Files
roll20-character-sheets-tester/Mythras/templates/main/main.html
T
Matthew Carpenter f03d8a6de9 Mythras v2 Address some minor missing data conversion, upgrade scripts and Firefox styling (#4987)
* Spanish translation and minor fixes

* Rounding movement measurements

* Adding linguistics option to campaign settings

* Removing NPC stuff from the json options

* Saving Mythras v2 progress

* Modify mythras sheet.json for new options

* stash

* Restored tranlastions and all but mook css

* Automation script added to help building Mythras sheets

* Autocalc migration up to skills, Mythras

* sheetwork autocalc for standard skills

* Auto calc up to passions

* Fix tenacity

* Finish migrating skills to shett workers

* Finished skills auto calc

* Half done with compat tab

* Stash work up to mostly finish mook skills

* Fixed percent symbol on Athletics mook btn

* Added up to psionic powers for mooks and added collapse to magic sections

* Stash mook sup to animism

* more stashed edits

* Stash commits

* v2 Mythras

* A few edits to Mythras changelog, typos and spelling

* Style adjustments for Firefox

* Small bugfixes for the Mythras v2 conversion scripts

* Small bugfixes for the Mythras v2 conversion scripts

* Some minor CSS adjustments to support Firefox better

* Mythras: fix styling issues with fetish tenacity
2019-04-22 23:35:54 -05:00

7849 lines
976 KiB
HTML

{% raw %}
<input type="text" class="hidden disabled number-width text-align-center" name="attr_version" value="1.9.1">
<input type="radio" class="mythras-variant-toggle hidden" name="attr_sheet_varient" value="mythras" checked>
<input type="radio" class="mspace-variant-toggle hidden" name="attr_sheet_varient" value="m-space">
<div class="wrapper">
<!-- Header -->
<div class="logo float-right">
<img class="mythras-variant" src="http://i.imgur.com/Sm3ilMW.png">
<img class="mspace-variant" src="https://i.imgur.com/5uPy3QU.jpg">
</div>
<div>
<h3 style="display: inline"><span data-i18n="settings-u">Settings</span></h3>
<span style="font-size: 85%">(<span data-i18n="version-u">Version</span> <span name="attr_version"></span>)</span>
</div>
<!-- These settings are set indirectly and are hidden from view -->
<input type="radio" class="classic-fantasy-style-toggle hidden" name="attr_sheet_style" value="classic_fantasy">
<input type="radio" class="default-style-toggle hidden" name="attr_sheet_style" value="default" checked>
<input type="radio" class="luther-arkwright-style-toggle hidden" name="attr_sheet_style" value="luther_arkwright">
<input type="radio" class="m-space-style-toggle hidden" name="attr_sheet_style" value="m-space">
<input type="radio" class="thennla-style-toggle hidden" name="attr_sheet_style" value="thennla">
<select class="hidden" name="attr_action_points_calc">
<option value="calculate" data-i18n="calculated-u" selected>Calculated</option>
<option value="set_2" data-i18n="set-2-u">Set 2</option>
<option value="set_3" data-i18n="set-3-u">Set 3</option>
</select>
<select class="hidden" name="attr_herculean_mod">
<option value=".1" selected>1/10</option>
<option value=".2">1/5</option>
</select>
<input type="checkbox" class="rank-enabled-toggle hidden" name="attr_luck_points_rank" value="1">
<input type="checkbox" class="tenacity-enabled-toggle hidden" name="attr_tenacity_enabled" value="1">
<input type="checkbox" class="affiliations-enabled-toggle hidden" name="attr_affiliations_enabled" value="1">
<input type="checkbox" class="extended-conflict-toggle hidden" name="attr_extended_conflict_enabled" value="1">
<input type="checkbox" class="simplified-combat-toggle hidden" name="attr_simplified_combat_enabled" value="1">
<input type="checkbox" class="reach-enabled-toggle hidden" name="attr_reach_enabled" value="1" checked>
<input type="checkbox" class="boating-standard-toggle hidden" name="attr_boating_standard" value="1">
<input type="checkbox" class="status-standard-toggle hidden" name="attr_status_standard" value="1">
<input type="checkbox" class="linguistics-enabled-toggle hidden" name="attr_linguistics_enabled" value="1">
<input type="checkbox" class="dependencies-enabled-toggle hidden" name="attr_dependencies_enabled" value="1">
<input type="checkbox" class="superstition-standard-toggle hidden" name="attr_superstition_standard" value="1">
<input type="checkbox" class="ms-psionics-enabled-toggle hidden" name="attr_ms_psionics_enabled" value="1">
<input type="checkbox" class="roman-magic-enabled-toggle hidden" name="attr_roman_magic_enabled" value="1">
<input type="checkbox" class="arcane-magic-enabled-toggle hidden" name="attr_arcane_magic_enabled" value="1">
<input type="checkbox" class="divine-magic-enabled-toggle hidden" name="attr_divine_magic_enabled" value="1">
<input type="checkbox" class="fae-powers-enabled-toggle hidden" name="attr_fae_powers_enabled" value="1">
<input type="checkbox" class="folk-magic-enabled-toggle hidden" name="attr_folk_magic_enabled" value="1" checked>
<input type="number" class="hidden" name="attr_folk_magic_range_multiplier" value="1">
<input type="checkbox" class="animism-enabled-toggle hidden" name="attr_animism_enabled" value="1" checked>
<input type="checkbox" class="mysticism-enabled-toggle hidden" name="attr_mysticism_enabled" value="1" checked>
<input type="checkbox" class="mythras-psionics-enabled-toggle hidden" name="attr_mythras_psionics_enabled" value="1">
<input type="checkbox" class="sorcery-enabled-toggle hidden" name="attr_sorcery_enabled" value="1" checked>
<input type="checkbox" class="theism-enabled-toggle hidden" name="attr_theism_enabled" value="1" checked>
<select class="hidden" name="attr_max_devotional_pool_based_on">
<option value="@{rank_devotion_pool_limit}" data-i18n="cult-rank-u" selected>Cult Rank</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
</select>
<input type="radio" class="sns-vehicles-toggle hidden" name="attr_vehicle_type" value="ships" checked>
<input type="radio" class="mythras-vehicles-toggle hidden" name="attr_vehicle_type" value="mythras">
<input type="radio" class="mspace-vehicles-toggle hidden" name="attr_vehicle_type" value="mspace">
<input type="checkbox" class="hidden spirit-toggle" name="attr_spirit" value="1">
<div style="float:left;">
<span class="bold" data-i18n="sheet-type-u">Sheet Type</span>: <br>
</div>
<!-- Supported Sheet Types -->
<input type="radio" class="type-toggle-pc" name="attr_type" value="pc" checked><span data-i18n="character-u">Character</span></input>
<input type="radio" class="mythras-variant type-toggle-battle-unit" name="attr_type" value="battle_unit"><span class="mythras-variant" data-i18n="battle-unit-u">Battle Unit</span></input>
<input type="radio" class="sns-vehicles type-toggle-ship" name="attr_type" value="ship"><span class="sns-vehicles" data-i18n="ship-u">Ship</span></input>
<input type="radio" class="mythras-vehicles mspace-vehicles type-toggle-vehicle" name="attr_type" value="vehicle"><span class="mythras-vehicles mspace-vehicles" data-i18n="vehicle-u">Vehicle</span></input>
<input type="radio" class="m-space-style type-toggle-solar-system" name="attr_type" value="solar_system"><span class="m-space-style" data-i18n="solar-system-u">Solar System</span></input>
<br>
<!-- These options can be in a div -->
<div>
<!-- Show name in roll templates -->
<span class="bold" data-i18n="show-name-in-roll-templates-u">Show Name in Roll Templates</span>:
<select class="hiding number-width" name="attr_name_display">
<option value="{{character=@{character_name}}}" data-i18n="yes-u">Yes</option>
<option value="character=@{character_name}" data-i18n="no-u">No</option>
</select>
&nbsp;
<!-- Whisper to GM -->
<span class="bold" data-i18n="whisper-rolls-to-gm-u">Whisper Rolls to GM</span>:
<select class="hiding number-width" name="attr_roll_display">
<option value="" data-i18n="no-u">No</option>
<option value="/w gm " data-i18n="yes-u">Yes</option>
</select>
<!-- Show 101+ reduced -->
<span class="bold" data-i18n="rolls-show-101-reduced-u">Rolls Show 101+ Reduced</span>:
<select class="hiding number-width" name="attr_show_reduced">
<option value="1" selected data-i18n="yes-u">Yes</option>
<option value="0" data-i18n="no-u">No</option>
</select>
</div>
<span class="bold" data-i18n="display-campaign-settings-u">Display Campaign Settings?</span>&nbsp;
<input type="checkbox" class="campaign-settings-toggle" name="attr_campaign_settings_toggle" value="1">
<div class="float-right logo"><button type="action" name="act_recalc" class="full-width reduced-size text-center">Recalculate Sheet</button></div>
<div class="float-right"><span style="color: red;"><span data-i18n="upgrade-notice-u">If your sheet values are not correct after upgrading to v2.0, click here</span> ---&gt; </span></div>
<!-- Options that can be in a div and are hidden -->
<div class="campaign-settings">
<h3>Campaign Settings</h3>
<div class="mythras-variant">
<span class="bold" i18n-data="setting-u">Setting</span>:
<select name="attr_setting_option" data-i18n-list="setting-order">
<option value="default" data-i18n-list-item="default" data-i18n="default-u" selected>Default</option>
<option value="after_the_vampire_wars" data-i18n-list-item="atvw" data-i18n="after-the-vampire-wars-u">After the Vampire Wars</option>
<option value="classic_fantasy" data-i18n-list-item="classic_fantasy" data-i18n="classic-fantasy-u">Classic Fantasy</option>
<option value="luther_arkwright" data-i18n-list-item="luther_arkwright" data-i18n="luther-arkwright-u">Luther Arkwright</option>
<option value="m-space" data-i18n-list-item="mspace" data-i18n="m-space-u">M-Space</option>
<option value="monster_island" data-i18n-list-item="monster_island" data-i18n="monster-island-u">Monster Island</option>
<option value="mythic_britain" data-i18n-list-item="mythic_britain" data-i18n="mythic-britain-u">Mythic Britain</option>
<option value="mythic_constantinople" data-i18n-list-item="mythic_constantinople" data-i18n="mythic-constantinople-u">Mythic Constantinople</option>
<option value="mythic_rome" data-i18n-list-item="mythic_rome" data-i18n="mythic-rome-u">Mythic Rome</option>
<option value="mythras_imperative" data-i18n-list-item="mythras_imperative" data-i18n="mythras-imperative-u">Mythras Imperative</option>
<option value="thennla" data-i18n-list-item="thennla" data-i18n="thennla-u">Thennla</option>
</select>
<br>
<br>
<h4><span data-i18n="system-u">System</span></h4>
<hr>
<span i18n-data="affiliations-enabled-u">Affiliations Enabled</span>:
<select name="attr_affiliations_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="vehicles-u">Vehicles</span>:
<select name="attr_vehicle_type_option" data-i18n-list="vehicle-type-order">
<option value="default" data-i18n-list-item="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="mythras" data-i18n-list-item="mythras" data-i18n="mythras-u">Mythras</option>
<option value="mspace" data-i18n-list-item="mspace" data-i18n="m-space-u">M-Space</option>
<option value="ships" data-i18n-list-item="ships" data-i18n="ships-and-shield-walls-u">Ships & Shield Walls</option>
</select>
<br>
<span i18n-data="extended-conflict-resolution-enabled-u">Extended Conflict Resolution Enabled</span>:
<select name="attr_extended_conflict_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
</div>
<span i18n-data="simplified-combat-enabled-u">Simplified Combat Enabled</span>:
<select name="attr_simplified_combat_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<div class="mythras-variant">
<br>
<h4><span data-i18n="attributes-u">Attributes</span></h4>
<hr>
<span i18n-data="action-points-calculation-u">Action Points Calculation</span>:
<select name="attr_action_points_calc_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="calculate" data-i18n="calculated-u">Calculated</option>
<option value="set_2" data-i18n="set-2-u">Set 2</option>
<option value="set_3" data-i18n="set-3-u">Set 3</option>
</select>
<br>
<span i18n-data="add-rank-to-luck-u">Add Rank to Luck</span>:
<select name="attr_luck_points_rank_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="tenacity-enabled-u">Tenacity Enabled</span>:
<select name="attr_tenacity_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<br>
<h4><span data-i18n="weapons-u">Weapons</span></h4>
<hr>
<span i18n-data="reach-enabled-u">Reach Enabled</span>:
<select name="attr_reach_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<br>
<h4><span data-18n="skills">Skills</span></h4>
<hr>
<span i18n-data="herculean-skill-modifier-u">Herculean Skill Modifier</span>:
<select name="attr_herculean_mod_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value=".1">1/10</option>
<option value=".2">1/5</option>
</select>
<br>
<span i18n-data="boating-is-a-standard-skill-u">Boating is a Standard Skill</span>:
<select name="attr_boating_standard_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="status-is-a-standard-skill-u">Status is a Standard Skill</span>:
<select name="attr_status_standard_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="superstition-is-a-standard-skill-u">Superstition is a Standard Skill</span>:
<select name="attr_superstition_standard_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="linguistics-enabled-u">Linguistics Enabled</span>:
<select name="attr_linguistics_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="dependencies-enabled-u">Dependencies Enabled</span>:
<select name="attr_dependencies_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<br>
<h4><span data-i18n="powers-u">Powers</span></h4>
<hr>
<span i18n-data="ms-psionics-enabled-u">M-Space Psionics Enabled</span>:
<select name="attr_ms_psionics_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="roman-magic-enabled-u">Roman Magic Enabled</span>:
<select name="attr_roman_magic_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="arcane-magic-enabled-u">Arcane Magic Enabled</span>:
<select name="attr_arcane_magic_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="divine-magic-enabled-u">Divine Magic Enabled</span>:
<select name="attr_divine_magic_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="fae-powers-enabled-u">Fae Powers Enabled</span>:
<select name="attr_fae_powers_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="folk-magic-enabled-u">Folk Magic Enabled</span>:
<select name="attr_folk_magic_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="folk-magic-range-u">Folk Magic Range</span>:
<select name="attr_folk_magic_range_multiplier_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value=".2" data-i18n="folk-magic-skill-divided-by-five-u">Folk Magic Skill / 5</option>
<option value="1" data-i18n="folk-magic-skill-u">Folk Magic Skill</option>
</select>
<br>
<span i18n-data="animism-enabled-u">Animism Enabled</span>:
<select name="attr_animism_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="mysticism-enabled-u">Mysticism Enabled</span>:
<select name="attr_mysticism_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="mythras-psionics-enabled-u">Mythras Psionics Enabled</span>:
<select name="attr_mythras_psionics_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="sorcery-enabled-u">Sorcery Enabled</span>:
<select name="attr_sorcery_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="theism-enabled-u">Theism Enabled</span>:
<select name="attr_theism_enabled_option">
<option value="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="0" data-i18n="no-u">No</option>
<option value="1" data-i18n="yes-u">Yes</option>
</select>
<br>
<span i18n-data="max-devotional-pool-based-on-u">Max Devotional Pool Based On</span>:
<select name="attr_max_devotional_pool_based_on_option" data-i18n-list="devotional-pool-type-order">
<option value="default" data-i18n-list-item="default" data-i18n="use-setting-default-u" selected>Use Setting Default</option>
<option value="@{rank_devotion_pool_limit}" data-i18n-list-item="cult_rank" data-i18n="cult-rank-u">Cult Rank</option>
<option value="@{pow}" data-i18n-list-item="pow" data-i18n="pow-u">POW</option>
</select>
<br>
</div>
</div>
<hr>
<!-- M-Space Solar System -->
<div class="type-solar-system">
<div style="width: 288px; margin-right: 5px; float: left;" class="section">
<h3><span data-i18n="stats-u">Stats</span></h3>
<div>
<div class="system-label"><span data-i18n="name-u" class="bold">Name</span>:</div>
<div class="system-field"><input type="text" class="full-width" name="attr_character_name"></div>
</div>
<div>
<div class="system-label"><span data-i18n="sub-sector-u" class="bold">Sub Sector</span>:</div>
<div class="system-field"><input type="text" class="full-width" name="attr_system_subsector"></div>
</div>
<div>
<div class="system-label"><span data-i18n="hex-u" class="bold">Hex</span>:</div>
<div class="system-field"><input type="text" class="full-width" name="attr_system_hex"></div>
</div>
<div>
<div class="system-label"><span data-i18n="star-type-u" class="bold">Star Type</span>:</div>
<div class="system-field"><input type="text" class="full-width" name="attr_system_star"></div>
</div>
<div>
<div class="system-label"><span data-i18n="planets-u" class="bold">Planets</span>:</div>
<div class="system-field"><input type="text" class="full-width" name="attr_system_planets"></div>
</div>
<div>
<div class="system-label"><span data-i18n="habitable-u" class="bold">Habitable</span>:</div>
<div class="system-field"><input type="text" class="full-width" name="attr_system_habitable"></div>
</div>
<div>
<div class="system-label"><span data-i18n="starports-u" class="bold">Starports</span>:</div>
<div class="system-field"><input type="text" class="full-width" name="attr_system_starports"></div>
</div>
<div>
<div class="system-label"><span data-i18n="astroid-belt-u" class="bold">Astroid Belt</span>:</div>
<div class="system-field"><input type="text" class="full-width" name="attr_system_astroid_belt"></div>
</div>
<div><span data-i18n="notes-u" class="bold">Notes</span>:</div>
<div><textarea name="attr_system_notes"></textarea></div>
</div>
<div style="width: 545px; float: left;">
<div style="margin-bottom: 5px;" class="section">
<h3><span data-i18n="species-u" class="bold">Species</span></h3>
<fieldset class="repeating_systemspecies">
<div><span data-i18n="name-u" class="bold">Name</span>: <input type="text" name="attr_name"></div>
<div><span data-i18n="description-u" class="bold">Description</span>:</div>
<div><textarea style="height: 5em" name="attr_description"></textarea></div>
</fieldset>
</div>
<div style="margin-bottom: 5px;" class="section">
<h3><span data-i18n="worlds-u" class="bold">Worlds</span></h3>
<fieldset class="repeating_systemworld">
<div><span data-i18n="name-u" class="bold">Name</span>: <input type="text" name="attr_name"></div>
<div><span data-i18n="description-u" class="bold">Description</span>:</div>
<div><textarea style="height: 5em" name="attr_description"></textarea></div>
</fieldset>
</div>
</div>
</div>
<div class="clear-float"></div>
<!-- Mythras Vehicles -->
<div class="type-vehicle mythras-vehicles">
<div style="width: 545px; float: left;">
<div style="width: 530px; margin-bottom: 5px; margin-right: 5px; float: left;" class="section">
<h3><span data-i18n="stats-u">Stats</span></h3>
<div>
<div class="mythras-vehicle-label"><span data-i18n="name-u" class="bold">Name</span>:</div>
<div class="mythras-vehicle-field"><input type="text" class="full-width" name="attr_character_name"></div>
<div class="mythras-vehicle-label"><span data-i18n="type-u" class="bold">Type</span>:</div>
<div class="mythras-vehicle-field"><input type="radio" name="attr_mythras_vehicle_type" value="terrestrial"><span data-i18n="terrestrial-u">Terrestrial</span>&nbsp;<input type="radio" name="attr_mythras_vehicle_type" value="spaceship"><span data-i18n="spaceship-u">Spaceship</span></div>
</div>
<div>
<div class="mythras-vehicle-label"><span data-i18n="size-u" class="bold">Size</span>:</div>
<div class="mythras-vehicle-field">
<select class="hiding full-width" name="attr_vehicle_size">
<option value="1" selected data-i18n="small-u">Small</option>
<option value="2" data-i18n="medium-u">Medium</option>
<option value="3" data-i18n="large-u">Large</option>
<option value="4" data-i18n="huge-u">Huge</option>
<option value="5" data-i18n="enormous-u">Enormous</option>
<option value="6" data-i18n="colossal-u">Colossal</option>
</select>
</div>
<div class="mythras-vehicle-label"><span data-i18n="speed-u" class="bold">Speed</span>:</div>
<div class="mythras-vehicle-field">
<select class="hiding full-width" name="attr_vehicle_speed">
<option value="ponderous" selected data-i18n="ponderous-u">Ponderous</option>
<option value="sluggish" data-i18n="sluggish-u">Sluggish</option>
<option value="slow" data-i18n="slow-u">Slow</option>
<option value="mediocre" data-i18n="mediocre-u">Mediocre</option>
<option value="gentle" data-i18n="gentle-u">Gentle</option>
<option value="moderate" data-i18n="moderate-u">Moderate</option>
<option value="rapid" data-i18n="rapid-u">Rapid</option>
<option value="fast" data-i18n="fast-u">Fast</option>
<option value="fleet" data-i18n="fleet-u">Fleet</option>
</select>
</div>
</div>
<div>
<div class="mythras-vehicle-label"><span data-i18n="hull-u" class="bold">Hull</span>:</div>
<input type="number" name="attr_vehicle_hull" value="0">
<div class="mythras-vehicle-label"><span data-i18n="structure-u" class="bold">Structure</span>:</div>
<input type="number" name="attr_vehicle_structure" value="0">/<input type="number" name="attr_vehicle_structure_max" value="0">
<div class="mythras-vehicle-label"><span data-i18n="shields-u" class="bold">Shields</span>:</div>
<input type="number" name="attr_vehicle_shields" value="0">/<input type="number" name="attr_vehicle_shields_max" value="0">
</div>
<div>
<div class="mythras-vehicle-label"><span data-i18n="traits-u" class="bold">Traits</span>:</div>
<div class="mythras-vehicle-field-long"><input type="text" class="full-width" name="attr_vehicle_traits"></div>
</div>
</div>
<!-- Mythras Vehicle Weapons -->
<div class="mythras-vehicle-weapons section">
<h3><span data-i18n="weapons-u" class="bold">Weapons</span></h3>
<div>
<div class="npc-weapon-name header"><span data-i18n="weapon-u">Weapon</span></div>
<div class="npc-weapon-damage header"><span data-i18n="damage-u">Damage</span></div>
<div class="npc-weapon-button header"></div>
<div class="npc-weapon-reach header"><span data-i18n="range-u">Range</span></div>
<div class="npc-weapon-fire-rate header"><span data-i18n="rate-u">Rate</span></div>
<div class="npc-weapon-ammo header"><span data-i18n="ammo-u">Ammo</span></div>
<div class="npc-weapon-load header"><span data-i18n="load-u">Load</span></div>
<div class="vehicle-weapon-traits header"><span data-i18n="traits-u">Traits</span></div>
</div>
<fieldset class="repeating_vehicleweapon">
<div>
<div class="npc-weapon-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="npc-weapon-damage"><input type="text" class="full-width text-align-center" name="attr_damage"></div>
<div class="npc-weapon-button"><button type="roll" class="reduced-size d100" name="roll_damage" value="@{roll_display}&{template:weapon} {{name=@{name}}} @{name_display} {{damage=[[@{damage}]]}} {{notes=@{notes}}}"></button></div>
<div class="npc-weapon-reach"><input type="text" class="full-width text-align-center" name="attr_range"></div>
<div class="npc-weapon-fire-rate"><input type="text" class="full-width text-align-center" name="attr_rate"></div>
<div class="npc-weapon-ammo"><input type="number" class="full-width" name="attr_ammo"></div>
<div class="npc-weapon-load"><input type="number" class="full-width" name="attr_load"></div>
<div class="vehicle-weapon-traits"><input type="text" class="full-width text-align-center" name="attr_traits"></div>
</div>
</fieldset>
</div>
</div>
<div style="width: 288px; margin-bottom: 5px; float: left;" class="section">
<h3><span data-i18n="systems-u">Systems</span></h3>
<div>
<div class="mythras-vehicle-system-roll header"><span data-i18n="roll-u">Roll</span></div>
<div class="mythras-vehicle-system-name header"><span data-i18n="system-u">System</span></div>
<div class="mythras-vehicle-system-hits header"><span data-i18n="hits-u">Hits</span></div>
</div>
<div>
<div class="mythras-vehicle-system-roll"><input type="number" class="full-width" name="attr_vehicle_system1_roll" value="0"></div>
<div class="mythras-vehicle-system-name"><input type="text" class="full-width text-align-center" name="attr_vehicle_system1_name"></div>
<div class="mythras-vehicle-system-hits"><input type="number" name="attr_vehicle_system1_hits" value="0">/<input type="number" name="attr_vehicle_system1_hits_max" value="@{vehicle_size}" disabled></div>
</div>
<div>
<div class="mythras-vehicle-system-roll"><input type="number" class="full-width" name="attr_vehicle_system2_roll" value="0"></div>
<div class="mythras-vehicle-system-name"><input type="text" class="full-width text-align-center" name="attr_vehicle_system2_name"></div>
<div class="mythras-vehicle-system-hits"><input type="number" name="attr_vehicle_system2_hits" value="0">/<input type="number" name="attr_vehicle_system2_hits_max" value="@{vehicle_size}" disabled></div>
</div>
<div>
<div class="mythras-vehicle-system-roll"><input type="number" class="full-width" name="attr_vehicle_system3_roll" value="0"></div>
<div class="mythras-vehicle-system-name"><input type="text" class="full-width text-align-center" name="attr_vehicle_system3_name"></div>
<div class="mythras-vehicle-system-hits"><input type="number" name="attr_vehicle_system3_hits" value="0">/<input type="number" name="attr_vehicle_system3_hits_max" value="@{vehicle_size}" disabled></div>
</div>
<div>
<div class="mythras-vehicle-system-roll"><input type="number" class="full-width" name="attr_vehicle_system4_roll" value="0"></div>
<div class="mythras-vehicle-system-name"><input type="text" class="full-width text-align-center" name="attr_vehicle_system4_name"></div>
<div class="mythras-vehicle-system-hits"><input type="number" name="attr_vehicle_system4_hits" value="0">/<input type="number" name="attr_vehicle_system4_hits_max" value="@{vehicle_size}" disabled></div>
</div>
<div>
<div class="mythras-vehicle-system-roll"><input type="number" class="full-width" name="attr_vehicle_system5_roll" value="0"></div>
<div class="mythras-vehicle-system-name"><input type="text" class="full-width text-align-center" name="attr_vehicle_system5_name"></div>
<div class="mythras-vehicle-system-hits"><input type="number" name="attr_vehicle_system5_hits" value="0">/<input type="number" name="attr_vehicle_system5_hits_max" value="@{vehicle_size}" disabled></div>
</div>
<div>
<div class="mythras-vehicle-system-roll"><input type="number" class="full-width" name="attr_vehicle_system6_roll" value="0"></div>
<div class="mythras-vehicle-system-name"><input type="text" class="full-width text-align-center" name="attr_vehicle_system6_name"></div>
<div class="mythras-vehicle-system-hits"><input type="number" name="attr_vehicle_system6_hits" value="0">/<input type="number" name="attr_vehicle_system6_hits_max" value="@{vehicle_size}" disabled></div>
</div>
<div>
<div class="mythras-vehicle-system-roll"><input type="number" class="full-width" name="attr_vehicle_system7_roll" value="0"></div>
<div class="mythras-vehicle-system-name"><input type="text" class="full-width text-align-center" name="attr_vehicle_system7_name"></div>
<div class="mythras-vehicle-system-hits"><input type="number" name="attr_vehicle_system7_hits" value="0">/<input type="number" name="attr_vehicle_system7_hits_max" value="@{vehicle_size}" disabled></div>
</div>
<div>
<div class="mythras-vehicle-system-roll"><input type="number" class="full-width" name="attr_vehicle_system8_roll" value="0"></div>
<div class="mythras-vehicle-system-name"><input type="text" class="full-width text-align-center" name="attr_vehicle_system8_name"></div>
<div class="mythras-vehicle-system-hits"><input type="number" name="attr_vehicle_system8_hits" value="0">/<input type="number" name="attr_vehicle_system8_hits_max" value="@{vehicle_size}" disabled></div>
</div>
<div>
<div class="mythras-vehicle-system-roll"><input type="number" class="full-width" name="attr_vehicle_system9_roll" value="0"></div>
<div class="mythras-vehicle-system-name"><input type="text" class="full-width text-align-center" name="attr_vehicle_system9_name"></div>
<div class="mythras-vehicle-system-hits"><input type="number" name="attr_vehicle_system9_hits" value="0">/<input type="number" name="attr_vehicle_system9_hits_max" value="@{vehicle_size}" disabled></div>
</div>
<div>
<div class="mythras-vehicle-system-roll"><input type="number" class="full-width" name="attr_vehicle_system10_roll" value="0"></div>
<div class="mythras-vehicle-system-name"><input type="text" class="full-width text-align-center" name="attr_vehicle_system10_name"></div>
<div class="mythras-vehicle-system-hits"><input type="number" name="attr_vehicle_system10_hits" value="0">/<input type="number" name="attr_vehicle_system10_hits_max" value="@{vehicle_size}" disabled></div>
</div>
</div>
</div>
<div class="clear-float"></div>
<!-- M-Space Vehicles -->
<div class="type-vehicle mspace-vehicles">
<div style="width: 545px; float: left;">
<div>
<div style="margin-right: 5px;" class="msvehicle-half-column section">
<h3><span data-i18n="name-u" class="bold">Name</span></h3>
<div><input type="text" class="full-width" name="attr_character_name"></div>
</div>
<div class="msvehicle-half-column section">
<h3><span data-i18n="type-u" class="bold">Type</span></h3>
<div>
<select class="full-width" name="attr_msvehicle_type">
<optgroup data-i18n-label="ground-u" label="Ground">
<option value="regular" data-i18n="regular-u" selected>Regular</option>
<option value="terrain" data-i18n="terrain-u">Terrain</option>
<option value="walker" data-i18n="walker-u">Walker</option>
<option value="burrower" data-i18n="burrower-u">Burrower</option>
</optgroup>
<optgroup data-i18n-label="liquid-u" label="Liquid">
<option value="motor" data-i18n="surface-motor-u">Surface, Motor</option>
<option value="sail" data-i18n="surface-sail-u">Surface, Sail</option>
<option value="sub" data-i18n="sub-u">Sub</option>
</optgroup>
<optgroup data-i18n-label="flight-u" label="Flight">
<option value="wings" data-i18n="wings-u">Wings</option>
<option value="anti-grav" data-i18n="anti-grav-u">Anti-grav</option>
<option value="rotor_blades" data-i18n="rotor-blades-u">Rotor Blades</option>
<option value="hover_craft" data-i18n="hover-craft-u">Hover Craft</option>
<option value="gas_bag" data-i18n="gas-bag-u">Gas Bag</option>
</optgroup>
<optgroup data-i18n-label="space-u" label="Space">
<option value="spaceship" data-i18n="spaceship-u">Spaceship</option>
</optgroup>
</select>
</div>
</div>
</div>
<div class="clear-float"></div>
<div class="msvehicle-single-column section">
<h3><span data-i18n="stats-u">Stats</span></h3>
<div>
<input type="checkbox" class="hidden msvehicle-spaceship-toggle" name="attr_msvehicle_spaceship_toggle" value="1" checked>
<div class="msvehicle-label"><span data-i18n="speed-u">Speed</span>:</div>
<div class="msvehicle-field"><input type="number" class="disabled" name="attr_msvehicle_speed" value="0"></div>
<div class="msvehicle-label"><span data-i18n="armor-u">Armor</span>:</div>
<div class="msvehicle-field"><input type="number" name="attr_msvehicle_armor" value="0"></div>
<div class="msvehicle-label"><span data-i18n="hit-points-u">Hit Points</span>:</div>
<div class="msvehicle-field"><input type="number" name="attr_msvehicle_hp" value="0">/<input type="number" name="attr_msvehicle_hp_max" value="0"></div>
<div class="msvehicle-label"><span data-i18n="handling-u">Handling</span>:</div>
<div class="msvehicle-field"><input type="number" class="disabled" name="attr_msvehicle_handling" value="0"></div>
<div class="msvehicle-label"><span data-i18n="shields-u">Shields</span>:</div>
<div class="msvehicle-field"><input type="number" name="attr_msvehicle_shields" value="0">/<input type="number" name="attr_msvehicle_shields_max" value="0"></div>
<div class="msvehicle-label"><span data-i18n="recovery-u">Recovery</span>:</div>
<div class="msvehicle-field"><input type="number" name="attr_msvehicle_recovery" value="0"></div>
<div class="msvehicle-label"><span data-i18n="size-u">Size</span>:</div>
<div class="msvehicle-field"><input type="number" class="disabled" name="attr_msvehicle_size" value="0"></div>
<div class="msvehicle-label"><span data-i18n="size-rating-u">Size Rating</span>:</div>
<div class="msvehicle-field"><input type="number" class="disabled" name="attr_msvehicle_size_rating" value="0"></div>
<div class="msvehicle-label spaceship"><span data-i18n="hyperspace-u">Hyperspace</span>:</div>
<div class="msvehicle-field spaceship"><input type="number" class="disabled" name="attr_msvehicle_hyperspace" value="1"></div>
</div>
</div>
<!-- M-Space Vehicle Weapons -->
<div class="msvehicle-single-column section">
<h3><span data-i18n="weapons-u" class="bold">Weapons</span></h3>
<div>
<div class="npc-weapon-name header"><span data-i18n="weapon-u">Weapon</span></div>
<div class="npc-weapon-damage header"><span data-i18n="damage-u">Damage</span></div>
<div class="npc-weapon-button header"></div>
<div class="npc-weapon-reach header"><span data-i18n="range-u">Range</span></div>
<div class="npc-weapon-fire-rate header"><span data-i18n="rate-u">Rate</span></div>
<div class="npc-weapon-ammo header"><span data-i18n="ammo-u">Ammo</span></div>
<div class="npc-weapon-load header"><span data-i18n="load-u">Load</span></div>
<div class="vehicle-weapon-traits header"><span data-i18n="traits-u">Traits</span></div>
</div>
<fieldset class="repeating_msvehicleweapon">
<div>
<div class="npc-weapon-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="npc-weapon-damage"><input type="text" class="full-width text-align-center" name="attr_damage"></div>
<div class="npc-weapon-button"><button type="roll" class="reduced-size d100" name="roll_damage" value="@{roll_display}&{template:weapon} {{name=@{name}}} @{name_display} {{damage=[[@{damage}]]}} {{notes=@{notes}}}"></button></div>
<div class="npc-weapon-reach"><input type="text" class="full-width text-align-center" name="attr_range"></div>
<div class="npc-weapon-fire-rate"><input type="text" class="full-width text-align-center" name="attr_rate"></div>
<div class="npc-weapon-ammo"><input type="number" class="full-width" name="attr_ammo"></div>
<div class="npc-weapon-load"><input type="number" class="full-width" name="attr_load"></div>
<div class="vehicle-weapon-traits"><input type="text" class="full-width text-align-center" name="attr_traits"></div>
</div>
</fieldset>
</div>
<!-- M-Space Vehicle Apps & Notes -->
<div>
<div style="margin-right: 5px;" class="msvehicle-half-column section">
<h3><span data-i18n="apps-u" class="bold">Apps</span></h3>
<div>
<div class="vehicle-app-name header"><span data-i18n="app-u">App</span></div>
<div class="vehicle-number header"></div>
</div>
<fieldset class="repeating_msvehicleapp">
<div>
<div class="vehicle-app-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="vehicle-number"><input type="text" class="full-width text-align-center" name="attr_points" value="+0%"></div>
</div>
</fieldset>
</div>
<div class="msvehicle-half-column section">
<h3><span data-i18n="notes-u" class="bold">Notes</span></h3>
<textarea name="attr_msvehicle_notes"></textarea>
</div>
</div>
</div>
<!-- M-Space Vehicle Modules -->
<div style="width: 288px; margin-bottom: 5px; float: left;" class="section">
<h3><span data-i18n="attributes-and-modules-u">Attributes & Modules</span></h3>
<input type="checkbox" class="hidden msvehicle-sails-toggle" name="attr_msvehicle_sails_toggle" value="1">
<input type="checkbox" class="hidden msvehicle-gas-bag-toggle" name="attr_msvehicle_gas_bag_toggle" value="1">
<input type="radio" class="hidden msvehicle-terrestrial-toggle" name="attr_msvehicle_spaceship_toggle" value="0">
<input type="radio" class="hidden msvehicle-spaceship-toggle" name="attr_msvehicle_spaceship_toggle" value="1" checked>
<div>
<div class="vehicle-attribute-name header"><span data-i18n="attribute-u">Attribute</span></div>
<div class="vehicle-number header"></div>
</div>
<div class="spaceship">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="streamlined-u">Streamlined</span></div>
<div class="vehicle-number"><input type="checkbox" name="attr_msvehicle_streamlining" value="1"></div>
</div>
<div>
<div class="vehicle-attribute-name bottom-border"><span data-i18n="stealth-u">Stealth</span></div>
<div class="vehicle-number"><input type="text" class="full-width text-align-center" name="attr_msvehicle_stealth" value="-0%"></div>
</div>
<div>
<div class="vehicle-attribute-name bottom-border"><span data-i18n="condition-u">Condition</span></div>
<div class="vehicle-number"><input type="text" class="full-width text-align-center" name="attr_msvehicle_condition" value="-0"></div>
</div>
<div class="sails">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="visual-size-sails-up-u">Visual Size (Sails Up)</span></div>
<div class="vehicle-number"><input type="text" class="full-width text-align-center" name="attr_msvehicle_visual_size_sails_up" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name header"><span data-i18n="module-u">Module</span></div>
<div class="vehicle-number header">#</div>
</div>
<div class="spaceship">
<div class="msvehicle-table header">d100</div>
<div class="vehicle-module-name header"><span data-i18n="module-u">Module</span></div>
<div class="vehicle-number header"><span data-i18n="hp-u">HP</span></div>
<div class="vehicle-number header">#</div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="airlock-u">Airlock</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_airlock" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="cargo-hold-u">Cargo Hold</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_cargo" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_cargo_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_cargo_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="cargo-hold-u">Cargo Hold</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_cargo_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_cargo" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="cockpit-u">Cockpit</span>/<span data-i18n="bridge-u">Bridge</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_cockpit" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_cockpit_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_cockpit_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="cockpit-u">Cockpit</span>/<span data-i18n="bridge-u">Bridge</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_cockpit_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_cockpit" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="crew-quarters-u">Crew Quarters</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_crew" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_crew_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_crew_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="crew-quarters-u">Crew Quarters</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_crew_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_crew" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="engines-u">Engines</span> (<input type="number" style="width:25px" name="attr_msvehicle_engines_tr" value="20">)</div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_engines" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_engines_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_engines_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="engines-u">Engines</span> (<input type="number" style="width:25px" name="attr_msvehicle_engines_tr" value="20">)</div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_engines_hphp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_engines" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_escape_pod_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_escape_pod_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="escape-pod-u">Escape Pod</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_escape_pod_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_escape_pod" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_extra_sensors_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_extra_sensors_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="extra-sensors-u">Extra Sensors</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_extra_sensors_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_extra_sensors" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="environment-u">Environment</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_environment" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="hanger-bay-u">Hanger Bay</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_hanger" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_hanger_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_hanger_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="hanger-bay-u">Hanger Bay</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_hanger_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_hanger" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_hyperdrive_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_hyperdrive_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="hyperdrive-u">Hyperdrive</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_hyperspace_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_hyperspace" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="lab-u">Lab</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_lab" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_lab_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_lab_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="lab-u">Lab</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_lab_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_lab" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="maneuvering-u">Maneuvering</span> (<input type="number" style="width:25px" name="attr_msvehicle_maneuvering_tr" value="20">)</div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_maneuvering" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_maneuvering_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_maneuvering_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="maneuvering-u">Maneuvering</span> (<input type="number" style="width:25px" name="attr_msvehicle_maneuvering_tr" value="20">)</div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_maneuvering_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_maneuvering" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="open-space-u">Open Space</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_open_space" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_open_space_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_open_space_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="open-space-u">Open Space</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_open_space_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_open_space" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="passenger-quarters-u">Passenger Quarters</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_passengers" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_passengers_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_passengers_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="passenger-quarters-u">Passenger Quarters</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_passengers_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_passengers" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="rescue-utilities-u">Rescue Utilities</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_rescue_utilities" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="robot-arm-u">Robot Arm</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_robot_arm" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_robot_arm_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_robot_arm_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="robot-arm-u">Robot Arm</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_robot_arm_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_robot_arm" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="self-repair-u">Self Repair</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_self_repair" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_self_repair_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_self_repair_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="self-repair-u">Self Repair</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_self_repair_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_self_repair" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="sensors-u">Sensors</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_sensors" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="sickbay-u">Sickbay</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_sickbay" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_sickbay_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_sickbay_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="sickbay-u">Sickbay</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_sickbay_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_sickbay" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="storage-u">Storage</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_storage" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_tractor_beam_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_tractor_beam_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="tractor-beam-u">Tractor Beam</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_tractor_beam_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_tractor_beam" value="0"></div>
</div>
<div class="terrestrial">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="weapons-u">Weapons</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_weapons" value="0"></div>
</div>
<div class="spaceship">
<div class="msvehicle-table"><input type="number" class="msvehicle-table-number" name="attr_msvehicle_weapons_table_start" value="0"/>-<input type="number" class="msvehicle-table-number" name="attr_msvehicle_weapons_table_end" value="0"/></div>
<div class="vehicle-module-name bottom-border"><span data-i18n="weapons-u">Weapons</span></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_weapons_hp" value="0"></div>
<div class="vehicle-number"><input type="number" class="full-width" name="attr_msvehicle_weapons" value="0"></div>
</div>
<div class="gas-bag">
<div class="vehicle-attribute-name bottom-border"><span data-i18n="lift-gas-u">Lift Gas</span></div>
<div class="vehicle-number"><input type="number" class="full-width disabled" name="attr_msvehicle_lift_gas" value="0"></div>
</div>
<div>
<div class="vehicle-attribute-name bold"><span data-i18n="total-modules-u">Total Modules</span>:</div>
<div class="vehicle-number"><input type="number" class="full-width disabled" name="attr_msvehicle_total_modules" value="0"></div>
</div>
</div>
</div>
<div class="clear-float"></div>
<!-- Ship Sheet -->
<div class="type-ship">
<div style="width: 520px; margin-bottom: 5px; float: left;" class="section">
<div>
<div class="ship-label"><span data-i18n="ship-name-u" class="bold">Ship Name</span>:</div>
<div class="ship-field"><input type="text" class="full-width" name="attr_character_name"></div>
<div class="ship-label"><span data-i18n="condition-u" class="bold">Condition</span>:</div>
<div class="ship-field">
<select class="hiding full-width" name="attr_ship_condition">
<option value="ship_shape" selected data-i18n="ship-shape-u" class="bold">Ship Shape</option>
<option value="seaworthy" data-i18n="seaworthy-u" class="bold">Seaworthy</option>
<option value="battered" data-i18n="battered-u" class="bold">Battered</option>
<option value="swamped" data-i18n="swamped-u" class="bold">Swamped</option>
<option value="sinking" data-i18n="sinking-u" class="bold">Sinking</option>
</select>
</div>
</div>
<div>
<div class="ship-label"><span data-i18n="size-u" class="bold">Size</span>:</div>
<div class="ship-field">
<select class="hiding full-width" name="attr_ship_size">
<option value="personal" selected data-i18n="personal-u" class="bold">Personal</option>
<option value="small" data-i18n="small-u" class="bold">Small</option>
<option value="medium" data-i18n="medium-u" class="bold">Medium</option>
<option value="large" data-i18n="large-u" class="bold">Large</option>
<option value="huge" data-i18n="huge-u" class="bold">Huge</option>
<option value="enormous" data-i18n="enormous-u" class="bold">Enormous</option>
<option value="colossal" data-i18n="colossal-u" class="bold">Colossal</option>
<option value="beyond_colossal" data-i18n="beyond-colossal-u" class="bold">Beyond Colossal</option>
</select>
</div>
<div class="ship-label"><span data-i18n="hull-type-u" class="bold">Hull Type</span>:</div>
<div class="ship-field">
<select class="hiding full-width" name="attr_ship_hull" data-i18n-list="ship-hull-order">
<option value="utility" data-i18n-list-item="utility" selected data-i18n="utility-u" class="bold">Utility</option>
<option value="galley" data-i18n-list-item="galley" data-i18n="galley-u" class="bold">Galley</option>
<option value="transport" data-i18n-list-item="transport" data-i18n="transport-u" class="bold">Transport</option>
</select>
</div>
</div>
<div>
<div class="ship-label"><span data-i18n="dimensions-u" class="bold">Dimensions</span>:</div>
<div class="ship-field"><input type="text" class="full-width" name="attr_ship_dimensions"></div>
<div class="ship-label"><span data-i18n="capacity-u" class="bold">Capacity</span>:</div>
<div class="ship-field"><input type="text" class="full-width" name="attr_ship_capacity"></div>
</div>
<div>
<div class="ship-label"><span data-i18n="crew-u" class="bold">Crew</span>:</div>
<div class="ship-field-long"><input type="text" class="full-width" name="attr_ship_crew"></div>
</div>
<div>
<div class="ship-label"><span data-i18n="seaworthiness-u" class="bold">Seaworthiness</span>:</div>
<div class="ship-field"><span data-i18n="versus101plus-u">vs101+</span>:<input type="number" class="number-width-sm" name="attr_ship_seaworthiness_penalty" max="0" value="0">&nbsp;%:<input type="number" class="number-width-sm" name="attr_ship_seaworthiness" value="0">&nbsp;<button type="roll" class="reduced-size d100" name="roll_seaworthiness" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{seaworthiness-u}}} @{name_display} {{very_easy=[[(@{ship_seaworthiness}*2+@{ship_seaworthiness_penalty})]]}} {{very_easy_crit=[[ceil(((@{ship_seaworthiness}*2)+@{ship_seaworthiness_penalty})*.1)]]}} {{easy=[[ceil((@{ship_seaworthiness}*1.5)+@{ship_seaworthiness_penalty})]]}} {{easy_crit=[[ceil(((@{ship_seaworthiness}*1.5)+@{ship_seaworthiness_penalty})*.1)]]}} {{standard=[[(@{ship_seaworthiness}+@{ship_seaworthiness_penalty})]]}} {{standard_crit=[[ceil((@{ship_seaworthiness}+@{ship_seaworthiness_penalty})*.1)]]}} {{hard=[[ceil((@{ship_seaworthiness}*.67)+@{ship_seaworthiness_penalty})]]}} {{hard_crit=[[ceil(((@{ship_seaworthiness}*.67)+@{ship_seaworthiness_penalty})*.1)]]}} {{formidable=[[ceil((@{ship_seaworthiness}*.5)+@{ship_seaworthiness_penalty})]]}} {{formidable_crit=[[ceil(((@{ship_seaworthiness}*.5)+@{ship_seaworthiness_penalty})*.1)]]}} {{herculean=[[ceil((@{ship_seaworthiness}*@{herculean_mod})+@{ship_seaworthiness_penalty})]]}} {{herculean_crit=[[ceil(((@{ship_seaworthiness}*@{herculean_mod})+@{ship_seaworthiness_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}} {{ship_condition_skills=[[@{ship_condition_skills}]]}}"></div>
<div class="ship-label"><span data-i18n="skill-modifier-u" class="bold">Skill Modifier</span>:</div>
<div class="ship-field">
<select class="hiding full-width disabled" name="attr_ship_condition_skills">
<option value="1" selected data-i18n="standard-u" class="bold">Standard</option>
<option value="2" data-i18n="hard-u" class="bold">Hard</option>
<option value="3" data-i18n="formidable-u" class="bold">Formidable</option>
<option value="4" data-i18n="herculean-u" class="bold">Herculean</option>
</select>
</div>
</div>
<div class="hidden">
<input type="number" name="attr_ship_condition_skills" value="1">
<input type="number" name="attr_ship_condition_range" value="0">
</div>
<div>
<div class="ship-label"><span data-i18n="movement-u" class="bold">Movement</span>:</div>
<div class="ship-field"><input type="text" class="full-width" name="attr_ship_movement"></div>
<div class="ship-label"><span data-i18n="speed-u" class="bold">Speed</span>:</div>
<div class="ship-field"><input type="text" class="number-width text-align-center disabled" name="attr_ship_speed" value="-"></div>
</div>
<div>
<div class="ship-label"><span data-i18n="hit-points-u" class="bold">Hit Points</span>:</div>
<div class="ship-field"><input type="number" name="attr_ship_hp">/<input type="number" name="attr_ship_hp_max"></div>
<div class="ship-label"><span data-i18n="armor-points-u" class="bold">Armor Points</span>:</div>
<div class="ship-field"><input type="number" name="attr_ship_ap"></div>
</div>
<div>
<div class="ship-label"><span data-i18n="repair-mod-u" class="bold">Repair Mod</span>:</div>
<div class="ship-field"><input type="text" class="number-width text-align-center disabled" name="attr_ship_repair_mod" value="-"></div>
<div class="ship-label"><span data-i18n="range-u" class="bold">Range</span>:</div>
<div class="ship-field"><input type="number" name="attr_ship_range" value="ceil((@{ship_seaworthiness}/10)-@{ship_condition_range})" disabled></div>
</div>
</div>
<!-- Ship Weapons -->
<div class="ship-weapons section">
<div>
<div class="npc-weapon-name header"><span data-i18n="armament-u">Armament</span></div>
<div class="npc-weapon-reach header"><span data-i18n="range-u">Range</span></div>
<div class="npc-weapon-damage header"><span data-i18n="damage-u">Damage</span></div>
<div class="npc-weapon-button header"></div>
<div class="npc-weapon-load header"><span data-i18n="load-u">Load</span></div>
<div class="npc-weapon-size header"><span data-i18n="crew-u">Crew</span></div>
<div class="npc-weapon-number header"><span data-i18n="ap-u">AP</span></div>
<div class="npc-weapon-number header"><span data-i18n="hp-u">HP</span></div>
<div class="npc-weapon-notes header"><span data-i18n="notes-u">Notes</span></div>
</div>
<fieldset class="repeating_shiparmament">
<div>
<div class="npc-weapon-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="npc-weapon-reach"><input type="text" class="full-width text-align-center" name="attr_range"></div>
<div class="npc-weapon-damage"><input type="text" class="full-width text-align-center" name="attr_damage"></div>
<div class="npc-weapon-button"><button type="roll" class="reduced-size d100" name="roll_damage" value="@{roll_display}&{template:weapon} {{name=@{name}}} @{name_display} {{damage=[[@{damage}]]}} {{size=^{beyond-enormous-u}}} {{notes=@{notes}}}"></button></div>
<div class="npc-weapon-load"><input type="number" class="full-width" name="attr_load"></div>
<div class="npc-weapon-size"><input type="text" class="full-width text-align-center" name="attr_crew"></div>
<div class="npc-weapon-number"><input type="number" class="full-width" name="attr_ap"></div>
<div class="npc-weapon-number"><input type="number" class="full-width" name="attr_hp"></div>
<div class="npc-weapon-notes"><input type="text" class="full-width" name="attr_notes"></div>
</div>
</fieldset>
</div>
<div class="ship-weapons section">
<div><span data-i18n="notes-u">Notes</span>:</div>
<div><textarea class="full-width" name="attr_ship_notes"></textarea></div>
</div>
</div>
<div class="clear-float"></div>
<!-- Battle Unit Sheet -->
<div class="type-battle-unit">
<div style="width: 520px; margin-bottom: 5px; float: left;" class="section">
<div>
<div class="unit-label"><span data-i18n="unit-name-u" class="bold">Unit Name</span>:</div>
<div class="unit-field"><input type="text" class="full-width" name="attr_character_name"></div>
<div class="unit-label"><span data-i18n="unit-traits-u" class="bold">Unit Traits</span>:</div>
<div class="unit-field"><input type="text" class="full-width" name="attr_unit_traits"></div>
</div>
<div>
<div class="unit-label"><span data-i18n="unit-type-u" class="bold">Unit Type</span>:</div>
<div class="unit-field"><input type="text" class="full-width" name="attr_unit_type"></div>
<div class="unit-label"><span data-i18n="multiplier-u" class="bold">Multiplier</span>:</div>
<div class="unit-field"><input type="number" class="full-width text-align-center" name="attr_unit_type_multiplier" value="1"></div>
</div>
<div>
<div class="unit-label"><span data-i18n="commander-u" class="bold">Commander</span>:</div>
<div class="unit-field"><input type="text" class="full-width" name="attr_unit_commander"></div>
<div class="unit-label"><span data-i18n="formation-u" class="bold">Formation</span>:</div>
<div class="unit-field">
<select class="full-width" name="attr_unit_formation">
<option value="broken" data-i18n="broken-u">Broken</option>
<option value="skirmish" data-i18n="skirmish-u">Skirmish</option>
<option value="line" data-i18n="line-u">Line</option>
<option value="phalanx" data-i18n="phalanx-u">Phalanx</option>
<option value="circle" data-i18n="circle-square-u">Circle/Square</option>
<option value="wedge" data-i18n="wedge-u">Wedge</option>
<option value="tortoise" data-i18n="tortoise-u">Tortoise</option>
</select>
</div>
</div>
<div class="unit-skill-column">
<div>
<div class="unit-skill header"><span data-i18n="skill-u">Skill</span></div>
<div class="number-width header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="number-width header">%</div>
</div>
<div><div class="unit-skill bottom-border"><span data-i18n="command-u">Command</span></div>: <input type="number" class="number-width" name="attr_unit_command_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_unit_command" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_unit_command" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{command-u}}} @{name_display} {{very_easy=[[(@{unit_command}*2+@{unit_command_penalty})]]}} {{very_easy_crit=[[ceil(((@{unit_command}*2)+@{unit_command_penalty})*.1)]]}} {{easy=[[ceil((@{unit_command}*1.5)+@{unit_command_penalty})]]}} {{easy_crit=[[ceil(((@{unit_command}*1.5)+@{unit_command_penalty})*.1)]]}} {{standard=[[(@{unit_command}+@{unit_command_penalty})]]}} {{standard_crit=[[ceil((@{unit_command}+@{unit_command_penalty})*.1)]]}} {{hard=[[ceil((@{unit_command}*.67)+@{unit_command_penalty})]]}} {{hard_crit=[[ceil(((@{unit_command}*.67)+@{unit_command_penalty})*.1)]]}} {{formidable=[[ceil((@{unit_command}*.5)+@{unit_command_penalty})]]}} {{formidable_crit=[[ceil(((@{unit_command}*.5)+@{unit_command_penalty})*.1)]]}} {{herculean=[[ceil((@{unit_command}*@{herculean_mod})+@{unit_command_penalty})]]}} {{herculean_crit=[[ceil(((@{unit_command}*@{herculean_mod})+@{unit_command_penalty})*.1)]]}} @{herculean_mod}{{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="unit-skill bottom-border"><span data-i18n="competency-u">Competency</span></div>: <input type="number" class="number-width" name="attr_unit_competency_penalty" value="0" max="0"> <input type="number" class="number-width" name="attr_unit_competency" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_unit_competency" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{competency-u}}} @{name_display} {{very_easy=[[(@{unit_competency}*2+@{unit_competency_penalty})]]}} {{very_easy_crit=[[ceil(((@{unit_competency}*2)+@{unit_competency_penalty})*.1)]]}} {{easy=[[ceil((@{unit_competency}*1.5)+@{unit_competency_penalty})]]}} {{easy_crit=[[ceil(((@{unit_competency}*1.5)+@{unit_competency_penalty})*.1)]]}} {{standard=[[(@{unit_competency}+@{unit_competency_penalty})]]}} {{standard_crit=[[ceil((@{unit_competency}*.1)+@{unit_competency_penalty})]]}} {{hard=[[ceil((@{unit_competency}*.67)+@{unit_competency_penalty})]]}} {{hard_crit=[[ceil(((@{unit_competency}*.67)+@{unit_competency_penalty})*.1)]]}} {{formidable=[[ceil((@{unit_competency}*.5)+@{unit_competency_penalty})]]}} {{formidable_crit=[[ceil(((@{unit_competency}*.5)+@{unit_competency_penalty})*.1)]]}} {{herculean=[[ceil((@{unit_competency}*@{herculean_mod})+@{unit_competency_penalty})]]}} {{herculean_crit=[[ceil(((@{unit_competency}*@{herculean_mod})+@{unit_competency_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="unit-skill bottom-border"><span data-i18n="morale-u">Morale</span></div>: <input type="number" class="number-width" name="attr_unit_morale_penalty" value="0" max="0"> <input type="number" class="number-width" name="attr_unit_morale" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_unit_morale" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{morale-u}}} @{name_display} {{very_easy=[[(@{unit_morale}*2+@{unit_morale_penalty})]]}} {{very_easy_crit=[[ceil(((@{unit_morale}*2)+@{unit_morale_penalty})*.1)]]}} {{easy=[[ceil((@{unit_morale}*1.5)+@{unit_morale_penalty})]]}} {{easy_crit=[[ceil(((@{unit_morale}*1.5)+@{unit_morale_penalty})*.1)]]}} {{standard=[[(@{unit_morale}+@{unit_morale_penalty})]]}} {{standard_crit=[[ceil((@{unit_morale}*.1)+@{unit_morale_penalty})]]}} {{hard=[[ceil((@{unit_morale}*.67)+@{unit_morale_penalty})]]}} {{hard_crit=[[ceil(((@{unit_morale}*.67)+@{unit_morale_penalty})*.1)]]}} {{formidable=[[ceil((@{unit_morale}*.5)+@{unit_morale_penalty})]]}} {{formidable_crit=[[ceil(((@{unit_morale}*.5)+@{unit_morale_penalty})*.1)]]}} {{herculean=[[ceil((@{unit_morale}*@{herculean_mod})+@{unit_morale_penalty})]]}} {{herculean_crit=[[ceil(((@{unit_morale}*@{herculean_mod})+@{unit_morale_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
</div>
<div class="unit-skill-column">
<div>
<div class="unit-label"><span data-i18n="strength-u" class="bold">Strength</span>:</div>
<div class="unit-field"><input type="number" name="attr_unit_strength" value="0">/<input type="number" name="attr_unit_strength_max" value="0"></div>
</div>
<div>
<div class="unit-label"><span data-i18n="frontage-u" class="bold">Frontage</span>:</div>
<div class="unit-field"><input type="number" name="attr_unit_frontage" value="0"></div>
</div>
<div>
<div class="unit-label"><span data-i18n="depth-u" class="bold">Depth</span>:</div>
<div class="unit-field"><input type="number" name="attr_unit_depth" value="0"></div>
</div>
<div>
<div class="unit-label"><span data-i18n="damage-u" class="bold">Damage</span>:</div>
<div class="unit-damage"><input type="text" class="full-width text-align-center disabled" name="attr_unit_damage" value="0"></div><button type="roll" class="reduced-size d100 button-width" name="roll_unit_damage_roll" value="@{roll_display}&{template:weapon} {{name=^{damage-u}}} @{name_display} {{damage=[[@{unit_damage}*@{unit_type_multiplier}]]}}"></button>
</div>
</div>
<div>
<span data-i18n="notes-u" class="bold">Notes</span>:
</div>
<div>
<textarea name="attr_unit_notes"></textarea>
</div>
</div>
</div>
<div class="clear-float"></div>
<!-- PC Sheet -->
<div class="type-pc">
<input type="radio" class="page-toggle page-toggle-core" name="attr_pc_page" value="core"><span class="page-toggle page-toggle-core"><span data-i18n="core-u">Core</span></span>
<input type="radio" class="page-toggle page-toggle-magic" name="attr_pc_page" value="magic"><span class="page-toggle page-toggle-magic"><span data-i18n="magic-u">Magic</span></span>
<input type="radio" class="page-toggle page-toggle-equipment" name="attr_pc_page" value="equipment"><span class="page-toggle page-toggle-equipment"><span data-i18n="equipment-u">Equipment</span></span>
<input type="radio" class="page-toggle page-toggle-background" name="attr_pc_page" value="background"><span class="page-toggle page-toggle-background"><span data-i18n="background-u">Background</span></span>
<input type="radio" class="page-toggle page-toggle-notes" name="attr_pc_page" value="notes"><span class="page-toggle page-toggle-notes"><span data-i18n="notes-u">Notes</span></span>
|
<input type="radio" class="page-toggle page-toggle-compact" name="attr_pc_page" value="compact"><span class="page-toggle page-toggle-compact"><span data-i18n="compact-u">Compact</span></span>
<input type="radio" class="page-toggle page-toggle-mooks" name="attr_pc_page" value="mooks"><span class="page-toggle page-toggle-mooks"><span data-i18n="mooks-u">Mooks</span></span>
<input type="radio" class="page-toggle page-toggle-stats" name="attr_pc_page" value="stats" checked><span class="page-toggle page-toggle-stats"><span data-i18n="build-u">Build</span></span>
<!--
<input type="radio" class="page-toggle page-toggle-help" name="attr_pc_page" value="help"><span class="page-toggle page-toggle-json"><span data-i18n="help-macros-u">Help/Macros</span></span>
-->
<div class="spacer"></div>
<!-- Quick Stats -->
<div class="page page-stats">
<div style="width: 420px; margin-bottom: 5px; margin-right: 5px; float: left;">
<div class="section" style="margin-bottom: 5px">
<h3><span class="bold" data-i18n="character-info-u">Character Info</span></h3>
<div>
<div class="stats-info-label"><span data-i18n="name-u">Name</span>:</div>
<div class="stats-info-value"><input type="text" class="full-width" name="attr_character_name"></div>
</div>
<div>
<div class="stats-info-label"><span class="default-style luther-arkwright-style thennla-style m-space-style" data-i18n="species-u">Species</span><span class="classic-fantasy-style" data-i18n="race-u">Race</span>:</div>
<div class="stats-info-value"><input type="text" class="full-width" name="attr_species"></div>
</div>
<div>
<div class="stats-info-label"><span data-i18n="form-u">Form</span>:</div>
<div class="stats-info-value">
<select class="full-width" name="attr_spirit" data-i18n-list="form-order">
<option value="0" selected data-i18n="material-u" data-i18n-list-item="material">Material</option>
<option value="1" data-i18n="spirit-u" data-i18n-list-item="spirit">Spirit</option>
</select>
</div>
</div>
<div>
<div class="stats-info-label"><span class="default-style thennla-style classic-fantasy-style" data-i18n="homeland-u">Homeland</span><span class="luther-arkwright-style" data-i18n="paralell-designator-u">Paralell Designator</span><span class="m-space-style" data-i18n="home-world-u">Home World</span>:</div>
<div class="stats-info-value"><input type="text" class="full-width" name="attr_homeland"></div>
</div>
<div>
<div class="stats-info-label"><span data-i18n="culture-u">Culture</span>:</div>
<div class="stats-info-value"><input type="text" class="full-width" name="attr_culture"></div>
</div>
<div>
<div class="stats-info-label"><span class="default-style luther-arkwright-style thennla-style m-space-style" data-i18n="career-u">Career</span><span class="classic-fantasy-style" data-i18n="class-u">Class</span>:</div>
<div class="stats-info-value"><input type="text" class="full-width" name="attr_career"></div>
</div>
<div>
<div class="stats-info-label"><span data-i18n="social-class-u">Social Class</span>:</div>
<div class="stats-info-value"><input type="text" class="full-width" name="attr_social_class"></div>
</div>
<div>
<div class="stats-info-label"><span data-i18n="frame-u">Frame</span>:</div>
<div class="stats-info-value"><input type="text" class="full-width" name="attr_frame"></div>
</div>
<div>
<div class="stats-info-label"><span data-i18n="weight-u">Weight</span>:</div>
<div class="stats-info-value"><input type="number" step="any" name="attr_weight" value="88"> <span data-i18n="kilograms-short-u">kg</span></div>
</div>
<div>
<div class="stats-info-label"><span data-i18n="height-u">Height</span>:</div>
<div class="stats-info-value"><input type="number" step="any" name="attr_height" value="178"> <span data-i18n="centimetres-short-u">cm</span></div>
</div>
<div>
<div class="stats-info-label"><span data-i18n="age-u">Age</span>:</div>
<div class="stats-info-value"><input type="number" name="attr_age"></div>
</div>
<div>
<div class="stats-info-label"><span data-i18n="gender-u">Gender</span>:</div>
<div class="stats-info-value"><input type="text" class="full-width" name="attr_gender"></div>
</div>
<div>
<div class="stats-info-label"><span data-i18n="handedness-u">Handedness</span>:</div>
<div class="stats-info-value"><input type="text" class="full-width" name="attr_handedness"></div>
</div>
<div class="rank-enabled">
<div class="stats-info-label"><span data-i18n="rank-u">Rank</span>:</div>
<div class="stats-info-value"><input type="number" name="attr_rank" value="0"></div>
</div>
</div>
<div class="section" style="margin-bottom: 5px">
<h3><span class="bold" data-i18n="characteristics-u">Characteristics</span></h3>
<div class="nonspirit-value"><div class="stats-char-label"><span data-i18n="str-u">STR</span>:</div> <input type="number" name="attr_str_base" value="11"> + <input type="number" name="attr_str_ageing" data-i18n-placeholder="ageing-u" placeholder="Ageing"> + <input type="number" name="attr_str_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="total" name="attr_str" value="11" readonly></div>
<div class="nonspirit-value"><div class="stats-char-label"><span data-i18n="con-u">CON</span>:</div> <input type="number" name="attr_con_base" value="11"> + <input type="number" name="attr_con_ageing" data-i18n-placeholder="ageing-u" placeholder="Ageing"> + <input type="number" name="attr_con_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="total" name="attr_con" value="11" readonly></div>
<div class="nonspirit-value"><div class="stats-char-label"><span data-i18n="siz-u">SIZ</span>:</div> <input type="number" name="attr_siz_base" value="13"> + <input type="number" name="attr_siz_other" data-i18n-placeholder="other-u" placeholder="Other"> <span style="visibility: hidden;">+ <input type="number"></span> = <input type="number" class="total" name="attr_siz" value="13" readonly></div>
<div class="nonspirit-value"><div class="stats-char-label"><span data-i18n="dex-u">DEX</span>:</div> <input type="number" name="attr_dex_base" value="11"> + <input type="number" name="attr_dex_ageing" data-i18n-placeholder="ageing-u" placeholder="Ageing"> + <input type="number" name="attr_dex_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="total" name="attr_dex" value="11" readonly></div>
<div><div class="stats-char-label"><span data-i18n="int-u">INT</span>:</div> <input type="number" name="attr_int_base" value="13"> + <input type="number" name="attr_int_ageing" data-i18n-placeholder="ageing-u" placeholder="Ageing"> + <input type="number" name="attr_int_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="total" name="attr_int" value="13" readonly></div>
<div><div class="stats-char-label"><span data-i18n="pow-u">POW</span>:</div> <input type="number" name="attr_pow_base" value="11"> + <input type="number" name="attr_pow_ageing" data-i18n-placeholder="ageing-u" placeholder="Ageing"> + <input type="number" name="attr_pow_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="total" name="attr_pow" value="11" readonly></div>
<div><div class="stats-char-label"><span data-i18n="cha-u">CHA</span>:</div> <input type="number" name="attr_cha_base" value="11"> + <input type="number" name="attr_cha_ageing" data-i18n-placeholder="ageing-u" placeholder="Ageing"> + <input type="number" name="attr_cha_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="total" name="attr_cha" value="11" readonly></div>
</div>
<div class="section" style="margin-bottom: 5px">
<h3><span class="bold" data-i18n="traits-u">Traits</span></h3>
<fieldset class="repeating_trait">
<div><input type="text" class="full-width" name="attr_trait"></div>
</fieldset>
</div>
<div class="section" data-i18n-list="attribute-order">
<h3><span class="nonspirit-value" data-i18n="attributes-u">Attributes</span><span class="spirit-value" data-i18n="spirit-attributes-u">Spirit Attributes</span></h3>
<div data-i18n-list-item="action_points"><div class="stats-attribute-label"><span data-i18n="action-points-u">Action Points</span>:</div> <input type="number" class="number-width" name="attr_action_points_base" value="2" readonly> + <input type="number" class="number-width" name="attr_action_points_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="number-width total" name="attr_action_points_max" value="2" readonly></div>
<div data-i18n-list-item="conflict_pool" class="hidden"></div>
<div data-i18n-list-item="spirit_damage" class="hidden"></div>
<div data-i18n-list-item="damage_mod" class="nonspirit-value"><div><div class="stats-attribute-label"><span data-i18n="damage-modifier-u">Damage Mod</span>:</div> <input type="text" class="number-width text-align-center" name="attr_damage_mod_base" value="0" readonly> + <input type="number" class="number-width" name="attr_damage_mod_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="text" class="number-width total" name="attr_damage_mod" value="0" readonly></div></div>
<div data-i18n-list-item="exp_mod"><div class="stats-attribute-label"><span data-i18n="experience-modifier-u">Exp Modifier</span>:</div> <input type="number" class="number-width" name="attr_experience_mod_base" value="0" readonly> + <input type="number" class="number-width" name="attr_experience_mod_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="number-width total" name="attr_experience_mod" value="0" readonly></div>
<div data-i18n-list-item="healing_rate" class="nonspirit-value"><div><div class="stats-attribute-label"><span data-i18n="healing-rate-u">Healing Rate</span>:</div> <input type="number" class="number-width" name="attr_healing_rate_base" value="2" readonly> + <input type="number" class="number-width" name="attr_healing_rate_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="number-width total" name="attr_healing_rate" value="2" readonly></div></div>
<div data-i18n-list-item="initiative"><div class="stats-attribute-label"><span data-i18n="initiative-u">Initiative</span>:</div> <input type="number" class="number-width" name="attr_initiative_bonus_base" value="0" readonly> + <input type="number" class="number-width" name="attr_initiative_bonus_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="number-width total" name="attr_initiative_bonus" value="0" readonly></div>
<div data-i18n-list-item="intensity" class="hidden"></div>
<div data-i18n-list-item="luck_points"><div class="stats-attribute-label"><span data-i18n="luck-points-u">Luck Points</span>:</div> <input type="number" class="number-width" name="attr_luck_points_base" value="2" readonly> + <input type="number" class="number-width" name="attr_luck_points_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="number-width total" name="attr_luck_points_max" value="2" readonly></div>
<div data-i18n-list-item="magic_points" class="default-style thennla-style classic-fantasy-style"><div><div class="stats-attribute-label"><span data-i18n="magic-points-u">Magic Points</span>:</div> <input type="number" class="number-width" name="attr_magic_points_base" value="11" readonly> + <input type="number" class="number-width" name="attr_magic_points_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="number-width total" name="attr_magic_points_max" value="11" readonly></div></div>
<div data-i18n-list-item="move_rate">
<div class="stats-attribute-label"><span data-i18n="move-rate-u">Move Rate</span>:</div> <input type="number" class="number-width" name="attr_movement_rate_species" value="6"> + <input type="number" class="number-width" name="attr_movement_rate_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="number-width total" name="attr_movement_rate" value="6" readonly>
<ul>
<li><div class="stats-attribute-label"><span data-i18n="species-fly-u">Species Fly</span>: </div> <input type="number" class="number-width" name="attr_movement_rate_species_fly" value="0"></li>
<li><div class="stats-attribute-label"><span data-i18n="species-swim-u">Species Swim</span>: </div> <input type="number" class="number-width" name="attr_movement_rate_species_swim" value="6"></li>
</ul>
</div>
<div data-i18n-list-item="power_points" class="m-space-style"><div><div class="stats-attribute-label"><span data-i18n="power-points-u">Power Points</span>:</div> <input type="number" class="number-width" name="attr_magic_points_base" value="11" readonly> + <input type="number" class="number-width" name="attr_magic_points_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="number-width total" name="attr_magic_points_max" value="11" readonly></div></div>
<div data-i18n-list-item="prana_points" class="luther-arkwright-style"><div><div class="stats-attribute-label"><span data-i18n="prana-points-u">Prana Points</span>:</div> <input type="number" class="number-width" 0name="attr_magic_points_base" value="11" readonly> + <input type="number" class="number-width" name="attr_magic_points_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="number-width total" name="attr_magic_points_max" value="11" readonly></div></div>
<div data-i18n-list-item="tenacity" class="tenacity-enabled"><div><div class="stats-attribute-label"><span data-i18n="tenacity-u">Tenacity</span>:</div> <input type="number" class="number-width" name="attr_tenacity_base" value="11" readonly> + <input type="number" class="number-width" name="attr_tenacity_other" data-i18n-placeholder="other-u" placeholder="Other"> = <input type="number" class="number-width-width total" name="attr_tenacity_max" value="11" readonly></div></div>
</div>
</div>
<div style="width: 420px; margin-bottom: 5px; float: left;">
<div class="section">
<h3><span class="bold" data-i18n="import-from-encounter-generator-u">Import from Encounter Generator</span></h3>
<div><span class="bold" data-i18n="encounter-generator-json-u">Encounter Generator JSON</span>:</div>
<div><textarea name="attr_encounter_generator_json"></textarea></div>
<div><span class="bold" data-i18n="instructions-u">Instructions</span>:</div>
<ol>
<li><span data-i18n="json-step-one-u">Visit the Enouncter Generator at http://skoll.xyz/mythras_eg/</span></li>
<li><span data-i18n="json-step-two-u">Find your desired enemy and click to visit the template page.</span></li>
<li><span data-i18n="json-step-three-u">Note the number at the end of the URL.</span></li>
<li><span data-i18n="json-step-four-u">Go to this url but replace #### with the number noted in step three: http://skoll.xyz/mythras_eg/generate_enemies_json/?id=####</span></li>
<li><span data-i18n="json-step-five-u">Paste the contents of the page into the textarea above.</span></li>
<li><span data-i18n="json-step-six-u">Go back to the Sheet tab to enjoy your imported character.</span></li>
</ol>
<div><span class="bold" data-i18n="notes-u">Notes</span>:</div>
<ul>
<li><span data-i18n="json-note-one-u">Once you have generated JSON for one enemy you simply refresh the page to generate a new one.</span></li>
<li><span data-i18n="json-note-four-u">After import some fields may require additional work for full functionality. For example, misc skills the importer couldn't identify, will be recorded as professional skills. These may need to be re-located if they are not, in fact, professional skills. In addition, professional skills will be logged with no base value. All points will be allocated to experience. You may wish to set the base characteristics to ensure characteristic modifiers work on these skills. If so, remember to deduct the new base value from the experience field. Spells and other magic powers will also require further configuration so their roll button will present accurate information. As a general rule, anything with it's details section open, after import, could be further configured. This additional work is at the GMs discretion and is likely not needed for most NPCs.</span></li>
</ul>
</div>
</div>
<div style="width: 99.5%; margin-bottom: 5px; float: left;">
<div class="section nonspirit-value" style="margin-bottom: 5px">
<h3><span class="bold" data-i18n="health-and-armor-u">Health & Armor</span>:</h3>
<div class="simplified-combat">
<div><div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location1_name" value="Right Leg"/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location1_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location1_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" name="attr_location1_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" step="any" name="attr_location1_armor_enc" value="0">
</div>
<div><div class="stats-attribute-label"></div> <span data-i18n="hp-u">HP</span>:<input type="number" name="attr_simplified_hp_max_base" value="12" readonly>+<input type="number" name="attr_simplified_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" name="attr_simplified_hp_max" value="12" readonly></div>
</div>
<div class="complex-combat">
<div><div class="stats-attribute-label"><span data-i18n="hit-locations-u">Hit Locations</span>:</div>
<select name="attr_hit_locations" data-i18n-list="hit-location-order">
<option value="custom" selected data-i18n="custom-u" data-i18n-list-item="custom">Custom</option>
<option value="rabble" data-i18n="rabble-underling-u" data-i18n-list-item="rabble">Rabble/Underling</option>
<span class="hidden" data-i18n-list-item="simple"><option class="hidden" value="simplified"><span data-i18n="simplified-combat-u">Simplified Combat</span></option></span>
<option data-i18n-list-item="spacer" disabled>──────────</option>
<option value="arachnid" data-i18n="arachnid-u" data-i18n-list-item="arachnid">Arachnid</option>
<option value="humanoid" data-i18n="biped-u" data-i18n-list-item="biped">Biped</option>
<option value="centaurid" data-i18n="centaurid-u" data-i18n-list-item="centaurid">Centaurid</option>
<option value="decapoda" data-i18n="decapoda-u" data-i18n-list-item="decapoda">Decapoda</option>
<option value="decapodiform" data-i18n="decapodiform-u" data-i18n-list-item="decapodiform">Decapodiform</option>
<option value="dorsal_finned_aquatic" data-i18n="dorsal-finned-aquatic-u" data-i18n-list-item="dorsal_finned_aquatic">Dorsal Finned Aquatic</option>
<option value="draconic" data-i18n="draconic-u" data-i18n-list-item="draconic">Draconic</option>
<option value="insect" data-i18n="insect-u" data-i18n-list-item="insect">Insect</option>
<option value="octopodiform" data-i18n="octopodiform-u" data-i18n-list-item="octopodiform">Octopodiform</option>
<option value="pachyderm" data-i18n="pachyderm-u" data-i18n-list-item="pachyderm">Pachyderm</option>
<option value="quadruped" data-i18n="quadruped-u" data-i18n-list-item="quadruped">Quadruped</option>
<option value="serpentine" data-i18n="serpentine-u" data-i18n-list-item="serpentine">Serpentine</option>
<option value="tailed_arachnid" data-i18n="tailed-arachnid-u" data-i18n-list-item="tailed_arachnid">Tailed Arachnid</option>
<option value="tailed_biped" data-i18n="tailed-biped-u" data-i18n-list-item="tailed_biped">Tailed Biped</option>
<option value="tailed_quadruped" data-i18n="tailed-quadruped-u" data-i18n-list-item="tailed_quadruped">Tailed Quadruped</option>
<option value="winged_biped" data-i18n="winged-biped-u" data-i18n-list-item="winged_biped">Winged Biped</option>
<option value="winged_insect" data-i18n="winged-insect-u" data-i18n-list-item="winged_insect">Winged Insect</option>
<option value="winged_quadruped" data-i18n="winged-quadruped-u" data-i18n-list-item="winged_quadruped">Winged Quadruped</option>
</select>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location1_table_start" value="1"/>-<input type="number" class="hit-locations-table-number" name="attr_location1_table_end" value="3"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location1_name" value="Right Leg"></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location1_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location1_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location1_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location1_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location1_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location1_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location1_hp_max" value="5" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location2_table_start" value="4"/>-<input type="number" class="hit-locations-table-number" name="attr_location2_table_end" value="6"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location2_name" value="Left Leg"/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location2_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location2_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location2_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location2_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location2_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location2_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location2_hp_max" value="5" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location3_table_start" value="7"/>-<input type="number" class="hit-locations-table-number" name="attr_location3_table_end" value="9"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location3_name" value="Abdomen"/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location3_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location3_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location3_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location3_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location3_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location3_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location3_hp_max" value="6" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location4_table_start" value="10"/>-<input type="number" class="hit-locations-table-number" name="attr_location4_table_end" value="12"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location4_name" value="Chest"/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location4_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location4_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location4_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location4_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location4_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location4_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location4_hp_max" value="7" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location5_table_start" value="13"/>-<input type="number" class="hit-locations-table-number" name="attr_location5_table_end" value="15"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location5_name" value="Right Arm"/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location5_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location5_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location5_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location5_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location5_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location5_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location5_hp_max" value="4" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location6_table_start" value="16"/>-<input type="number" class="hit-locations-table-number" name="attr_location6_table_end" value="18"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location6_name" value="Left Arm"/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location6_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location6_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location6_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location6_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location6_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location6_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location6_hp_max" value="4" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location7_table_start" value="19"/>-<input type="number" class="hit-locations-table-number" name="attr_location7_table_end" value="20"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location7_name" value="Head"/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location7_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location7_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location7_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location7_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location7_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location7_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location7_hp_max" value="5" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location8_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location8_table_end" value="0"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location8_name" value=""/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location8_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location8_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location8_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location8_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location8_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location8_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location8_hp_max" value="5" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location9_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location9_table_end" value="0"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location9_name" value=""/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location9_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location9_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location9_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location9_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location9_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location9_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location9_hp_max" value="5" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location10_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location10_table_end" value="0"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location10_name" value=""/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location10_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location10_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location10_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location10_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location10_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location10_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location10_hp_max" value="5" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location11_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location11_table_end" value="0"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location11_name" value=""/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location11_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location11_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location11_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location11_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location11_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location11_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location11_hp_max" value="5" readonly>
</div>
<div>
<input type="number" class="hit-locations-table-number" name="attr_location12_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location12_table_end" value="0"/>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_location12_name" value=""/></div>
<span data-i18n="ap-u">AP</span>:<input type="number" name="attr_location12_armor_ap" data-i18n-placeholder="armor-u" placeholder="Armor">+<input type="number" name="attr_location12_other_ap" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location12_ap" value="0" readonly>
<span data-i18n="enc-u">ENC</span>:<input type="number" class="bold" step="any" name="attr_location12_armor_enc" value="0">
<span data-i18n="hp-u">HP</span>:<input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location12_hp_max_base_mod" data-i18n-placeholder="base-u" placeholder="Base">+<input type="number" name="attr_location12_hp_max_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="bold" name="attr_location12_hp_max" value="5" readonly>
</div>
</div>
</div>
<div style="float: left; width:48.5%; margin-right: 5px; margin-bottom: 5px" class="section" data-i18n-list="standard-skill-order">
<h3><span class="bold" data-i18n="standard-skills-u">Standard Skills</span></h3>
<div data-i18n-list-item="athletics"><div class="stats-attribute-label"><span data-i18n="athletics-u">Athletics</span>:</div> <input type="number" class="text-align-center number-width" name="attr_athletics_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_athletics_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_athletics_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_athletics" value="22" readonly></div>
<div data-i18n-list-item="boating" class="default boating-standard"><div class="stats-attribute-label"><span data-i18n="boating-u">Boating</span>:</div> <input type="number" class="text-align-center number-width" name="attr_boating_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_boating_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_boating_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_boating" value="22" readonly></div>
<div data-i18n-list-item="brawn"><div class="stats-attribute-label"><span data-i18n="brawn-u">Brawn</span>:</div> <input type="number" class="text-align-center number-width" name="attr_brawn_base" value="24" readonly>+<input type="number" class="text-align-center number-width" name="attr_brawn_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_brawn_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_brawn" value="24" readonly></div>
<div data-i18n-list-item="conceal"><div class="stats-attribute-label"><span data-i18n="conceal-u">Conceal</span>:</div> <input type="number" class="text-align-center number-width" name="attr_conceal_base" value="22" disabled>+<input type="number" class="text-align-center number-width" name="attr_conceal_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_conceal_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_conceal" value="22" readonly></div>
<div data-i18n-list-item="customs"><div class="stats-attribute-label"><span data-i18n="customs-u">Customs</span>:</div> <input type="number" class="text-align-center number-width" name="attr_customs_base" value="26" readonly>+<input type="number" class="text-align-center number-width" name="attr_customs_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_customs_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_customs" value="26" readonly></div>
<div data-i18n-list-item="dance"><div class="stats-attribute-label"><span data-i18n="dance-u">Dance</span>:</div> <input type="number" class="text-align-center number-width" name="attr_dance_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_dance_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_dance_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_dance" value="22" readonly></div>
<div data-i18n-list-item="deceit"><div class="stats-attribute-label"><span data-i18n="deceit-u">Deceit</span>:</div> <input type="number" class="text-align-center number-width" name="attr_deceit_base" value="24" readonly>+<input type="number" class="text-align-center number-width" name="attr_deceit_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_deceit_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_deceit" value="24" readonly></div>
<div data-i18n-list-item="drive"><div class="stats-attribute-label"><span data-i18n="drive-u">Drive</span>:</div> <input type="number" class="text-align-center number-width" name="attr_drive_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_drive_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_drive_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_drive" value="22" readonly></div>
<div data-i18n-list-item="endurance"><div class="stats-attribute-label"><span data-i18n="endurance-u">Endurance</span>:</div> <input type="number" class="text-align-center number-width" name="attr_endurance_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_endurance_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_endurance_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_endurance" value="22" readonly></div>
<div data-i18n-list-item="evade"><div class="stats-attribute-label"><span data-i18n="evade-u">Evade</span>:</div> <input type="number" class="text-align-center number-width" name="attr_evade_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_evade_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_evade_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_evade" value="22" readonly></div>
<div data-i18n-list-item="first_aid"><div class="stats-attribute-label"><span data-i18n="first-aid-u">First Aid</span>:</div> <input type="number" class="text-align-center number-width" name="attr_first_aid_base" value="24" readonly>+<input type="number" class="text-align-center number-width" name="attr_first_aid_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_first_aid_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_first_aid" value="24" readonly></div>
<div data-i18n-list-item="home_parallel" class="luther-arkwright-style"><div class="stats-attribute-label"><span data-i18n="home-parallel-u">Home Parallel</span>:</div> <input type="number" class="text-align-center number-width" name="attr_home_parallel_base" value="26" readonly>+<input type="number" class="text-align-center number-width" name="attr_home_parallel_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_home_parallel_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_home_parallel" value="26" readonly></div>
<div data-i18n-list-item="influence"><div class="stats-attribute-label"><span data-i18n="influence-u">Influence</span>:</div> <input type="number" class="text-align-center number-width" name="attr_influence_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_influence_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_influence_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_influence" value="22" readonly></div>
<div data-i18n-list-item="insight"><div class="stats-attribute-label"><span data-i18n="insight-u">Insight</span>:</div> <input type="number" class="text-align-center number-width" name="attr_insight_base" value="24" readonly>+<input type="number" class="text-align-center number-width" name="attr_insight_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_insight_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_insight" value="24" readonly></div>
<div data-i18n-list-item="locale" class="default-style thennla-style classic-fantasy-style m-space-style"><div class="stats-attribute-label"><span data-i18n="locale-u">Locale</span>:</div> <input type="number" class="text-align-center number-width" name="attr_locale_base" value="26" readonly>+<input type="number" class="text-align-center number-width" name="attr_locale_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_locale_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_locale" value="26" readonly></div>
<div data-i18n-list-item="native_tongue"><div class="stats-attribute-label"><span data-i18n="native-tongue-u">Native Tongue</span>:</div> <input type="number" class="text-align-center number-width" name="attr_native_tongue_base" value="24" readonly>+<input type="number" class="text-align-center number-width" name="attr_native_tongue_experience" value="40">+<input type="number" class="text-align-center number-width" name="attr_native_tongue_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_native_tongue" value="64" readonly></div>
<div data-i18n-list-item="perception"><div class="stats-attribute-label"><span data-i18n="perception-u">Perception</span>:</div> <input type="number" class="text-align-center number-width" name="attr_perception_base" value="24" readonly>+<input type="number" class="text-align-center number-width" name="attr_perception_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_perception_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_perception" value="24" readonly></div>
<div data-i18n-list-item="ride"><div class="stats-attribute-label"><span data-i18n="ride-u">Ride</span>:</div> <input type="number" class="text-align-center number-width" name="attr_ride_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_ride_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_ride_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_ride" value="22" readonly></div>
<div data-i18n-list-item="sing"><div class="stats-attribute-label"><span data-i18n="sing-u">Sing</span>:</div> <input type="number" class="text-align-center number-width" name="attr_sing_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_sing_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_sing_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_sing" value="22" readonly></div>
<div data-i18n-list-item="status" class="status-standard"><div class="stats-attribute-label"><span data-i18n="status-u">Status</span>:</div> <input type="number" class="text-align-center number-width" name="attr_status_base" value="0" disabled>+<input type="number" class="text-align-center number-width" name="attr_status_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_status_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_status" value="0" readonly></div>
<div data-i18n-list-item="stealth"><div class="stats-attribute-label"><span data-i18n="stealth-u">Stealth</span>:</div> <input type="number" class="text-align-center number-width" name="attr_stealth_base" value="24" readonly>+<input type="number" class="text-align-center number-width" name="attr_stealth_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_stealth_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_stealth" value="24" readonly></div>
<div data-i18n-list-item="superstition" class="superstition-standard"><div class="stats-attribute-label"><span data-i18n="superstition-u">Superstition</span>:</div> <input type="number" class="text-align-center number-width" name="attr_superstition_base" value="19" readonly>+<input type="number" class="text-align-center number-width" name="attr_superstition_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_superstition_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_superstition" value="19" readonly></div>
<div data-i18n-list-item="swim"><div class="stats-attribute-label"><span data-i18n="swim-u">Swim</span>:</div> <input type="number" class="text-align-center number-width" name="attr_swim_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_swim_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_swim_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_swim" value="22" readonly></div>
<div data-i18n-list-item="unarmed"><div class="stats-attribute-label"><span data-i18n="unarmed-u">Unarmed</span>:</div> <input type="number" class="text-align-center number-width" name="attr_unarmed_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_unarmed_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_unarmed_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_unarmed" value="22" readonly></div>
<div data-i18n-list-item="willpower"><div class="stats-attribute-label"><span data-i18n="willpower-u">Willpower</span>:</div> <input type="number" class="text-align-center number-width" name="attr_willpower_base" value="22" readonly>+<input type="number" class="text-align-center number-width" name="attr_willpower_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_willpower_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_willpower" value="22" readonly></div>
<fieldset class="repeating_standardskill">
<div>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_name"></div>&#9875;<input type="checkbox" name="attr_encumbered" value="1" readonly>
<select class="stats-char-select" name="attr_char1">
<option value="0" selected>-</option>
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>+<select class="stats-char-select" name="attr_char2">
<option value="0" selected>-</option>
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>+<input type="number" class="text-align-center number-width" name="attr_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_total" value="0" readonly>
</div>
</fieldset>
</div>
<div style="float: left; width:48.5%; margin-bottom: 5px;" class="section">
<h3><span class="bold" data-i18n="professional-skills-u">Professional Skills</span></h3>
<div><span class="bold" data-i18n="skills-u">Skills</span>:</div>
<fieldset class="repeating_professionalskill">
<div>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_name"></div>&#9875;<input type="checkbox" name="attr_encumbered" value="1" readonly>
<select class="stats-char-select" name="attr_char1">
<option value="0" selected>-</option>
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>+<select class="stats-char-select" name="attr_char2">
<option value="0" selected>-</option>
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>+<input type="number" class="text-align-center number-width" name="attr_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_total" value="0" readonly>
</div>
</fieldset>
<div><span class="bold" data-i18n="languages-u">Languages</span>:</div>
<div class="languages-enabled">
<fieldset class="repeating_language">
<div>
<div class="stats-attribute-label"><input type="text" class="full-width" name="attr_name"></div>
<input type="number" class="text-align-center number-width" name="attr_base" value="24" readonly>+<input type="number" class="text-align-center number-width" name="attr_experience" data-i18n-placeholder="xp-u" placeholder="XP">+<input type="number" class="text-align-center number-width" name="attr_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_total" value="24" readonly>
</div>
</fieldset>
</div>
<div class="linguistics-enabled"><div class="stats-attribute-label"><span data-i18n="linguistics-u">Linguistics</span>:</div> <span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_linguistics_learned" value="1"> <input type="number" class="text-align-center number-width" name="attr_linguistics_base" value="(@{int}+@{cha})" disabled>+<input type="number" class="text-align-center number-width" name="attr_linguistics_experience" value="0">+<input type="number" class="text-align-center number-width" name="attr_linguistics_other" data-i18n-placeholder="other-u" placeholder="Other">=<input type="number" class="text-align-center bold" name="attr_linguistics" value="(@{linguistics_base}+@{linguistics_experience}+@{linguistics_other}+@{linguistics_temp}+@{linguistics_penalty})" disabled></div>
<div class="linguistics-enabled"><span class="bold" data-i18n="known-languages-u">Known Languages</span>:</div>
<div class="linguistics-enabled"><textarea class="known-languages" name="attr_known_languages"></textarea></div>
</div>
<div style="float: left; width:48.5%; margin-bottom: 5px" class="section">
<h3><span data-i18n="passions-u">Passions</span> <span class="dependencies-enabled" data-i18n="and-dependencies-u">& Dependencies</span></h3>
<div class="dependencies-enabled"><span class="bold" data-i18n="passions-u">Passions</span>:</div>
<fieldset class="repeating_passion">
<div>
<div class="stats-passion-label"><input type="text" class="full-width" name="attr_name"></div>
<input type="number" class="text-align-center bold" name="attr_score" value="0">
</div>
</fieldset>
<div class="dependencies-enabled">
<div><span class="bold" data-i18n="dependencies-u">Dependencies</span>:</div>
<fieldset class="repeating_dependency">
<div>
<div class="stats-passion-label"><input type="text" class="full-width" name="attr_name"></div>
<input type="number" class="text-align-center bold" name="attr_score" value="20">
</div>
</fieldset>
</div>
</div>
<div class="clear-float"></div>
<!-- Quick Stats Combat Styles -->
<div class="section">
<h3 data-i18n="combat-styles-u">Combat Styles</h3>
<div class="combatstyle-row">
<div class="combatstyle-name header"><span data-i18n="combat-style-u">Combat Style</span></div>
<div class="combatstyle-checkbox header">&#9875;</div>
<div class="combatstyle-checkbox header">!</div>
<div class="combatstyle-checkbox header">&#10004;</div>
<div class="combatstyle-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="combatstyle-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="combatstyle-number header">%</div>
<div class="combatstyle-button"></div>
<div class="combatstyle-traits header"><span data-i18n="traits-u">Traits</span></div>
<div class="combatstyle-weapons header"><span data-i18n="weapons-u">Weapons</span></div>
</div>
<fieldset class="repeating_combatstyle">
<div class="rep-row">
<div class="combatstyle-row">
<div class="combatstyle-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="combatstyle-checkbox"><input type="checkbox" name="attr_encumbered" value="1" checked readonly></div>
<div class="combatstyle-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="combatstyle-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="combatstyle-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="combatstyle-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="combatstyle-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="22" readonly></div>
<div class="combatstyle-button"><button type="roll" class="reduced-size d100 full-width" name="roll_combatstyle" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="combatstyle-traits"><input type="text" class="full-width" name="attr_traits"></div>
<div class="combatstyle-weapons"><input type="text" class="full-width" name="attr_weapons"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="characteristic-short-u">Char</span> 1:
<select class="combatstyle-char" name="attr_char1">
<option value="@{str}" data-i18n="str-u" selected>STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<span data-i18n="characteristic-short-u">Char</span> 2:
<select class="combatstyle-char" name="attr_char2">
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u" selected>DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<span data-i18n="base-value-u">Base Value</span>: <input type="number" class="text-align-center number-width" name="attr_base" value="22" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0">
</div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="33" readonly></div> <div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly></div>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<div class="page page-core">
<!-- Character Info -->
<div class="info section">
<div>
<div class="info-firstrow">
<div class="info-name header"><span data-i18n="name-u">Name</span></div>
<div class="info-species header"><span class="default-style luther-arkwright-style thennla-style m-space-style" data-i18n="species-u">Species</span><span class="classic-fantasy-style" data-i18n="race-u">Race</span></div>
<div class="info-form header"><span data-i18n="form-u">Form</span></div>
<div class="info-hit-locations header"><span data-i18n="hit-locations-u">Hit Locations</span></div>
<div class="info-career header"><span class="default-style luther-arkwright-style thennla-style m-space-style" data-i18n="career-u">Career</span><span class="classic-fantasy-style" data-i18n="class-u">Class</span></div>
<div class="rank-enabled info-rank header"><span data-i18n="rank-u">Rank</span></div>
<div class="info-exp-rolls header"><span data-i18n="experience-rolls-u">Exp Rolls</span></div>
</div>
<div class="info-firstrow">
<div class="info-name"><input type="text" class="full-width" name="attr_character_name"></div>
<div class="info-species"><input type="text" class="full-width" name="attr_species"></div>
<div class="info-form header">
<select class="full-width" name="attr_spirit" data-i18n-list="form-order">
<option value="0" selected data-i18n="material-u" data-i18n-list-item="material">Material</option>
<option value="1" data-i18n="spirit-u" data-i18n-list-item="spirit">Spirit</option>
</select>
</div>
<div class="info-hit-locations complex-combat">
<select class="full-width" name="attr_hit_locations" data-i18n-list="hit-location-order">
<option value="custom" selected data-i18n="custom-u" data-i18n-list-item="custom">Custom</option>
<option value="rabble" data-i18n="rabble-underling-u" data-i18n-list-item="rabble">Rabble/Underling</option>
<span class="hidden" data-i18n-list-item="simple"><option class="hidden" value="simplified"><span data-i18n="simplified-combat-u">Simplified Combat</span></option></span>
<option data-i18n-list-item="spacer" disabled>──────────</option>
<option value="arachnid" data-i18n="arachnid-u" data-i18n-list-item="arachnid">Arachnid</option>
<option value="humanoid" data-i18n="biped-u" data-i18n-list-item="biped">Biped</option>
<option value="centaurid" data-i18n="centaurid-u" data-i18n-list-item="centaurid">Centaurid</option>
<option value="decapoda" data-i18n="decapoda-u" data-i18n-list-item="decapoda">Decapoda</option>
<option value="decapodiform" data-i18n="decapodiform-u" data-i18n-list-item="decapodiform">Decapodiform</option>
<option value="dorsal_finned_aquatic" data-i18n="dorsal-finned-aquatic-u" data-i18n-list-item="dorsal_finned_aquatic">Dorsal Finned Aquatic</option>
<option value="draconic" data-i18n="draconic-u" data-i18n-list-item="draconic">Draconic</option>
<option value="insect" data-i18n="insect-u" data-i18n-list-item="insect">Insect</option>
<option value="octopodiform" data-i18n="octopodiform-u" data-i18n-list-item="octopodiform">Octopodiform</option>
<option value="pachyderm" data-i18n="pachyderm-u" data-i18n-list-item="pachyderm">Pachyderm</option>
<option value="quadruped" data-i18n="quadruped-u" data-i18n-list-item="quadruped">Quadruped</option>
<option value="serpentine" data-i18n="serpentine-u" data-i18n-list-item="serpentine">Serpentine</option>
<option value="tailed_arachnid" data-i18n="tailed-arachnid-u" data-i18n-list-item="tailed_arachnid">Tailed Arachnid</option>
<option value="tailed_biped" data-i18n="tailed-biped-u" data-i18n-list-item="tailed_biped">Tailed Biped</option>
<option value="tailed_quadruped" data-i18n="tailed-quadruped-u" data-i18n-list-item="tailed_quadruped">Tailed Quadruped</option>
<option value="winged_biped" data-i18n="winged-biped-u" data-i18n-list-item="winged_biped">Winged Biped</option>
<option value="winged_insect" data-i18n="winged-insect-u" data-i18n-list-item="winged_insect">Winged Insect</option>
<option value="winged_quadruped" data-i18n="winged-quadruped-u" data-i18n-list-item="winged_quadruped">Winged Quadruped</option>
</select>
</div>
<div class="info-hit-locations text-align-center simplified-combat"><span i18n-data="simplified-combat-u">Simplified Combat</span></div>
<div class="info-career"><input type="text" class="full-width" name="attr_career"></div>
<div class="rank-enabled info-rank"><input type="number" class="full-width" name="attr_rank" value="0"></div>
<div class="info-exp-rolls"><input type="number" class="full-width" name="attr_experience_rolls" value="0"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_info_details"><span class="details-toggle"></span>
<div class="details">
<div class="info-row">
<div class="info-age header"><span data-i18n="age-u">Age</span></div>
<div class="info-gender header"><span data-i18n="gender-u">Gender</span></div>
<div class="info-frame header"><span data-i18n="frame-u">Frame</span></div>
<div class="info-weight header"><span data-i18n="weight-u">Weight</span></div>
<div class="info-height header"><span data-i18n="height-u">Height</span></div>
<div class="info-handedness header"><span data-i18n="handedness-u">Handedness</span></div>
</div>
<div class="info-row">
<div class="info-age"><input type="number" class="full-width" name="attr_age"></div>
<div class="info-gender"><input type="text" class="full-width" name="attr_gender"></div>
<div class="info-frame"><input type="text" class="full-width" name="attr_frame"></div>
<div class="info-weight"><input type="number" step="any" style="width:85%" name="attr_weight" value="88"> <span style="width:10%" data-i18n="kilograms-short-u">kg</span></div>
<div class="info-height"><input type="number" step="any" style="width:83%" name="attr_height" value="178"> <span style="width:30%" data-i18n="centimetres-short-u">cm</span></div>
<div class="info-handedness"><input type="text" class="full-width" name="attr_handedness"></div>
</div>
<div class="info-row">
<div class="info-homeland header"><span class="default-style thennla-style classic-fantasy-style" data-i18n="homeland-u">Homeland</span><span class="luther-arkwright-style" data-i18n="paralell-designator-u">Paralell Designator</span><span class="m-space-style" data-i18n="home-world-u">Home World</span></div>
<div class="info-culture header"><span class="default-style thennla-style classic-fantasy-style m-space-style" data-i18n="culture-u">Culture</span><span class="luther-arkwright-style" data-i18n="paralell-type-development-u">Paralell Type/Development</span></div>
<div class="info-social-class header"><span data-i18n="social-class-u">Social Class</span></div>
</div>
<div class="info-row">
<div class="info-homeland"><input type="text" class="full-width" name="attr_homeland"></div>
<div class="info-culture"><input type="text" class="full-width" name="attr_culture"></div>
<div class="info-social-class"><input type="text" class="full-width" name="attr_social_class"></div>
</div>
</div>
</div>
</div>
<!-- Traits -->
<div class="traits section">
<input type="checkbox" class="section-toggle" name="attr_traits_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="traits-abilities-gifts-u">Traits / Abilities / Gifts</h3>
<div class="section-toggle">
<fieldset class="repeating_trait">
<div class="info-traits"><input type="text" class="full-width" name="attr_trait"></div>
</fieldset>
</div>
</div>
<div>
<div style="width: 20%; float: left; margin-right: 5px;">
<!-- Characteristics -->
<div class="characteristics section">
<h3><span data-i18n="characteristics-u">Characteristics</span></h3>
<div>
<div class="char-row">
<div class="char-label header"></div>
<div class="char-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="char-number-header header"><span data-i18n="total-u">Total</span></div>
</div>
<div class="nonspirit-value">
<div class="char-row">
<div class="char-label"><span data-i18n="str-u">STR</span>:</div>
<div class="char-number"><input type="number" class="full-width" name="attr_str_temp" value="0"></div>
<div class="char-number"><input type="number" class="full-width total" name="attr_str" value="11" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_str_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_str_base" value="11"></div>
<div><span data-i18n="training-u">Training</span>: <input type="number" name="attr_str_training" value="0"></div>
<div><span data-i18n="ageing-u">Ageing</span>: <input type="number" name="attr_str_ageing" value="0"></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_str_other" value="0"></div>
</div>
</div>
<div class="nonspirit-value">
<div class="char-row">
<div class="char-label"><span data-i18n="con-u">CON</span>:</div>
<div class="char-number"><input type="number" class="full-width" name="attr_con_temp" value="0"></div>
<div class="char-number"><input type="number" class="full-width total" name="attr_con" value="11" readonly></div>
</div> <input type="checkbox" class="details-toggle"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_con_base" value="11"></div>
<div><span data-i18n="training-u">Training</span>: <input type="number" name="attr_con_training" value="0"></div>
<div><span data-i18n="ageing-u">Ageing</span>: <input type="number" name="attr_con_ageing" value="0"></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_con_other" value="0"></div>
</div>
</div>
<div class="nonspirit-value">
<div class="char-row">
<div class="char-label"><span data-i18n="siz-u">SIZ</span>:</div>
<div class="char-number"><input type="number" class="full-width" name="attr_siz_temp" value="0"></div>
<div class="char-number"><input type="number" class="full-width total" name="attr_siz" value="13" readonly></div>
</div> <input type="checkbox" class="details-toggle"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_siz_base" value="13"></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_siz_other" value="0"></div>
</div>
</div>
<div class="nonspirit-value">
<div class="char-row">
<div class="char-label"><span data-i18n="dex-u">DEX</span>:</div>
<div class="char-number"><input type="number" class="full-width" name="attr_dex_temp" value="0"></div>
<div class="char-number"><input type="number" class="full-width total" name="attr_dex" value="11" readonly></div>
</div> <input type="checkbox" class="details-toggle"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_dex_base" value="11"></div>
<div><span data-i18n="training-u">Training</span>: <input type="number" name="attr_dex_training" value="0"></div>
<div><span data-i18n="ageing-u">Ageing</span>: <input type="number" name="attr_dex_ageing" value="0"></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_dex_other" value="0"></div>
</div>
</div>
<div>
<div class="char-row">
<div class="char-label"><span name="attr_int_type" data-i18n-dynamic>INT</span>:</div>
<div class="char-number"><input type="number" class="full-width" name="attr_int_temp" value="0"></div>
<div class="char-number"><input type="number" class="full-width total" name="attr_int" value="13" readonly></div>
</div> <input type="checkbox" class="details-toggle"><span class="details-toggle"></span>
<div class="details">
<div><input type="radio" name="attr_int_type" value="int-u" checked><span data-i18n="int-u">INT</span><input type="radio" name="attr_int_type" value="ins-u"><span data-i18n="ins-u">INS</span></div>
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_int_base" value="13"></div>
<div><span data-i18n="training-u">Training</span>: <input type="number" name="attr_int_training" value="0"></div>
<div><span data-i18n="ageing-u">Ageing</span>: <input type="number" name="attr_int_ageing" value="0"></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_int_other" value="0"></div>
</div>
</div>
<div>
<div class="char-row">
<div class="char-label"><span data-i18n="pow-u">POW</span>:</div>
<div class="char-number"><input type="number" class="full-width" name="attr_pow_temp" value="0"></div>
<div class="char-number"><input type="number" class="full-width total" name="attr_pow" value="11" readonly></div>
</div> <input type="checkbox" class="details-toggle"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_pow_base" value="11"></div>
<div><span data-i18n="training-u">Training</span>: <input type="number" name="attr_pow_training" value="0"></div>
<div><span data-i18n="ageing-u">Ageing</span>: <input type="number" name="attr_pow_ageing" value="0"></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_pow_other" value="0"></div>
</div>
</div>
<div>
<div class="char-row">
<div class="char-label"><span data-i18n="cha-u">CHA</span>:</div>
<div class="char-number"><input type="number" class="full-width" name="attr_cha_temp" value="0"></div>
<div class="char-number"><input type="number" class="full-width total" name="attr_cha" value="11" readonly></div>
</div> <input type="checkbox" class="details-toggle"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_cha_base" value="11"></div>
<div><span data-i18n="training-u">Training</span>: <input type="number" name="attr_cha_training" value="0"></div>
<div><span data-i18n="ageing-u">Ageing</span>: <input type="number" name="attr_cha_ageing" value="0"></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_cha_other" value="0"></div>
</div>
</div>
</div>
</div>
<!-- Conditions -->
<div class="conditions section">
<h3><span data-i18n="conditions-u">Conditions</span></h3>
<textarea class="conditions" name="attr_conditions"></textarea>
</div>
</div>
<!-- Attributes -->
<div class="attributes section">
<h3><span class="nonspirit-value" data-i18n="attributes-u">Attributes</span><span class="spirit-value" data-i18n="spirit-attributes-u">Spirit Attributes</span></h3>
<div>
<div class="attribute-row">
<div class="attribute-label header"><span data-i18n="attribute-u">Attribute</span></div>
<div class="attribute-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="attribute-total header"><span data-i18n="total-u">Total</span></div>
</div>
<div data-i18n-list="attribute-order">
<div data-i18n-list-item="action_points">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="action-points-u">Action Points</span>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_action_points_temp" value="0"></div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_action_points" value="2"></div>
<div class="attribute-symbol">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_action_points_max" value="2" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_action_points_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="swiftness-gift-u">Swiftness Gift</span>: <input type="checkbox" name="attr_action_points_add_one" value="1"> (<span data-i18n="plus-one-ap-u">+1 AP</span>)</div>
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_action_points_base" value="2" readonly></div>
<div><span data-i18n="fatigue-u">Fatigue</span>: <input type="text" name="attr_action_points_fatigue" value="" readonly></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_action_points_other" value="0"></div>
</div>
</div>
<div class="extended-conflict" data-i18n-list-item="conflict_pool">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="conflict-pool-u">Conflict Pool</span>:</div>
<div class="attribute-number"></div>
<div class="attribute-number"><input type="number" class="number-width" name="attr_conflict_pool" value="11"></div>
<div class="attribute-symbol">/</div>
<div class="attribute-number"><input type="number" class="bold number-width" name="attr_conflict_pool_max" value="11"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_conflict_pool_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="str-u">STR</span>: <input type="number" name="attr_str_pool" value=""></div>
<div><span data-i18n="dex-u">DEX</span>: <input type="number" name="attr_dex_pool" value=""></div>
<div><span data-i18n="con-u">CON</span>: <input type="number" name="attr_con_pool" value=""></div>
<div><span data-i18n="siz-u">SIZ</span>: <input type="number" name="attr_siz_pool" value=""></div>
<div><span data-i18n="int-u">INT</span>: <input type="number" name="attr_int_pool" value=""></div>
<div><span data-i18n="pow-u">POW</span>: <input type="number" name="attr_pow_pool" value=""></div>
<div><span data-i18n="cha-u">CHA</span>: <input type="number" name="attr_cha_pool" value=""></div>
</div>
</div>
<div class="spirit-value" data-i18n-list-item="spirit_damage">
<div class="attribute-row">
<div class="attribute-label"><button type="roll" class="reduced-size no-dice" name="roll_spirit_damage" value="@{roll_display}&{template:weapon} {{name=^{spirit-damage-u}}} @{name_display} {{damage=[[@{spirit_damage}]]}}" data-i18n="damage-u">Damage</button>:</div>
<div class="attribute-number"></div>
<div class="attribute-number"></div>
<div class="attribute-symbol invisible">/</div>
<div class="attribute-number"><input type="text" class="full-width total disabled" name="attr_spirit_damage" value="0"></div>
</div>
</div>
<div class="nonspirit-value" data-i18n-list-item="damage_mod">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="damage-modifier-u">Damage Mod</span>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_damage_mod_temp" value="0"></div>
<div class="attribute-number"></div>
<div class="attribute-symbol invisible">/</div>
<div class="attribute-number"><input type="text" class="total full-width" name="attr_damage_mod" value="0" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_damage_mod_details"><span class="details-toggle"></span>
<div class="details">
<div><input type="checkbox" name="attr_damage_mod_add_pow" value="1"> <span data-i18n="use-str-siz-pow-u">Use STR+SIZ+POW</span></div>
<div><span data-i18n="base-u">Base</span>: <input type="text" class="total" name="attr_damage_mod_base" value="0" readonly></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_damage_mod_other" value="0"> <span data-i18n="steps-u">steps</span></div>
</div>
</div>
<div data-i18n-list-item="exp_mod">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="experience-modifier-u">Exp Modifier</span>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_experience_mod_temp" value="0"></div>
<div class="attribute-number"></div>
<div class="attribute-symbol invisible">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_experience_mod" value="0" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_experience_mod_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_experience_mod_base" value="0" readonly></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_experience_mod_other" value="0"></div>
</div>
</div>
<div class="nonspirit-value" data-i18n-list-item="healing_rate">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="healing-rate-u">Healing Rate</span>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_healing_rate_temp" value="0"></div>
<div class="attribute-number"></div>
<div class="attribute-symbol invisible">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_healing_rate" value="2" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_healing_rate_details"><span class="details-toggle"></span>
<div class="details">
<div><input type="checkbox" name="attr_healing_rate_double" value="1"><span data-i18n="double-base-healing-rate-u">Double Base Healing Rate</span></div>
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_healing_rate_base" value="2" readonly></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_healing_rate_other" value="0"></div>
</div>
</div>
<div data-i18n-list-item="initiative">
<div class="attribute-row">
<div class="attribute-label"><button type="roll" class="reduced-size no-dice" name="roll_initiative" value="@{roll_display}&{template:default} {{name=^{initiative-u}}} @{name_display} {{^{rolled-u}=[[@{init_dice} + @{initiative_bonus} &{tracker}]]}}" data-i18n="initiative-u">Initiative</button>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_initiative_bonus_temp" value="0"></div>
<div class="attribute-number"></div>
<div class="attribute-symbol invisible">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_initiative_bonus" value="0" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_initiative_bonus_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_initiative_bonus_base" value="0" readonly></div>
<div><span data-i18n="armor-penalty-u">Armor Penalty</span>: <input type="number" name="attr_armor_penalty" value="0" readonly></div>
<div><span data-i18n="fatigue-u">Fatigue</span>: <input type="text" name="attr_initiative_bonus_fatigue" value="0" readonly></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_initiative_bonus_other" value="0"></div>
<div><span data-i18n="initiative-roll-u">Initiative Roll</span>: <input type="text" class="init-dice text-align-center" name="attr_init_dice" value="1d10"></div>
</div>
</div>
<div class="spirit-value" data-i18n-list-item="intensity">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="intensity-u">Intensity</span>:</div>
<div class="attribute-number"></div>
<div class="attribute-number"></div>
<div class="attribute-symbol invisible">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_spirit_intensity" value="2" readonly></div>
</div>
</div>
<div data-i18n-list-item="luck_points">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="luck-points-u">Luck Points</span>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_luck_points_temp" value="0"></div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_luck_points" value="2"></div>
<div class="attribute-symbol">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_luck_points_max" value="2" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_luck_points_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_luck_points_base" value="2" readonly></div>
<div><span cdata-i18n="other-u">Other</span>: <input type="number" name="attr_luck_points_other" value="0"></div>
</div>
</div>
<div class="default-style thennla-style classic-fantasy-style" data-i18n-list-item="magic_points">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="magic-points-u">Magic Points</span>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_magic_points_temp" value="0"></div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_magic_points" value="11"></div>
<div class="attribute-symbol">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_magic_points_max" value="11" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_magic_points_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_magic_points_base" value="11" readonly></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_magic_points_other" value="0"></div>
</div>
</div>
<div data-i18n-list-item="move_rate">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="move-rate-u">Move Rate</span>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_movement_rate_temp" value="0"></div>
<div class="attribute-number"></div>
<div class="attribute-symbol invisible">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_movement_rate" value="6" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_movement_rate_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="species-u">Species</span>: <input type="number" name="attr_movement_rate_species" value="6"></div>
<div><span data-i18n="species-fly-u">Species Fly</span>: <input type="number" name="attr_movement_rate_species_fly" value="0"></div>
<div><span data-i18n="species-swim-u">Species Swim</span>: <input type="number" name="attr_movement_rate_species_swim" value="6"></div>
<div><span data-i18n="encumbrance-u">Encumbrance</span>:
<select style="width: 100px" class="disabled" name="attr_movement_rate_enc" readonly>
<option value="+0">0</option>
<option value="-2">-2</option>
<option value="*.5" i18n-data="halved-u">Halved</option>
<option value="*0" i18n-data="impossible-u">Impossible</option>
</select>
</div>
<div><span data-i18n="fatigue-u">Fatigue</span>:
<select style="width: 100px" class="disabled" name="attr_movement_rate_fatigue" readonly>
<option value="+0">0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="*.5" i18n-data="halved-u">Halved</option>
<option value="*0" i18n-data="impossible-u">Impossible</option>
</select>
</div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_movement_rate_other" value="0"></div>
</div>
</div>
<div class="m-space-style" data-i18n-list-item="power_points">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="power-points-u">Power Points</span>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_power_points_temp" value="0"></div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_power_points" value="11"></div>
<div class="attribute-symbol">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_power_points_max" value="11" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_power_points_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_power_points_base" value="11" readonly></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_power_points_other" value="0"></div>
</div>
</div>
<div class="luther-arkwright-style" data-i18n-list-item="prana_points">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="prana-points-u">Prana Points</span>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_prana_points_temp" value="0"></div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_prana_points" value="11"></div>
<div class="attribute-symbol">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_prana_points_max" value="11" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_prana_points_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_prana_points_base" value="11" readonly></div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_prana_points_other" value="0"></div>
</div>
</div>
<div class="tenacity-enabled" data-i18n-list-item="tenacity">
<div class="attribute-row">
<div class="attribute-label"><span data-i18n="tenacity-u">Tenacity</span>:</div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_tenacity_temp" value="0"></div>
<div class="attribute-number"><input type="number" class="full-width" name="attr_tenacity" value="0"></div>
<div class="attribute-symbol">/</div>
<div class="attribute-number"><input type="number" class="full-width total" name="attr_tenacity_max" value="11" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_tenacity_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-u">Base</span>: <input type="number" name="attr_tenacity_base" value="11" readonly></div>
<div class="dependencies-enabled">
<div><span data-i18n="apply-dependencies-penalty-u">Apply Dependencies Penalty</span>: <input type="checkbox" name="attr_apply_dependencies_penalty" value="1" checked></input></div>
<div><span data-i18n="dependencies-u">Dependencies</span>: <input type="number" class="disabled" name="attr_tenacity_dependencies" value="0"></div>
</div>
<div><span data-i18n="other-u">Other</span>: <input type="number" name="attr_tenacity_other" value="0"></div>
</div>
</div>
</div>
<p style="margin: 0px">* <span data-i18n="temp-damage-modifier-clarification-u">Temp Damage Mod represents the steps up or down the damage modifier table</span></p>
</div>
</div>
<div style="width: 45.6%; float: left;">
<!-- Health & Armor -->
<div class="hit-locations section nonspirit-value">
<div class="hit-locations-row">
<h3><span data-i18n="health-and-armor-u">Health & Armor</span></h3>
</div> <input type="checkbox" class="details-toggle" name="attr_health_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="temp-armor-all-u">Temp Armor (All)</span>: <input type="number" name="attr_all_armor_temp" value="0"> <span data-i18n="temp-hp-all-u">Temp HP (All)</span>: <input type="number" name="attr_all_hp_temp" value="0"></div>
<div><input type="checkbox" name="attr_hp_use_pow" value="1"> <span data-i18n="use-con-siz-pow-for-hp-u">Use CON+SIZ+POW for HP</span></div>
</div>
<div>
<div class="hit-locations-row">
<div class="hit-locations-number header">1d20</div>
<div class="hit-locations-label header"><span data-i18n="location-u">Location</span></div>
<div class="hit-locations-block header"><span style="font-family: 'Pictos Three'">b</span></div>
<div class="hit-locations-number header"><span data-i18n="ap-u">AP</span></div>
<div class="hit-locations-hp header"><span data-i18n="hp-u">HP</span></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location1_display" value="1" checked>
<div class="loction-display">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location1_table_start" value="1"/>-<input type="number" class="hit-locations-table-number" name="attr_location1_table_end" value="3"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location1_name" value="Right Leg"/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location1_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location1_ap" value="0" readonly></div>
<div class="hit-locations-number complex-combat"><input type="number" class="full-width" name="attr_location1_hp" value="5"></div>
<div class="hit-locations-number simplified-combat"><input type="number" class="full-width" name="attr_simplified_hp" value="12"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number complex-combat"><input type="number" class="full-width" name="attr_location1_hp_max" value="5" readonly></div>
<div class="hit-locations-number simplified-combat"><input type="number" class="full-width" name="attr_simplified_hp_max" value="12" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location1_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location1_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location1_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location1_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location1_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location1_other_ap" value="0"></div>
<div class="complex-combat"><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location1_hp_max_base_mod" value="0"></div>
<div class="complex-combat"><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location1_hp_max_other" value="0"></div>
<div class="simplified-combat"><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_simplified_hp_max_base" value="12" readonly></div>
<div class="simplified-combat"><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_simplified_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location2_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location2_table_start" value="4"/>-<input type="number" class="hit-locations-table-number" name="attr_location2_table_end" value="6"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location2_name" value="Left Leg"/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location2_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location2_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location2_hp" value="5"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location2_hp_max" value="5" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location2_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location2_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location2_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location2_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location2_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location2_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location2_hp_max_base_mod" value="0"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location2_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location3_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location3_table_start" value="7"/>-<input type="number" class="hit-locations-table-number" name="attr_location3_table_end" value="9"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location3_name" value="Abdomen"/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location3_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location3_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location3_hp" value="6"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location3_hp_max" value="6" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location3_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location3_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location3_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location3_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location3_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location3_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location3_hp_max_base_mod" value="1"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location3_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location4_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location4_table_start" value="10"/>-<input type="number" class="hit-locations-table-number" name="attr_location4_table_end" value="12"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location4_name" value="Chest"/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location4_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location4_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location4_hp" value="7"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location4_hp_max" value="7" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location4_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location4_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location4_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location4_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location4_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location4_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location4_hp_max_base_mod" value="2"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location4_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location5_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location5_table_start" value="13"/>-<input type="number" class="hit-locations-table-number" name="attr_location5_table_end" value="15"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location5_name" value="Right Arm"/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location5_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location5_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location5_hp" value="4"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location5_hp_max" value="4" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location5_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location5_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location5_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" name="attr_location5_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location5_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location5_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location5_hp_max_base_mod" value="-1"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location5_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location6_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location6_table_start" value="16"/>-<input type="number" class="hit-locations-table-number" name="attr_location6_table_end" value="18"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location6_name" value="Left Arm"/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location6_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location6_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location6_hp" value="4"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location6_hp_max" value="4" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location6_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location6_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location6_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location6_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location6_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location6_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location6_hp_max_base_mod" value="-1"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location6_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location7_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location7_table_start" value="19"/>-<input type="number" class="hit-locations-table-number" name="attr_location7_table_end" value="20"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location7_name" value="Head"/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location7_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location7_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location7_hp" value="5"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location7_hp_max" value="5" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location7_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location7_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location7_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location7_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location7_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location7_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location7_hp_max_base_mod" value="0"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location7_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location8_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location8_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location8_table_end" value="0"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location8_name" value=""/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location8_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location8_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location8_hp" value="5"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location8_hp_max" value="5" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location8_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location8_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location8_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location8_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location8_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location8_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location8_hp_max_base_mod" value="0"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location8_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location9_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location9_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location9_table_end" value="0"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location9_name" value=""/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location9_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location9_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location9_hp" value="5"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location9_hp_max" value="5" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location9_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location9_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location9_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location9_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location9_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location9_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location9_hp_max_base_mod" value="0"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location9_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location10_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location10_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location10_table_end" value="0"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location10_name" value=""/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location10_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location10_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location10_hp" value="5"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location10_hp_max" value="5" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location10_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location10_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location10_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location10_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location10_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location10_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location10_hp_max_base_mod" value="0"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location10_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location11_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location11_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location11_table_end" value="0"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location11_name" value=""/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location11_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location11_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location11_hp" value="5"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location11_hp_max" value="5" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location11_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location11_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location11_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location11_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location11_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location11_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location11_hp_max_base_mod" value="0"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location11_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location12_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="hit-locations-row">
<div class="hit-locations-number"><input type="number" class="hit-locations-table-number" name="attr_location12_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location12_table_end" value="0"/></div>
<div class="hit-locations-label"><input type="text" class="full-width text-align-center" name="attr_location12_name" value=""/></div>
<div class="hit-locations-block"><input type="checkbox" name="attr_location12_block"></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location12_ap" value="0" readonly></div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location12_hp" value="5"></div>
<div class="hit-locations-symbol">/</div>
<div class="hit-locations-number"><input type="number" class="full-width" name="attr_location12_hp_max" value="5" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_location12_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="armor-equipped-u">Armor Equipped:</span> <input type="checkbox" name="attr_location12_armor_equipped" value="1" checked></div>
<div><span data-i18n="armor-type-u">Armor Type</span>: <input type="text" name="attr_location12_armor_type"></div>
<div><span data-i18n="armor-enc-u">Armor ENC</span>: <input type="number" step="any" name="attr_location12_armor_enc" value="0"></div>
<div><span data-i18n="armor-ap-u">Armor AP</span>: <input type="number" name="attr_location12_armor_ap" value="0"></div>
<div><span data-i18n="other-ap-u">Other AP</span>: <input type="number" name="attr_location12_other_ap" value="0"></div>
<div><span data-i18n="base-hp-u">Base HP</span>: <input type="number" name="attr_hp_max_base" value="5" readonly>+<input type="number" name="attr_location12_hp_max_base_mod" value="0"></div>
<div><span data-i18n="other-hp-u">Other HP</span>: <input type="number" name="attr_location12_hp_max_other" value="0"></div>
</div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location_notes_1_display" value="1">
<div class="loction-display">
<span class="bold" data-i18n="wounds-u">Wounds</span>
<textarea class="hit-locations-note" name="attr_wounds"></textarea>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location_notes_7_display" value="1">
<div class="loction-display">
<span class="bold" data-i18n="wounds-u">Wounds</span>
<textarea class="hit-locations-note-7" name="attr_wounds"></textarea>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location_notes_8_display" value="1">
<div class="loction-display">
<span class="bold" data-i18n="wounds-u">Wounds</span>
<textarea class="hit-locations-note-8" name="attr_wounds"></textarea>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location_notes_9_display" value="1">
<div class="loction-display">
<span class="bold" data-i18n="wounds-u">Wounds</span>
<textarea class="hit-locations-note-9" name="attr_wounds"></textarea>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location_notes_10_display" value="1">
<div class="loction-display">
<span class="bold" data-i18n="wounds-u">Wounds</span>
<input type="text" class="full-width" name="attr_wounds"></input>
</div>
</div>
</div>
</div>
<div class="clear-float"></div>
<div class="nonspirit-value">
<!-- Encumbrance -->
<div class="encumbrance section">
<div>
<h3 class="float-left"><span data-i18n="encumbrance-u">Encumbrance</span></h3><span class="section-title-partner"><span class="bold" data-i18n="avg-species-siz-u">Average Species SIZ</span>: <input type="number" name="attr_avg_species_siz" value="13"/> <input type="checkbox" name="attr_pack_equipped" value="1" checked> <span data-i18n="equip-pack-u">Equip Pack</span></span>
</div>
<div class="clear-float"></div>
<div>
<div class="encumbrance-row">
<div class="encumbrance-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="encumbrance-number header"><span data-i18n="current-u">Current</span></div>
<div class="encumbrance-load header"><span data-i18n="carrying-load-u">Carrying Load</span></div>
<div class="encumbrance-skills header"><span data-i18n="dex-and-str-skills-u">DEX & STR Skills</span></div>
<div class="encumbrance-move header"><span data-i18n="base-move-u">Base Move</span></div>
</div>
<div class="encumbrance-row">
<div class="encumbrance-number"><input type="number" step="any" class="text-align-center number-width" name="attr_encumbrance_temp" value="0"></div>
<div class="encumbrance-number"><input type="number" step="any" class="disabled text-align-center number-width" name="attr_encumbrance_current" value="0" readonly></div>
<div class="encumbrance-load"><input type="text" class="disabled text-align-center full-width" name="attr_encumbrance_load" value="Normal"></div>
<div class="encumbrance-skills">
<select class="disabled text-align-center full-width" name="attr_encumbrance_skills">
<option value="0" data-i18n="standard-u" selected>Standard</option>
<option value="1" data-i18n="one-grade-harder-u">1 grade harder</option>
<option value="2" data-i18n="two-grades-harder-u">2 grades harder</option>
<option value="3" data-i18n="impossible-u">Impossible</option>
</select>
</div>
<div class="encumbrance-move"><input type="text" class="disabled text-align-center full-width" name="attr_encumbrance_move" value="Normal"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_encumbrance_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="encumbrance-from-armor-u">Encumbrance from Armor</span>: <input type="number" step="any" class="text-align-center number-width" name="attr_armor_enc" value="0" readonly></div>
<div class="classic-fantasy-style"><div><input type="checkbox" name="attr_half_effective_armor_enc" value="1"> <span data-i18n="calculate-effictive-armor-enc-as-quarter-u">Calculate effective ENC from armor as 1/4 actual</span></div></div>
<div><span data-i18n="effective-encumbrance-from-armor-u">Effective Encumbrance from Armor</span>: <input type="number" step="any" class="text-align-center number-width" name="attr_effective_armor_enc" value="0" readonly></div>
<div><span data-i18n="armor-penalty-u">Armor Penalty</span>: <input type="number" step="any" class="text-align-center number-width" name="attr_armor_penalty" value="0" readonly></div>
<div><span data-i18n="encumbrance-from-melee-weapons-u">Encumbrance from Melee Weapons</span>: <input type="number" step="any" class="text-align-center number-width" name="attr_melee_weapons_enc" value="0" readonly></div>
<div><span data-i18n="encumbrance-from-ranged-weapons-u">Encumbrance from Ranged Weapons</span>: <input type="number" step="any" class="text-align-center number-width" name="attr_ranged_weapons_enc" value="0" readonly></div>
<div><span data-i18n="encumbrance-from-loadout-u">Encumbrance from Loadout</span>: <input type="number" step="any" class="text-align-center number-width" name="attr_loadout_enc" value="0" readonly></div>
<div><span data-i18n="encumbrance-from-pack-u">Encumbrance from Pack</span>: <input type="number" step="any" class="text-align-center number-width" name="attr_pack_enc" value="0" readonly></div>
<div><span data-i18n="encumbrance-from-currency-u">Encumbrance from Currency</span>: <input type="number" step="any" class="text-align-center number-width" name="attr_currency_enc" value="0" readonly></div>
<div><span data-i18n="burdened-u">Burdened</span>: <span data-i18n="greater-than-u">greater than</span> <input type="number" class="text-align-center number-width" name="attr_burdened_enc" value="22" readonly></div>
<div><span data-i18n="overloaded-u">Overloaded</span>: <span data-i18n="greater-than-u">greater than</span> <input type="number" class="text-align-center number-width" name="attr_overloaded_enc" value="33" readonly></div>
<div><span data-i18n="max-u">Max</span>: <input type="number" class="text-align-center number-width" name="attr_encumbrance_current_max" value="44" readonly></div>
</div>
</div>
</div>
<!-- Fatigue -->
<div class="fatigue section">
<h3><span data-i18n="fatigue-u">Fatigue</span></h3>
<div>
<div class="fatigue-row">
<div class="fatigue-label header"><span data-i18n="current-level-u">Current Level</span></div>
<div class="fatigue-label header"><span data-i18n="skill-grade-u">Skill Grade</span></div>
<div class="fatigue-recovery header"><span data-i18n="recovery-in-u">Recovery In</span></div>
</div>
<div class="fatigue-row">
<div class="fatigue-label">
<select class="full-width" name="attr_fatigue">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
<input type="hidden" name="attr_fatigue_max" value="9">
<div class="fatigue-label">
<select class="full-width text-align-center disabled" name="attr_fatigue_skills">
<option value="0" data-i18n="standard-u" selected>Standard</option>
<option value="1" data-i18n="hard-u">Hard</option>
<option value="2" data-i18n="formidable-u">Formidable</option>
<option value="3" data-i18n="herculean-u">Herculean</option>
<option value="4" data-i18n="hopeless-u">Hopeless</option>
<option value="5" data-i18n="no-action-allowed-u">No Action Allowed</option>
</select>
</div>
<div class="fatigue-recovery"><input type="text" class="text-align-center number-width" name="attr_fatigue_recovery" value="0" readonly> <span data-i18n="hours-u">hours</span></div>
</div>
</div>
</div>
</div>
<div class="clear-float"></div>
<!-- Movement -->
<div class="movement section nonspirit-value">
<div style="display: inline-block;">
<input type="checkbox" class="section-toggle" name="attr_movement_section_toggle" value="1" checked>
<h3 class="section-toggle"><span data-i18n="movement-u">Movement</span></h3>
</div> <span class="section-title-partner"><span class="bold" data-i18n="walk-u">Walk</span> <input type="number" name="attr_walk_move" value="6" readonly>&nbsp;&nbsp;&nbsp;<span class="bold" data-i18n="run-u">Run</span>&sup1; <input type="number" name="attr_run_move" value="18" readonly>&nbsp;&nbsp;&nbsp;<span class="bold" data-i18n="sprint-u">Sprint</span>&sup1; <input type="number" name="attr_sprint_move" value="30" readonly>&nbsp;&nbsp;&nbsp;<span class="bold" data-i18n="climb-u">Climb</span>&nbsp;&nbsp;<span data-i18n="rough-u">Rough</span> <input type="number" name="attr_climb_rough_move" value="6" readonly>&nbsp;<span data-i18n="steep-u">Steep</span> <input type="number" name="attr_climb_steep_move" value="6" readonly>&nbsp;<span data-i18n="sheer-u">Sheer</span> <input type="number" name="attr_climb_sheer_move" value="6" readonly>&nbsp;&nbsp;<span class="bold" data-i18n="fly-u">Fly</span> <input type="number" name="attr_fly_move" value="0" readonly></span>
<div class="clear-float"></div>
<input type="checkbox" class="hidden section-toggle" name="attr_movement_section_toggle" value="1" checked>
<div class="section-toggle">
<div class="movement-row">
<span class="bold" data-i18n="running-jump-u">Running Jump</span>&sup2;&nbsp;&nbsp;<span data-i18n="horizontal-u">Horizontal</span>&sup1; <input type="number" name="attr_running_jump_horizontal_move" value="5" readonly>&nbsp;<span data-i18n="vertical-u">Vertical</span>&sup1; <input type="number" name="attr_running_jump_vertical_move" value="110" readonly><span data-i18n="centimetres-short-u">cm</span>&nbsp;&nbsp;&nbsp;<span class="bold" data-i18n="standing-jump-u">Standing Jump</span>&nbsp;&nbsp;<span data-i18n="horizontal-u">Horizontal</span> <input type="number" name="attr_standing_jump_horizontal_move" value="2" readonly>&nbsp;<span data-i18n="vertical-u">Vertical</span> <input type="number" name="attr_standing_jump_vertical_move" value="45" readonly><span data-i18n="centimetres-short-u">cm</span>&nbsp;&nbsp;&nbsp;<span class="bold" data-i18n="swim-u">Swim</span>&sup3;&nbsp;&nbsp;<input type="text" style="text-align: center" class="number-width" name="attr_swim_move" value="7" readonly>
</div> <input type="checkbox" class="details-toggle" name="attr_movement_details"><span class="details-toggle"></span>
<div class="details">
<div>
&sup1; <span data-i18n="movement-one-clarification-u">Critical success on Athletics roll grants +1 movement</span>
</div>
<div>
&sup2; <span data-i18n="movement-two-clarification-u">These jump values assume a 5m run-up.</span>
</div>
<div>
&sup3; <span data-i18n="movement-three-clarification-u">Critical success on Swim roll grants +1 movement.</span>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="page page-core">
<div>
<div class="clear-float"></div>
<!-- Combat -->
<div class="combatstyle section">
<input type="checkbox" class="section-toggle" name="attr_combat_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="combat-u">Combat</h3>
<div class="section-toggle">
<div>
<div class="combatskill-column">
<div class="combatskill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="combatskill-checkbox header">&#9875;</div>
<div class="combatskill-checkbox header">!</div>
<div class="combatskill-checkbox header">&#10004;</div>
<div class="combatskill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="combatskill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="combatskill-number header">%</div>
<div class="combatskill-button"></div>
</div>
<div class="combatskill-spacer"></div>
<div class="combatskill-column">
<div class="combatskill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="combatskill-checkbox header">&#9875;</div>
<div class="combatskill-checkbox header">!</div>
<div class="combatskill-checkbox header">&#10004;</div>
<div class="combatskill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="combatskill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="combatskill-number header">%</div>
<div class="combatskill-button"></div>
</div>
</div>
<div data-i18n-list="combat-skill-order">
<div>
<div data-i18n-list-item="binding" class="combatskill-column spirit-value">
<div class="combatskill-name bottom-border"><span data-i18n="binding-u">Binding</span></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_binding_encumbered" value="1" readonly></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_binding_fumbled" value="1"></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_binding_trained" value="1"></div>
<div class="combatskill-number"><input type="number" class="text-align-center full-width" name="attr_binding_temp" value="0"></div>
<div class="combatskill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_binding_penalty" value="0"></div>
<div class="combatskill-number"><input type="number" class="text-align-center full-width bold" name="attr_binding" value="22" readonly></div>
<div class="combatskill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_binding" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{binding-u}}} @{name_display} {{very_easy=[[@{binding_very_easy}]]}} {{very_easy_crit=[[ceil(@{binding_very_easy}*.1)]]}} {{easy=[[@{binding_easy}]]}} {{easy_crit=[[ceil(@{binding_easy}*.1)]]}} {{standard=[[@{binding} ]]}} {{standard_crit=[[ceil(@{binding}*.1)]]}} {{hard=[[@{binding_hard}]]}} {{hard_crit=[[ceil(@{binding_hard}*.1)]]}} {{formidable=[[@{binding_formidable}]]}} {{formidable_crit=[[ceil(@{binding_formidable}*.1)]]}} {{herculean=[[@{binding_herculean}]]}} {{herculean_crit=[[ceil(@{binding_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{binding_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div>
<div data-i18n-list-item="brawn" class="combatskill-column nonspirit-value">
<div class="combatskill-name bottom-border"><span data-i18n="brawn-u">Brawn</span></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_brawn_encumbered" value="1" checked readonly></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_brawn_fumbled" value="1"></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_brawn_trained" value="1"></div>
<div class="combatskill-number"><input type="number" class="text-align-center full-width" name="attr_brawn_temp" value="0"></div>
<div class="combatskill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_brawn_penalty" value="0"></div>
<div class="combatskill-number"><input type="number" class="text-align-center full-width bold" name="attr_brawn" value="24" readonly></div>
<div class="combatskill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_brawn" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{brawn-u}}} @{name_display} {{very_easy=[[@{brawn_very_easy}]]}} {{very_easy_crit=[[ceil(@{brawn_very_easy}*.1)]]}} {{easy=[[@{brawn_easy}]]}} {{easy_crit=[[ceil(@{brawn_easy}*.1)]]}} {{standard=[[@{brawn} ]]}} {{standard_crit=[[ceil(@{brawn}*.1)]]}} {{hard=[[@{brawn_hard}]]}} {{hard_crit=[[ceil(@{brawn_hard}*.1)]]}} {{formidable=[[@{brawn_formidable}]]}} {{formidable_crit=[[ceil(@{brawn_formidable}*.1)]]}} {{herculean=[[@{brawn_herculean}]]}} {{herculean_crit=[[ceil(@{brawn_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{brawn_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div>
<div data-i18n-list-item="endurance" class="combatskill-column nonspirit-value">
<div class="combatskill-name bottom-border"><span data-i18n="endurance-u">Endurance</span></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_endurance_encumbered" value="1" readonly></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_endurance_fumbled" value="1"></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_endurance_trained" value="1"></div>
<div class="combatskill-number"><input type="number" class="text-align-center full-width" name="attr_endurance_temp" value="0"></div>
<div class="combatskill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_endurance_penalty" value="0"></div>
<div class="combatskill-number"><input type="number" class="text-align-center full-width bold" name="attr_endurance" value="22" readonly></div>
<div class="combatskill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_endurance" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{endurance-u}}} @{name_display} {{very_easy=[[@{endurance_very_easy}]]}} {{very_easy_crit=[[ceil(@{endurance_very_easy}*.1)]]}} {{easy=[[@{endurance_easy}]]}} {{easy_crit=[[ceil(@{endurance_easy}*.1)]]}} {{standard=[[@{endurance} ]]}} {{standard_crit=[[ceil(@{endurance}*.1)]]}} {{hard=[[@{endurance_hard}]]}} {{hard_crit=[[ceil(@{endurance_hard}*.1)]]}} {{formidable=[[@{endurance_formidable}]]}} {{formidable_crit=[[ceil(@{endurance_formidable}*.1)]]}} {{herculean=[[@{endurance_herculean}]]}} {{herculean_crit=[[ceil(@{endurance_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{endurance_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div>
<div data-i18n-list-item="evade" class="combatskill-column nonspirit-value">
<div class="combatskill-name bottom-border"><span data-i18n="evade-u">Evade</span></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_evade_encumbered" value="1" checked readonly></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_evade_fumbled" value="1"></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_evade_trained" value="1"></div>
<div class="combatskill-number"><input type="number" class="text-align-center full-width" name="attr_evade_temp" value="0"></div>
<div class="combatskill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_evade_penalty" value="0"></div>
<div class="combatskill-number"><input type="number" class="text-align-center full-width bold" name="attr_evade" value="22" readonly></div>
<div class="combatskill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_evade" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{evade-u}}} @{name_display} {{very_easy=[[@{evade_very_easy}]]}} {{very_easy_crit=[[ceil(@{evade_very_easy}*.1)]]}} {{easy=[[@{evade_easy}]]}} {{easy_crit=[[ceil(@{evade_easy}*.1)]]}} {{standard=[[@{evade} ]]}} {{standard_crit=[[ceil(@{evade}*.1)]]}} {{hard=[[@{evade_hard}]]}} {{hard_crit=[[ceil(@{evade_hard}*.1)]]}} {{formidable=[[@{evade_formidable}]]}} {{formidable_crit=[[ceil(@{evade_formidable}*.1)]]}} {{herculean=[[@{evade_herculean}]]}} {{herculean_crit=[[ceil(@{evade_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{evade_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div>
<div data-i18n-list-item="willpower" class="combatskill-column">
<div class="combatskill-name bottom-border"><span data-i18n="willpower-u">Willpower</span></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_willpower_encumbered" value="1" readonly></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_willpower_fumbled" value="1"></div>
<div class="combatskill-checkbox"><input type="checkbox" name="attr_willpower_trained" value="1"></div>
<div class="combatskill-number"><input type="number" class="text-align-center full-width" name="attr_willpower_temp" value="0"></div>
<div class="combatskill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_willpower_penalty" value="0"></div>
<div class="combatskill-number"><input type="number" class="text-align-center full-width bold" name="attr_willpower" value="22" readonly></div>
<div class="combatskill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_willpower" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{willpower-u}}} @{name_display} {{very_easy=[[@{willpower_very_easy}]]}} {{very_easy_crit=[[ceil(@{willpower_very_easy}*.1)]]}} {{easy=[[@{willpower_easy}]]}} {{easy_crit=[[ceil(@{willpower_easy}*.1)]]}} {{standard=[[@{willpower} ]]}} {{standard_crit=[[ceil(@{willpower}*.1)]]}} {{hard=[[@{willpower_hard}]]}} {{hard_crit=[[ceil(@{willpower_hard}*.1)]]}} {{formidable=[[@{willpower_formidable}]]}} {{formidable_crit=[[ceil(@{willpower_formidable}*.1)]]}} {{herculean=[[@{willpower_herculean}]]}} {{herculean_crit=[[ceil(@{willpower_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{willpower_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div>
</div>
</div>
<div class="combatstyle-row">
<div class="spacer"></div>
<div class="combatstyle-name header"><span data-i18n="combat-style-u">Combat Style</span></div>
<div class="combatstyle-checkbox header">&#9875;</div>
<div class="combatstyle-checkbox header">!</div>
<div class="combatstyle-checkbox header">&#10004;</div>
<div class="combatstyle-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="combatstyle-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="combatstyle-number header">%</div>
<div class="combatstyle-button"></div>
<div class="combatstyle-traits header"><span data-i18n="traits-u">Traits</span></div>
<div class="combatstyle-weapons header"><span data-i18n="weapons-u">Weapons</span></div>
</div>
<!-- Unarmed (Combat Style) -->
<div class="rep-row">
<div class="combatstyle-row">
<div class="combatstyle-name bottom-border"><span data-i18n="unarmed-u">Unarmed</span></div>
<div class="combatstyle-checkbox"><input type="checkbox" name="attr_unarmed_encumbered" value="1" checked disabled></div>
<div class="combatstyle-checkbox"><input type="checkbox" name="attr_unarmed_fumbled" value="1"></div>
<div class="combatstyle-checkbox"><input type="checkbox" name="attr_unarmed_trained" value="1"></div>
<div class="combatstyle-number"><input type="number" class="text-align-center full-width" name="attr_unarmed_augment" value="0"></div>
<div class="combatstyle-number"><input type="number" max="0" class="text-align-center full-width" name="attr_unarmed_penalty" value="0"></div>
<div class="combatstyle-number"><input type="number" class="text-align-center full-width bold" name="attr_unarmed" value="(@{unarmed_base}+@{unarmed_experience}+@{unarmed_other}+@{unarmed_augment}+@{unarmed_penalty})" disabled></div>
<div class="combatstyle-button"><button type="roll" class="reduced-size d100 full-width" name="roll_unarmed" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{unarmed-u}}} @{name_display} {{very_easy=[[@{unarmed_very_easy}]]}} {{very_easy_crit=[[ceil(@{unarmed_very_easy}*.1)]]}} {{easy=[[@{unarmed_easy}]]}} {{easy_crit=[[ceil(@{unarmed_easy}*.1)]]}} {{standard=[[@{unarmed} ]]}} {{standard_crit=[[ceil(@{unarmed}*.1)]]}} {{hard=[[@{unarmed_hard}]]}} {{hard_crit=[[ceil(@{unarmed_hard}*.1)]]}} {{formidable=[[@{unarmed_formidable}]]}} {{formidable_crit=[[ceil(@{unarmed_formidable}*.1)]]}} {{herculean=[[@{unarmed_herculean}]]}} {{herculean_crit=[[ceil(@{unarmed_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{unarmed_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="combatstyle-traits"><input type="text" class="full-width" value="" disabled></div>
<div class="combatstyle-weapons"><input type="text" class="full-width" value="" disabled></div>
</div> <input type="checkbox" class="details-toggle" name="attr_unarmed_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="str-u">STR</span>+<span data-i18n="dex-u">DEX</span>) <input type="number" class="text-align-center number-width" name="attr_unarmed_base" value="(@{str}+@{dex})" disabled><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_unarmed_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_unarmed_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_unarmed_very_easy" value="ceil(((@{unarmed_base}+@{unarmed_experience}+@{unarmed_other}+@{unarmed_augment})*2)+@{unarmed_penalty})" disabled> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_unarmed_easy" value="ceil(((@{unarmed_base}+@{unarmed_experience}+@{unarmed_other}+@{unarmed_augment})*1.5)+@{unarmed_penalty})" disabled><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_unarmed_hard" value="ceil(((@{unarmed_base}+@{unarmed_experience}+@{unarmed_other}+@{unarmed_augment})*.67)+@{unarmed_penalty})" disabled> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_unarmed_formidable" value="ceil(((@{unarmed_base}+@{unarmed_experience}+@{unarmed_other}+@{unarmed_augment})*.5)+@{unarmed_penalty})" disabled> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_unarmed_herculean" value="ceil(((@{unarmed_base}+@{unarmed_experience}+@{unarmed_other}+@{unarmed_augment})*.1)+@{unarmed_penalty})" disabled></div>
</div>
</div>
<fieldset class="repeating_combatstyle">
<div class="rep-row">
<div class="combatstyle-row">
<div class="combatstyle-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="combatstyle-checkbox"><input type="checkbox" name="attr_encumbered" value="1" checked readonly></div>
<div class="combatstyle-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="combatstyle-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="combatstyle-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="combatstyle-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="combatstyle-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="22" readonly></div>
<div class="combatstyle-button"><button type="roll" class="reduced-size d100 full-width" name="roll_combatstyle" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="combatstyle-traits"><input type="text" class="full-width" name="attr_traits"></div>
<div class="combatstyle-weapons"><input type="text" class="full-width" name="attr_weapons"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="characteristic-short-u">Char</span> 1:
<select class="combatstyle-char" name="attr_char1">
<option value="@{str}" data-i18n="str-u" selected>STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<span data-i18n="characteristic-short-u">Char</span> 2:
<select class="combatstyle-char" name="attr_char2">
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u" selected>DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<span data-i18n="base-value-u">Base Value</span>: <input type="number" class="text-align-center number-width" name="attr_base" value="22" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0">
</div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="33" readonly></div> <div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly></div>
</div>
</div>
</fieldset>
<div class="nonspirit-value">
<input type="checkbox" class="hidden display-melee-weapons" value="1" name="attr_display_melee_weapons" checked>
<div class="display-melee-weapons">
<div class="spacer"></div>
<div class="weapon-name header"><span data-i18n="melee-weapon-u">Melee Weapon</span></div>
<div class="weapon-button header"></div>
<div class="weapon-damage header"><span data-i18n="damage-u">Damage</span></div>
<div class="weapon-damage-mod header"><span data-i18n="damage-mod-short-u">DM</span></div>
<div class="weapon-size header"><span data-i18n="size-u">Size</span></div>
<div class="weapon-reach header reach-enabled"><span data-i18n="reach-u">Reach</span></div>
<div class="weapon-number header"><span data-i18n="ap-u">AP</span></div>
<div class="weapon-hp header"><span data-i18n="hp-u">HP</span></div>
<div class="weapon-effects-core header"><span data-i18n="notes-u">Notes</span></div>
<fieldset class="repeating_meleeweapon nocontrols">
<div class="weapon-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="weapon-button header"><button type="roll" class="reduced-size d100 full-width" name="roll_damage" value="@{roll_display}&{template:weapon} {{name=@{name}}} @{name_display} {{damage=[[@{damage}+@{damage_mod_toggle}]]}} {{size=@{size}}} {{notes=@{notes}}}"></div>
<div class="weapon-damage"><input type="text" class="text-align-center full-width" name="attr_damage"></div>
<div class="weapon-damage-mod"><input type="checkbox" class="text-align-center full-width" name="attr_damage_mod_toggle" value="@{damage_mod}" checked=true></div>
<div class="weapon-size"><input type="text" class="text-align-center full-width" name="attr_size"></div>
<div class="weapon-reach reach-enabled"><input type="text" class="text-align-center full-width" name="attr_reach"></div>
<div class="weapon-number"><input type="number" class="text-align-center full-width" name="attr_ap"></div>
<div class="weapon-hp"><input type="number" class="text-align-center number-width-sm" name="attr_hp">/<input type="number" class="text-align-center number-width-sm" name="attr_hp_max" value="0"></div>
<div class="weapon-effects-core"><input type="text" class="text-align-center full-width" name="attr_notes"></div>
</fieldset>
</div>
<input type="checkbox" class="hidden display-ranged-weapons" value="1" name="attr_display_ranged_weapons" checked>
<div class="display-ranged-weapons">
<div class="spacer"></div>
<div class="weapon-name header"><span data-i18n="ranged-weapon-u">Ranged Weapon</span></div>
<div class="weapon-button header"></div>
<div class="weapon-damage header"><span data-i18n="damage-u">Damage</span></div>
<div class="weapon-damage-mod header"><span data-i18n="damage-mod-short-u">DM</span></div>
<div class="weapon-force header"><span data-i18n="force-u">Force</span></div>
<div class="weapon-range header"><span data-i18n="range-u">Range</span></div>
<div class="weapon-fire-rate header"><span data-i18n="rate-u">Rate</span></div>
<div class="weapon-ammo header"><span data-i18n="ammo-u">Ammo</span></div>
<div class="weapon-load header"><span data-i18n="load-u">Load</span></div>
<div class="weapon-number header"><span data-i18n="size-u">Size</span></div>
<div class="weapon-armor header"><span data-i18n="ap-u">AP</span></div>
<div class="weapon-hp header"><span data-i18n="hp-u">HP</span></div>
<div class="weapon-ranged-effects-core header"><span data-i18n="notes-u">Notes</span></div>
<fieldset class="repeating_rangedweapon nocontrols">
<div class="weapon-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="weapon-button header"><button type="roll" class="reduced-size d100 full-width" name="roll_damage" value="@{roll_display}&{template:weapon} {{name=@{name}}} @{name_display} {{damage=[[@{damage}+@{damage_mod_toggle}]]}} {{force=@{force}}} {{impale_size=@{impale_size}}} {{notes=@{notes}}}"></div>
<div class="weapon-damage"><input type="text" class="text-align-center full-width" name="attr_damage"></div>
<div class="weapon-damage-mod"><input type="checkbox" class="text-align-center full-width" name="attr_damage_mod_toggle" value="@{damage_mod}"></div>
<div class="weapon-force"><input type="text" class="text-align-center full-width" name="attr_force"></div>
<div class="weapon-range"><input type="text" class="text-align-center full-width" name="attr_range"></div>
<div class="weapon-fire-rate"><input type="text" class="text-align-center full-width" name="attr_rate"></div>
<div class="weapon-hp"><input type="number" class="text-align-center number-width-sm" name="attr_ammo">/<input type="number" class="text-align-center number-width-sm" name="attr_ammo_max" value="0"></div>
<div class="weapon-load"><input type="number" class="text-align-center full-width" name="attr_load"></div>
<div class="weapon-number"><input type="text" class="text-align-center full-width" name="attr_impale_size"></div>
<div class="weapon-armor"><input type="number" class="text-align-center full-width" name="attr_ap"></div>
<div class="weapon-hp"><input type="number" class="text-align-center number-width-sm" name="attr_hp">/<input type="number" class="text-align-center number-width-sm" name="attr_hp_max" value="0"></div>
<div class="weapon-ranged-effects-core"><input type="text" class="text-align-center full-width" name="attr_notes"></div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="page page-core">
<div>
<div class="clear-float"></div>
<!-- Skills -->
<div>
<!-- Standard SKills / Column 1 -->
<div class="skill section" data-i18n-list="standard-skill-order">
<h3 data-i18n="standard-skills-u">Standard Skills</h3>
<div>
<!-- Skills -->
<div class="skill-row">
<div class="skill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="skill-checkbox header">&#9875;</div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<!-- Athletics -->
<div data-i18n-list-item="athletics">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="athletics-u">Athletics</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_athletics_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_athletics_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_athletics_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_athletics_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_athletics_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_athletics" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_athletics" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{athletics-u}}} @{name_display} {{very_easy=[[@{athletics_very_easy}]]}} {{very_easy_crit=[[ceil(@{athletics_very_easy}*.1)]]}} {{easy=[[@{athletics_easy}]]}} {{easy_crit=[[ceil(@{athletics_easy}*.1)]]}} {{standard=[[@{athletics} ]]}} {{standard_crit=[[ceil(@{athletics}*.1)]]}} {{hard=[[@{athletics_hard}]]}} {{hard_crit=[[ceil(@{athletics_hard}*.1)]]}} {{formidable=[[@{athletics_formidable}]]}} {{formidable_crit=[[ceil(@{athletics_formidable}*.1)]]}} {{herculean=[[@{athletics_herculean}]]}} {{herculean_crit=[[ceil(@{athletics_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{athletics_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_athletics_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="str-u">STR</span>+<span data-i18n="dex-u">DEX</span>) <input type="number" class="text-align-center number-width" name="attr_athletics_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_athletics_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_athletics_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_athletics_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_athletics_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_athletics_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_athletics_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_athletics_herculean" value="3" readonly></div>
</div>
</div>
<!-- Boating -->
<div class="default boating-standard" data-i18n-list-item="boating">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="boating-u">Boating</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_boating_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_boating_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_boating_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_boating_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_boating_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_boating" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_boating" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{boating-u}}} @{name_display} {{very_easy=[[@{boating_very_easy}]]}} {{very_easy_crit=[[ceil(@{boating_very_easy}*.1)]]}} {{easy=[[@{boating_easy}]]}} {{easy_crit=[[ceil(@{boating_easy}*.1)]]}} {{standard=[[@{boating} ]]}} {{standard_crit=[[ceil(@{boating}*.1)]]}} {{hard=[[@{boating_hard}]]}} {{hard_crit=[[ceil(@{boating_hard}*.1)]]}} {{formidable=[[@{boating_formidable}]]}} {{formidable_crit=[[ceil(@{boating_formidable}*.1)]]}} {{herculean=[[@{boating_herculean}]]}} {{herculean_crit=[[ceil(@{boating_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{boating_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_boating_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="str-u">STR</span>+<span data-i18n="con-u">CON</span>) <input type="number" class="text-align-center number-width" name="attr_boating_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_boating_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_boating_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_boating_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_boating_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_boating_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_boating_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_boating_herculean" value="3" readonly></div>
</div>
</div>
<!-- Brawn -->
<div data-i18n-list-item="brawn">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="brawn-u">Brawn</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_brawn_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_brawn_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_brawn_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_brawn_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_brawn_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_brawn" value="24" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_brawn" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{brawn-u}}} @{name_display} {{very_easy=[[@{brawn_very_easy}]]}} {{very_easy_crit=[[ceil(@{brawn_very_easy}*.1)]]}} {{easy=[[@{brawn_easy}]]}} {{easy_crit=[[ceil(@{brawn_easy}*.1)]]}} {{standard=[[@{brawn} ]]}} {{standard_crit=[[ceil(@{brawn}*.1)]]}} {{hard=[[@{brawn_hard}]]}} {{hard_crit=[[ceil(@{brawn_hard}*.1)]]}} {{formidable=[[@{brawn_formidable}]]}} {{formidable_crit=[[ceil(@{brawn_formidable}*.1)]]}} {{herculean=[[@{brawn_herculean}]]}} {{herculean_crit=[[ceil(@{brawn_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{brawn_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_brawn_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="str-u">STR</span>+<span data-i18n="siz-u">SIZ</span>) <input type="number" class="text-align-center number-width" name="attr_brawn_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_brawn_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_brawn_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_brawn_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_brawn_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_brawn_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_brawn_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_brawn_herculean" value="3" readonly></div>
</div>
</div>
<!-- Conceal -->
<div data-i18n-list-item="conceal">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="conceal-u">Conceal</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_conceal_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_conceal_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_conceal_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_conceal_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_conceal_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_conceal" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_conceal" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{conceal-u}}} @{name_display} {{very_easy=[[@{conceal_very_easy}]]}} {{very_easy_crit=[[ceil(@{conceal_very_easy}*.1)]]}} {{easy=[[@{conceal_easy}]]}} {{easy_crit=[[ceil(@{conceal_easy}*.1)]]}} {{standard=[[@{conceal} ]]}} {{standard_crit=[[ceil(@{conceal}*.1)]]}} {{hard=[[@{conceal_hard}]]}} {{hard_crit=[[ceil(@{conceal_hard}*.1)]]}} {{formidable=[[@{conceal_formidable}]]}} {{formidable_crit=[[ceil(@{conceal_formidable}*.1)]]}} {{herculean=[[@{conceal_herculean}]]}} {{herculean_crit=[[ceil(@{conceal_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{conceal_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_conceal_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="dex-u">DEX</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_conceal_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_conceal_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_conceal_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_conceal_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_conceal_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_conceal_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_conceal_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_conceal_herculean" value="3" readonly></div>
</div>
</div>
<!-- Customs -->
<div data-i18n-list-item="customs">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="customs-u">Customs</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_customs_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_customs_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_customs_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_customs_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_customs_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_customs" value="26" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_customs" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{customs-u}}} @{name_display} {{very_easy=[[@{customs_very_easy}]]}} {{very_easy_crit=[[ceil(@{customs_very_easy}*.1)]]}} {{easy=[[@{customs_easy}]]}} {{easy_crit=[[ceil(@{customs_easy}*.1)]]}} {{standard=[[@{customs} ]]}} {{standard_crit=[[ceil(@{customs}*.1)]]}} {{hard=[[@{customs_hard}]]}} {{hard_crit=[[ceil(@{customs_hard}*.1)]]}} {{formidable=[[@{customs_formidable}]]}} {{formidable_crit=[[ceil(@{customs_formidable}*.1)]]}} {{herculean=[[@{customs_herculean}]]}} {{herculean_crit=[[ceil(@{customs_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{customs_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_customs_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="int-u">INT</span>) <input type="number" class="text-align-center number-width" name="attr_customs_base" value="26" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_customs_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_customs_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_customs_very_easy" value="52" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_customs_easy" value="39" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_customs_hard" value="18" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_customs_formidable" value="13" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_customs_herculean" value="3" readonly></div>
</div>
</div>
<!-- Dance -->
<div data-i18n-list-item="dance">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="dance-u">Dance</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_dance_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_dance_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_dance_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_dance_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_dance_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_dance" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_dance" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{dance-u}}} @{name_display} {{very_easy=[[@{dance_very_easy}]]}} {{very_easy_crit=[[ceil(@{dance_very_easy}*.1)]]}} {{easy=[[@{dance_easy}]]}} {{easy_crit=[[ceil(@{dance_easy}*.1)]]}} {{standard=[[@{dance} ]]}} {{standard_crit=[[ceil(@{dance}*.1)]]}} {{hard=[[@{dance_hard}]]}} {{hard_crit=[[ceil(@{dance_hard}*.1)]]}} {{formidable=[[@{dance_formidable}]]}} {{formidable_crit=[[ceil(@{dance_formidable}*.1)]]}} {{herculean=[[@{dance_herculean}]]}} {{herculean_crit=[[ceil(@{dance_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{dance_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_dance_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="dex-u">DEX</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_dance_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_dance_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_dance_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_dance_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_dance_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_dance_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_dance_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_dance_herculean" value="3" readonly></div>
</div>
</div>
<!-- Deceit -->
<div data-i18n-list-item="deceit">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="deceit-u">Deceit</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_deceit_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_deceit_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_deceit_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_deceit_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_deceit_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_deceit" value="24" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_deceit" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{deceit-u}}} @{name_display} {{very_easy=[[@{deceit_very_easy}]]}} {{very_easy_crit=[[ceil(@{deceit_very_easy}*.1)]]}} {{easy=[[@{deceit_easy}]]}} {{easy_crit=[[ceil(@{deceit_easy}*.1)]]}} {{standard=[[@{deceit} ]]}} {{standard_crit=[[ceil(@{deceit}*.1)]]}} {{hard=[[@{deceit_hard}]]}} {{hard_crit=[[ceil(@{deceit_hard}*.1)]]}} {{formidable=[[@{deceit_formidable}]]}} {{formidable_crit=[[ceil(@{deceit_formidable}*.1)]]}} {{herculean=[[@{deceit_herculean}]]}} {{herculean_crit=[[ceil(@{deceit_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{deceit_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_deceit_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_deceit_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_deceit_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_deceit_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_deceit_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_deceit_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_deceit_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_deceit_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_deceit_herculean" value="3" readonly></div>
</div>
</div>
<!-- Drive -->
<div data-i18n-list-item="drive">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="drive-u">Drive</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_drive_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_drive_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_drive_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_drive_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_drive_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_drive" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_drive" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{drive-u}}} @{name_display} {{very_easy=[[@{drive_very_easy}]]}} {{very_easy_crit=[[ceil(@{drive_very_easy}*.1)]]}} {{easy=[[@{drive_easy}]]}} {{easy_crit=[[ceil(@{drive_easy}*.1)]]}} {{standard=[[@{drive} ]]}} {{standard_crit=[[ceil(@{drive}*.1)]]}} {{hard=[[@{drive_hard}]]}} {{hard_crit=[[ceil(@{drive_hard}*.1)]]}} {{formidable=[[@{drive_formidable}]]}} {{formidable_crit=[[ceil(@{drive_formidable}*.1)]]}} {{herculean=[[@{drive_herculean}]]}} {{herculean_crit=[[ceil(@{drive_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{drive_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_drive_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="dex-u">DEX</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_drive_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_drive_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_drive_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_drive_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_drive_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_drive_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_drive_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_drive_herculean" value="3" readonly></div>
</div>
</div>
<!-- Endurance -->
<div data-i18n-list-item="endurance">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="endurance-u">Endurance</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_endurance_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_endurance_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_endurance_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_endurance_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_endurance_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_endurance" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_endurance" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{endurance-u}}} @{name_display} {{very_easy=[[@{endurance_very_easy}]]}} {{very_easy_crit=[[ceil(@{endurance_very_easy}*.1)]]}} {{easy=[[@{endurance_easy}]]}} {{easy_crit=[[ceil(@{endurance_easy}*.1)]]}} {{standard=[[@{endurance} ]]}} {{standard_crit=[[ceil(@{endurance}*.1)]]}} {{hard=[[@{endurance_hard}]]}} {{hard_crit=[[ceil(@{endurance_hard}*.1)]]}} {{formidable=[[@{endurance_formidable}]]}} {{formidable_crit=[[ceil(@{endurance_formidable}*.1)]]}} {{herculean=[[@{endurance_herculean}]]}} {{herculean_crit=[[ceil(@{endurance_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{endurance_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_endurance_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="con-u">CON</span>+<span data-i18n="con-u">CON</span>) <input type="number" class="text-align-center number-width" name="attr_endurance_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_endurance_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_endurance_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_endurance_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_endurance_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_endurance_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_endurance_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_endurance_herculean" value="3" readonly></div>
</div>
</div>
<!-- Evade -->
<div data-i18n-list-item="evade">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="evade-u">Evade</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_evade_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_evade_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_evade_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_evade_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_evade_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_evade" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_evade" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{evade-u}}} @{name_display} {{very_easy=[[@{evade_very_easy}]]}} {{very_easy_crit=[[ceil(@{evade_very_easy}*.1)]]}} {{easy=[[@{evade_easy}]]}} {{easy_crit=[[ceil(@{evade_easy}*.1)]]}} {{standard=[[@{evade} ]]}} {{standard_crit=[[ceil(@{evade}*.1)]]}} {{hard=[[@{evade_hard}]]}} {{hard_crit=[[ceil(@{evade_hard}*.1)]]}} {{formidable=[[@{evade_formidable}]]}} {{formidable_crit=[[ceil(@{evade_formidable}*.1)]]}} {{herculean=[[@{evade_herculean}]]}} {{herculean_crit=[[ceil(@{evade_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{evade_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_evade_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="dex-u">DEX</span>+<span data-i18n="dex-u">DEX</span>) <input type="number" class="text-align-center number-width" name="attr_evade_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_evade_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_evade_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_evade_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_evade_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_evade_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_evade_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_evade_herculean" value="3" readonly></div>
</div>
</div>
<!-- First Aid -->
<div data-i18n-list-item="first_aid">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="first-aid-u">First Aid</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_first_aid_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_first_aid_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_first_aid_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_first_aid_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_first_aid_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_first_aid" value="24" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_first_aid" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{first-aid-u}}} @{name_display} {{very_easy=[[@{first_aid_very_easy}]]}} {{very_easy_crit=[[ceil(@{first_aid_very_easy}*.1)]]}} {{easy=[[@{first_aid_easy}]]}} {{easy_crit=[[ceil(@{first_aid_easy}*.1)]]}} {{standard=[[@{first_aid} ]]}} {{standard_crit=[[ceil(@{first_aid}*.1)]]}} {{hard=[[@{first_aid_hard}]]}} {{hard_crit=[[ceil(@{first_aid_hard}*.1)]]}} {{formidable=[[@{first_aid_formidable}]]}} {{formidable_crit=[[ceil(@{first_aid_formidable}*.1)]]}} {{herculean=[[@{first_aid_herculean}]]}} {{herculean_crit=[[ceil(@{first_aid_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{first_aid_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_first_aid_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="dex-u">DEX</span>) <input type="number" class="text-align-center number-width" name="attr_first_aid_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_first_aid_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_first_aid_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_first_aid_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_first_aid_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_first_aid_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_first_aid_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_first_aid_herculean" value="3" readonly></div>
</div>
</div>
<!-- Home Parallel -->
<div class="luther-arkwright-style" data-i18n-list-item="home_parallel">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="home-parallel-u">Home Parallel</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_home_parallel_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_home_parallel_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_home_parallel_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_home_parallel_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_home_parallel_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_home_parallel" value="26" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_home_parallel" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{home-parallel-u}}} @{name_display} {{very_easy=[[@{home_parallel_very_easy}]]}} {{very_easy_crit=[[ceil(@{home_parallel_very_easy}*.1)]]}} {{easy=[[@{home_parallel_easy}]]}} {{easy_crit=[[ceil(@{home_parallel_easy}*.1)]]}} {{standard=[[@{home_parallel} ]]}} {{standard_crit=[[ceil(@{home_parallel}*.1)]]}} {{hard=[[@{home_parallel_hard}]]}} {{hard_crit=[[ceil(@{home_parallel_hard}*.1)]]}} {{formidable=[[@{home_parallel_formidable}]]}} {{formidable_crit=[[ceil(@{home_parallel_formidable}*.1)]]}} {{herculean=[[@{home_parallel_herculean}]]}} {{herculean_crit=[[ceil(@{home_parallel_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{home_parallel_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_home_parallel_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="int-u">INT</span>) <input type="number" class="text-align-center number-width" name="attr_home_parallel_base" value="26" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_home_parallel_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_home_parallel_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_home_parallel_very_easy" value="52" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_home_parallel_easy" value="39" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_home_parallel_hard" value="18" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_home_parallel_formidable" value="13" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_home_parallel_herculean" value="3" readonly></div>
</div>
</div>
<!-- Influence -->
<div data-i18n-list-item="influence">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="influence-u">Influence</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_influence_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_influence_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_influence_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_influence_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_influence_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_influence" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_influence" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{influence-u}}} @{name_display} {{very_easy=[[@{influence_very_easy}]]}} {{very_easy_crit=[[ceil(@{influence_very_easy}*.1)]]}} {{easy=[[@{influence_easy}]]}} {{easy_crit=[[ceil(@{influence_easy}*.1)]]}} {{standard=[[@{influence} ]]}} {{standard_crit=[[ceil(@{influence}*.1)]]}} {{hard=[[@{influence_hard}]]}} {{hard_crit=[[ceil(@{influence_hard}*.1)]]}} {{formidable=[[@{influence_formidable}]]}} {{formidable_crit=[[ceil(@{influence_formidable}*.1)]]}} {{herculean=[[@{influence_herculean}]]}} {{herculean_crit=[[ceil(@{influence_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{influence_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_influence_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="cha-u">CHA</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_influence_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_influence_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_influence_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_influence_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_influence_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_influence_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_influence_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_influence_herculean" value="3" readonly></div>
</div>
</div>
<!-- Insight -->
<div data-i18n-list-item="insight">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="insight-u">Insight</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_insight_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_insight_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_insight_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_insight_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_insight_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_insight" value="24" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_insight" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{insight-u}}} @{name_display} {{very_easy=[[@{insight_very_easy}]]}} {{very_easy_crit=[[ceil(@{insight_very_easy}*.1)]]}} {{easy=[[@{insight_easy}]]}} {{easy_crit=[[ceil(@{insight_easy}*.1)]]}} {{standard=[[@{insight} ]]}} {{standard_crit=[[ceil(@{insight}*.1)]]}} {{hard=[[@{insight_hard}]]}} {{hard_crit=[[ceil(@{insight_hard}*.1)]]}} {{formidable=[[@{insight_formidable}]]}} {{formidable_crit=[[ceil(@{insight_formidable}*.1)]]}} {{herculean=[[@{insight_herculean}]]}} {{herculean_crit=[[ceil(@{insight_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{insight_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_insight_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_insight_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_insight_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_insight_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_insight_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_insight_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_insight_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_insight_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_insight_herculean" value="3" readonly></div>
</div>
</div>
<!-- Locale -->
<div class="default-style thennla-style classic-fantasy-style m-space-style" data-i18n-list-item="locale">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="locale-u">Locale</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_locale_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_locale_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_locale_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_locale_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_locale_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_locale" value="26" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_locale" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{locale-u}}} @{name_display} {{very_easy=[[@{locale_very_easy}]]}} {{very_easy_crit=[[ceil(@{locale_very_easy}*.1)]]}} {{easy=[[@{locale_easy}]]}} {{easy_crit=[[ceil(@{locale_easy}*.1)]]}} {{standard=[[@{locale} ]]}} {{standard_crit=[[ceil(@{locale}*.1)]]}} {{hard=[[@{locale_hard}]]}} {{hard_crit=[[ceil(@{locale_hard}*.1)]]}} {{formidable=[[@{locale_formidable}]]}} {{formidable_crit=[[ceil(@{locale_formidable}*.1)]]}} {{herculean=[[@{locale_herculean}]]}} {{herculean_crit=[[ceil(@{locale_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{locale_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_locale_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="int-u">INT</span>) <input type="number" class="text-align-center number-width" name="attr_locale_base" value="26" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_locale_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_locale_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_locale_very_easy" value="52" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_locale_easy" value="39" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_locale_hard" value="18" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_locale_formidable" value="13" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_locale_herculean" value="3" readonly></div>
</div>
</div>
<!-- Native Tongue -->
<div data-i18n-list-item="native_tongue">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="native-tongue-u">Native Tongue</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_native_tongue_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_native_tongue_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_native_tongue_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_native_tongue_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_native_tongue_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_native_tongue" value="64" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_native_tongue" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{native-tongue-u}}} @{name_display} {{very_easy=[[@{native_tongue_very_easy}]]}} {{very_easy_crit=[[ceil(@{native_tongue_very_easy}*.1)]]}} {{easy=[[@{native_tongue_easy}]]}} {{easy_crit=[[ceil(@{native_tongue_easy}*.1)]]}} {{standard=[[@{native_tongue} ]]}} {{standard_crit=[[ceil(@{native_tongue}*.1)]]}} {{hard=[[@{native_tongue_hard}]]}} {{hard_crit=[[ceil(@{native_tongue_hard}*.1)]]}} {{formidable=[[@{native_tongue_formidable}]]}} {{formidable_crit=[[ceil(@{native_tongue_formidable}*.1)]]}} {{herculean=[[@{native_tongue_herculean}]]}} {{herculean_crit=[[ceil(@{native_tongue_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{native_tongue_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_native_tongue_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_native_tongue_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_native_tongue_experience" value="40"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_native_tongue_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_native_tongue_very_easy" value="128" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_native_tongue_easy" value="96" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_native_tongue_hard" value="43" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_native_tongue_formidable" value="32" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_native_tongue_herculean" value="7" readonly></div>
</div>
</div>
<!-- Perception -->
<div data-i18n-list-item="perception">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="perception-u">Perception</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_perception_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_perception_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_perception_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_perception_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_perception_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_perception" value="24" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_perception" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{perception-u}}} @{name_display} {{very_easy=[[@{perception_very_easy}]]}} {{very_easy_crit=[[ceil(@{perception_very_easy}*.1)]]}} {{easy=[[@{perception_easy}]]}} {{easy_crit=[[ceil(@{perception_easy}*.1)]]}} {{standard=[[@{perception} ]]}} {{standard_crit=[[ceil(@{perception}*.1)]]}} {{hard=[[@{perception_hard}]]}} {{hard_crit=[[ceil(@{perception_hard}*.1)]]}} {{formidable=[[@{perception_formidable}]]}} {{formidable_crit=[[ceil(@{perception_formidable}*.1)]]}} {{herculean=[[@{perception_herculean}]]}} {{herculean_crit=[[ceil(@{perception_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{perception_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_perception_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_perception_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_perception_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_perception_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_perception_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_perception_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_perception_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_perception_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_perception_herculean" value="3" readonly></div>
</div>
</div>
<!-- Ride -->
<div data-i18n-list-item="ride">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="ride-u">Ride</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_ride_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_ride_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_ride_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_ride_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_ride_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_ride" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_ride" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{ride-u}}} @{name_display} {{very_easy=[[@{ride_very_easy}]]}} {{very_easy_crit=[[ceil(@{ride_very_easy}*.1)]]}} {{easy=[[@{ride_easy}]]}} {{easy_crit=[[ceil(@{ride_easy}*.1)]]}} {{standard=[[@{ride} ]]}} {{standard_crit=[[ceil(@{ride}*.1)]]}} {{hard=[[@{ride_hard}]]}} {{hard_crit=[[ceil(@{ride_hard}*.1)]]}} {{formidable=[[@{ride_formidable}]]}} {{formidable_crit=[[ceil(@{ride_formidable}*.1)]]}} {{herculean=[[@{ride_herculean}]]}} {{herculean_crit=[[ceil(@{ride_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{ride_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_ride_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="dex-u">DEX</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_ride_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_ride_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_ride_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_ride_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_ride_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_ride_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_ride_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_ride_herculean" value="3" readonly></div>
</div>
</div>
<!-- Sing -->
<div data-i18n-list-item="sing">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="sing-u">Sing</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_sing_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_sing_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_sing_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_sing_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_sing_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_sing" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_sing" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{sing-u}}} @{name_display} {{very_easy=[[@{sing_very_easy}]]}} {{very_easy_crit=[[ceil(@{sing_very_easy}*.1)]]}} {{easy=[[@{sing_easy}]]}} {{easy_crit=[[ceil(@{sing_easy}*.1)]]}} {{standard=[[@{sing} ]]}} {{standard_crit=[[ceil(@{sing}*.1)]]}} {{hard=[[@{sing_hard}]]}} {{hard_crit=[[ceil(@{sing_hard}*.1)]]}} {{formidable=[[@{sing_formidable}]]}} {{formidable_crit=[[ceil(@{sing_formidable}*.1)]]}} {{herculean=[[@{sing_herculean}]]}} {{herculean_crit=[[ceil(@{sing_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{sing_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_sing_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="cha-u">CHA</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_sing_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_sing_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_sing_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_sing_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_sing_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_sing_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_sing_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_sing_herculean" value="3" readonly></div>
</div>
</div>
<!-- Status -->
<div class="status-standard" data-i18n-list-item="status">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="status-u">Status</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_status_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_status_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_status_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_status_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_status_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_status" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_status" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{status-u}}} @{name_display} {{very_easy=[[@{status_very_easy}]]}} {{very_easy_crit=[[ceil(@{status_very_easy}*.1)]]}} {{easy=[[@{status_easy}]]}} {{easy_crit=[[ceil(@{status_easy}*.1)]]}} {{standard=[[@{status} ]]}} {{standard_crit=[[ceil(@{status}*.1)]]}} {{hard=[[@{status_hard}]]}} {{hard_crit=[[ceil(@{status_hard}*.1)]]}} {{formidable=[[@{status_formidable}]]}} {{formidable_crit=[[ceil(@{status_formidable}*.1)]]}} {{herculean=[[@{status_herculean}]]}} {{herculean_crit=[[ceil(@{status_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{status_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_status_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: <input type="number" class="text-align-center number-width" name="attr_status_base" value="0"></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_status_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_status_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_status_very_easy" value="0" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_status_easy" value="0" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_status_hard" value="0" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_status_formidable" value="0" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_status_herculean" value="0" readonly></div>
</div>
</div>
<!-- Stealth -->
<div data-i18n-list-item="stealth">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="stealth-u">Stealth</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_stealth_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_stealth_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_stealth_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_stealth_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_stealth_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_stealth" value="24" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_stealth" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{stealth-u}}} @{name_display} {{very_easy=[[@{stealth_very_easy}]]}} {{very_easy_crit=[[ceil(@{stealth_very_easy}*.1)]]}} {{easy=[[@{stealth_easy}]]}} {{easy_crit=[[ceil(@{stealth_easy}*.1)]]}} {{standard=[[@{stealth} ]]}} {{standard_crit=[[ceil(@{stealth}*.1)]]}} {{hard=[[@{stealth_hard}]]}} {{hard_crit=[[ceil(@{stealth_hard}*.1)]]}} {{formidable=[[@{stealth_formidable}]]}} {{formidable_crit=[[ceil(@{stealth_formidable}*.1)]]}} {{herculean=[[@{stealth_herculean}]]}} {{herculean_crit=[[ceil(@{stealth_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{stealth_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_stealth_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="dex-u">DEX</span>+<span data-i18n="int-u">INT</span>) <input type="number" class="text-align-center number-width" name="attr_stealth_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_stealth_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_stealth_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_stealth_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_stealth_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_stealth_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_stealth_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_stealth_herculean" value="3" readonly></div>
</div>
</div>
<!-- Superstition -->
<div class="superstition-standard" data-i18n-list-item="superstition">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="superstition-u">Superstition</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_superstition_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_superstition_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_superstition_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_superstition_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_superstition_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_superstition" value="19" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_superstition" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{superstition-u}}} @{name_display} {{very_easy=[[@{superstition_very_easy}]]}} {{very_easy_crit=[[ceil(@{superstition_very_easy}*.1)]]}} {{easy=[[@{superstition_easy}]]}} {{easy_crit=[[ceil(@{superstition_easy}*.1)]]}} {{standard=[[@{superstition} ]]}} {{standard_crit=[[ceil(@{superstition}*.1)]]}} {{hard=[[@{superstition_hard}]]}} {{hard_crit=[[ceil(@{superstition_hard}*.1)]]}} {{formidable=[[@{superstition_formidable}]]}} {{formidable_crit=[[ceil(@{superstition_formidable}*.1)]]}} {{herculean=[[@{superstition_herculean}]]}} {{herculean_crit=[[ceil(@{superstition_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{superstition_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_superstition_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: ((21-<span data-i18n="int-u">INT</span>)+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_superstition_base" value="19" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_superstition_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_superstition_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_superstition_very_easy" value="38" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_superstition_easy" value="29" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_superstition_hard" value="13" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_superstition_formidable" value="10" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_superstition_herculean" value="2" readonly></div>
</div>
</div>
<!-- Swim -->
<div data-i18n-list-item="swim">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="swim-u">Swim</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_swim_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_swim_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_swim_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_swim_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_swim_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_swim" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_swim" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{swim-u}}} @{name_display} {{very_easy=[[@{swim_very_easy}]]}} {{very_easy_crit=[[ceil(@{swim_very_easy}*.1)]]}} {{easy=[[@{swim_easy}]]}} {{easy_crit=[[ceil(@{swim_easy}*.1)]]}} {{standard=[[@{swim} ]]}} {{standard_crit=[[ceil(@{swim}*.1)]]}} {{hard=[[@{swim_hard}]]}} {{hard_crit=[[ceil(@{swim_hard}*.1)]]}} {{formidable=[[@{swim_formidable}]]}} {{formidable_crit=[[ceil(@{swim_formidable}*.1)]]}} {{herculean=[[@{swim_herculean}]]}} {{herculean_crit=[[ceil(@{swim_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{swim_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_swim_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="str-u">STR</span>+<span data-i18n="con-u">CON</span>) <input type="number" class="text-align-center number-width" name="attr_swim_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_swim_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_swim_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_swim_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_swim_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_swim_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_swim_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_swim_herculean" value="3" readonly></div>
</div>
</div>
<!-- Unarmed (Skill)-->
<div data-i18n-list-item="unarmed">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="unarmed-u">Unarmed</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_unarmed_encumbered" value="1" checked disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_unarmed_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_unarmed_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_unarmed_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_unarmed_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_unarmed" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_unarmed" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{unarmed-u}}} @{name_display} {{very_easy=[[@{unarmed_very_easy}]]}} {{very_easy_crit=[[ceil(@{unarmed_very_easy}*.1)]]}} {{easy=[[@{unarmed_easy}]]}} {{easy_crit=[[ceil(@{unarmed_easy}*.1)]]}} {{standard=[[@{unarmed} ]]}} {{standard_crit=[[ceil(@{unarmed}*.1)]]}} {{hard=[[@{unarmed_hard}]]}} {{hard_crit=[[ceil(@{unarmed_hard}*.1)]]}} {{formidable=[[@{unarmed_formidable}]]}} {{formidable_crit=[[ceil(@{unarmed_formidable}*.1)]]}} {{herculean=[[@{unarmed_herculean}]]}} {{herculean_crit=[[ceil(@{unarmed_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{unarmed_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_unarmed_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="str-u">STR</span>+<span data-i18n="dex-u">DEX</span>) <input type="number" class="text-align-center number-width" name="attr_unarmed_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_unarmed_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_unarmed_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_unarmed_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_unarmed_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_unarmed_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_unarmed_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_unarmed_herculean" value="3" readonly></div>
</div>
</div>
<!-- Willpower -->
<div data-i18n-list-item="willpower">
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="willpower-u">Willpower</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_willpower_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_willpower_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_willpower_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_willpower_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_willpower_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_willpower" value="22" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_willpower" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{willpower-u}}} @{name_display} {{very_easy=[[@{willpower_very_easy}]]}} {{very_easy_crit=[[ceil(@{willpower_very_easy}*.1)]]}} {{easy=[[@{willpower_easy}]]}} {{easy_crit=[[ceil(@{willpower_easy}*.1)]]}} {{standard=[[@{willpower} ]]}} {{standard_crit=[[ceil(@{willpower}*.1)]]}} {{hard=[[@{willpower_hard}]]}} {{hard_crit=[[ceil(@{willpower_hard}*.1)]]}} {{formidable=[[@{willpower_formidable}]]}} {{formidable_crit=[[ceil(@{willpower_formidable}*.1)]]}} {{herculean=[[@{willpower_herculean}]]}} {{herculean_crit=[[ceil(@{willpower_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{willpower_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_willpower_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_willpower_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_willpower_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_willpower_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_willpower_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_willpower_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_willpower_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_willpower_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_willpower_herculean" value="3" readonly></div>
</div>
</div>
<!-- Custom Standard SKills -->
<fieldset class="repeating_standardskill">
<div class="rep-row">
<div class="skill-row">
<div class="skill-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_encumbered" value="1" readonly></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_skill" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="characteristic-short-u">Char</span> 1:
<select class="skill-char" name="attr_char1">
<option value="0" selected>-</option>
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<span data-i18n="characteristic-short-u">Char</span> 2:
<select class="skill-char" name="attr_char2">
<option value="0" selected>-</option>
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<span data-i18n="base-value-u">Base Value</span>: <input type="number" class="text-align-center number-width" name="attr_base" value="0" readonly>
</div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="0" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="0" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="0" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="0" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="0" readonly></div>
</div>
</div>
</fieldset>
<div>&#9875; = <span data-i18n="encumbered-u">Encumbered</span>, ! = <span data-i18n="fumbled-u">Fumbled</span>, &#10004; = <span data-i18n="trained-u">Trained</span></div>
</div>
</div>
<!-- Skill Column 2 -->
<div style="width: 48.5%; float: left; margin-bottom; 5px">
<!-- Professional Skills -->
<div class="skill2 section">
<h3 data-i18n="professional-skills-u">Professional Skills</h3>
<div>
<div class="skill-row">
<div class="skill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="skill-checkbox header">&#9875;</div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<fieldset class="repeating_professionalskill">
<div class="rep-row">
<div class="skill-row">
<div class="skill-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_encumbered" value="1" readonly></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_skill" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="characteristic-short-u">Char</span> 1:
<select class="skill-char" name="attr_char1">
<option value="0" selected>-</option>
<option value="@{str}"><span data-i18n="str-u">STR</span></option>
<option value="@{con}"><span data-i18n="con-u">CON</span></option>
<option value="@{siz}"><span data-i18n="siz-u">SIZ</span></option>
<option value="@{dex}"><span data-i18n="dex-u">DEX</span></option>
<option value="@{int}"><span data-i18n="int-u">INT</span></option>
<option value="@{pow}"><span data-i18n="pow-u">POW</span></option>
<option value="@{cha}"><span data-i18n="cha-u">CHA</span></option>
</select>
<span data-i18n="characteristic-short-u">Char</span> 2:
<select class="skill-char" name="attr_char2">
<option value="0" selected>-</option>
<option value="@{str}"><span data-i18n="str-u">STR</span></option>
<option value="@{con}"><span data-i18n="con-u">CON</span></option>
<option value="@{siz}"><span data-i18n="siz-u">SIZ</span></option>
<option value="@{dex}"><span data-i18n="dex-u">DEX</span></option>
<option value="@{int}"><span data-i18n="int-u">INT</span></option>
<option value="@{pow}"><span data-i18n="pow-u">POW</span></option>
<option value="@{cha}"><span data-i18n="cha-u">CHA</span></option>
</select>
<span data-i18n="base-value-u">Base Value</span>: <input type="number" class="text-align-center number-width" name="attr_base" value="0" readonly>
</div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="0" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="0" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="0" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="0" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="0" readonly></div>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<div class="skill-row">
<div class="language-name header"><span data-i18n="language-u">Language</span></div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<div class="languages-enabled">
<fieldset class="repeating_language">
<div class="rep-row">
<div class="skill-row">
<div class="language-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="24" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_skill" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly></div>
</div>
</div>
</fieldset>
</div>
<div class="rep-row linguistics-enabled">
<div class="skill-row">
<div class="language-name bottom-border"><span data-i18n="linguistics-u">Linguistics</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_linguistics_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_linguistics_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_linguistics_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_linguistics_penalty" max="0" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_linguistics" value="24" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_linguistics" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{linguistics-u}}} @{name_display} {{very_easy=[[@{linguistics_very_easy}]]}} {{very_easy_crit=[[ceil(@{linguistics_very_easy}*.1)]]}} {{easy=[[@{linguistics_easy}]]}} {{easy_crit=[[ceil(@{linguistics_easy}*.1)]]}} {{standard=[[@{linguistics} ]]}} {{standard_crit=[[ceil(@{linguistics}*.1)]]}} {{hard=[[@{linguistics_hard}]]}} {{hard_crit=[[ceil(@{linguistics_hard}*.1)]]}} {{formidable=[[@{linguistics_formidable}]]}} {{formidable_crit=[[ceil(@{linguistics_formidable}*.1)]]}} {{herculean=[[@{linguistics_herculean}]]}} {{herculean_crit=[[ceil(@{linguistics_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_linguistics_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_linguistics_learned" value="1"></div>
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_linguistics_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_linguistics_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_linguistics_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_linguistics_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_linguistics_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_linguistics_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_linguistics_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_linguistics_herculean" value="3" readonly></div>
</div>
<div><span data-i18n="known-languages-u">Known Languages</span>:</div>
<div><textarea class="known-languages" name="attr_known_languages"></textarea></div>
</div>
</div>
</div>
<!-- Passions & Dependencies -->
<div class="skill2 section">
<h3 ><span data-i18n="passions-u">Passions</span> <span class="dependencies-enabled" data-i18n="and-dependencies-u">& Dependencies</span></h3>
<div>
<div class="skill-row">
<div class="passion-name header"><span data-i18n="passion-u">Passion</span></div>
<div class="skill-number header"><span data-i18n="score-u">Score</span></div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<fieldset class="repeating_passion">
<div class="rep-row">
<div class="skill-row">
<div class="passion-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_score" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_passion" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+0]]}} {{encumbrance_skills=[[0]]}} {{fatigue_skills=[[0]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="0" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="0" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="0" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="0" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="0" readonly></div>
</div>
</div>
</fieldset>
<div class="dependencies-enabled">
<hr style="visibility: hidden;">
<div class="skill-row">
<div class="dependency-name header"><span data-i18n="dependency-u">Dependency</span></div>
<div class="skill-checkbox header">&#9826;</div>
<div class="skill-number header"><span data-i18n="score-u">Score</span></div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<fieldset class="repeating_dependency">
<div class="rep-row">
<div class="skill-row">
<div class="dependency-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_score" value="20"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="20" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_dependency" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+0]]}} {{encumbrance_skills=[[0]]}} {{fatigue_skills=[[0]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="0" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="0" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="0" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="0" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="0" readonly></div>
</div>
</div>
</fieldset>
<div>&#9826; = <span data-i18n="increased-for-xp-u">Increased for XP</span></div>
</div>
</div>
</div>
</div>
</div>
<div class="clear-float"></div>
</div>
</div>
<!-- Magic -->
<div class="page page-magic page-stats">
<h3 class="float-left"><span data-i18n="magic-u">Magic</span></h3>
<span class="theism-enabled float-right in-header-toggle" data-i18n="theism-u">Theism</span><input type="checkbox" class="mythras-variant theism-enabled display-theism float-right in-header-toggle" value="1" name="attr_display_theism" checked="true"/><span class="mythras-variant sorcery-enabled float-right in-header-toggle" data-i18n="sorcery-u">Sorcery</span><input type="checkbox" class="mythras-variant sorcery-enabled display-sorcery float-right in-header-toggle" value="1" name="attr_display_sorcery" checked="true"/><span class="mythras-variant mythras-psionics-enabled float-right in-header-toggle" data-i18n="psionics-u">Psionics</span><input type="checkbox" class="mythras-variant mythras-psionics-enabled display-mythras-psionics float-right in-header-toggle" value="1" name="attr_display_mythras_psionics" checked="true"/><span class="mythras-variant mysticism-enabled float-right in-header-toggle" data-i18n="mysticism-u">Mysticism</span><input type="checkbox" class="mythras-variant mysticism-enabled display-mysticism float-right in-header-toggle" value="1" name="attr_display_mysticism" checked="true"/><span class="mythras-variant animism-enabled float-right in-header-toggle" data-i18n="animism-u">Animism</span><input type="checkbox" class="mythras-variant animism-enabled display-animism float-right in-header-toggle" value="1" name="attr_display_animism" checked="true"/><span class="mythras-variant folk-magic-enabled float-right in-header-toggle" data-i18n="folk-magic-u">Folk Magic</span><input type="checkbox" class="mythras-variant folk-magic-enabled display-folk-magic float-right in-header-toggle" value="1" name="attr_display_folk_magic" checked="true"/><span class="mythras-variant fae-powers-enabled float-right in-header-toggle" data-i18n="fae-powers-u">Fae Powers</span><input type="checkbox" class="mythras-variant fae-powers-enabled display-fae-powers float-right in-header-toggle" value="1" name="attr_display_fae_powers" checked="true"/><span class="mythras-variant divine-magic-enabled float-right in-header-toggle" data-i18n="divine-magic-u">Divine Magic</span><input type="checkbox" class="mythras-variant divine-magic-enabled display-divine-magic float-right in-header-toggle" value="1" name="attr_display_divine_magic" checked="true"/><span class="mythras-variant arcane-magic-enabled float-right in-header-toggle" data-i18n="arcane-magic-u">Arcane Magic</span><input type="checkbox" class="mythras-variant arcane-magic-enabled display-arcane-magic float-right in-header-toggle" value="1" name="attr_display_arcane_magic" checked="true"/><span class="mythras-variant roman-magic-enabled float-right in-header-toggle" data-i18n="roman-magic-u">Roman Magic</span><input type="checkbox" class="mythras-variant roman-magic-enabled display-roman-magic float-right in-header-toggle" value="1" name="attr_display_roman_magic" checked="true"/><span class="mythras-variant ms-psionics-enabled float-right in-header-toggle" data-i18n="psionics-u">Psionics</span><input type="checkbox" class="mythras-variant ms-psionics-enabled display-ms-psionics float-right in-header-toggle" value="1" name="attr_display_ms_psionics" checked="true"/><span class="mythras-variant bold float-right in-header-toggle" data-i18n="display-u">Display:</span>
<hr>
<!-- M-Space Psionics -->
<div class="ms-psionics-enabled display-ms-psionics magic section">
<input type="checkbox" class="section-toggle" name="attr_psionicpowers_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="psionics-u">Psionics</h3>
<div class="section-toggle">
<!-- Power -->
<div class="magic-row">
<div class="magic-name header"><span data-i18n="power-u">Power</span></div>
<div class="magic-checkbox header">&#9875;</div>
<div class="magic-checkbox header">!</div>
<div class="magic-checkbox header">&#10004;</div>
<div class="magic-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="magic-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="magic-number header">%</div>
<div class="magic-button header"></div>
<div class="ms-power-select header"><span data-i18n="sphere-u">Sphere</span></div>
<div class="ms-power-select header"><span data-i18n="arc-u">Arc</span></div>
</div>
<fieldset class="repeating_psionicpower">
<div>
<div class="magic-row">
<div class="magic-name"><input type="text" name="attr_name" class="full-width"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="22" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_power" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}} {{^{range-u}=[[20]] ^{metres-u}}} {{^{cost-u}=@{cost}}} {{description=@{description}}}"></div>
<div class="ms-power-select">
<select class="full-width" name="attr_sphere" data-i18n-list="sphere-order">
<option value="sense" data-i18n-list-item="sense" data-i18n="sense-u">Sense</option>
<option value="mind" data-i18n-list-item="mind" data-i18n="mind-u">Mind</option>
<option value="matter" data-i18n-list-item="matter" data-i18n="matter-u">Matter</option>
</select>
</div>
<div class="ms-power-select">
<select class="full-width" name="attr_arc">
<option value="1" data-i18n="first-u">First</option>
<option value="2" data-i18n="second-u">Second</option>
<option value="3" data-i18n="third-u">Third</option>
</select>
</div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_base" value="22" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0"> <span data-i18n="cost-u">Cost</span>: <input type="text" class="text-align-center" name="attr_cost" value=""></div>
<div><span data-i18n="description-u">Description</span>:</div>
<div><textarea name="attr_description" class="magic-note"></textarea></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="33" readonly></div> <div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly></div>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Roman Magic -->
<div class="roman-magic-enabled display-roman-magic magic section">
<input type="checkbox" class="section-toggle" name="attr_roman_magic_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="roman-magic-u">Roman Magic</h3>
<div class="section-toggle">
<!-- Roman Magic Skills -->
<div class="magic-row">
<div class="magic-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="magic-checkbox header">&#9875;</div>
<div class="magic-checkbox header">!</div>
<div class="magic-checkbox header">&#10004;</div>
<div class="magic-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="magic-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="magic-number header">%</div>
<div class="magic-button header"></div>
</div>
<div data-i18n-list="roman-magic-order">
<div data-i18n-list-item="cursing">
<div class="magic-row">
<div class="magic-name bottom-border"><span data-i18n="cursing-u">Cursing</span></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_cursing_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_cursing_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_cursing_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_cursing_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_cursing_penalty" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_cursing" value="0" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_cursing" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{cursing-u}}} @{name_display} {{very_easy=[[@{cursing_very_easy}]]}} {{very_easy_crit=[[ceil(@{cursing_very_easy}*.1)]]}} {{easy=[[@{cursing_easy}]]}} {{easy_crit=[[ceil(@{cursing_easy}*.1)]]}} {{standard=[[@{cursing} ]]}} {{standard_crit=[[ceil(@{cursing}*.1)]]}} {{hard=[[@{cursing_hard}]]}} {{hard_crit=[[ceil(@{cursing_hard}*.1)]]}} {{formidable=[[@{cursing_formidable}]]}} {{formidable_crit=[[ceil(@{cursing_formidable}*.1)]]}} {{herculean=[[@{cursing_herculean}]]}} {{herculean_crit=[[ceil(@{cursing_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{cursing_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="cursing-roll"><button type="roll" class="reduced-size d100 full-width text-align-center" name="roll_curse" value="@{roll_display}&{template:magic} {{name=^{curse-u}}} @{name_display} {{^{cost-u}=[[1d6]]}}"><span data-i18n="curse-u">Curse</span></button></div>
</div> <input type="checkbox" class="details-toggle" name="attr_cursing_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_cursing_learned" value="1"> <span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_cursing_base" value="22" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_cursing_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_cursing_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_cursing_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_cursing_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_cursing_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_cursing_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_cursing_herculean" value="3" readonly></div>
</div>
</div>
<div data-i18n-list-item="divination">
<div class="magic-row">
<div class="magic-name bottom-border"><span data-i18n="divination-u">Divination</span></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_divination_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_divination_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_divination_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_divination_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_divination_penalty" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_divination" value="0" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_divination" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{divination-u}}} @{name_display} {{very_easy=[[@{divination_very_easy}]]}} {{very_easy_crit=[[ceil(@{divination_very_easy}*.1)]]}} {{easy=[[@{divination_easy}]]}} {{easy_crit=[[ceil(@{divination_easy}*.1)]]}} {{standard=[[@{divination} ]]}} {{standard_crit=[[ceil(@{divination}*.1)]]}} {{hard=[[@{divination_hard}]]}} {{hard_crit=[[ceil(@{divination_hard}*.1)]]}} {{formidable=[[@{divination_formidable}]]}} {{formidable_crit=[[ceil(@{divination_formidable}*.1)]]}} {{herculean=[[@{divination_herculean}]]}} {{herculean_crit=[[ceil(@{divination_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{divination_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="divination-label"><span data-i18n="affects-u">Affects</span>:</div>
<div class="divination-select">
<select class="full-width" name="attr_prediction_affects">
<option value="1d6" data-i18n="individual-u">Individual</option>
<option value="2d6" data-i18n="group-u">Group</option>
<option value="3d6" data-i18n="city-u">City</option>
</select>
</div>
<div class="divination-label"><span data-i18n="impact-u">Impact</span>:</div>
<div class="divination-select">
<select class="full-width" name="attr_prediction_impact">
<option value="+0" data-i18n="minor-u">Minor</option>
<option value="+1d6" data-i18n="life-altering-u">Life Altering</option>
<option value="+2d6" data-i18n="death-u">Death</option>
</select>
</div>
<div class="divination-roll"><button type="roll" class="reduced-size d100 full-width text-align-center" name="roll_prediction" value="@{roll_display}&{template:magic} {{name=^{prediction-u}}} @{name_display} {{^{cost-u}=[[@{prediction_affects}@{prediction_impact}]]}}"><span data-i18n="prediction-u">Prediction</span></button></div>
</div> <input type="checkbox" class="details-toggle" name="attr_divination_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_divination_learned" value="1"> <span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="int-u">INT</span>) <input type="number" class="text-align-center number-width" name="attr_divination_base" value="24" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_divination_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_divination_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_divination_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_divination_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_divination_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_divination_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_divination_herculean" value="3" readonly></div>
</div>
</div>
<div data-i18n-list-item="necromancy">
<div class="magic-row">
<div class="magic-name bottom-border"><span data-i18n="necromancy-u">Necromancy</span></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_necromancy_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_necromancy_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_necromancy_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_necromancy_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_necromancy_penalty" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_necromancy" value="0" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_necromancy" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{necromancy-u}}} @{name_display} {{very_easy=[[@{necromancy_very_easy}]]}} {{very_easy_crit=[[ceil(@{necromancy_very_easy}*.1)]]}} {{easy=[[@{necromancy_easy}]]}} {{easy_crit=[[ceil(@{necromancy_easy}*.1)]]}} {{standard=[[@{necromancy} ]]}} {{standard_crit=[[ceil(@{necromancy}*.1)]]}} {{hard=[[@{necromancy_hard}]]}} {{hard_crit=[[ceil(@{necromancy_hard}*.1)]]}} {{formidable=[[@{necromancy_formidable}]]}} {{formidable_crit=[[ceil(@{necromancy_formidable}*.1)]]}} {{herculean=[[@{necromancy_herculean}]]}} {{herculean_crit=[[ceil(@{necromancy_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{necromancy_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="necromancy-roll"><button type="roll" class="reduced-size d100 full-width text-align-center" name="roll_question_dead" value="@{roll_display}&{template:magic} {{name=^{question-dead-u}}} @{name_display} {{^{cost-u}=[[1d6]]}}"><span data-i18n="question-dead-u">Question Dead</span></button></div>
<div class="necromancy-roll"><button type="roll" class="reduced-size d100 full-width text-align-center" name="roll_summon_lemur" value="@{roll_display}&{template:magic} {{name=^{summon-lemur-u}}} @{name_display} {{^{cost-u}=[[3d6]]}}"><span data-i18n="summon-lemur-u">Summon Lemur</span></button></div>
</div> <input type="checkbox" class="details-toggle" name="attr_necromancy_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_necromancy_learned" value="1"> <span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_necromancy_base" value="24" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_necromancy_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_necromancy_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_necromancy_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_necromancy_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_necromancy_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_necromancy_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_necromancy_herculean" value="3" readonly></div>
</div>
</div>
<div data-i18n-list-item="pharmacy">
<div class="magic-row">
<div class="magic-name bottom-border"><span data-i18n="pharmacy-u">Pharmacy</span></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_pharmacy_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_pharmacy_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_pharmacy_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_pharmacy_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_pharmacy_penalty" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_pharmacy" value="0" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_pharmacy" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{pharmacy-u}}} @{name_display} {{very_easy=[[@{pharmacy_very_easy}]]}} {{very_easy_crit=[[ceil(@{pharmacy_very_easy}*.1)]]}} {{easy=[[@{pharmacy_easy}]]}} {{easy_crit=[[ceil(@{pharmacy_easy}*.1)]]}} {{standard=[[@{pharmacy} ]]}} {{standard_crit=[[ceil(@{pharmacy}*.1)]]}} {{hard=[[@{pharmacy_hard}]]}} {{hard_crit=[[ceil(@{pharmacy_hard}*.1)]]}} {{formidable=[[@{pharmacy_formidable}]]}} {{formidable_crit=[[ceil(@{pharmacy_formidable}*.1)]]}} {{herculean=[[@{pharmacy_herculean}]]}} {{herculean_crit=[[ceil(@{pharmacy_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{pharmacy_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="pharmacy-roll"><button type="roll" class="reduced-size d100 full-width text-align-center" name="roll_concocte_potion" value="@{roll_display}&{template:magic} {{name=^{concocte-potion-u}}} @{name_display} {{^{cost-u}=[[1d6]]}}"><span data-i18n="concocte-potion-u">Concocte Potion</span></button></div>
</div> <input type="checkbox" class="details-toggle" name="attr_pharmacy_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_pharmacy_learned" value="1"> <span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="int-u">INT</span>) <input type="number" class="text-align-center number-width" name="attr_pharmacy_base" value="26" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_pharmacy_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_pharmacy_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_pharmacy_very_easy" value="52" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_pharmacy_easy" value="39" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_pharmacy_hard" value="18" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_pharmacy_formidable" value="13" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_pharmacy_herculean" value="3" readonly></div>
</div>
</div>
<div data-i18n-list-item="shape_shifting">
<div class="magic-row">
<div class="magic-name bottom-border"><span data-i18n="shape-shifting-u">Shape Shifting</span></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_shape_shifting_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_shape_shifting_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_shape_shifting_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_shape_shifting_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_shape_shifting_penalty" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_shape_shifting" value="0" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_shape_shifting" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{shape-shifting-u}}} @{name_display} {{very_easy=[[@{shape_shifting_very_easy}]]}} {{very_easy_crit=[[ceil(@{shape_shifting_very_easy}*.1)]]}} {{easy=[[@{shape_shifting_easy}]]}} {{easy_crit=[[ceil(@{shape_shifting_easy}*.1)]]}} {{standard=[[@{pharmacy} ]]}} {{standard_crit=[[ceil(@{pharmacy}*.1)]]}} {{hard=[[@{shape_shifting_hard}]]}} {{hard_crit=[[ceil(@{shape_shifting_hard}*.1)]]}} {{formidable=[[@{shape_shifting_formidable}]]}} {{formidable_crit=[[ceil(@{shape_shifting_formidable}*.1)]]}} {{herculean=[[@{shape_shifting_herculean}]]}} {{herculean_crit=[[ceil(@{shape_shifting_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{shape_shifting_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="shape-shifting-roll">
<select name="attr_shape_shifting_animal_cost" class="full-width">
<option value="1d6" data-i18n="small-animal-u">Small Animal</option>
<option value="2d6" data-i18n="medium-animal-u">Medium Animal</option>
<option value="3d6" data-i18n="large-animal-u">Large Animal</option>
</select>
</div>
<div class="shape-shifting-roll"><button type="roll" class="reduced-size d100 full-width text-align-center" name="roll_create_salve_skins" value="@{roll_display}&{template:magic} {{name=^{create-salve-skins-u}}} @{name_display} {{^{cost-u}=[[@{shape_shifting_animal_cost}]]}}"><span data-i18n="create-salve-skins-u">Create Salve/Skins</span></button></div>
<div class="shape-shifting-roll"><button type="roll" class="reduced-size d100 full-width text-align-center" name="roll_shape_shifting_time" value="@{roll_display}&{template:magic} {{name=^{change-time-u}}} @{name_display} {{^{time-u}=[[1d3]]}}"><span data-i18n="change-time-u">Change Time</span></button></div>
</div> <input type="checkbox" class="details-toggle" name="attr_shape_shifting_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_shape_shifting_learned" value="1"> <span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="con-u">CON</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_shape_shifting_base" value="22" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_shape_shifting_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_shape_shifting_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_shape_shifting_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_shape_shifting_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_shape_shifting_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_shape_shifting_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_shape_shifting_herculean" value="3" readonly></div>
</div>
</div>
<div data-i18n-list-item="theology">
<div class="magic-row">
<div class="magic-name bottom-border"><span data-i18n="theology-u">Theology</span></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_theology_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_theology_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_theology_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_theology_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_theology_penalty" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_theology" value="0" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_theology" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{theology-u}}} @{name_display} {{very_easy=[[@{theology_very_easy}]]}} {{very_easy_crit=[[ceil(@{theology_very_easy}*.1)]]}} {{easy=[[@{theology_easy}]]}} {{easy_crit=[[ceil(@{theology_easy}*.1)]]}} {{standard=[[@{pharmacy} ]]}} {{standard_crit=[[ceil(@{pharmacy}*.1)]]}} {{hard=[[@{theology_hard}]]}} {{hard_crit=[[ceil(@{theology_hard}*.1)]]}} {{formidable=[[@{theology_formidable}]]}} {{formidable_crit=[[ceil(@{theology_formidable}*.1)]]}} {{herculean=[[@{theology_herculean}]]}} {{herculean_crit=[[ceil(@{theology_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{theology_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_theology_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_theology_learned" value="1"> <span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_theology_base" value="22" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_theology_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_theology_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_theology_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_theology_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_theology_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_theology_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_theology_herculean" value="3" readonly></div>
</div>
</div>
</div>
</div>
</div>
<!-- Arcane Magic -->
<div class="arcane-magic-enabled display-arcane-magic magic section">
<input type="checkbox" class="section-toggle" name="attr_arcane_magic_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="arcane-magic-u">Arcane Magic</h3>
<div class="section-toggle">
<div style="display: inline-block;">
<!-- Arcane Casting Skill -->
<div style="float: left; width: 48.5%; margin-left: 5px; margin-bottom: 5px;">
<div class="skill-row">
<div class="skill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="skill-checkbox header">&#9875;</div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="arcane-casting-u">Arcane Casting</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_arcane_casting_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_arcane_casting_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_arcane_casting_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_arcane_casting_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_arcane_casting_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_arcane_casting" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_arcane_casting" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{arcane-casting-u}}} @{name_display} {{very_easy=[[@{arcane_casting_very_easy}]]}} {{very_easy_crit=[[ceil(@{arcane_casting_very_easy}*.1)]]}} {{easy=[[@{arcane_casting_easy}]]}} {{easy_crit=[[ceil(@{arcane_casting_easy}*.1)]]}} {{standard=[[@{arcane_casting} ]]}} {{standard_crit=[[ceil(@{arcane_casting}*.1)]]}} {{hard=[[@{arcane_casting_hard}]]}} {{hard_crit=[[ceil(@{arcane_casting_hard}*.1)]]}} {{formidable=[[@{arcane_casting_formidable}]]}} {{formidable_crit=[[ceil(@{arcane_casting_formidable}*.1)]]}} {{herculean=[[@{arcane_casting_herculean}]]}} {{herculean_crit=[[ceil(@{arcane_casting_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{arcane_casting_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_arcane_casting_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_arcane_casting_learned" value="1"></div>
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_arcane_casting_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_arcane_casting_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_arcane_casting_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_arcane_casting_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_arcane_casting_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_arcane_casting_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_arcane_casting_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_arcane_casting_herculean" value="3" readonly></div>
</div>
</div>
<!--Arcane Knowledge Skill -->
<div style="float: left; width: 48.5%; margin-left: 18px; margin-bottom: 5px;">
<div class="skill-row">
<div class="skill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="skill-checkbox header">&#9875;</div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="arcane-knowledge-u">Arcane Knowledge</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_arcane_knowledge_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_arcane_knowledge_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_arcane_knowledge_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_arcane_knowledge_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_arcane_knowledge_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_arcane_knowledge" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_arcane_knowledge" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{arcane-knowledge-u}}} @{name_display} {{very_easy=[[@{arcane_knowledge_very_easy}]]}} {{very_easy_crit=[[ceil(@{arcane_knowledge_very_easy}*.1)]]}} {{easy=[[@{arcane_knowledge_easy}]]}} {{easy_crit=[[ceil(@{arcane_knowledge_easy}*.1)]]}} {{standard=[[@{arcane_knowledge} ]]}} {{standard_crit=[[ceil(@{arcane_knowledge}*.1)]]}} {{hard=[[@{arcane_knowledge_hard}]]}} {{hard_crit=[[ceil(@{arcane_knowledge_hard}*.1)]]}} {{formidable=[[@{arcane_knowledge_formidable}]]}} {{formidable_crit=[[ceil(@{arcane_knowledge_formidable}*.1)]]}} {{herculean=[[@{arcane_knowledge_herculean}]]}} {{herculean_crit=[[ceil(@{arcane_knowledge_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{arcane_knowledge_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_arcane_knowledge_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_arcane_knowledge_learned" value="1"></div>
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="int-u">INT</span>) <input type="number" class="text-align-center number-width" name="attr_arcane_knowledge_base" value="26" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_arcane_knowledge_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_arcane_knowledge_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_arcane_knowledge_very_easy" value="52" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_arcane_knowledge_easy" value="39" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_arcane_knowledge_hard" value="18" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_arcane_knowledge_formidable" value="13" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_arcane_knowledge_herculean" value="3" readonly></div>
</div>
</div>
<div>
<div class="arcane-magic-field header"><span data-i18n="max-intensity-u">Max Intensity</span></div>
<div class="arcane-magic-field header"><span data-i18n="magnitude-u">Magnitude</span></div>
<div class="arcane-magic-field header"><span data-i18n="casting-class-u">Casting Class</span></div>
<div class="arcane-magic-field header"><span data-i18n="rank-u">Rank</span></div>
<div class="arcane-magic-field header"><span data-i18n="armor-penalty-u">Armor Penalty</span></div>
<div class="arcane-magic-field header"><span data-i18n="apply-penalty-u">Apply Penalty</span></div>
</div>
<div>
<div class="arcane-magic-field"><input type="number" class="full-width" name="attr_arcane_intensity_max" value="0" readonly></div>
<div class="arcane-magic-field"><input type="number" class="full-width" name="attr_arcane_magnitude" value="0" readonly></div>
<div class="arcane-magic-field">
<select class="full-width" name="attr_arcane_caster_class" data-i18n-list="arcane-caster-order">
<option value="bard" data-i18n-list-item="bard" data-i18n="bard-u">Bard</option>
<option value="magic-user" data-i18n-list-item="magic-user" data-i18n="magic-user-u">Magic-User</option>
</select>
</div>
<div class="arcane-magic-field"><input type="number" class="full-width" name="attr_arcane_magic_rank" value="0"></div>
<div class="arcane-magic-field"><input type="number" class="full-width" name="attr_arcane_casting_penalty" value="0" readonly></div>
<div class="arcane-magic-field">
<select class="full-width" name="attr_apply_arcane_armor_penalty">
<option value="@{arcane_casting_penalty}" data-i18n="yes-u" selected>Yes</option>
<option value="0" data-i18n="no-u">No</option>
</select>
</div>
</div>
<hr style="visibility: hidden;">
<!-- Arcane Magic Cantrips -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 0 <span data-i18n="spells-u">Spells</span> (<span data-i18n="cantrips-u">Cantrips</span>)</h4> <span class="float-right"><span data-i18n="known-u">Known</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_0_known" value="0">/<input type="number" class="number-width" name="attr_arcane_rank_0_known_max" value="0" readonly></span>
<hr>
<div class="spell-row">
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="spell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_arcanemagicrank0spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_arcane_spell" value="@{macro}"></div>
<div class="spell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="reversible-u">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u">Cost</span>: <input type="text" name="attr_cost" value="1">
<span data-i18n="area-u">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u">Time</span>: <input type="text" name="attr_time" value="1">
</div>
<div>
<span data-i18n="duration-u">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u">Range</span>: <select name="attr_range">
<option value="^{touch-u}" data-i18n="touch-u">Touch</option>
<option value="[[@{pow}*1.5]] ^{metres-u}" data-i18n="ranged-u" selected>Ranged</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<span data-i18n="resist-u">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u">Macro</span>
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=1}} {{^{magnitude-u}=1}} {{^{cost-u}=@{cost}}} {{^{area-u}=@{area}}} {{^{time-u}=@{time}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Arcane Magic Rank 1 Spells -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 1 <span data-i18n="spells-u">Spells</span></h4> <span class="float-right"><span data-i18n="cost-reduction-u">Cost Reduction</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_1_cost_reduction" value="0"> <span data-i18n="memorized-u">Memorized</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_1_memorized" value="0">/<input type="number" class="number-width disabled" name="attr_arcane_rank_1_memorized_max" value="0"></span>
<hr>
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_arcanemagicrank1spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="school-u" class="bold">School</span>: <input type="text" name="attr_school">
<span data-i18n="reversible-u" class="bold">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u" class="bold">Cost</span>: <select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{arcane_rank_1_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{arcane_rank_1_cost_reduction}]]">1/+1</option>
<option value="[[3+@{arcane_rank_1_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{arcane_rank_1_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{arcane_rank_1_cost_reduction}]]">3/+3</option>
</select> <span data-i18n="mp-u">MP</span> + <input type="number" class="number-width" name="attr_xp_cost" value="0"> <span data-i18n="xp-u">XP</span>
<span data-i18n="area-u" class="bold">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u" class="bold">Time</span>: <input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
</div>
<div>
<span data-i18n="duration-u" class="bold">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u" class="bold">Range</span>: <input type="text" name="attr_range">
<span data-i18n="resist-u" class="bold">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u" class="bold">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{arcane_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_arcane_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Arcane Magic Rank 2 Spells -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 2 <span data-i18n="spells-u">Spells</span></h4> <span class="float-right"><span data-i18n="cost-reduction-u">Cost Reduction</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_2_cost_reduction" value="0"> <span data-i18n="memorized-u">Memorized</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_2_memorized" value="0">/<input type="number" class="number-width disabled" name="attr_arcane_rank_2_memorized_max" value="0"></span>
<hr>
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_arcanemagicrank2spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="school-u" class="bold">School</span>: <input type="text" name="attr_school">
<span data-i18n="reversible-u" class="bold">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u" class="bold">Cost</span>: <select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{arcane_rank_2_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{arcane_rank_2_cost_reduction}]]">1/+1</option>
<option value="[[3+@{arcane_rank_2_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{arcane_rank_2_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{arcane_rank_2_cost_reduction}]]">3/+3</option>
</select> <span data-i18n="mp-u">MP</span> + <input type="number" class="number-width" name="attr_xp_cost" value="0"> <span data-i18n="xp-u">XP</span>
<span data-i18n="area-u" class="bold">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u" class="bold">Time</span>: <input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
</div>
<div>
<span data-i18n="duration-u" class="bold">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u" class="bold">Range</span>: <input type="text" name="attr_range">
<span data-i18n="resist-u" class="bold">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u" class="bold">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{arcane_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_arcane_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Arcane Magic Rank 3 Spells -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 3 <span data-i18n="spells-u">Spells</span></h4> <span class="float-right"><span data-i18n="cost-reduction-u">Cost Reduction</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_3_cost_reduction" value="0"> <span data-i18n="memorized-u">Memorized</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_3_memorized" value="0">/<input type="number" class="number-width disabled" name="attr_arcane_rank_3_memorized_max" value="0"></span>
<hr>
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_arcanemagicrank3spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="school-u" class="bold">School</span>: <input type="text" name="attr_school">
<span data-i18n="reversible-u" class="bold">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u" class="bold">Cost</span>: <select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{arcane_rank_3_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{arcane_rank_3_cost_reduction}]]">1/+1</option>
<option value="[[3+@{arcane_rank_3_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{arcane_rank_3_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{arcane_rank_3_cost_reduction}]]">3/+3</option>
</select> <span data-i18n="mp-u">MP</span> + <input type="number" class="number-width" name="attr_xp_cost" value="0"> <span data-i18n="xp-u">XP</span>
<span data-i18n="area-u" class="bold">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u" class="bold">Time</span>: <input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
</div>
<div>
<span data-i18n="duration-u" class="bold">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u" class="bold">Range</span>: <input type="text" name="attr_range">
<span data-i18n="resist-u" class="bold">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u" class="bold">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{arcane_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_arcane_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Arcane Magic Rank 4 Spells -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 4 <span data-i18n="spells-u">Spells</span></h4> <span class="float-right"><span data-i18n="cost-reduction-u">Cost Reduction</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_4_cost_reduction" value="0"> <span data-i18n="memorized-u">Memorized</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_4_memorized" value="0">/<input type="number" class="number-width disabled" name="attr_arcane_rank_4_memorized_max" value="0"></span>
<hr>
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_arcanemagicrank4spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="school-u" class="bold">School</span>: <input type="text" name="attr_school">
<span data-i18n="reversible-u" class="bold">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u" class="bold">Cost</span>: <select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{arcane_rank_4_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{arcane_rank_4_cost_reduction}]]">1/+1</option>
<option value="[[3+@{arcane_rank_4_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{arcane_rank_4_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{arcane_rank_4_cost_reduction}]]">3/+3</option>
</select> <span data-i18n="mp-u">MP</span> + <input type="number" class="number-width" name="attr_xp_cost" value="0"> <span data-i18n="xp-u">XP</span>
<span data-i18n="area-u" class="bold">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u" class="bold">Time</span>: <input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
</div>
<div>
<span data-i18n="duration-u" class="bold">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u" class="bold">Range</span>: <input type="text" name="attr_range">
<span data-i18n="resist-u" class="bold">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u" class="bold">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{arcane_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_arcane_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Arcane Magic Rank 5 Spells -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 5 <span data-i18n="spells-u">Spells</span></h4> <span class="float-right"><span data-i18n="cost-reduction-u">Cost Reduction</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_5_cost_reduction" value="0"> <span data-i18n="memorized-u">Memorized</span>: <input type="number" class="number-width disabled" name="attr_arcane_rank_5_memorized" value="0">/<input type="number" class="number-width disabled" name="attr_arcane_rank_5_memorized_max" value="0"></span>
<hr>
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_arcanemagicrank5spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="school-u" class="bold">School</span>: <input type="text" name="attr_school">
<span data-i18n="reversible-u" class="bold">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u" class="bold">Cost</span>: <select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{arcane_rank_5_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{arcane_rank_5_cost_reduction}]]">1/+1</option>
<option value="[[3+@{arcane_rank_5_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{arcane_rank_5_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{arcane_rank_5_cost_reduction}]]">3/+3</option>
</select> <span data-i18n="mp-u">MP</span> + <input type="number" class="number-width" name="attr_xp_cost" value="0"> <span data-i18n="xp-u">XP</span>
<span data-i18n="area-u" class="bold">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u" class="bold">Time</span>: <input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
</div>
<div>
<span data-i18n="duration-u" class="bold">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u" class="bold">Range</span>: <input type="text" name="attr_range">
<span data-i18n="resist-u" class="bold">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u" class="bold">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{arcane_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_arcane_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<!-- Divine Magic -->
<div class="divine-magic-enabled display-divine-magic magic section">
<input type="checkbox" class="section-toggle" name="attr_divine_magic_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="divine-magic-u">Divine Magic</h3>
<div class="section-toggle">
<div style="display: inline-block;">
<!-- Channel Skill -->
<div style="float: left; width: 48.5%; margin-left: 5px; margin-bottom: 5px;">
<div class="skill-row">
<div class="skill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="skill-checkbox header">&#9875;</div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="channel-u">Channel</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_channel_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_channel_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_channel_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_channel_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_channel_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_channel" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_channel" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{channel-u}}} @{name_display} {{very_easy=[[@{channel_very_easy}]]}} {{very_easy_crit=[[ceil(@{channel_very_easy}*.1)]]}} {{easy=[[@{channel_easy}]]}} {{easy_crit=[[ceil(@{channel_easy}*.1)]]}} {{standard=[[@{channel} ]]}} {{standard_crit=[[ceil(@{channel}*.1)]]}} {{hard=[[@{channel_hard}]]}} {{hard_crit=[[ceil(@{channel_hard}*.1)]]}} {{formidable=[[@{channel_formidable}]]}} {{formidable_crit=[[ceil(@{channel_formidable}*.1)]]}} {{herculean=[[@{channel_herculean}]]}} {{herculean_crit=[[ceil(@{channel_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{channel_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_channel_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_channel_learned" value="1"></div>
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_channel_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_channel_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_channel_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_channel_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_channel_easy" value="36" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_channel_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_channel_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_channel_herculean" value="3" readonly></div>
</div>
</div>
<!--Piety Skill -->
<div style="float: left; width: 48.5%; margin-left: 18px; margin-bottom: 5px;">
<div class="skill-row">
<div class="skill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="skill-checkbox header">&#9875;</div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="piety-u">Piety</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_piety_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_piety_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_piety_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_piety_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_piety_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_piety" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_piety" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{piety-u}}} @{name_display} {{very_easy=[[@{piety_very_easy}]]}} {{very_easy_crit=[[ceil(@{piety_very_easy}*.1)]]}} {{easy=[[@{piety_easy}]]}} {{easy_crit=[[ceil(@{piety_easy}*.1)]]}} {{standard=[[@{piety} ]]}} {{standard_crit=[[ceil(@{piety}*.1)]]}} {{hard=[[@{piety_hard}]]}} {{hard_crit=[[ceil(@{piety_hard}*.1)]]}} {{formidable=[[@{piety_formidable}]]}} {{formidable_crit=[[ceil(@{piety_formidable}*.1)]]}} {{herculean=[[@{piety_herculean}]]}} {{herculean_crit=[[ceil(@{piety_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{piety_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_piety_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_piety_learned" value="1"></div>
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="cha-u">CHA</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_piety_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_piety_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_piety_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_piety_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_piety_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_piety_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_piety_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_piety_herculean" value="3" readonly></div>
</div>
</div>
<div>
<div class="divine-magic-field header"><span data-i18n="max-intensity-u">Max Intensity</span></div>
<div class="divine-magic-field header"><span data-i18n="magnitude-u">Magnitude</span></div>
<div class="divine-magic-field header"><span data-i18n="casting-class-u">Casting Class</span></div>
<div class="divine-magic-field header"><span data-i18n="rank-u">Rank</span></div>
<div class="divine-magic-field header"><span data-i18n="armor-penalty-u">Armor Penalty</span></div>
<div class="divine-magic-field header"><span data-i18n="apply-penalty-u">Apply Penalty</span></div>
</div>
<div>
<div class="divine-magic-field"><input type="number" class="full-width" name="attr_divine_intensity_max" value="0" readonly></div>
<div class="divine-magic-field"><input type="number" class="full-width" name="attr_divine_magnitude" value="0" readonly></div>
<div class="divine-magic-field">
<select class="full-width" name="attr_divine_caster_class" data-i18n-list="divine-caster-order">
<option value="bard" data-i18n-list-item="bard" data-i18n="bard-u">Bard</option>
<option value="cleric" data-i18n-list-item="cleric" data-i18n="cleric-u">Cleric</option>
<option value="druid" data-i18n-list-item="druid" data-i18n="druid-u">Druid</option>
<option value="paladin" data-i18n-list-item="paladin" data-i18n="paladin-u">Paladin</option>
<option value="ranger" data-i18n-list-item="ranger" data-i18n="ranger-u">Ranger</option>
</select>
</div>
<div class="divine-magic-field"><input type="number" class="full-width" name="attr_divine_magic_rank" value="0"></div>
<div class="divine-magic-field"><input type="number" class="full-width" name="attr_divine_casting_penalty" value="0" readonly></div>
<div class="divine-magic-field">
<select class="full-width" name="attr_apply_divine_armor_penalty">
<option value="@{divine_casting_penalty}" data-i18n="yes-u">Yes</option>
<option value="0" data-i18n="no-u" selected>No</option>
</select>
</div>
</div>
<hr style="visibility: hidden;">
<!-- Divine Magic Rank 1 Spells -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 1 <span data-i18n="spells-u">Spells</span></h4> <span class="float-right"><span data-i18n="cost-reduction-u">Cost Reduction</span>: <input type="number" class="number-width disabled" name="attr_divine_rank_1_cost_reduction" value="0"> <span data-i18n="memorized-u">Memorized</span>: <input type="number" class="number-width disabled" name="attr_divine_rank_1_memorized" value="0">/<input type="number" class="number-width disabled" name="attr_divine_rank_1_memorized_max" value="0"></span>
<hr>
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_divinemagicrank1spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="school-u" class="bold">School</span>: <input type="text" name="attr_school">
<span data-i18n="reversible-u" class="bold">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u" class="bold">Cost</span>: <select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{divine_rank_1_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{divine_rank_1_cost_reduction}]]">1/+1</option>
<option value="[[3+@{divine_rank_1_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{divine_rank_1_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{divine_rank_1_cost_reduction}]]">3/+3</option>
</select> <span data-i18n="mp-u">MP</span> + <input type="number" class="number-width" name="attr_xp_cost" value="0"> <span data-i18n="xp-u">XP</span>
<span data-i18n="area-u" class="bold">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u" class="bold">Time</span>: <input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
</div>
<div>
<span data-i18n="duration-u" class="bold">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u" class="bold">Range</span>: <input type="text" name="attr_range">
<span data-i18n="resist-u" class="bold">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u" class="bold">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{divine_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_divine_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Divine Magic Rank 2 Spells -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 2 <span data-i18n="spells-u">Spells</span></h4> <span class="float-right"><span data-i18n="cost-reduction-u">Cost Reduction</span>: <input type="number" class="number-width disabled" name="attr_divine_rank_2_cost_reduction" value="0"> <span data-i18n="memorized-u">Memorized</span>: <input type="number" class="number-width disabled" name="attr_divine_rank_2_memorized" value="0">/<input type="number" class="number-width disabled" name="attr_divine_rank_2_memorized_max" value="0"></span>
<hr>
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_divinemagicrank2spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="school-u" class="bold">School</span>: <input type="text" name="attr_school">
<span data-i18n="reversible-u" class="bold">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u" class="bold">Cost</span>: <select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{divine_rank_2_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{divine_rank_2_cost_reduction}]]">1/+1</option>
<option value="[[3+@{divine_rank_2_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{divine_rank_2_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{divine_rank_2_cost_reduction}]]">3/+3</option>
</select> <span data-i18n="mp-u">MP</span> + <input type="number" class="number-width" name="attr_xp_cost" value="0"> <span data-i18n="xp-u">XP</span>
<span data-i18n="area-u" class="bold">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u" class="bold">Time</span>: <input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
</div>
<div>
<span data-i18n="duration-u" class="bold">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u" class="bold">Range</span>: <input type="text" name="attr_range">
<span data-i18n="resist-u" class="bold">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u" class="bold">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{divine_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_divine_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Divine Magic Rank 3 Spells -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 3 <span data-i18n="spells-u">Spells</span></h4> <span class="float-right"><span data-i18n="cost-reduction-u">Cost Reduction</span>: <input type="number" class="number-width disabled" name="attr_divine_rank_3_cost_reduction" value="0"> <span data-i18n="memorized-u">Memorized</span>: <input type="number" class="number-width disabled" name="attr_divine_rank_3_memorized" value="0">/<input type="number" class="number-width disabled" name="attr_divine_rank_3_memorized_max" value="0"></span>
<hr>
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_divinemagicrank3spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="school-u" class="bold">School</span>: <input type="text" name="attr_school">
<span data-i18n="reversible-u" class="bold">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u" class="bold">Cost</span>: <select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{divine_rank_3_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{divine_rank_3_cost_reduction}]]">1/+1</option>
<option value="[[3+@{divine_rank_3_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{divine_rank_3_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{divine_rank_3_cost_reduction}]]">3/+3</option>
</select> <span data-i18n="mp-u">MP</span> + <input type="number" class="number-width" name="attr_xp_cost" value="0"> <span data-i18n="xp-u">XP</span>
<span data-i18n="area-u" class="bold">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u" class="bold">Time</span>: <input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
</div>
<div>
<span data-i18n="duration-u" class="bold">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u" class="bold">Range</span>: <input type="text" name="attr_range">
<span data-i18n="resist-u" class="bold">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u" class="bold">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{divine_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_divine_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Divine Magic Rank 4 Spells -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 4 <span data-i18n="spells-u">Spells</span></h4> <span class="float-right"><span data-i18n="cost-reduction-u">Cost Reduction</span>: <input type="number" class="number-width disabled" name="attr_divine_rank_4_cost_reduction" value="0"> <span data-i18n="memorized-u">Memorized</span>: <input type="number" class="number-width disabled" name="attr_divine_rank_4_memorized" value="0">/<input type="number" class="number-width disabled" name="attr_divine_rank_4_memorized_max" value="0"></span>
<hr>
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_divinemagicrank4spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="school-u" class="bold">School</span>: <input type="text" name="attr_school">
<span data-i18n="reversible-u" class="bold">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u" class="bold">Cost</span>: <select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{divine_rank_4_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{divine_rank_4_cost_reduction}]]">1/+1</option>
<option value="[[3+@{divine_rank_4_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{divine_rank_4_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{divine_rank_4_cost_reduction}]]">3/+3</option>
</select> <span data-i18n="mp-u">MP</span> + <input type="number" class="number-width" name="attr_xp_cost" value="0"> <span data-i18n="xp-u">XP</span>
<span data-i18n="area-u" class="bold">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u" class="bold">Time</span>: <input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
</div>
<div>
<span data-i18n="duration-u" class="bold">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u" class="bold">Range</span>: <input type="text" name="attr_range">
<span data-i18n="resist-u" class="bold">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u" class="bold">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{divine_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_divine_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Divine Magic Rank 5 Spells -->
<h4 class="float-left"><span data-i18n="rank-u">Rank</span> 5 <span data-i18n="spells-u">Spells</span></h4> <span class="float-right"><span data-i18n="cost-reduction-u">Cost Reduction</span>: <input type="number" class="number-width disabled" name="attr_divine_rank_5_cost_reduction" value="0"> <span data-i18n="memorized-u">Memorized</span>: <input type="number" class="number-width disabled" name="attr_divine_rank_5_memorized" value="0">/<input type="number" class="number-width disabled" name="attr_divine_rank_5_memorized_max" value="0"></span>
<hr>
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_divinemagicrank5spell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="school-u" class="bold">School</span>: <input type="text" name="attr_school">
<span data-i18n="reversible-u" class="bold">Reversible</span>: <input type="checkbox" name="attr_reversible" value="1">
</div>
<div>
<span data-i18n="cost-u" class="bold">Cost</span>: <select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{divine_rank_5_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{divine_rank_5_cost_reduction}]]">1/+1</option>
<option value="[[3+@{divine_rank_5_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{divine_rank_5_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{divine_rank_5_cost_reduction}]]">3/+3</option>
</select> <span data-i18n="mp-u">MP</span> + <input type="number" class="number-width" name="attr_xp_cost" value="0"> <span data-i18n="xp-u">XP</span>
<span data-i18n="area-u" class="bold">Area</span>: <input type="text" name="attr_area">
<span data-i18n="time-u" class="bold">Time</span>: <input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
</div>
<div>
<span data-i18n="duration-u" class="bold">Duration</span>: <input type="text" name="attr_duration">
<span data-i18n="range-u" class="bold">Range</span>: <input type="text" name="attr_range">
<span data-i18n="resist-u" class="bold">Resist</span>: <input type="text" name="attr_resist">
</div>
<span data-i18n="macro-u" class="bold">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{divine_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_divine_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<!-- Fae Powers -->
<div class="fae-powers-enabled display-fae-powers magic section">
<input type="checkbox" class="section-toggle" name="attr_fae_powers_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="fae-powers-u">Fae Powers</h3>
<div class="section-toggle">
<!-- Fata Skill -->
<div class="magic-row">
<div class="magic-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="magic-checkbox header">&#9875;</div>
<div class="magic-checkbox header">!</div>
<div class="magic-checkbox header">&#10004;</div>
<div class="magic-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="magic-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="magic-number header">%</div>
<div class="magic-button header"></div>
<div class="mediation-number header"><span data-i18n="intensity-u">Intensity</span></div>
<div class="mediation-number header"><span data-i18n="max-simultaneous-powers-u">Max Simultaneous Powers</span></div>
</div>
<div class="magic-row">
<div class="magic-name bottom-border"><span data-i18n="fata-u">Fata</span></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_fata_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_fata_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_fata_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_fata_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_fata_penalty" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_fata" value="0" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_fata" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{fata-u}}} @{name_display} {{very_easy=[[@{fata_very_easy}]]}} {{very_easy_crit=[[ceil(@{fata_very_easy}*.1)]]}} {{easy=[[@{fata_easy}]]}} {{easy_crit=[[ceil(@{fata_easy}*.1)]]}} {{standard=[[@{fata} ]]}} {{standard_crit=[[ceil(@{fata}*.1)]]}} {{hard=[[@{fata_hard}]]}} {{hard_crit=[[ceil(@{fata_hard}*.1)]]}} {{formidable=[[@{fata_formidable}]]}} {{formidable_crit=[[ceil(@{fata_formidable}*.1)]]}} {{herculean=[[@{fata_herculean}]]}} {{herculean_crit=[[ceil(@{fata_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{fata_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="mediation-number header"><input type="number" class="text-align-center full-width" name="attr_fata_intensity" value="0" readonly></div>
<div class="mediation-number header"><input type="number" class="text-align-center full-width" name="attr_fata_simultaneous" value="0" readonly></div>
</div> <input type="checkbox" class="details-toggle" name="attr_fata_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_fata_learned" value="1"></div>
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_fata_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_fata_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_fata_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_fata_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_fata_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_fata_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_fata_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_fata_herculean" value="3" readonly></div>
</div>
<hr style="visibility: hidden;">
<div class="spell-row">
<div class="spell-name header"><span data-i18n="power-u">Power</span></div>
<div class="spell-button"></div>
<div class="spell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<!-- Fae Powers -->
<fieldset class="repeating_faepower">
<div>
<div class="spell-row">
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_fae_power" value="@{macro}"></div>
<div class="spell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="duration-u">Duration</span>:
<select name="attr_duration">
<option value="^{one-minute-u}" data-i18n="one-minute-u" selected>1 Minute</option>
<option value="[[@{fata_intensity}]] ^{minutes-u}" data-i18n="intensity-minutes-u">Intensity x Minutes</option>
<option value="[[@{fata_intensity}*5]] ^{minutes-u}" data-i18n="intensity-times-five-minutes-u">Intensity x 5 Minutes</option>
<option value="[[@{fata_intensity}*10]] ^{minutes-u}" data-i18n="intensity-times-ten-minutes-u">Intensity x 10 Minutes</option>
<option value="[[@{fata_intensity}]] ^{hours-u}" data-i18n="intensity-hours-u">Intensity x Hours</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<span data-i18n="range-u">Range</span>:
<select name="attr_range">
<option value="^{touch-u}" data-i18n="touch-u" selected>Touch</option>
<option value="[[@{pow}]] ^{metres-u}" data-i18n="pow-meters-u">POW Metres</option>
<option value="[[(@{pow}*10)]] ^{metres-u}" data-i18n="pow-times-ten-meters-u">POW x 10 Metres</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<span data-i18n="resist-u">Resist</span>:
<select name="attr_resist" data-i18n-list="resist-order">
<option value="-" data-i18n-list-item="blank" selected>-</option>
<option value="^{brawn-u}" data-i18n-list-item="brawn" data-i18n="brawn-u">Brawn</option>
<option value="^{endurance-u}" data-i18n-list-item="endurance" data-i18n="endurance-u">Endurance</option>
<option value="^{evade-u}" data-i18n-list-item="evade" data-i18n="evade-u">Evade</option>
<option value="^{willpower-u}" data-i18n-list-item="willpower" data-i18n="willpower-u">Willpower</option>
<option value="^{special-u}" data-i18n-list-item="special" data-i18n="special-u">Special</option>
</select>
</div>
<div>
<span data-i18n="cost-u">Cost</span>: <input type="text" name="attr_cost">
</div>
<span data-i18n="macro-u">Macro</span>
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{^{cost-u}=@{cost}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
</div>
</div>
<div class="folk-magic-enabled display-folk-magic magic section">
<input type="checkbox" class="section-toggle" name="attr_folk_magic_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="folk-magic-u">Folk Magic</h3>
<div class="section-toggle">
<!-- Folk Magic Skill -->
<div style="width: 48.5%">
<div class="skill-row">
<div class="skill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="skill-checkbox header">&#9875;</div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<div class="skill-row">
<div class="skill-name bottom-border"><span class="default-style luther-arkwright-style classic-fantasy-style m-space-style" data-i18n="folk-magic-u">Folk Magic</span><span class="thennla-style" data-i18n="rites-u">Rites</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_folk_magic_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_folk_magic_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_folk_magic_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_folk_magic_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_folk_magic_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_folk_magic" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_folk_magic" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{folk-magic-u}}} @{name_display} {{very_easy=[[@{folk_magic_very_easy}]]}} {{very_easy_crit=[[ceil(@{folk_magic_very_easy}*.1)]]}} {{easy=[[@{folk_magic_easy}]]}} {{easy_crit=[[ceil(@{folk_magic_easy}*.1)]]}} {{standard=[[@{folk_magic} ]]}} {{standard_crit=[[ceil(@{folk_magic}*.1)]]}} {{hard=[[@{folk_magic_hard}]]}} {{hard_crit=[[ceil(@{folk_magic_hard}*.1)]]}} {{formidable=[[@{folk_magic_formidable}]]}} {{formidable_crit=[[ceil(@{folk_magic_formidable}*.1)]]}} {{herculean=[[@{folk_magic_herculean}]]}} {{herculean_crit=[[ceil(@{folk_magic_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{folk_magic_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_folk_magic_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_folk_magic_learned" value="1"></div>
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_folk_magic_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_folk_magic_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_folk_magic_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_folk_magic_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_folk_magic_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_folk_magic_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_folk_magic_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_folk_magic_herculean" value="3" readonly></div>
</div>
</div>
<hr style="visibility: hidden;">
<div class="spell-row">
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="spell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<!-- Folk Magic Spells -->
<fieldset class="repeating_folkspell">
<div>
<div class="spell-row">
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_folk_spell" value="@{macro}"></div>
<div class="spell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="concentration-u">Concentration</span>: <input type="checkbox" name="attr_concentration" value="1">
</div>
<div>
<span data-i18n="resist-u">Resist</span>:
<select name="attr_resist" data-i18n-list="resist-order">
<option value="-" data-i18n-list-item="blank" selected>-</option>
<option value="^{brawn-u}" data-i18n-list-item="brawn" data-i18n="brawn-u">Brawn</option>
<option value="^{endurance-u}" data-i18n-list-item="endurance" data-i18n="endurance-u">Endurance</option>
<option value="^{evade-u}" data-i18n-list-item="evade" data-i18n="evade-u">Evade</option>
<option value="^{willpower-u}" data-i18n-list-item="willpower" data-i18n="willpower-u">Willpower</option>
<option value="^{special-u}" data-i18n-list-item="special" data-i18n="special-u">Special</option>
</select>
<span data-i18n="duration-u">Duration</span>:
<select name="attr_duration">
<option value="^{instant-u}" data-i18n="instant-u">Instant</option>
<option value="^{standard-u}" data-i18n="standard-u" selected>Standard</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<span data-i18n="range-u">Range</span>:
<select name="attr_range">
<option value="^{touch-u}" data-i18n="touch-u" selected>Touch</option>
<option value="[[ceil(((@{folk_magic_learned}*@{folk_magic_base})+@{folk_magic_experience}+@{folk_magic_other}+@{folk_magic_temp})*@{folk_magic_range_multiplier})]] ^{metres-u}" data-i18n="ranged-u">Ranged</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
</div>
<span data-i18n="macro-u">Macro</span>
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{concentration=[[0+@{concentration}]]}} {{^{resist-u}=@{resist}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Animism -->
<div class="animism-enabled display-animism magic section">
<input type="checkbox" class="section-toggle" name="attr_animism_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="animism-u">Animism</h3>
<div class="section-toggle">
<div style="display: inline-block;">
<!-- Trance Skill -->
<div style="float: left; width: 48.5%; margin-left: 5px; margin-bottom: 5px;">
<div class="skill-row">
<div class="skill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="skill-checkbox header">&#9875;</div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="trance-u">Trance</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_trance_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_trance_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_trance_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_trance_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_trance_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_trance" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_trance" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{trance-u}}} @{name_display} {{very_easy=[[@{trance_very_easy}]]}} {{very_easy_crit=[[ceil(@{trance_very_easy}*.1)]]}} {{easy=[[@{trance_easy}]]}} {{easy_crit=[[ceil(@{trance_easy}*.1)]]}} {{standard=[[@{trance} ]]}} {{standard_crit=[[ceil(@{trance}*.1)]]}} {{hard=[[@{trance_hard}]]}} {{hard_crit=[[ceil(@{trance_hard}*.1)]]}} {{formidable=[[@{trance_formidable}]]}} {{formidable_crit=[[ceil(@{trance_formidable}*.1)]]}} {{herculean=[[@{trance_herculean}]]}} {{herculean_crit=[[ceil(@{trance_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{trance_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_trance_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_trance_learned" value="1"></div>
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="con-u">CON</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_trance_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_trance_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_trance_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_trance_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_trance_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_trance_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_trance_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_trance_herculean" value="3" readonly></div>
</div>
</div>
<!--Binding Skill -->
<div style="float: left; width: 48.5%; margin-left: 18px; margin-bottom: 5px;">
<div class="skill-row">
<div class="skill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="skill-checkbox header">&#9875;</div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="binding-u">Binding</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_binding_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_binding_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_binding_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_binding_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_binding_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_binding" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_binding" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{binding-u}}} @{name_display} {{very_easy=[[@{binding_very_easy}]]}} {{very_easy_crit=[[ceil(@{binding_very_easy}*.1)]]}} {{easy=[[@{binding_easy}]]}} {{easy_crit=[[ceil(@{binding_easy}*.1)]]}} {{standard=[[@{binding} ]]}} {{standard_crit=[[ceil(@{binding}*.1)]]}} {{hard=[[@{binding_hard}]]}} {{hard_crit=[[ceil(@{binding_hard}*.1)]]}} {{formidable=[[@{binding_formidable}]]}} {{formidable_crit=[[ceil(@{binding_formidable}*.1)]]}} {{herculean=[[@{binding_herculean}]]}} {{herculean_crit=[[ceil(@{binding_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{binding_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_binding_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_binding_learned" value="1"></div>
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_binding_base" value="22" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_binding_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_binding_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_binding_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_binding_easy" value="33" readonly></div>
<div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_binding_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_binding_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_binding_herculean" value="3" readonly></div>
</div>
</div>
</div>
<div>
<div>
<div class="animism-number header"><span data-i18n="rank-u">Rank</span></div>
<div class="animism-number header"><span data-i18n="max-number-of-spirits-u">Max # of Spirits</span></div>
<div class="animism-number header"><span data-i18n="max-pow-of-spirits-u">Max POW of Spirits</span></div>
<div class="animism-spirit-ap header"><span data-i18n="spirit-ap-u">Spirit AP</span></div>
<div class="animism-number header"><span data-i18n="spirit-initiative-bonus-short-u">Spirit IB</span></div>
<div class="animism-button header"></div>
<div class="animism-number header"><span data-i18n="spirit-damage-u">Spirit Damage</span></div>
<div class="animism-button header"></div>
</div>
<div>
<div class="animism-number">
<select class="full-width" name="attr_animism_cult_rank">
<option value="1" data-i18n="follower-u">Follower</option>
<option value="2" data-i18n="spirit-worshipper-u">Spirit Worshipper</option>
<option value="3" data-i18n="shaman-u">Shaman</option>
<option value="4" data-i18n="high-shaman-u">High Shaman</option>
<option value="5" data-i18n="spirit-lord-u">Spirit Lord</option>
</select>
</div>
<div class="animism-number"><input type="number" class="text-align-center full-width" name="attr_spirits_max" value="3" readonly></div>
<div class="animism-number"><input type="number" class="text-align-center full-width" name="attr_spirit_pow_max" value="0" readonly></div>
<div class="animism-spirit-ap"><input type="number" class="text-align-center number-width" name="attr_spirit_ap" value="2">/<input type="number" class="text-align-center number-width" name="attr_spirit_ap_max" value="2" readonly></div>
<div class="animism-number"><input type="number" class="text-align-center full-width" name="attr_spirit_ib" value="12" readonly></div>
<div class="animism-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spirit_initiative" value="[[@{init_dice} + @{spirit_ib} &{tracker}]]"></div>
<div class="animism-number"><input type="text" class="text-align-center full-width" name="attr_spirit_damage" value="0" readonly></div>
<div class="animism-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spirit_damage" value="@{roll_display}&{template:weapon} {{name=^{spirit-damage-u}}} @{name_display} {{damage=[[@{spirit_damage}]]}}"></button></div>
</div>
</div>
<hr style="visibility: hidden;">
<div class="fetish-row">
<div class="fetish-name header"><span data-i18n="fetish-spirit-u">Fetish / Spirit</span></div>
<div class="fetish-type header"><span data-i18n="type-u">Type</span></div>
<div class="fetish-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_fetish">
<div>
<div class="spell-row">
<div class="fetish-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="fetish-type"><input type="text" class="text-align-center full-width" name="attr_type"></div>
<div class="fetish-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<select class="number-width bold" name="attr_int_type"><option value="INT" data-i18n="int-u">INT</option><option value="INS" data-i18n="ins-u">INS</option></select>: <input type="number" class="number-width" name="attr_fetish_int" value="13">
<span data-i18n="pow-u" class="bold">POW</span>: <input type="number" class="number-width" name="attr_fetish_pow" value="11">
<span data-i18n="cha-u" class="bold">CHA</span>: <input type="number" class="number-width" name="attr_fetish_cha" value="11">
<span data-i18n="intensity-u" class="bold">Intensity</span>: <input type="number" class="number-width" name="attr_fetish_intensity" value="1">
</div>
<div>
<span data-i18n="action-points-u" class="bold">Action Points</span>: <input type="number" class="number-width" name="attr_fetish_action_points" value="ceil((@{fetish_int}+@{fetish_pow})/12)" disabled>
<span data-i18n="initiative-bonus-u" class="bold">Init. Bonus</span>: <input type="number" class="number-width" name="attr_fetish_initiative_bonus" value="ceil((@{fetish_int}+@{fetish_cha})/2)" disabled>
<span data-i18n="magic-points-u" class="bold">Magic Points</span>: <input type="number" class="number-width-sm" name="attr_fetish_magic_points" value="11"> / <input type="number" class="number-width-sm" name="attr_fetish_magic_points_max" value="@{fetish_pow}" disabled>
<span class="tenacity-enabled"><span data-i18n="tenacity-u" class="bold">Tenacity</span>: <input type="number" class="number-width-sm" name="attr_fetish_tenacity" value="11"> / <input type="number" class="number-width-sm" name="attr_fetish_tenacity_max" value="@{fetish_pow}" disabled></span>
<span data-i18n="spirit-damage-u" class="bold">Spirit Damage</span>: <input type="text" class="damage-width text-align-center disabled" name="attr_fetish_spirit_damage" value="1d8"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_spirit_damage" value="@{roll_display}&{template:weapon} {{name=^{spirit-damage-u}}} {{character=@{name}}} {{damage=[[@{fetish_spirit_damage}]]}}"></button>
</div>
<div class="fetish-skill-column">
<div>
<div class="fetish-skill header"><span data-i18n="skill-u">Skill</span></div>
<div class="number-width header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="number-width header">%</div>
</div>
<div>
<div class="fetish-skill bottom-border"><span data-i18n="spectral-combat-u">Spectral Combat</span></div>
<input type="number" class="number-width" name="attr_fetish_spectral_combat_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_spectral_combat" value="72"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_spectral_combat" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{spectral-combat-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_spectral_combat}*2+@{fetish_spectral_combat_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_spectral_combat}*2)+@{fetish_spectral_combat_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_spectral_combat}*1.5)+@{fetish_spectral_combat_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_spectral_combat}*1.5)+@{fetish_spectral_combat_penalty})*.1)]]}} {{standard=[[(@{fetish_spectral_combat}+@{fetish_spectral_combat_penalty})]]}} {{standard_crit=[[ceil((@{fetish_spectral_combat}+@{fetish_spectral_combat_penalty})*.1)]]}} {{hard=[[ceil((@{fetish_spectral_combat}*.67)+@{fetish_spectral_combat_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_spectral_combat}*.67)+@{fetish_spectral_combat_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_spectral_combat}*.5)+@{fetish_spectral_combat_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_spectral_combat}*.5)+@{fetish_spectral_combat_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_spectral_combat}*@{herculean_mod})+@{fetish_spectral_combat_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_spectral_combat}*@{herculean_mod})+@{fetish_spectral_combat_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="fetish-skill bottom-border"><span data-i18n="willpower-u">Willpower</span></div> <input type="number" class="number-width" name="attr_fetish_willpower_penalty" value="0" max="0"> <input type="number" class="number-width" name="attr_fetish_willpower" value="72"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_willpower" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{willpower-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_willpower}*2+@{fetish_willpower_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_willpower}*2)+@{fetish_willpower_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_willpower}*1.5)+@{fetish_willpower_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_willpower}*1.5)+@{fetish_willpower_penalty})*.1)]]}} {{standard=[[(@{fetish_willpower}+@{fetish_willpower_penalty})]]}} {{standard_crit=[[ceil((@{fetish_willpower}*.1)+@{fetish_willpower_penalty})]]}} {{hard=[[ceil((@{fetish_willpower}*.67)+@{fetish_willpower_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_willpower}*.67)+@{fetish_willpower_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_willpower}*.5)+@{fetish_willpower_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_willpower}*.5)+@{fetish_willpower_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_willpower}*@{herculean_mod})+@{fetish_willpower_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_willpower}*@{herculean_mod})+@{fetish_willpower_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div>
<div class="fetish-skill header"><span data-i18n="skill-u">Skill</span></div>
<div class="number-width header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="number-width header">%</div>
</div>
<div><div class="fetish-skill bottom-border"><span data-i18n="folk-magic-u">Folk Magic</span></div> <input type="number" class="number-width" name="attr_fetish_folk_magic_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_folk_magic" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_folk_magic" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{folk-magic-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_folk_magic}*2+@{fetish_folk_magic_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_folk_magic}*2)+@{fetish_folk_magic_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_folk_magic}*1.5)+@{fetish_folk_magic_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_folk_magic}*1.5)+@{fetish_folk_magic_penalty})*.1)]]}} {{standard=[[(@{fetish_folk_magic}+@{fetish_folk_magic_penalty})]]}} {{standard_crit=[[ceil((@{fetish_folk_magic}+@{fetish_folk_magic_penalty})*.1)]]}} {{hard=[[ceil((@{fetish_folk_magic}*.67)+@{fetish_folk_magic_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_folk_magic}*.67)+@{fetish_folk_magic_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_folk_magic}*.5)+@{fetish_folk_magic_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_folk_magic}*.5)+@{fetish_folk_magic_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_folk_magic}*@{herculean_mod})+@{fetish_folk_magic_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_folk_magic}*@{herculean_mod})+@{fetish_folk_magic_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="fetish-skill bottom-border"><span data-i18n="shaping-u">Shaping</span></div> <input type="number" class="number-width" name="attr_fetish_shaping_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_shaping" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_shaping" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{shaping-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_shaping}*2+@{fetish_shaping_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_shaping}*2)+@{fetish_shaping_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_shaping}*1.5)+@{fetish_shaping_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_shaping}*1.5)+@{fetish_shaping_penalty})*.1)]]}} {{standard=[[(@{fetish_shaping}+@{fetish_shaping_penalty})]]}} {{standard_crit=[[ceil((@{fetish_shaping}*.1)+@{fetish_shaping_penalty})]]}} {{hard=[[ceil((@{fetish_shaping}*.67)+@{fetish_shaping_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_shaping}*.67)+@{fetish_shaping_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_shaping}*.5)+@{fetish_shaping_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_shaping}*.5)+@{fetish_shaping_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_shaping}*@{herculean_mod})+@{fetish_shaping_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_shaping}*@{herculean_mod})+@{fetish_shaping_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="fetish-skill bottom-border"><span data-i18n="invocation-u">Invocation</span></div> <input type="number" class="number-width" name="attr_fetish_invocation_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_invocation" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_invocation" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{invocation-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_invocation}*2+@{fetish_invocation_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_invocation}*2)+@{fetish_invocation_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_invocation}*1.5)+@{fetish_invocation_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_invocation}*1.5)+@{fetish_invocation_penalty})*.1)]]}} {{standard=[[(@{fetish_invocation}+@{fetish_invocation_penalty})]]}} {{standard_crit=[[ceil((@{fetish_invocation}+@{fetish_invocation_penalty})*.1)]]}} {{hard=[[ceil((@{fetish_invocation}*.67)+@{fetish_invocation_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_invocation}*.67)+@{fetish_invocation_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_invocation}*.5)+@{fetish_invocation_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_invocation}*.5)+@{fetish_invocation_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_invocation}*@{herculean_mod})+@{fetish_invocation_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_invocation}*@{herculean_mod})+@{fetish_invocation_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="fetish-skill bottom-border"><span data-i18n="exhort-u">Exhort</span></div> <input type="number" class="number-width" name="attr_fetish_exhort_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_exhort" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_exhort" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{exhort-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_exhort}*2+@{fetish_exhort_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_exhort}*2)+@{fetish_exhort_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_exhort}*1.5)+@{fetish_exhort_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_exhort}*1.5)+@{fetish_exhort_penalty})*.1)]]}} {{standard=[[(@{fetish_exhort}+@{fetish_exhort_penalty})]]}} {{standard_crit=[[ceil((@{fetish_exhort}+@{fetish_exhort_penalty})*.1)]]}} {{hard=[[ceil((@{fetish_exhort}*.67)+@{fetish_exhort_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_exhort}*.67)+@{fetish_exhort_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_exhort}*.5)+@{fetish_exhort_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_exhort}*.5)+@{fetish_exhort_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_exhort}*@{herculean_mod})+@{fetish_exhort_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_exhort}*@{herculean_mod})+@{fetish_exhort_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="fetish-skill bottom-border"><span data-i18n="devotion-u">Devotion</span></div> <input type="number" class="number-width" name="attr_fetish_devotion_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_devotion" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_devotion" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{devotion-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_devotion}*2+@{fetish_devotion_penalty})*.1)]]}} {{very_easy_crit=[[ceil(((@{fetish_devotion}*2)+@{fetish_devotion_penalty})*.1)]]}} {{easy=[[(ceil(@{fetish_devotion}*1.5)+@{fetish_devotion_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_devotion}*1.5)+@{fetish_devotion_penalty})*.1)]]}} {{standard=[[@{fetish_devotion}+@{fetish_devotion_penalty}]]}} {{standard_crit=[[ceil((@{fetish_devotion}+@{fetish_devotion_penalty})*.1)]]}} {{hard=[[ceil((@{fetish_devotion}+@{fetish_devotion_penalty})*.67)]]}} {{hard_crit=[[ceil(((@{fetish_devotion}*.67)+@{fetish_devotion_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_devotion}*.5)+@{fetish_devotion_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_devotion}*.5)+@{fetish_devotion_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_devotion}*@{herculean_mod})+@{fetish_devotion_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_devotion}*@{herculean_mod})+@{fetish_devotion_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><span data-i18n="other-skills-u" class="bold">Other Skills</span>:</div>
<div><textarea class="magic-note" name="attr_fetish_other_skills"></textarea></div>
</div>
<div class="fetish-powers-column">
<div><span data-i18n="spirit-abilities-u" class="bold">Spirit Abilities</span>:</div>
<div><textarea name="attr_fetish_spirit_abilities"></textarea></div>
<div><span data-i18n="spells-u" class="bold">Spells</span> / <span data-i18n="miracles-u" class="bold">Miracles</span>:</div>
<div><textarea class="magic-note" name="attr_fetish_powers"></textarea></div>
</div>
<div>
<div><span data-i18n="encounter-generator-json-u" class="bold">Encounter Generator JSON</span>:</div>
<textarea name="attr_fetish_json" class="magic-note" value=""></textarea>
</div>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Mysticism -->
<div class="mysticism-enabled display-mysticism magic section">
<input type="checkbox" class="section-toggle" name="attr_mysticism_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="mysticism-u">Mysticism</h3>
<div class="section-toggle">
<!-- Meditation -->
<div class="magic-row">
<div class="magic-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="magic-checkbox header">&#9875;</div>
<div class="magic-checkbox header">!</div>
<div class="magic-checkbox header">&#10004;</div>
<div class="magic-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="magic-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="magic-number header">%</div>
<div class="magic-button header"></div>
<div class="mediation-number header"><span data-i18n="max-cumulative-intensity-u">Max Cumulative Intensity</span></div>
<div class="mediation-number header"><span data-i18n="max-practiced-talents-u">Max Practiced Talents</span></div>
</div>
<div>
<div class="magic-row">
<div class="magic-name bottom-border"><span data-i18n="meditation-u">Meditation</span></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_meditation_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_meditation_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_meditation_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_meditation_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_meditation_penalty" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_meditation" value="0" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_meditation" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{meditation-u}}} @{name_display} {{very_easy=[[@{meditation_very_easy}]]}} {{very_easy_crit=[[ceil(@{meditation_very_easy}*.1)]]}} {{easy=[[@{meditation_easy}]]}} {{easy_crit=[[ceil(@{meditation_easy}*.1)]]}} {{standard=[[@{meditation} ]]}} {{standard_crit=[[ceil(@{meditation}*.1)]]}} {{hard=[[@{meditation_hard}]]}} {{hard_crit=[[ceil(@{meditation_hard}*.1)]]}} {{formidable=[[@{meditation_formidable}]]}} {{formidable_crit=[[ceil(@{meditation_formidable}*.1)]]}} {{herculean=[[@{meditation_herculean}]]}} {{herculean_crit=[[ceil(@{meditation_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{meditation_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="mediation-number header"><input type="number" class="text-align-center full-width" name="attr_mysticism_cumulative_intensity_max" value="ceil(((@{meditation_learned}*@{meditation_base})+@{meditation_experience}+@{meditation_other}+@{meditation_temp})/10)" disabled></div>
<div class="mediation-number header"><input type="number" class="text-align-center full-width" name="attr_practiced_talents_max" value="ceil(@{pow}/2)" disabled></div>
</div> <input type="checkbox" class="details-toggle" name="attr_meditation_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_meditation_learned" value="1"> <span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="con-u">CON</span>) <input type="number" class="text-align-center number-width" name="attr_meditation_base" value="24" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_meditation_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_meditation_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_meditation_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_meditation_easy" value="36" readonly></div> <div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_meditation_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_meditation_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_meditation_herculean" value="3" readonly></div>
</div>
</div>
<hr style="visibility: hidden">
<!-- Paths -->
<div class="magic-row">
<div class="magic-name header"><span data-i18n="path-u">Path</span></div>
<div class="magic-checkbox header">&#9875;</div>
<div class="magic-checkbox header">!</div>
<div class="magic-checkbox header">&#10004;</div>
<div class="magic-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="magic-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="magic-number header">%</div>
<div class="magic-button header"></div>
<div class="path-number header"><span data-i18n="max-intensity-u">Max Intensity</span></div>
</div>
<fieldset class="repeating_path">
<div>
<div class="magic-row">
<div class="magic-name"><input type="text" name="attr_name" class="full-width"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="22" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_path" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="path-number"><input type="number" class="text-align-center full-width" name="attr_intensity_max" value="ceil((@{base}+@{experience}+@{other}+@{temp})/20)" disabled></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="con-u">CON</span>) <input type="number" class="text-align-center number-width" name="attr_base" value="22" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="33" readonly></div> <div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly></div>
<div><span data-i18n="path-talents-u">Path Talents</span>:</div>
<div><textarea name="attr_path_talents" class="magic-note"></textarea></div>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Practiced Talents -->
<div class="spell-row">
<div class="spell-name header"><span data-i18n="practiced-talent-u">Practiced Talent</span></div>
<div class="spell-button"></div>
<div class="talent-type header"><span data-i18n="type-u">Type</span></div>
<div class="talent-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_practicedtalent">
<div>
<div class="spell-row">
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="talent-type">
<select class="full-width" name="attr_cost">
<option value="?{Intensity|1}" data-i18n="augment-skill-u">Augment Skill</option>
<option value="2" data-i18n="invoke-trait-u">Invoke Trait</option>
<option value="(?{Intensity|1}*3)" data-i18n="enhance-attribute-u">Enhance Attribute</option>
</select>
</div>
<div class="talent-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<span data-i18n="macro-u">Macro</span>
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=[[?{Intensity|1}]]}} {{^{magnitude-u}=[[@{cost}]]}} {{^{cost-u}=[[@{cost}]]}} {{^{time-u}=[[?{Intensity|1}]]}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Mythras Psionics -->
<div class="mythras-psionics-enabled display-mythras-psionics magic section">
<input type="checkbox" class="section-toggle" name="attr_psionics_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="psionics-u">Psionics</h3>
<div class="section-toggle">
<!-- Disciplines -->
<div class="magic-row">
<div class="magic-name header"><span data-i18n="discipline-u">Discipline</span></div>
<div class="magic-checkbox header">&#9875;</div>
<div class="magic-checkbox header">!</div>
<div class="magic-checkbox header">&#10004;</div>
<div class="magic-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="magic-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="magic-number header">%</div>
<div class="magic-button header"></div>
<div class="la-discipline-number header"><span data-i18n="max-intensity-u">Max Intensity</span></div>
<div class="la-discipline-number header"><span data-i18n="max-active-talents-u">Max Active Talents</span></div>
</div>
<fieldset class="repeating_discipline">
<div>
<div class="magic-row">
<div class="magic-name"><input type="text" name="attr_name" class="full-width"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="22" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_discipline" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="la-discipline-number"><input type="number" class="text-align-center full-width" name="attr_intensity_max" value="ceil((@{base}+@{experience}+@{other}+@{temp})/20)" disabled></div>
<div class="la-discipline-number"><input type="number" class="text-align-center full-width" name="attr_active_talents_max" value="ceil(((@{base}+@{experience}+@{other}+@{temp})/20)/2)" disabled></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_base" value="22" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="33" readonly></div> <div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly></div>
<div><span data-i18n="discipline-talents-u">Discipline Talents</span>:</div>
<div><textarea name="attr_discipline_talents" class="magic-note"></textarea></div>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Talents -->
<div class="spell-row">
<div class="spell-name header"><span data-i18n="talent-u">Talent</span></div>
<div class="spell-button"></div>
<div class="spell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_psionictalent">
<div class="rep-row">
<div class="spell-row">
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_talent" value="@{macro}"></div>
<div class="spell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="discipline-u">Discipline</span>:
<select class="number-width" name="attr_intensity">
<option value="@{repeating_discipline_$0_intensity_max}" selected>#1</option>
<option value="@{repeating_discipline_$1_intensity_max}">#2</option>
<option value="@{repeating_discipline_$2_intensity_max}">#3</option>
<option value="@{repeating_discipline_$3_intensity_max}">#4</option>
<option value="@{repeating_discipline_$4_intensity_max}">#5</option>
<option value="@{repeating_discipline_$5_intensity_max}">#6</option>
<option value="@{repeating_discipline_$6_intensity_max}">#7</option>
<option value="@{repeating_discipline_$7_intensity_max}">#8</option>
<option value="@{repeating_discipline_$8_intensity_max}">#9</option>
<option value="@{repeating_discipline_$9_intensity_max}">#10</option>
</select>
</div>
<div>
<span data-i18n="range-u">Range</span>:
<select name="attr_range">
<option value="^{self-u}" data-i18n="personal-u" selected>Personal</option>
<option value="[[@{pow}]] ^{metres-u}" data-i18n="short-u">Short</option>
<option value="^{line-of-sight-u}" data-i18n="medium-u">Medium</option>
<option value="^{same-paralell-u}" data-i18n="long-u">Long</option>
<option value="^{any-paralell-u}" data-i18n="multiversal-u">Multiversal</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<span data-i18n="duration-u">Duration</span>:
<select name="attr_duration">
<option value="^{instant-u}" data-i18n="instantaneous-u" selected>Instantaneous</option>
<option value="^{focus-u}" data-i18n="focus-u">Focus</option>
<option value="^{lasting-u}" data-i18n="lasting-u">Lasting</option>
</select>
<span data-i18n="area-u">Area</span>: <input type="text" name="attr_area" value="">
</div>
<div>
<span data-i18n="cost-u">Cost</span>: <input type="text" name="attr_cost" value="">
<span data-i18n="resist-u">Resist</span>:
<select name="attr_resist" data-i18n-list="resist-order">
<option value="-" data-i18n-list-item="blank" selected>-</option>
<option value="^{brawn-u}" data-i18n-list-item="brawn" data-i18n="brawn-u">Brawn</option>
<option value="^{endurance-u}" data-i18n-list-item="endurance" data-i18n="endurance-u">Endurance</option>
<option value="^{evade-u}" data-i18n-list-item="evade" data-i18n="evade-u">Evade</option>
<option value="^{willpower-u}" data-i18n-list-item="willpower" data-i18n="willpower-u">Willpower</option>
<option value="^{special-u}" data-i18n-list-item="special" data-i18n="special-u">Special</option>
</select>
<span data-i18n="damage-u">Damage</span>: <input type="text" name="attr_damage" value="0">
</div>
<span data-i18n="macro-u">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=[[@{intensity}]]}} {{^{range-u}=@{range}}} {{^{duration-u}=@{duration}}} {{^{area-u}=@{area}}} {{^{cost-u}=[[@{cost}]]}} {{^{resist-u}=@{resist}}} {{damage=[[@{damage}]]}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
</div>
</div>
<!-- Sorcery -->
<div class="sorcery-enabled display-sorcery magic section">
<input type="checkbox" class="section-toggle" name="attr_sorcery_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="sorcery-u">Sorcery</h3>
<div class="section-toggle">
<!-- Shaping -->
<div class="magic-row">
<div class="magic-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="magic-checkbox header">&#9875;</div>
<div class="magic-checkbox header">!</div>
<div class="magic-checkbox header">&#10004;</div>
<div class="magic-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="magic-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="magic-number header">%</div>
<div class="magic-button header"></div>
<div class="shaping-number header"><span data-i18n="max-shaping-points-u">Max Shaping Points</span></div>
<div class="shaping-number header"><span data-i18n="max-memorized-spells-u">Max Memorized Spells</span></div>
</div>
<div>
<div class="magic-row">
<div class="magic-name bottom-border"><span data-i18n="shaping-u">Shaping</span></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_shaping_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_shaping_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_shaping_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_shaping_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_shaping_penalty" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_shaping" value="0" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_shaping" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{shaping-u}}} @{name_display} {{very_easy=[[@{shaping_very_easy}]]}} {{very_easy_crit=[[ceil(@{shaping_very_easy}*.1)]]}} {{easy=[[@{shaping_easy}]]}} {{easy_crit=[[ceil(@{shaping_easy}*.1)]]}} {{standard=[[@{shaping} ]]}} {{standard_crit=[[ceil(@{shaping}*.1)]]}} {{hard=[[@{shaping_hard}]]}} {{hard_crit=[[ceil(@{shaping_hard}*.1)]]}} {{formidable=[[@{shaping_formidable}]]}} {{formidable_crit=[[ceil(@{shaping_formidable}*.1)]]}} {{herculean=[[@{shaping_herculean}]]}} {{herculean_crit=[[ceil(@{shaping_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{shaping_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="shaping-number header"><input type="number" class="text-align-center full-width" name="attr_shaping_points_max" value="ceil(((@{shaping_learned}*@{shaping_base})+@{shaping_experience}+@{shaping_other}+@{shaping_temp})/10)" disabled></div>
<div class="shaping-number header"><input type="number" class="text-align-center full-width" name="attr_memorized_sorcery_spells_max" value="@{int}" disabled></div>
</div> <input type="checkbox" class="details-toggle" name="attr_shaping_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_shaping_learned" value="1"> <span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="pow-u">POW</span>) <input type="number" class="text-align-center number-width" name="attr_shaping_base" value="24" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_shaping_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_shaping_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_shaping_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_shaping_easy" value="36" readonly></div> <div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_shaping_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_shaping_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_shaping_herculean" value="3" readonly></div>
<div style="display: none">
<input type="text" name="attr_duration_standard_query" value="{{^{duration-u} (^{minutes-u})=[[ ?{Duration Shaping|0 - POW, @{pow}|1 - 2&times;POW, 2*@{pow}|2 - 3&times;POW, 3*@{pow}|3 - 4&times;POW, 4*@{pow}|4 - 5&times;POW, 5*@{pow}|5 - 6&times;POW, 6*@{pow}|6 - 7&times;POW, 7*@{pow}|7 - 8&times;POW, 8*@{pow}|8 - 9&times;POW, 9*@{pow}|9 - 10&times;POW, 10*@{pow}|10 - 11&times;POW, 11*@{pow}}]]}}">
<input type="text" name="attr_magnitude_query" value="{{^{magnitude-u}=[[ ?{Magnitude Shaping|0 - Magnitude 1, 1|1 - Magnitude 2, 2|2 - Magnitude 3, 3|3 - Magnitude 4, 4|4 - Magnitude 5, 5|5 - Magnitude 6, 6|6 - Magnitude 7, 7|7 - Magnitude 8, 8|8 - Magnitude 9, 9|9 - Magnitude 10, 10|10 - Magnitude 11, 11} ]]}}">
<input type="text" name="attr_range_query" value="{{^{range-u} (^{metres-u})=[[ ?{Range Shaping|0 - Touch, 0|1 - 1m&times;POW, 1*@{pow}|2 - 5m&times;POW, 5*@{pow}|3 - 10m&times;POW, 10*@{pow}|4 - 50m&times;POW, 50*@{pow}|5 - 100m&times;POW, 100*@{pow}|6 - 500m&times;POW, 500*@{pow}|7 - 1km&times;POW, 1000*@{pow}|8 - 5km&times;POW, 5000*@{pow}|9 - 10km&times;POW, 10000*@{pow}|10 - 15km&times;POW, 15000*@{pow}}]]}}">
<input type="text" name="attr_targets_query" value="{{^{targets-u}=[[ ?{Target Shaping|0 - 1 Target, 1|1 - 2 Targets, 2|2 - 3 Targets, 3|3 - 4 Targets, 4|4 - 5 Targets, 5|5 - 6 Targets, 6|6 - 7 Targets, 7|7 - 8 Targets, 8|8 - 9 Targets, 9|9 - 10 Targets, 10|10 - 11 Targets, 11} ]]}}">
<input type="text" name="attr_ablation_query" value="{{ablation=[[ ?{Ablation Shaping|0|1|2|3|4|5|6|7|8|9|10} ]]}}">
<input type="text" name="attr_focus_query" value="{{focus=[[ ?{Focus Shaping|0|1|2|3|4|5|6|7|8|9|10} ]]}}">
<input type="text" name="attr_fortune_query" value="{{fortune=[[ ?{Fortune Shaping|0|1|2|3|4|5|6|7|8|9|10} ]]}}">
<input type="text" name="attr_precision_query" value="{{precision=[[ ?{Precision Shaping|0|1|2|3|4|5|6|7|8|9|10} ]]}}">
<input type="text" name="attr_swiftness_component" value="{{swiftness=[[ @{swiftness_subquery} ]]}}">
<input type="text" name="attr_swiftness_query" value="?{Swiftness Shaping|0|1|2|3|4|5|6|7|8|9|10}">
</div>
<div>
<span data-i18n="components-u" class="bold">Components</span>:&nbsp;
<span data-i18n="duration-u">Duration</span><select name="attr_duration_component" class="enable-width"><option value="" data-i18n="disabled-u">Disabled</option><option value="@{duration_standard_query}" data-i18n="enabled-u" selected>Enabled</option></select>&nbsp;
<span data-i18n="magnitude-u">Magnitude</span><select name="attr_magnitude_component" class="enable-width"><option value="" data-i18n="disabled-u">Disabled</option><option value="@{magnitude_query}" data-i18n="enabled-u" selected>Enabled</option></select>&nbsp;
<span data-i18n="range-u">Range</span><select name="attr_range_component" class="enable-width"><option value="" data-i18n="disabled-u">Disabled</option><option value="@{range_query}" data-i18n="enabled-u" selected>Enabled</option></select>&nbsp;
<span data-i18n="targets-u">Targets</span><select name="attr_targets_component" class="enable-width"><option value="" data-i18n="disabled-u">Disabled</option><option value="@{targets_query}" data-i18n="enabled-u" selected>Enabled</option></select>&nbsp;
</div>
<div>
<span data-i18n="ablation-u">Ablation</span><select name="attr_ablation_component" class="enable-width"><option value="" data-i18n="disabled-u" selected>Disabled</option><option value="@{ablation_query}" data-i18n="enabled-u">Enabled</option></select>&nbsp;
<span data-i18n="focus-u">Focus</span><select name="attr_focus_component" class="enable-width"><option value="" data-i18n="disabled-u" selected>Disabled</option><option value="@{focus_query}" data-i18n="enabled-u">Enabled</option></select>&nbsp;
<span data-i18n="fortune-u">Fortune</span><select name="attr_fortune_component" class="enable-width"><option value="" data-i18n="disabled-u" selected>Disabled</option><option value="@{fortune_query}" data-i18n="enabled-u">Enabled</option></select>&nbsp;
<span data-i18n="precision-u">Precision</span><select name="attr_precision_component" class="enable-width"><option value="" data-i18n="disabled-u" selected>Disabled</option><option value="@{precision_query}" data-i18n="enabled-u">Enabled</option></select>&nbsp;
<span data-i18n="swiftness-u">Swiftness</span><select name="attr_swiftness_subquery" class="enable-width"><option value="0" data-i18n="disabled-u" selected>Disabled</option><option value="@{swiftness_query}" data-i18n="enabled-u">Enabled</option></select>&nbsp;
</div>
</div>
</div>
<hr style="visibility: hidden">
<!-- Invocations -->
<div class="magic-row">
<div class="magic-name header"><span data-i18n="invocation-u">Invocation</span></div>
<div class="magic-checkbox header">&#9875;</div>
<div class="magic-checkbox header">!</div>
<div class="magic-checkbox header">&#10004;</div>
<div class="magic-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="magic-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="magic-number header">%</div>
<div class="magic-button header"></div>
<div class="invocation-intensity header"><span data-i18n="max-intensity-u">Max Intensity</span></div>
</div>
<fieldset class="repeating_invocation">
<div>
<div class="magic-row">
<div class="magic-name"><input type="text" name="attr_name" class="full-width"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="26" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_invocation" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="invocation-intensity"><input type="number" class="text-align-center full-width" name="attr_intensity_max" value="ceil((@{base}+@{experience}+@{other}+@{temp})/10)" disabled></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="characteristic-short-u">Char</span> 1:
<select class="combatstyle-char" name="attr_char1">
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u" selected>INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<span data-i18n="characteristic-short-u">Char</span> 2:
<select class="combatstyle-char" name="attr_char2">
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u" selected>INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<span data-i18n="base-value-u">Base Value</span>: <input type="number" class="text-align-center number-width" name="attr_base" value="26" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0">
</div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="52" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="39" readonly></div> <div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="18" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="13" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly></div>
<div><span data-i18n="invocation-spells-u">Invocation Spells</span>:</div>
<div><textarea name="attr_invocation_spells" class="magic-note"></textarea></div>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<!-- Sorcery Spells -->
<div class="spell-row">
<div class="spell-button">&#9733;</div>
<div class="spell-name header"><span data-i18n="spell-u">Spell</span></div>
<div class="spell-button"></div>
<div class="sorceryspell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_sorceryspell">
<div class="rep-row">
<div class="spell-row">
<div class="spell-button"><input type="checkbox" name="attr_memorized" value="1"></div>
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_spell" value="@{macro}"></div>
<div class="sorceryspell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="invocation-u">Invocation</span>:
<select class="number-width" name="attr_intensity">
<option value="@{repeating_invocation_$0_intensity_max}" selected>#1</option>
<option value="@{repeating_invocation_$1_intensity_max}">#2</option>
<option value="@{repeating_invocation_$2_intensity_max}">#3</option>
<option value="@{repeating_invocation_$3_intensity_max}">#4</option>
<option value="@{repeating_invocation_$4_intensity_max}">#5</option>
<option value="@{repeating_invocation_$5_intensity_max}">#6</option>
<option value="@{repeating_invocation_$6_intensity_max}">#7</option>
<option value="@{repeating_invocation_$7_intensity_max}">#8</option>
<option value="@{repeating_invocation_$8_intensity_max}">#9</option>
<option value="@{repeating_invocation_$9_intensity_max}">#10</option>
</select>
<span data-i18n="concentration-u">Concentration</span>: <input type="checkbox" name="attr_concentration" value="1"> <span data-i18n="resist-u">Resist</span>:
<select name="attr_resist" data-i18n-list="resist-order">
<option value="-" data-i18n-list-item="blank" selected>-</option>
<option value="^{brawn-u}" data-i18n-list-item="brawn" data-i18n="brawn-u">Brawn</option>
<option value="^{endurance-u}" data-i18n-list-item="endurance" data-i18n="endurance-u">Endurance</option>
<option value="^{evade-u}" data-i18n-list-item="evade" data-i18n="evade-u">Evade</option>
<option value="^{willpower-u}" data-i18n-list-item="willpower" data-i18n="willpower-u">Willpower</option>
<option value="^{special-u}" data-i18n-list-item="special" data-i18n="special-u">Special</option>
</select>
</div>
<span data-i18n="macro-u">Macro</span>
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{concentration=[[0+@{concentration}]]}} {{^{intensity-u}=[[@{intensity}]]}} @{magnitude_component} {{^{resist-u}=@{resist}}} @{duration_component} @{range_component} @{targets_component} @{ablation_component} @{focus_component} @{fortune_component} @{precision_component} @{swiftness_component} {{cost=[[ ?{Components Modified|0}+1 ]]}} {{time=[[ ?{Components Modified|0}+1-@{swiftness_subquery} ]]}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
<div>&#9733; = <span data-i18n="memorized-u">Memorized</span></div>
</div>
</div>
<!-- Theism -->
<div class="theism-enabled display-theism magic section">
<input type="checkbox" class="section-toggle" name="attr_theism_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="theism-u">Theism</h3>
<div class="section-toggle">
<!-- Exhort Skill -->
<div style="width: 48.5%">
<div class="skill-row">
<div class="skill-name header"><span data-i18n="skill-u">Skill</span></div>
<div class="skill-checkbox header">&#9875;</div>
<div class="skill-checkbox header">!</div>
<div class="skill-checkbox header">&#10004;</div>
<div class="skill-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="skill-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="skill-number header">%</div>
</div>
<div class="skill-row">
<div class="skill-name bottom-border"><span data-i18n="exhort-u">Exhort</span></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_exhort_encumbered" value="1" disabled></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_exhort_fumbled" value="1"></div>
<div class="skill-checkbox"><input type="checkbox" name="attr_exhort_trained" value="1"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width" name="attr_exhort_temp" value="0"></div>
<div class="skill-number"><input type="number" max="0" class="text-align-center full-width" name="attr_exhort_penalty" value="0"></div>
<div class="skill-number"><input type="number" class="text-align-center full-width bold" name="attr_exhort" value="0" readonly></div>
<div class="skill-button"><button type="roll" class="reduced-size d100 full-width" name="roll_exhort" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{exhort-u}}} @{name_display} {{very_easy=[[@{exhort_very_easy}]]}} {{very_easy_crit=[[ceil(@{exhort_very_easy}*.1)]]}} {{easy=[[@{exhort_easy}]]}} {{easy_crit=[[ceil(@{exhort_easy}*.1)]]}} {{standard=[[@{exhort} ]]}} {{standard_crit=[[ceil(@{exhort}*.1)]]}} {{hard=[[@{exhort_hard}]]}} {{hard_crit=[[ceil(@{exhort_hard}*.1)]]}} {{formidable=[[@{exhort_formidable}]]}} {{formidable_crit=[[ceil(@{exhort_formidable}*.1)]]}} {{herculean=[[@{exhort_herculean}]]}} {{herculean_crit=[[ceil(@{exhort_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{exhort_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_exhort_details"><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="learned-u">Learned</span>: <input type="checkbox" name="attr_exhort_learned" value="1"></div>
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="int-u">INT</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_exhort_base" value="24" readonly></div>
<div><span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_exhort_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_exhort_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_exhort_very_easy" value="48" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_exhort_easy" value="36" readonly></div> <div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_exhort_hard" value="16" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_exhort_formidable" value="12" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_exhort_herculean" value="3" readonly></div>
</div>
</div>
<hr style="visibility: hidden;">
<!-- Devotions -->
<div class="magic-row">
<div class="magic-name header"><span data-i18n="devotion-u">Devotion</span></div>
<div class="magic-checkbox header">&#9875;</div>
<div class="magic-checkbox header">!</div>
<div class="magic-checkbox header">&#10004;</div>
<div class="magic-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="magic-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="magic-number header">%</div>
<div class="magic-button header"></div>
<div class="devotion-number header"><span data-i18n="intensity-u">Intensity</span></div>
<div class="devotion-number header"><span data-i18n="magnitude-u">Magnitude</span></div>
<div class="devotion-number header"><span data-i18n="rank-u">Rank</span></div>
<div class="devotion-number header"><span data-i18n="devotional-pool-u">Devotional Pool</span></div>
</div>
<fieldset class="repeating_devotion">
<div class="rep-row">
<div class="magic-row">
<div class="magic-name"><input type="text" name="attr_name" class="full-width"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_encumbered" value="1" disabled></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="magic-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="magic-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="magic-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="22" readonly></div>
<div class="magic-button"><button type="roll" class="reduced-size d100 full-width" name="roll_devotion" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="devotion-number header"><input type="number" max="0" class="text-align-center full-width" name="attr_intensity" value="ceil((@{base}+@{experience}+@{other}+@{temp})/10)" disabled></div>
<div class="devotion-number header"><input type="number" max="0" class="text-align-center full-width" name="attr_magnitude" value="ceil((@{base}+@{experience}+@{other}+@{temp})/10)" disabled></div>
<div class="devotion-number header">
<select class="full-width" name="attr_rank_devotion_pool_limit">
<option value="0" data-i18n="lay-member-u">Lay Member</option>
<option value="ceil(@{pow}*.25)" data-i18n="initiate-u">Initiate</option>
<option value="ceil(@{pow}*.5)" data-i18n="acolyte-u">Acolyte</option>
<option value="ceil(@{pow}*.75)" data-i18n="priest-u">Priest</option>
<option value="@{pow}" data-i18n="high-priest-u">High Priest</option>
</select>
</div>
<div class="devotion-number header"><input type="number" class="number-width" name="attr_devotional_pool" value="0">/<input type="number" class="number-width" name="attr_devotional_pool_max" value="@{max_devotional_pool_based_on}" disabled></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div><span data-i18n="base-value-u">Base Value</span>: (<span data-i18n="pow-u">POW</span>+<span data-i18n="cha-u">CHA</span>) <input type="number" class="text-align-center number-width" name="attr_base" value="22" readonly> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0"></div>
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="44" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="33" readonly></div> <div><span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="15" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="11" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly></div>
<div><span data-i18n="devotion-miracles-u">Devotion Miracles</span>:</div>
<div><textarea name="attr_miracles" class="magic-note"></textarea></div>
</div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<div class="spell-row">
<div class="spell-name header"><span data-i18n="miracle-u">Miracle</span></div>
<div class="spell-button"></div>
<div class="spell-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_miracle">
<div class="rep-row">
<div class="spell-row">
<div class="spell-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="spell-button"><button type="roll" class="reduced-size d100 full-width" name="roll_miracle" value="@{macro}"></div>
<div class="spell-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<span data-i18n="devotion-u">Devotion</span>:
<select class="number-width" name="attr_intensity_magnitude">
<option value="@{repeating_devotion_$0_intensity}" selected>#1</span></option>
<option value="@{repeating_devotion_$1_intensity}">#2</option>
<option value="@{repeating_devotion_$2_intensity}">#3</option>
<option value="@{repeating_devotion_$3_intensity}">#4</option>
<option value="@{repeating_devotion_$4_intensity}">#5</option>
<option value="@{repeating_devotion_$5_intensity}">#6</option>
<option value="@{repeating_devotion_$6_intensity}">#7</option>
<option value="@{repeating_devotion_$7_intensity}">#8</option>
<option value="@{repeating_devotion_$8_intensity}">#9</option>
<option value="@{repeating_devotion_$9_intensity}">#10</option>
</select>
<span data-i18n="miracle-rank-u">Miracle Rank</span>:
<select name="attr_miracle_rank">
<option value="1" data-i18n="initiate-u" selected>Initiate</option>
<option value="2" data-i18n="acolyte-u">Acolyte</option>
<option value="3" data-i18n="priest-u">Priest</option>
</select>
</div>
<div>
<span data-i18n="damage-u">Damage</span>: <input type="text" name="attr_damage" value="0">
<span data-i18n="cost-u">Cost</span>: <input class="number-width" type="number" name="attr_cost" value="@{miracle_rank}" disabled>
<span data-i18n="time-u">Time</span>: <input class="number-width" type="number" name="attr_time" value="@{miracle_rank}" disabled>
<span data-i18n="resist-u">Resist</span>:
<select name="attr_resist" data-i18n-list="resist-order">
<option value="-" data-i18n-list-item="blank" selected>-</option>
<option value="^{brawn-u}" data-i18n-list-item="brawn" data-i18n="brawn-u">Brawn</option>
<option value="^{endurance-u}" data-i18n-list-item="endurance" data-i18n="endurance-u">Endurance</option>
<option value="^{evade-u}" data-i18n-list-item="evade" data-i18n="evade-u">Evade</option>
<option value="^{willpower-u}" data-i18n-list-item="willpower" data-i18n="willpower-u">Willpower</option>
<option value="^{special-u}" data-i18n-list-item="special" data-i18n="special-u">Special</option>
</select>
</div>
<div>
<span data-i18n="area-u">Area</span>:
<select name="attr_area">
<option value="-" selected>-</option>
<option value="[[@{intensity_magnitude}]] ^{metres-u}" data-i18n="metres-u">Metres</option>
<option value="[[@{intensity_magnitude}]] ^{decametres-u}" data-i18n="decametres-u">Decametres</option>
<option value="[[@{intensity_magnitude}]] ^{kilometres-u}" data-i18n="kilometres-u">Kilometres</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<span data-i18n="duration-u">Duration</span>:
<select name="attr_duration">
<option value="^{instant-u}" data-i18n="instant-u" selected>Instant</option>
<option value="[[@{intensity_magnitude}]] ^{minutes-u}" data-i18n="minutes-u">Minutes</option>
<option value="[[@{intensity_magnitude}]] ^{hours-u}" data-i18n="hours-u">Hours</option>
<option value="[[@{intensity_magnitude}]] ^{days-u}" data-i18n="days-u">Days</option>
<option value="[[@{intensity_magnitude}]] ^{months-u}" data-i18n="months-u">Months</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<span data-i18n="range-u">Range</span>:
<select name="attr_range">
<option value="^{touch-u}" data-i18n="touch-u" selected>Touch</option>
<option value="[[@{intensity_magnitude}]] ^{metres-u}" data-i18n="metres-u">Metres</option>
<option value="[[@{intensity_magnitude}]] ^{decametres-u}" data-i18n="decametres-u">Decametres</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
</div>
<span data-i18n="macro-u">Macro</span>:
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{damage=[[@{damage}]]}} {{^{intensity-u}=[[@{intensity_magnitude}]]}} {{^{magnitude-u}=[[@{intensity_magnitude}]]}} {{^{cost-u}=[[@{cost}]]}} {{^{time-u}=[[@{time}]]}} {{^{resist-u}=@{resist}}} {{^{area-u}=@{area}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{description=@{description}}}</textarea>
</div>
</div>
</fieldset>
</div>
</div>
<div class="clear-float"></div>
</div>
<div class="page page-equipment page-stats">
<!-- Armour -->
<div class="armor section">
<input type="checkbox" class="section-toggle" name="attr_armor_section_toggle" value="1" checked>
<h3 class="section-toggle" data-i18n="armor-u">Armor</h3>
<div class="section-toggle">
<div>
<div class="armor-field header"><span data-i18n="location-u">Location</span></div>
<div class="armor-field header"><span data-i18n="type-u">Type</span></div>
<div class="armor-field header"><span data-i18n="equipped-u">Equipped</span></div>
<div class="armor-ap header"><span data-i18n="ap-u">AP</span></div>
<div class="armor-enc header"><span data-i18n="enc-u">ENC</span></div>
<div class="armor-notes header"><span data-i18n="notes-u">Notes</span></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location1_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location1_name" value="Right Leg"/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location1_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location1_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location1_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location1_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location1_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location1_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location2_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location2_name" value="Left Leg"/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location2_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location2_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location2_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location2_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location2_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location2_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location3_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location3_name" value="Abdomen"/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location3_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location3_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location3_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location3_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location3_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location3_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location4_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location4_name" value="Chest"/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location4_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location4_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location4_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location4_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location4_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location4_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location5_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location5_name" value="Right Arm"/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location5_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location5_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location5_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location5_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location5_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location5_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location6_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location6_name" value="Left Arm"/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location6_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location6_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location6_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location6_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location6_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location6_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location7_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location7_name" value="Head"/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location7_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location7_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location7_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location7_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location7_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location7_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location8_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location8_name" value=""/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location8_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location8_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location8_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location8_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location8_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location8_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location9_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location9_name" value=""/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location9_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location9_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location9_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location9_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location9_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location9_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location10_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location10_name" value=""/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location10_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location10_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location10_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location10_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location10_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location10_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location11_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location11_name" value=""/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location11_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location11_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location11_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location11_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location11_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location11_armor_notes"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location12_display" value="1" checked>
<div class="loction-display">
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location12_name" value=""/></div>
<div class="armor-field"><input type="text" class="full-width text-align-center" name="attr_location12_armor_type"></div>
<div class="armor-field text-align-center"><input type="checkbox" name="attr_location12_armor_equipped" value="1" checked></div>
<div class="armor-ap"><input type="number" class="number-width-sm" name="attr_location12_armor_ap" value="0">/<input type="number" class="number-width-sm" name="attr_location12_armor_ap_max" value="0"></div>
<div class="armor-enc"><input type="number" class="full-width" step="any" name="attr_location12_armor_enc" value="0"></div>
<div class="armor-notes header"><input type="text" class="full-width" name="attr_location12_armor_notes"></div>
</div>
</div>
</div>
</div>
<div class="page page-equipment page-stats">
<!-- Weapons -->
<div class="weapons section">
<div style="display: inline-block;">
<input type="checkbox" class="section-toggle" name="attr_weapon_section_toggle" value="1" checked>
<h3 class="section-toggle"><span data-i18n="weapons-u">Weapons</span></h3>
</div>
<span class="section-title-partner">
<span class="bold in-header-toggle" data-i18n="display-u">Display:</span> <input type="checkbox" class="display-melee-weapons" value="1" name="attr_display_melee_weapons" checked="true"/><span class="in-header-toggle" data-i18n="melee-weapons-u">Melee Weapons</span> <input type="checkbox" class="display-ranged-weapons" value="1" name="attr_display_ranged_weapons" checked="true"/><span class="in-header-toggle" data-i18n="ranged-weapons-u">Ranged Weapons</span>
</span>
<div class="clear-float"></div>
<input type="checkbox" class="hidden section-toggle" name="attr_weapon_section_toggle" value="1" checked>
<div class="section-toggle">
<input type="checkbox" class="hidden display-melee-weapons" value="1" name="attr_display_melee_weapons" checked>
<div class="display-melee-weapons">
<div class="weapon-name header"><span data-i18n="melee-weapon-u">Melee Weapon</span></div>
<div class="weapon-damage header"><span data-i18n="damage-u">Damage</span></div>
<div class="weapon-damage-mod header"><span data-i18n="damage-mod-short-u">DM</span></div>
<div class="weapon-size header"><span data-i18n="size-u">Size</span></div>
<div class="weapon-reach header reach-enabled"><span data-i18n="reach-u">Reach</span></div>
<div class="weapon-number header"><span data-i18n="ap-u">AP</span></div>
<div class="weapon-hp header"><span data-i18n="hp-u">HP</span></div>
<div class="weapon-number header"><span data-i18n="enc-u">ENC</span></div>
<div class="weapon-effects header"><span data-i18n="notes-u">Notes</span></div>
<fieldset class="repeating_meleeweapon">
<div class="weapon-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="weapon-damage"><input type="text" class="text-align-center full-width" name="attr_damage"></div>
<div class="weapon-damage-mod"><input type="checkbox" class="text-align-center full-width" name="attr_damage_mod_toggle" value="@{damage_mod}" checked=true></div>
<div class="weapon-size"><input type="text" class="text-align-center full-width" name="attr_size"></div>
<div class="weapon-reach reach-enabled"><input type="text" class="text-align-center full-width" name="attr_reach"></div>
<div class="weapon-number"><input type="number" class="text-align-center full-width" name="attr_ap"></div>
<div class="weapon-hp"><input type="number" class="text-align-center number-width-sm" name="attr_hp">/<input type="number" class="text-align-center number-width-sm" name="attr_hp_max" value="0"></div>
<div class="weapon-number"><input type="number" step="any" class="text-align-center full-width" name="attr_enc" value="0"></div>
<div class="weapon-effects"><input type="text" class="text-align-center full-width" name="attr_notes"></div>
</fieldset>
</div>
<input type="checkbox" class="hidden display-ranged-weapons" value="1" name="attr_display_ranged_weapons" checked>
<div class="display-ranged-weapons">
<hr style="visibility: hidden;">
<div class="weapon-name header"><span data-i18n="ranged-weapon-u">Ranged Weapon</span></div>
<div class="weapon-damage header"><span data-i18n="damage-u">Damage</span></div>
<div class="weapon-damage-mod header"><span data-i18n="damage-mod-short-u">DM</span></div>
<div class="weapon-force header"><span data-i18n="force-u">Force</span></div>
<div class="weapon-range header"><span data-i18n="range-u">Range</span></div>
<div class="weapon-fire-rate header"><span data-i18n="rate-u">Rate</span></div>
<div class="weapon-ammo header"><span data-i18n="ammo-u">Ammo</span></div>
<div class="weapon-load header"><span data-i18n="load-u">Load</span></div>
<div class="weapon-number header"><span data-i18n="size-u">Size</span></div>
<div class="weapon-armor header"><span data-i18n="ap-u">AP</span></div>
<div class="weapon-hp header"><span data-i18n="hp-u">HP</span></div>
<div class="weapon-number header"><span data-i18n="enc-u">ENC</span></div>
<div class="weapon-ranged-effects header"><span data-i18n="notes-u">Notes</span></div>
<fieldset class="repeating_rangedweapon">
<div class="weapon-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="weapon-damage"><input type="text" class="text-align-center full-width" name="attr_damage"></div>
<div class="weapon-damage-mod"><input type="checkbox" class="text-align-center full-width" name="attr_damage_mod_toggle" value="@{damage_mod}"></div>
<div class="weapon-force"><input type="text" class="text-align-center full-width" name="attr_force"></div>
<div class="weapon-range"><input type="text" class="text-align-center full-width" name="attr_range"></div>
<div class="weapon-fire-rate"><input type="text" class="text-align-center full-width" name="attr_rate"></div>
<div class="weapon-hp"><input type="number" class="text-align-center number-width-sm" name="attr_ammo">/<input type="number" class="text-align-center number-width-sm" name="attr_ammo_max" value="0"></div>
<div class="weapon-load"><input type="number" class="text-align-center full-width" name="attr_load"></div>
<div class="weapon-number"><input type="text" class="text-align-center full-width" name="attr_impale_size"></div>
<div class="weapon-armor"><input type="number" class="text-align-center full-width" name="attr_ap"></div>
<div class="weapon-hp"><input type="number" class="text-align-center number-width-sm" name="attr_hp">/<input type="number" class="text-align-center number-width-sm" name="attr_hp_max" value="0"></div>
<div class="weapon-number"><input type="number" step="any" class="text-align-center full-width" name="attr_enc" value="0"></div>
<div class="weapon-ranged-effects"><input type="text" class="text-align-center full-width" name="attr_notes"></div>
</fieldset>
</div>
</div>
</div>
</div>
<div class="page page-equipment">
<!-- Equipment & Wealth -->
<div>
<div class="equipment section">
<h3 data-i18n="equipment-u">Equipment</h3>
<div>
<div class="equipment-row">
<div class="equipment-item header"><span data-i18n="item-u">Item</span></div>
<div class="equipment-location header"><span data-i18n="location-u">Location</span></div>
<div class="equipment-number header"><span data-i18n="enc-u">ENC</span></div>
<div class="equipment-number header"><span data-i18n="quantity-short-u">Qty</span></div>
</div>
<fieldset class="repeating_equipment">
<div class="equipment-row rep-row">
<div class="equipment-item header"><input type="text" class="full-width" name="attr_name"></div>
<div class="equipment-location header">
<select class="full-width" name="attr_location">
<option value="loadout" data-i18n="loadout-u" selected>Loadout</option>
<option value="pack" data-i18n="pack-u">Pack</option>
<option value="mount" data-i18n="mount-vehicle-u">Mount/Vehicle</option>
<option value="camp" data-i18n="camp-u">Camp</option>
<option value="stash" data-i18n="stash-u">Stash</option>
<option value="homebase" data-i18n="homebase-u">Homebase</option>
</select>
</div>
<div class="equipment-number header"><input type="number" step="any" class="full-width" name="attr_enc" value="0"></div>
<div class="equipment-number header"><input type="number" class="full-width" name="attr_quantity" value="1"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_str_details"><span class="details-toggle"></span>
<div class="details">
<div><input type="text" class="full-width" name="attr_description" ></div>
</div>
</fieldset>
<div><span class="bold" data-i18n="notes-u">Notes</span>:</div>
<textarea class="full-width" name="attr_equipment_notes"></textarea>
</div>
</div>
<div class="wealth section">
<h3 data-i18n="money-and-wealth-u">Money & Wealth</h3>
<div>
<div>
<div class="wealth-currency header"><span data-i18n="currency-u">Currency</span></div>
<div class="wealth-number header"><span data-i18n="value-u">Value</span></div>
<div class="wealth-number header"><span data-i18n="enc-u">ENC</span></div>
<div class="wealth-number header"><span data-i18n="quantity-short-u">Qty</span></div>
</div>
<fieldset class="repeating_currency">
<div class="rep-row">
<div class="wealth-currency header"><input type="text" class="full-width" name="attr_name"></div>
<div class="wealth-number header"><input type="number" class="full-width" name="attr_value" value="1"></div>
<div class="wealth-number header"><input type="number" step="any" class="full-width" name="attr_enc" value="0"></div>
<div class="wealth-number header"><input type="number" class="full-width" name="attr_quantity" value="1"></div>
</div>
</fieldset>
<hr style="visibility: hidden;">
<div class="bold"><span data-i18n="income-u">Income</span>:</div>
<div>
<div class="income-label"><span data-i18n="day-u">Day</span></div>
<div class="income-number"><input type="number" class="text-align-center full-width" name="attr_income_day" value="0"></div>
<div class="income-label"><span data-i18n="month-u">Month</span></div>
<div class="income-number"><input type="number" class="text-align-center full-width" name="attr_income_month" value="0"></div>
<div class="income-label"><span data-i18n="season-u">Season</span></div>
<div class="income-number"><input type="number" class="text-align-center full-width" name="attr_income_season" value="0"></div>
<div class="income-label"><span data-i18n="year-u">Year</span></div>
<div class="income-number"><input type="number" class="text-align-center full-width" name="attr_income_year" value="0"></div>
</div>
<hr style="visibility: hidden;">
<div class="bold"><span data-i18n="other-u">Other</span>:</div>
<textarea name="attr_wealth_other"></textarea>
</div>
</div>
</div>
<div class="clear-float"></div>
</div>
<!-- Background -->
<div class="page page-background">
<!-- Affiliations -->
<div class="affiliations section affiliations-enabled">
<h3 data-i18n="affiliations-u">Affiliations</h3>
<div>
<div class="affiliations-row ">
<div class="affiliations-name header"><span data-i18n="affiliation-u">Affiliation</span></div>
<div class="affiliations-checkbox header">&#9875;</div>
<div class="affiliations-checkbox header">!</div>
<div class="affiliations-checkbox header">&#10004;</div>
<div class="affiliations-number header"><span data-i18n="temp-u">Temp</span></div>
<div class="affiliations-number header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="affiliations-number header">%</div>
<div class="affiliations-button"></div>
<div class="affiliations-notes header"><span data-i18n="notes-u">Notes</span></div>
</div>
<fieldset class="repeating_affiliation">
<div class="rep-row">
<div class="affiliations-row ">
<div class="affiliations-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="affiliations-checkbox"><input type="checkbox" name="attr_encumbered" value="1" disabled></div>
<div class="affiliations-checkbox"><input type="checkbox" name="attr_fumbled" value="1"></div>
<div class="affiliations-checkbox"><input type="checkbox" name="attr_trained" value="1"></div>
<div class="affiliations-number"><input type="number" class="text-align-center full-width" name="attr_temp" value="0"></div>
<div class="affiliations-number"><input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0"></div>
<div class="affiliations-number"><input type="number" class="text-align-center full-width bold" name="attr_total" value="40" readonly></div>
<div class="affiliations-button"><button type="roll" class="reduced-size d100 full-width" name="roll_affiliation" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"></div>
<div class="affiliations-notes"><input type="text" class="full-width" name="attr_notes"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<span data-i18n="base-value-u">Base Value</span>: <input type="number" class="text-align-center number-width" name="attr_base" value="40"> <span data-i18n="training-and-experience-u">Training & Experience</span>: <input type="number" class="text-align-center number-width" name="attr_experience" value="0"> <span data-i18n="other-u">Other</span>: <input type="number" class="text-align-center number-width" name="attr_other" value="0">
<div><span data-i18n="very-easy-u">Very Easy</span>: <input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="80" readonly> <span data-i18n="easy-u">Easy</span>: <input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="60" readonly> <span data-i18n="hard-u">Hard</span>: <input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="27" readonly> <span data-i18n="formidable-u">Formidable</span>: <input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="20" readonly> <span data-i18n="herculean-u">Herculean</span>: <input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="4" readonly></div>
</div>
</div>
</fieldset>
</div>
</div>
<div class="background section">
<h3 data-i18n="background-u">Background</h3>
<div>
<div class="background-column1">
<div class="backgrounds bold">
<span class="default-style classic-fantasy-style luther-arkwright-style thennla-style" data-i18n="cults-brotherhoods-and-orders-u">Cults, Brotherhoods & Orders</span>
<span class="m-space-style" data-i18n="circles-u">Circles</span>
<textarea name="attr_cults_notes"></textarea>
</div>
<div class="backgrounds bold">
<span data-i18n="community-u">Community</span>
<textarea name="attr_community_notes"></textarea>
</div>
<div class="backgrounds bold">
<span data-i18n="family-u">Family</span>
<textarea name="attr_family_notes"></textarea>
</div>
</div>
<div class="background-column2">
<div class="backgrounds bold">
<span data-i18n="contacts-u">Contacts</span>
<textarea name="attr_contacts_notes"></textarea>
</div>
<div class="backgrounds bold">
<span data-i18n="allies-u">Allies</span>
<textarea name="attr_allies_notes"></textarea>
</div>
<div class="backgrounds bold">
<span data-i18n="enemies-u">Enemies</span>
<textarea name="attr_enemies_notes"></textarea>
</div>
</div>
</div>
</div>
</div>
<div class="page page-notes">
<div class="notes section">
<h3 data-i18n="notes-u">Notes</h3>
<textarea class="full-width" name="attr_notes"></textarea>
</div>
</div>
<div class="page page-mooks page-compact">
<!-- Mook/Compact Traits-->
<div style="padding-left: 10px">
<input type="checkbox" class="mook-section-toggle" name="attr_traits_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="traits-abilities-gifts-u">Traits / Abilities / Gifts</h5>
<div class="mook-section-toggle">
<fieldset class="repeating_trait nocontrols">
<span class="bold">&bull; </span><span name="attr_trait"></span>
<div class="hidden"><input type="text" name="attr_trait"></div>
</fieldset>
</div>
</div>
<div class="spacer"></div>
</div>
<div class="page page-compact">
<div class="compact-characteristic-section">
<!-- Compact Characteristics -->
<div class="header-bar hpad-5">
<span class="header" i18n-data="characteristics-short-u">Characteristics</span>
</div>
<div class="nonspirit-value">
<div class="mook-char-name-col"><span class="bold"><span i18n-data="str-u">STR</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_str" value="11" readonly></div>
</div>
<div class="nonspirit-value">
<div class="mook-char-name-col"><span class="bold"><span i18n-data="con-u">CON</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_con" value="11" readonly></div>
</div>
<div class="nonspirit-value">
<div class="mook-char-name-col"><span class="bold"><span i18n-data="siz-u">SIZ</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_siz" value="13" readonly></div>
</div>
<div class="nonspirit-value">
<div class="mook-char-name-col"><span class="bold"><span i18n-data="dex-u">DEX</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_dex" value="11" readonly></div>
</div>
<div>
<div class="mook-char-name-col"><span class="bold"><span name="attr_int_type" data-i18n-dynamic>INT</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_int" value="13" readonly></div>
</div>
<div>
<div class="mook-char-name-col"><span class="bold"><span i18n-data="pow-u">POW</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_pow" value="11" readonly></div>
</div>
<div>
<div class="mook-char-name-col"><span class="bold"><span i18n-data="cha-u">CHA</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_cha" value="11" readonly></div>
</div>
<div class="spacer"></div>
<!-- Compact Conditions -->
<div class="header-bar hpad-5 bold">
<span i18n-data="conditions-u">Conditions</span>
</div>
<div><textarea class="compact-conditions" name="attr_conditions"></textarea></div>
</div>
<!-- Compact Attributes -->
<div class="compact-attribute-section">
<div class="header-bar">
<div class="mook-attr-name-col"><span style="margin-left: 5px" class="nonspirit-value header" data-i18n="attributes-u">Attributes</span><span style="margin-left: 5px" class="spirit-value header" data-i18n="spirit-attributes-u">Spirit Attributes</span></div>
</div>
<div data-i18n-list="attribute-order">
<div data-i18n-list-item="action_points">
<div class="mook-attr-name-col"><span class="bold" data-i18n="action-points-u">Action Points</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="full-width" name="attr_action_points" value="2"></div>
/
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_action_points_max" value="2" readonly></div>
</div>
<div class="extended-conflict" data-i18n-list-item="conflict_pool">
<div class="mook-attr-name-col"><span class="bold" data-i18n="conflict-pool-u">Conflict Pool</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="full-width" name="attr_conflict_pool" value="11"></div>
/
<div class="mook-attr-value-col"><input type="number" class="bold full-width" name="attr_conflict_pool_max" value="11"></div>
</div>
<div class="spirit-value" data-i18n-list-item="spirit_damage">
<div class="mook-attr-name-col"><button type="roll" class="reduced-size no-dice" name="roll_spirit_damage" value="@{roll_display}&{template:weapon} {{name=^{spirit-damage-u}}} @{name_display} {{damage=[[@{spirit_damage}]]}}" data-i18n="damage-u">Damage</button>:</div>
<div class="mook-attr-value-col"></div>
<span class="invisible">/</span>
<div class="mook-attr-value-col"><input type="text" class="full-width total" name="attr_spirit_damage" value="0" readonly></div>
</div>
<div class="nonspirit-value" data-i18n-list-item="damage_mod">
<div class="mook-attr-name-col"><span class="bold" data-i18n="damage-modifier-u">Damage Mod</span>:</div>
<div class="mook-attr-value-col"></div>
<span class="invisible">/</span>
<div class="mook-attr-value-col"><input type="text" class="total full-width" name="attr_damage_mod" value="0" readonly></div>
</div>
<div data-i18n-list-item="exp_mod">
<div class="mook-attr-name-col"><span class="bold" data-i18n="experience-modifier-u">Exp Modifier</span>:</div>
<div class="mook-attr-value-col"></div>
<span class="invisible">/</span>
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_experience_mod" value="0" readonly></div>
</div>
<div class="nonspirit-value" data-i18n-list-item="healing_rate">
<div class="mook-attr-name-col"><span class="bold" data-i18n="healing-rate-u">Healing Rate</span>:</div>
<div class="mook-attr-value-col"></div>
<span class="invisible">/</span>
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_healing_rate" value="2" readonly></div>
</div>
<div data-i18n-list-item="initiative">
<div class="mook-attr-name-col"><button type="roll" class="bold reduced-size no-dice" name="roll_initiative" value="@{roll_display}&{template:default} {{name=^{initiative-u}}} @{name_display} {{^{rolled-u}=[[@{init_dice} + @{initiative_bonus} &{tracker}]]}}" data-i18n="initiative-u">Initiative</button>:</div>
<div class="mook-attr-value-col"></div>
<span class="invisible">/</span>
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_initiative_bonus" value="0" readonly></div>
</div>
<div class="spirit-value" data-i18n-list-item="intensity">
<div class="mook-attr-name-col"><span class="bold" data-i18n="intensity-u">Intensity</span>:</div>
<div class="mook-attr-value-col"></div>
<span class="invisible">/</span>
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_spirit_intensity" value="2" readonly></div>
</div>
<div data-i18n-list-item="luck_points">
<div class="mook-attr-name-col"><span class="bold" data-i18n="luck-points-u">Luck Points</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="full-width" name="attr_luck_points" value="2"></div>
/
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_luck_points_max" value="2" readonly></div>
</div>
<div class="default-style thennla-style classic-fantasy-style" data-i18n-list-item="magic_points">
<div class="mook-attr-name-col"><span class="bold" data-i18n="magic-points-u">Magic Points</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="full-width" name="attr_magic_points" value="11"></div>
/
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_magic_points_max" value="11" readonly></div>
</div>
<div data-i18n-list-item="move_rate">
<div class="mook-attr-name-col"><span class="bold" data-i18n="move-rate-u">Move Rate</span>:</div>
<div style="font-weight: normal; text-align: left;" class="mook-attr-value-col"><span data-i18n="walk-u">Walk</span>:</div>
<span class="invisible">/</span>
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_walk_move" value="6" readonly></div>
<br>
<div class="mook-attr-name-col"></div>
<div style="font-weight: normal; text-align: left;" class="mook-attr-value-col"><span data-i18n="swim-u">Swim</span>:</div>
<span class="invisible">/</span>
<div class="mook-attr-value-col"><input type="text" style="text-align: center" class="full-width total" name="attr_swim_move" value="7" readonly></div>
<br>
<div class="mook-attr-name-col"></div>
<div style="font-weight: normal; text-align: left;" class="mook-attr-value-col"><span data-i18n="fly-u">Fly</span>:</div>
<span class="invisible">/</span>
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_fly_move" value="0" readonly></div>
</div>
<div class="m-space-style" data-i18n-list-item="power_points">
<div class="mook-attr-name-col"><span class="bold" data-i18n="power-points-u">Power Points</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="full-width" name="attr_power_points" value="11"></div>
/
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_power_points_max" value="11" readonly></div>
</div>
<div class="luther-arkwright-style" data-i18n-list-item="prana_points">
<div class="mook-attr-name-col"><span class="bold" data-i18n="prana-points-u">Prana Points</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="full-width" name="attr_prana_points" value="11"></div>
/
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_prana_points_max" value="11" readonly></div>
</div>
<div class="tenacity-enabled" data-i18n-list-item="tenacity">
<div class="mook-attr-name-col"><span class="bold" data-i18n="tenacity-u">Tenacity</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="full-width" name="attr_tenacity" value="11"></div>
/
<div class="mook-attr-value-col"><input type="number" class="full-width total" name="attr_tenacity_max" value="11" readonly></div>
</div>
</div>
</div>
<!-- Compact Health & Armor -->
<div class="compact-health-section nonspirit-value">
<div class="header-bar">
<div class="mook-health-hitrange-col header">1d20</div>
<div class="mook-health-location-col header"><span data-i18n="location-u">Location</span></div>
<div class="mook-health-block-col header"><span style="font-family: 'Pictos Three'">b</span></div>
<div class="mook-health-armor-col header"><span data-i18n="ap-u">AP</span></div>
<div class="mook-health-hp-col header"></div>
<span class="invisible">/</span>
<div class="mook-health-hp-col header"><span data-i18n="hp-u">HP</span></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location1_display" value="1" checked>
<div class="loction-display simplified-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location1_table_start" value="1"/>-<input type="number" class="hit-locations-table-number" name="attr_location1_table_end" value="3"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location1_name" value="Right Leg"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location1_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location1_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_simplified_hp" value="12"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_simplified_hp_max" value="12" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location1_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location1_table_start" value="1"/>-<input type="number" class="hit-locations-table-number" name="attr_location1_table_end" value="3"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location1_name" value="Right Leg"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location1_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location1_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location1_hp" value="5"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location1_hp_max" value="5" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location2_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location2_table_start" value="4"/>-<input type="number" class="hit-locations-table-number" name="attr_location2_table_end" value="6"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location2_name" value="Left Leg"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location2_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location2_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location2_hp" value="5"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location2_hp_max" value="5" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location3_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location3_table_start" value="7"/>-<input type="number" class="hit-locations-table-number" name="attr_location3_table_end" value="9"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location3_name" value="Abdomen"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location3_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location3_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location3_hp" value="6"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location3_hp_max" value="6" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location4_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location4_table_start" value="10"/>-<input type="number" class="hit-locations-table-number" name="attr_location4_table_end" value="12"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location4_name" value="Chest"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location4_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location4_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location4_hp" value="7"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location4_hp_max" value="7" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location5_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location5_table_start" value="13"/>-<input type="number" class="hit-locations-table-number" name="attr_location5_table_end" value="15"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location5_name" value="Right Arm"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location5_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location5_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location5_hp" value="4"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location5_hp_max" value="4" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location6_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location6_table_start" value="16"/>-<input type="number" class="hit-locations-table-number" name="attr_location6_table_end" value="18"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location6_name" value="Left Arm"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location6_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location6_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location6_hp" value="4"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location6_hp_max" value="4" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location7_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location7_table_start" value="19"/>-<input type="number" class="hit-locations-table-number" name="attr_location7_table_end" value="20"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location7_name" value="Head"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location7_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location7_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location7_hp" value="5"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location7_hp_max" value="5" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location8_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location8_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location8_table_end" value="0"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location8_name" value=""/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location8_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location8_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location8_hp" value="0"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location8_hp_max" value="0" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location9_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location9_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location9_table_end" value="0"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location9_name" value=""/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location9_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location9_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location9_hp" value="0"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location9_hp_max" value="0" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location10_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location10_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location10_table_end" value="0"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location10_name" value=""/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location10_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location10_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location10_hp" value="0"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location10_hp_max" value="0" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location11_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location11_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location11_table_end" value="0"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location11_name" value=""/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location11_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location11_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location11_hp" value="0"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location11_hp_max" value="0" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location12_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location12_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location12_table_end" value="0"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location12_name" value=""/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location12_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location12_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="full-width" name="attr_location12_hp" value="0"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="full-width total" name="attr_location12_hp_max" value="0" readonly></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location_notes_1_display" value="1">
<div class="loction-display">
<span class="bold" data-i18n="wounds-u">Wounds</span>
<textarea class="hit-locations-note" name="attr_wounds"></textarea>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location_notes_7_display" value="1">
<div class="loction-display">
<span class="bold" data-i18n="wounds-u">Wounds</span>
<textarea class="hit-locations-note-7" name="attr_wounds"></textarea>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location_notes_8_display" value="1">
<div class="loction-display">
<span class="bold" data-i18n="wounds-u">Wounds</span>
<textarea class="hit-locations-note-8" name="attr_wounds"></textarea>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location_notes_9_display" value="1">
<div class="loction-display">
<span class="bold" data-i18n="wounds-u">Wounds</span>
<textarea class="hit-locations-note-9" name="attr_wounds"></textarea>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location_notes_10_display" value="1">
<div class="loction-display">
<span class="bold" data-i18n="wounds-u">Wounds</span>
<input type="text" class="full-width" name="attr_wounds"></input>
</div>
</div>
<div style="float: left; width: 205px">
<!-- Compact Fatigue -->
<div class="nonspirit-value">
<div class="header-bar hpad-5 bold">
<span dat-i18n="fatigue-u">Fatigue</span>
</div>
<div>
<div class="compact-fatigue-label bold"><span data-i18n="current-u">Current</span>:</div>
<div class="compact-fatigue-value">
<select class="full-width" name="attr_fatigue">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
</div>
<div>
<div class="compact-fatigue-label bold"><span data-i18n="recovery-u">Recovery</span>:</div>
<div class="compact-fatigue-value"><input type="text" class="text-align-center number-width" name="attr_fatigue_recovery" value="0" readonly> <span data-i18n="hours-u">hours</span></div>
</div>
<div class="spacer"></div>
</div>
<!-- Compact Encumbrance -->
<div class="nonspirit-value">
<div class="header-bar hpad-5 bold">
<span dat-i18n="encumbrance-u">Encumbrance</span>
</div>
<div>
<div class="compact-encumbrance-label bold"><span data-i18n="equip-pack-u">Equip Pack</span>:</div>
<div class="compact-encumbrance-value"><input type="checkbox" name="attr_pack_equipped" value="1" checked></div>
</div>
<div>
<div class="compact-encumbrance-label bold"><span data-i18n="carrying-load-u">Carrying Load</span>:</div>
<div class="compact-encumbrance-value"><input type="text" class="text-align-center full-width" name="attr_encumbrance_load" value="Normal" readonly></div>
</div>
<div class="spacer"></div>
</div>
<!-- Compact Notes -->
<div>
<div class="header-bar hpad-5 bold">
<span dat-i18n="notes-u">Notes</span>
</div>
<div>
<textarea class="compact-notes" name="attr_notes"></textarea>
</div>
</div>
</div>
</div>
<div class="page page-mooks">
<!-- Mook Chracteristics -->
<div class="mook-characteristic-section">
<div class="header-bar hpad-5">
<span class="header" i18n-data="characteristics-short-u">Characteristics</span>
</div>
<div class="nonspirit-value">
<div class="mook-char-name-col"><span class="bold"><span i18n-data="str-u">STR</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_str" value="11" readonly></div>
</div>
<div class="nonspirit-value">
<div class="mook-char-name-col"><span class="bold"><span i18n-data="con-u">CON</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_con" value="11" readonly></div>
</div>
<div class="nonspirit-value">
<div class="mook-char-name-col"><span class="bold"><span i18n-data="siz-u">SIZ</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_siz" value="13" readonly></div>
</div>
<div class="nonspirit-value">
<div class="mook-char-name-col"><span class="bold"><span i18n-data="dex-u">DEX</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_dex" value="11" readonly></div>
</div>
<div>
<div class="mook-char-name-col"><span class="bold"><span name="attr_int_type" data-i18n-dynamic>INT</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_int" value="13" readonly></div>
</div>
<div>
<div class="mook-char-name-col"><span class="bold"><span i18n-data="pow-u">POW</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_pow" value="11" readonly></div>
</div>
<div>
<div class="mook-char-name-col"><span class="bold"><span i18n-data="cha-u">CHA</span>:</span></div>
<div class="mook-char-value-col"><input type="number" class="bold full-width" name="attr_cha" value="11" readonly></div>
</div>
</div>
<!-- Mook Attributes -->
<div class="mook-attribute-section">
<div class="header-bar">
<div class="mook-attr-name-col"><span style="margin-left: 5px" class="nonspirit-value header" data-i18n="attributes-u">Attributes</span><span style="margin-left: 5px" class="spirit-value header" data-i18n="spirit-attributes-u">Spirit Attributes</span></div>
<div class="mook-attr-value-col">1</div>
<div class="mook-attr-value-col">2</div>
<div class="mook-attr-value-col">3</div>
<div class="mook-attr-value-col">4</div>
<div class="mook-attr-value-col">5</div>
<div class="mook-attr-value-col">6</div>
<div class="mook-attr-value-col">7</div>
<div class="mook-attr-value-col">8</div>
<div class="mook-attr-value-col">9</div>
<div class="mook-attr-value-col">10</div>
</div>
<div data-i18n-list="attribute-order">
<div data-i18n-list-item="action_points">
<div class="mook-attr-name-col"><span class="bold" data-i18n="action-points-u">Action Points</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_action_points_mook1" value="2"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_action_points_mook2" value="2"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_action_points_mook3" value="2"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_action_points_mook4" value="2"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_action_points_mook5" value="2"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_action_points_mook6" value="2"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_action_points_mook7" value="2"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_action_points_mook8" value="2"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_action_points_mook9" value="2"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_action_points_mook10" value="2"></div>
/
<div class="mook-attr-value-col"><input type="number" class="number-width-sm total" name="attr_action_points_max" value="2" readonly></div>
</div>
<div class="hidden" data-i18n-list-item="conflict_pool"></div>
<div class="spirit-value" data-i18n-list-item="spirit_damage">
<div class="mook-attr-name-col"><button type="roll" class="reduced-size no-dice" name="roll_spirit_damage" value="@{roll_display}&{template:weapon} {{name=^{spirit-damage-u}}} @{name_display} {{damage=[[@{spirit_damage}]]}}" data-i18n="damage-u">Damage</button>:</div>
<input type="text" class="number-width total" name="attr_spirit_damage" value="0">
</div>
<div class="nonspirit-value" data-i18n-list-item="damage_mod">
<div class="mook-attr-name-col"><span class="bold" data-i18n="damage-modifier-u">Damage Mod</span>:</div>
<input type="text" class="total number-width" name="attr_damage_mod" value="0" readonly>
</div>
<div class="hidden" data-i18n-list-item="exp_mod"></div>
<div class="hidden" data-i18n-list-item="healing_rate"></div>
<div data-i18n-list-item="initiative">
<div class="mook-attr-name-col"><button type="roll" class="bold reduced-size no-dice" name="roll_initiative" value="@{roll_display}&{template:default} {{name=^{initiative-u}}} @{name_display} {{^{rolled-u}=[[@{init_dice} + @{initiative_bonus} &{tracker}]]}}" data-i18n="initiative-u">Initiative</button>:</div>
<input type="number" class="number-width total" name="attr_initiative_bonus" value="0" readonly>
</div>
<div class="spirit-value" data-i18n-list-item="intensity">
<div class="mook-attr-name-col"><span class="bold" data-i18n="intensity-u">Intensity</span>:</div>
<input type="number" class="number-width total" name="attr_spirit_intensity" value="2" readonly>
</div>
<div class="hidden" data-i18n-list-item="luck_points"></div>
<div class="default-style thennla-style classic-fantasy-style" data-i18n-list-item="magic_points">
<div class="mook-attr-name-col"><span class="bold" data-i18n="magic-points-u">Magic Points</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_magic_points_mook1" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_magic_points_mook2" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_magic_points_mook3" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_magic_points_mook4" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_magic_points_mook5" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_magic_points_mook6" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_magic_points_mook7" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_magic_points_mook8" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_magic_points_mook9" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_magic_points_mook10" value="11"></div>
/
<div class="mook-attr-value-col"><input type="number" class="number-width-sm total" name="attr_magic_points_max" value="11" readonly></div>
</div>
<div data-i18n-list-item="move_rate">
<div class="mook-attr-name-col"><span class="bold" data-i18n="move-rate-u">Move Rate</span>:</div>
<span data-i18n="walk-u">Walk</span>:<input type="number" name="attr_walk_move" value="6" readonly>&nbsp;<span data-i18n="swim-u">Swim</span>:<input type="text" style="text-align: center" class="number-width" name="attr_swim_move" value="7" readonly>&nbsp;<span data-i18n="fly-u">Fly</span>:<input type="number" name="attr_fly_move" value="0" readonly>
</div>
<div class="m-space-style" data-i18n-list-item="power_points">
<div class="mook-attr-name-col"><span class="bold" data-i18n="power-points-u">Power Points</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_power_points_mook1" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_power_points_mook2" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_power_points_mook3" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_power_points_mook4" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_power_points_mook5" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_power_points_mook6" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_power_points_mook7" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_power_points_mook8" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_power_points_mook9" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_power_points_mook10" value="11"></div>
/
<div class="mook-attr-value-col"><input type="number" class="number-width-sm total" name="attr_power_points_max" value="11" readonly></div>
</div>
<div class="luther-arkwright-style" data-i18n-list-item="prana_points">
<div class="mook-attr-name-col"><span class="bold" data-i18n="prana-points-u">Prana Points</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_prana_points_mook1" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_prana_points_mook2" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_prana_points_mook3" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_prana_points_mook4" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_prana_points_mook5" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_prana_points_mook6" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_prana_points_mook7" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_prana_points_mook8" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_prana_points_mook9" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_prana_points_mook10" value="11"></div>
/
<div class="mook-attr-value-col"><input type="number" class="number-width-sm total" name="attr_prana_points_max" value="11" readonly></div>
</div>
<div class="tenacity-enabled" data-i18n-list-item="tenacity">
<div class="mook-attr-name-col"><span class="bold" data-i18n="tenacity-u">Tenacity</span>:</div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_tenacity_mook1" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_tenacity_mook2" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_tenacity_mook3" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_tenacity_mook4" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_tenacity_mook5" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_tenacity_mook6" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_tenacity_mook7" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_tenacity_mook8" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_tenacity_mook9" value="11"></div>
<div class="mook-attr-value-col"><input type="number" class="number-width-sm" name="attr_tenacity_mook10" value="11"></div>
/
<div class="mook-attr-value-col"><input type="number" class="number-width-sm total" name="attr_tenacity_max" value="11" readonly></div>
</div>
</div>
<div class="nonspirit-value">
<div class="mook-attr-name-col"><span class="bold" data-i18n="fatigue-u">Fatigue</span>:</div>
<div class="mook-attr-value-col">
<select class="mook-fatigue-width" name="attr_fatigue_mook1">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
<div class="mook-attr-value-col">
<select class="mook-fatigue-width" name="attr_fatigue_mook2">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
<div class="mook-attr-value-col">
<select class="mook-fatigue-width" name="attr_fatigue_mook3">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
<div class="mook-attr-value-col">
<select class="mook-fatigue-width" name="attr_fatigue_mook4">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
<div class="mook-attr-value-col">
<select class="mook-fatigue-width" name="attr_fatigue_mook5">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
<div class="mook-attr-value-col">
<select class="mook-fatigue-width" name="attr_fatigue_mook6">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
<div class="mook-attr-value-col">
<select class="mook-fatigue-width" name="attr_fatigue_mook7">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
<div class="mook-attr-value-col">
<select class="mook-fatigue-width" name="attr_fatigue_mook8">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
<div class="mook-attr-value-col">
<select class="mook-fatigue-width" name="attr_fatigue_mook9">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
<div class="mook-attr-value-col">
<select class="mook-fatigue-width" name="attr_fatigue_mook10">
<option value="9" data-i18n="fresh-u" selected>9 - Fresh</option>
<option value="8" data-i18n="winded-u">8 - Winded</option>
<option value="7" data-i18n="tired-u">7 - Tired</option>
<option value="6" data-i18n="wearied-u">6 - Wearied</option>
<option value="5" data-i18n="exhausted-u">5 - Exhausted</option>
<option value="4" data-i18n="debilitated-u">4 - Debilitated</option>
<option value="3" data-i18n="incapacitated-u">3 - Incapacitated</option>
<option value="2" data-i18n="semi-conscious-u">2 - Semi-Conscious</option>
<option value="1" data-i18n="comatose-u">1 - Comatose</option>
<option value="0" data-i18n="dead-u">0 - Dead</option>
</select>
</div>
</div>
</div>
<div style="display: inline-block; width: 170px; vertical-align: top;">
<div class="header-bar hpad-5 bold"><span i18n-data="notes-u">Notes</span></div>
<div><textarea class="mook-notes" name="attr_notes"></textarea></div>
</div>
<div class="clear-float"></div>
<!-- Mook Health & Armor-->
<div class="mook-page-width nonspirit-value">
<div class="header-bar">
<div class="mook-health-hitrange-col header">1d20</div>
<div class="mook-health-location-col header"><span data-i18n="location-u">Location</span></div>
<div class="mook-health-block-col header"><span style="font-family: 'Pictos Three'">b</span></div>
<div class="mook-health-armor-col header"><span data-i18n="ap-u">AP</span></div>
<div class="mook-health-hp-col header">1</div>
<div class="mook-health-hp-col header">2</div>
<div class="mook-health-hp-col header">3</div>
<div class="mook-health-hp-col header">4</div>
<div class="mook-health-hp-col header">5</div>
<div class="mook-health-hp-col header">6</div>
<div class="mook-health-hp-col header">7</div>
<div class="mook-health-hp-col header">8</div>
<div class="mook-health-hp-col header">9</div>
<div class="mook-health-hp-col header">10</div>
/
<div class="mook-health-hp-col header"><span data-i18n="hp-u">HP</span></div>
<div class="mook-health-notes-col header"><span data-i18n="wounds-u">Wounds</span></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location1_display" value="1" checked>
<div class="loction-display simplified-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location1_table_start" value="1"/>-<input type="number" class="hit-locations-table-number" name="attr_location1_table_end" value="3"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location1_name" value="Right Leg"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location1_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location1_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_mook1" value="12"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_mook2" value="12"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_mook3" value="12"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_mook4" value="12"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_mook5" value="12"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_mook6" value="12"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_mook7" value="12"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_mook8" value="12"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_mook9" value="12"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_mook10" value="12"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_simplified_hp_max" value="12" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location1_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location1_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location1_table_start" value="1"/>-<input type="number" class="hit-locations-table-number" name="attr_location1_table_end" value="3"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location1_name" value="Right Leg"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location1_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location1_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_mook1" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_mook2" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_mook3" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_mook4" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_mook5" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_mook6" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_mook7" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_mook8" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_mook9" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_mook10" value="5"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location1_hp_max" value="5" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location1_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location2_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location2_table_start" value="4"/>-<input type="number" class="hit-locations-table-number" name="attr_location2_table_end" value="6"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location2_name" value="Left Leg"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location2_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location2_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_mook1" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_mook2" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_mook3" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_mook4" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_mook5" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_mook6" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_mook7" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_mook8" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_mook9" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_mook10" value="5"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location2_hp_max" value="5" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location2_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location3_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location3_table_start" value="7"/>-<input type="number" class="hit-locations-table-number" name="attr_location3_table_end" value="9"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location3_name" value="Abdomen"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location3_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location3_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_mook1" value="6"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_mook2" value="6"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_mook3" value="6"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_mook4" value="6"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_mook5" value="6"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_mook6" value="6"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_mook7" value="6"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_mook8" value="6"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_mook9" value="6"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_mook10" value="6"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location3_hp_max" value="6" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location3_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location4_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location4_table_start" value="10"/>-<input type="number" class="hit-locations-table-number" name="attr_location4_table_end" value="12"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location4_name" value="Chest"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location4_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location4_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_mook1" value="7"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_mook2" value="7"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_mook3" value="7"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_mook4" value="7"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_mook5" value="7"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_mook6" value="7"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_mook7" value="7"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_mook8" value="7"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_mook9" value="7"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_mook10" value="7"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location4_hp_max" value="7" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location4_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location5_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location5_table_start" value="13"/>-<input type="number" class="hit-locations-table-number" name="attr_location5_table_end" value="15"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location5_name" value="Right Arm"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location5_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location5_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_mook1" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_mook2" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_mook3" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_mook4" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_mook5" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_mook6" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_mook7" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_mook8" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_mook9" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_mook10" value="4"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location5_hp_max" value="4" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location5_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location6_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location6_table_start" value="16"/>-<input type="number" class="hit-locations-table-number" name="attr_location6_table_end" value="18"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location6_name" value="Left Arm"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location6_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location6_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_mook1" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_mook2" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_mook3" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_mook4" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_mook5" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_mook6" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_mook7" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_mook8" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_mook9" value="4"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_mook10" value="4"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location6_hp_max" value="4" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location6_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location7_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location7_table_start" value="19"/>-<input type="number" class="hit-locations-table-number" name="attr_location7_table_end" value="20"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location7_name" value="Head"/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location7_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location7_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_mook1" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_mook2" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_mook3" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_mook4" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_mook5" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_mook6" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_mook7" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_mook8" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_mook9" value="5"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_mook10" value="5"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location7_hp_max" value="5" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location7_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location8_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location8_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location8_table_end" value="0"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location8_name" value=""/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location8_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location8_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_mook1" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_mook2" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_mook3" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_mook4" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_mook5" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_mook6" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_mook7" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_mook8" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_mook9" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_mook10" value="0"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location8_hp_max" value="0" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location8_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location9_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location9_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location9_table_end" value="0"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location9_name" value=""/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location9_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location9_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_mook1" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_mook2" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_mook3" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_mook4" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_mook5" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_mook6" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_mook7" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_mook8" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_mook9" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_mook10" value="0"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location9_hp_max" value="0" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location9_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location10_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location10_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location10_table_end" value="0"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location10_name" value=""/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location10_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location10_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_mook1" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_mook2" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_mook3" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_mook4" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_mook5" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_mook6" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_mook7" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_mook8" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_mook9" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_mook10" value="0"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location10_hp_max" value="0" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location10_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location11_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location11_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location11_table_end" value="0"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location11_name" value=""/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location11_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location11_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_mook1" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_mook2" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_mook3" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_mook4" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_mook5" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_mook6" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_mook7" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_mook8" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_mook9" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_mook10" value="0"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location11_hp_max" value="0" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location11_wounds"></div>
</div>
<input type="checkbox" class="hidden location-display-toggle" name="attr_location12_display" value="1" checked>
<div class="loction-display complex-combat">
<div class="mook-health-hitrange-col"><input type="number" class="hit-locations-table-number" name="attr_location12_table_start" value="0"/>-<input type="number" class="hit-locations-table-number" name="attr_location12_table_end" value="0"/></div>
<div class="mook-health-location-col"><input type="text" class="full-width text-align-center" name="attr_location12_name" value=""/></div>
<div class="mook-health-block-col"><input type="checkbox" name="attr_location12_block"></div>
<div class="mook-health-armor-col"><input type="number" class="full-width" name="attr_location12_ap" value="0" readonly></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_mook1" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_mook2" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_mook3" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_mook4" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_mook5" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_mook6" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_mook7" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_mook8" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_mook9" value="0"></div>
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_mook10" value="0"></div>
/
<div class="mook-health-hp-col header"><input type="number" class="number-width-sm" name="attr_location12_hp_max" value="0" readonly></div>
<div class="mook-health-notes-col header"><input type="text" class="full-width" name="attr_location12_wounds"></div>
</div>
</div>
<div class="spacer"></div>
</div>
<div class="page page-mooks page-compact">
<div class="clear-float"></div>
<!-- Mook/Compact Combat-->
<div style="padding-left: 10px">
<input type="checkbox" class="mook-section-toggle" name="attr_combat_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="combat-u">Combat</h5>
<div class="mook-section-toggle">
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="combat-skills-u">Combat Skills</span>:</div>
<div class="mook-skilllist-col" data-i18n-list="mook-combat-skill-order">
<div data-i18n-list-item="binding" class="mook-btn spirit-value"><button type="roll" class="reduced-size no-dice" name="roll_binding" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{binding-u}}} @{name_display} {{very_easy=[[@{binding_very_easy}]]}} {{very_easy_crit=[[ceil(@{binding_very_easy}*.1)]]}} {{easy=[[@{binding_easy}]]}} {{easy_crit=[[ceil(@{binding_easy}*.1)]]}} {{standard=[[@{binding} ]]}} {{standard_crit=[[ceil(@{binding}*.1)]]}} {{hard=[[@{binding_hard}]]}} {{hard_crit=[[ceil(@{binding_hard}*.1)]]}} {{formidable=[[@{binding_formidable}]]}} {{formidable_crit=[[ceil(@{binding_formidable}*.1)]]}} {{herculean=[[@{binding_herculean}]]}} {{herculean_crit=[[ceil(@{binding_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{binding_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="binding-u">Binding</span> <span name="attr_binding"></span>%</button></div>
<div data-i18n-list-item="brawn" class="mook-btn nonspirit-value"><button type="roll" class="reduced-size no-dice" name="roll_brawn" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{brawn-u}}} @{name_display} {{very_easy=[[@{brawn_very_easy}]]}} {{very_easy_crit=[[ceil(@{brawn_very_easy}*.1)]]}} {{easy=[[@{brawn_easy}]]}} {{easy_crit=[[ceil(@{brawn_easy}*.1)]]}} {{standard=[[@{brawn} ]]}} {{standard_crit=[[ceil(@{brawn}*.1)]]}} {{hard=[[@{brawn_hard}]]}} {{hard_crit=[[ceil(@{brawn_hard}*.1)]]}} {{formidable=[[@{brawn_formidable}]]}} {{formidable_crit=[[ceil(@{brawn_formidable}*.1)]]}} {{herculean=[[@{brawn_herculean}]]}} {{herculean_crit=[[ceil(@{brawn_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{brawn_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="brawn-u">Brawn</span> <span name="attr_brawn"></span>%</button></div>
<div data-i18n-list-item="endurance" class="mook-btn nonspirit-value"><button type="roll" class="reduced-size no-dice" name="roll_endurance" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{endurance-u}}} @{name_display} {{very_easy=[[@{endurance_very_easy}]]}} {{very_easy_crit=[[ceil(@{endurance_very_easy}*.1)]]}} {{easy=[[@{endurance_easy}]]}} {{easy_crit=[[ceil(@{endurance_easy}*.1)]]}} {{standard=[[@{endurance} ]]}} {{standard_crit=[[ceil(@{endurance}*.1)]]}} {{hard=[[@{endurance_hard}]]}} {{hard_crit=[[ceil(@{endurance_hard}*.1)]]}} {{formidable=[[@{endurance_formidable}]]}} {{formidable_crit=[[ceil(@{endurance_formidable}*.1)]]}} {{herculean=[[@{endurance_herculean}]]}} {{herculean_crit=[[ceil(@{endurance_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{endurance_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="endurance-u">Endurance</span> <span name="attr_endurance"></span>%</button></div>
<div data-i18n-list-item="evade" class="mook-btn nonspirit-value"><button type="roll" class="reduced-size no-dice" name="roll_evade" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{evade-u}}} @{name_display} {{very_easy=[[@{evade_very_easy}]]}} {{very_easy_crit=[[ceil(@{evade_very_easy}*.1)]]}} {{easy=[[@{evade_easy}]]}} {{easy_crit=[[ceil(@{evade_easy}*.1)]]}} {{standard=[[@{evade} ]]}} {{standard_crit=[[ceil(@{evade}*.1)]]}} {{hard=[[@{evade_hard}]]}} {{hard_crit=[[ceil(@{evade_hard}*.1)]]}} {{formidable=[[@{evade_formidable}]]}} {{formidable_crit=[[ceil(@{evade_formidable}*.1)]]}} {{herculean=[[@{evade_herculean}]]}} {{herculean_crit=[[ceil(@{evade_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{evade_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="evade-u">Evade</span> <span name="attr_evade"></span>%</button></div>
<div data-i18n-list-item="unarmed" class="mook-btn nonspirit-value"><button type="roll" class="reduced-size no-dice" name="roll_unarmed" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{unarmed-u}}} @{name_display} {{very_easy=[[@{unarmed_very_easy}]]}} {{very_easy_crit=[[ceil(@{unarmed_very_easy}*.1)]]}} {{easy=[[@{unarmed_easy}]]}} {{easy_crit=[[ceil(@{unarmed_easy}*.1)]]}} {{standard=[[@{unarmed} ]]}} {{standard_crit=[[ceil(@{unarmed}*.1)]]}} {{hard=[[@{unarmed_hard}]]}} {{hard_crit=[[ceil(@{unarmed_hard}*.1)]]}} {{formidable=[[@{unarmed_formidable}]]}} {{formidable_crit=[[ceil(@{unarmed_formidable}*.1)]]}} {{herculean=[[@{unarmed_herculean}]]}} {{herculean_crit=[[ceil(@{unarmed_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{unarmed_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="unarmed-u">Unarmed</span> <span name="attr_unarmed"></span>%</button></div>
<div data-i18n-list-item="willpower" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_willpower" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{willpower-u}}} @{name_display} {{very_easy=[[@{willpower_very_easy}]]}} {{very_easy_crit=[[ceil(@{willpower_very_easy}*.1)]]}} {{easy=[[@{willpower_easy}]]}} {{easy_crit=[[ceil(@{willpower_easy}*.1)]]}} {{standard=[[@{willpower} ]]}} {{standard_crit=[[ceil(@{willpower}*.1)]]}} {{hard=[[@{willpower_hard}]]}} {{hard_crit=[[ceil(@{willpower_hard}*.1)]]}} {{formidable=[[@{willpower_formidable}]]}} {{formidable_crit=[[ceil(@{willpower_formidable}*.1)]]}} {{herculean=[[@{willpower_herculean}]]}} {{herculean_crit=[[ceil(@{willpower_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{willpower_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="willpower-u">Willpower</span> <span name="attr_willpower"></span>%</button></div>
</div>
</div>
<div class="spacer"></div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="combat-styles-u">Combat Styles</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_combatstyle nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_combatstyle" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" name="attr_name"></span> <span name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="checkbox" name="attr_encumbered" value="1" checked readonly>
<input type="number" name="attr_temp" value="0">
<input type="number" max="0" name="attr_penalty" max="0" value="0">
<input type="number" name="attr_total" value="22" readonly>
<select name="attr_char1">
<option value="@{str}" data-i18n="str-u" selected>STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<select name="attr_char2">
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u" selected>DEX</option>
<option value="@{int}" data-i18n="int-u">INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<input type="number" class="text-align-center number-width" name="attr_base" value="22" readonly>
<input type="number" class="text-align-center number-width" name="attr_experience" value="0">
<input type="number" class="text-align-center number-width" name="attr_other" value="0">
<input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="44" readonly>
<input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="33" readonly>
<input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="15" readonly>
<input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="11" readonly>
<input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly>
</div>
</fieldset>
</div>
</div>
<div class="nonspirit-value">
<input type="checkbox" class="hidden display-melee-weapons" value="1" name="attr_display_melee_weapons" checked>
<div class="display-melee-weapons">
<div class="spacer"></div>
<div class="weapon-name header"><span data-i18n="melee-weapon-u">Melee Weapon</span></div>
<div class="weapon-button header"></div>
<div class="weapon-damage header"><span data-i18n="damage-u">Damage</span></div>
<div class="weapon-damage-mod header"><span data-i18n="damage-mod-short-u">DM</span></div>
<div class="weapon-size header"><span data-i18n="size-u">Size</span></div>
<div class="weapon-reach header reach-enabled"><span data-i18n="reach-u">Reach</span></div>
<div class="weapon-number header"><span data-i18n="ap-u">AP</span></div>
<div class="weapon-hp header"><span data-i18n="hp-u">HP</span></div>
<div class="weapon-effects-core header"><span data-i18n="notes-u">Notes</span></div>
<fieldset class="repeating_meleeweapon nocontrols">
<div class="weapon-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="weapon-button header"><button type="roll" class="reduced-size d100 full-width" name="roll_damage" value="@{roll_display}&{template:weapon} {{name=@{name}}} @{name_display} {{damage=[[@{damage}+@{damage_mod_toggle}]]}} {{size=@{size}}} {{notes=@{notes}}}"></div>
<div class="weapon-damage"><input type="text" class="text-align-center full-width" name="attr_damage"></div>
<div class="weapon-damage-mod"><input type="checkbox" class="text-align-center full-width" name="attr_damage_mod_toggle" value="@{damage_mod}" checked=true></div>
<div class="weapon-size"><input type="text" class="text-align-center full-width" name="attr_size"></div>
<div class="weapon-reach reach-enabled"><input type="text" class="text-align-center full-width" name="attr_reach"></div>
<div class="weapon-number"><input type="number" class="text-align-center full-width" name="attr_ap"></div>
<div class="weapon-hp"><input type="number" class="text-align-center number-width-sm" name="attr_hp">/<input type="number" class="text-align-center number-width-sm" name="attr_hp_max" value="0"></div>
<div class="weapon-effects-core"><input type="text" class="text-align-center full-width" name="attr_notes"></div>
</fieldset>
</div>
<input type="checkbox" class="hidden display-ranged-weapons" value="1" name="attr_display_ranged_weapons" checked>
<div class="display-ranged-weapons">
<div class="spacer"></div>
<div class="weapon-name header"><span data-i18n="ranged-weapon-u">Ranged Weapon</span></div>
<div class="weapon-button header"></div>
<div class="weapon-damage header"><span data-i18n="damage-u">Damage</span></div>
<div class="weapon-damage-mod header"><span data-i18n="damage-mod-short-u">DM</span></div>
<div class="weapon-force header"><span data-i18n="force-u">Force</span></div>
<div class="weapon-range header"><span data-i18n="range-u">Range</span></div>
<div class="weapon-fire-rate header"><span data-i18n="rate-u">Rate</span></div>
<div class="weapon-ammo header"><span data-i18n="ammo-u">Ammo</span></div>
<div class="weapon-load header"><span data-i18n="load-u">Load</span></div>
<div class="weapon-number header"><span data-i18n="size-u">Size</span></div>
<div class="weapon-armor header"><span data-i18n="ap-u">AP</span></div>
<div class="weapon-hp header"><span data-i18n="hp-u">HP</span></div>
<div class="weapon-ranged-effects-core header"><span data-i18n="notes-u">Notes</span></div>
<fieldset class="repeating_rangedweapon nocontrols">
<div class="weapon-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="weapon-button header"><button type="roll" class="reduced-size d100 full-width" name="roll_damage" value="@{roll_display}&{template:weapon} {{name=@{name}}} @{name_display} {{damage=[[@{damage}+@{damage_mod_toggle}]]}} {{force=@{force}}} {{impale_size=@{impale_size}}} {{notes=@{notes}}}"></div>
<div class="weapon-damage"><input type="text" class="text-align-center full-width" name="attr_damage"></div>
<div class="weapon-damage-mod"><input type="checkbox" class="text-align-center full-width" name="attr_damage_mod_toggle" value="@{damage_mod}"></div>
<div class="weapon-force"><input type="text" class="text-align-center full-width" name="attr_force"></div>
<div class="weapon-range"><input type="text" class="text-align-center full-width" name="attr_range"></div>
<div class="weapon-fire-rate"><input type="text" class="text-align-center full-width" name="attr_rate"></div>
<div class="weapon-hp"><input type="number" class="text-align-center number-width-sm" name="attr_ammo">/<input type="number" class="text-align-center number-width-sm" name="attr_ammo_max" value="0"></div>
<div class="weapon-load"><input type="number" class="text-align-center full-width" name="attr_load"></div>
<div class="weapon-number"><input type="text" class="text-align-center full-width" name="attr_impale_size"></div>
<div class="weapon-armor"><input type="number" class="text-align-center full-width" name="attr_ap"></div>
<div class="weapon-hp"><input type="number" class="text-align-center number-width-sm" name="attr_hp">/<input type="number" class="text-align-center number-width-sm" name="attr_hp_max" value="0"></div>
<div class="weapon-ranged-effects-core"><input type="text" class="text-align-center full-width" name="attr_notes"></div>
</fieldset>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Skills-->
<div style="padding-left: 10px">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_skills_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="skills-u">Skills</h5>
<div class="mook-section-toggle">
<!-- Mook/Compact Standard Skills -->
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="standard-u">Standard</span>:</div>
<div class="mook-skilllist-col" data-i18n-list="standard-skill-order">
<!-- Athletics -->
<div data-i18n-list-item="athletics" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_athletics" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{athletics-u}}} @{name_display} {{very_easy=[[@{athletics_very_easy}]]}} {{very_easy_crit=[[ceil(@{athletics_very_easy}*.1)]]}} {{easy=[[@{athletics_easy}]]}} {{easy_crit=[[ceil(@{athletics_easy}*.1)]]}} {{standard=[[@{athletics} ]]}} {{standard_crit=[[ceil(@{athletics}*.1)]]}} {{hard=[[@{athletics_hard}]]}} {{hard_crit=[[ceil(@{athletics_hard}*.1)]]}} {{formidable=[[@{athletics_formidable}]]}} {{formidable_crit=[[ceil(@{athletics_formidable}*.1)]]}} {{herculean=[[@{athletics_herculean}]]}} {{herculean_crit=[[ceil(@{athletics_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{athletics_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="athletics-u">Athletics</span> <span name="attr_athletics"></span>%</button></div>
<!-- Boating -->
<div data-i18n-list-item="boating" class="mook-btn default boating-standard"><button type="roll" class="reduced-size no-dice" name="roll_boating" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{boating-u}}} @{name_display} {{very_easy=[[@{boating_very_easy}]]}} {{very_easy_crit=[[ceil(@{boating_very_easy}*.1)]]}} {{easy=[[@{boating_easy}]]}} {{easy_crit=[[ceil(@{boating_easy}*.1)]]}} {{standard=[[@{boating} ]]}} {{standard_crit=[[ceil(@{boating}*.1)]]}} {{hard=[[@{boating_hard}]]}} {{hard_crit=[[ceil(@{boating_hard}*.1)]]}} {{formidable=[[@{boating_formidable}]]}} {{formidable_crit=[[ceil(@{boating_formidable}*.1)]]}} {{herculean=[[@{boating_herculean}]]}} {{herculean_crit=[[ceil(@{boating_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{boating_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="boating-u">Boating</span> <span name="attr_boating"></span>%</button></div>
<!-- Brawn -->
<div data-i18n-list-item="brawn" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_brawn" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{brawn-u}}} @{name_display} {{very_easy=[[@{brawn_very_easy}]]}} {{very_easy_crit=[[ceil(@{brawn_very_easy}*.1)]]}} {{easy=[[@{brawn_easy}]]}} {{easy_crit=[[ceil(@{brawn_easy}*.1)]]}} {{standard=[[@{brawn} ]]}} {{standard_crit=[[ceil(@{brawn}*.1)]]}} {{hard=[[@{brawn_hard}]]}} {{hard_crit=[[ceil(@{brawn_hard}*.1)]]}} {{formidable=[[@{brawn_formidable}]]}} {{formidable_crit=[[ceil(@{brawn_formidable}*.1)]]}} {{herculean=[[@{brawn_herculean}]]}} {{herculean_crit=[[ceil(@{brawn_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{brawn_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="brawn-u">Brawn</span> <span name="attr_brawn"></span>%</button></div>
<!-- Conceal -->
<div data-i18n-list-item="conceal" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_conceal" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{conceal-u}}} @{name_display} {{very_easy=[[@{conceal_very_easy}]]}} {{very_easy_crit=[[ceil(@{conceal_very_easy}*.1)]]}} {{easy=[[@{conceal_easy}]]}} {{easy_crit=[[ceil(@{conceal_easy}*.1)]]}} {{standard=[[@{conceal} ]]}} {{standard_crit=[[ceil(@{conceal}*.1)]]}} {{hard=[[@{conceal_hard}]]}} {{hard_crit=[[ceil(@{conceal_hard}*.1)]]}} {{formidable=[[@{conceal_formidable}]]}} {{formidable_crit=[[ceil(@{conceal_formidable}*.1)]]}} {{herculean=[[@{conceal_herculean}]]}} {{herculean_crit=[[ceil(@{conceal_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{conceal_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="conceal-u">Conceal</span> <span name="attr_conceal"></span>%</button></div>
<!-- Customs -->
<div data-i18n-list-item="customs" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_customs" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{customs-u}}} @{name_display} {{very_easy=[[@{customs_very_easy}]]}} {{very_easy_crit=[[ceil(@{customs_very_easy}*.1)]]}} {{easy=[[@{customs_easy}]]}} {{easy_crit=[[ceil(@{customs_easy}*.1)]]}} {{standard=[[@{customs} ]]}} {{standard_crit=[[ceil(@{customs}*.1)]]}} {{hard=[[@{customs_hard}]]}} {{hard_crit=[[ceil(@{customs_hard}*.1)]]}} {{formidable=[[@{customs_formidable}]]}} {{formidable_crit=[[ceil(@{customs_formidable}*.1)]]}} {{herculean=[[@{customs_herculean}]]}} {{herculean_crit=[[ceil(@{customs_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{customs_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="customs-u">Customs</span> <span name="attr_customs"></span>%</button></div>
<!-- Dance -->
<div data-i18n-list-item="dance" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_dance" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{dance-u}}} @{name_display} {{very_easy=[[@{dance_very_easy}]]}} {{very_easy_crit=[[ceil(@{dance_very_easy}*.1)]]}} {{easy=[[@{dance_easy}]]}} {{easy_crit=[[ceil(@{dance_easy}*.1)]]}} {{standard=[[@{dance} ]]}} {{standard_crit=[[ceil(@{dance}*.1)]]}} {{hard=[[@{dance_hard}]]}} {{hard_crit=[[ceil(@{dance_hard}*.1)]]}} {{formidable=[[@{dance_formidable}]]}} {{formidable_crit=[[ceil(@{dance_formidable}*.1)]]}} {{herculean=[[@{dance_herculean}]]}} {{herculean_crit=[[ceil(@{dance_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{dance_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="dance-u">Dance</span> <span name="attr_dance"></span>%</button></div>
<!-- Deceit -->
<div data-i18n-list-item="deceit" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_deceit" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{deceit-u}}} @{name_display} {{very_easy=[[@{deceit_very_easy}]]}} {{very_easy_crit=[[ceil(@{deceit_very_easy}*.1)]]}} {{easy=[[@{deceit_easy}]]}} {{easy_crit=[[ceil(@{deceit_easy}*.1)]]}} {{standard=[[@{deceit} ]]}} {{standard_crit=[[ceil(@{deceit}*.1)]]}} {{hard=[[@{deceit_hard}]]}} {{hard_crit=[[ceil(@{deceit_hard}*.1)]]}} {{formidable=[[@{deceit_formidable}]]}} {{formidable_crit=[[ceil(@{deceit_formidable}*.1)]]}} {{herculean=[[@{deceit_herculean}]]}} {{herculean_crit=[[ceil(@{deceit_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{deceit_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="deceit-u">Deceit</span> <span name="attr_deceit"></span>%</button></div>
<!-- Drive -->
<div data-i18n-list-item="drive" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_drive" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{drive-u}}} @{name_display} {{very_easy=[[@{drive_very_easy}]]}} {{very_easy_crit=[[ceil(@{drive_very_easy}*.1)]]}} {{easy=[[@{drive_easy}]]}} {{easy_crit=[[ceil(@{drive_easy}*.1)]]}} {{standard=[[@{drive} ]]}} {{standard_crit=[[ceil(@{drive}*.1)]]}} {{hard=[[@{drive_hard}]]}} {{hard_crit=[[ceil(@{drive_hard}*.1)]]}} {{formidable=[[@{drive_formidable}]]}} {{formidable_crit=[[ceil(@{drive_formidable}*.1)]]}} {{herculean=[[@{drive_herculean}]]}} {{herculean_crit=[[ceil(@{drive_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{drive_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="drive-u">Drive</span> <span name="attr_drive"></span>%</button></div>
<!-- Endurance -->
<div data-i18n-list-item="endurance" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_endurance" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{endurance-u}}} @{name_display} {{very_easy=[[@{endurance_very_easy}]]}} {{very_easy_crit=[[ceil(@{endurance_very_easy}*.1)]]}} {{easy=[[@{endurance_easy}]]}} {{easy_crit=[[ceil(@{endurance_easy}*.1)]]}} {{standard=[[@{endurance} ]]}} {{standard_crit=[[ceil(@{endurance}*.1)]]}} {{hard=[[@{endurance_hard}]]}} {{hard_crit=[[ceil(@{endurance_hard}*.1)]]}} {{formidable=[[@{endurance_formidable}]]}} {{formidable_crit=[[ceil(@{endurance_formidable}*.1)]]}} {{herculean=[[@{endurance_herculean}]]}} {{herculean_crit=[[ceil(@{endurance_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{endurance_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="endurance-u">Endurance</span> <span name="attr_endurance"></span>%</button></div>
<!-- Evade -->
<div data-i18n-list-item="evade" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_evade" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{evade-u}}} @{name_display} {{very_easy=[[@{evade_very_easy}]]}} {{very_easy_crit=[[ceil(@{evade_very_easy}*.1)]]}} {{easy=[[@{evade_easy}]]}} {{easy_crit=[[ceil(@{evade_easy}*.1)]]}} {{standard=[[@{evade} ]]}} {{standard_crit=[[ceil(@{evade}*.1)]]}} {{hard=[[@{evade_hard}]]}} {{hard_crit=[[ceil(@{evade_hard}*.1)]]}} {{formidable=[[@{evade_formidable}]]}} {{formidable_crit=[[ceil(@{evade_formidable}*.1)]]}} {{herculean=[[@{evade_herculean}]]}} {{herculean_crit=[[ceil(@{evade_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{evade_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="evade-u">Evade</span> <span name="attr_evade"></span>%</button></div>
<!-- First Aid -->
<div data-i18n-list-item="first_aid" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_first_aid" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{first_aid-u}}} @{name_display} {{very_easy=[[@{first_aid_very_easy}]]}} {{very_easy_crit=[[ceil(@{first_aid_very_easy}*.1)]]}} {{easy=[[@{first_aid_easy}]]}} {{easy_crit=[[ceil(@{first_aid_easy}*.1)]]}} {{standard=[[@{first_aid} ]]}} {{standard_crit=[[ceil(@{first_aid}*.1)]]}} {{hard=[[@{first_aid_hard}]]}} {{hard_crit=[[ceil(@{first_aid_hard}*.1)]]}} {{formidable=[[@{first_aid_formidable}]]}} {{formidable_crit=[[ceil(@{first_aid_formidable}*.1)]]}} {{herculean=[[@{first_aid_herculean}]]}} {{herculean_crit=[[ceil(@{first_aid_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{first_aid_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="first-aid-u">First Aid</span> <span name="attr_first_aid"></span>%</button></div>
<!-- Home Parallel -->
<div data-i18n-list-item="home_parallel" class="mook-btn luther-arkwright-style"><button type="roll" class="reduced-size no-dice" name="roll_home_parallel" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{home_parallel-u}}} @{name_display} {{very_easy=[[@{home_parallel_very_easy}]]}} {{very_easy_crit=[[ceil(@{home_parallel_very_easy}*.1)]]}} {{easy=[[@{home_parallel_easy}]]}} {{easy_crit=[[ceil(@{home_parallel_easy}*.1)]]}} {{standard=[[@{home_parallel} ]]}} {{standard_crit=[[ceil(@{home_parallel}*.1)]]}} {{hard=[[@{home_parallel_hard}]]}} {{hard_crit=[[ceil(@{home_parallel_hard}*.1)]]}} {{formidable=[[@{home_parallel_formidable}]]}} {{formidable_crit=[[ceil(@{home_parallel_formidable}*.1)]]}} {{herculean=[[@{home_parallel_herculean}]]}} {{herculean_crit=[[ceil(@{home_parallel_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{home_parallel_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="home-parallel-u">Home Parallel</span> <span name="attr_home_parallel"></span>%</button></div>
<!-- Influence -->
<div data-i18n-list-item="influence" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_influence" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{influence-u}}} @{name_display} {{very_easy=[[@{influence_very_easy}]]}} {{very_easy_crit=[[ceil(@{influence_very_easy}*.1)]]}} {{easy=[[@{influence_easy}]]}} {{easy_crit=[[ceil(@{influence_easy}*.1)]]}} {{standard=[[@{influence} ]]}} {{standard_crit=[[ceil(@{influence}*.1)]]}} {{hard=[[@{influence_hard}]]}} {{hard_crit=[[ceil(@{influence_hard}*.1)]]}} {{formidable=[[@{influence_formidable}]]}} {{formidable_crit=[[ceil(@{influence_formidable}*.1)]]}} {{herculean=[[@{influence_herculean}]]}} {{herculean_crit=[[ceil(@{influence_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{influence_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="influence-u">Influence</span> <span name="attr_influence"></span>%</button></div>
<!-- Insight -->
<div data-i18n-list-item="insight" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_insight" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{insight-u}}} @{name_display} {{very_easy=[[@{insight_very_easy}]]}} {{very_easy_crit=[[ceil(@{insight_very_easy}*.1)]]}} {{easy=[[@{insight_easy}]]}} {{easy_crit=[[ceil(@{insight_easy}*.1)]]}} {{standard=[[@{insight} ]]}} {{standard_crit=[[ceil(@{insight}*.1)]]}} {{hard=[[@{insight_hard}]]}} {{hard_crit=[[ceil(@{insight_hard}*.1)]]}} {{formidable=[[@{insight_formidable}]]}} {{formidable_crit=[[ceil(@{insight_formidable}*.1)]]}} {{herculean=[[@{insight_herculean}]]}} {{herculean_crit=[[ceil(@{insight_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{insight_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="insight-u">Insight</span> <span name="attr_insight"></span>%</button></div>
<!-- Locale -->
<div data-i18n-list-item="locale" class="mook-btn default-style thennla-style classic-fantasy-style m-space-style"><button type="roll" class="reduced-size no-dice" name="roll_locale" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{locale-u}}} @{name_display} {{very_easy=[[@{locale_very_easy}]]}} {{very_easy_crit=[[ceil(@{locale_very_easy}*.1)]]}} {{easy=[[@{locale_easy}]]}} {{easy_crit=[[ceil(@{locale_easy}*.1)]]}} {{standard=[[@{locale} ]]}} {{standard_crit=[[ceil(@{locale}*.1)]]}} {{hard=[[@{locale_hard}]]}} {{hard_crit=[[ceil(@{locale_hard}*.1)]]}} {{formidable=[[@{locale_formidable}]]}} {{formidable_crit=[[ceil(@{locale_formidable}*.1)]]}} {{herculean=[[@{locale_herculean}]]}} {{herculean_crit=[[ceil(@{locale_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{locale_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="locale-u">Locale</span> <span name="attr_locale"></span>%</button></div>
<!-- Native Tongue -->
<div data-i18n-list-item="native_tongue" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_native_tongue" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{native-tongue-u}}} @{name_display} {{very_easy=[[@{native_tongue_very_easy}]]}} {{very_easy_crit=[[ceil(@{native_tongue_very_easy}*.1)]]}} {{easy=[[@{native_tongue_easy}]]}} {{easy_crit=[[ceil(@{native_tongue_easy}*.1)]]}} {{standard=[[@{native_tongue} ]]}} {{standard_crit=[[ceil(@{native_tongue}*.1)]]}} {{hard=[[@{native_tongue_hard}]]}} {{hard_crit=[[ceil(@{native_tongue_hard}*.1)]]}} {{formidable=[[@{native_tongue_formidable}]]}} {{formidable_crit=[[ceil(@{native_tongue_formidable}*.1)]]}} {{herculean=[[@{native_tongue_herculean}]]}} {{herculean_crit=[[ceil(@{native_tongue_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{native_tongue_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="native-tongue-u">Native Tongue</span> <span name="attr_native_tongue"></span>%</button></div>
<!-- Perception -->
<div data-i18n-list-item="perception" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_perception" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{perception-u}}} @{name_display} {{very_easy=[[@{perception_very_easy}]]}} {{very_easy_crit=[[ceil(@{perception_very_easy}*.1)]]}} {{easy=[[@{perception_easy}]]}} {{easy_crit=[[ceil(@{perception_easy}*.1)]]}} {{standard=[[@{perception} ]]}} {{standard_crit=[[ceil(@{perception}*.1)]]}} {{hard=[[@{perception_hard}]]}} {{hard_crit=[[ceil(@{perception_hard}*.1)]]}} {{formidable=[[@{perception_formidable}]]}} {{formidable_crit=[[ceil(@{perception_formidable}*.1)]]}} {{herculean=[[@{perception_herculean}]]}} {{herculean_crit=[[ceil(@{perception_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{perception_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="perception-u">Perception</span> <span name="attr_perception"></span>%</button></div>
<!-- Ride -->
<div data-i18n-list-item="ride" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_ride" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{ride-u}}} @{name_display} {{very_easy=[[@{ride_very_easy}]]}} {{very_easy_crit=[[ceil(@{ride_very_easy}*.1)]]}} {{easy=[[@{ride_easy}]]}} {{easy_crit=[[ceil(@{ride_easy}*.1)]]}} {{standard=[[@{ride} ]]}} {{standard_crit=[[ceil(@{ride}*.1)]]}} {{hard=[[@{ride_hard}]]}} {{hard_crit=[[ceil(@{ride_hard}*.1)]]}} {{formidable=[[@{ride_formidable}]]}} {{formidable_crit=[[ceil(@{ride_formidable}*.1)]]}} {{herculean=[[@{ride_herculean}]]}} {{herculean_crit=[[ceil(@{ride_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{ride_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="ride-u">Ride</span> <span name="attr_ride"></span>%</button></div>
<!-- Sing -->
<div data-i18n-list-item="sing" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_sing" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{sing-u}}} @{name_display} {{very_easy=[[@{sing_very_easy}]]}} {{very_easy_crit=[[ceil(@{sing_very_easy}*.1)]]}} {{easy=[[@{sing_easy}]]}} {{easy_crit=[[ceil(@{sing_easy}*.1)]]}} {{standard=[[@{sing} ]]}} {{standard_crit=[[ceil(@{sing}*.1)]]}} {{hard=[[@{sing_hard}]]}} {{hard_crit=[[ceil(@{sing_hard}*.1)]]}} {{formidable=[[@{sing_formidable}]]}} {{formidable_crit=[[ceil(@{sing_formidable}*.1)]]}} {{herculean=[[@{sing_herculean}]]}} {{herculean_crit=[[ceil(@{sing_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{sing_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="sing-u">Sing</span> <span name="attr_sing"></span>%</button></div>
<!-- Status -->
<div data-i18n-list-item="status" class="mook-btn status-standard"><button type="roll" class="reduced-size no-dice" name="roll_status" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{status-u}}} @{name_display} {{very_easy=[[@{status_very_easy}]]}} {{very_easy_crit=[[ceil(@{status_very_easy}*.1)]]}} {{easy=[[@{status_easy}]]}} {{easy_crit=[[ceil(@{status_easy}*.1)]]}} {{standard=[[@{status} ]]}} {{standard_crit=[[ceil(@{status}*.1)]]}} {{hard=[[@{status_hard}]]}} {{hard_crit=[[ceil(@{status_hard}*.1)]]}} {{formidable=[[@{status_formidable}]]}} {{formidable_crit=[[ceil(@{status_formidable}*.1)]]}} {{herculean=[[@{status_herculean}]]}} {{herculean_crit=[[ceil(@{status_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{status_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="status-u">Status</span> <span name="attr_status"></span>%</button></div>
<!-- Stealth -->
<div data-i18n-list-item="stealth" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_stealth" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{stealth-u}}} @{name_display} {{very_easy=[[@{stealth_very_easy}]]}} {{very_easy_crit=[[ceil(@{stealth_very_easy}*.1)]]}} {{easy=[[@{stealth_easy}]]}} {{easy_crit=[[ceil(@{stealth_easy}*.1)]]}} {{standard=[[@{stealth} ]]}} {{standard_crit=[[ceil(@{stealth}*.1)]]}} {{hard=[[@{stealth_hard}]]}} {{hard_crit=[[ceil(@{stealth_hard}*.1)]]}} {{formidable=[[@{stealth_formidable}]]}} {{formidable_crit=[[ceil(@{stealth_formidable}*.1)]]}} {{herculean=[[@{stealth_herculean}]]}} {{herculean_crit=[[ceil(@{stealth_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{stealth_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="stealth-u">Stealth</span> <span name="attr_stealth"></span>%</button></div>
<!-- Superstition -->
<div data-i18n-list-item="superstition" class="mook-btn superstition-standard"><button type="roll" class="reduced-size no-dice" name="roll_superstition" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{superstition-u}}} @{name_display} {{very_easy=[[@{superstition_very_easy}]]}} {{very_easy_crit=[[ceil(@{superstition_very_easy}*.1)]]}} {{easy=[[@{superstition_easy}]]}} {{easy_crit=[[ceil(@{superstition_easy}*.1)]]}} {{standard=[[@{superstition} ]]}} {{standard_crit=[[ceil(@{superstition}*.1)]]}} {{hard=[[@{superstition_hard}]]}} {{hard_crit=[[ceil(@{superstition_hard}*.1)]]}} {{formidable=[[@{superstition_formidable}]]}} {{formidable_crit=[[ceil(@{superstition_formidable}*.1)]]}} {{herculean=[[@{superstition_herculean}]]}} {{herculean_crit=[[ceil(@{superstition_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{superstition_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="superstition-u">Superstition</span> <span name="attr_superstition"></span>%</button></div>
<!-- Swim -->
<div data-i18n-list-item="swim" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_swim" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{swim-u}}} @{name_display} {{very_easy=[[@{swim_very_easy}]]}} {{very_easy_crit=[[ceil(@{swim_very_easy}*.1)]]}} {{easy=[[@{swim_easy}]]}} {{easy_crit=[[ceil(@{swim_easy}*.1)]]}} {{standard=[[@{swim} ]]}} {{standard_crit=[[ceil(@{swim}*.1)]]}} {{hard=[[@{swim_hard}]]}} {{hard_crit=[[ceil(@{swim_hard}*.1)]]}} {{formidable=[[@{swim_formidable}]]}} {{formidable_crit=[[ceil(@{swim_formidable}*.1)]]}} {{herculean=[[@{swim_herculean}]]}} {{herculean_crit=[[ceil(@{swim_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{swim_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="swim-u">Swim</span> <span name="attr_swim"></span>%</button></div>
<!-- Unarmed -->
<div data-i18n-list-item="unarmed" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_unarmed" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{unarmed-u}}} @{name_display} {{very_easy=[[@{unarmed_very_easy}]]}} {{very_easy_crit=[[ceil(@{unarmed_very_easy}*.1)]]}} {{easy=[[@{unarmed_easy}]]}} {{easy_crit=[[ceil(@{unarmed_easy}*.1)]]}} {{standard=[[@{unarmed} ]]}} {{standard_crit=[[ceil(@{unarmed}*.1)]]}} {{hard=[[@{unarmed_hard}]]}} {{hard_crit=[[ceil(@{unarmed_hard}*.1)]]}} {{formidable=[[@{unarmed_formidable}]]}} {{formidable_crit=[[ceil(@{unarmed_formidable}*.1)]]}} {{herculean=[[@{unarmed_herculean}]]}} {{herculean_crit=[[ceil(@{unarmed_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{unarmed_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="unarmed-u">Unarmed</span> <span name="attr_unarmed"></span>%</button></div>
<!-- Willpower -->
<div data-i18n-list-item="willpower" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_willpower" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{willpower-u}}} @{name_display} {{very_easy=[[@{willpower_very_easy}]]}} {{very_easy_crit=[[ceil(@{willpower_very_easy}*.1)]]}} {{easy=[[@{willpower_easy}]]}} {{easy_crit=[[ceil(@{willpower_easy}*.1)]]}} {{standard=[[@{willpower} ]]}} {{standard_crit=[[ceil(@{willpower}*.1)]]}} {{hard=[[@{willpower_hard}]]}} {{hard_crit=[[ceil(@{willpower_hard}*.1)]]}} {{formidable=[[@{willpower_formidable}]]}} {{formidable_crit=[[ceil(@{willpower_formidable}*.1)]]}} {{herculean=[[@{willpower_herculean}]]}} {{herculean_crit=[[ceil(@{willpower_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{willpower_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="willpower-u">Willpower</span> <span name="attr_willpower"></span>%</button></div>
</div>
</div>
<!-- Mook/Compact Professional Skills -->
<div>
<div class="spacer"></div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="professional-u">Professional</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_professionalskill nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_skill" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" name="attr_name"></span> <span name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" class="full-width" name="attr_name">
<input type="checkbox" name="attr_encumbered" value="1" readonly>
<input type="number" class="text-align-center full-width" name="attr_temp" value="0">
<input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0">
<input type="number" class="text-align-center full-width bold" name="attr_total" value="0" readonly>
<select class="skill-char" name="attr_char1">
<option value="0" selected>-</option>
<option value="@{str}"><span data-i18n="str-u">STR</span></option>
<option value="@{con}"><span data-i18n="con-u">CON</span></option>
<option value="@{siz}"><span data-i18n="siz-u">SIZ</span></option>
<option value="@{dex}"><span data-i18n="dex-u">DEX</span></option>
<option value="@{int}"><span data-i18n="int-u">INT</span></option>
<option value="@{pow}"><span data-i18n="pow-u">POW</span></option>
<option value="@{cha}"><span data-i18n="cha-u">CHA</span></option>
</select>
<select class="skill-char" name="attr_char2">
<option value="0" selected>-</option>
<option value="@{str}"><span data-i18n="str-u">STR</span></option>
<option value="@{con}"><span data-i18n="con-u">CON</span></option>
<option value="@{siz}"><span data-i18n="siz-u">SIZ</span></option>
<option value="@{dex}"><span data-i18n="dex-u">DEX</span></option>
<option value="@{int}"><span data-i18n="int-u">INT</span></option>
<option value="@{pow}"><span data-i18n="pow-u">POW</span></option>
<option value="@{cha}"><span data-i18n="cha-u">CHA</span></option>
</select>
<input type="number" class="text-align-center number-width" name="attr_base" value="0" readonly>
<input type="number" class="text-align-center number-width" name="attr_experience" value="0">
<input type="number" class="text-align-center number-width" name="attr_other" value="0">
<input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="0" readonly>
<input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="0" readonly>
<input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="0" readonly>
<input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="0" readonly>
<input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="0" readonly>
</div>
</fieldset>
</div>
</div>
<!-- Mook/Compact Languages -->
<div>
<div class="spacer"></div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="languages-u">Languages</span>:</div>
<div class="mook-skilllist-col languages-enabled">
<fieldset class="repeating_language nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_skill" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" name="attr_name"></span> <span name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" class="full-width" name="attr_name">
<input type="number" class="text-align-center full-width" name="attr_temp" value="0">
<input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0">
<input type="number" class="text-align-center full-width bold" name="attr_total" value="24" readonly>
<input type="number" class="text-align-center number-width" name="attr_base" value="24" readonly>
<input type="number" class="text-align-center number-width" name="attr_experience" value="0">
<input type="number" class="text-align-center number-width" name="attr_other" value="0">
<input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="48" readonly>
<input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="36" readonly>
<input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="16" readonly>
<input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="12" readonly>
<input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly>
</div>
</fieldset>
</div>
<div class="mook-skilllist-col linguistics-enabled">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_linguistics" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{linguistics-u}}} @{name_display} {{very_easy=[[@{linguistics_very_easy}]]}} {{very_easy_crit=[[ceil(@{linguistics_very_easy}*.1)]]}} {{easy=[[@{linguistics_easy}]]}} {{easy_crit=[[ceil(@{linguistics_easy}*.1)]]}} {{standard=[[@{linguistics} ]]}} {{standard_crit=[[ceil(@{linguistics}*.1)]]}} {{hard=[[@{linguistics_hard}]]}} {{hard_crit=[[ceil(@{linguistics_hard}*.1)]]}} {{formidable=[[@{linguistics_formidable}]]}} {{formidable_crit=[[ceil(@{linguistics_formidable}*.1)]]}} {{herculean=[[@{linguistics_herculean}]]}} {{herculean_crit=[[ceil(@{linguistics_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="linguistics-u">Linguistics</span> <span name="attr_linguistics"></span>%</button> <span class="bold" data-i18n="known-languages-u">Known Languages</span>: <span name="attr_known_languages"></span></div>
</div>
</div>
<!-- Mook/Compact Passions-->
<div>
<div class="spacer"></div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="passions-u">Passions</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_passion nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_passion" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+0]]}} {{encumbrance_skills=[[0]]}} {{fatigue_skills=[[0]]}}"><span class="bold" name="attr_name"></span> <span name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" class="full-width" name="attr_name">
<input type="number" class="text-align-center full-width" name="attr_score" value="0">
<input type="number" class="text-align-center full-width" name="attr_temp" value="0">
<input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0">
<input type="number" class="text-align-center full-width bold" name="attr_total" value="0" readonly>
<input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="0" readonly>
<input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="0" readonly>
<input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="0" readonly>
<input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="0" readonly>
<input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="0" readonly>
</div>
</fieldset>
</div>
</div>
<!-- Mook/Compact Dependencies -->
<div class="dependencies-enabled">
<div class="spacer"></div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="dependencies-u">Dependencies</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_dependency nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_dependency" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+0]]}} {{encumbrance_skills=[[0]]}} {{fatigue_skills=[[0]]}}"><span class="bold" name="attr_name"></span> <span name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" class="full-width" name="attr_name">
<input type="number" class="text-align-center full-width" name="attr_score" value="20">
<input type="number" class="text-align-center full-width" name="attr_temp" value="0">
<input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0">
<input type="number" class="text-align-center full-width bold" name="attr_total" value="20" readonly>
<input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="0" readonly>
<input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="0" readonly>
<input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="0" readonly>
<input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="0" readonly>
<input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="0" readonly>
</div>
</fieldset>
</div>
</div>
<!-- Mook/Compact Affiliations -->
<div class="affiliations-enabled">
<div class="spacer"></div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="affiliations-u">Affiliations</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_affiliation nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_affiliation" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" name="attr_name"></span> <span name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" class="full-width" name="attr_name">
<input type="checkbox" name="attr_encumbered" value="1" disabled>
<input type="number" class="text-align-center full-width" name="attr_temp" value="0">
<input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0">
<input type="number" class="text-align-center full-width bold" name="attr_total" value="40" readonly>
<input type="number" class="text-align-center number-width" name="attr_base" value="40">
<input type="number" class="text-align-center number-width" name="attr_experience" value="0">
<input type="number" class="text-align-center number-width" name="attr_other" value="0">
<input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="80" readonly>
<input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="60" readonly>
<input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="27" readonly>
<input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="20" readonly>
<input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="4" readonly>
</div>
</fieldset>
</div>
</div>
</div>
</div>
<!-- Mook/Compact M-Space Psionics-->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-ms-psionics" value="1" name="attr_display_ms_psionics" checked="true"/>
<div class="ms-psionics-enabled display-ms-psionics">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_psionicpowers_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="psionics-u">Psionics</h5>
<div class="mook-section-toggle">
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="powers-u">Powers</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_psionicpower nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_power" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}} {{^{range-u}=[[20]] ^{metres-u}}} {{^{cost-u}=@{cost}}} {{description=@{description}}}"><span class="bold" name="attr_name"></span> <span name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name" class="full-width">
<input type="checkbox" name="attr_encumbered" value="1" disabled>
<input type="number" name="attr_total" value="22" readonly>
<input type="number" name="attr_very_easy" value="44" readonly>
<input type="number" name="attr_easy" value="33" readonly>
<input type="number" name="attr_hard" value="15" readonly>
<input type="number" name="attr_formidable" value="11" readonly>
<input type="number" name="attr_herculean" value="3" readonly>
<input type="text" name="attr_cost" value="">
<textarea name="attr_description"></textarea>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Roman Magic-->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-roman-magic" value="1" name="attr_display_roman_magic" checked="true"/>
<div class="roman-magic-enabled display-roman-magic">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_roman_magic_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="roman-magic-u">Roman Magic</h5>
<div class="mook-section-toggle" data-i18n-list="roman-magic-order">
<div data-i18n-list-item="cursing">
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="cursing-u">Cursing</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_cursing" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{cursing-u}}} @{name_display} {{very_easy=[[@{cursing_very_easy}]]}} {{very_easy_crit=[[ceil(@{cursing_very_easy}*.1)]]}} {{easy=[[@{cursing_easy}]]}} {{easy_crit=[[ceil(@{cursing_easy}*.1)]]}} {{standard=[[@{cursing} ]]}} {{standard_crit=[[ceil(@{cursing}*.1)]]}} {{hard=[[@{cursing_hard}]]}} {{hard_crit=[[ceil(@{cursing_hard}*.1)]]}} {{formidable=[[@{cursing_formidable}]]}} {{formidable_crit=[[ceil(@{cursing_formidable}*.1)]]}} {{herculean=[[@{cursing_herculean}]]}} {{herculean_crit=[[ceil(@{cursing_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{cursing_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="cursing-u">Cursing</span> <span name="attr_cursing"></span>%</button></div>
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_curse" value="@{roll_display}&{template:magic} {{name=^{curse-u}}} @{name_display} {{^{cost-u}=[[1d6]]}}"><span class="bold" data-i18n="curse-u">Curse</span></button></div>
</div>
</div>
<div data-i18n-list-item="divination">
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="divination-u">Divination</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_divination" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{divination-u}}} @{name_display} {{very_easy=[[@{divination_very_easy}]]}} {{very_easy_crit=[[ceil(@{divination_very_easy}*.1)]]}} {{easy=[[@{divination_easy}]]}} {{easy_crit=[[ceil(@{divination_easy}*.1)]]}} {{standard=[[@{divination} ]]}} {{standard_crit=[[ceil(@{divination}*.1)]]}} {{hard=[[@{divination_hard}]]}} {{hard_crit=[[ceil(@{divination_hard}*.1)]]}} {{formidable=[[@{divination_formidable}]]}} {{formidable_crit=[[ceil(@{divination_formidable}*.1)]]}} {{herculean=[[@{divination_herculean}]]}} {{herculean_crit=[[ceil(@{divination_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{divination_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="divination-u">Divination</span> <span name="attr_divination"></span>%</button></div>
<div class="mook-btn">
<span data-i18n="affects-u">Affects</span>: <select style="width: 100px" name="attr_prediction_affects"><option value="1d6" data-i18n="individual-u">Individual</option><option value="2d6" data-i18n="group-u">Group</option><option value="3d6" data-i18n="city-u">City</option></select> <span data-i18n="impact-u">Impact</span>: <select style="width: 100px" name="attr_prediction_impact"><option value="+0" data-i18n="minor-u">Minor</option><option value="+1d6" data-i18n="life-altering-u">Life Altering</option><option value="+2d6" data-i18n="death-u">Death</option></select> <button type="roll" class="reduced-size no-dice" name="roll_prediction" value="@{roll_display}&{template:magic} {{name=^{prediction-u}}} @{name_display} {{^{cost-u}=[[@{prediction_affects}@{prediction_impact}]]}}"><span class="bold" data-i18n="prediction-u">Prediction</span></button>
</div>
</div>
</div>
<div data-i18n-list-item="necromancy">
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="necromancy-u">Necromancy</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_necromancy" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{necromancy-u}}} @{name_display} {{very_easy=[[@{necromancy_very_easy}]]}} {{very_easy_crit=[[ceil(@{necromancy_very_easy}*.1)]]}} {{easy=[[@{necromancy_easy}]]}} {{easy_crit=[[ceil(@{necromancy_easy}*.1)]]}} {{standard=[[@{necromancy} ]]}} {{standard_crit=[[ceil(@{necromancy}*.1)]]}} {{hard=[[@{necromancy_hard}]]}} {{hard_crit=[[ceil(@{necromancy_hard}*.1)]]}} {{formidable=[[@{necromancy_formidable}]]}} {{formidable_crit=[[ceil(@{necromancy_formidable}*.1)]]}} {{herculean=[[@{necromancy_herculean}]]}} {{herculean_crit=[[ceil(@{necromancy_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{necromancy_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="necromancy-u">Necromancy</span> <span name="attr_necromancy"></span>%</button></div>
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_question_dead" value="@{roll_display}&{template:magic} {{name=^{question-dead-u}}} @{name_display} {{^{cost-u}=[[1d6]]}}"><span class="bold" data-i18n="question-dead-u">Question Dead</span></button></div>
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_summon_lemur" value="@{roll_display}&{template:magic} {{name=^{summon-lemur-u}}} @{name_display} {{^{cost-u}=[[3d6]]}}"><span class="bold" data-i18n="summon-lemur-u">Summon Lemur</span></button></div>
</div>
</div>
<div data-i18n-list-item="pharmacy">
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="pharmacy-u">Pharmacy</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_pharmacy" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{pharmacy-u}}} @{name_display} {{very_easy=[[@{pharmacy_very_easy}]]}} {{very_easy_crit=[[ceil(@{pharmacy_very_easy}*.1)]]}} {{easy=[[@{pharmacy_easy}]]}} {{easy_crit=[[ceil(@{pharmacy_easy}*.1)]]}} {{standard=[[@{pharmacy} ]]}} {{standard_crit=[[ceil(@{pharmacy}*.1)]]}} {{hard=[[@{pharmacy_hard}]]}} {{hard_crit=[[ceil(@{pharmacy_hard}*.1)]]}} {{formidable=[[@{pharmacy_formidable}]]}} {{formidable_crit=[[ceil(@{pharmacy_formidable}*.1)]]}} {{herculean=[[@{pharmacy_herculean}]]}} {{herculean_crit=[[ceil(@{pharmacy_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{pharmacy_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="pharmacy-u">Pharmacy</span> <span name="attr_pharmacy"></span>%</button></div>
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_concocte_potion" value="@{roll_display}&{template:magic} {{name=^{concocte-potion-u}}} @{name_display} {{^{cost-u}=[[1d6]]}}"><span class="bold" data-i18n="concocte-potion-u">Concocte Potion</span></button></div>
</div>
</div>
<div data-i18n-list-item="shape_shifting">
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="shape-shifting-u">Shape Shifting</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_shape_shifting" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{shape-shifting-u}}} @{name_display} {{very_easy=[[@{shape_shifting_very_easy}]]}} {{very_easy_crit=[[ceil(@{shape_shifting_very_easy}*.1)]]}} {{easy=[[@{shape_shifting_easy}]]}} {{easy_crit=[[ceil(@{shape_shifting_easy}*.1)]]}} {{standard=[[@{pharmacy} ]]}} {{standard_crit=[[ceil(@{pharmacy}*.1)]]}} {{hard=[[@{shape_shifting_hard}]]}} {{hard_crit=[[ceil(@{shape_shifting_hard}*.1)]]}} {{formidable=[[@{shape_shifting_formidable}]]}} {{formidable_crit=[[ceil(@{shape_shifting_formidable}*.1)]]}} {{herculean=[[@{shape_shifting_herculean}]]}} {{herculean_crit=[[ceil(@{shape_shifting_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{shape_shifting_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="shape-shifting-u">Shape Shifting</span> <span name="attr_shape_shifting"></span>%</button></div>
<div class="mook-btn"><select style="width: 150px" name="attr_shape_shifting_animal_cost"><option value="1d6" data-i18n="small-animal-u">Small Animal</option><option value="2d6" data-i18n="medium-animal-u">Medium Animal</option><option value="3d6" data-i18n="large-animal-u">Large Animal</option></select> <button type="roll" class="reduced-size no-dice" name="roll_create_salve_skins" value="@{roll_display}&{template:magic} {{name=^{create-salve-skins-u}}} @{name_display} {{^{cost-u}=[[@{shape_shifting_animal_cost}]]}}"><span class="bold" data-i18n="create-salve-skins-u">Create Salve/Skins</span></button>
</div>
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_shape_shifting_time" value="@{roll_display}&{template:magic} {{name=^{change-time-u}}} @{name_display} {{^{time-u}=[[1d3]]}}"><span class="bold" data-i18n="change-time-u">Change Time</span></button></div>
</div>
</div>
<div data-i18n-list-item="theology">
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="theology-u">Theology</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_theology" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{theology-u}}} @{name_display} {{very_easy=[[@{theology_very_easy}]]}} {{very_easy_crit=[[ceil(@{theology_very_easy}*.1)]]}} {{easy=[[@{theology_easy}]]}} {{easy_crit=[[ceil(@{theology_easy}*.1)]]}} {{standard=[[@{pharmacy} ]]}} {{standard_crit=[[ceil(@{pharmacy}*.1)]]}} {{hard=[[@{theology_hard}]]}} {{hard_crit=[[ceil(@{theology_hard}*.1)]]}} {{formidable=[[@{theology_formidable}]]}} {{formidable_crit=[[ceil(@{theology_formidable}*.1)]]}} {{herculean=[[@{theology_herculean}]]}} {{herculean_crit=[[ceil(@{theology_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{theology_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="theology-u">Theology</span> <span name="attr_theology"></span>%</button></div>
</div>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Arcane Magic-->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-arcane-magic" value="1" name="attr_display_arcane_magic" checked="true"/>
<div class="arcane-magic-enabled display-arcane-magic">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_arcane_magic_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="arcane-magic-u">Arcane Magic</h5>
<div class="mook-section-toggle">
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="skills-u">Skills</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_arcane_casting" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{arcane-casting-u}}} @{name_display} {{very_easy=[[@{arcane_casting_very_easy}]]}} {{very_easy_crit=[[ceil(@{arcane_casting_very_easy}*.1)]]}} {{easy=[[@{arcane_casting_easy}]]}} {{easy_crit=[[ceil(@{arcane_casting_easy}*.1)]]}} {{standard=[[@{arcane_casting} ]]}} {{standard_crit=[[ceil(@{arcane_casting}*.1)]]}} {{hard=[[@{arcane_casting_hard}]]}} {{hard_crit=[[ceil(@{arcane_casting_hard}*.1)]]}} {{formidable=[[@{arcane_casting_formidable}]]}} {{formidable_crit=[[ceil(@{arcane_casting_formidable}*.1)]]}} {{herculean=[[@{arcane_casting_herculean}]]}} {{herculean_crit=[[ceil(@{arcane_casting_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{arcane_casting_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="arcane-casting-u">Arcane Casting</span> <span name="attr_arcane_casting"></span>%</button></div>
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_arcane_knowledge" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{arcane-knowledge-u}}} @{name_display} {{very_easy=[[@{arcane_knowledge_very_easy}]]}} {{very_easy_crit=[[ceil(@{arcane_knowledge_very_easy}*.1)]]}} {{easy=[[@{arcane_knowledge_easy}]]}} {{easy_crit=[[ceil(@{arcane_knowledge_easy}*.1)]]}} {{standard=[[@{arcane_knowledge} ]]}} {{standard_crit=[[ceil(@{arcane_knowledge}*.1)]]}} {{hard=[[@{arcane_knowledge_hard}]]}} {{hard_crit=[[ceil(@{arcane_knowledge_hard}*.1)]]}} {{formidable=[[@{arcane_knowledge_formidable}]]}} {{formidable_crit=[[ceil(@{arcane_knowledge_formidable}*.1)]]}} {{herculean=[[@{arcane_knowledge_herculean}]]}} {{herculean_crit=[[ceil(@{arcane_knowledge_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{arcane_knowledge_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="arcane-knowledge-u">Arcane Knowledge</span> <span name="attr_arcane_knowledge"></span>%</button></div>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 0 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_arcanemagicrank0spell nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_arcane_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="checkbox" name="attr_reversible" value="1">
<input type="text" name="attr_cost" value="1">
<input type="text" name="attr_area">
<input type="text" name="attr_time" value="1">
<input type="text" name="attr_duration">
<select name="attr_range">
<option value="^{touch-u}" data-i18n="touch-u">Touch</option>
<option value="[[@{pow}*1.5]] ^{metres-u}" data-i18n="ranged-u" selected>Ranged</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<input type="text" name="attr_resist">
<textarea name="attr_macro" >@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=1}} {{^{magnitude-u}=1}} {{^{cost-u}=@{cost}}} {{^{area-u}=@{area}}} {{^{time-u}=@{time}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 1 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_arcanemagicrank1spell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_arcane_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="text" name="attr_school">
<input type="checkbox" name="attr_reversible" value="1">
<select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{arcane_rank_1_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{arcane_rank_1_cost_reduction}]]">1/+1</option>
<option value="[[3+@{arcane_rank_1_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{arcane_rank_1_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{arcane_rank_1_cost_reduction}]]">3/+3</option>
</select> <input type="number" class="number-width" name="attr_xp_cost" value="0">
<input type="text" name="attr_area">
<input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
<input type="text" name="attr_duration">
<input type="text" name="attr_range">
<input type="text" name="attr_resist">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{arcane_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_arcane_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 2 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_arcanemagicrank2spell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_arcane_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="text" name="attr_school">
<input type="checkbox" name="attr_reversible" value="1">
<select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{arcane_rank_2_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{arcane_rank_2_cost_reduction}]]">1/+1</option>
<option value="[[3+@{arcane_rank_2_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{arcane_rank_2_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{arcane_rank_2_cost_reduction}]]">3/+3</option>
</select> <input type="number" class="number-width" name="attr_xp_cost" value="0">
<input type="text" name="attr_area">
<input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
<input type="text" name="attr_duration">
<input type="text" name="attr_range">
<input type="text" name="attr_resist">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{arcane_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_arcane_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 3 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_arcanemagicrank3spell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_arcane_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="text" name="attr_school">
<input type="checkbox" name="attr_reversible" value="1">
<select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{arcane_rank_3_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{arcane_rank_3_cost_reduction}]]">1/+1</option>
<option value="[[3+@{arcane_rank_3_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{arcane_rank_3_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{arcane_rank_3_cost_reduction}]]">3/+3</option>
</select> <input type="number" class="number-width" name="attr_xp_cost" value="0">
<input type="text" name="attr_area">
<input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
<input type="text" name="attr_duration">
<input type="text" name="attr_range">
<input type="text" name="attr_resist">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{arcane_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_arcane_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 4 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_arcanemagicrank4spell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_arcane_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="text" name="attr_school">
<input type="checkbox" name="attr_reversible" value="1">
<select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{arcane_rank_4_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{arcane_rank_4_cost_reduction}]]">1/+1</option>
<option value="[[3+@{arcane_rank_4_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{arcane_rank_4_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{arcane_rank_4_cost_reduction}]]">3/+3</option>
</select> <input type="number" class="number-width" name="attr_xp_cost" value="0">
<input type="text" name="attr_area">
<input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
<input type="text" name="attr_duration">
<input type="text" name="attr_range">
<input type="text" name="attr_resist">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{arcane_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_arcane_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 5 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_arcanemagicrank5spell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_arcane_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="text" name="attr_school">
<input type="checkbox" name="attr_reversible" value="1">
<select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{arcane_rank_5_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{arcane_rank_5_cost_reduction}]]">1/+1</option>
<option value="[[3+@{arcane_rank_5_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{arcane_rank_5_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{arcane_rank_5_cost_reduction}]]">3/+3</option>
</select> <input type="number" class="number-width" name="attr_xp_cost" value="0">
<input type="text" name="attr_area">
<input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
<input type="text" name="attr_duration">
<input type="text" name="attr_range">
<input type="text" name="attr_resist">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{arcane_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_arcane_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Divine Magic-->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-divine-magic" value="1" name="attr_display_divine_magic" checked="true"/>
<div class="divine-magic-enabled display-divine-magic">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_divine_magic_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="divine-magic-u">Divine Magic</h5>
<div class="mook-section-toggle">
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="skills-u">Skills</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_channel" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{channel-u}}} @{name_display} {{very_easy=[[@{channel_very_easy}]]}} {{very_easy_crit=[[ceil(@{channel_very_easy}*.1)]]}} {{easy=[[@{channel_easy}]]}} {{easy_crit=[[ceil(@{channel_easy}*.1)]]}} {{standard=[[@{channel} ]]}} {{standard_crit=[[ceil(@{channel}*.1)]]}} {{hard=[[@{channel_hard}]]}} {{hard_crit=[[ceil(@{channel_hard}*.1)]]}} {{formidable=[[@{channel_formidable}]]}} {{formidable_crit=[[ceil(@{channel_formidable}*.1)]]}} {{herculean=[[@{channel_herculean}]]}} {{herculean_crit=[[ceil(@{channel_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{channel_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="channel-u">Channel</span> <span name="attr_channel"></span>%</button></div>
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_piety" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{piety-u}}} @{name_display} {{very_easy=[[@{piety_very_easy}]]}} {{very_easy_crit=[[ceil(@{piety_very_easy}*.1)]]}} {{easy=[[@{piety_easy}]]}} {{easy_crit=[[ceil(@{piety_easy}*.1)]]}} {{standard=[[@{piety} ]]}} {{standard_crit=[[ceil(@{piety}*.1)]]}} {{hard=[[@{piety_hard}]]}} {{hard_crit=[[ceil(@{piety_hard}*.1)]]}} {{formidable=[[@{piety_formidable}]]}} {{formidable_crit=[[ceil(@{piety_formidable}*.1)]]}} {{herculean=[[@{piety_herculean}]]}} {{herculean_crit=[[ceil(@{piety_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{piety_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="piety-u">Piety</span> <span name="attr_piety"></span>%</button></div>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 1 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_divinemagicrank1spell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_divine_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="text" name="attr_school">
<input type="checkbox" name="attr_reversible" value="1">
<select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{divine_rank_1_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{divine_rank_1_cost_reduction}]]">1/+1</option>
<option value="[[3+@{divine_rank_1_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{divine_rank_1_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{divine_rank_1_cost_reduction}]]">3/+3</option>
</select> <input type="number" class="number-width" name="attr_xp_cost" value="0">
<input type="text" name="attr_area">
<input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
<input type="text" name="attr_duration">
<input type="text" name="attr_range">
<input type="text" name="attr_resist">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{divine_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_divine_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 2 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_divinemagicrank2spell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_divine_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="text" name="attr_school">
<input type="checkbox" name="attr_reversible" value="1">
<select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{divine_rank_2_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{divine_rank_2_cost_reduction}]]">1/+1</option>
<option value="[[3+@{divine_rank_2_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{divine_rank_2_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{divine_rank_2_cost_reduction}]]">3/+3</option>
</select> <input type="number" class="number-width" name="attr_xp_cost" value="0">
<input type="text" name="attr_area">
<input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
<input type="text" name="attr_duration">
<input type="text" name="attr_range">
<input type="text" name="attr_resist">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{divine_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_divine_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 3 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_divinemagicrank3spell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_divine_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="text" name="attr_school">
<input type="checkbox" name="attr_reversible" value="1">
<select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{divine_rank_3_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{divine_rank_3_cost_reduction}]]">1/+1</option>
<option value="[[3+@{divine_rank_3_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{divine_rank_3_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{divine_rank_3_cost_reduction}]]">3/+3</option>
</select> <input type="number" class="number-width" name="attr_xp_cost" value="0">
<input type="text" name="attr_area">
<input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
<input type="text" name="attr_duration">
<input type="text" name="attr_range">
<input type="text" name="attr_resist">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{divine_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_divine_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 4 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_divinemagicrank4spell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_divine_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="text" name="attr_school">
<input type="checkbox" name="attr_reversible" value="1">
<select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{divine_rank_4_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{divine_rank_4_cost_reduction}]]">1/+1</option>
<option value="[[3+@{divine_rank_4_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{divine_rank_4_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{divine_rank_4_cost_reduction}]]">3/+3</option>
</select> <input type="number" class="number-width" name="attr_xp_cost" value="0">
<input type="text" name="attr_area">
<input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
<input type="text" name="attr_duration">
<input type="text" name="attr_range">
<input type="text" name="attr_resist">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{divine_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_divine_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined"><span data-i18n="rank-u">Rank</span> 5 <span data-i18n="spells-u">Spells</span></span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_divinemagicrank5spell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_divine_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="text" name="attr_school">
<input type="checkbox" name="attr_reversible" value="1">
<select type="number" class="number-width" name="attr_mp_cost">
<option value="[[1+@{divine_rank_5_cost_reduction}]]">1</option>
<option value="[[(1*?{Intensity|1})+@{divine_rank_5_cost_reduction}]]">1/+1</option>
<option value="[[3+@{divine_rank_5_cost_reduction}]]">3</option>
<option value="[[(3+(?{Intensity|1}-1))+@{divine_rank_5_cost_reduction}]]">3/+1</option>
<option value="[[(3*?{Intensity|1})+@{divine_rank_5_cost_reduction}]]">3/+3</option>
</select> <input type="number" class="number-width" name="attr_xp_cost" value="0">
<input type="text" name="attr_area">
<input type="number" class="number-width" name="attr_time" value="1"> <input type="text" name="attr_time_unit">
<input type="text" name="attr_duration">
<input type="text" name="attr_range">
<input type="text" name="attr_resist">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=?{Intensity|1}}} {{^{magnitude-u}=[[@{divine_magnitude}]]}} {{mp_cost=@{mp_cost}}} {{xp_cost=[[@{xp_cost}]]}} {{^{area-u}=@{area}}} {{^{time-u}=[[@{time}+@{apply_divine_armor_penalty}]] @{time_unit}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Fae Powers -->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-fae-powers" value="1" name="attr_display_fae_powers" checked="true"/>
<div class="fae-powers-enabled display-fae-powers">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_fae_powers_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="fae-powers-u">Fae Powers</h5>
<div class="mook-section-toggle" >
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="skills-u">Skills</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_fata" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{fata-u}}} @{name_display} {{very_easy=[[@{fata_very_easy}]]}} {{very_easy_crit=[[ceil(@{fata_very_easy}*.1)]]}} {{easy=[[@{fata_easy}]]}} {{easy_crit=[[ceil(@{fata_easy}*.1)]]}} {{standard=[[@{fata} ]]}} {{standard_crit=[[ceil(@{fata}*.1)]]}} {{hard=[[@{fata_hard}]]}} {{hard_crit=[[ceil(@{fata_hard}*.1)]]}} {{formidable=[[@{fata_formidable}]]}} {{formidable_crit=[[ceil(@{fata_formidable}*.1)]]}} {{herculean=[[@{fata_herculean}]]}} {{herculean_crit=[[ceil(@{fata_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{fata_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="fata-u">Fata</span> <span name="attr_fata"></span>%</button></div>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="powers-u">Powers</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_faepower nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_fae_power" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<select name="attr_duration">
<option value="^{one-minute-u}" data-i18n="one-minute-u" selected>1 Minute</option>
<option value="[[@{fata_intensity}]] ^{minutes-u}" data-i18n="intensity-minutes-u">Intensity x Minutes</option>
<option value="[[@{fata_intensity}*5]] ^{minutes-u}" data-i18n="intensity-times-five-minutes-u">Intensity x 5 Minutes</option>
<option value="[[@{fata_intensity}*10]] ^{minutes-u}" data-i18n="intensity-times-ten-minutes-u">Intensity x 10 Minutes</option>
<option value="[[@{fata_intensity}]] ^{hours-u}" data-i18n="intensity-hours-u">Intensity x Hours</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<select name="attr_range">
<option value="^{touch-u}" data-i18n="touch-u" selected>Touch</option>
<option value="[[@{pow}]] ^{metres-u}" data-i18n="pow-meters-u">POW Metres</option>
<option value="[[(@{pow}*10)]] ^{metres-u}" data-i18n="pow-times-ten-meters-u">POW x 10 Metres</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<select name="attr_resist" data-i18n-list="resist-order">
<option value="-" data-i18n-list-item="blank" selected>-</option>
<option value="^{brawn-u}" data-i18n-list-item="brawn" data-i18n="brawn-u">Brawn</option>
<option value="^{endurance-u}" data-i18n-list-item="endurance" data-i18n="endurance-u">Endurance</option>
<option value="^{evade-u}" data-i18n-list-item="evade" data-i18n="evade-u">Evade</option>
<option value="^{willpower-u}" data-i18n-list-item="willpower" data-i18n="willpower-u">Willpower</option>
<option value="^{special-u}" data-i18n-list-item="special" data-i18n="special-u">Special</option>
</select>
<input type="text" name="attr_cost">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{^{resist-u}=@{resist}}} {{^{cost-u}=@{cost}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Folk Magic -->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-folk-magic" value="1" name="attr_display_folk_magic" checked="true"/>
<div class="folk-magic-enabled display-folk-magic">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_folk_magic_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="folk-magic-u">Folk Magic</h5>
<div class="mook-section-toggle" >
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="skills-u">Skills</span>:</div>
<div class="mook-skilllist-col">
<div data-i18n-list-item="endurance" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_folk_magic" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{folk-magic-u}}} @{name_display} {{very_easy=[[@{folk_magic_very_easy}]]}} {{very_easy_crit=[[ceil(@{folk_magic_very_easy}*.1)]]}} {{easy=[[@{folk_magic_easy}]]}} {{easy_crit=[[ceil(@{folk_magic_easy}*.1)]]}} {{standard=[[@{folk_magic} ]]}} {{standard_crit=[[ceil(@{folk_magic}*.1)]]}} {{hard=[[@{folk_magic_hard}]]}} {{hard_crit=[[ceil(@{folk_magic_hard}*.1)]]}} {{formidable=[[@{folk_magic_formidable}]]}} {{formidable_crit=[[ceil(@{folk_magic_formidable}*.1)]]}} {{herculean=[[@{folk_magic_herculean}]]}} {{herculean_crit=[[ceil(@{folk_magic_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{folk_magic_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="folk-magic-u">Folk Magic</span> <span name="attr_folk_magic"></span>%</button></div>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="spells-u">Spells</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_folkspell nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_fae_power" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name">
<input type="text" name="attr_description">
<input type="checkbox" name="attr_concentration" value="1">
<select name="attr_resist" data-i18n-list="resist-order">
<option value="-" data-i18n-list-item="blank" selected>-</option>
<option value="^{brawn-u}" data-i18n-list-item="brawn" data-i18n="brawn-u">Brawn</option>
<option value="^{endurance-u}" data-i18n-list-item="endurance" data-i18n="endurance-u">Endurance</option>
<option value="^{evade-u}" data-i18n-list-item="evade" data-i18n="evade-u">Evade</option>
<option value="^{willpower-u}" data-i18n-list-item="willpower" data-i18n="willpower-u">Willpower</option>
<option value="^{special-u}" data-i18n-list-item="special" data-i18n="special-u">Special</option>
</select>
<select name="attr_duration">
<option value="^{instant-u}" data-i18n="instant-u">Instant</option>
<option value="^{standard-u}" data-i18n="standard-u" selected>Standard</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<select name="attr_range">
<option value="^{touch-u}" data-i18n="touch-u" selected>Touch</option>
<option value="[[ceil(((@{folk_magic_learned}*@{folk_magic_base})+@{folk_magic_experience}+@{folk_magic_other}+@{folk_magic_temp})*@{folk_magic_range_multiplier})]] ^{metres-u}" data-i18n="ranged-u">Ranged</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{concentration=[[0+@{concentration}]]}} {{^{resist-u}=@{resist}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Animism -->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-animism" value="1" name="attr_display_animism" checked="true"/>
<div class="animism-enabled display-animism">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_animism_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="animism-u">Animism</h5>
<div class="mook-section-toggle" >
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="skills-u">Skills</span>:</div>
<div class="mook-skilllist-col">
<div data-i18n-list-item="endurance" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_trance" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{trance-u}}} @{name_display} {{very_easy=[[@{trance_very_easy}]]}} {{very_easy_crit=[[ceil(@{trance_very_easy}*.1)]]}} {{easy=[[@{trance_easy}]]}} {{easy_crit=[[ceil(@{trance_easy}*.1)]]}} {{standard=[[@{trance} ]]}} {{standard_crit=[[ceil(@{trance}*.1)]]}} {{hard=[[@{trance_hard}]]}} {{hard_crit=[[ceil(@{trance_hard}*.1)]]}} {{formidable=[[@{trance_formidable}]]}} {{formidable_crit=[[ceil(@{trance_formidable}*.1)]]}} {{herculean=[[@{trance_herculean}]]}} {{herculean_crit=[[ceil(@{trance_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{trance_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="trance-u">Trance</span> <span name="attr_trance"></span>%</button></div>
<div data-i18n-list-item="endurance" class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_binding" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{binding-u}}} @{name_display} {{very_easy=[[@{binding_very_easy}]]}} {{very_easy_crit=[[ceil(@{binding_very_easy}*.1)]]}} {{easy=[[@{binding_easy}]]}} {{easy_crit=[[ceil(@{binding_easy}*.1)]]}} {{standard=[[@{binding} ]]}} {{standard_crit=[[ceil(@{binding}*.1)]]}} {{hard=[[@{binding_hard}]]}} {{hard_crit=[[ceil(@{binding_hard}*.1)]]}} {{formidable=[[@{binding_formidable}]]}} {{formidable_crit=[[ceil(@{binding_formidable}*.1)]]}} {{herculean=[[@{binding_herculean}]]}} {{herculean_crit=[[ceil(@{binding_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{binding_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="binding-u">Binding</span> <span name="attr_binding"></span>%</button></div>
</div>
</div>
<div>
<div class="fetish-row">
<div class="fetish-name header"><span data-i18n="fetish-spirit-u">Fetish / Spirit</span></div>
<div class="fetish-type header"><span data-i18n="type-u">Type</span></div>
<div class="fetish-description header"><span data-i18n="description-u">Description</span></div>
</div>
<fieldset class="repeating_fetish nocontrols">
<div>
<div class="spell-row">
<div class="fetish-name"><input type="text" class="full-width" name="attr_name"></div>
<div class="fetish-type"><input type="text" class="text-align-center full-width" name="attr_type"></div>
<div class="fetish-description"><input type="text" class="full-width" name="attr_description"></div>
</div> <input type="checkbox" class="details-toggle" name="attr_details" checked><span class="details-toggle"></span>
<div class="details">
<div>
<select class="number-width bold" name="attr_int_type"><option value="INT" data-i18n="int-u">INT</option><option value="INS" data-i18n="ins-u">INS</option></select>: <input type="number" class="number-width" name="attr_fetish_int" value="13">
<span data-i18n="pow-u" class="bold">POW</span>: <input type="number" class="number-width" name="attr_fetish_pow" value="11">
<span data-i18n="cha-u" class="bold">CHA</span>: <input type="number" class="number-width" name="attr_fetish_cha" value="11">
<span data-i18n="intensity-u" class="bold">Intensity</span>: <input type="number" class="number-width" name="attr_fetish_intensity" value="1">
</div>
<div>
<span data-i18n="action-points-u" class="bold">Action Points</span>: <input type="number" class="number-width" name="attr_fetish_action_points" value="ceil((@{fetish_int}+@{fetish_pow})/12)" disabled>
<span data-i18n="initiative-bonus-u" class="bold">Init. Bonus</span>: <input type="number" class="number-width" name="attr_fetish_initiative_bonus" value="ceil((@{fetish_int}+@{fetish_cha})/2)" disabled>
<span data-i18n="magic-points-u" class="bold">Magic Points</span>: <input type="number" class="number-width-sm" name="attr_fetish_magic_points" value="11"> / <input type="number" class="number-width-sm" name="attr_fetish_magic_points_max" value="@{fetish_pow}" disabled>
<span class="tenacity-enabled"><span data-i18n="tenacity-u" class="bold">Tenacity</span>: <input type="number" class="number-width-sm" name="attr_fetish_tenacity" value="11"> / <input type="number" class="number-width-sm" name="attr_fetish_tenacity_max" value="@{fetish_pow}" disabled></span>
<span data-i18n="spirit-damage-u" class="bold">Spirit Damage</span>: <input type="text" class="damage-width text-align-center disabled" name="attr_fetish_spirit_damage" value="1d8"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_spirit_damage" value="@{roll_display}&{template:weapon} {{name=^{spirit-damage-u}}} {{character=@{name}}} {{damage=[[@{fetish_spirit_damage}]]}}"></button>
</div>
<div class="fetish-skill-column">
<div>
<div class="fetish-skill header"><span data-i18n="skill-u">Skill</span></div>
<div class="number-width header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="number-width header">%</div>
</div>
<div>
<div class="fetish-skill bottom-border"><span data-i18n="spectral-combat-u">Spectral Combat</span></div>
<input type="number" class="number-width" name="attr_fetish_spectral_combat_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_spectral_combat" value="72"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_spectral_combat" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{spectral-combat-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_spectral_combat}*2+@{fetish_spectral_combat_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_spectral_combat}*2)+@{fetish_spectral_combat_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_spectral_combat}*1.5)+@{fetish_spectral_combat_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_spectral_combat}*1.5)+@{fetish_spectral_combat_penalty})*.1)]]}} {{standard=[[(@{fetish_spectral_combat}+@{fetish_spectral_combat_penalty})]]}} {{standard_crit=[[ceil((@{fetish_spectral_combat}+@{fetish_spectral_combat_penalty})*.1)]]}} {{hard=[[ceil((@{fetish_spectral_combat}*.67)+@{fetish_spectral_combat_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_spectral_combat}*.67)+@{fetish_spectral_combat_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_spectral_combat}*.5)+@{fetish_spectral_combat_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_spectral_combat}*.5)+@{fetish_spectral_combat_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_spectral_combat}*@{herculean_mod})+@{fetish_spectral_combat_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_spectral_combat}*@{herculean_mod})+@{fetish_spectral_combat_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="fetish-skill bottom-border"><span data-i18n="willpower-u">Willpower</span></div> <input type="number" class="number-width" name="attr_fetish_willpower_penalty" value="0" max="0"> <input type="number" class="number-width" name="attr_fetish_willpower" value="72"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_willpower" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{willpower-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_willpower}*2+@{fetish_willpower_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_willpower}*2)+@{fetish_willpower_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_willpower}*1.5)+@{fetish_willpower_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_willpower}*1.5)+@{fetish_willpower_penalty})*.1)]]}} {{standard=[[(@{fetish_willpower}+@{fetish_willpower_penalty})]]}} {{standard_crit=[[ceil((@{fetish_willpower}*.1)+@{fetish_willpower_penalty})]]}} {{hard=[[ceil((@{fetish_willpower}*.67)+@{fetish_willpower_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_willpower}*.67)+@{fetish_willpower_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_willpower}*.5)+@{fetish_willpower_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_willpower}*.5)+@{fetish_willpower_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_willpower}*@{herculean_mod})+@{fetish_willpower_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_willpower}*@{herculean_mod})+@{fetish_willpower_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div>
<div class="fetish-skill header"><span data-i18n="skill-u">Skill</span></div>
<div class="number-width header"><span data-i18n="versus101plus-u">vs101+</span></div>
<div class="number-width header">%</div>
</div>
<div><div class="fetish-skill bottom-border"><span data-i18n="folk-magic-u">Folk Magic</span></div> <input type="number" class="number-width" name="attr_fetish_folk_magic_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_folk_magic" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_folk_magic" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{folk-magic-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_folk_magic}*2+@{fetish_folk_magic_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_folk_magic}*2)+@{fetish_folk_magic_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_folk_magic}*1.5)+@{fetish_folk_magic_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_folk_magic}*1.5)+@{fetish_folk_magic_penalty})*.1)]]}} {{standard=[[(@{fetish_folk_magic}+@{fetish_folk_magic_penalty})]]}} {{standard_crit=[[ceil((@{fetish_folk_magic}+@{fetish_folk_magic_penalty})*.1)]]}} {{hard=[[ceil((@{fetish_folk_magic}*.67)+@{fetish_folk_magic_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_folk_magic}*.67)+@{fetish_folk_magic_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_folk_magic}*.5)+@{fetish_folk_magic_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_folk_magic}*.5)+@{fetish_folk_magic_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_folk_magic}*@{herculean_mod})+@{fetish_folk_magic_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_folk_magic}*@{herculean_mod})+@{fetish_folk_magic_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="fetish-skill bottom-border"><span data-i18n="shaping-u">Shaping</span></div> <input type="number" class="number-width" name="attr_fetish_shaping_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_shaping" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_shaping" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{shaping-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_shaping}*2+@{fetish_shaping_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_shaping}*2)+@{fetish_shaping_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_shaping}*1.5)+@{fetish_shaping_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_shaping}*1.5)+@{fetish_shaping_penalty})*.1)]]}} {{standard=[[(@{fetish_shaping}+@{fetish_shaping_penalty})]]}} {{standard_crit=[[ceil((@{fetish_shaping}*.1)+@{fetish_shaping_penalty})]]}} {{hard=[[ceil((@{fetish_shaping}*.67)+@{fetish_shaping_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_shaping}*.67)+@{fetish_shaping_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_shaping}*.5)+@{fetish_shaping_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_shaping}*.5)+@{fetish_shaping_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_shaping}*@{herculean_mod})+@{fetish_shaping_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_shaping}*@{herculean_mod})+@{fetish_shaping_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="fetish-skill bottom-border"><span data-i18n="invocation-u">Invocation</span></div> <input type="number" class="number-width" name="attr_fetish_invocation_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_invocation" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_invocation" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{invocation-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_invocation}*2+@{fetish_invocation_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_invocation}*2)+@{fetish_invocation_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_invocation}*1.5)+@{fetish_invocation_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_invocation}*1.5)+@{fetish_invocation_penalty})*.1)]]}} {{standard=[[(@{fetish_invocation}+@{fetish_invocation_penalty})]]}} {{standard_crit=[[ceil((@{fetish_invocation}+@{fetish_invocation_penalty})*.1)]]}} {{hard=[[ceil((@{fetish_invocation}*.67)+@{fetish_invocation_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_invocation}*.67)+@{fetish_invocation_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_invocation}*.5)+@{fetish_invocation_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_invocation}*.5)+@{fetish_invocation_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_invocation}*@{herculean_mod})+@{fetish_invocation_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_invocation}*@{herculean_mod})+@{fetish_invocation_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="fetish-skill bottom-border"><span data-i18n="exhort-u">Exhort</span></div> <input type="number" class="number-width" name="attr_fetish_exhort_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_exhort" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_exhort" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{exhort-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_exhort}*2+@{fetish_exhort_penalty})]]}} {{very_easy_crit=[[ceil(((@{fetish_exhort}*2)+@{fetish_exhort_penalty})*.1)]]}} {{easy=[[ceil((@{fetish_exhort}*1.5)+@{fetish_exhort_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_exhort}*1.5)+@{fetish_exhort_penalty})*.1)]]}} {{standard=[[(@{fetish_exhort}+@{fetish_exhort_penalty})]]}} {{standard_crit=[[ceil((@{fetish_exhort}+@{fetish_exhort_penalty})*.1)]]}} {{hard=[[ceil((@{fetish_exhort}*.67)+@{fetish_exhort_penalty})]]}} {{hard_crit=[[ceil(((@{fetish_exhort}*.67)+@{fetish_exhort_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_exhort}*.5)+@{fetish_exhort_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_exhort}*.5)+@{fetish_exhort_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_exhort}*@{herculean_mod})+@{fetish_exhort_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_exhort}*@{herculean_mod})+@{fetish_exhort_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><div class="fetish-skill bottom-border"><span data-i18n="devotion-u">Devotion</span></div> <input type="number" class="number-width" name="attr_fetish_devotion_penalty" max="0" value="0"> <input type="number" class="number-width" name="attr_fetish_devotion" value="0"> <button type="roll" class="reduced-size d100 button-width" name="roll_fetish_devotion" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{devotion-u}}} {{character=@{name}}} {{very_easy=[[(@{fetish_devotion}*2+@{fetish_devotion_penalty})*.1)]]}} {{very_easy_crit=[[ceil(((@{fetish_devotion}*2)+@{fetish_devotion_penalty})*.1)]]}} {{easy=[[(ceil(@{fetish_devotion}*1.5)+@{fetish_devotion_penalty})]]}} {{easy_crit=[[ceil(((@{fetish_devotion}*1.5)+@{fetish_devotion_penalty})*.1)]]}} {{standard=[[@{fetish_devotion}+@{fetish_devotion_penalty}]]}} {{standard_crit=[[ceil((@{fetish_devotion}+@{fetish_devotion_penalty})*.1)]]}} {{hard=[[ceil((@{fetish_devotion}+@{fetish_devotion_penalty})*.67)]]}} {{hard_crit=[[ceil(((@{fetish_devotion}*.67)+@{fetish_devotion_penalty})*.1)]]}} {{formidable=[[ceil((@{fetish_devotion}*.5)+@{fetish_devotion_penalty})]]}} {{formidable_crit=[[ceil(((@{fetish_devotion}*.5)+@{fetish_devotion_penalty})*.1)]]}} {{herculean=[[ceil((@{fetish_devotion}*@{herculean_mod})+@{fetish_devotion_penalty})]]}} {{herculean_crit=[[ceil(((@{fetish_devotion}*@{herculean_mod})+@{fetish_devotion_penalty})*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[0]]}}"></button></div>
<div><span data-i18n="other-skills-u" class="bold">Other Skills</span>:</div>
<div><textarea class="magic-note" name="attr_fetish_other_skills"></textarea></div>
</div>
<div class="fetish-powers-column">
<div><span data-i18n="spirit-abilities-u" class="bold">Spirit Abilities</span>:</div>
<div><textarea name="attr_fetish_spirit_abilities"></textarea></div>
<div><span data-i18n="spells-u" class="bold">Spells</span> / <span data-i18n="miracles-u" class="bold">Miracles</span>:</div>
<div><textarea class="magic-note" name="attr_fetish_powers"></textarea></div>
</div>
</div>
</div>
</fieldset>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Mysticism -->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-mysticism" value="1" name="attr_display_mysticism" checked="true"/>
<div class="mysticism-enabled display-mysticism">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_mysticism_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="mysticism-u">Mysticism</h5>
<div class="mook-section-toggle" >
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="base-skill-u">Base Skill</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_meditation" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{meditation-u}}} @{name_display} {{very_easy=[[@{meditation_very_easy}]]}} {{very_easy_crit=[[ceil(@{meditation_very_easy}*.1)]]}} {{easy=[[@{meditation_easy}]]}} {{easy_crit=[[ceil(@{meditation_easy}*.1)]]}} {{standard=[[@{meditation} ]]}} {{standard_crit=[[ceil(@{meditation}*.1)]]}} {{hard=[[@{meditation_hard}]]}} {{hard_crit=[[ceil(@{meditation_hard}*.1)]]}} {{formidable=[[@{meditation_formidable}]]}} {{formidable_crit=[[ceil(@{meditation_formidable}*.1)]]}} {{herculean=[[@{meditation_herculean}]]}} {{herculean_crit=[[ceil(@{meditation_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{meditation_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="meditation-u">Meditation</span> <span name="attr_meditation"></span>%</button></div>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="paths-u">Paths</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_path nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_path" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" name="attr_name"></span> <span class="bold" name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name" class="full-width">
<input type="checkbox" name="attr_encumbered" value="1" disabled>
<input type="checkbox" name="attr_fumbled" value="1">
<input type="checkbox" name="attr_trained" value="1">
<input type="number" class="text-align-center full-width" name="attr_temp" value="0">
<input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0">
<input type="number" class="text-align-center full-width bold" name="attr_total" value="22" readonly>
<input type="number" class="text-align-center full-width" name="attr_intensity_max" value="ceil((@{base}+@{experience}+@{other}+@{temp})/20)" disabled>
<input type="number" class="text-align-center number-width" name="attr_base" value="22" readonly>
<input type="number" class="text-align-center number-width" name="attr_experience" value="0">
<input type="number" class="text-align-center number-width" name="attr_other" value="0">
<input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="44" readonly>
<input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="33" readonly>
<input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="15" readonly>
<input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="11" readonly>
<input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly>
<textarea name="attr_path_talents" class="magic-note"></textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="talents-u">Talents</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_practicedtalent nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" class="full-width" name="attr_name">
<select class="full-width" name="attr_cost">
<option value="?{Intensity|1}" data-i18n="augment-skill-u">Augment Skill</option>
<option value="2" data-i18n="invoke-trait-u">Invoke Trait</option>
<option value="(?{Intensity|1}*3)" data-i18n="enhance-attribute-u">Enhance Attribute</option>
</select>
<select class="full-width" name="attr_cost">
<option value="?{Intensity|1}" data-i18n="augment-skill-u">Augment Skill</option>
<option value="2" data-i18n="invoke-trait-u">Invoke Trait</option>
<option value="(?{Intensity|1}*3)" data-i18n="enhance-attribute-u">Enhance Attribute</option>
</select>
<input type="text" class="full-width" name="attr_description">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=[[?{Intensity|1}]]}} {{^{magnitude-u}=[[@{cost}]]}} {{^{cost-u}=[[@{cost}]]}} {{^{time-u}=[[?{Intensity|1}]]}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Mythras Psionics -->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-mythras-psionics" value="1" name="attr_display_mythras_psionics" checked="true"/>
<div class="mythras-psionics-enabled display-mythras-psionics">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_psionics_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="psionics-u">Psionics</h5>
<div class="mook-section-toggle" >
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="disciplines-u">Disciplines</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_discipline nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_discipline" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" name="attr_name"></span> <span class="bold" name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name" class="full-width">
<input type="checkbox" name="attr_encumbered" value="1" disabled>
<input type="checkbox" name="attr_fumbled" value="1">
<input type="checkbox" name="attr_trained" value="1">
<input type="number" class="text-align-center full-width" name="attr_temp" value="0">
<input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0">
<input type="number" class="text-align-center full-width bold" name="attr_total" value="22" readonly>
<input type="number" class="text-align-center full-width" name="attr_intensity_max" value="ceil((@{base}+@{experience}+@{other}+@{temp})/20)" disabled>
<input type="number" class="text-align-center full-width" name="attr_active_talents_max" value="ceil(((@{base}+@{experience}+@{other}+@{temp})/20)/2)" disabled>
<input type="number" class="text-align-center number-width" name="attr_base" value="22" readonly>
<input type="number" class="text-align-center number-width" name="attr_experience" value="0">
<input type="number" class="text-align-center number-width" name="attr_other" value="0">
<input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="44" readonly>
<input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="33" readonly>
<input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="15" readonly>
<input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="11" readonly>
<input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly>
<textarea name="attr_discipline_talents" class="magic-note"></textarea>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="talents-u">Talents</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_psionictalent nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_talent" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" class="full-width" name="attr_name">
<input type="text" class="full-width" name="attr_description">
<select class="number-width" name="attr_intensity">
<option value="@{repeating_discipline_$0_intensity_max}" selected>#1</option>
<option value="@{repeating_discipline_$1_intensity_max}">#2</option>
<option value="@{repeating_discipline_$2_intensity_max}">#3</option>
<option value="@{repeating_discipline_$3_intensity_max}">#4</option>
<option value="@{repeating_discipline_$4_intensity_max}">#5</option>
<option value="@{repeating_discipline_$5_intensity_max}">#6</option>
<option value="@{repeating_discipline_$6_intensity_max}">#7</option>
<option value="@{repeating_discipline_$7_intensity_max}">#8</option>
<option value="@{repeating_discipline_$8_intensity_max}">#9</option>
<option value="@{repeating_discipline_$9_intensity_max}">#10</option>
</select>
<select name="attr_range">
<option value="^{self-u}" data-i18n="personal-u" selected>Personal</option>
<option value="[[@{pow}]] ^{metres-u}" data-i18n="short-u">Short</option>
<option value="^{line-of-sight-u}" data-i18n="medium-u">Medium</option>
<option value="^{same-paralell-u}" data-i18n="long-u">Long</option>
<option value="^{any-paralell-u}" data-i18n="multiversal-u">Multiversal</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<select name="attr_duration">
<option value="^{instant-u}" data-i18n="instantaneous-u" selected>Instantaneous</option>
<option value="^{focus-u}" data-i18n="focus-u">Focus</option>
<option value="^{lasting-u}" data-i18n="lasting-u">Lasting</option>
</select>
<input type="text" name="attr_area" value="">
<input type="text" name="attr_cost" value="">
<select name="attr_resist" data-i18n-list="resist-order">
<option value="-" data-i18n-list-item="blank" selected>-</option>
<option value="^{brawn-u}" data-i18n-list-item="brawn" data-i18n="brawn-u">Brawn</option>
<option value="^{endurance-u}" data-i18n-list-item="endurance" data-i18n="endurance-u">Endurance</option>
<option value="^{evade-u}" data-i18n-list-item="evade" data-i18n="evade-u">Evade</option>
<option value="^{willpower-u}" data-i18n-list-item="willpower" data-i18n="willpower-u">Willpower</option>
<option value="^{special-u}" data-i18n-list-item="special" data-i18n="special-u">Special</option>
</select>
<input type="text" name="attr_damage" value="0">
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{^{intensity-u}=[[@{intensity}]]}} {{^{range-u}=@{range}}} {{^{duration-u}=@{duration}}} {{^{area-u}=@{area}}} {{^{cost-u}=[[@{cost}]]}} {{^{resist-u}=@{resist}}} {{damage=[[@{damage}]]}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Sorcery -->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-sorcery" value="1" name="attr_display_sorcery" checked="true"/>
<div class="sorcery-enabled display-sorcery">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_sorcery_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="sorcery-u">Sorcery</h5>
<div class="mook-section-toggle" >
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="base-skill-u">Base Skill</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_shaping" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{shaping-u}}} @{name_display} {{very_easy=[[@{shaping_very_easy}]]}} {{very_easy_crit=[[ceil(@{shaping_very_easy}*.1)]]}} {{easy=[[@{shaping_easy}]]}} {{easy_crit=[[ceil(@{shaping_easy}*.1)]]}} {{standard=[[@{shaping} ]]}} {{standard_crit=[[ceil(@{shaping}*.1)]]}} {{hard=[[@{shaping_hard}]]}} {{hard_crit=[[ceil(@{shaping_hard}*.1)]]}} {{formidable=[[@{shaping_formidable}]]}} {{formidable_crit=[[ceil(@{shaping_formidable}*.1)]]}} {{herculean=[[@{shaping_herculean}]]}} {{herculean_crit=[[ceil(@{shaping_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{shaping_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="shaping-u">Shaping</span> <span name="attr_shaping"></span>%</button></div>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="invocations-u">Invocations</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_invocation nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_invocation" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" name="attr_name"></span> <span class="bold" name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name" class="full-width">
<input type="checkbox" name="attr_encumbered" value="1" disabled>
<input type="checkbox" name="attr_fumbled" value="1">
<input type="checkbox" name="attr_trained" value="1">
<input type="number" class="text-align-center full-width" name="attr_temp" value="0">
<input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0">
<input type="number" class="text-align-center full-width bold" name="attr_total" value="26" readonly>
<input type="number" class="text-align-center full-width" name="attr_intensity_max" value="ceil((@{base}+@{experience}+@{other}+@{temp})/10)" disabled>
<select class="combatstyle-char" name="attr_char1">
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u" selected>INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<select class="combatstyle-char" name="attr_char2">
<option value="@{str}" data-i18n="str-u">STR</option>
<option value="@{con}" data-i18n="con-u">CON</option>
<option value="@{siz}" data-i18n="siz-u">SIZ</option>
<option value="@{dex}" data-i18n="dex-u">DEX</option>
<option value="@{int}" data-i18n="int-u" selected>INT</option>
<option value="@{pow}" data-i18n="pow-u">POW</option>
<option value="@{cha}" data-i18n="cha-u">CHA</option>
</select>
<input type="number" class="text-align-center number-width" name="attr_base" value="26" readonly>
<input type="number" class="text-align-center number-width" name="attr_experience" value="0">
<input type="number" class="text-align-center number-width" name="attr_other" value="0">
<input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="52" readonly>
<input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="39" readonly>
<input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="18" readonly>
<input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="13" readonly>
<input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="spells-u">Spells</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_sorceryspell nocontrols inlined">
<input type="checkbox" class="hidden display-memorized" name="attr_memorized" value="1">
<button type="roll" class="reduced-size memorized" name="roll_spell" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="text" class="full-width" name="attr_name">
<input type="text" class="full-width" name="attr_description">
<select class="number-width" name="attr_intensity">
<option value="@{repeating_invocation_$0_intensity_max}" selected>#1</option>
<option value="@{repeating_invocation_$1_intensity_max}">#2</option>
<option value="@{repeating_invocation_$2_intensity_max}">#3</option>
<option value="@{repeating_invocation_$3_intensity_max}">#4</option>
<option value="@{repeating_invocation_$4_intensity_max}">#5</option>
<option value="@{repeating_invocation_$5_intensity_max}">#6</option>
<option value="@{repeating_invocation_$6_intensity_max}">#7</option>
<option value="@{repeating_invocation_$7_intensity_max}">#8</option>
<option value="@{repeating_invocation_$8_intensity_max}">#9</option>
<option value="@{repeating_invocation_$9_intensity_max}">#10</option>
</select>
<input type="checkbox" name="attr_concentration" value="1">
<select name="attr_resist" data-i18n-list="resist-order">
<option value="-" data-i18n-list-item="blank" selected>-</option>
<option value="^{brawn-u}" data-i18n-list-item="brawn" data-i18n="brawn-u">Brawn</option>
<option value="^{endurance-u}" data-i18n-list-item="endurance" data-i18n="endurance-u">Endurance</option>
<option value="^{evade-u}" data-i18n-list-item="evade" data-i18n="evade-u">Evade</option>
<option value="^{willpower-u}" data-i18n-list-item="willpower" data-i18n="willpower-u">Willpower</option>
<option value="^{special-u}" data-i18n-list-item="special" data-i18n="special-u">Special</option>
</select>
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{concentration=[[0+@{concentration}]]}} {{^{intensity-u}=[[@{intensity}]]}} @{magnitude_component} {{^{resist-u}=@{resist}}} @{duration_component} @{range_component} @{targets_component} @{ablation_component} @{focus_component} @{fortune_component} @{precision_component} @{swiftness_component} {{cost=[[ ?{Components Modified|0}+1 ]]}} {{time=[[ ?{Components Modified|0}+1-@{swiftness_subquery} ]]}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
<!-- Mook/Compact Theism -->
<div style="padding-left: 10px">
<input type="checkbox" class="hidden display-theism" value="1" name="attr_display_theism" checked="true"/>
<div class="theism-enabled display-theism">
<div class="spacer"></div>
<input type="checkbox" class="mook-section-toggle" name="attr_theism_section_toggle" value="1" checked>
<h5 class="mook-section-toggle header-bar bold" data-i18n="theism-u">Theism</h5>
<div class="mook-section-toggle" >
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="base-skill-u">Base Skill</span>:</div>
<div class="mook-skilllist-col">
<div class="mook-btn"><button type="roll" class="reduced-size no-dice" name="roll_exhort" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=^{exhort-u}}} @{name_display} {{very_easy=[[@{exhort_very_easy}]]}} {{very_easy_crit=[[ceil(@{exhort_very_easy}*.1)]]}} {{easy=[[@{exhort_easy}]]}} {{easy_crit=[[ceil(@{exhort_easy}*.1)]]}} {{standard=[[@{exhort} ]]}} {{standard_crit=[[ceil(@{exhort}*.1)]]}} {{hard=[[@{exhort_hard}]]}} {{hard_crit=[[ceil(@{exhort_hard}*.1)]]}} {{formidable=[[@{exhort_formidable}]]}} {{formidable_crit=[[ceil(@{exhort_formidable}*.1)]]}} {{herculean=[[@{exhort_herculean}]]}} {{herculean_crit=[[ceil(@{exhort_herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{exhort_encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" data-i18n="exhort-u">Exhort</span> <span name="attr_exhort"></span>%</button></div>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="devotions-u">Devotions</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_devotion nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_devotion" value="@{roll_display}&{template:skill} {{show_reduced=[[@{show_reduced}]]}}{{name=@{name}}} @{name_display} {{very_easy=[[@{very_easy}]]}} {{very_easy_crit=[[ceil(@{very_easy}*.1)]]}} {{easy=[[@{easy}]]}} {{easy_crit=[[ceil(@{easy}*.1)]]}} {{standard=[[@{total} ]]}} {{standard_crit=[[ceil(@{total}*.1)]]}} {{hard=[[@{hard}]]}} {{hard_crit=[[ceil(@{hard}*.1)]]}} {{formidable=[[@{formidable}]]}} {{formidable_crit=[[ceil(@{formidable}*.1)]]}} {{herculean=[[@{herculean}]]}} {{herculean_crit=[[ceil(@{herculean}*.1)]]}} {{rolled=[[1d100]]}} {{encumbered=[[1+@{encumbered}]]}} {{encumbrance_skills=[[@{encumbrance_skills}]]}} {{fatigue_skills=[[@{fatigue_skills}]]}}"><span class="bold" name="attr_name"></span> <span class="bold" name="attr_total"></span>%</button>&nbsp;
<div class="hidden">
<input type="text" name="attr_name" class="full-width">
<input type="checkbox" name="attr_encumbered" value="1" disabled>
<input type="checkbox" name="attr_fumbled" value="1">
<input type="checkbox" name="attr_trained" value="1">
<input type="number" class="text-align-center full-width" name="attr_temp" value="0">
<input type="number" max="0" class="text-align-center full-width" name="attr_penalty" max="0" value="0">
<input type="number" class="text-align-center full-width bold" name="attr_total" value="22" readonly>
<input type="number" max="0" class="text-align-center full-width" name="attr_intensity" value="ceil((@{base}+@{experience}+@{other}+@{temp})/10)" disabled>
<input type="number" max="0" class="text-align-center full-width" name="attr_magnitude" value="ceil((@{base}+@{experience}+@{other}+@{temp})/10)" disabled>
<select class="full-width" name="attr_rank_devotion_pool_limit">
<option value="0" data-i18n="lay-member-u">Lay Member</option>
<option value="ceil(@{pow}*.25)" data-i18n="initiate-u">Initiate</option>
<option value="ceil(@{pow}*.5)" data-i18n="acolyte-u">Acolyte</option>
<option value="ceil(@{pow}*.75)" data-i18n="priest-u">Priest</option>
<option value="@{pow}" data-i18n="high-priest-u">High Priest</option>
</select>
<input type="number" class="number-width" name="attr_devotional_pool" value="0">/<input type="number" class="number-width" name="attr_devotional_pool_max" value="@{max_devotional_pool_based_on}" disabled>
<input type="number" class="text-align-center number-width" name="attr_base" value="26" readonly>
<input type="number" class="text-align-center number-width" name="attr_experience" value="0">
<input type="number" class="text-align-center number-width" name="attr_other" value="0">
<input type="number" class="text-align-center number-width background-green" name="attr_very_easy" value="52" readonly>
<input type="number" class="text-align-center number-width background-blue" name="attr_easy" value="39" readonly>
<input type="number" class="text-align-center number-width background-yellow" name="attr_hard" value="18" readonly>
<input type="number" class="text-align-center number-width background-orange" name="attr_formidable" value="13" readonly>
<input type="number" class="text-align-center number-width background-red" name="attr_herculean" value="3" readonly>
</div>
</fieldset>
</div>
</div>
<div>
<div class="mook-skilllabel-col"><span class="italic underlined" data-i18n="miracles-u">Miracles</span>:</div>
<div class="mook-skilllist-col">
<fieldset class="repeating_miracle nocontrols inlined">
<button type="roll" class="reduced-size no-dice" name="roll_miracle" value="@{macro}"><span class="bold" name="attr_name"></span></button>&nbsp;
<div class="hidden">
<input type="checkbox" class="hidden" name="attr_memorized" value="1">
<input type="text" class="full-width" name="attr_name">
<input type="text" class="full-width" name="attr_description">
<select class="number-width" name="attr_intensity_magnitude">
<option value="@{repeating_devotion_$0_intensity}" selected>#1</span></option>
<option value="@{repeating_devotion_$1_intensity}">#2</option>
<option value="@{repeating_devotion_$2_intensity}">#3</option>
<option value="@{repeating_devotion_$3_intensity}">#4</option>
<option value="@{repeating_devotion_$4_intensity}">#5</option>
<option value="@{repeating_devotion_$5_intensity}">#6</option>
<option value="@{repeating_devotion_$6_intensity}">#7</option>
<option value="@{repeating_devotion_$7_intensity}">#8</option>
<option value="@{repeating_devotion_$8_intensity}">#9</option>
<option value="@{repeating_devotion_$9_intensity}">#10</option>
</select>
<select name="attr_miracle_rank">
<option value="1" data-i18n="initiate-u" selected>Initiate</option>
<option value="2" data-i18n="acolyte-u">Acolyte</option>
<option value="3" data-i18n="priest-u">Priest</option>
</select>
<input type="text" name="attr_damage" value="0">
<input class="number-width" type="number" name="attr_cost" value="@{miracle_rank}" disabled>
<input class="number-width" type="number" name="attr_time" value="@{miracle_rank}" disabled>
<select name="attr_resist" data-i18n-list="resist-order">
<option value="-" data-i18n-list-item="blank" selected>-</option>
<option value="^{brawn-u}" data-i18n-list-item="brawn" data-i18n="brawn-u">Brawn</option>
<option value="^{endurance-u}" data-i18n-list-item="endurance" data-i18n="endurance-u">Endurance</option>
<option value="^{evade-u}" data-i18n-list-item="evade" data-i18n="evade-u">Evade</option>
<option value="^{willpower-u}" data-i18n-list-item="willpower" data-i18n="willpower-u">Willpower</option>
<option value="^{special-u}" data-i18n-list-item="special" data-i18n="special-u">Special</option>
</select>
<select name="attr_area">
<option value="-" selected>-</option>
<option value="[[@{intensity_magnitude}]] ^{metres-u}" data-i18n="metres-u">Metres</option>
<option value="[[@{intensity_magnitude}]] ^{decametres-u}" data-i18n="decametres-u">Decametres</option>
<option value="[[@{intensity_magnitude}]] ^{kilometres-u}" data-i18n="kilometres-u">Kilometres</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<select name="attr_duration">
<option value="^{instant-u}" data-i18n="instant-u" selected>Instant</option>
<option value="[[@{intensity_magnitude}]] ^{minutes-u}" data-i18n="minutes-u">Minutes</option>
<option value="[[@{intensity_magnitude}]] ^{hours-u}" data-i18n="hours-u">Hours</option>
<option value="[[@{intensity_magnitude}]] ^{days-u}" data-i18n="days-u">Days</option>
<option value="[[@{intensity_magnitude}]] ^{months-u}" data-i18n="months-u">Months</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<select name="attr_range">
<option value="^{touch-u}" data-i18n="touch-u" selected>Touch</option>
<option value="[[@{intensity_magnitude}]] ^{metres-u}" data-i18n="metres-u">Metres</option>
<option value="[[@{intensity_magnitude}]] ^{decametres-u}" data-i18n="decametres-u">Decametres</option>
<option value="^{special-u}" data-i18n="special-u">Special</option>
</select>
<textarea name="attr_macro" class="spell-macro">@{roll_display}&{template:magic} {{name=@{name}}} @{name_display} {{damage=[[@{damage}]]}} {{^{intensity-u}=[[@{intensity_magnitude}]]}} {{^{magnitude-u}=[[@{intensity_magnitude}]]}} {{^{cost-u}=[[@{cost}]]}} {{^{time-u}=[[@{time}]]}} {{^{resist-u}=@{resist}}} {{^{area-u}=@{area}}} {{^{duration-u}=@{duration}}} {{^{range-u}=@{range}}} {{description=@{description}}}</textarea>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<hr>
<!-- Footer -->
<div>
<button type="roll" class="reduced-size no-dice" name="roll_reportbug" value="Report a bug with the sheet here: https://github.com/DigitalPagan/Mythras-Roll20-Sheet/issues/new" data-i18n="report-a-bug-u">Report a Bug</button>
<button type="roll" class="reduced-size no-dice" name="roll_roll20forum" value="Visit the Mythras Roll20 forum here: https://www.tapatalk.com/groups/designmechanism/mythras-roll20-f19/" data-i18n="mythras-roll20-forum-u">Mythras Roll20 Forum</button>
<button type="roll" class="reduced-size no-dice" name="roll_contactsheetauthor" value="Visit the author's profile and send a private message: https://app.roll20.net/users/103705" data-i18n="contact-sheet-author-u">Contact Sheet Author</button>
</div>
</div>
{% endraw %}