hunter</span> /
<input class="sheet-scoundrel-activator" type="radio" name="attr_class" value="scoundrel"> <span data-i18n="the-scoundrel">The Scoundrel</span> /
<input class="sheet-elementalist-activator" type="radio" name="attr_class" value="elementalist"> <span data-i18n="the-elementalist">The Elementalist</span> /
<input class="sheet-occultist-activator" type="radio" name="attr_class" value="occultist"> <span data-i18n="the-occultist">The Occultist</span> /
<input class="sheet-outlander-activator" type="radio" name="attr_class" value="outlander"> <span data-i18n="the-outlander">The Outlander</span>
</form>
</div>
<div class="sheet-veteran">
<span class="sheet-lib2" data-i18n="veteran_intro">You have stared into the face of death herself. Now, life holds few pleasures, and you must take up your sword again.</span><br/>
<span data-i18n="veteran_attributes">Class Attributes: Tough [+1], Precise [0], Clever [-1]</span><br/>
<span data-i18n="veteran_aptitudes">Natural Aptitudes (choose 2): Tactics, Fighting Humans, Endurance</span>
</div>
<div class="sheet-exorcist">
<span class="sheet-lib2" data-i18n="exorcist_intro">The end is never really the end, of course. Foul creatures wish to drag you down into the pit, and you must stop them.</span><br/>
<span data-i18n="exorcist_attributes">Class Attributes: Tough [+1], Precise [-1], Clever [0]</span><br/>
<span data-i18n="exorcist_aptitudes">Natural Aptitudes (choose 3): Endurance, Identifying Symbols, Avoiding Spells, Fighting Unliving</span>
</div>
<div class="sheet-hunter">
<span class="sheet-lib2" data-i18n="hunter_intro">A simple life in a house by a stream is too much to ask from these shattered lands. The dogs bay from their kennels. The hunt calls.</span><br/>
<span data-i18n="hunter_attributes">Class Attributes: Tough [0], Precise [+1], Clever [-1]</span><br/>
<span data-i18n="hunter_aptitudes">Natural Aptitudes (choose 3): Navigation, Stealth, Fighting Insects, Fighting Animals</span>
</div>
<div class="sheet-scoundrel">
<span class="sheet-lib2" data-i18n="scoundrel_intro">There is much to be gained in this new economy when no trap or guard can keep you out.</span><br/>
<span data-i18n="scoundrel_attributes">Class Attributes: Tough [-1], Precise [+1], Clever [-1]</span><br/>
<span data-i18n="scoundrel_aptitudes">Natural Aptitudes (choose 3): Stealth, Avoiding Traps, Identifying Symbols, Disguise</span>
</div>
<div class="sheet-elementalist">
<span class="sheet-lib2" data-i18n="elementalist_intro">The world is not made of singular stuff, but shifting patterns and energies. Stare deep into the flame. Become fire herself.</span><br/>
<span data-i18n="elementalist_attributes">Class Attributes: Tough [0], Precise [-1], Clever [+1]</span><br/>
<span data-i18n="elementalist_aptitudes">Natural Aptitudes (choose 2): Avoiding Spells, Disguise, Fighting Abominations</span>
</div>
<div class="sheet-occultist">
<span class="sheet-lib2" data-i18n="occultist_intro">Your journey is brief. Seething power lies buried. The cold ground enfolds us all in the end.</span><br/>
<span data-i18n="occultist_attributes">Class Attributes: Tough [-1], Precise [0], Clever [+1]</span><br/>
<span data-i18n="occultist_aptitudes">Natural Aptitudes (choose 2): Stealth, Identifying Symbols, Avoiding Spells</span>
</div>
<div class="sheet-outlander">
<span class="sheet-lib2" data-i18n="outlander_intro">It’s time to leave...</span><br/>
<span data-i18n="outlander_attributes">Class Attributes: Tough [0], Precise [0], Clever [0]</span><br/>
<span data-i18n="outlander_aptitudes">Natural Aptitudes (choose 4): Avoiding Spells, Disguise, Navigation, Fighting Abominations, Fighting Unliving</span>
</div>
</div>
<hr class="style-base"/>
<div class="sheet-2colrow">
<div class="sheet-col">
<span class="sheet-lib1" data-i18n="attributes">Attributes</span>:<br/>
<span data-i18n="tough">Tough</span></i> [<input type="text" placeholder="0" name="attr_tough" class="sheet-short">] <button class='sheet-light-button' type='roll' value='/roll 1d6}'></button> <button class='sheet-dark-button' type='roll' value='/roll 1d6+@{tough}'></button><br/>
<span data-i18n="precise">Precise</span></i> [<input type="text" placeholder="0" name="attr_precise" class="sheet-short">] <button class='sheet-light-button' type='roll' value='/roll 1d6}' ></button> <button class='sheet-dark-button' type='roll' value='/roll 1d6+@{precise}'></button><br/>
<span data-i18n="clever">Clever</span></i> [<input type="text" placeholder="0" name="attr_clever" class="sheet-short">] <button class='sheet-light-button' type='roll' value='/roll 1d6}'></button> <button class='sheet-dark-button' type='roll' value='/roll 1d6+@{clever}'></button><br/>
<span data-i18n="message">In order to use the dark dice above, don't write the plus sign of the positive attributes (e.g., write 1 instead of +1).</span><br/>
</div>
<div class="sheet-col">
<span class="sheet-lib1" data-i18n="natural_aptitudes">Natural Aptitudes</span>:<br/>
<div class="sheet-section-stuff">
<fieldset class="repeating_aptitude">
<textarea name="attr_aptitude" class="sheet-hide" placeholder="..."></textarea>
</fieldset>
</div>
</div>
</div>
<div class="sheet-header">
</div>
<hr class="style-base"/>
<span class="sheet-lib1" data-i18n="positive-details">Positive Details</span>:
<div class="sheet-veteran">
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="veteran-detail-1">Weapon Master (Proficient with all bows; Hand, Heavy, and Dueling Weapons; all shields; and all armour)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="veteran-detail-2">Cleave Through Foes (Skill: If the group is outnumbered or facing a swarm, apply twice as many damage details divided among the enemies)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="veteran-detail-3">Splintered Shield (Skill: Add a damage detail to a shield to negate all GM details from a single roll)</span>
</div>
<div class="sheet-exorcist">
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="exorcist-detail-1">Holy Weapons (Proficient with Hand and Heavy Weapons, all shields, and Chainmail Armour or lighter)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="exorcist-detail-2">Banish the Unliving (Spell: Test Clever. Number over indicates the number of monsters banished)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="exorcist-detail-3">Light of the Mother (Skill: Test Clever. Details can be spent one-to-one to heal allies, fill a small room with light, or detect monsters at far range or closer)</span>
</div>
<div class="sheet-hunter">
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="hunter-detail-1">Hunting Weapons (Proficient with all bows, Hand Weapons, Dueling Weapons, and Reinforced Leather Armour or lighter)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="hunter-detail-2">Track your Prey (Skill: Test Precise. Details can be spent to locate water, animals, or monsters)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="hunter-detail-3">Skin and Bones (Skill: Test Tough. With raw materials, details can be spent to create valuable skins, warm clothing, or bone weapons)</span>
</div>
<div class="sheet-scoundrel">
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="scoundrel-detail-1">Cruel Weapons (Proficient with the Crossbow, Hand Weapons, Dueling Weapons, and Reinforced Leather Armour or lighter)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="scoundrel-detail-2">Pilfer (Skill: Test Clever. Details can be spent to obtain items from pockets, conceal weapons, open locks, or spring traps)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="scoundrel-detail-3">Aim between the Ribs (Skill: Test Precise. Details can be spent one-to-one to add damage details to your next successful attack from behind during this scene)</span>
</div>
<div class="sheet-elementalist">
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="elementalist-detail-1">Few Weapons (Proficient with Hand Weapons and Leather Armour)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="elementalist-detail-2">Disrupt the Balance (Spell: Test Clever. Details can be spent to create of destroy a handful of fire or water, or turn a handful of stone into mud or mud into stone)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="elementalist-detail-3">Shifting Forms (Skill: Test Precise. Details can be spent to polymorph yourself for minutes or others for several seconds)</span>
</div>
<div class="sheet-occultist">
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="occultist-detail-1">No Weapons (Proficient with Leather Armour)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="occultist-detail-2">Draw Forth the Unliving (Spell: Test Clever. Number over indicates the number of monsters created from fresh corpses; lasts for the scene)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="occultist-detail-3">Shade of the Crone (Skill: Test Precise. Details can be spent to deal damage to close or far enemies)</span>
</div>
<div class="sheet-outlander">
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="outlander-detail-1">Precise Weapons (Proficient with the Bow, Hand Weapons, Dueling Weapons, Small Shields, and Chainmail Armour or lighter)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="outlander-detail-2">Natural Scavenger (Skill: Test Clever. Details can be spent to gather herbs, ammunition, or supplies)</span><br/>
<input type="checkbox" name="att_positive_detail" value="1"> <span class="sheet-lib3" data-i18n="outlander-detail-3">Sound of the Child (Skill: Test Precise. Details give you visions/sounds of the area at very far range)</span>
</div>
<div class="sheet-header">
</div>
<div class="sheet-section-stuff">
<fieldset class="repeating_positive_detail">
<div contenteditable="true">
<textarea name="attr_positive_detail" class="sheet-hide" placeholder="..."></textarea>
</fieldset>
</div>
<hr class="style-base"/>
<span class="sheet-lib1" data-i18n="negative-details">Negative Details</span>:<br/>
<input type="checkbox" name="att_negative_detail" value="1"> <span class="sheet-lib3" data-i18n="fallen">Fallen</span> <i>(<input type="text" class="sheet-lib4" placeholder=" /4" name="attr_fallen_capacity" class="sheet-short"/>)</i>
</div>
</div>
<div class="sheet-header">
</div>
<div class="sheet-section-stuff">
<fieldset class="repeating_negative_detail">
<div contenteditable="true">
<textarea name="attr_negative_detail" class="sheet-hide" placeholder="..."></textarea>
</fieldset>
</div>
<hr class="style-base"/>
<span class="sheet-lib1" data-i18n="items">Items</span>:
(<span class="sheet-lib2" data-i18n="jingle">Jingle</span>: <input type="text" placeholder="..." name="attr_jingle" class="sheet-short"/>)
<div class='sheet-col'>
<input type="checkbox" name="attr_pack" value="1" checked=checked> <span class="sheet-lib3" data-i18n="pack">Pack</span> <i>(<input type="text" class="sheet-lib5" data-i18n-placeholder="_/6+Tough" placeholder=" /6+Tough" name="attr_pack_capacity" class="sheet-medium"/>)</i>,
<input type="checkbox" name="attr_rations" value="1" checked=checked> <span class="sheet-lib3" data-i18n="rations">Rations</span> <i>(<input type="text" class="sheet-lib4" placeholder=" /4" name="attr_rations_capacity" class="sheet-short"/>)</i>,
<input type="checkbox" name="attr_flint_and_tinder" value="1" checked=checked> <span class="sheet-lib4" data-i18n="flint-and-tinder">Flint-and-Tinder</span>,
<input type="checkbox" name="attr_hand_weapon" value="1" checked=checked> <span class="sheet-lib3" data-i18n="hand-weapon">Hand Weapon</span> <i>(<input type="text" class="sheet-lib6" placeholder="..." name="attr_hand_weapon_capacity" class="sheet-long"/>)</i><br/>
</div>
<div class="sheet-header">
</div>
<div class="sheet-section-stuff">
<fieldset class="repeating_item">
<div contenteditable="true">
<textarea name="attr_item" class="sheet-hide" placeholder="..."></textarea>
</fieldset>
</div>
<hr class="style-base"/>
<div class="sheet-3colrow">
<div class="sheet-col">
<span class="sheet-lib1" data-i18n="masters">Masters</span>:
<div class="sheet-section-stuff">
<fieldset class="repeating_master">
<textarea name="attr_master" class="sheet-hide" placeholder="..."></textarea>
</fieldset>
</div>
</div>
<div class="sheet-col">
<span class="sheet-lib1" data-i18n="relationships">Relationships</span>:
<div class="sheet-section-stuff">
<fieldset class="repeating_relationship">
<textarea name="attr_relationship" class="sheet-hide" placeholder="..."></textarea>
</fieldset>
</div>
</div>
<div class="sheet-col">
<span class="sheet-lib1" data-i18n="scars">Scars</span>:
<div class="sheet-section-stuff">
<fieldset class="repeating_scar">
<textarea name="attr_scar" class="sheet-hide" placeholder="..."></textarea>
</fieldset>
</div>
</div>
</div>
<hr class="style-base"/>
<span class="sheet-lib1" data-i18n="questions">Questions</span>:
<div class="sheet-veteran">
<span class="sheet-lib2" data-i18n="two-answers">Answer 2</span>:<br/>
<span data-i18n="veteran-question-1">What did she look like?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="veteran-question-2">How many years has it been?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="veteran-question-3">Where do you keep your sword?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="veteran-question-4">Who won the last great battle (and how)?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long">
</div>
<div class="sheet-exorcist">
<span class="sheet-lib2" data-i18n="two-answers">Answer 2</span>:<br/>
<span data-i18n="exorcist-question-1">Who have you lost?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="exorcist-question-2">Where did you eventually find them?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="exorcist-question-3">What holds the world together</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="exorcist-question-4">What tears the world apart?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long">
</div>
<div class="sheet-hunter">
<span class="sheet-lib2" data-i18n="two-answers">Answer 2</span>:<br/>
<span data-i18n="hunter-question-1">Who cares for the dogs in your absence?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="hunter-question-2">What is your favorite prey?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="hunter-question-3">What stalks the realm by night?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="hunter-question-4">What food enchants people (and how)?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long">
</div>
<div class="sheet-scoundrel">
<span class="sheet-lib2" data-i18n="two-answers">Answer 2</span>:<br/>
<span data-i18n="scoundrel-question-1">What's the next big score?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="scoundrel-question-2">What score did you fail to pull off?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="scoundrel-question-3">Whose betrayal will you remember (and what was it)?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="scoundrel-question-4">Who will remember your betrayal (and what was it)?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long">
</div>
<div class="sheet-elementalist">
<span class="sheet-lib2" data-i18n="two-answers">Answer 2</span>:<br/>
<span data-i18n="elementalist-question-1">What remains unchanged?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="elementalist-question-2">How close have you come to the flame?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="elementalist-question-3">What burns in the hearts of the people?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="elementalist-question-4">What stone structure is built on a foundation of mud?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long">
</div>
<div class="sheet-occultist">
<span class="sheet-lib2" data-i18n="two-answers">Answer 2</span>:<br/>
<span data-i18n="occultist-question-1">What maddening secret do you know?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="occultist-question-2">How many more must die?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="occultist-question-3">Who most wishes to see the world come to harm?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="occultist-question-4">Who knows your darkest secrets?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long">
</div>
<div class="sheet-outlander">
<span class="sheet-lib2" data-i18n="one-or-four-answers">Answer 1 or 4</span>:<br/>
<span data-i18n="outlander-question-1">You can hear them too, can’t you (what do they say)?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="outlander-question-2">What lies deep beneath these hills?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="outlander-question-3">Where can you never go?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"/><br/>
<span data-i18n="outlander-question-4">Where must you always return?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="outlander-question-5">Can you hear him crying (why or why not)?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long"><br/>
<span data-i18n="outlander-question-6">What lands have the greatest bounty just beneath the surface?</span><br/>
<input type="text" placeholder="..." name="attr-answer" class="sheet-very_long">
</div>
<hr class="style-base"/>
<span class="sheet-lib1" data-i18n="notes">Notes</span>:
<div class="sheet-section-stuff">
<fieldset class="repeating_note">
<textarea name="attr_note" class="sheet-hide" placeholder="..."></textarea>
</fieldset>
</div>
</div>