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roll20-character-sheets-tester/Scion/Scion.html
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CoalPoweredPuppet 2f58118549 Scion, General Upgrdade
Lots of improvements, sheet workers, roll templates, skills that roll
2017-07-10 11:55:13 -04:00

2801 lines
217 KiB
HTML

<!-- Set up the Tabs -->
<input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Attributes & Abilities" checked="checked"/>
<span class="sheet-tab sheet-tab1" style='line-height: 20px;'>Attributes &<br> Abilities</span>
<input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Advantages" />
<span class="sheet-tab sheet-tab2" style='line-height: 40px;'>Advantages</span>
<input type="radio" class="sheet-tab sheet-tab3" name="attr_core-tab" value="3" title="Boons" />
<span class="sheet-tab sheet-tab3" style='line-height: 40px;'>Boons</span>
<input type="radio" class="sheet-tab sheet-tab4" name="attr_core-tab" value="4" title="History & Gear" />
<span class="sheet-tab sheet-tab4" style='line-height: 20px;'>History &<br> Gear</span>
<input type="radio" class="sheet-tab sheet-tab5" name="attr_core-tab" value="5" title="Combat" />
<span class="sheet-tab sheet-tab5" style='line-height: 40px;'>Combat</span>
<input type="radio" class="sheet-tab sheet-tab99" name="attr_core-tab" value="99" title="All" />
<span class="sheet-tab sheet-tab99" style='line-height: 40px;'>All</span>
<!-- End Tab setup -->
<!-- Tab 1 -->
<div class="sheet-section-1">
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<div class='sheet-3colrow'>
<div class='sheet-col'>
<input type="text" class="sheet-textbox" name="attr_character_name" /><br>
Name<br>
<input type="text" class="sheet-textbox" name="attr_Player" /><br>
Player
</div>
<div class='sheet-col'>
<input type="text" class="sheet-textbox" name="attr_Calling" /><br>
Calling<br>
<input type="text" class="sheet-textbox" name="attr_Nature" /><br>
Nature
</div>
<div class='sheet-col'>
<input type="text" class="sheet-textbox" name="attr_Pantheon" /><br>
Pantheon<br>
<input type="text" class="sheet-textbox" name="attr_title-input" /><br>
<input type="text" class="sheet-title" name="attr_title" placeholder="Type Needed Title Here"/><br>
</div>
</div>
<hr/>
<div class="sheet-center" style="width:100%"><h2>Attributes</h2></div>
<table style="width:100%">
<tr>
<th colspan="2">Physical</th>
<th colspan="2">Social</th>
<th colspan="2">Mental</th>
</tr>
<tr>
<td colspan="2"><button type='roll' class="sheet-adv" name="roll_Strength" value='&{template:wod} {{name= @{character_name} }} {{pool= Strength }} {{attr= Strength:@{Strength} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Strength} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Strength_box} }}'/>Strength</td>
<td colspan="2"><button type='roll' class="sheet-adv" name="roll_Charisma" value='&{template:wod} {{name= @{character_name} }} {{pool= Charisma }} {{attr= Charisma:@{Charisma} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Charisma} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Charisma_box} }}'/>Charisma</td>
<td colspan="2"><button type='roll' class="sheet-adv" name="roll_Perception" value='&{template:wod} {{name= @{character_name} }} {{pool= Perception }} {{attr= Perception:@{Perception} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Perception} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Perception_box} }}'/>Perception</td>
</tr>
<tr>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Strength" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Strength" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Strength" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Strength" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Strength" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Strength" value="5" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Strength" value="6" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Strength" value="7" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Strength" value="8" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Strength" value="9" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Strength" value="10" /><span></span>
</th>
<td rowspan="2"><input type="checkbox" class="sheet-star" name="attr_Strength-Star" value="1"/><span></span></td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Charisma" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Charisma" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Charisma" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Charisma" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Charisma" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Charisma" value="5" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Charisma" value="6" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Charisma" value="7" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Charisma" value="8" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Charisma" value="9" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Charisma" value="10" /><span></span>
</th>
<td rowspan="2"><input type="checkbox" class="sheet-star" name="attr_Charisma-Star" value="1"/><span></span></td>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Perception" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Perception" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Perception" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Perception" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Perception" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Perception" value="5" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Perception" value="6" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Perception" value="7" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Perception" value="8" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Perception" value="9" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Perception" value="10" /><span></span>
</th>
<td rowspan="2"><input type="checkbox" class="sheet-star" name="attr_Perception-Star" value="1"/><span></span></td>
</tr>
<tr>
<th>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_Strength_box" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_Strength_box" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_Strength_box" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_Strength_box" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_Strength_box" value="7" /><span></span>
<input type="radio" class="sheet-square" name="attr_Strength_box" value="11" /><span></span>
<input type="radio" class="sheet-square" name="attr_Strength_box" value="16" /><span></span>
<input type="radio" class="sheet-square" name="attr_Strength_box" value="22" /><span></span>
<input type="radio" class="sheet-square" name="attr_Strength_box" value="29" /><span></span>
<input type="radio" class="sheet-square" name="attr_Strength_box" value="37" /><span></span>
<input type="radio" class="sheet-square" name="attr_Strength_box" value="46" /><span></span>
</th>
<th>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_Charisma_box" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_Charisma_box" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_Charisma_box" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_Charisma_box" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_Charisma_box" value="7" /><span></span>
<input type="radio" class="sheet-square" name="attr_Charisma_box" value="11" /><span></span>
<input type="radio" class="sheet-square" name="attr_Charisma_box" value="16" /><span></span>
<input type="radio" class="sheet-square" name="attr_Charisma_box" value="22" /><span></span>
<input type="radio" class="sheet-square" name="attr_Charisma_box" value="29" /><span></span>
<input type="radio" class="sheet-square" name="attr_Charisma_box" value="37" /><span></span>
<input type="radio" class="sheet-square" name="attr_Charisma_box" value="46" /><span></span>
</th>
<th>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_Perception_box" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_Perception_box" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_Perception_box" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_Perception_box" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_Perception_box" value="7" /><span></span>
<input type="radio" class="sheet-square" name="attr_Perception_box" value="11" /><span></span>
<input type="radio" class="sheet-square" name="attr_Perception_box" value="16" /><span></span>
<input type="radio" class="sheet-square" name="attr_Perception_box" value="22" /><span></span>
<input type="radio" class="sheet-square" name="attr_Perception_box" value="29" /><span></span>
<input type="radio" class="sheet-square" name="attr_Perception_box" value="37" /><span></span>
<input type="radio" class="sheet-square" name="attr_Perception_box" value="46" /><span></span>
</th>
</tr>
<tr>
<td colspan="2"><button type='roll' class="sheet-adv" name="roll_Dexterity" value='&{template:wod} {{name= @{character_name} }} {{pool= Dexterity }} {{attr= Dexterity:@{Dexterity} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Dexterity} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Dexterity_box} }}'/>Dexterity</td>
<td colspan="2"><button type='roll' class="sheet-adv" name="roll_Manipulation" value='&{template:wod} {{name= @{character_name} }} {{pool= Manipulation }} {{attr= Manipulation:@{Manipulation} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Manipulation} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Manipulation_box} }}'/>Manipulation</td>
<td colspan="2"><button type='roll' class="sheet-adv" name="roll_Intelligence" value='&{template:wod} {{name= @{character_name} }} {{pool= Intelligence }} {{attr= Intelligence:@{Intelligence} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Intelligence} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Intelligence_box} }}'/>Intelligence</td>
</tr>
<tr>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Dexterity" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Dexterity" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Dexterity" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Dexterity" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Dexterity" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Dexterity" value="5" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Dexterity" value="6" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Dexterity" value="7" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Dexterity" value="8" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Dexterity" value="9" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Dexterity" value="10" /><span></span>
</th>
<th rowspan="2"><input type="checkbox" class="sheet-star" name="attr_Dexterity-Star" value="1"/><span></span></th>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Manipulation" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Manipulation" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Manipulation" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Manipulation" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Manipulation" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Manipulation" value="5" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Manipulation" value="6" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Manipulation" value="7" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Manipulation" value="8" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Manipulation" value="9" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Manipulation" value="10" /><span></span>
</th>
<th rowspan="2"><input type="checkbox" class="sheet-star" name="attr_Manipulation-Star" value="1"/><span></span></th>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Intelligence" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Intelligence" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Intelligence" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Intelligence" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Intelligence" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Intelligence" value="5" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Intelligence" value="6" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Intelligence" value="7" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Intelligence" value="8" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Intelligence" value="9" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Intelligence" value="10" /><span></span>
</th>
<th rowspan="2"><input type="checkbox" class="sheet-star" name="attr_Intelligence-Star" value="1"/><span></span></th>
</tr>
<tr>
<th>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_Dexterity_box" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_Dexterity_box" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_Dexterity_box" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_Dexterity_box" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_Dexterity_box" value="7" /><span></span>
<input type="radio" class="sheet-square" name="attr_Dexterity_box" value="11" /><span></span>
<input type="radio" class="sheet-square" name="attr_Dexterity_box" value="16" /><span></span>
<input type="radio" class="sheet-square" name="attr_Dexterity_box" value="22" /><span></span>
<input type="radio" class="sheet-square" name="attr_Dexterity_box" value="29" /><span></span>
<input type="radio" class="sheet-square" name="attr_Dexterity_box" value="37" /><span></span>
<input type="radio" class="sheet-square" name="attr_Dexterity_box" value="46" /><span></span>
</th>
<th>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_Manipulation_box" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_Manipulation_box" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_Manipulation_box" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_Manipulation_box" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_Manipulation_box" value="7" /><span></span>
<input type="radio" class="sheet-square" name="attr_Manipulation_box" value="11" /><span></span>
<input type="radio" class="sheet-square" name="attr_Manipulation_box" value="16" /><span></span>
<input type="radio" class="sheet-square" name="attr_Manipulation_box" value="22" /><span></span>
<input type="radio" class="sheet-square" name="attr_Manipulation_box" value="29" /><span></span>
<input type="radio" class="sheet-square" name="attr_Manipulation_box" value="37" /><span></span>
<input type="radio" class="sheet-square" name="attr_Manipulation_box" value="46" /><span></span>
</th>
<th>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_Intelligence_box" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_Intelligence_box" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_Intelligence_box" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_Intelligence_box" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_Intelligence_box" value="7" /><span></span>
<input type="radio" class="sheet-square" name="attr_Intelligence_box" value="11" /><span></span>
<input type="radio" class="sheet-square" name="attr_Intelligence_box" value="16" /><span></span>
<input type="radio" class="sheet-square" name="attr_Intelligence_box" value="22" /><span></span>
<input type="radio" class="sheet-square" name="attr_Intelligence_box" value="29" /><span></span>
<input type="radio" class="sheet-square" name="attr_Intelligence_box" value="37" /><span></span>
<input type="radio" class="sheet-square" name="attr_Intelligence_box" value="46" /><span></span>
</th>
</tr>
<tr>
<td colspan="2"><button type='roll' class="sheet-adv" name="roll_Stamina" value='&{template:wod} {{name= @{character_name} }} {{pool= Stamina }} {{attr= Stamina:@{Stamina} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Stamina} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Stamina_box} }}'/>Stamina</td>
<td colspan="2"><button type='roll' class="sheet-adv" name="roll_Appearance" value='&{template:wod} {{name= @{character_name} }} {{pool= Appearance }} {{attr= Appearance:@{Appearance} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Appearance} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Appearance_box} }}'/>Appearance</td>
<td colspan="2"><button type='roll' class="sheet-adv" name="roll_Wits" value='&{template:wod} {{name= @{character_name} }} {{pool= Wits }} {{attr= Wits:@{Wits} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Wits} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Wits_box} }}'/>Wits</td>
</tr>
<tr>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Stamina" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stamina" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stamina" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stamina" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stamina" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stamina" value="5" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stamina" value="6" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stamina" value="7" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stamina" value="8" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stamina" value="9" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stamina" value="10" /><span></span>
</th>
<th rowspan="2"><input type="checkbox" class="sheet-star" name="attr_Stamina-Star" value="1"/><span></span></th>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Appearance" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Appearance" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Appearance" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Appearance" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Appearance" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Appearance" value="5" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Appearance" value="6" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Appearance" value="7" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Appearance" value="8" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Appearance" value="9" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Appearance" value="10" /><span></span>
</th>
<th rowspan="2"><input type="checkbox" class="sheet-star" name="attr_Appearance-Star" value="1"/><span></span></th>
<th>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Wits" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Wits" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Wits" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Wits" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Wits" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Wits" value="5" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Wits" value="6" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Wits" value="7" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Wits" value="8" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Wits" value="9" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Wits" value="10" /><span></span>
</th>
<th rowspan="2"><input type="checkbox" class="sheet-star" name="attr_Wits-Star" value="1"/><span></span></th>
</tr>
<tr>
<th>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_Stamina_box" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_Stamina_box" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_Stamina_box" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_Stamina_box" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_Stamina_box" value="7" /><span></span>
<input type="radio" class="sheet-square" name="attr_Stamina_box" value="11" /><span></span>
<input type="radio" class="sheet-square" name="attr_Stamina_box" value="16" /><span></span>
<input type="radio" class="sheet-square" name="attr_Stamina_box" value="22" /><span></span>
<input type="radio" class="sheet-square" name="attr_Stamina_box" value="29" /><span></span>
<input type="radio" class="sheet-square" name="attr_Stamina_box" value="37" /><span></span>
<input type="radio" class="sheet-square" name="attr_Stamina_box" value="46" /><span></span>
</th>
<th>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_Appearance_box" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_Appearance_box" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_Appearance_box" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_Appearance_box" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_Appearance_box" value="7" /><span></span>
<input type="radio" class="sheet-square" name="attr_Appearance_box" value="11" /><span></span>
<input type="radio" class="sheet-square" name="attr_Appearance_box" value="16" /><span></span>
<input type="radio" class="sheet-square" name="attr_Appearance_box" value="22" /><span></span>
<input type="radio" class="sheet-square" name="attr_Appearance_box" value="29" /><span></span>
<input type="radio" class="sheet-square" name="attr_Appearance_box" value="37" /><span></span>
<input type="radio" class="sheet-square" name="attr_Appearance_box" value="46" /><span></span>
</th>
<th>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_Wits_box" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_Wits_box" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_Wits_box" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_Wits_box" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_Wits_box" value="7" /><span></span>
<input type="radio" class="sheet-square" name="attr_Wits_box" value="11" /><span></span>
<input type="radio" class="sheet-square" name="attr_Wits_box" value="16" /><span></span>
<input type="radio" class="sheet-square" name="attr_Wits_box" value="22" /><span></span>
<input type="radio" class="sheet-square" name="attr_Wits_box" value="29" /><span></span>
<input type="radio" class="sheet-square" name="attr_Wits_box" value="37" /><span></span>
<input type="radio" class="sheet-square" name="attr_Wits_box" value="46" /><span></span>
</th>
</tr>
</table>
<br>
<div class="sheet-center" style="width:100%"><h2>Abilities</h2></div>
<table class="sheet-skill_table">
<tr>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Academics-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Academics" value='&{template:wod} {{name= @{character_name} }} {{pool= Academics }} {{attr= @{Melee_attrib}:@{Academics_AttRating} }} {{skill= Academics: @{Academics}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Academics_AttRating} + @{Academics} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Academics_EpicRating}}}'/>Academics</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Academics" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Academics" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Academics" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Academics" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Academics" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Academics" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Academics_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Academics_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Academics_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Craft-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Craft" value='&{template:wod} {{name= @{character_name} }} {{pool= Craft }} {{attr= @{Melee_attrib}:@{Craft_AttRating} }} {{skill= Craft: @{Craft}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Craft_AttRating} + @{Craft} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Craft_EpicRating}}}'/>Craft</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Craft" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Craft" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Craft" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Craft" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Craft" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Craft" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Craft_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Craft_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Craft_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Melee-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Melee" value='&{template:wod} {{name= @{character_name} }} {{pool= Melee }} {{attr= @{Melee_attrib}:@{Melee_AttRating} }} {{skill= Melee: @{Melee}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Melee_AttRating} + @{Melee} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Melee_EpicRating}}}'/>Melee</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Melee" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Melee" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Melee" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Melee" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Melee" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Melee" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Melee_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Melee_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Melee_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
<tr>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Animal_Ken-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Animal_Ken" value='&{template:wod} {{name= @{character_name} }} {{pool= Animal Ken }} {{attr= @{Animal_Ken_attrib}:@{Animal_Ken_AttRating} }} {{skill= Animal_Ken: @{Animal_Ken}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Animal_Ken_AttRating} + @{Animal_Ken} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Animal_Ken_EpicRating}}}'/>Animal Ken</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Animal_Ken" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Animal_Ken" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Animal_Ken" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Animal_Ken" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Animal_Ken" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Animal_Ken" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Animal_Ken_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Animal_Ken_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Animal_Ken_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Empathy-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Empathy" value='&{template:wod} {{name= @{character_name} }} {{pool= Empathy }} {{attr= @{Empathy_attrib}:@{Empathy_AttRating} }} {{skill= Empathy: @{Empathy}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Empathy_AttRating} + @{Empathy} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Empathy_EpicRating}}}'/>Empathy</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Empathy" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Empathy" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Empathy" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Empathy" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Empathy" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Empathy" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Empathy_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Empathy_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Empathy_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Occult-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Occult" value='&{template:wod} {{name= @{character_name} }} {{pool= Occult }} {{attr= @{Occult_attrib}:@{Occult_AttRating} }} {{skill= Occult: @{Occult}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Occult_AttRating} + @{Occult} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Occult_EpicRating}}}'/>Occult</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Occult" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Occult" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Occult" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Occult" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Occult" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Occult" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Occult_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Occult_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Occult_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
<tr>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Art-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Art" value='&{template:wod} {{name= @{character_name} }} {{pool= Art }} {{attr= @{Art_attrib}:@{Art_AttRating} }} {{skill= Art: @{Art}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Art_AttRating} + @{Art} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Art_EpicRating}}}'/>Art</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Art" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Art" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Art" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Art" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Art" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Art" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Art_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Art_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Art_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Fortitude-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Fortitude" value='&{template:wod} {{name= @{character_name} }} {{pool= Fortitude }} {{attr= @{Fortitude_attrib}:@{Fortitude_AttRating} }} {{skill= Fortitude: @{Fortitude}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Fortitude_AttRating} + @{Fortitude} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Fortitude_EpicRating}}}'/>Fortitude</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Fortitude" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Fortitude" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Fortitude" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Fortitude" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Fortitude" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Fortitude" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Fortitude_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Fortitude_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Fortitude_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Politics-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Politics" value='&{template:wod} {{name= @{character_name} }} {{pool= Politics }} {{attr= @{Politics_attrib}:@{Politics_AttRating} }} {{skill= Politics: @{Politics}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Politics_AttRating} + @{Politics} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Politics_EpicRating}}}'/>Politics</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Politics" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Politics" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Politics" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Politics" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Politics" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Politics" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Politics_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Politics_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Politics_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
<tr>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Athletics-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Athletics" value='&{template:wod} {{name= @{character_name} }} {{pool= Athletics }} {{attr= @{Athletics_attrib}:@{Athletics_AttRating} }} {{skill= Athletics: @{Athletics}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Athletics_AttRating} + @{Athletics} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Athletics_EpicRating}}}'/>Athletics</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Athletics" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Athletics" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Athletics" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Athletics" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Athletics" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Athletics" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Athletics_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Athletics_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Athletics_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Integrity-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Integrity" value='&{template:wod} {{name= @{character_name} }} {{pool= Integrity }} {{attr= @{Integrity_attrib}:@{Integrity_AttRating} }} {{skill= Integrity: @{Integrity}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Integrity_AttRating} + @{Integrity} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Integrity_EpicRating}}}'/>Integrity</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Integrity" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Integrity" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Integrity" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Integrity" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Integrity" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Integrity" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Integrity_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Integrity_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Integrity_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Presence-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Presence" value='&{template:wod} {{name= @{character_name} }} {{pool= Presence }} {{attr= @{Presence_attrib}:@{Presence_AttRating} }} {{skill= Presence: @{Presence}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Presence_AttRating} + @{Presence} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Presence_EpicRating}}}'/>Presence</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Presence" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Presence" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Presence" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Presence" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Presence" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Presence" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Presence_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Presence_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Presence_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
<tr>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Awareness-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Awareness" value='&{template:wod} {{name= @{character_name} }} {{pool= Awareness }} {{attr= @{Awareness_attrib}:@{Awareness_AttRating} }} {{skill= Awareness: @{Awareness}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Awareness_AttRating} + @{Awareness} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Awareness_EpicRating}}}'/>Awareness</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Awareness" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Awareness" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Awareness" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Awareness" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Awareness" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Awareness" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Awareness_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Awareness_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Awareness_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Investigation-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Investigation" value='&{template:wod} {{name= @{character_name} }} {{pool= Investigation }} {{attr= @{Investigation_attrib}:@{Investigation_AttRating} }} {{skill= Investigation: @{Investigation}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Investigation_AttRating} + @{Investigation} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Investigation_EpicRating}}}'/>Investigation</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Investigation" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Investigation" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Investigation" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Investigation" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Investigation" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Investigation" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Investigation_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Investigation_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Investigation_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Science-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Science" value='&{template:wod} {{name= @{character_name} }} {{pool= Science }} {{attr= @{Science_attrib}:@{Science_AttRating} }} {{skill= Science: @{Science}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Science_AttRating} + @{Science} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Science_EpicRating}}}'/>Science</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Science" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Science" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Science" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Science" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Science" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Science" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Science_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Science_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Science_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
<tr>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Brawl-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Brawl" value='&{template:wod} {{name= @{character_name} }} {{pool= Brawl }} {{attr= @{Brawl_attrib}:@{Brawl_AttRating} }} {{skill= Brawl: @{Brawl}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Brawl_AttRating} + @{Brawl} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Brawl_EpicRating}}}'/>Brawl</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Brawl" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brawl" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brawl" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brawl" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brawl" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brawl" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Brawl_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Brawl_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Brawl_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Larceny-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Larceny" value='&{template:wod} {{name= @{character_name} }} {{pool= Larceny }} {{attr= @{Larceny_attrib}:@{Larceny_AttRating} }} {{skill= Larceny: @{Larceny}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Larceny_AttRating} + @{Larceny} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Larceny_EpicRating}}}'/>Larceny</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Larceny" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Larceny" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Larceny" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Larceny" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Larceny" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Larceny" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Larceny_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Larceny_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Larceny_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Stealth-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Stealth" value='&{template:wod} {{name= @{character_name} }} {{pool= Stealth }} {{attr= @{Stealth_attrib}:@{Stealth_AttRating} }} {{skill= Stealth: @{Stealth}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Stealth_AttRating} + @{Stealth} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Stealth_EpicRating}}}'/>Stealth</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Stealth" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stealth" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stealth" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stealth" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stealth" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Stealth" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Stealth_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Stealth_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Stealth_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
<tr>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Command-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Command" value='&{template:wod} {{name= @{character_name} }} {{pool= Command }} {{attr= @{Command_attrib}:@{Command_AttRating} }} {{skill= Command: @{Command}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Command_AttRating} + @{Command} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Command_EpicRating}}}'/>Command</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Command" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Command" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Command" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Command" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Command" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Command" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Command_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Command_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Command_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Marksmanship-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Marksmanship" value='&{template:wod} {{name= @{character_name} }} {{pool= Marksmanship }} {{attr= @{Marksmanship_attrib}:@{Marksmanship_AttRating} }} {{skill= Marksmanship: @{Marksmanship}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Marksmanship_AttRating} + @{Marksmanship} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Marksmanship_EpicRating}}}'/>Marksmanship</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Marksmanship" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Marksmanship" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Marksmanship" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Marksmanship" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Marksmanship" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Marksmanship" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Marksmanship_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Marksmanship_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Marksmanship_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Survival-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Survival" value='&{template:wod} {{name= @{character_name} }} {{pool= Survival }} {{attr= @{Survival_attrib}:@{Survival_AttRating} }} {{skill= Survival: @{Survival}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Survival_AttRating} + @{Survival} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Survival_EpicRating}}}'/>Survival</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Survival" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Survival" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Survival" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Survival" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Survival" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Survival" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Survival_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Survival_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Survival_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
<tr>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Control-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Control" value='&{template:wod} {{name= @{character_name} }} {{pool= Control }} {{attr= @{Control_attrib}:@{Control_AttRating} }} {{skill= Control: @{Control}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Control_AttRating} + @{Control} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Control_EpicRating}}}'/>Control</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Control" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Control" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Control" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Control" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Control" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Control" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Control_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Control_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Control_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Medicine-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Medicine" value='&{template:wod} {{name= @{character_name} }} {{pool= Medicine }} {{attr= @{Medicine_attribe}:@{Medicine_AttRating} }} {{skill= Medicine: @{Medicine}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Medicine_AttRating} + @{Medicine} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Medicine_EpicRating}}}'/>Medicine</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Medicine" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Medicine" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Medicine" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Medicine" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Medicine" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Medicine" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Medicine_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Medicine_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Medicine_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><input type="checkbox" class="sheet-bigcheck" name="attr_Thrown-box" value="1"/><span></span></td>
<td><button type='roll' class="sheet-skill_btn" name="roll_Thrown" value='&{template:wod} {{name= @{character_name} }} {{pool= Thrown }} {{attr= @{Thrown_attrib}:@{Thrown_AttRating} }} {{skill= Thrown: @{Thrown}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Thrown_AttRating} + @{Thrown} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Thrown_EpicRating}}}'/>Thrown</td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Thrown" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Thrown" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Thrown" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Thrown" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Thrown" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Thrown" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Thrown_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Thrown_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Thrown_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Other1" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other1_name} }} {{attr= @{Other1_attrib}:@{Other1_AttRating} }} {{skill= @{Other1_name}: @{Other1}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other1_AttRating} + @{Other1} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other1_EpicRating}}}'/></td>
<td><input type="text" class="sheet-textbox1" name="attr_Other1_name" placeholder="Other 1"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Other1" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other1" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other1" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other1" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other1" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other1" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Other1_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Other1_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Other1_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><button type='roll' class="sheet-weapon" name="roll_Other2" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other2_name} }} {{attr= @{Other2_attrib}:@{Other2_AttRating} }} {{skill= @{Other2_name}: @{Other2}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other2_AttRating} + @{Other2} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other2_EpicRating}}}'/></td>
<td><input type="text" class="sheet-textbox1" name="attr_Other2_name" placeholder="Other 2"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Other2" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other2" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other2" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other2" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other2" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other2" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Other2_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Other2_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Other2_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><button type='roll' class="sheet-weapon" name="roll_Other3" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other3_name} }} {{attr= @{Other3_attrib}:@{Other3_AttRating} }} {{skill= @{Other3_name}: @{Other3}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other3_AttRating} + @{Other3} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other3_EpicRating}}}'/></td>
<td><input type="text" class="sheet-textbox1" name="attr_Other3_name" placeholder="Other 3"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Other3" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other3" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other3" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other3" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other3" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other3" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Other3_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Other3_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Other3_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Other4" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other4_name} }} {{attr= @{Other4_attrib}:@{Other4_AttRating} }} {{skill= @{Other4_name}: @{Other4}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other4_AttRating} + @{Other4} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other4_EpicRating}}}'/></td>
<td><input type="text" class="sheet-textbox1" name="attr_Other4_name" placeholder="Other 4"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Other4" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other4" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other4" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other4" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other4" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other4" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Other4_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Other4_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Other4_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><button type='roll' class="sheet-weapon" name="roll_Other5" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other5_name} }} {{attr= @{Other5_attrib}:@{Other5_AttRating} }} {{skill= @{Other5_name}: @{Other5}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other5_AttRating} + @{Other5} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other5_EpicRating}}}'/></td>
<td><input type="text" class="sheet-textbox1" name="attr_Other5_name" placeholder="Other 5"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Other5" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other5" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other5" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other5" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other5" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other5" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Other5_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Other5_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Other5_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><button type='roll' class="sheet-weapon" name="roll_Other6" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other6_name} }} {{attr= @{Other6_attrib}:@{Other6_AttRating} }} {{skill= @{Other6_name}: @{Other6}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other6_AttRating} + @{Other6} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other6_EpicRating}}}'/></td>
<td><input type="text" class="sheet-textbox1" name="attr_Other6_name" placeholder="Other 6"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Other6" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other6" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other6" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other6" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other6" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other6" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Other6_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Other6_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Other6_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Other7" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other7_name} }} {{attr= @{Other7_attrib}:@{Other7_AttRating} }} {{skill= @{Other7_name}: @{Other7}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other7_AttRating} + @{Other7} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other7_EpicRating}}}'/></td>
<td><input type="text" class="sheet-textbox1" name="attr_Other7_name" placeholder="Other 7"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Other7" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other7" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other7" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other7" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other7" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other7" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Other7_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Other7_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Other7_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><button type='roll' class="sheet-weapon" name="roll_Other8" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other8_name} }} {{attr= @{Other8_attrib}:@{Other8_AttRating} }} {{skill= @{Other8_name}: @{Other8}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other8_AttRating} + @{Other8} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other8_EpicRating}}}'/></td>
<td><input type="text" class="sheet-textbox1" name="attr_Other8_name" placeholder="Other 8"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Other8" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other8" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other8" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other8" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other8" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other8" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Other8_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Other8_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Other8_EpicRating" placeholder="Epic Rating" value=""/>
</td>
<td><button type='roll' class="sheet-weapon" name="roll_Other9" value='&{template:wod} {{name= @{character_name} }} {{pool= @{Other9_name} }} {{attr= @{Other9_attrib}:@{Other9_AttRating} }} {{skill= @{Other9_name}: @{Other9}}} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{Other9_AttRating} + @{Other9} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{epic= @{Other9_EpicRating}}}'/></td>
<td><input type="text" class="sheet-textbox1" name="attr_Other9_name" placeholder="Other 9"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Other9" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other9" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other9" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other9" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other9" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Other9" value="5" /><span></span><br>
<select class="sheet-select_skill" name="attr_Other9_attrib" >
<option value="None">Attribute</option>
<option value="Appearance">Appearance</option>
<option value="Charisma">Charisma</option>
<option value="Dexterity">Dexterity</option>
<option value="Intelligence">Intelligence</option>
<option value="Manipulation">Manipulation</option>
<option value="Perception">Perception</option>
<option value="Stamina">Stamina</option>
<option value="Strength">Strength</option>
<option value="Wits">Wits</option>
</select>
<input type="hidden" class="sheet-textbox" name="attr_Other9_AttRating" placeholder="Attrib Rating" value=""/>
<input type="hidden" class="sheet-textbox" name="attr_Other9_EpicRating" placeholder="Epic Rating" value=""/>
</td>
</tr>
</table>
<br>
</div>
</div>
</div>
<!-- Tab 2 -->
<div class="sheet-section-2">
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h2 class="sheet-center">Virtues</h2>
<table>
<tr>
<td rowspan="2"><input type="text" class="sheet-virtue" name="attr_virtue_name-1" value=""/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_virtue-1" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-1" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-1" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-1" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-1" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-1" value="5" /><span></span>
</td>
</tr>
<tr>
<td>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_virtuebox-1" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-1" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-1" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-1" value="3" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-1" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-1" value="5" /><span></span>
</td>
</tr>
<tr>
<td rowspan="2"><input type="text" class="sheet-virtue" name="attr_virtue_name-2"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_virtue-2" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-2" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-2" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-2" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-2" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-2" value="5" /><span></span>
</td>
</tr>
<tr>
<td>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_virtuebox-2" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-2" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-2" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-2" value="3" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-2" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-2" value="5" /><span></span>
</td>
</tr>
<tr>
<td rowspan="2"><input type="text" class="sheet-virtue" name="attr_virtue_name-3"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_virtue-3" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-3" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-3" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-3" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-3" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-3" value="5" /><span></span>
</td>
</tr>
<tr>
<td>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_virtuebox-3" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-3" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-3" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-3" value="3" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-3" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-3" value="5" /><span></span>
</td>
</tr>
<tr>
<td rowspan="2"><input type="text" class="sheet-virtue" name="attr_virtue_name-4"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_virtue-4" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-4" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-4" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-4" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-4" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_virtue-4" value="5" /><span></span>
</td>
</tr>
<tr>
<td>
<input type="radio" class="sheet-square sheet-squarezero" name="attr_virtuebox-4" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-4" value="1" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-4" value="2" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-4" value="3" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-4" value="4" /><span></span>
<input type="radio" class="sheet-square" name="attr_virtuebox-4" value="5" /><span></span>
</td>
</tr>
</table>
<h2 class="sheet-center">Experience</h2>
Total<input type="number" class="sheet-textbox" name="attr_experince-total"/><br>
Total Spent<input type="number" class="sheet-textbox" name="attr_experince-total_spent"/><br>
Spent On
<input type="text" class="sheet-textbox" style="width:100%" name="attr_Experince-1" />
<input type="text" class="sheet-textbox" style="width:100%" name="attr_Experince-2" />
<input type="text" class="sheet-textbox" style="width:100%" name="attr_Experince-3" />
<hr>
<div class="sheet-center" ><button type="roll" class="sheet-big" value="/e rolls Willpower! [[ { (@{Willpower} + ?{Modifier?|0})d10!}>7 ]]">Willpower</button></th>
<table class="sheet-grid">
<tr>
<td colspan="10">
<input type="radio" name="attr_Willpower" value="1" class="sheet-Advantage" checked/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Willpower" value="2" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Willpower" value="3" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Willpower" value="4" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Willpower" value="5" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Willpower" value="6" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Willpower" value="7" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Willpower" value="8" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Willpower" value="9" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Willpower" value="10" class="sheet-Advantage"/><span></span>
</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_willpower_box_1" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_willpower_box_2" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_willpower_box_3" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_willpower_box_4" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_willpower_box_5" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_willpower_box_6" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_willpower_box_7" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_willpower_box_8" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_willpower_box_9" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_willpower_box_10" value="1" class="sheet-bigcheck"/><span></span></td>
</tr>
</table>
<div class="sheet-center" ><button type="roll" class="sheet-big" value="/e rolls Legend! [[ { (@{Legend} + ?{Modifier?|0})d10!}>7 ]]">Legend</button></th>
<table class="sheet-grid">
<tr>
<td colspan="10">
<input type="radio" name="attr_Legend" value="1" class="sheet-Advantage" checked/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Legend" value="2" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Legend" value="3" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Legend" value="4" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Legend" value="5" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Legend" value="6" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Legend" value="7" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Legend" value="8" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Legend" value="9" class="sheet-Advantage"/><span></span>&nbsp;&nbsp;
<input type="radio" name="attr_Legend" value="10" class="sheet-Advantage"/><span></span>
</td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Legend_box_1" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_Legend_box_2" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_Legend_box_3" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_Legend_box_4" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_Legend_box_5" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_Legend_box_6" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_Legend_box_7" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_Legend_box_8" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_Legend_box_9" value="1" class="sheet-bigcheck"/><span></span></td>
<td><input type="checkbox" name="attr_Legend_box_10" value="1" class="sheet-bigcheck"/><span></span></td>
</tr>
<tr>
<th colspan="10"><input type="text" class="sheet-textbox" name="attr_Legend_Points" placeholder="Legend Points"/></th>
</tr>
</table>
</div>
</div>
</div>
<div class='sheet-col'>
<h2 class="sheet-center">Birthrights</h2>
<table style="width:100%">
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Brithright_1" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-1} }} {{attr= Rating:@{Brithright_rating-1} }} {{note= @{Brithright_1-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Brithright-1"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-1" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-1" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-1" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-1" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-1" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-1" value="5" /><span></span>
</td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_1" /><span></span></th>
</tr>
<tr>
<td colspan="4">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_1" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Brithright_1-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Brithright_2" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-2} }} {{attr= Rating:@{Brithright_rating-2} }} {{note= @{Brithright_2-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Brithright-2"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-2" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-2" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-2" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-2" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-2" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-2" value="5" /><span></span>
</td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_2" /><span></span></th>
</tr>
<tr>
<td colspan="4">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_2" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Brithright_2-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Brithright_3" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-3} }} {{attr= Rating:@{Brithright_rating-3} }} {{note= @{Brithright_3-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Brithright-3"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-3" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-3" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-3" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-3" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-3" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-3" value="5" /><span></span>
</td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_3" /><span></span></th>
</tr>
<tr>
<td colspan="4">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_3" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Brithright_3-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Brithright_4" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-4} }} {{attr= Rating:@{Brithright_rating-4} }} {{note= @{Brithright_4-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Brithright-4"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-4" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-4" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-4" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-4" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-4" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-4" value="5" /><span></span>
</td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_4" /><span></span></th>
</tr>
<tr>
<td colspan="4">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_4" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Brithright_4-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Brithright_5" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-5} }} {{attr= Rating:@{Brithright_rating-5} }} {{note= @{Brithright_5-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Brithright-5"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-5" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-5" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-5" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-5" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-5" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-5" value="5" /><span></span>
</td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_5" /><span></span></th>
</tr>
<tr>
<td colspan="4">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_5" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Brithright_5-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Brithright_6" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright-6} }} {{attr= Rating:@{Brithright_rating-6} }} {{note= @{Brithright_6-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Brithright-6"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating-6" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-6" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-6" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-6" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-6" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating-6" value="5" /><span></span>
</td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show_6" /><span></span></th>
</tr>
<tr>
<td colspan="4">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show_6" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Brithright_6-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>
</div>
</td>
</tr>
</table>
<fieldset class="repeating_Birthright">
<table style="width:100%">
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Brithright" value='&{template:display} {{name= @{character_name} }} {{pool= @{Brithright} }} {{attr= Rating:@{Brithright_rating} }} {{note= @{Brithright-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Brithright"/></td>
<td>
<input type="radio" class="sheet-normal sheet-zero" name="attr_Brithright_rating" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating" value="1" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating" value="2" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating" value="3" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating" value="4" /><span></span>
<input type="radio" class="sheet-normal" name="attr_Brithright_rating" value="5" /><span></span>
</td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Brithright_show" /><span></span></th>
</tr>
<tr>
<td colspan="4">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Brithright_show" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Brithright-effect" style="width:320px;" placeholder="Brithright Effect"></textarea>
</div>
</td>
</tr>
</table>
</fieldset>
<h2 class="sheet-center">Knacks</h2>
<table style="width:100%">
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Knack_1" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-1} }} {{note= @{Knack_1-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Knack-1"/></td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_1" /><span></span></th>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_1" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Knack_1-effect" style="width:320px;" placeholder="Knack Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Knack_2" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-2} }} {{note= @{Knack_2-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Knack-2"/></td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_2" /><span></span></th>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_2" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Knack_2-effect" style="width:320px;" placeholder="Knack Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Knack_3" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-3} }} {{note= @{Knack_3-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Knack-3"/></td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_3" /><span></span></th>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_3" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Knack_3-effect" style="width:320px;" placeholder="Knack Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Knack_4" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-4} }} {{note= @{Knack_4-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Knack-4"/></td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_4" /><span></span></th>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_4" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Knack_4-effect" style="width:320px;" placeholder="Knack Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Knack_5" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-5} }} {{note= @{Knack_5-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Knack-5"/></td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_5" /><span></span></th>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_5" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Knack_5-effect" style="width:320px;" placeholder="Knack Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Knack_6" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack-6} }} {{note= @{Knack_6-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Knack-6"/></td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show_6" /><span></span></th>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show_6" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Knack_6-effect" style="width:320px;" placeholder="Knack Effect"></textarea>
</div>
</td>
</tr>
</table>
<fieldset class="repeating_Knack">
<table style="width:100%">
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_Knack" value='&{template:display} {{name= @{character_name} }} {{pool= @{Knack} }} {{note= @{Knack-effect} }}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_Knack"/></td>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_Knack_show" /><span></span></th>
</tr>
<tr>
<td colspan="3">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_Knack_show" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_Knack-effect" style="width:320px;" placeholder="Knack Effect"></textarea>
</div>
</td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
</div>
</div>
<!-- Tab 3 -->
<div class="sheet-section-3">
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<h2 class="sheet-center">Boons</h2>
<table style="width:100%">
<tr>
<th>Roll</th>
<th>Name</th>
<th style="width:120px">Purview</th>
<th>Dice Pool</th>
<th>Expand</th>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon_1" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_1-name} }} {{attr= Dice Pool:@{boon_1-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_1-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_1-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_1-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_1-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon_1-dicepool" /></th>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_1" /><span></span></th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_1" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon_1-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon_2" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_2-name} }} {{attr= Dice Pool:@{boon_2-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_2-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_2-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_2-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_2-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon_2-dicepool" /></th>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_2" /><span></span></th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_2" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon_2-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon_3" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_3-name} }} {{attr= Dice Pool:@{boon_3-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_3-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_3-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_3-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_3-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon_3-dicepool" /></th>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_3" /><span></span></th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_3" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon_3-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon_4" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_4-name} }} {{attr= Dice Pool:@{boon_4-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_4-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_4-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_4-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_4-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon_4-dicepool" /></th>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_4" /><span></span></th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_4" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon_4-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon_5" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_5-name} }} {{attr= Dice Pool:@{boon_5-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_5-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_5-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_5-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_5-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon_5-dicepool" /></th>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_5" /><span></span></th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_5" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon_5-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon_6" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_6-name} }} {{attr= Dice Pool:@{boon_6-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_6-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_6-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_6-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_6-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon_6-dicepool" /></th>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_6" /><span></span></th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_6" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon_6-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon_7" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_7-name} }} {{attr= Dice Pool:@{boon_7-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_7-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_7-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_7-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_7-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon_7-dicepool" /></th>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_7" /><span></span></th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_7" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon_7-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon_8" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_8-name} }} {{attr= Dice Pool:@{boon_8-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_8-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_8-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_8-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_8-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon_8-dicepool" /></th>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_8" /><span></span></th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_8" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon_8-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon_9" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_9-name} }} {{attr= Dice Pool:@{boon_9-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_9-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_9-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_9-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_9-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon_9-dicepool" /></th>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_9" /><span></span></th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_9" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon_9-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon_10" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon_10-name} }} {{attr= Dice Pool:@{boon_10-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon_10-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon_10-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_10-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon_10-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon_10-dicepool" /></th>
<th><input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show_10" /><span></span></th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show_10" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon_10-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
</table>
<fieldset class="repeating_boons">
<table style="width:640px">
<tr>
<th><div style="width:48px"></div></th>
<th><div style="width:318px"></div></th>
<th><div style="width:118px"></div></th>
<th><div style="width:95px"></div></th>
<th><div style="width:76px"></div></th>
</tr>
<tr>
<td><button type='roll' class="sheet-weapon" name="roll_boon" value='&{template:display} {{name= @{character_name} }} {{pool= @{boon-name} }} {{attr= Dice Pool:@{boon-dicepool} }} {{mod= Modifier ?{Modifier?|0} }} {{injury= @{injury}}} {{result= [[ {( @{boon-dicepool} + ?{Modifier?|0} + @{injury} )d10s}>7f1]] }} {{note= @{boon-effect}}}'/></td>
<td><input type="text" class="sheet-textbox" name="attr_boon-name" /></td>
<td><input type="text" class="sheet-textbox" name="attr_boon-Purview" /></td>
<th><input type="number" class="sheet-textbox" name="attr_boon-dicepool" /></th>
<th>
<input type="checkbox" class="sheet-bigcheck" value="1" name="attr_boon_show" /><span></span>
</th>
</tr>
<tr>
<td colspan="5">
<input type="checkbox" class="sheet-hider sheet-hidden" value="1" name="attr_boon_show" />
<div class="sheet-hide">
<textarea class="sheet-textarea" name="attr_boon-effect" placeholder="Boon Effect"></textarea>
</div>
</td>
</tr>
</table>
</fieldset>
</div>
</div>
</div>
<!-- Tab 4 -->
<div class="sheet-section-4">
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<div class="center"><h2>History</h2></div>
<textarea name="attr_history" rows="3" wrap="soft" style="width:655px;"></textarea>
<br>
<div class="center"><h2>Description</h2></div>
<textarea name="attr_description" rows="3" wrap="soft" style="width:655px"></textarea>
<br>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<table class="sheet-grid">
<tr>
<th class="sheet-right">Age</th>
<td><input type="text" class="sheet-textbox" name="attr_age" /></td>
</tr>
<tr>
<th class="sheet-right">Date of Birth</th>
<td><input type="text" class="sheet-textbox" name="attr_date_of_birth" /></td>
</tr>
<tr>
<th class="sheet-right">Hair</th>
<td><input type="text" class="sheet-textbox" name="attr_hair" /></td>
</tr>
<tr>
<th class="sheet-right">Eyes</th>
<td><input type="text" class="sheet-textbox" name="attr_eyes" /></td>
</tr>
<tr>
<th class="sheet-right">Race</th>
<td><input type="text" class="sheet-textbox" name="attr_race" /></td>
</tr>
<tr>
<th class="sheet-right">Nationality</th>
<td><input type="text" class="sheet-textbox" name="attr_nationality" /></td>
</tr>
<tr>
<th class="sheet-right">Height</th>
<td><input type="text" class="sheet-textbox" name="attr_height" /></td>
</tr>
<tr>
<th class="sheet-right">Weight</th>
<td><input type="text" class="sheet-textbox" name="attr_weight" /></td>
</tr>
<tr>
<th class="sheet-right">Gender</th>
<td><input type="text" class="sheet-textbox" name="attr_gender" /></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<div class="center"><h2>Notes</h2></div>
<textarea class="sheet-notes" name="attr_notes_1" rows="3" wrap="soft" style="width:320px;"></textarea>
</div>
</div>
<hr/>
<div class="center"><h2>Possessions</h2></div>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<div class="center"><h3>Gear (carried)</h3></div>
<textarea name="attr_gear_1" rows="3" wrap="soft" style="width:320px"></textarea>
<div class="center"><h3>Vehicles</h3></div>
<textarea name="attr_vehicles_1" rows="3" wrap="soft" style="width:320px"></textarea>
</div>
<div class='sheet-col'>
<div class="center"><h3>Equipment (owned)</h3></div>
<textarea name="attr_equipment_1" rows="3" wrap="soft" style="width:320px"></textarea>
<div class="center"><h3>Misc</h3></div>
<textarea name="attr_misc_1" rows="3" wrap="soft" style="width:320px"></textarea>
</div>
</div>
<div class="center"><h2>Homes</h2></div>
<table style="width:70%">
<tr>
<th class="sheet-center">Location</th>
<th colspan="4" class="sheet-left">Description</th>
</tr>
<tr>
<td><input type="text" class="sheet-textbox" name="attr_location_1" style="width:100%" /></td>
<td colspan="4"><input type="text" class="sheet-textbox" name="attr_location_description_1" style="width:190%" /></td>
</tr>
<tr>
<td><input type="text" class="sheet-textbox" name="attr_location_2" style="width:100%" /></td>
<td colspan="4"><input type="text" class="sheet-textbox" name="attr_location_description_2" style="width:190%" /></td>
</tr>
<tr>
<td><input type="text" class="sheet-textbox" name="attr_location_3" style="width:100%" /></td>
<td colspan="4"><input type="text" class="sheet-textbox" name="attr_location_description_3" style="width:190%" /></td>
</tr>
</table>
</div>
</div>
</div>
<!-- Tab 5 Combat-->
<div class="sheet-section-5">
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<h1 style="text-align: center">Combat</h1>
<div class="center"><h2>Attacks</h2></div>
<fieldset class="repeating_weapons">
<table style="display:inline;">
<tr>
<th><button type="roll" class="sheet-adv2" value="&{template:wod} {{name= @{character_name} }} {{pool= @{weapon_name} }} {{injury= @{injury}}} {{attr= @{weapon_attribute_name}: @{weapon_attribute} }} {{epic= @{weapon_epic}}} {{skill= @{weapon_skill_name}: @{weapon_skill} }} {{mod= Modifier @{weapon_Modifier} }} {{result= [[{(@{weapon_attribute} + @{weapon_skill} + @{weapon_Modifier} + @{injury} )d10s}>7f1]] }} {{range= @{weapon_Range} }}">Attack</button></th>
<th><button type="roll" class="sheet-adv3" value="&{template:wod} {{name= @{character_name} }} {{pool= @{weapon_name} }} {{attr= Weapon Damage: @{weapon_Damage} }} {{mod= Attack Successes: ?{Successes?|1} }} {{note= @{weapon_Damage_Type} }} @{weapon_StrengthDamage}">Damage</button></th>
<th><input type="text" class="sheet-textbox" style="width:150px;" name="attr_weapon_name" value=""/></th>
</tr>
</table>
<input type="checkbox" class="sheet-bigcheck sheet-hider" name="attr_weapon_show" style="display:inline"/><span></span>
<div class="sheet-hide sheet-border">
<table class="sheet-">
<th><div style="width:25px"></div></th>
<th><div style="width:90px">Attribute</div></th>
<th><div style="width:90px">Skill</div></th>
<th><div style="width:90px">Attack<br>Modifier</div></th>
<th><div style="width:50px">Range</div></th>
<th><div style="width:50px">Rate</div></th>
<th><div style="width:50px">Clip</div></th>
<th><div style="width:50px">Speed</div></th>
</tr>
<tr>
<td></td>
<th><select class="sheet-textbox" style="width:90px" name="attr_weapon_attribute" value="0" >
<option value="0" selected></option>
<option value="@{Strength}">Strength</option>
<option value="@{Dexterity}">Dexterity</option>
<option value="@{Stamina}">Stamina</option>
<option value="@{Charisma}">Charisma</option>
<option value="@{Manipulation}">Manipulation</option>
<option value="@{Appearance}">Appearance</option>
<option value="@{Perception}">Perception</option>
<option value="@{Intelligence}">Intelligence</option>
<option value="@{Wits}">Wits</option>
</select>
<input type="hidden" class="sheet-skillbox" name="attr_weapon_attribute_name" value=""/>
<input type="hidden" class="sheet-skillbox" name="attr_weapon_epic" value=""/>
</td>
</th>
<th><select class="sheet-textbox" style="width:90px" name="attr_weapon_skill" value="0" >
<option value="0"></option>
<option value="@{Brawl}">Brawl</option>
<option value="@{Marksmanship}">Marksmanship</option>
<option value="@{Melee}">Melee</option>
<option value="@{Thrown}">Thrown</option>
<option value="@{Other1}">Other1</option>
<option value="@{Other2}">Other2</option>
<option value="@{Other3}">Other3</option>
<option value="@{Other4}">Other4</option>
<option value="@{Other5}">Other5</option>
<option value="@{Other6}">Other6</option>
<option value="@{Other7}">Other7</option>
<option value="@{Other8}">Other8</option>
<option value="@{Other9}">Other9</option>
</select>
<input type="hidden" class="sheet-skillbox" name="attr_weapon_skill_name" value=""/>
</th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Modifier" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Range" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Rate" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Clip" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Speed" value="0"/></th>
</tr>
<tr>
<td></td>
<th>Damage</th>
<th>Add Strength?</th>
<th>Type</th>
<th>Tags</th>
</tr>
<tr>
<td></td>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Damage" value="0"/></th>
<th style="width:80px">
<div class="sheet-Query">
<input type="radio" class="sheet-Query sheet-no" name="attr_weapon_StrengthDamage" value="{{result= [[{(@{weapon_Damage} + ?{Successes?|1} )d10s}>7f1]] }}" checked="checked" />
<input type="radio" class="sheet-Query sheet-yes" name="attr_weapon_StrengthDamage" value="{{result= [[{(@{weapon_Damage} + @{Strength} + ?{Successes?|1} )d10s}>7f1]] }} {{epic= @{Strength_box}}}"/>
<span class="sheet-Query sheet-no">No</span>
<span class="sheet-Query sheet-yes">Yes</span>
</div>
</th>
<th><select class="sheet-textbox" style="width:70px" name="attr_weapon_Damage_Type" value="0" >
<option value="Bashing" selected>Bashing</option>
<option value="Lethal">Lethal</option>
<option value="Aggravated">Aggravated</option>
</select>
</td>
<th><input type="text" class="sheet-textbox" style="width:50px" name="attr_weapon_tags" /></th>
</tr>
</table>
</div>
<hr>
</fieldset>
<br>
</div>
</div>
<div class="sheet-tabbed-panel">
<div class="sheet-row-panel">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h2 class="sheet-center">Health</h2>
<table class="sheet-center" style="width:100%">
<tr>
<td>Penalty</td>
<td colspan="8">Wounds</td>
</tr>
<tr>
<td>0</td>
<td><select class="sheet-healthbox" name="attr_Bruised1">
<option value="0"></option>
<option value="0.1">-</option>
<option value="0.2">/</option>
<option value="0.3">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Bruised2">
<option value="0"></option>
<option value="0.1" selected>a</option>
<option value="0.2">-</option>
<option value="0.3">/</option>
<option value="0.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Bruised3">
<option value="0"></option>
<option value="0.1" selected>a</option>
<option value="0.2">-</option>
<option value="0.3">/</option>
<option value="0.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Bruised4">
<option value="0"></option>
<option value="0.1" selected>a</option>
<option value="0.2">-</option>
<option value="0.3">/</option>
<option value="0.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Bruised5">
<option value="0"></option>
<option value="0.1" selected>a</option>
<option value="0.2">-</option>
<option value="0.3">/</option>
<option value="0.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Bruised6">
<option value="0"></option>
<option value="0.1" selected>a</option>
<option value="0.2">-</option>
<option value="0.3">/</option>
<option value="0.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Bruised7">
<option value="0"></option>
<option value="0.1" selected>a</option>
<option value="0.2">-</option>
<option value="0.3">/</option>
<option value="0.4">X</option>
</select>
</td>
</tr>
<tr>
<td>-1</td>
<td><select class="sheet-healthbox" name="attr_Hurt1">
<option value="0"></option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Hurt2">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Hurt3">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Hurt4">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Hurt5">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Hurt6">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Hurt7">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Hurt8">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
</tr>
<tr>
<td>-1</td>
<td><select class="sheet-healthbox" name="attr_Injured1">
<option value="0"></option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Injured2">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Injured3">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Injured4">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Injured5">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Injured6">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Injured7">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Injured8">
<option value="0"></option>
<option value="1.1" selected>a</option>
<option value="1.2">-</option>
<option value="1.3">/</option>
<option value="1.4">X</option>
</select>
</td>
</tr>
<tr>
<td>-2</td>
<td><select class="sheet-healthbox" name="attr_Wounded1">
<option value="0"></option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Wounded2">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Wounded3">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Wounded4">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Wounded5">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Wounded6">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Wounded7">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Wounded8">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
</tr>
<tr>
<td>-2</td>
<td><select class="sheet-healthbox" name="attr_Mauled1">
<option value="0"></option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Mauled2">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Mauled3">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Mauled4">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Mauled5">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Mauled6">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Mauled7">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Mauled8">
<option value="0"></option>
<option value="2.1" selected>a</option>
<option value="2.2">-</option>
<option value="2.3">/</option>
<option value="2.4">X</option>
</select>
</td>
</tr>
<tr>
<td>-4</td>
<td><select class="sheet-healthbox" name="attr_Crippled1">
<option></option>
<option value="0"></option>
<option value="4.2">-</option>
<option value="4.3">/</option>
<option value="4.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Crippled2">
<option value="0"></option>
<option value="4.1" selected>a</option>
<option value="4.2">-</option>
<option value="4.3">/</option>
<option value="4.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Crippled3">
<option value="0"></option>
<option value="4.1" selected>a</option>
<option value="4.2">-</option>
<option value="4.3">/</option>
<option value="4.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Crippled4">
<option value="0"></option>
<option value="4.1" selected>a</option>
<option value="4.2">-</option>
<option value="4.3">/</option>
<option value="4.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Crippled5">
<option value="0"></option>
<option value="4.1" selected>a</option>
<option value="4.2">-</option>
<option value="4.3">/</option>
<option value="4.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Crippled6">
<option value="0"></option>
<option value="4.1" selected>a</option>
<option value="4.2">-</option>
<option value="4.3">/</option>
<option value="4.4">X</option>
</select>
</td>
<td><select class="sheet-healthbox" name="attr_Crippled7">
<option value="0"></option>
<option value="4.1" selected>a</option>
<option value="4.2">-</option>
<option value="4.3">/</option>
<option value="4.4">X</option>
</select>
</td>
</tr>
<tr>
<th>Incapacitated</th>
<td><select class="sheet-healthbox" name="attr_Incapacitated">
<option></option>
<option value="Bashing">-</option>
<option value="Leathal">/</option>
<option value="Aggravated">X</option>
</select>
</td>
<td><input type="text" class="sheet-" name="attr_injury" style="width:30px;" value="0"/></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<h2 style="text-align: center">Defense Values</h2>
<table class="sheet-center" style="width:100%">
<tr>
<td>Defense</td>
<td>Type</td>
<td>Base</td>
<td>Modifier</td>
<td>Total</td>
</tr>
<tr>
<td>Dodge</td>
<td></td>
<td><input type="number" class="sheet-textbox" name="attr_parry_dodge-base" value="floor((@{Dexterity} + @{Athletics})/2)" disabled="true"/></td>
<td><input type="number" class="sheet-textbox" name="attr_parry_dodge-mod" value="0"/></td>
<td><input type="number" class="sheet-textbox" name="attr_parry_dodge-total" value="floor((@{Dexterity} + @{Athletics} + @{Legend} + @{parry_dodge-mod})/2)" disabled="true"/></td>
</tr>
<tr>
<td>Parry</td>
<td>Unarmed</td>
<td><input type="number" class="sheet-textbox" name="attr_parry_unarmed-base" value="@{Dexterity} + @{Brawl}" disabled="true"/></td>
<td><input type="number" class="sheet-textbox" name="attr_parry_unarmed-mod" value="0"/></td>
<td><input type="number" class="sheet-textbox" name="attr_parry_unarmed-total" value="floor((@{Dexterity} + @{Brawl} + @{parry_unarmed-mod})/2)" disabled="true"/></td>
</tr>
<tr>
<td>Parry</td>
<td>Melee</td>
<td><input type="number" class="sheet-textbox" name="attr_parry_Melee-base" value="floor((@{Dexterity} + @{Brawl})/2)" disabled="true"/></td>
<td><input type="number" class="sheet-textbox" name="attr_parry_Melee-mod" value="0"/></td>
<td><input type="number" class="sheet-textbox" name="attr_parry_unarmed-total" value="floor((@{Dexterity} + @{Melee} + @{parry_Melee-mod})/2)" disabled="true"/></td>
</tr>
</table>
<br>
<h2 style="text-align: center">Armor</h2>
<table class="sheet-center" style="width:100%">
<tr>
<th>Armor</th>
<th>Bashing</th>
<th>Lethal</th>
<th>Aggravated</th>
</tr>
<tr>
<td>None</td>
<td><input type="number" class="sheet-textbox" name="attr_armor_none-Bashing" value="0" /></td>
<td><input type="number" class="sheet-textbox" name="attr_armor_none-Lethal" value="0" /></td>
<td><input type="number" class="sheet-textbox" name="attr_armor_none-Aggravated" value="0" /></td>
</tr>
<tr>
<td><input type="text" class="sheet-textbox" name="attr_armor_name" /></td>
<td><input type="number" class="sheet-textbox" name="attr_armor_rating-Bashing" value="0" /></td>
<td><input type="number" class="sheet-textbox" name="attr_armor_rating-Lethal" value="0" /></td>
<td><input type="number" class="sheet-textbox" name="attr_armor_rating-Aggravated" value="0" /></td>
</tr>
</table>
<br>
<h2 style="text-align: center">Soak</h2>
<table class="sheet-center" style="width:100%">
<tr>
<th>Type</th>
<th>Base</th>
<th>Modifier</th>
<th>Armor</th>
<th>Total</th>
</tr>
<tr>
<th>Bashing</th>
<th><input type="number" class="sheet-textbox" name="attr_Soak-Bashing" value="@{Stamina}" disabled="true"/></th>
<th><input type="number" class="sheet-textbox" name="attr_Soak_mod-Bashing" value="0" /></th>
<th><input type="number" class="sheet-textbox" name="attr_Soak_armor-Bashing" value="@{armor_rating-Bashing}" disabled='true'/></th>
<th><input type="number" class="sheet-textbox" name="attr_Soak_total-Bashing" value="@{Soak-Bashing} + @{Soak_mod-Bashing} + @{Soak_armor-Bashing}" disabled="true"/></th>
</tr>
<tr>
<th>Lethal</th>
<th><input type="number" class="sheet-textbox" name="attr_Soak-Lethal" value="floor(@{Stamina}/2)" disabled="true"/></th>
<th><input type="number" class="sheet-textbox" name="attr_Soak_mod-Lethal" value="0" /></th>
<th><input type="number" class="sheet-textbox" name="attr_Soak_armor-Lethal" value="@{armor_rating-Lethal}" disabled='true'/></th>
<th><input type="number" class="sheet-textbox" name="attr_Soak_total-Lethal" value="@{Soak-Lethal} + @{Soak_mod-Lethal} + @{Soak_armor-Lethal}" disabled="true"/></th>
</tr>
<tr>
<th>Aggravated</th>
<th><input type="number" class="sheet-textbox" name="attr_Soak-Aggravated" value="0" disabled="true"/></th>
<th><input type="number" class="sheet-textbox" name="attr_Soak_mod-Aggravated" value="0" /></th>
<th><input type="number" class="sheet-textbox" name="attr_Soak_armor-Aggravated" value="@{armor_rating-Aggravated}" disabled='true'/></th>
<th><input type="number" class="sheet-textbox" name="attr_Soak_total-Aggravated" value="@{Soak-Aggravated} + @{Soak_mod-Aggravated} + @{Soak_armor-Aggravated}" disabled="true"/></th>
</tr>
</table>
</div>
</div>
</div>
</div>
</div>
<!-- Roll Templates -->
<div class="sheet-hidden">
<rolltemplate class="sheet-rolltemplate-wod">
<table>
{{#damage}}
<tr>
<th>{{name}} deals damage with {{damage}}</th>
</tr>
{{/damage}}
{{#attack}}
<tr>
<th>{{name}} attack with {{attack}}</th>
</tr>
{{/attack}}
{{#pool}}
<tr>
<th>{{name}} rolls {{pool}} {{#spec}}<div style="color:blue;display:inline">{{spec}}</div>{{/spec}}</th>
</tr>
{{/pool}}
<tr>
<td class="sheet-attr">
{{attr}}
{{#pool1}}<br>
+ {{pool1}}
{{/pool1}}
{{#pool2}}<br>
+ {{pool2}}
{{/pool2}}
{{#skill}}<br>
+ {{skill}}
{{/skill}}
{{#mod}}<br>
+ {{mod}}
{{/mod}}
{{#injury}}<br>
+ Wounds: {{injury}}
{{/injury}}
</td>
</tr>
{{#range}}
<tr>
<td class="sheet-note">Range:{{range}}</td>
<td></td>
</tr>
{{/range}}
{{#initiative}}
<tr>
<td class="sheet-result">
Initiative {{initiative}}
</td>
</tr>
{{/initiative}}
{{#result}}
<tr>
<td class="sheet-result">
{{result}} Successes
{{#type}}
<br><div style="color:red;">{{type}}</div>
{{/type}}
</td>
</tr>
{{/result}}
{{#epic}}
<tr>
<td colspan="2">Epic Rating:<div style="color:red;display:inline">{{epic}}</div> </td>
</tr>
{{/epic}}
{{#note}}
<tr>
<td colspan="2" class="sheet-note">{{note}}</td>
</tr>
<tr>
<td colspan="2"><br></td>
</tr>
{{/note}}
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-wod_show">
<table>
{{#trait}}
<tr>
<th colspan="2">{{name}} uses/has <div style="color:black;display:inline;">{{trait}}</div></th>
</tr>
{{/trait}}
{{#rank}}
<tr>
<th colspan="2">Rank {{rank}}</td>
</tr>
{{/rank}}
{{#rank1}}
<tr>
<th>{{trait1}}</td>
<td>{{rank1}}</td>
</tr>
<tr>
<th>{{trait2}}</td>
<td>{{rank2}}</td>
</tr>
{{/rank1}}
<tr>
<td colspan="2" class="sheet-note">{{note}}</td>
</tr>
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-display">
<table>
{{#damage}}
<tr>
<th>{{name}} deals damage with {{damage}}</th>
</tr>
{{/damage}}
{{#attack}}
<tr>
<th>{{name}} attack with {{attack}}</th>
</tr>
{{/attack}}
{{#pool}}
<tr>
<th>{{name}} has {{pool}} {{#spec}}<div style="color:blue;display:inline">{{spec}}</div>{{/spec}}</th>
</tr>
{{/pool}}
<tr>
<td class="sheet-attr">
{{attr}}
{{#pool1}}<br>
+ {{pool1}}
{{/pool1}}
{{#pool2}}<br>
+ {{pool2}}
{{/pool2}}
{{#skill}}<br>
+ {{skill}}
{{/skill}}
{{#mod}}<br>
+ {{mod}}
{{/mod}}
{{#wound}}<br>
+ {{wound}}
{{/wound}}
</td>
</tr>
{{#range}}
<tr>
<td class="sheet-note">Range:{{range}}</td>
<td></td>
</tr>
{{/range}}
{{#initiative}}
<tr>
<td class="sheet-result">
Initiative {{initiative}}
</td>
</tr>
{{/initiative}}
{{#result}}
<tr>
<td class="sheet-result">
{{result}} Successes
{{#type}}
<br><div style="color:red;">{{type}}</div>
{{/type}}
</td>
</tr>
{{/result}}
{{#epic}}
<tr>
<td colspan="2">Epic Rating:<div style="color:red;display:inline">{{epic}}</div> </td>
</tr>
{{/epic}}
{{#note}}
<tr>
<td colspan="2" class="sheet-note">{{note}}</td>
</tr>
<tr>
<td colspan="2"><br></td>
</tr>
{{/note}}
</table>
</rolltemplate>
</div>
<script type="text/worker">
//wounds
on("change:Bruised1 change:Hurt1 change:Injured1 change:Wounded1 change:Mauled1 change:Crippled1 sheet:opened", function() {
getAttrs(['Bruised1', 'Hurt1', 'Injured1', 'Wounded1', 'Mauled1', 'Crippled1'], function(values) {
setAttrs({
injury: ((Math.floor(Math.max.apply(null, Object.values(values)))) * -1)
});
});
});
//Attribute Showing
var stats = ['Appearance', 'Charisma', 'Dexterity', 'Intelligence', 'Manipulation', 'Perception', 'Strength', 'Stamina', 'Wits'],
skills = ['Academics', 'Animal_Ken', 'Art', 'Athletics', 'Awareness', 'Brawl', 'Control', 'Craft', 'Empathy', 'Fortitude', 'Integrity', 'Investigation', 'Larceny', 'Marksmanship', 'Medicine', 'Melee', 'Occult', 'Politics', 'Presence', 'Science', 'Stealth', 'Survival', 'Thrown', 'Other1', 'Other2', 'Other3', 'Other4', 'Other5', 'Other6', 'Other7', 'Other8', 'Other9'];
skills.forEach(function (skill) {
'use strict';
// relevantAttrs is e.g. ['Apperance', 'Charisma', ... , 'Appearance_box', ... , 'Academics_attrib']
let relevantAttrs = [...stats, ...stats.map(stat => `${stat}_box`), `${skill}_attrib`];
on(relevantAttrs.map(x => `change:${x.toLowerCase()}`).join(' ') + ' sheet:opened', function () {
getAttrs(relevantAttrs, function (values) {
let setting = {};
setting[`${skill}_AttRating`] = values[values[`${skill}_attrib`]] || 0; // The "|| 0" is for the case of None.
setting[`${skill}_EpicRating`] = values[values[`${skill}_attrib`] + '_box'] || 0;
setAttrs(setting);
});
});
});
// Weapons
//weapon Attribute Showing
on("change:repeating_weapons:weapon_attribute sheet:opened", function() {
getAttrs(['repeating_weapons_weapon_attribute', 'Strength_box', 'Dexterity_box', 'Stamina_box', 'Charisma_box', 'Manipulation_box', 'Appearance_box', 'Intelligence_box', 'Wits_box', 'Perception_box'], function(values) {
if (values.repeating_weapons_weapon_attribute == '@{Strength}' ) {
setAttrs({
'repeating_weapons_weapon_attribute_name': 'Strength',
'repeating_weapons_weapon_epic': values.Strength_box
})
}
else if (values.repeating_weapons_weapon_attribute == '@{Dexterity}' ) {
setAttrs({
'repeating_weapons_weapon_attribute_name': 'Dexterity',
'repeating_weapons_weapon_epic': values.Dexterity_box
})
}
else if (values.repeating_weapons_weapon_attribute == '@{Stamina}' ) {
setAttrs({
'repeating_weapons_weapon_attribute_name': 'Stamina',
'repeating_weapons_weapon_epic': values.Stamina_box
})
}
else if (values.repeating_weapons_weapon_attribute == '@{Charisma}' ) {
setAttrs({
'repeating_weapons_weapon_attribute_name': 'Charisma',
'repeating_weapons_weapon_epic': values.Charisma_box
})
}
else if (values.repeating_weapons_weapon_attribute == '@{Manipulation}' ) {
setAttrs({
'repeating_weapons_weapon_attribute_name': 'Manipulation',
'repeating_weapons_weapon_epic': values.Manipulation_box
})
}
else if (values.repeating_weapons_weapon_attribute == '@{Appearance}' ) {
setAttrs({
'repeating_weapons_weapon_attribute_name': 'Appearance',
'repeating_weapons_weapon_epic': values.Appearance_box
})
}
else if (values.repeating_weapons_weapon_attribute == '@{Intelligence}' ) {
setAttrs({
'repeating_weapons_weapon_attribute_name': 'Intelligence',
'repeating_weapons_weapon_epic': values.Intelligence_box
})
}
else if (values.repeating_weapons_weapon_attribute == '@{Wits}' ) {
setAttrs({
'repeating_weapons_weapon_attribute_name': 'Wits',
'repeating_weapons_weapon_epic': values.Wits_box
})
}
else if (values.repeating_weapons_weapon_attribute == '@{Perception}' ) {
setAttrs({
'repeating_weapons_weapon_attribute_name': 'Perception',
'repeating_weapons_weapon_epic': values.Perception_box
})
}
});
});
//weapon skill Showing
on("change:repeating_weapons:weapon_skill sheet:opened", function() {
getAttrs(['repeating_weapons_weapon_skill', 'Brawl', 'Marksmanship', 'Melee', 'Thrown', 'Other1_name', 'Other2_name', 'Other3_name', 'Other4_name', 'Other5_name', 'Other6_name', 'Other7_name', 'Other8_name', 'Other9_name'], function(values) {
if (values.repeating_weapons_weapon_skill == '@{Brawl}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': 'Brawl'
})
}
else if (values.repeating_weapons_weapon_skill == '@{Marksmanship}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': 'Marksmanship'
})
}
else if (values.repeating_weapons_weapon_skill == '@{Melee}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': 'Melee'
})
}
else if (values.repeating_weapons_weapon_skill == '@{Thrown}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': 'Thrown'
})
}
else if (values.repeating_weapons_weapon_skill == '@{Other1}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': values.Other1_name
})
}
else if (values.repeating_weapons_weapon_skill == '@{Other2}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': values.Other2_name
})
}
else if (values.repeating_weapons_weapon_skill == '@{Other3}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': values.Other3_name
})
}
else if (values.repeating_weapons_weapon_skill == '@{Other4}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': values.Other4_name
})
}
else if (values.repeating_weapons_weapon_skill == '@{Other5}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': values.Other5_name
})
}
else if (values.repeating_weapons_weapon_skill == '@{Other6}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': values.Other6_name
})
}
else if (values.repeating_weapons_weapon_skill == '@{Other7}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': values.Other7_name
})
}
else if (values.repeating_weapons_weapon_skill == '@{Other8}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': values.Other8_name
})
}
else if (values.repeating_weapons_weapon_skill == '@{Other9}' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': values.Other9_name
})
}
else if (values.repeating_weapons_weapon_skill == '0' ) {
setAttrs({
'repeating_weapons_weapon_skill_name': 'None'
})
}
});
});
</script>