Files
roll20-character-sheets-tester/Forbidden_Lands/translation.json
T
Vince 0311eec1d7 Forbidden Lands v1.2 - carry calc fix, pack rat option (#5079)
* Forbidden Lands v1.1 update

- removed "selected|..." from sheet rolls
- added a version attribute to sheet

* Pathfinder Community Sheet - wounds fix

- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel

* Pathfinder Community Sheet - updated folder name

- to help prevent any confusiuon, github folder renamed to "Pathfinder Community"
- changed html, css, and preview image names as well
- updated sheet.json

* Pathfinder Community Sheet - added Images to repo

- added images to repo (sheet url's will be updated in a future update)

* Forbidden Lands v1.2 - carry calc fix, pack rat option

- fixed carry calc (should use base strength, not damaged strength)
- added pack rat talent option that adjusts carry amount
2019-05-20 19:19:50 -05:00

199 lines
5.2 KiB
JSON

{
"adult-2": "Adult +1",
"age": "Age",
"agility": "Agility",
"agility-abbr": " [agl]",
"agility-abbr-u": "AGI",
"animal-handling": "Animal Handling",
"api-dice": "api dice",
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
"appearance-u": "APPEARANCE",
"armor": "Armor",
"armor-roll": "Armor Roll",
"armor-helmet": "ARMOR/HELMET",
"armor-rating-abbr": "AR",
"arms-length-abbr": "Arm's L.",
"arrows": "Arrows",
"artifact-bonus": "Artifact Bonus",
"attr-abbr": "Attr",
"attribute-dice": "Attribute Dice",
"attribute-score": "Attribute Score",
"attribute-u": "ATTRIBUTES",
"body": "Body",
"bonus": "Bonus",
"bread": "Bread",
"carried": "Carried",
"carried-abbr": "Carr",
"carry": "Carry",
"clear-dice-pool": "Clear Dice Pool",
"cloth": "Cloth",
"clothing": "Clothing",
"coins-carried": "Coins Carried",
"coins-u": "COINS",
"cold": "Cold",
"condition-u": "CONDITIONS",
"consumable-u": "CONSUMABLES",
"copper": "Copper",
"crafting": "Crafting",
"critical-injuries": "Critical Injuries",
"critical-u": "CRITICAL INJURIES",
"current-preset": "Current Preset",
"custom": "Custom",
"damage": "Damage",
"damage-abbr": "Dmg",
"dark-secret": "Dark Secret",
"defense-rating": "Defense Rating",
"description": "Description",
"dice-pool": "Dice Pool",
"dice-pool-u": "DICE POOL",
"die": "Die",
"distant": "Distant",
"dmg-abbr": "Dmg",
"duration": "Duration",
"effects": "Effects",
"empathy": "Empathy",
"empathy-abbr": " [emp]",
"encumbrance": "Encumbrance",
"endurance": "Endurance",
"epic": "Epic",
"experience-u": "EXPERIENCE",
"face": "Face",
"features": "Features",
"fish": "Fish",
"flour": "Flour",
"food": "Food",
"function-u": "FUNCTIONS",
"fur": "Fur",
"gea-u": "GEAR",
"gear-bonus": "Gear Bonus",
"gear-dice": "Gear Dice",
"gen": "Gen",
"glass": "Glass",
"gold": "Gold",
"grain": "Grain",
"grip": "Grip",
"healing": "Healing",
"healing-time": "Healing Time",
"heavy-abbr": "H",
"herbs": "Herbs",
"hirelings-u": "HIRELINGS",
"hungry": "Hungry",
"ingredients": "Ingredients",
"injury": "Injury",
"insight": "Insight",
"iron": "Iron",
"iron-ore": "Iron Ore",
"kin": "Kin",
"lethal": "Lethal",
"leather": "Leather",
"legendary": "Legendary",
"light-abbr": "L",
"location": "Location",
"long": "Long",
"lore": "Lore",
"lvl-abbr": "Lvl",
"manipulation": "Manipulation",
"marksmanship": "Marksmanship",
"marksmanship-abbr": "Marks.",
"max-abbr": "Max",
"meat": "Meat",
"melee": "Melee",
"might": "Might",
"mighty": "Mighty",
"moun-u": "MOUNT",
"mount": "Mount's Gear",
"move": "Move",
"name": "Name",
"near": "Near",
"no": "No",
"no-damage": "No Damage",
"normal-abbr": "N",
"not-applicable-abbr": "n/a",
"notes-u": "NOTES",
"number-abbr": "Num",
"old-3": "Old +2",
"on-mount": "On Mount",
"one-hand-abbr": "1H",
"other": "Other",
"pack-rat": "Pack Rat Talent?",
"pack-rat-title": "You can carry additional items.",
"parry": "Parry",
"performance": "Performance",
"personal": "Personal",
"pride": "Pride",
"production-outcome": "Production/Outcome",
"prof": "Prof",
"profession": "Profession",
"push": " Push ",
"push-dice": "Push the Dice!",
"pushes-the-roll": "Pushes the Roll",
"quantity-abbr": "Qty",
"range": "Range",
"rank": "Rank",
"rank-1-pack-rat": "Rank 1 (+2)",
"rank-2-pack-rat": "Rank 2 (+5)",
"rank-3-pack-rat": "Rank 3 (+10)",
"rating": "Rating",
"relationships-u": "RELATIONSHIPS",
"reputation": "Reputation",
"reputation-roll": "Reputation Roll",
"reset-dice": "Reset dice pool.",
"roll": " Roll ",
"roll-dice": "Roll the Dice!",
"roll-dice-66": "Roll d66!",
"salary": "Salary",
"scouting": "Scouting",
"selected": "Selected",
"shield": "Shield",
"shield-parry-roll": "Shield Parry Roll",
"shield-u": "SHIELD",
"short": "Short",
"show-hide": "show/hide",
"silver": "Silver",
"skill": "Skill",
"skill-dice": "Skill Dice",
"skill-level": "Skill Level",
"skills-list":"animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
"skill-u": "SKILLS",
"sleepy": "Sleepy",
"sleight-of-hand": "Sleight of Hand",
"spell": "Spell",
"spell-selected": "Spell Selected",
"spell-u": "SPELLS",
"stealth": "Stealth",
"stockpile-list": "bread, cloth, fish, flour, food, fur, glass, gold, grain, herbs, iron, iron-ore, leather, meat, silver, stone, tallow, vegetables, water, wood, wool",
"stockpile-u": "STOCKPILE",
"stone": "Stone",
"strength": "Strength",
"strength-abbr": " [str]",
"strength-abbr-u": "STR",
"stronghold-notes-u": "STRONGHOLD NOTES",
"stronghold-u": "STRONGHOLD",
"survival": "Survival",
"talent-u": "TALENTS",
"tallow": "Tallow",
"thirsty": "Thirsty",
"time-limit": "Time Limit",
"tiny-abbr": "T",
"torches": "Torches",
"total": "Total",
"two-hand-abbr": "2H",
"type": "Type",
"units": "Units",
"vegetables": "Vegetables",
"water": "Water",
"weapon": "Weapon",
"weapon-u": "WEAPONS",
"weapon-selected": "Weapon Selected",
"weight-abbr": "Wt",
"willpower": "Willpower",
"willpower-abbr": "Will",
"willpower-u": "WILLPOWER",
"wits": "Wits",
"wits-abbr": " [wit]",
"wood": "Wood",
"wool": "Wool",
"yes": "Yes",
"yes-1": "Yes,-1",
"young-1": "Young +0"
}