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roll20-character-sheets-tester/Call_of_Cthulhu_Spanish/Call_of_Cthulhu.html
T
Gussancho e87089c69a Update Call_of_Cthulhu.html
1. The sheet has broken image links, hopefully solved with the spanish version of it.
2. Also had problems with the dice buttons, retranslated the english version with those problems solved.
3. With the book in hand, added skills and changed others
4. Arranged the skills alphabetically while waiting for list ordering and adding i18n to the original one
2017-07-25 01:20:22 +02:00

1901 lines
109 KiB
HTML

<p>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<img src="http://www.edgeent.com/sisimg/catalog/main/call_cthulhu_rpg.jpg" style="width: 70%;" />
<table style"width: 100%;">
<tr>
<td>Nombre del Investigador</td>
<td><input type="text" name="attr_Name" style="width: 300px" /></td>
</tr>
<tr>
<td>Ocupaci&oacute;n</td>
<td><input type="text" name="attr_Occupation" style="width: 300px" /></td>
</tr>
<tr>
<td>Sexo</td>
<td><input type="text" name="attr_Sex" /> Edad <input type="number" name="attr_Age" style="width: 58px" /></td>
</tr>
<tr>
<td>T&iacute;tulos, licenciaturas</td>
<td><input type="text" name="attr_Degrees" style="width: 300px" /></td>
</tr>
<tr>
<td>Lugar de Nacimiento</td>
<td><input type="text" name="attr_Birthplace" style="width: 300px" /></td>
</tr>
</table>
Trastornos Mentales <textarea name="attr_Disorders" style="height: 80px"></textarea>
</div>
<div class='sheet-col'>
<h3 style="color: #FFF; background-color: #000; text-align: center;">
Tirada de Resistencia
<button type="roll" value="/roll 1d100<@{Chance-of-Success}"></button>
</h3>
<table style="width: 100%">
<tr>
<td></td>
<td style="width: 75%">
<table style="width: 100%;">
<tr>
<td></td>
<td><input type="number" name="attr_Aminus2" value="@{Active}-2" disabled="true" /></td>
<td><input type="number" name="attr_Aminus1" value="@{Active}-1" disabled="true" /></td>
<td><input type="number" name="attr_Active" value="10" /></td>
<td><input type="number" name="attr_Aplus1" value="@{Active}+1" disabled="true" /></td>
<td><input type="number" name="attr_Aplus2" value="@{Active}+2" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_Pminus2" value="@{Passive}-2" disabled="true" /></td>
<td><input type="number" name="attr_CoSm2m2" value="@{Chance-of-Success}" disabled="true" /></td>
<td><input type="number" name="attr_CoSm1m2" value="@{Chance-of-Success}+5" disabled="true" /></td>
<td><input type="number" name="attr_CoS0m2" value="@{Chance-of-Success}+10" disabled="true" /></td>
<td><input type="number" name="attr_CoSp1m2" value="@{Chance-of-Success}+15" disabled="true" /></td>
<td><input type="number" name="attr_CoSp2m2" value="@{Chance-of-Success}+20" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_Pminus1" value="@{Passive}-1" disabled="true" /></td>
<td><input type="number" name="attr_CoSm2m1" value="@{Chance-of-Success}-5" disabled="true" /></td>
<td><input type="number" name="attr_CoSm1m1" value="@{Chance-of-Success}" disabled="true" /></td>
<td><input type="number" name="attr_CoS0m1" value="@{Chance-of-Success}+5" disabled="true" /></td>
<td><input type="number" name="attr_CoSp1m1" value="@{Chance-of-Success}+10" disabled="true" /></td>
<td><input type="number" name="attr_CoSp2m1" value="@{Chance-of-Success}+15" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_Passive" value="10" /></td>
<td><input type="number" name="attr_CoSm20" value="@{Chance-of-Success}-10" disabled="true" /></td>
<td><input type="number" name="attr_CoSm10" value="@{Chance-of-Success}-5" disabled="true" /></td>
<td><input type="number" name="attr_Chance-of-Success" value="[[(5*(@{Active}-@{Passive}))+50]]" disabled="true" /></td>
<td><input type="number" name="attr_CoSp10" value="@{Chance-of-Success}+5" disabled="true" /></td>
<td><input type="number" name="attr_CoSp20" value="@{Chance-of-Success}+10" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_Pplus1" value="@{Passive}+1" disabled="true" /></td>
<td><input type="number" name="attr_CoSm2p1" value="@{Chance-of-Success}-15" disabled="true" /></td>
<td><input type="number" name="attr_CoSm1p1" value="@{Chance-of-Success}-10" disabled="true" /></td>
<td><input type="number" name="attr_CoS0p1" value="@{Chance-of-Success}-5" disabled="true" /></td>
<td><input type="number" name="attr_CoSp1p1" value="@{Chance-of-Success}" disabled="true" /></td>
<td><input type="number" name="attr_CoSp2p1" value="@{Chance-of-Success}+5" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_Pplus2" value="@{Passive}+2" disabled="true" /></td>
<td><input type="number" name="attr_CoSm2p2" value="@{Chance-of-Success}-20" disabled="true" /></td>
<td><input type="number" name="attr_CoSm1p2" value="@{Chance-of-Success}-15" disabled="true" /></td>
<td><input type="number" name="attr_CoS0p2" value="@{Chance-of-Success}-10" disabled="true" /></td>
<td><input type="number" name="attr_CoSp1p2" value="@{Chance-of-Success}-5" disabled="true" /></td>
<td><input type="number" name="attr_CoSp2p2" value="@{Chance-of-Success}" disabled="true" /></td>
</tr>
</table>
</td>
<td></td>
</tr>
</table>
<br>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Caracter&iacute;sticas y tiradas</h3>
<table style="width: 100%;">
<tbody>
<tr>
<td>FUE</td>
<td><input type="number" name="attr_STR" /></td>
<td>DES</td>
<td><input type="number" name="attr_DEX" /></td>
<td>INT</td>
<td><input type="number" name="attr_INT" /></td>
<td>Idea</td>
<td><input type="number" name="attr_Idea" value="[[5*@{INT}]]" disabled="true" /></td>
<td><button type="roll" name="roll_Idea" value="/roll 1d100<@{Idea})" /></td>
</tr>
<tr>
<td>CON</td>
<td><input type="number" name="attr_CON" /></td>
<td>APA</td>
<td><input type="number" name="attr_APP" /></td>
<td>POD</td>
<td><input type="number" name="attr_POW" /></td>
<td>Suerte</td>
<td><input type="number" name="attr_Luck" value="[[5*@{POW}]]" disabled="true" /></td>
<td><button type="roll" name="roll_Luck" value="/roll 1d100<@{Luck})" /></td>
</tr>
<tr>
<td>TAM</td>
<td><input type="number" name="attr_SIZ" /></td>
<td>COR</td>
<td><input type="number" name="attr_SAN" value="5*@{POW}" disabled="true" /></td>
<td>EDU</td>
<td><input type="number" name="attr_EDU" /></td>
<td>Conocimiento</td>
<td><input type="number" name="attr_Know" value="[[5*@{EDU}]]" disabled="true" /></td>
<td><button type="roll" name="roll_Knowledge" value="/roll 1d100<@{Know})" /></td>
</tr>
</tbody>
</table>
<table style="width: 100%;">
<tr>
<td>Cordura m&aacute;xima <input type="number" name="attr_Max-Sanity" value="99-@{Cthulhu-Mythos}" disabled="true" /></td>
<td>Bonificaci&oacute;n al daño <input type="text" name="attr_Damage-Bonus" style="width: 130px" /></td>
</tr>
</table>
</div>
</div>
</p>
<hr/>
<p>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3 style="text-align: center; color: #FFF; background-color: #000;">
Puntos de cordura
<button type="roll" value="/roll 1d100<@{Sanity}"></button>
</h3>
<table style="width: 100%; font-size: 10px;">
<tr>
<td>Cordura m&aacute;xima</td>
<td><input type="number" name="attr_stableSanity" /></td>
</tr>
<tr>
<td><strong>LOCO</strong></td>
</tr>
</table>
<table style="width: 100%; text-align: right; font-size: 10px;">
<tr>
<td></td>
<td></td>
<td><strong>0</strong><br><input type="radio" value="0" name="attr_Sanity" /></td>
<td>1<br><input type="radio" value="1" name="attr_Sanity" /></td>
<td>2<br><input type="radio" value="2" name="attr_Sanity" /></td>
<td>3<br><input type="radio" value="3" name="attr_Sanity" /></td>
<td>4<br><input type="radio" value="4" name="attr_Sanity" /></td>
<td>5<br><input type="radio" value="5" name="attr_Sanity" /></td>
<td>6<br><input type="radio" value="6" name="attr_Sanity" /></td>
<td>7<br><input type="radio" value="7" name="attr_Sanity" /></td>
<td>8<br><input type="radio" value="8" name="attr_Sanity" /></td>
<td>9<br><input type="radio" value="9" name="attr_Sanity" /></td>
<td>10<br><input type="radio" value="10" name="attr_Sanity" /></td>
<td>11<br><input type="radio" value="11" name="attr_Sanity" /></td>
<td>12<br><input type="radio" value="12" name="attr_Sanity" /></td>
<td>13<br><input type="radio" value="13" name="attr_Sanity" /></td>
<td>14<br><input type="radio" value="14" name="attr_Sanity" /></td>
</tr>
<tr>
<td>15<br><input type="radio" value="15" name="attr_Sanity" /></td>
<td>16<br><input type="radio" value="16" name="attr_Sanity" /></td>
<td>17<br><input type="radio" value="17" name="attr_Sanity" /></td>
<td>18<br><input type="radio" value="18" name="attr_Sanity" /></td>
<td>19<br><input type="radio" value="19" name="attr_Sanity" /></td>
<td>20<br><input type="radio" value="20" name="attr_Sanity" /></td>
<td>21<br><input type="radio" value="21" name="attr_Sanity" /></td>
<td>22<br><input type="radio" value="22" name="attr_Sanity" /></td>
<td>23<br><input type="radio" value="23" name="attr_Sanity" /></td>
<td>24<br><input type="radio" value="24" name="attr_Sanity" /></td>
<td>25<br><input type="radio" value="25" name="attr_Sanity" /></td>
<td>26<br><input type="radio" value="26" name="attr_Sanity" /></td>
<td>27<br><input type="radio" value="27" name="attr_Sanity" /></td>
<td>28<br><input type="radio" value="28" name="attr_Sanity" /></td>
<td>29<br><input type="radio" value="29" name="attr_Sanity" /></td>
<td>30<br><input type="radio" value="30" name="attr_Sanity" /></td>
<td>31<br><input type="radio" value="31" name="attr_Sanity" /></td>
</tr>
<tr>
<td>32<br><input type="radio" value="32" name="attr_Sanity" /></td>
<td>33<br><input type="radio" value="33" name="attr_Sanity" /></td>
<td>34<br><input type="radio" value="34" name="attr_Sanity" /></td>
<td>35<br><input type="radio" value="35" name="attr_Sanity" /></td>
<td>36<br><input type="radio" value="36" name="attr_Sanity" /></td>
<td>37<br><input type="radio" value="37" name="attr_Sanity" /></td>
<td>38<br><input type="radio" value="38" name="attr_Sanity" /></td>
<td>39<br><input type="radio" value="39" name="attr_Sanity" /></td>
<td>40<br><input type="radio" value="40" name="attr_Sanity" /></td>
<td>41<br><input type="radio" value="41" name="attr_Sanity" /></td>
<td>42<br><input type="radio" value="42" name="attr_Sanity" /></td>
<td>43<br><input type="radio" value="43" name="attr_Sanity" /></td>
<td>44<br><input type="radio" value="44" name="attr_Sanity" /></td>
<td>45<br><input type="radio" value="45" name="attr_Sanity" checked="true" /></td>
<td>46<br><input type="radio" value="46" name="attr_Sanity" /></td>
<td>47<br><input type="radio" value="47" name="attr_Sanity" /></td>
<td>48<br><input type="radio" value="48" name="attr_Sanity" /></td>
</tr>
<tr>
<td>49<br><input type="radio" value="49" name="attr_Sanity" /></td>
<td>50<br><input type="radio" value="50" name="attr_Sanity" /></td>
<td>51<br><input type="radio" value="51" name="attr_Sanity" /></td>
<td>52<br><input type="radio" value="52" name="attr_Sanity" /></td>
<td>53<br><input type="radio" value="53" name="attr_Sanity" /></td>
<td>54<br><input type="radio" value="54" name="attr_Sanity" /></td>
<td>55<br><input type="radio" value="55" name="attr_Sanity" /></td>
<td>56<br><input type="radio" value="56" name="attr_Sanity" /></td>
<td>57<br><input type="radio" value="57" name="attr_Sanity" /></td>
<td>58<br><input type="radio" value="58" name="attr_Sanity" /></td>
<td>59<br><input type="radio" value="59" name="attr_Sanity" /></td>
<td>60<br><input type="radio" value="60" name="attr_Sanity" /></td>
<td>61<br><input type="radio" value="61" name="attr_Sanity" /></td>
<td>62<br><input type="radio" value="62" name="attr_Sanity" /></td>
<td>63<br><input type="radio" value="63" name="attr_Sanity" /></td>
<td>64<br><input type="radio" value="64" name="attr_Sanity" /></td>
<td>65<br><input type="radio" value="65" name="attr_Sanity" /></td>
</tr>
<tr>
<td>66<br><input type="radio" value="66" name="attr_Sanity" /></td>
<td>67<br><input type="radio" value="67" name="attr_Sanity" /></td>
<td>68<br><input type="radio" value="68" name="attr_Sanity" /></td>
<td>69<br><input type="radio" value="69" name="attr_Sanity" /></td>
<td>70<br><input type="radio" value="70" name="attr_Sanity" /></td>
<td>71<br><input type="radio" value="71" name="attr_Sanity" /></td>
<td>72<br><input type="radio" value="72" name="attr_Sanity" /></td>
<td>73<br><input type="radio" value="73" name="attr_Sanity" /></td>
<td>74<br><input type="radio" value="74" name="attr_Sanity" /></td>
<td>75<br><input type="radio" value="75" name="attr_Sanity" /></td>
<td>76<br><input type="radio" value="76" name="attr_Sanity" /></td>
<td>77<br><input type="radio" value="77" name="attr_Sanity" /></td>
<td>78<br><input type="radio" value="78" name="attr_Sanity" /></td>
<td>79<br><input type="radio" value="79" name="attr_Sanity" /></td>
<td>80<br><input type="radio" value="80" name="attr_Sanity" /></td>
<td>81<br><input type="radio" value="81" name="attr_Sanity" /></td>
<td>82<br><input type="radio" value="82" name="attr_Sanity" /></td>
</tr>
<tr>
<td>83<br><input type="radio" value="83" name="attr_Sanity" /></td>
<td>84<br><input type="radio" value="84" name="attr_Sanity" /></td>
<td>85<br><input type="radio" value="85" name="attr_Sanity" /></td>
<td>86<br><input type="radio" value="86" name="attr_Sanity" /></td>
<td>87<br><input type="radio" value="87" name="attr_Sanity" /></td>
<td>88<br><input type="radio" value="88" name="attr_Sanity" /></td>
<td>89<br><input type="radio" value="89" name="attr_Sanity" /></td>
<td>90<br><input type="radio" value="90" name="attr_Sanity" /></td>
<td>91<br><input type="radio" value="91" name="attr_Sanity" /></td>
<td>92<br><input type="radio" value="92" name="attr_Sanity" /></td>
<td>93<br><input type="radio" value="93" name="attr_Sanity" /></td>
<td>94<br><input type="radio" value="94" name="attr_Sanity" /></td>
<td>95<br><input type="radio" value="95" name="attr_Sanity" /></td>
<td>96<br><input type="radio" value="96" name="attr_Sanity" /></td>
<td>97<br><input type="radio" value="97" name="attr_Sanity" /></td>
<td>98<br><input type="radio" value="98" name="attr_Sanity" /></td>
<td>99<br><input type="radio" value="99" name="attr_Sanity" /></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Puntos de magia</h3>
<table style="width: 100%; font-size: 10px;">
<tr>
<td>Puntos m&aacute;gicos m&aacute;ximos</td>
<td><input type="number" name="attr_stableMP" /></td>
</tr>
<tr>
<td><strong>INCONSCIENTE</strong></td>
</tr>
</table>
<table style="width: 100%; text-align: right; font-size: 10px;">
<tr>
<td></td>
<td></td>
<td></td>
<td></td>
<td><strong>0</strong><br><input type="radio" value="0" name="attr_MP" /></td>
<td>1<br><input type="radio" value="1" name="attr_MP" /></td>
<td>2<br><input type="radio" value="2" name="attr_MP" /></td>
</tr>
<tr>
<td>3<br><input type="radio" value="3" name="attr_MP" /></td>
<td>4<br><input type="radio" value="4" name="attr_MP" /></td>
<td>5<br><input type="radio" value="5" name="attr_MP" /></td>
<td>6<br><input type="radio" value="6" name="attr_MP" /></td>
<td>7<br><input type="radio" value="7" name="attr_MP" /></td>
<td>8<br><input type="radio" value="8" name="attr_MP" /></td>
<td>9<br><input type="radio" value="9" name="attr_MP" checked="true" /></td>
</tr>
<tr>
<td>10<br><input type="radio" value="10" name="attr_MP" /></td>
<td>11<br><input type="radio" value="11" name="attr_MP" /></td>
<td>12<br><input type="radio" value="12" name="attr_MP" /></td>
<td>13<br><input type="radio" value="13" name="attr_MP" /></td>
<td>14<br><input type="radio" value="14" name="attr_MP" /></td>
<td>15<br><input type="radio" value="15" name="attr_MP" /></td>
<td>16<br><input type="radio" value="16" name="attr_MP" /></td>
</tr>
<tr>
<td>17<br><input type="radio" value="17" name="attr_MP" /></td>
<td>18<br><input type="radio" value="18" name="attr_MP" /></td>
<td>19<br><input type="radio" value="19" name="attr_MP" /></td>
<td>20<br><input type="radio" value="20" name="attr_MP" /></td>
<td>21<br><input type="radio" value="21" name="attr_MP" /></td>
<td>22<br><input type="radio" value="22" name="attr_MP" /></td>
<td>23<br><input type="radio" value="23" name="attr_MP" /></td>
</tr>
<tr>
<td>24<br><input type="radio" value="24" name="attr_MP" /></td>
<td>25<br><input type="radio" value="25" name="attr_MP" /></td>
<td>26<br><input type="radio" value="26" name="attr_MP" /></td>
<td>27<br><input type="radio" value="27" name="attr_MP" /></td>
<td>28<br><input type="radio" value="28" name="attr_MP" /></td>
<td>29<br><input type="radio" value="29" name="attr_MP" /></td>
<td>30<br><input type="radio" value="30" name="attr_MP" /></td>
</tr>
<tr>
<td>31<br><input type="radio" value="31" name="attr_MP" /></td>
<td>32<br><input type="radio" value="32" name="attr_MP" /></td>
<td>33<br><input type="radio" value="33" name="attr_MP" /></td>
<td>34<br><input type="radio" value="34" name="attr_MP" /></td>
<td>35<br><input type="radio" value="35" name="attr_MP" /></td>
<td>36<br><input type="radio" value="36" name="attr_MP" /></td>
<td>37<br><input type="radio" value="37" name="attr_MP" /></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Puntos de vida</h3>
<table style="width: 100%; font-size: 10px;">
<tr>
<td>Puntos de vida m&aacute;ximos</td>
<td><input type="number" name="attr_stableHP" /></td>
</tr>
<tr>
<td><strong>MUERTO</strong></td>
<td style="text-align: right;">INCONSCIENTE</td>
</tr>
</table>
<table style="width: 100%; text-align: right; font-size: 10px;">
<tr>
<td></td>
<td></td>
<td><strong>-2</strong><br><input type="radio" value="-2" name="attr_HP" /></td>
<td><strong>-1</strong><br><input type="radio" value="-1" name="attr_HP" /></td>
<td><strong>0</strong><br><input type="radio" value="0" name="attr_HP" /></td>
<td>+1<br><input type="radio" value="1" name="attr_HP" /></td>
<td>+2<br><input type="radio" value="2" name="attr_HP" /></td>
</tr>
<tr>
<td>3<br><input type="radio" value="3" name="attr_HP" /></td>
<td>4<br><input type="radio" value="4" name="attr_HP" /></td>
<td>5<br><input type="radio" value="5" name="attr_HP" /></td>
<td>6<br><input type="radio" value="6" name="attr_HP" /></td>
<td>7<br><input type="radio" value="7" name="attr_HP" /></td>
<td>8<br><input type="radio" value="8" name="attr_HP" /></td>
<td>9<br><input type="radio" value="9" name="attr_HP" /></td>
</tr>
<tr>
<td>10<br><input type="radio" value="10" name="attr_HP" /></td>
<td>11<br><input type="radio" value="11" name="attr_HP" /></td>
<td>12<br><input type="radio" value="12" name="attr_HP" /></td>
<td>13<br><input type="radio" value="13" name="attr_HP" /></td>
<td>14<br><input type="radio" value="14" name="attr_HP" /></td>
<td>15<br><input type="radio" value="15" name="attr_HP" checked="true" /></td>
<td>16<br><input type="radio" value="16" name="attr_HP" /></td>
</tr>
<tr>
<td>17<br><input type="radio" value="17" name="attr_HP" /></td>
<td>18<br><input type="radio" value="18" name="attr_HP" /></td>
<td>19<br><input type="radio" value="19" name="attr_HP" /></td>
<td>20<br><input type="radio" value="20" name="attr_HP" /></td>
<td>21<br><input type="radio" value="21" name="attr_HP" /></td>
<td>22<br><input type="radio" value="22" name="attr_HP" /></td>
<td>23<br><input type="radio" value="23" name="attr_HP" /></td>
</tr>
<tr>
<td>24<br><input type="radio" value="24" name="attr_HP" /></td>
<td>25<br><input type="radio" value="25" name="attr_HP" /></td>
<td>26<br><input type="radio" value="26" name="attr_HP" /></td>
<td>27<br><input type="radio" value="27" name="attr_HP" /></td>
<td>28<br><input type="radio" value="28" name="attr_HP" /></td>
<td>29<br><input type="radio" value="29" name="attr_HP" /></td>
<td>30<br><input type="radio" value="30" name="attr_HP" /></td>
</tr>
<tr>
<td>31<br><input type="radio" value="31" name="attr_HP" /></td>
<td>32<br><input type="radio" value="32" name="attr_HP" /></td>
<td>33<br><input type="radio" value="33" name="attr_HP" /></td>
<td>34<br><input type="radio" value="34" name="attr_HP" /></td>
<td>35<br><input type="radio" value="35" name="attr_HP" /></td>
<td>36<br><input type="radio" value="36" name="attr_HP" /></td>
<td>37<br><input type="radio" value="37" name="attr_HP" /></td>
</tr>
</table>
</div>
</div>
</div>
</div>
</p>
<hr/>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Habilidades</h3>
<div class='sheet-3colrow'>
<div class='sheet-col'>
<table style="width: 100%;">
<tr>
<td><input type="checkbox" name="attr_Success-Anthropology" /></td>
<td>Antropolog&iacute;a (01%)</td>
<td><input type="number" name="attr_Anthropology" /></td>
<td><button type="roll" value="/roll 1d100<@{Anthropology}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Archaeology" /></td>
<td>Arqueolog&iacute;a (01%)</td>
<td><input type="number" name="attr_Archaeology" /></td>
<td><button type="roll" value="/roll 1d100<@{Archaeology}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Martial-Arts" /></td>
<td>Artes marciales (00)</td>
<td><input type="number" name="attr_Martial-Arts" /></td>
<td><button type="roll" value="/roll 1d100<@{Martial-Arts}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Astronomy" /></td>
<td>Astronom&iacute;a (01%)</td>
<td><input type="number" name="attr_Astronomy" /></td>
<td><button type="roll" value="/roll 1d100<@{Astronomy}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Biology" /></td>
<td>Biolog&iacute;a (01%)</td>
<td><input type="number" name="attr_Biology" /></td>
<td><button type="roll" value="/roll 1d100<@{Biology}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Library-Use" /></td>
<td>Buscar libros (25%)</td>
<td><input type="number" name="attr_Library-Use" /></td>
<td><button type="roll" value="/roll 1d100<@{Library-Use}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Locksmith" /></td>
<td>Cerrajer&iacute;a (00)</td>
<td><input type="number" name="attr_Locksmith" /></td>
<td><button type="roll" value="/roll 1d100<@{Locksmith}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Fast-Talk" /></td>
<td>Charlataner&iacute;a (05%)</td>
<td><input type="number" name="attr_Fast-Talk" /></td>
<td><button type="roll" value="/roll 1d100<@{Fast-Talk}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Occult" /></td>
<td>Ciencias ocultas (05%)</td>
<td><input type="number" name="attr_Occult" /></td>
<td><button type="roll" value="/roll 1d100<@{Occult}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Drive" /></td>
<td>Conducir autom&oacute;vil (20%)</td>
<td><input type="number" name="attr_Drive" /></td>
<td><button type="roll" value="/roll 1d100<@{Drive}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Operate-Hvy-Machine" /></td>
<td>Conducir maquinaria (00)</td>
<td><input type="number" name="attr_Operate-Hvy-Machine" /></td>
<td><button type="roll" value="/roll 1d100<@{Operate-Hvy-Machine}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Accounting" /></td>
<td>Contabilidad (10%)</td>
<td><input type="number" name="attr_Accounting" /></td>
<td><button type="roll" value="/roll 1d100<@{Accounting}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Credit-Rating" /></td>
<td>Cr&eacute;dito (15%)</td>
<td><input type="number" name="attr_Credit-Rating" /></td>
<td><button type="roll" value="/roll 1d100<@{Credit-Rating}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Law" /></td>
<td>Derecho (05%)</td>
<td><input type="number" name="attr_Law" /></td>
<td><button type="roll" value="/roll 1d100<@{Law}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Spot-Hidden" /></td>
<td>Descubrir (25%)</td>
<td><input type="number" name="attr_Spot-Hidden" /></td>
<td><button type="roll" value="/roll 1d100<@{Spot-Hidden}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Sneak" /></td>
<td>Discreci&oacute;n (10%)</td>
<td><input type="number" name="attr_Sneak" /></td>
<td><button type="roll" value="/roll 1d100<@{Sneak}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Disguise" /></td>
<td>Disfrazarse (01%)</td>
<td><input type="number" name="attr_Disguise" /></td>
<td><button type="roll" value="/roll 1d100<@{Disguise}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Electrical-Repair" /></td>
<td>Electricidad (10%)</td>
<td><input type="number" name="attr_Electrical-Repair" /></td>
<td><button type="roll" value="/roll 1d100<@{Electrical-Repair}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Electronics" /></td>
<td>Electr&oacute;nica (01%)</td>
<td><input type="number" name="attr_Electronics" /></td>
<td><button type="roll" value="/roll 1d100<@{Electronics}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Ride" /></td>
<td>Equitaci&oacute;n (05%)</td>
<td><input type="number" name="attr_Ride" /></td>
<td><button type="roll" value="/roll 1d100<@{Ride}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Listen" /></td>
<td>Escuchar (25%)</td>
<td><input type="number" name="attr_Listen" /></td>
<td><button type="roll" value="/roll 1d100<@{Listen}" /></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<table style="width: 100%;">
<tr>
<td><input type="checkbox" name="attr_Success-Dodge" /></td>
<td>Esquivar (DES x2)</td>
<td><input type="number" name="attr_Dodge" /></td>
<td><button type="roll" value="/roll 1d100<@{Dodge}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Pharmacy" /></td>
<td>Farmacolog&iacute;a (01%)</td>
<td><input type="number" name="attr_Pharmacy" /></td>
<td><button type="roll" value="/roll 1d100<@{Pharmacy}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Physics" /></td>
<td>F&iacute;sica (01%)</td>
<td><input type="number" name="attr_Physics" /></td>
<td><button type="roll" value="/roll 1d100<@{Physics}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Photography" /></td>
<td>Fotograf&iacute;a (10%)</td>
<td><input type="number" name="attr_Photography" /></td>
<td><button type="roll" value="/roll 1d100<@{Photography}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Geology" /></td>
<td>Geolog&iacute;a (01%)</td>
<td><input type="number" name="attr_Geology" /></td>
<td><button type="roll" value="/roll 1d100<@{Geology}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-History" /></td>
<td>Historia (20%)</td>
<td><input type="number" name="attr_History" /></td>
<td><button type="roll" value="/roll 1d100<@{History}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Natural-History" /></td>
<td>Historia natural (10%)</td>
<td><input type="number" name="attr_Natural-History" /></td>
<td><button type="roll" value="/roll 1d100<@{Natural-History}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Throw" /></td>
<td>Lanzar (25%)</td>
<td><input type="number" name="attr_Throw" /></td>
<td><button type="roll" value="/roll 1d100<@{Throw}" /></td>
</tr>
<tr>
<td></td>
<td style="height: 25px" >Lengua propia (EDU x5)</td>
<td></td>
<td></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Own-Language" /></td>
<td><input type="text" name="attr_Own-Language-Name" style="width: 160px" /></td>
<td><input type="number" name="attr_Own-Language" value="[[5*@{POW}]]" disabled="true" /></td>
<td><button type="roll" value="/roll 1d100<@{Own-Language}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Mechanical-Repair" /></td>
<td>Mec&aacute;nica (20%)</td>
<td><input type="number" name="attr_Mechanical-Repair" /></td>
<td><button type="roll" value="/roll 1d100<@{Mechanical-Repair}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Medicine" /></td>
<td>Medicina (05%)</td>
<td><input type="number" name="attr_Medicine" /></td>
<td><button type="roll" value="/roll 1d100<@{Medicine}" /></td>
</tr>
<tr>
<td></td>
<td>Mitos de Cthulhu (00%)</td>
<td><input type="number" name="attr_Cthulhu-Mythos" /></td>
<td><button type="roll" value="/roll 1d100<@{Cthulhu-Mythos}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Swim" /></td>
<td>Nadar (25%)</td>
<td><input type="number" name="attr_Swim" /></td>
<td><button type="roll" value="/roll 1d100<@{Swim}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Conceal" /></td>
<td>Ocultar (15%)</td>
<td><input type="number" name="attr_Conceal" /></td>
<td><button type="roll" value="/roll 1d100<@{Conceal}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Hide" /></td>
<td>Ocultarse (10%)</td>
<td><input type="number" name="attr_Hide" /></td>
<td><button type="roll" value="/roll 1d100<@{Hide}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Navigate" /></td>
<td>Orientarse (10%)</td>
<td><input type="number" name="attr_Navigate" /></td>
<td><button type="roll" value="/roll 1d100<@{Navigate}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Persuade" /></td>
<td>Persuasi&oacute;n (15%)</td>
<td><input type="number" name="attr_Persuade" /></td>
<td><button type="roll" value="/roll 1d100<@{Persuade}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Pilot" /></td>
<td>Pilotar (15%)</td>
<td><input type="number" name="attr_Pilot" /></td>
<td><button type="roll" value="/roll 1d100<@{Pilot}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-First-Aid" /></td>
<td>Primeros auxilios (30%)</td>
<td><input type="number" name="attr_First-Aid" /></td>
<td><button type="roll" value="/roll 1d100<@{First-Aid}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Psychoanalisis" /></td>
<td>Psicoan&aacute;lisis (01%)</td>
<td><input type="number" name="attr_Psychoanalisis" /></td>
<td><button type="roll" value="/roll 1d100<@{Psychoanalisis}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Psychology" /></td>
<td>Psicolog&iacute;a (05%)</td>
<td><input type="number" name="attr_Psychology" /></td>
<td><button type="roll" value="/roll 1d100<@{Psychology}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Chemistry" /></td>
<td>Qu&iacute;mica (01%)</td>
<td><input type="number" name="attr_Chemistry" /></td>
<td><button type="roll" value="/roll 1d100<@{Chemistry}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Bargain" /></td>
<td>Regatear (05%)</td>
<td><input type="number" name="attr_Bargain" /></td>
<td><button type="roll" value="/roll 1d100<@{Bargain}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Jump" /></td>
<td>Saltar (25%)</td>
<td><input type="number" name="attr_Jump" /></td>
<td><button type="roll" value="/roll 1d100<@{Jump}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Track" /></td>
<td>Seguir rastros (10%)</td>
<td><input type="number" name="attr_Track" /></td>
<td><button type="roll" value="/roll 1d100<@{Track}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Climb" /></td>
<td>Trepar (40%)</td>
<td><input type="number" name="attr_Climb" /></td>
<td><button type="roll" value="/roll 1d100<@{Climb}" /></td>
</tr>
</table>
</div>
<div class="sheet-col">
<table style="width: 100%;">
<tr>
<td style="width: 20px;"></td>
<td><strong>Armas de fuego</strong></td>
<td></td>
<td></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Machine-Gun" /></td>
<td>Ametralladora (15%)</td>
<td><input type="number" name="attr_Machine-Gun" /></td>
<td><button type="roll" value="/roll 1d100<@{Machine-Gun}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Handgun" /></td>
<td>Arma corta (20%)</td>
<td><input type="number" name="attr_Handgun" /></td>
<td><button type="roll" value="/roll 1d100<@{Handgun}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Rifle" /></td>
<td>Fusil (25%)</td>
<td><input type="number" name="attr_Rifle" /></td>
<td><button type="roll" value="/roll 1d100<@{Rifle}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Shotgun" /></td>
<td>Escopeta (30%)</td>
<td><input type="number" name="attr_Shotgun" /></td>
<td><button type="roll" value="/roll 1d100<@{Shotgun}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Submachine-Gun" /></td>
<td>Subfusil (15%)</td>
<td><input type="number" name="attr_Submachine-Gun" /></td>
<td><button type="roll" value="/roll 1d100<@{Submachine-Gun}" /></td>
</tr>
</table>
<table style="width: 100%;">
<tr>
<td style="width: 20px;"></td>
<td><strong><br>Otras habilidades</strong></td>
<td></td>
<td style="font-size: 10px; vertical-align: text-bottom; text-align: right"><br><strong>&#201;poca</strong></td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Arte (05%)</td>
<td></td>
<td style="text-align: right">Todas las &#201;pocas</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Oficio (05%)</td>
<td></td>
<td style="text-align: right">Todas las &eacute;pocas</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Inform&aacute;tica (01%)</td>
<td></td>
<td style="text-align: right">Actualidad</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Conducir autom&oacute;vil (20%)</td>
<td></td>
<td style="text-align: right">Años 20 y actualidad</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Conducir carruaje (20%)</td>
<td></td>
<td style="text-align: right">Era Victoriana o (01%)</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Electr&oacute;nica (01%)</td>
<td></td>
<td style="text-align: right">Actualidad</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Otras lenguas (01%)</td>
<td></td>
<td style="text-align: right">Todas las &eacute;pocas</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Psicoan&aacute;lisis (01%)</td>
<td></td>
<td style="text-align: right">Años 20 y actualidad</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td><strong><br>Armas de fuego</strong></td>
<td></td>
<td></td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Subfusil (15%)</td>
<td></td>
<td style="text-align: right">Años 20 y actualidad</td>
</tr>
</table>
<br>
<fieldset class="repeating_Skills">
<input type="checkbox" name="attr_Success" />
<input type="text" name="attr_Skillname" style="width: 145px" />
<input type="number" name="attr_Score" />
<button type="roll" value="/roll 1d100<@{Score}" />
</fieldset>
</div>
</div>
</p>
<hr/>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Arma cuerpo a cuerpo</h3>
<table style="width: 60%;">
<thead style="font-size: 10px;">
<th></th>
<th style="text-align: left;"><br>Ataque o arma</th>
<th>%</th>
<th><br>Daño</th>
<th>Nº.At</th>
<th><br>P.Res</th>
<th></th>
</thead>
<tbody>
<tr>
<td><input type="checkbox" name="attr_Success-Fist-Punch" /></td>
<td style="width: 35%">Puñetazo (50%)</td>
<td><input type="number" name="attr_Fist-Punch" /></td>
<td><input type="text" name="attr_Fist-Punch-Damage" style="width: 110px" /></td>
<td><input type="number" name="attr_Fist-Punch-ApR" /></td>
<td><input type="text" name="attr_Fist-Punch-HP" style="width: 50px" /></td>
<td><button type="roll" value="/roll 1d100<@{Fist-Punch}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Head-Butt" /></td>
<td>Cabezazo (10%)</td>
<td><input type="number" name="attr_Head-Butt" /></td>
<td><input type="text" name="attr_Head-Butt-Damage" style="width: 110px" /></td>
<td><input type="number" name="attr_Head-Butt-ApR" /></td>
<td><input type="text" name="attr_Butt-Head-HP" style="width: 50px" /></td>
<td><button type="roll" value="/roll 1d100<@{Head-Butt}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Kick" /></td>
<td>Patada (25%)</td>
<td><input type="number" name="attr_Kick" /></td>
<td><input type="text" name="attr_Kick-Damage" style="width: 110px" /></td>
<td><input type="number" name="attr_Kick-ApR" /></td>
<td><input type="text" name="attr_Kick-HP" style="width: 50px" /></td>
<td><button type="roll" value="/roll 1d100<@{Kick}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Grapple" /></td>
<td>Presa (25%)</td>
<td><input type="number" name="attr_Grapple" /></td>
<td><input type="text" name="attr_Grapple-Damage" style="width: 110px" /></td>
<td><input type="number" name="attr_Grapple-ApR" /></td>
<td><input type="text" name="attr_Grapple-HP" style="width: 50px" /></td>
<td><button type="roll" value="/roll 1d100<@{Grapple}" /></td>
</tr>
</tbody>
</table>
<fieldset class="repeating_Hand-to-Hand">
<table style="width: 60%;">
<tr>
<td><input type="checkbox" name="attr_Success" /></td>
<td style="width: 35%"><input type="text" name="attr_Attack-Weapon" style="width: 170px;"/></td>
<td><input type="number" name="attr_Score" /></td>
<td><input type="text" name="attr_Damage" style="width: 110px" /></td>
<td><input type="number" name="attr_Attacks-Round" /></td>
<td><input type="text" name="attr_HP" style="width: 50px" /></td>
<td><button type="roll" value="/roll 1d100<@{Score}" /></td>
</tr>
</table>
</fieldset>
</p>
<hr/>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Armas de fuego</h3>
<table style="width: 680px">
<thead style="font-size: 10px">
<th style="text-align: left; width: 205px"><br>Arma</th>
<th>%</th>
<th style="width: 205px" >Daño</th>
<th style="width: 50px" >Alcance</th>
<th style="width: 50px" >NºAt</th>
<th style="width: 50px" >Munic</th>
<th style="width: 50px" >F.defect</th>
<th>P.res</th>
</thead>
<tbody></tbody>
</table>
<fieldset class="repeating_Firearms">
<table>
<tr>
<td><input type="text" name="attr_Firearm" style="width: 200px" /></td>
<td><input type="number" name="attr_Score" /></td>
<td><input type="text" name="attr_Damage" style="width: 200px" /></td>
<td><input type="number" name="attr_Range" /></td>
<td><input type="number" name="attr_Shots-per-Round" /></td>
<td><input type="number" name="attr_Shots-in-Gun" /></td>
<td><input type="number" name="attr_Malfunc-Num" /></td>
<td><input type="text" name="attr_HP" style="width: 50px" /></td>
</tr>
</table>
</fieldset>
</p>
<hr/>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Datos personales</h3>
<div class='sheet-2colrow'>
<div class='sheet-col'>
Residencia <textarea name="attr_Residence"></textarea><br>
Descripci&oacute;n personal <textarea name="attr_Personal-Description"></textarea><br>
Familia y amigos <textarea name="attr_Family-Friends"></textarea>
</div>
<div class='sheet-col'>
Episodios de locura <textarea name="attr_Episodes-of-Insanity"></textarea><br>
Heridas y lesiones <textarea name="attr_Wounds-Injuries"></textarea><br>
Marcas y cicatrices <textarea name="attr_Marks-Scars"></textarea>
</div>
</div>
</p>
<hr/>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Historial del investigador</h3>
<textarea name="attr_Ivestigator-History"></textarea>
</p>
<hr/>
<p>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Ingresos y ahorros</h3>
<table>
<tr>
<td style="width: 45px">Ingresos anuales</td>
<td><input type="text" name="attr_Income" style="width: 130px" /><br></td>
<td>Dinero en efectivo</td>
<td><input type="text" name="attr_Cash" style="width: 130px" /><br></td>
</tr>
</table>
<table>
<tr>
<td style="width: 45px">Ahorros</td>
<td><input type="text" name="attr_Savings" style="width: 345px" /><br></td>
</tr>
</table>
Propiedades <textarea name="attr_Personal-Property"></textarea><br>
Bienes inmuebles <textarea name="attr_Real-Estate"></textarea>
</p>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Equipo y posesiones</h3>
<textarea name="attr_Gear-Possessions"></textarea>
</p>
</div>
<div class='sheet-col'>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Libros de los Mitos estudiados</h3>
<textarea name="attr_Mythos-Tomes-Read"></textarea>
</p>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Objetos m&aacute;gicos/hechizos aprendidos</h3>
<div class='sheet-2colrow'>
<div class='sheet-col'>
Objetos <textarea name="attr_Artefacts"></textarea>
</div>
<div class='sheet-col'>
Hechizos <textarea name="attr_Spells"></textarea>
</div>
</div>
</p>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Seres encontrados</h3>
<textarea name="attr_Entities-Encountered"></textarea>
</p>
</div>
</div>
</p>
<td><input type="number" name="attr_CoS0m2" value="@{Chance-of-Success}+10" disabled="true" /></td>
<td><input type="number" name="attr_CoSp1m2" value="@{Chance-of-Success}+15" disabled="true" /></td>
<td><input type="number" name="attr_CoSp2m2" value="@{Chance-of-Success}+20" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_Pminus1" value="@{Passive}-1" disabled="true" /></td>
<td><input type="number" name="attr_CoSm2m1" value="@{Chance-of-Success}-5" disabled="true" /></td>
<td><input type="number" name="attr_CoSm1m1" value="@{Chance-of-Success}" disabled="true" /></td>
<td><input type="number" name="attr_CoS0m1" value="@{Chance-of-Success}+5" disabled="true" /></td>
<td><input type="number" name="attr_CoSp1m1" value="@{Chance-of-Success}+10" disabled="true" /></td>
<td><input type="number" name="attr_CoSp2m1" value="@{Chance-of-Success}+15" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_Passive" value="10" /></td>
<td><input type="number" name="attr_CoSm20" value="@{Chance-of-Success}-10" disabled="true" /></td>
<td><input type="number" name="attr_CoSm10" value="@{Chance-of-Success}-5" disabled="true" /></td>
<td><input type="number" name="attr_Chance-of-Success" value="[[(5*(@{Active}-@{Passive}))+50]]" disabled="true" /></td>
<td><input type="number" name="attr_CoSp10" value="@{Chance-of-Success}+5" disabled="true" /></td>
<td><input type="number" name="attr_CoSp20" value="@{Chance-of-Success}+10" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_Pplus1" value="@{Passive}+1" disabled="true" /></td>
<td><input type="number" name="attr_CoSm2p1" value="@{Chance-of-Success}-15" disabled="true" /></td>
<td><input type="number" name="attr_CoSm1p1" value="@{Chance-of-Success}-10" disabled="true" /></td>
<td><input type="number" name="attr_CoS0p1" value="@{Chance-of-Success}-5" disabled="true" /></td>
<td><input type="number" name="attr_CoSp1p1" value="@{Chance-of-Success}" disabled="true" /></td>
<td><input type="number" name="attr_CoSp2p1" value="@{Chance-of-Success}+5" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_Pplus2" value="@{Passive}+2" disabled="true" /></td>
<td><input type="number" name="attr_CoSm2p2" value="@{Chance-of-Success}-20" disabled="true" /></td>
<td><input type="number" name="attr_CoSm1p2" value="@{Chance-of-Success}-15" disabled="true" /></td>
<td><input type="number" name="attr_CoS0p2" value="@{Chance-of-Success}-10" disabled="true" /></td>
<td><input type="number" name="attr_CoSp1p2" value="@{Chance-of-Success}-5" disabled="true" /></td>
<td><input type="number" name="attr_CoSp2p2" value="@{Chance-of-Success}" disabled="true" /></td>
</tr>
</table>
</td>
<td></td>
</tr>
</table>
<br>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Caracter&iacute;sticas y Tiradas</h3>
<table style="width: 100%;">
<tbody>
<tr>
<td>FUE</td>
<td><input type="number" name="attr_STR" /></td>
<td>DES</td>
<td><input type="number" name="attr_DEX" /></td>
<td>INT</td>
<td><input type="number" name="attr_INT" /></td>
<td>Idea</td>
<td><input type="number" name="attr_Idea" value="[[5*@{INT}]]" disabled="true" /></td>
<td><button type="roll" value="/roll 1d100<@{Idea})" /></td>
</tr>
<tr>
<td>CON</td>
<td><input type="number" name="attr_CON" /></td>
<td>APA</td>
<td><input type="number" name="attr_APP" /></td>
<td>POD</td>
<td><input type="number" name="attr_POW" /></td>
<td>Suerte</td>
<td><input type="number" name="attr_Luck" value="[[5*@{POW}]]" disabled="true" /></td>
<td><button type="roll" value="/roll 1d100<@{Luck})" /></td>
</tr>
<tr>
<td>TAM</td>
<td><input type="number" name="attr_SIZ" /></td>
<td>COR</td>
<td><input type="number" name="attr_SAN" value="5*@{POW}" disabled="true" /></td>
<td>EDU</td>
<td><input type="number" name="attr_EDU" /></td>
<td>Conocimiento</td>
<td><input type="number" name="attr_Know" value="[[5*@{EDU}]]" disabled="true" /></td>
<td><button type="roll" value="/roll 1d100<@{Know})" /></td>
</tr>
</tbody>
</table>
<table style="width: 100%;">
<tr>
<td>Puntos de Cordura M&aacute;ximos<input type="number" name="attr_Max-Sanity" value="99-@{Cthulhu-Mythos}" disabled="true" /></td>
<td>Bonificador al da&ntilde;o<input type="text" name="attr_Damage-Bonus" style="width: 130px" /></td>
</tr>
</table>
</div>
</div>
</p>
<hr/>
<p>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3 style="text-align: center; color: #FFF; background-color: #000;">
Puntos de Cordura
<button type="roll" value="/roll 1d100<@{Sanity}"></button>
</h3>
<table style="width: 100%; font-size: 10px;">
<tr>
<td><strong>Locura</strong></td>
</tr>
</table>
<table style="width: 100%; text-align: right; font-size: 10px;">
<tr>
<td></td>
<td></td>
<td><strong>0</strong><br><input type="radio" value="0" name="attr_Sanity" /></td>
<td>1<br><input type="radio" value="1" name="attr_Sanity" /></td>
<td>2<br><input type="radio" value="2" name="attr_Sanity" /></td>
<td>3<br><input type="radio" value="3" name="attr_Sanity" /></td>
<td>4<br><input type="radio" value="4" name="attr_Sanity" /></td>
<td>5<br><input type="radio" value="5" name="attr_Sanity" /></td>
<td>6<br><input type="radio" value="6" name="attr_Sanity" /></td>
<td>7<br><input type="radio" value="7" name="attr_Sanity" /></td>
<td>8<br><input type="radio" value="8" name="attr_Sanity" /></td>
<td>9<br><input type="radio" value="9" name="attr_Sanity" /></td>
<td>10<br><input type="radio" value="10" name="attr_Sanity" /></td>
<td>11<br><input type="radio" value="11" name="attr_Sanity" /></td>
<td>12<br><input type="radio" value="12" name="attr_Sanity" /></td>
<td>13<br><input type="radio" value="13" name="attr_Sanity" /></td>
<td>14<br><input type="radio" value="14" name="attr_Sanity" /></td>
</tr>
<tr>
<td>15<br><input type="radio" value="15" name="attr_Sanity" /></td>
<td>16<br><input type="radio" value="16" name="attr_Sanity" /></td>
<td>17<br><input type="radio" value="17" name="attr_Sanity" /></td>
<td>18<br><input type="radio" value="18" name="attr_Sanity" /></td>
<td>19<br><input type="radio" value="19" name="attr_Sanity" /></td>
<td>20<br><input type="radio" value="20" name="attr_Sanity" /></td>
<td>21<br><input type="radio" value="21" name="attr_Sanity" /></td>
<td>22<br><input type="radio" value="22" name="attr_Sanity" /></td>
<td>23<br><input type="radio" value="23" name="attr_Sanity" /></td>
<td>24<br><input type="radio" value="24" name="attr_Sanity" /></td>
<td>25<br><input type="radio" value="25" name="attr_Sanity" /></td>
<td>26<br><input type="radio" value="26" name="attr_Sanity" /></td>
<td>27<br><input type="radio" value="27" name="attr_Sanity" /></td>
<td>28<br><input type="radio" value="28" name="attr_Sanity" /></td>
<td>29<br><input type="radio" value="29" name="attr_Sanity" /></td>
<td>30<br><input type="radio" value="30" name="attr_Sanity" /></td>
<td>31<br><input type="radio" value="31" name="attr_Sanity" /></td>
</tr>
<tr>
<td>32<br><input type="radio" value="32" name="attr_Sanity" /></td>
<td>33<br><input type="radio" value="33" name="attr_Sanity" /></td>
<td>34<br><input type="radio" value="34" name="attr_Sanity" /></td>
<td>35<br><input type="radio" value="35" name="attr_Sanity" /></td>
<td>36<br><input type="radio" value="36" name="attr_Sanity" /></td>
<td>37<br><input type="radio" value="37" name="attr_Sanity" /></td>
<td>38<br><input type="radio" value="38" name="attr_Sanity" /></td>
<td>39<br><input type="radio" value="39" name="attr_Sanity" /></td>
<td>40<br><input type="radio" value="40" name="attr_Sanity" /></td>
<td>41<br><input type="radio" value="41" name="attr_Sanity" /></td>
<td>42<br><input type="radio" value="42" name="attr_Sanity" /></td>
<td>43<br><input type="radio" value="43" name="attr_Sanity" /></td>
<td>44<br><input type="radio" value="44" name="attr_Sanity" /></td>
<td>45<br><input type="radio" value="45" name="attr_Sanity" checked="true" /></td>
<td>46<br><input type="radio" value="46" name="attr_Sanity" /></td>
<td>47<br><input type="radio" value="47" name="attr_Sanity" /></td>
<td>48<br><input type="radio" value="48" name="attr_Sanity" /></td>
</tr>
<tr>
<td>49<br><input type="radio" value="49" name="attr_Sanity" /></td>
<td>50<br><input type="radio" value="50" name="attr_Sanity" /></td>
<td>51<br><input type="radio" value="51" name="attr_Sanity" /></td>
<td>52<br><input type="radio" value="52" name="attr_Sanity" /></td>
<td>53<br><input type="radio" value="53" name="attr_Sanity" /></td>
<td>54<br><input type="radio" value="54" name="attr_Sanity" /></td>
<td>55<br><input type="radio" value="55" name="attr_Sanity" /></td>
<td>56<br><input type="radio" value="56" name="attr_Sanity" /></td>
<td>57<br><input type="radio" value="57" name="attr_Sanity" /></td>
<td>58<br><input type="radio" value="58" name="attr_Sanity" /></td>
<td>59<br><input type="radio" value="59" name="attr_Sanity" /></td>
<td>60<br><input type="radio" value="60" name="attr_Sanity" /></td>
<td>61<br><input type="radio" value="61" name="attr_Sanity" /></td>
<td>62<br><input type="radio" value="62" name="attr_Sanity" /></td>
<td>63<br><input type="radio" value="63" name="attr_Sanity" /></td>
<td>64<br><input type="radio" value="64" name="attr_Sanity" /></td>
<td>65<br><input type="radio" value="65" name="attr_Sanity" /></td>
</tr>
<tr>
<td>66<br><input type="radio" value="66" name="attr_Sanity" /></td>
<td>67<br><input type="radio" value="67" name="attr_Sanity" /></td>
<td>68<br><input type="radio" value="68" name="attr_Sanity" /></td>
<td>69<br><input type="radio" value="69" name="attr_Sanity" /></td>
<td>70<br><input type="radio" value="70" name="attr_Sanity" /></td>
<td>71<br><input type="radio" value="71" name="attr_Sanity" /></td>
<td>72<br><input type="radio" value="72" name="attr_Sanity" /></td>
<td>73<br><input type="radio" value="73" name="attr_Sanity" /></td>
<td>74<br><input type="radio" value="74" name="attr_Sanity" /></td>
<td>75<br><input type="radio" value="75" name="attr_Sanity" /></td>
<td>76<br><input type="radio" value="76" name="attr_Sanity" /></td>
<td>77<br><input type="radio" value="77" name="attr_Sanity" /></td>
<td>78<br><input type="radio" value="78" name="attr_Sanity" /></td>
<td>79<br><input type="radio" value="79" name="attr_Sanity" /></td>
<td>80<br><input type="radio" value="80" name="attr_Sanity" /></td>
<td>81<br><input type="radio" value="81" name="attr_Sanity" /></td>
<td>82<br><input type="radio" value="82" name="attr_Sanity" /></td>
</tr>
<tr>
<td>83<br><input type="radio" value="83" name="attr_Sanity" /></td>
<td>84<br><input type="radio" value="84" name="attr_Sanity" /></td>
<td>85<br><input type="radio" value="85" name="attr_Sanity" /></td>
<td>86<br><input type="radio" value="86" name="attr_Sanity" /></td>
<td>87<br><input type="radio" value="87" name="attr_Sanity" /></td>
<td>88<br><input type="radio" value="88" name="attr_Sanity" /></td>
<td>89<br><input type="radio" value="89" name="attr_Sanity" /></td>
<td>90<br><input type="radio" value="90" name="attr_Sanity" /></td>
<td>91<br><input type="radio" value="91" name="attr_Sanity" /></td>
<td>92<br><input type="radio" value="92" name="attr_Sanity" /></td>
<td>93<br><input type="radio" value="93" name="attr_Sanity" /></td>
<td>94<br><input type="radio" value="94" name="attr_Sanity" /></td>
<td>95<br><input type="radio" value="95" name="attr_Sanity" /></td>
<td>96<br><input type="radio" value="96" name="attr_Sanity" /></td>
<td>97<br><input type="radio" value="97" name="attr_Sanity" /></td>
<td>98<br><input type="radio" value="98" name="attr_Sanity" /></td>
<td>99<br><input type="radio" value="99" name="attr_Sanity" /></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Puntos de Magia</h3>
<table style="width: 100%; font-size: 10px;">
<tr>
<td><strong>Inconsciente</strong></td>
</tr>
</table>
<table style="width: 100%; text-align: right; font-size: 10px;">
<tr>
<td></td>
<td></td>
<td></td>
<td></td>
<td><strong>0</strong><br><input type="radio" value="0" name="attr_MP" /></td>
<td>1<br><input type="radio" value="1" name="attr_MP" /></td>
<td>2<br><input type="radio" value="2" name="attr_MP" /></td>
</tr>
<tr>
<td>3<br><input type="radio" value="3" name="attr_MP" /></td>
<td>4<br><input type="radio" value="4" name="attr_MP" /></td>
<td>5<br><input type="radio" value="5" name="attr_MP" /></td>
<td>6<br><input type="radio" value="6" name="attr_MP" /></td>
<td>7<br><input type="radio" value="7" name="attr_MP" /></td>
<td>8<br><input type="radio" value="8" name="attr_MP" /></td>
<td>9<br><input type="radio" value="9" name="attr_MP" checked="true" /></td>
</tr>
<tr>
<td>10<br><input type="radio" value="10" name="attr_MP" /></td>
<td>11<br><input type="radio" value="11" name="attr_MP" /></td>
<td>12<br><input type="radio" value="12" name="attr_MP" /></td>
<td>13<br><input type="radio" value="13" name="attr_MP" /></td>
<td>14<br><input type="radio" value="14" name="attr_MP" /></td>
<td>15<br><input type="radio" value="15" name="attr_MP" /></td>
<td>16<br><input type="radio" value="16" name="attr_MP" /></td>
</tr>
<tr>
<td>17<br><input type="radio" value="17" name="attr_MP" /></td>
<td>18<br><input type="radio" value="18" name="attr_MP" /></td>
<td>19<br><input type="radio" value="19" name="attr_MP" /></td>
<td>20<br><input type="radio" value="20" name="attr_MP" /></td>
<td>21<br><input type="radio" value="21" name="attr_MP" /></td>
<td>22<br><input type="radio" value="22" name="attr_MP" /></td>
<td>23<br><input type="radio" value="23" name="attr_MP" /></td>
</tr>
<tr>
<td>24<br><input type="radio" value="24" name="attr_MP" /></td>
<td>25<br><input type="radio" value="25" name="attr_MP" /></td>
<td>26<br><input type="radio" value="26" name="attr_MP" /></td>
<td>27<br><input type="radio" value="27" name="attr_MP" /></td>
<td>28<br><input type="radio" value="28" name="attr_MP" /></td>
<td>29<br><input type="radio" value="29" name="attr_MP" /></td>
<td>30<br><input type="radio" value="30" name="attr_MP" /></td>
</tr>
<tr>
<td>31<br><input type="radio" value="31" name="attr_MP" /></td>
<td>32<br><input type="radio" value="32" name="attr_MP" /></td>
<td>33<br><input type="radio" value="33" name="attr_MP" /></td>
<td>34<br><input type="radio" value="34" name="attr_MP" /></td>
<td>35<br><input type="radio" value="35" name="attr_MP" /></td>
<td>36<br><input type="radio" value="36" name="attr_MP" /></td>
<td>37<br><input type="radio" value="37" name="attr_MP" /></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Puntos de Golpe</h3>
<table style="width: 100%; font-size: 10px;">
<tr>
<td><strong>Muerto</strong></td>
<td style="text-align: right;">Inconsciente</td>
</tr>
</table>
<table style="width: 100%; text-align: right; font-size: 10px;">
<tr>
<td></td>
<td></td>
<td><strong>-2</strong><br><input type="radio" value="-2" name="attr_HP" /></td>
<td><strong>-1</strong><br><input type="radio" value="-1" name="attr_HP" /></td>
<td><strong>0</strong><br><input type="radio" value="0" name="attr_HP" /></td>
<td>+1<br><input type="radio" value="1" name="attr_HP" /></td>
<td>+2<br><input type="radio" value="2" name="attr_HP" /></td>
</tr>
<tr>
<td>3<br><input type="radio" value="3" name="attr_HP" /></td>
<td>4<br><input type="radio" value="4" name="attr_HP" /></td>
<td>5<br><input type="radio" value="5" name="attr_HP" /></td>
<td>6<br><input type="radio" value="6" name="attr_HP" /></td>
<td>7<br><input type="radio" value="7" name="attr_HP" /></td>
<td>8<br><input type="radio" value="8" name="attr_HP" /></td>
<td>9<br><input type="radio" value="9" name="attr_HP" /></td>
</tr>
<tr>
<td>10<br><input type="radio" value="10" name="attr_HP" /></td>
<td>11<br><input type="radio" value="11" name="attr_HP" /></td>
<td>12<br><input type="radio" value="12" name="attr_HP" /></td>
<td>13<br><input type="radio" value="13" name="attr_HP" /></td>
<td>14<br><input type="radio" value="14" name="attr_HP" /></td>
<td>15<br><input type="radio" value="15" name="attr_HP" checked="true" /></td>
<td>16<br><input type="radio" value="16" name="attr_HP" /></td>
</tr>
<tr>
<td>17<br><input type="radio" value="17" name="attr_HP" /></td>
<td>18<br><input type="radio" value="18" name="attr_HP" /></td>
<td>19<br><input type="radio" value="19" name="attr_HP" /></td>
<td>20<br><input type="radio" value="20" name="attr_HP" /></td>
<td>21<br><input type="radio" value="21" name="attr_HP" /></td>
<td>22<br><input type="radio" value="22" name="attr_HP" /></td>
<td>23<br><input type="radio" value="23" name="attr_HP" /></td>
</tr>
<tr>
<td>24<br><input type="radio" value="24" name="attr_HP" /></td>
<td>25<br><input type="radio" value="25" name="attr_HP" /></td>
<td>26<br><input type="radio" value="26" name="attr_HP" /></td>
<td>27<br><input type="radio" value="27" name="attr_HP" /></td>
<td>28<br><input type="radio" value="28" name="attr_HP" /></td>
<td>29<br><input type="radio" value="29" name="attr_HP" /></td>
<td>30<br><input type="radio" value="30" name="attr_HP" /></td>
</tr>
<tr>
<td>31<br><input type="radio" value="31" name="attr_HP" /></td>
<td>32<br><input type="radio" value="32" name="attr_HP" /></td>
<td>33<br><input type="radio" value="33" name="attr_HP" /></td>
<td>34<br><input type="radio" value="34" name="attr_HP" /></td>
<td>35<br><input type="radio" value="35" name="attr_HP" /></td>
<td>36<br><input type="radio" value="36" name="attr_HP" /></td>
<td>37<br><input type="radio" value="37" name="attr_HP" /></td>
</tr>
</table>
</div>
</div>
</div>
</div>
</p>
<hr/>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Habilidades del Investigador</h3>
<div class='sheet-3colrow'>
<div class='sheet-col'>
<table style="width: 100%;">
<tr>
<td><input type="checkbox" name="attr_Success-Accounting" /></td>
<td>Contabilidad (10%)</td>
<td><input type="number" name="attr_Accounting" /></td>
<td><button type="roll" value="/roll 1d100<@{Accounting}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Anthropology" /></td>
<td>Antropolog&iacute;a (00)</td>
<td><input type="number" name="attr_Anthropology" /></td>
<td><button type="roll" value="/roll 1d100<@{Anthropology}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Archaeology" /></td>
<td>Arqueolog&iacute;a (00)</td>
<td><input type="number" name="attr_Archaeology" /></td>
<td><button type="roll" value="/roll 1d100<@{Archaeology}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Astronomy" /></td>
<td>Astronom&iacute;a (00)</td>
<td><input type="number" name="attr_Astronomy" /></td>
<td><button type="roll" value="/roll 1d100<@{Astronomy}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Bargain" /></td>
<td>Regatear (05%)</td>
<td><input type="number" name="attr_Bargain" /></td>
<td><button type="roll" value="/roll 1d100<@{Bargain}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Biology" /></td>
<td>Biolog&iacute;a (00)</td>
<td><input type="number" name="attr_Biology" /></td>
<td><button type="roll" value="/roll 1d100<@{Biology}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Chemistry" /></td>
<td>Qu&iacute;mica (00)</td>
<td><input type="number" name="attr_Chemistry" /></td>
<td><button type="roll" value="/roll 1d100<@{Chemistry}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Climb" /></td>
<td>Trepar (40%)</td>
<td><input type="number" name="attr_Climb" /></td>
<td><button type="roll" value="/roll 1d100<@{Climb}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Conceal" /></td>
<td>Esconder (15%)</td>
<td><input type="number" name="attr_Conceal" /></td>
<td><button type="roll" value="/roll 1d100<@{Conceal}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Credit-Rating" /></td>
<td>Cr&eacute;dito (15%)</td>
<td><input type="number" name="attr_Credit-Rating" /></td>
<td><button type="roll" value="/roll 1d100<@{Credit-Rating}" /></td>
</tr>
<tr>
<td></td>
<td>Mitos de Cthulhu</td>
<td><input type="number" name="attr_Cthulhu-Mythos" /></td>
<td><button type="roll" value="/roll 1d100<@{Cthulhu-Mythos}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Dodge" /></td>
<td>Esquivar (DES x2)</td>
<td><input type="number" name="attr_Dodge" /></td>
<td><button type="roll" value="/roll 1d100<@{Dodge}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Electrical-Repair" /></td>
<td>Electricidad (10%)</td>
<td><input type="number" name="attr_Electrical-Repair" /></td>
<td><button type="roll" value="/roll 1d100<@{Electrical-Repair}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Fast-Talk" /></td>
<td>Charlataner&iacute;a (05%)</td>
<td><input type="number" name="attr_Fast-Talk" /></td>
<td><button type="roll" value="/roll 1d100<@{Fast-Talk}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-First-Aid" /></td>
<td>Primeros Auxilios (30%)</td>
<td><input type="number" name="attr_First-Aid" /></td>
<td><button type="roll" value="/roll 1d100<@{First-Aid}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Geology" /></td>
<td>Geolog&iacute;a (00)</td>
<td><input type="number" name="attr_Geology" /></td>
<td><button type="roll" value="/roll 1d100<@{Geology}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Hide" /></td>
<td>Esconderse (10%)</td>
<td><input type="number" name="attr_Hide" /></td>
<td><button type="roll" value="/roll 1d100<@{Hide}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-History" /></td>
<td>Historia (20%)</td>
<td><input type="number" name="attr_History" /></td>
<td><button type="roll" value="/roll 1d100<@{History}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Jump" /></td>
<td>Saltar (25%)</td>
<td><input type="number" name="attr_Jump" /></td>
<td><button type="roll" value="/roll 1d100<@{Jump}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Law" /></td>
<td>Derecho (05%)</td>
<td><input type="number" name="attr_Law" /></td>
<td><button type="roll" value="/roll 1d100<@{Law}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Library-Use" /></td>
<td>Buscar Libros (25%)</td>
<td><input type="number" name="attr_Library-Use" /></td>
<td><button type="roll" value="/roll 1d100<@{Library-Use}" /></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<table style="width: 100%;">
<tr>
<td><input type="checkbox" name="attr_Success-Listen" /></td>
<td>Escuchar (25%)</td>
<td><input type="number" name="attr_Listen" /></td>
<td><button type="roll" value="/roll 1d100<@{Listen}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Locksmith" /></td>
<td>Cerrajer&iacute;a (00)</td>
<td><input type="number" name="attr_Locksmith" /></td>
<td><button type="roll" value="/roll 1d100<@{Locksmith}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Martial-Arts" /></td>
<td>Artes Marciales (00)</td>
<td><input type="number" name="attr_Martial-Arts" /></td>
<td><button type="roll" value="/roll 1d100<@{Martial-Arts}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Mechanical-Repair" /></td>
<td>Mec&aacute;nica (20%)</td>
<td><input type="number" name="attr_Mechanical-Repair" /></td>
<td><button type="roll" value="/roll 1d100<@{Mechanical-Repair}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Medicine" /></td>
<td>Medicina (05%)</td>
<td><input type="number" name="attr_Medicine" /></td>
<td><button type="roll" value="/roll 1d100<@{Medicine}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Natural-History" /></td>
<td>Historia Natural (10%)</td>
<td><input type="number" name="attr_Natural-History" /></td>
<td><button type="roll" value="/roll 1d100<@{Natural-History}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Navigate" /></td>
<td>Orientarse (10%)</td>
<td><input type="number" name="attr_Navigate" /></td>
<td><button type="roll" value="/roll 1d100<@{Navigate}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Occult" /></td>
<td>Ciencias Ocultas (05%)</td>
<td><input type="number" name="attr_Occult" /></td>
<td><button type="roll" value="/roll 1d100<@{Occult}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Operate-Hvy-Machine" /></td>
<td>Manejar Maquinaria Pesada(00)</td>
<td><input type="number" name="attr_Operate-Hvy-Machine" /></td>
<td><button type="roll" value="/roll 1d100<@{Operate-Hvy-Machine}" /></td>
</tr>
<tr>
<td></td>
<td style="height: 25px" >Idioma Propio (EDU x5)</td>
<td></td>
<td></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Own-Language" /></td>
<td><input type="text" name="attr_Own-Language-Name" style="width: 160px" /></td>
<td><input type="number" name="attr_Own-Language" /></td>
<td><button type="roll" value="/roll 1d100<@{Own-Language}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Persuade" /></td>
<td>Persuasi&oacute;n (15%)</td>
<td><input type="number" name="attr_Persuade" /></td>
<td><button type="roll" value="/roll 1d100<@{Persuade}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Pharmacy" /></td>
<td>Farmacolog&iacute;a (00)</td>
<td><input type="number" name="attr_Pharmacy" /></td>
<td><button type="roll" value="/roll 1d100<@{Pharmacy}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Photography" /></td>
<td>Fotograf&iacute;a (10%)</td>
<td><input type="number" name="attr_Photography" /></td>
<td><button type="roll" value="/roll 1d100<@{Photography}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Physics" /></td>
<td>F&iacute;sica (00)</td>
<td><input type="number" name="attr_Physics" /></td>
<td><button type="roll" value="/roll 1d100<@{Physics}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Psychology" /></td>
<td>Psicolog&iacute;a (05%)</td>
<td><input type="number" name="attr_Psychology" /></td>
<td><button type="roll" value="/roll 1d100<@{Psychology}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Ride" /></td>
<td>Montar (05%)</td>
<td><input type="number" name="attr_Ride" /></td>
<td><button type="roll" value="/roll 1d100<@{Ride}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Sneak" /></td>
<td>Sigilo (10%)</td>
<td><input type="number" name="attr_Sneak" /></td>
<td><button type="roll" value="/roll 1d100<@{Sneak}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Spot-Hidden" /></td>
<td>Descubrir (25%)</td>
<td><input type="number" name="attr_Spot-Hidden" /></td>
<td><button type="roll" value="/roll 1d100<@{Spot-Hidden}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Throw" /></td>
<td>Lanzar (25%)</td>
<td><input type="number" name="attr_Throw" /></td>
<td><button type="roll" value="/roll 1d100<@{Throw}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Track" /></td>
<td>Rastrear (10%)</td>
<td><input type="number" name="attr_Track" /></td>
<td><button type="roll" value="/roll 1d100<@{Track}" /></td>
</tr>
</table>
</div>
<div class="sheet-col">
<table style="width: 100%;">
<tr>
<td style="width: 20px;"></td>
<td><strong>Armas de Fuego</strong></td>
<td></td>
<td></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Handgun" /></td>
<td>Arma Corta (20%)</td>
<td><input type="number" name="attr_Handgun" /></td>
<td><button type="roll" value="/roll 1d100<@{Handgun}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Machine-Gun" /></td>
<td>Ametralladora(15%)</td>
<td><input type="number" name="attr_Machine-Gun" /></td>
<td><button type="roll" value="/roll 1d100<@{Machine-Gun}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Rifle" /></td>
<td>Rifle (25%)</td>
<td><input type="number" name="attr_Rifle" /></td>
<td><button type="roll" value="/roll 1d100<@{Rifle}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Shotgun" /></td>
<td>Escopeta (30%)</td>
<td><input type="number" name="attr_Shotgun" /></td>
<td><button type="roll" value="/roll 1d100<@{Shotgun}" /></td>
</tr>
</table>
<table style="width: 100%;">
<tr>
<td style="width: 20px;"></td>
<td><strong><br>Otras Habilidades</strong></td>
<td></td>
<td style="font-size: 10px; vertical-align: text-bottom; text-align: right"><br><strong>&eacute;poca</strong></td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Habilidad Art&iacute;stica (05%)</td>
<td></td>
<td style="text-align: right">cualquier &eacute;poca</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Inform&aacute;tica (00)</td>
<td></td>
<td style="text-align: right">1990s</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Conducir Autom&oacute;vil (20%)</td>
<td></td>
<td style="text-align: right">no disponible antes de 1890</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Conducir Carruaje (20%)</td>
<td></td>
<td style="text-align: right">1890s</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Electr&oacute;nica (00)</td>
<td></td>
<td style="text-align: right">1990s</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Otras Lenguas (00)</td>
<td></td>
<td style="text-align: right">cualquier &eacute;poca</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Pilotar (00)</td>
<td></td>
<td style="text-align: right">cualquier &eacute;poca</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Psicoan&aacute;lisis (00)</td>
<td></td>
<td style="text-align: right">no disponible antes de 1890</td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td><strong><br>Armas de Fuego</strong></td>
<td></td>
<td></td>
</tr>
<tr>
<td style="width: 20px;"></td>
<td>Subfusil(15%)</td>
<td></td>
<td style="text-align: right">no disponible antes de 1890</td>
</tr>
</table>
<br>
<fieldset class="repeating_Skills">
<input type="checkbox" name="attr_Success" />
<input type="text" name="attr_Skillname" style="width: 145px" />
<input type="number" name="attr_Score" />
<button type="roll" value="/roll 1d100<@{Score}" />
</fieldset>
</div>
</div>
</p>
<hr/>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Armas Cuerpo a Cuerpo</h3>
<table style="width: 60%;">
<thead style="font-size: 10px;">
<th></th>
<th style="text-align: left;"><br>Ataque o Arma</th>
<th>Actual<br>Hab %</th>
<th><br>Da&ntilde;o</th>
<th>N./<br>Ataques</th>
<th><br>Resistencia del Arma</th>
<th></th>
</thead>
<tbody>
<tr>
<td><input type="checkbox" name="attr_Success-Fist-Punch" /></td>
<td style="width: 35%">Pu&ntilde;etazo(50%)</td>
<td><input type="number" name="attr_Fist-Punch" /></td>
<td><input type="text" name="attr_Fist-Punch-Damage" style="width: 110px" /></td>
<td><input type="number" name="attr_Fist-Punch-ApR" /></td>
<td><input type="text" name="attr_Fist-Punch-HP" style="width: 50px" /></td>
<td><button type="roll" value="/roll 1d100<@{Fist-Punch}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Head-Butt" /></td>
<td>Cabezazo (10%)</td>
<td><input type="number" name="attr_Head-Butt" /></td>
<td><input type="text" name="attr_Head-Butt-Damage" style="width: 110px" /></td>
<td><input type="number" name="attr_Head-Butt-ApR" /></td>
<td><input type="text" name="attr_Butt-Head-HP" style="width: 50px" /></td>
<td><button type="roll" value="/roll 1d100<@{Head-Butt}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Kick" /></td>
<td>Patada (25%)</td>
<td><input type="number" name="attr_Kick" /></td>
<td><input type="text" name="attr_Kick-Damage" style="width: 110px" /></td>
<td><input type="number" name="attr_Kick-ApR" /></td>
<td><input type="text" name="attr_Kick-HP" style="width: 50px" /></td>
<td><button type="roll" value="/roll 1d100<@{Kick}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Grapple" /></td>
<td>Presa (25%)</td>
<td><input type="number" name="attr_Grapple" /></td>
<td><input type="text" name="attr_Grapple-Damage" style="width: 110px" /></td>
<td><input type="number" name="attr_Grapple-ApR" /></td>
<td><input type="text" name="attr_Grapple-HP" style="width: 50px" /></td>
<td><button type="roll" value="/roll 1d100<@{Grapple}" /></td>
</tr>
</tbody>
</table>
<fieldset class="repeating_Hand-to-Hand">
<table style="width: 60%;">
<tr>
<td><input type="checkbox" name="attr_Success" /></td>
<td style="width: 35%"><input type="text" name="attr_Attack-Weapon" style="width: 170px;"/></td>
<td><input type="number" name="attr_Score" /></td>
<td><input type="text" name="attr_Damage" style="width: 110px" /></td>
<td><input type="number" name="attr_Attacks-Round" /></td>
<td><input type="text" name="attr_HP" style="width: 50px" /></td>
<td><button type="roll" value="/roll 1d100<@{Score}" /></td>
</tr>
</table>
</fieldset>
</p>
<hr/>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Armas de Fuego</h3>
<table style="width: 680px">
<thead style="font-size: 10px">
<th style="text-align: left; width: 205px"><br>Armas de Fuego</th>
<th>Actual<br>Hab %</th>
<th style="width: 205px" ><br>Da&ntilde;o</th>
<th style="width: 50px" >Base<br>Alcance</th>
<th style="width: 50px" >N./<br>Ataques</th>
<th style="width: 50px" >Disparos<br>en el Arma</th>
<th style="width: 50px" >Valor.<br>Aver&iacute;a</th>
<th>Resistencia del Arma</th>
</thead>
<tbody></tbody>
</table>
<fieldset class="repeating_Firearms">
<table>
<tr>
<td><input type="text" name="attr_Firearm" style="width: 200px" /></td>
<td><input type="number" name="attr_Score" /></td>
<td><input type="text" name="attr_Damage" style="width: 200px" /></td>
<td><input type="number" name="attr_Range" /></td>
<td><input type="number" name="attr_Shots-per-Round" /></td>
<td><input type="number" name="attr_Shots-in-Gun" /></td>
<td><input type="number" name="attr_Malfunc-Num" /></td>
<td><input type="text" name="attr_HP" style="width: 50px" /></td>
</tr>
</table>
</fieldset>
</p>
<hr/>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Informaci&oacute;n Personal</h3>
<div class='sheet-2colrow'>
<div class='sheet-col'>
Residencia <textarea name="attr_Residence"></textarea><br>
Descripci&oacute;n Personal <textarea name="attr_Personal-Description"></textarea><br>
Familia y Amigos <textarea name="attr_Family-Friends"></textarea>
</div>
<div class='sheet-col'>
Episodios de Locura <textarea name="attr_Episodes-of-Insanity"></textarea><br>
Heridas y Lesiones <textarea name="attr_Wounds-Injuries"></textarea><br>
Marcas y Cicatrices <textarea name="attr_Marks-Scars"></textarea>
</div>
</div>
</p>
<hr/>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Historial del Investigador</h3>
<textarea name="attr_Ivestigator-History"></textarea>
</p>
<hr/>
<p>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Ingresos y Ahorros</h3>
<table>
<tr>
<td style="width: 45px">Ingresos</td>
<td><input type="text" name="attr_Income" style="width: 130px" /><br></td>
<td>Efectivo en mano</td>
<td><input type="text" name="attr_Cash" style="width: 130px" /><br></td>
</tr>
</table>
<table>
<tr>
<td style="width: 45px">Ahorros</td>
<td><input type="text" name="attr_Savings" style="width: 345px" /><br></td>
</tr>
</table>
Propiedades <textarea name="attr_Personal-Property"></textarea><br>
Inmuebles <textarea name="attr_Real-Estate"></textarea>
</p>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Equipo y Otras posesiones</h3>
<textarea name="attr_Gear-Possessions"></textarea>
</p>
</div>
<div class='sheet-col'>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Tomos de los Mitos Le&iacute;dos</h3>
<textarea name="attr_Mythos-Tomes-Read"></textarea>
</p>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Artefactos M&aacute;gicos / Hechizos Conocidos</h3>
<div class='sheet-2colrow'>
<div class='sheet-col'>
Artefactos <textarea name="attr_Artefacts"></textarea>
</div>
<div class='sheet-col'>
Hechizos <textarea name="attr_Spells"></textarea>
</div>
</div>
</p>
<p>
<h3 style="text-align: center; color: #FFF; background-color: #000;">Seres encontrados</h3>
<textarea name="attr_Entities-Encountered"></textarea>
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