* Initial Upload * Links to files updated * alter filenames to fit convention * Create mythustemp.png Add sub-header image (temp) * Update mythus.html add subheader into html * Added specialized K/S rules per MMV1#1 * corrected Weapons Special Skills to there is no specialization
9 lines
1.1 KiB
JSON
9 lines
1.1 KiB
JSON
{
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"html": "mythus.html",
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"css": "mythus.css",
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"authors": "Aaron Brezenski",
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"roll20userid": "3919472",
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"preview": "mythus_sheet.png",
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"instructions": "This sheet is an early revision, emphasizing functionality over beauty.\n On Add of new character, please wait about 20-30 seconds for initialization.\n Do not neglect the Config tab, specifially the K/S Areas possessed, which is where Knowledge/Skills areas are chosen for display on the main K/S tab. The first checkbox next to each K/S is whether your HP possesess the K/S Area, and the second checkbox is whether the K/S area generates Heka. You can keep the Heka generation checkboxes at their default settings, but some (Ecology/Nature Science for Wisemen/Wisewomen) vary by Vocation or by GM fiat, so the options exist. \n Ignore ShadowAttrs, as they are a debug tool which will enentually not be visible.\n For now you need to type all armor and weapons in manually; eventually there will be an importer, as there will be for Castings.\n The K/S area for Foreign Language is initially invisible but a button exists on the K/S tab which allows you to add multiple Foreign Languages as needed.\n"
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}
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