Files
roll20-character-sheets-tester/ADnD 2E Revised/javascript/weaponProficiencies.js
T
Peter Bjerg Lidegaard 7e4694bffe - Added weapon proficiencies, not related to a specific weapon to the data list
- Still needs to add the sheet worker for autofill of slots
- Also a good idea to add the tables for the Punching / Wrestling / Martial Arts outcome
2022-01-05 22:56:24 +01:00

117 lines
3.3 KiB
JavaScript

const weaponProficiencies = {};
//#region The Complete Fighter's Handbook
weaponProficiencies['Tight Group, Axes'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Bows'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Clubbing Weapons'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Crossbows'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Fencing Blades'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Flails'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Lances'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Long Blades'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Medium Blades'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Picks'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Polearms'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Short Blades'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Sickles'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Slings'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Spears'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Tight Group, Whips'] = {
'slots': 2,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Broad Group, Blades'] = {
'slots': 3,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Broad Group, Clearing/Crushing weapons'] = {
'slots': 3,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Broad Group, Pole Weapons'] = {
'slots': 3,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Broad Group, Small Throwing Weapons'] = {
'slots': 3,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Ambidexterity'] = {
'slots': 1,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Single-Weapon Style Specialization'] = {
'slots': 1,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Two-Hander Style Specialization'] = {
'slots': 1,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Weapon and Shield Style Specialization'] = {
'slots': 1,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Two-Weapons Style Specialization'] = {
'slots': 1,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Punching Specialization'] = {
'slots': 1,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Wrestling Specialization'] = {
'slots': 1,
'book': 'The Complete Fighter\'s Handbook'
};
weaponProficiencies['Martial Arts'] = {
'slots': 1,
'book': 'The Complete Fighter\'s Handbook'
};
//#endregion
module.exports = weaponProficiencies;