Files
roll20-character-sheets-tester/D&D_4E/D&D_4E.html
T
Ville-S 2e20cb17a7 Label typos fix'd
All I really need to do here, heh. Epic sheet, this..
2014-04-10 01:52:42 +03:00

932 lines
41 KiB
HTML

<div>
<div class="sheet-baseinfo"><input type="text" name="attr_name" /><label>Character Name</label></div>
<div class="sheet-baseinfo sheet-number"><input type="number" name="attr_level" value="1" /><label class="">Level</label></div>
<input type="hidden" name="attr_halflevel" value="floor(@{level}/2)" disabled = "true"/>
<div class="sheet-baseinfo"><input type="text" name="attr_class" /><label>Class</label></div>
<div class="sheet-baseinfo"><input type="text" name="attr_paragon" /><label>Paragon Path</label></div>
<div class="sheet-baseinfo"><input type="text" name="attr_epic" /><label>Epic Destiny</label></div>
<div class="sheet-baseinfo"><input type="text" name="attr_xp" /><label>Total XP</label></div>
<div class="sheet-baseinfo"><input type="text" name="attr_race" /><label>Race</label></div>
<div class="sheet-baseinfo sheet-medium">
<select name="attr_size">
<option value="Tiny">Tiny</option>
<option value="Small">Small</option>
<option value="Medium" selected="selected">Medium</option>
<option value="Large">Large</option>
<option value="Huge">Huge</option>
<option value="Gargantuan">Gargantuan</option>
</select>
<label>Size</label>
</div>
<div class="sheet-baseinfo sheet-number"><input type="number" name="attr_age" /><label>Age</label></div>
<div class="sheet-baseinfo sheet-short">
<select name="attr_gender">
<option value="Male">Male</option>
<option value="Female">Female</option>
<option value="Other">Other</option>
</select>
<label>Gender</label>
</div>
<div class="sheet-baseinfo sheet-short"><input type="text" name="attr_height" /><label>Height</label></div>
<div class="sheet-baseinfo sheet-short"><input type="text" name="attr_weight" /><label>Weight</label></div>
<div class="sheet-baseinfo"><input type="text" name="attr_alignment" /><label>Alignment</label></div>
<div class="sheet-baseinfo"><input type="text" name="attr_deity" /><label>Deity</label></div>
</div>
<hr/>
<div class="sheet-3colrowCust">
<!-- Left -->
<div class="sheet-col">
<div class="sheet-statblock">
<h2>Hit Points</h2>
<!-- Hit Points Header -->
<div class="sheet-headerrowitem">
<div class="sheet-smallitem">
<label>MaxHP</label>
</div>
<div class="sheet-smallitem">
<label>Bloodied</label>
</div>
<div class="sheet-smallitem">
<label>Surge Value</label>
</div>
<div class="sheet-meditem">
<label>Surges/Day</label>
</div>
</div>
<!-- Hit Points -->
<div class="sheet-rowitem">
<div class="sheet-smallitem">
<input type="number" name="attr_hp_max" value="0"/>
</div>
<div class="sheet-smallitem">
<input type="number" name="attr_hp-bloodied" value="floor(@{hp|max}/2)" disabled = "true"/>
</div>
<div class="sheet-smallitem">
<input type="number" name="attr_surge-value" value="floor(@{hp|max}/4)" disabled = "true"/>
</div>
<div class="sheet-meditem">
<input type="number" name="attr_surges_max" value="0"/>
</div>
</div>
<!-- Current Hit Points Header -->
<div class="sheet-headerrowitem">
<div class="sheet-meditem">
<label>Current Hit Points</label>
</div>
<div class="sheet-meditem">
<label>Temporary Hit Points</label>
</div>
<div class="sheet-meditem">
<label>Current Surges</label>
</div>
</div>
<!-- Current Hit Points -->
<div class="sheet-rowitem">
<div class="sheet-meditem">
<input type="number" name="attr_hp" value="0"/>
</div>
<div class="sheet-meditem">
<input type="number" name="attr_tmp-hp" value="0"/>
</div>
<div class="sheet-meditem">
<input type="number" name="attr_surges" value="0"/>
</div>
</div>
<!-- Death Saving Throw Failures -->
<div class="sheet-rowitem">
<div class="sheet-largeitem">
<label>Death Savng Throw Failures</label>
</div>
<div class="sheet-smallitem">
<input type="checkbox" name="attr_deathone" value="1"/>
<input type="checkbox" name="attr_deathtwo" value="1"/>
<input type="checkbox" name="attr_deaththree" value="1"/>
</div>
</div>
<!-- Saving Throw Mods Header -->
<div class="sheet-headerrowitem">
<div class="sheet-largeitem">
<label>Saving Throw Mods</label>
</div>
</div>
<textarea name="attr_saving-throw-mods" class="sheet-small"></textarea>
<!-- Resistances Header -->
<div class="sheet-headerrowitem">
<div class="sheet-largeitem">
<label>Resistances</label>
</div>
</div>
<textarea name="attr_resistances" class="sheet-small"></textarea>
</div>
<div class="sheet-statblock">
<h2>Initiative</h2>
<!-- Initiative Header -->
<div class="sheet-headerrowitem">
<div class="sheet-smallitem">
<label>Score</label>
</div>
<div class="sheet-meditem">
</div>
<div class="sheet-smallitem">
<label>Dex + 1/2 Lvl</label>
</div>
<div class="sheet-smallitem">
<label>Misc</label>
</div>
</div>
<!-- Initiative -->
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_initiative" value="@{init-dexterity}+@{init-mod}" disabled = "true"/>
</div>
<div class="sheet-meditem sheet-black">
<label>Initiative</label>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_init-dexterity" value="@{dexterity-mod}+@{halflevel}" disabled = "true"/>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_init-mod" value="0"/>
</div>
</div>
<!-- Conditional Modifiers Header -->
<div class="sheet-headerrowitem">
<div class="sheet-largeitem">
<label>Conditional Modifiers</label>
</div>
</div>
<textarea name="attr_init-conditional-modifiers" class="sheet-small"></textarea>
</div>
<div class="sheet-statblock">
<h2>Movement</h2>
<!-- Movement Header -->
<div class="sheet-headerrowitem">
<div class="sheet-smallitem">
<label>Score</label>
</div>
<div class="sheet-smallitem">
</div>
<div class="sheet-tinyitem">
<label>Base</label>
</div>
<div class="sheet-tinyitem">
<label>Armor</label>
</div>
<div class="sheet-tinyitem">
<label>Item</label>
</div>
<div class="sheet-tinyitem">
<label>Misc</label>
</div>
</div>
<!-- Movement -->
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_speed" value="@{speed-base}+@{speed-armor}+@{speed-item}+@{speed-misc}" disabled = "true"/>
</div>
<div class="sheet-smallitem sheet-black">
<label>Speed</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_speed-base" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_speed-armor" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_speed-item" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_speed-misc" value="0"/>
</div>
</div>
<!-- Special Movement Header -->
<div class="sheet-headerrowitem">
<div class="sheet-largeitem">
<label>Special Movement</label>
</div>
</div>
<textarea name="attr_special-movement" class="sheet-small"></textarea>
</div>
<div class="sheet-statblock">
<h2>Action Point</h2>
<!-- Initiative -->
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_action-points" value="1"/>
</div>
<div class="sheet-largeitem sheet-black">
<label>Action Points</label>
</div>
</div>
<!-- Conditional Modifiers Header -->
<div class="sheet-headerrowitem">
<div class="sheet-largeitem">
<label>Additional Effects for Spending Action Points</label>
</div>
</div>
<textarea name="attr_additiona-effects" class="sheet-small"></textarea>
</div>
</div>
<!-- Mid -->
<div class="sheet-col">
<div class="sheet-statblock">
<h2>Defenses</h2>
<!-- Defence Header -->
<div class="sheet-headerrowitem">
<div class="sheet-tinyitem">
<label>Score</label>
</div>
<div class="sheet-tinyitem">
<label></label>
</div>
<div class="sheet-tinyitem">
<label>Armor</label>
</div>
<div class="sheet-tinyitem">
<label>Class</label>
</div>
<div class="sheet-tinyitem">
<label>Feat</label>
</div>
<div class="sheet-tinyitem">
<label>ENH</label>
</div>
<div class="sheet-tinyitem">
<label>Misc</label>
</div>
</div>
<!-- AC -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_ac" value="10+@{halflevel}+@{ac-armor}+@{ac-class}+@{ac-feat}+@{ac-enh}+@{ac-misc}" disabled = "true"/>
</div>
<div class="sheet-tinyitem sheet-black">
<label>AC</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_ac-armor" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_ac-class" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_ac-feat" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_ac-enh" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_ac-misc" value="0"/>
</div>
</div>
<!-- Fort -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_fort" value="10+@{halflevel}+@{fort-armor}+@{fort-class}+@{fort-feat}+@{fort-enh}+@{fort-misc}" disabled = "true"/>
</div>
<div class="sheet-tinyitem sheet-black">
<label>Fort</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_fort-armor" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_fort-class" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_fort-feat" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_fort-enh" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_fort-misc" value="0"/>
</div>
</div>
<!-- Ref -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_ref" value="10+@{halflevel}+@{ref-armor}+@{ref-class}+@{ref-feat}+@{ref-enh}+@{ref-misc}" disabled = "true"/>
</div>
<div class="sheet-tinyitem sheet-black">
<label>Ref</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_ref-armor" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_ref-class" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_ref-feat" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_ref-enh" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_ref-misc" value="0"/>
</div>
</div>
<!-- Will -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_will" value="10+@{halflevel}+@{will-armor}+@{will-class}+@{will-feat}+@{will-enh}+@{will-misc}" disabled = "true"/>
</div>
<div class="sheet-tinyitem sheet-black">
<label>Will</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_will-armor" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_will-class" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_will-feat" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_will-enh" value="0"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_will-misc" value="0"/>
</div>
</div>
</div>
<div class="sheet-statblock">
<h2>Ability Scores</h2>
<!-- Ability Header -->
<div class="sheet-headerrowitem">
<div class="sheet-smallitem">
<label>Score</label>
</div>
<div class="sheet-meditem">
<label>Ability</label>
</div>
<div class="sheet-smallitem">
<label>Mod</label>
</div>
<div class="sheet-smallitem">
<label>Mod + 1/2 Lvl</label>
</div>
</div>
<!-- Strength -->
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_strength" value="10"/>
</div>
<div class="sheet-meditem sheet-black">
<label>Strength</label>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_strength-mod" value="floor((@{strength}-10)/2)" disabled = "true"/>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_strength-mod-level" value="@{strength-mod}+@{halflevel}" disabled = "true"/>
</div>
</div>
<!-- Constitution -->
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_constitution" value="10"/>
</div>
<div class="sheet-meditem sheet-black">
<label>Constitution</label>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_constitution-mod" value="floor((@{constitution}-10)/2)" disabled = "true"/>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_constitution-mod-level" value="@{constitution-mod}+@{halflevel}" disabled = "true"/>
</div>
</div>
<!-- Dexterity -->
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_dexterity" value="10"/>
</div>
<div class="sheet-meditem sheet-black">
<label>Dexterity</label>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_dexterity-mod" value="floor((@{dexterity}-10)/2)" disabled = "true"/>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_dexterity-mod-level" value="@{dexterity-mod}+@{halflevel}" disabled = "true"/>
</div>
</div>
<!-- Intelligence -->
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_intelligence" value="10"/>
</div>
<div class="sheet-meditem sheet-black">
<label>Intelligence</label>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_intelligence-mod" value="floor((@{intelligence}-10)/2)" disabled = "true"/>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_intelligence-mod-level" value="@{intelligence-mod}+@{halflevel}" disabled = "true"/>
</div>
</div>
<!-- Wisdom -->
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_wisdom" value="10"/>
</div>
<div class="sheet-meditem sheet-black">
<label>Wisdom</label>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_wisdom-mod" value="floor((@{wisdom}-10)/2)" disabled = "true"/>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_wisdom-mod-level" value="@{wisdom-mod}+@{halflevel}" disabled = "true"/>
</div>
</div>
<!-- Charisma -->
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_charisma" value="10"/>
</div>
<div class="sheet-meditem sheet-black">
<label>Charisma</label>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_charisma-mod" value="floor((@{charisma}-10)/2)" disabled = "true"/>
</div>
<div class="sheet-smallitem sheet-black">
<input type="number" name="attr_charisma-mod-level" value="@{charisma-mod}+@{halflevel}" disabled = "true"/>
</div>
</div>
</div>
<div class="sheet-statblock">
<h2>Senses</h2>
<!-- Senses Header -->
<div class="sheet-headerrowitem">
<div class="sheet-smallitem">
<label>Score</label>
</div>
<div class="sheet-medlargeitem">
<label>Passive Sense</label>
</div>
<div class="sheet-smallitem">
</div>
<div class="sheet-tinyitem">
<label>Skill Bonus</label>
</div>
</div>
<!-- Senses -->
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_passive-insight" value="10+@{passive-insight-mod}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Insight</label>
</div>
<div class="sheet-smallitem sheet-black">
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_passive-insight-mod" value="@{insight}" disabled = "true"/>
</div>
</div>
<div class="sheet-rowitem">
<div class="sheet-smallitem sheet-halfblack">
<input type="number" name="attr_passive-insight" value="10+@{passive-perception-mod}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Perception</label>
</div>
<div class="sheet-smallitem sheet-black">
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_passive-perception-mod" value="@{perception}" disabled = "true"/>
</div>
</div>
<!-- Special Senses Header -->
<div class="sheet-headerrowitem">
<div class="sheet-largeitem">
<label>Special Senses</label>
</div>
</div>
<textarea name="attr_init-special-senses"></textarea>
</div>
</div>
<!-- Right -->
<div class="sheet-col">
<div class="sheet-statblock">
<h2>Skills</h2>
<!-- Skills Header -->
<div class="sheet-headerrowitem">
<div class="sheet-tinyitem">
<label>Bonus</label>
</div>
<div class="sheet-medlargeitem">
<label>Skill Name</label>
</div>
<div class="sheet-tinyitem">
</div>
<div class="sheet-tinyitem">
<label>Trained</label>
</div>
<div class="sheet-tinyitem">
<label>Misc</label>
</div>
</div>
<!-- Acrobatics -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_acrobatics" value="(@{dexterity-mod-level}+@{acrobatics-trained}*5)+@{acrobatics-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Acrobatics</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>DEX</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_acrobatics-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_acrobatics-misc" value="0"/>
</div>
</div>
<!-- Arcana -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_arcana" value="(@{intelligence-mod-level}+@{arcana-trained}*5)+@{arcana-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Arcana</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>INT</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_arcana-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_arcana-misc" value="0"/>
</div>
</div>
<!-- Athletics -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_athletics" value="(@{strength-mod-level}+@{athletics-trained}*5)+@{athletics-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Athletics</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>STR</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_athletics-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_athletics-misc" value="0"/>
</div>
</div>
<!-- Bluff -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_bluff" value="(@{charisma-mod-level}+@{bluff-trained}*5)+@{bluff-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Bluff</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>CHA</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_bluff-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_bluff-misc" value="0"/>
</div>
</div>
<!-- Diplomacy -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_diplomacy" value="(@{charisma-mod-level}+@{diplomacy-trained}*5)+@{diplomacy-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Diplomacy</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>CHA</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_diplomacy-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_diplomacy-misc" value="0"/>
</div>
</div>
<!-- Dungeoneering -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_dungeoneering" value="(@{wisdom-mod-level}+@{dungeoneering-trained}*5)+@{dungeoneering-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Dungeoneering</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>WIS</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_dungeoneering-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_dungeoneering-misc" value="0"/>
</div>
</div>
<!-- Endurance -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_endurance" value="(@{constitution-mod-level}+@{endurance-trained}*5)+@{endurance-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Endurance</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>CON</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_endurance-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_endurance-misc" value="0"/>
</div>
</div>
<!-- Heal -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_heal" value="(@{wisdom-mod-level}+@{heal-trained}*5)+@{heal-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Heal</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>WIS</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_heal-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_heal-misc" value="0"/>
</div>
</div>
<!-- History -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_history" value="(@{intelligence-mod-level}+@{history-trained}*5)+@{history-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>History</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>INT</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_history-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_history-misc" value="0"/>
</div>
</div>
<!-- Insight -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_insight" value="(@{wisdom-mod-level}+@{insight-trained}*5)+@{insight-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Insight</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>WIS</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_insight-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_insight-misc" value="0"/>
</div>
</div>
<!-- Intimidate -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_intimidate" value="(@{charisma-mod-level}+@{intimidate-trained}*5)+@{intimidate-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Intimidate</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>CHA</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_intimidate-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_intimidate-misc" value="0"/>
</div>
</div>
<!-- Nature -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_nature" value="(@{wisdom-mod-level}+@{nature-trained}*5)+@{nature-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Nature</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>WIS</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_nature-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_nature-misc" value="0"/>
</div>
</div>
<!-- Perception -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_perception" value="(@{wisdom-mod-level}+@{perception-trained}*5)+@{perception-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Perception</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>WIS</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_perception-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_perception-misc" value="0"/>
</div>
</div>
<!-- Religion -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_religion" value="(@{intelligence-mod-level}+@{religion-trained}*5)+@{religion-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Religion</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>INT</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_religion-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_religion-misc" value="0"/>
</div>
</div>
<!-- Stealth -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_stealth" value="(@{dexterity-mod-level}+@{stealth-trained}*5)+@{stealth-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Stealth</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>DEX</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_stealth-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_stealth-misc" value="0"/>
</div>
</div>
<!-- Streetwise -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_streetwise" value="(@{charisma-mod-level}+@{streetwise-trained}*5)+@{streetwise-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Streetwise</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>CHA</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_streetwise-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_streetwise-misc" value="0"/>
</div>
</div>
<!-- Thievery -->
<div class="sheet-rowitem">
<div class="sheet-tinyitem sheet-halfblack">
<input type="number" name="attr_thievery" value="(@{dexterity-mod-level}+@{thievery-trained}*5)+@{thievery-misc}" disabled = "true"/>
</div>
<div class="sheet-medlargeitem sheet-black">
<label>Thievery</label>
</div>
<div class="sheet-tinyitem sheet-black">
<label>DEX</label>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="checkbox" name="attr_thievery-trained" value="1"/>
</div>
<div class="sheet-tinyitem sheet-black">
<input type="number" name="attr_thievery-misc" value="0"/>
</div>
</div>
</div>
</div>
</div>
<hr/>
<div class="sheet-2colrow">
<!-- Left -->
<div class="sheet-col">
<div class="sheet-statblock">
<h2>Feats</h2>
<fieldset class="repeating_feats">
<textarea name="attr_feat"></textarea>
</fieldset>
</div>
</div>
<!-- Right -->
<div class="sheet-col">
<div class="sheet-statblock">
<h2>Powers</h2>
<fieldset class="repeating_powers">
<div class="sheet-headerrowitem">
<div class="sheet-meditem">
<label>Power Name</label>
</div>
<div class="sheet-meditem">
<label>Usage</label>
</div>
<div class="sheet-tinyitem">
<label>Level</label>
</div>
<div class="sheet-tinyitem">
<label>Used</label>
</div>
</div>
<div class="sheet-rowitem">
<div class="sheet-meditem">
<input type="text" name="attr_power-name"/>
</div>
<div class="sheet-meditem">
<select name="attr_useage">
<option value="At-Will">At-Will</option>
<option value="Encounter">Encounter</option>
<option value="Daily">Daily</option>
</select>
</div>
<div class="sheet-tinyitem">
<input type="number" name="attr_power-level"/>
</div>
<div class="sheet-tinyitem">
<input type="checkbox" name="attr_power-used" value="1"/>
</div>
</div>
<div class="sheet-headerrowitem">
<div class="sheet-largeitem">
<label>Power Description</label>
</div>
</div>
<textarea name="attr_power"></textarea>
<hr/>
</fieldset>
</div>
</div>
</div>