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roll20-character-sheets-tester/Mutant Year Zero/translations/nl.json
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2020-07-27 14:45:10 -07:00

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{
"a": "A",
"abilities": "Abilities",
"agility": "Agility",
"agility-abbr": " [agi]",
"agility-abbr-u": "AGI",
"appearance-u": "APPEARANCE",
"ark": "The Ark",
"armor": "armor",
"armor-rating-abbr": "AR",
"arms-length-abbr": "Arm's L.",
"attr": "Attr",
"attribute-dice": "Attribute Dice",
"attribute-score": "Attribute Score",
"attributes": "attribute",
"b": "B",
"battle-level": "Battle Level",
"body": "Body",
"bonus": "Bonus",
"bosses": "Bosses",
"buddy": "Buddy",
"carried": "Carried",
"carried-abbr": "Carr",
"carry": "Carry",
"clear-dice-pool": "Clear Dice Pool",
"clothing": "Clothing",
"comment": "Comment",
"complete": "Complete",
"comprehend": "Comprehend",
"confusion": "Confusion",
"coordinates": "Coordinates",
"critical-u": "CRITICAL INJURIES",
"culture": "Culture",
"current-preset": "Current Preset",
"custom": "Custom",
"damage": "Damage",
"damage-abbr": "DMG",
"dehydrated": "Thirsty",
"description": "Description",
"dev-level": "Development Levels",
"dice-pool": "Dice Pool",
"die": "Die",
"dmg-abbr": "DMG",
"doubt": "Doubt",
"effects": "Effects",
"empathy": "Empathy",
"empathy-abbr": " [emp]",
"empathy-abbr-u": "EMP",
"encumbrance": "Encumbrance",
"endure": "Endure",
"experience-u": "EXPERIENCE",
"face": "Face",
"fatigue": "Fatigue",
"features": "Features",
"fight": "Fight",
"food-supply": "Food Supply",
"force": "Force",
"function-u": "FUNCTIONS",
"g": "G",
"gea-u": "GEAR",
"gear-bonus": "Gear Bonus",
"gear-dice": "Gear Dice",
"gen": "Gen",
"general": "general",
"grip": "Grip",
"heal": "Heal",
"healing-time": "Healing Time",
"heavy": "Heavy (2)",
"hypothermic": "Hypothermic",
"i-dream": "My Big Dream:",
"i-hate": "I Hate:",
"i-protect": "I Need to Protect:",
"initiative": "Initiative",
"injury": "Injury",
"insight": "Insight",
"know_the_zone": "Know the Zone",
"lethal": "Lethal",
"light": "Light (0.5)",
"log": "Log",
"long": "Long",
"lvl": "Lvl",
"manipulate": "Manipulate",
"max": "Max",
"move": "Move",
"mutantions": "MUTATIONS",
"name": "Naam",
"near": "Near",
"no": "Nee",
"no-damage": "No Damage",
"not-applicable-abbr": "n/a",
"notes": "NOTES",
"npc": "NPC",
"number-abbr": "Num",
"on-vehicle": "On Vehicle",
"one-hand-abbr": "1H",
"other": "Other",
"other-info": "Other Information",
"permaneant-rot": "Permanent Rot",
"population": "Population",
"projects": "Projects",
"push": " Push ",
"push-dice": "Push the Dice!",
"pushes-the-roll": "Pushes the Roll",
"quantity-abbr": "Qty",
"range": "Range",
"rank": "Rank",
"rating": "Rating",
"regular": "Regular (1)",
"relationships": "RELATIONSHIPS",
"reset-dice": "Reset dice pool.",
"resources-found": "Resources Found",
"role": "Role",
"roll": "Roll ",
"roll-dice": "Roll the Dice!",
"roll-dice-66": "Roll d66!",
"roll-dice-666": "Roll d666!",
"rot": "Rot",
"rot-level": "Rot Level",
"rot-p": "ROT POINTS",
"scout": "Scout",
"season": "Season",
"selected": "Selected",
"sense_emotion": "Sense Emotion",
"shoot": "Shoot",
"short": "Short",
"show-hide": "show/hide",
"skill": "Skill",
"skill-dice": "Skill Dice",
"skill-level": "Skill Level",
"skills": "Skills",
"sleepless": "Sleepless",
"small": "Small (0.25)",
"sneak": "Sneak",
"starving": "Starving",
"strength": "Strength",
"strength-abbr": " [str]",
"strength-abbr-u": "STR",
"survival": "Survival",
"talent-u": "TALENTS",
"technology": "Technology",
"terrain": "Terrain",
"threat": "Threat",
"threat-notes": "Threat Notes",
"time-limit": "Time Limit",
"tiny": "Tiny (0.05)",
"total": "Total",
"trauma": "Trauma",
"two-hand-abbr": "2H",
"type": "Type",
"units": "Units",
"vehicle": "VEHICLE",
"w": "W",
"warfare": "Warfare",
"water": "Water",
"water-source": "Water Source",
"weapon": "Weapon",
"weapon-selected": "Weapon Selected",
"weapons": "weapons",
"weight-abbr": "Wt",
"wits": "Wits",
"wits-abbr": " [wits]",
"wits-abbr-u": "WITS",
"workpoints": "Work Points/Max",
"yes": "Ja",
"yes-1": "Yes,-1",
"zone-log": "Zone Log",
"nec-u": "NECESSITIES"
}