Files
roll20-character-sheets-tester/Trail of Cthulhu/translation.json
T

82 lines
2.4 KiB
JSON

{
"name":"Name",
"occupation":"Occupation",
"drive":"Drive",
"occupational-benefits":"Occupational Benefits",
"sanity":"Sanity",
"pillars-of-sanity":"Pillars of Sanity",
"stability":"Stability",
"sources-of-stability":"Sources of Stability",
"mental-disorders":"Mental Disorders",
"health":"Health",
"hit-threshold":"Hit Threshold",
"academic":"Academic",
"accounting":"Accounting",
"anthropology":"Anthropology",
"archeology":"Archeology",
"architecture":"Architecture",
"art-history":"Art History",
"biology":"Biology",
"cthulhu-mythos":"Cthulhu Mythos",
"cryptography":"Cryptography",
"geology":"Geology",
"languages":"Languages",
"law":"Law",
"library-use":"Library Use",
"medicine":"Medicine",
"occult":"Occult",
"physics":"Physics",
"theology":"Theology",
"interpersonal":"Interpersonal",
"assess-honesty":"Assess Honesty",
"bargain":"Bargain",
"bureaucracy":"Bureaucracy",
"cop-talk":"Cop Talk",
"credit-rating":"Credit Rating",
"flattery":"Flattery",
"interrogation":"Interrogation",
"intimidation":"Intimidation",
"oral-history":"Oral History",
"reassurance":"Reassurance",
"streetwise":"Streetwise",
"general":"General",
"athletics":"Athletics",
"conceal":"Conceal",
"disguise":"Disguise",
"driving":"Driving",
"electrical-repair":"Electrical Repair",
"explosives":"Explosives",
"filch":"Filch",
"firearms":"Firearms",
"first-aid":"First Aid",
"fleeing":"Fleeing",
"hypnosis":"Hypnosis",
"magic":"Magic",
"mechanical-repair":"Mechanical Repair",
"piloting":"Piloting",
"preparedness":"Preparedness",
"psychoanalysis":"Psychoanalysis",
"riding":"Riding",
"scuffling":"Scuffling",
"sense-trouble":"Sense Trouble",
"shadowing":"Shadowing",
"stealth":"Stealth",
"weapons":"Weapons",
"technical":"Technical",
"astronomy":"Astronomy",
"chemistry":"Chemistry",
"craft":"Craft",
"evidence-collection":"Evidence Collection",
"forensics":"Forensics",
"locksmith":"Locksmith",
"outdoorsman":"Outdoorsman",
"pharmacy":"Pharmacy",
"photography":"Photography",
"weapon-or-explosive":"Weapon or Explosive",
"ammo":"Ammo",
"point-blank":"Point Blank",
"close":"Close",
"near":"Near",
"long":"Long",
"notes":"Notes"
}